gecoder-with-gecode 0.9.0 → 0.9.1
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- data/CHANGES +6 -0
- data/README +1 -1
- data/THANKS +18 -0
- data/example/equation_system.rb +3 -1
- data/example/magic_sequence.rb +3 -1
- data/example/queens.rb +3 -1
- data/example/send_more_money.rb +24 -30
- data/example/send_most_money.rb +15 -26
- data/example/square_tiling.rb +3 -1
- data/example/sudoku-set.rb +3 -1
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/LICENSE +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/Makefile.contribs +0 -0
- data/ext/gecode-2.2.0/Makefile.dep +8056 -0
- data/ext/gecode-2.2.0/Makefile.in +1590 -0
- data/ext/gecode-2.2.0/changelog.in +2698 -0
- data/ext/gecode-2.2.0/configure +13112 -0
- data/ext/gecode-2.2.0/configure.ac +273 -0
- data/ext/gecode-2.2.0/configure.ac.in +269 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/contribs/README +0 -0
- data/ext/gecode-2.2.0/contribs/qecode/Doxyfile +263 -0
- data/ext/gecode-2.2.0/contribs/qecode/Implicative.cc +267 -0
- data/ext/gecode-2.2.0/contribs/qecode/Implicative.hh +164 -0
- data/ext/gecode-2.2.0/contribs/qecode/Makefile.in.in +163 -0
- data/ext/gecode-2.2.0/contribs/qecode/OptVar.cc +82 -0
- data/ext/gecode-2.2.0/contribs/qecode/OptVar.hh +123 -0
- data/ext/gecode-2.2.0/contribs/qecode/Strategy.cc +131 -0
- data/ext/gecode-2.2.0/contribs/qecode/Strategy.hh +91 -0
- data/ext/gecode-2.2.0/contribs/qecode/StrategyNode.cc +62 -0
- data/ext/gecode-2.2.0/contribs/qecode/StrategyNode.hh +47 -0
- data/ext/gecode-2.2.0/contribs/qecode/autom4te.cache/output.0 +2264 -0
- data/ext/gecode-2.2.0/contribs/qecode/autom4te.cache/requests +115 -0
- data/ext/gecode-2.2.0/contribs/qecode/autom4te.cache/traces.0 +57 -0
- data/ext/gecode-2.2.0/contribs/qecode/config.log +147 -0
- data/ext/gecode-2.2.0/contribs/qecode/config.status +817 -0
- data/ext/gecode-2.2.0/contribs/qecode/configure +2264 -0
- data/ext/gecode-2.2.0/contribs/qecode/configure.ac +23 -0
- data/ext/gecode-2.2.0/contribs/qecode/examples/COMPILING +13 -0
- data/ext/gecode-2.2.0/contribs/qecode/examples/MatrixGame.cpp +140 -0
- data/ext/gecode-2.2.0/contribs/qecode/examples/NimFibo.cpp +73 -0
- data/ext/gecode-2.2.0/contribs/qecode/examples/connect-5-3-3-3.cpp +842 -0
- data/ext/gecode-2.2.0/contribs/qecode/examples/network-pricing.cc +146 -0
- data/ext/gecode-2.2.0/contribs/qecode/examples/optim2.cc +149 -0
- data/ext/gecode-2.2.0/contribs/qecode/examples/stress_test.cpp +240 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/contribs/qecode/heap.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/contribs/qecode/myDom.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/contribs/qecode/myspace.cc +0 -0
- data/ext/gecode-2.2.0/contribs/qecode/myspace.hh +68 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/contribs/qecode/qecode.hh +0 -0
- data/ext/gecode-2.2.0/contribs/qecode/qsolver.cc +268 -0
- data/ext/gecode-2.2.0/contribs/qecode/qsolver.hh +46 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/contribs/qecode/shortdesc.ac +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/contribs/qecode/vartype.hh +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/doxygen/doxygen.conf.in +0 -0
- data/ext/gecode-2.2.0/doxygen/doxygen.hh.in +1112 -0
- data/ext/gecode-2.2.0/doxygen/reflection.hh +417 -0
- data/ext/gecode-2.2.0/examples/all-interval.cc +133 -0
- data/ext/gecode-2.2.0/examples/alpha.cc +137 -0
- data/ext/gecode-2.2.0/examples/bacp.cc +521 -0
- data/ext/gecode-2.2.0/examples/baseline.cc +87 -0
- data/ext/gecode-2.2.0/examples/bibd.cc +203 -0
- data/ext/gecode-2.2.0/examples/black-hole.cc +389 -0
- data/ext/gecode-2.2.0/examples/crew.cc +286 -0
- data/ext/gecode-2.2.0/examples/crowded-chess.cc +424 -0
- data/ext/gecode-2.2.0/examples/domino.cc +297 -0
