gem_plugin 0.1
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- data/COPYING +504 -0
- data/LICENSE +58 -0
- data/README +115 -0
- data/Rakefile +35 -0
- data/doc/rdoc/classes/GemPlugin.html +247 -0
- data/doc/rdoc/classes/GemPlugin.src/M000001.html +19 -0
- data/doc/rdoc/classes/GemPlugin/Base.html +193 -0
- data/doc/rdoc/classes/GemPlugin/Base.src/M000002.html +20 -0
- data/doc/rdoc/classes/GemPlugin/Base.src/M000003.html +18 -0
- data/doc/rdoc/classes/GemPlugin/Base.src/M000004.html +18 -0
- data/doc/rdoc/classes/GemPlugin/Manager.html +262 -0
- data/doc/rdoc/classes/GemPlugin/Manager.src/M000005.html +19 -0
- data/doc/rdoc/classes/GemPlugin/Manager.src/M000006.html +43 -0
- data/doc/rdoc/classes/GemPlugin/Manager.src/M000007.html +19 -0
- data/doc/rdoc/classes/GemPlugin/Manager.src/M000008.html +29 -0
- data/doc/rdoc/classes/GemPlugin/Manager.src/M000009.html +18 -0
- data/doc/rdoc/created.rid +1 -0
- data/doc/rdoc/files/COPYING.html +756 -0
- data/doc/rdoc/files/LICENSE.html +164 -0
- data/doc/rdoc/files/README.html +273 -0
- data/doc/rdoc/files/lib/gem_plugin_rb.html +109 -0
- data/doc/rdoc/fr_class_index.html +29 -0
- data/doc/rdoc/fr_file_index.html +30 -0
- data/doc/rdoc/fr_method_index.html +35 -0
- data/doc/rdoc/index.html +24 -0
- data/doc/rdoc/rdoc-style.css +208 -0
- data/lib/gem_plugin.rb +204 -0
- data/test/test_plugins.rb +73 -0
- data/tools/rakehelp.rb +111 -0
- metadata +80 -0
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// ]]>
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<h1>LICENSE</h1>
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<table class="header-table">
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<tr class="top-aligned-row">
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<td><strong>Path:</strong></td>
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<td>LICENSE
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</td>
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</tr>
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<tr class="top-aligned-row">
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<td><strong>Last Update:</strong></td>
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<td>Sun Mar 05 21:05:11 EST 2006</td>
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</tr>
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<div id="description">
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<p>
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Ruby is copyrighted free software by Zed A. Shaw <zedshaw at zedshaw dot
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com> You can redistribute it and/or modify it under either the terms of
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the GPL or the conditions below:
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</p>
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<pre>
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1. You may make and give away verbatim copies of the source form of the
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software without restriction, provided that you duplicate all of the
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original copyright notices and associated disclaimers.
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2. You may modify your copy of the software in any way, provided that
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you do at least ONE of the following:
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a) place your modifications in the Public Domain or otherwise
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make them Freely Available, such as by posting said
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modifications to Usenet or an equivalent medium, or by allowing
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the author to include your modifications in the software.
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b) use the modified software only within your corporation or
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organization.
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c) rename any non-standard executables so the names do not conflict
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with standard executables, which must also be provided.
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d) make other distribution arrangements with the author.
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3. You may distribute the software in object code or executable
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form, provided that you do at least ONE of the following:
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a) distribute the executables and library files of the software,
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together with instructions (in the manual page or equivalent)
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on where to get the original distribution.
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b) accompany the distribution with the machine-readable source of
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the software.
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c) give non-standard executables non-standard names, with
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instructions on where to get the original software distribution.
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d) make other distribution arrangements with the author.
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4. You may modify and include the part of the software into any other
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software (possibly commercial). But some files in the distribution
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are not written by the author, so that they are not under this terms.
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They are gc.c(partly), utils.c(partly), regex.[ch], st.[ch] and some
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files under the ./missing directory. See each file for the copying
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condition.
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5. The scripts and library files supplied as input to or produced as
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output from the software do not automatically fall under the
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copyright of the software, but belong to whomever generated them,
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and may be sold commercially, and may be aggregated with this
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software.
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6. THIS SOFTWARE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR
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IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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PURPOSE.
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</pre>
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<!-- if includes -->
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<div id="section">
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<!-- if method_list -->
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<div id="validator-badges">
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<p><small><a href="http://validator.w3.org/check/referer">[Validate]</a></small></p>
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<head>
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<title>File: README</title>
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
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<meta http-equiv="Content-Script-Type" content="text/javascript" />
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<link rel="stylesheet" href=".././rdoc-style.css" type="text/css" media="screen" />
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<script type="text/javascript">
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// <![CDATA[
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// ]]>
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</script>
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</head>
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<h1>README</h1>
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<tr class="top-aligned-row">
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<td><strong>Path:</strong></td>
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<td>README
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</td>
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</tr>
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<tr class="top-aligned-row">
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<td><strong>Last Update:</strong></td>
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<td>Mon Mar 06 00:33:03 EST 2006</td>
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</tr>
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</table>
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</div>
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<!-- banner header -->
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<div id="contextContent">
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<div id="description">
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<h1><a href="../classes/GemPlugin.html">GemPlugin</a>: Gem Based Plugin System</h1>
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<p>
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<a href="../classes/GemPlugin.html">GemPlugin</a> is a system that lets
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your users install gems and lets you load them as additional features to
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use in your software. It originated from the Mongrel (<a
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href="http://mongrel.rubyforge.org">mongrel.rubyforge.org</a>) project but
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proved useful enough to break out into a separate project.