- data/ext/gecode-2.2.0/examples/donald.cc +107 -0
- data/ext/gecode-2.2.0/examples/eq20.cc +125 -0
- data/ext/gecode-2.2.0/examples/golf.cc +297 -0
- data/ext/gecode-2.2.0/examples/golomb-ruler.cc +199 -0
- data/ext/gecode-2.2.0/examples/graph-color.cc +407 -0
- data/ext/gecode-2.2.0/examples/grocery.cc +113 -0
- data/ext/gecode-2.2.0/examples/hamming.cc +129 -0
- data/ext/gecode-2.2.0/examples/ind-set.cc +143 -0
- data/ext/gecode-2.2.0/examples/javascript.cc +163 -0
- data/ext/gecode-2.2.0/examples/kakuro.cc +686 -0
- data/ext/gecode-2.2.0/examples/knights.cc +220 -0
- data/ext/gecode-2.2.0/examples/langford-number.cc +225 -0
- data/ext/gecode-2.2.0/examples/magic-sequence.cc +146 -0
- data/ext/gecode-2.2.0/examples/magic-square.cc +138 -0
- data/ext/gecode-2.2.0/examples/minesweeper.cc +304 -0
- data/ext/gecode-2.2.0/examples/money.cc +105 -0
- data/ext/gecode-2.2.0/examples/nonogram.cc +492 -0
- data/ext/gecode-2.2.0/examples/ortho-latin.cc +172 -0
- data/ext/gecode-2.2.0/examples/partition.cc +141 -0
- data/ext/gecode-2.2.0/examples/pentominoes.cc +949 -0
- data/ext/gecode-2.2.0/examples/perfect-square.cc +311 -0
- data/ext/gecode-2.2.0/examples/photo.cc +170 -0
- data/ext/gecode-2.2.0/examples/queen-armies.cc +284 -0
- data/ext/gecode-2.2.0/examples/queens.cc +147 -0
- data/ext/gecode-2.2.0/examples/queens.js +57 -0
- data/ext/gecode-2.2.0/examples/sports-league.cc +342 -0
- data/ext/gecode-2.2.0/examples/steiner.cc +192 -0
- data/ext/gecode-2.2.0/examples/stress-distinct.cc +90 -0
- data/ext/gecode-2.2.0/examples/stress-domain.cc +99 -0
- data/ext/gecode-2.2.0/examples/stress-element.cc +112 -0
- data/ext/gecode-2.2.0/examples/stress-exec.cc +97 -0
- data/ext/gecode-2.2.0/examples/stress-extensional.cc +134 -0
- data/ext/gecode-2.2.0/examples/stress-linear-bool.cc +97 -0
- data/ext/gecode-2.2.0/examples/stress-min.cc +98 -0
- data/ext/gecode-2.2.0/examples/stress-search.cc +88 -0
- data/ext/gecode-2.2.0/examples/sudoku.cc +2341 -0
- data/ext/gecode-2.2.0/examples/support.hh +338 -0
- data/ext/gecode-2.2.0/examples/support/example.cc +64 -0
- data/ext/gecode-2.2.0/examples/support/example.icc +321 -0
- data/ext/gecode-2.2.0/examples/support/options.cc +226 -0
- data/ext/gecode-2.2.0/examples/support/options.icc +276 -0
- data/ext/gecode-2.2.0/examples/tsp.cc +317 -0
- data/ext/gecode-2.2.0/examples/warehouses.cc +191 -0
- data/ext/gecode-2.2.0/gecode.m4 +1046 -0
- data/ext/gecode-2.2.0/gecode/cpltset.hh +797 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/array.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/array.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/bddmanager.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/bddmanager.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/branch.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/branch.hh +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/branch/select-val.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/branch/select-view.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/constraints/atmost.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/constraints/cardinality.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/constraints/distinct.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/constraints/dom.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/constraints/partition.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/constraints/rangeroots.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/constraints/rel.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/constraints/select.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/constraints/singleton.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/exception.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/propagators.hh +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/propagators/binary.