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</p>
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<p>
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<a href="../classes/GemPlugin.html">GemPlugin</a> works by listing the gems
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installed, and doing a require_gem on any that have the right dependencies.
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For example, if a gem depends on "gem_plugin" and
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"mongrel" then it’ll load as a Mongrel plugin. This makes
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it so that users of the plugins only need to gem install (and maybe config
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a bit), and plugin authors only need to make gems.
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</p>
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<h2>Implementers</h2>
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<p>
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To use <a href="../classes/GemPlugin.html">GemPlugin</a> in your system you
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only have to require ‘gem_plugin’ and then use the <a
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href="../classes/GemPlugin/Manager.html#M000008">GemPlugin::Manager.create</a>,
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<a
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href="../classes/GemPlugin/Manager.html#M000006">GemPlugin::Manager.load</a>,
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and <a
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href="../classes/GemPlugin/Manager.html#M000009">GemPlugin::Manager.available</a>
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methods to work with them.
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</p>
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<ul>
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<li><a
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href="../classes/GemPlugin/Manager.html#M000006">GemPlugin::Manager.load</a>
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— Takes a "depend include/exclude map" and loads plugins
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based on it.
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</li>
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<li><a
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href="../classes/GemPlugin/Manager.html#M000008">GemPlugin::Manager.create</a>
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— Takes a URI style name and some options then creates one for you.
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</li>
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<li><a
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href="../classes/GemPlugin/Manager.html#M000009">GemPlugin::Manager.available</a>
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— Lets you inspect and mess with the internal plugin registry.
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</li>
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</ul>
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<h3>Loading Plugins</h3>
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<p>
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As an example from Mongrel it’s necessary to load plugins that depend
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on rails after the Rails system is configured, but load other plugins right
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when Mongrel is ready. To do this we very first do:
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</p>
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<pre>
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GemPlugin::Manager.instance.load "mongrel" => GemPlugin::INCLUDE, "rails" => GemPlugin::EXCLUDE
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</pre>
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<p>
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Later, when it’s ready to load Rails plugins as well we do this:
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</p>
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<pre>
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GemPlugin::Manager.instance.load "mongrel" => GemPlugin::INCLUDE
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</pre>
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<p>
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This simply loads any plugins that remain and are ready for use in Rails.
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</p>
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<h3>Creating Plugins</h3>
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<p>
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Creating a plugin is cake:
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</p>
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<pre>
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plug = GemPlugin::Manager.instance.create("/commands/snazzy", "something" => "yeah")
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</pre>
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<p>
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In this case we’re making the snazzy command and passing a couple
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fake options.
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</p>
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<h3>Finding Available Plugins</h3>
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<p>
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Finding plugins is also very easy, you just call
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GemPlugin::Manager.instance.available and you get a Hash that maps
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categories to name => class. For example, if I had the
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"/commands/snazzy" plugin registered above, then I’d get
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the following:
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</p>
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<pre>
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puts GemPlugin::Manager.instance.available["/commands"].inspect
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-> { "/snazzy" => Snazzy}
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</pre>
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<h3>Plugins Inside Modules</h3>
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<p>
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Plugins that are placed in modules are also lowercased when registered but
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still retain their module. So, if Snazzy was actually MyModule::Snazzy,
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then it’d be registered as "/commands/mymodule::snazzy".
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</p>
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<h2>Plugin Authors</h2>
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<p>
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People who wish to write gem plugins have a faily easy time of it, but need
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to know the particular rules for the target system. To keep this example
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concrete we’ll assume you want to write a Mongrel command plugin.
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</p>
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<p>
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First thing is create your project like normal and setup Rake to make your
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gem. Your plugin then needs to be created like so:
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</p>
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<pre>
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class Snazzy < GemPlugin::Plugin "/commands"
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...
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end
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</pre>
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<p>
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And place this code in a file you will have RubyGems autorequire (I use
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lib/init.rb).
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</p>
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<p>
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Next you need to add the following to whatever Rakefile code you use to
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create your gem:
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</p>
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<pre>
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spec.add_dependency('gem_plugin', '>= 0.1')
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spec.add_dependency('mongrel', '>= 0.3.9')
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This does three things:
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<ul>
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href="../classes/GemPlugin.html">GemPlugin</a>.
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Now, all the users of your plugin have to do is gem install it and then
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they get the plugin automagically.
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People writing GemPlugins for other systems would have to check the
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documentation from that project to get an idea of what extra requirements
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might be needed. For example, you’d probably have to depend on
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another project other that <b>mongrel</b> and most likely have a few more
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things to configure in your init.rb.
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Plugin users have it the easiest of all. They simply do:
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gem install mongrel_command_snazzy
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And that’s it. When they run mongrel_rails (given the above example)
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this snazzy command get loaded automatically without any intervention.
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The only thing missing in this release is a way for end users to configure
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such a plugin. I really think this is the job of the implementers to
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define.
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<h2>Contact</h2>
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<p>
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E-mail zedshaw at zedshaw.com and I’ll help. Comments about the API
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are welcome.
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<td>Sun Mar 05 22:03:34 EST 2006</td>
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singleton
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rubygems
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<p><small><a href="http://validator.w3.org/check/referer">[Validate]</a></small></p>
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