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/propagators/nary.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/propagators/naryone.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/propagators/narytwo.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/propagators/singleton.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/propagators/unary.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/support.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/support.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/var-imp.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/var-imp/cpltset.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/var-imp/cpltset.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/var-imp/cpltset.vis +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/var/cpltset.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/var/cpltset.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/view.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/view/cpltset.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/cpltset/view/print.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist.hh +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist/addchild.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist/addchild.hh +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist/addvisualisationdialog.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist/addvisualisationdialog.hh +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist/better.hh +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist/config.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist/config.hh +0 -0
- data/ext/gecode-2.2.0/gecode/gist/drawingcursor.cc +281 -0
- data/ext/gecode-2.2.0/gecode/gist/drawingcursor.hh +103 -0
- data/ext/gecode-2.2.0/gecode/gist/drawingcursor.icc +70 -0
- data/ext/gecode-2.2.0/gecode/gist/gecodelogo.cc +672 -0
- data/ext/gecode-2.2.0/gecode/gist/gecodelogo.hh +64 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist/gist.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist/gist.icc +0 -0
- data/ext/gecode-2.2.0/gecode/gist/layoutcursor.cc +115 -0
- data/ext/gecode-2.2.0/gecode/gist/layoutcursor.hh +75 -0
- data/ext/gecode-2.2.0/gecode/gist/layoutcursor.icc +48 -0
- data/ext/gecode-2.2.0/gecode/gist/mainwindow.cc +274 -0
- data/ext/gecode-2.2.0/gecode/gist/mainwindow.hh +86 -0
- data/ext/gecode-2.2.0/gecode/gist/node.cc +148 -0
- data/ext/gecode-2.2.0/gecode/gist/node.hh +117 -0
- data/ext/gecode-2.2.0/gecode/gist/node.icc +99 -0
- data/ext/gecode-2.2.0/gecode/gist/nodecursor.cc +123 -0
- data/ext/gecode-2.2.0/gecode/gist/nodecursor.hh +147 -0
- data/ext/gecode-2.2.0/gecode/gist/nodecursor.icc +122 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist/nodevisitor.hh +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist/nodevisitor.icc +0 -0
- data/ext/gecode-2.2.0/gecode/gist/preferences.cc +120 -0
- data/ext/gecode-2.2.0/gecode/gist/preferences.hh +79 -0
- data/ext/gecode-2.2.0/gecode/gist/spacenode.cc +468 -0
- data/ext/gecode-2.2.0/gecode/gist/spacenode.hh +227 -0
- data/ext/gecode-2.2.0/gecode/gist/spacenode.icc +170 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist/test.cc +0 -0
- data/ext/gecode-2.2.0/gecode/gist/textoutput.cc +134 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist/textoutput.hh +0 -0
- data/ext/gecode-2.2.0/gecode/gist/treecanvas.cc +1343 -0
- data/ext/gecode-2.2.0/gecode/gist/treecanvas.hh +361 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist/ui_addchild.hh +0 -0
- data/ext/gecode-2.2.0/gecode/gist/ui_addvisualisationdialog.hh +165 -0
- data/ext/gecode-2.2.0/gecode/gist/visualisation/intvaritem.cc +192 -0
- data/ext/gecode-2.2.0/gecode/gist/visualisation/intvaritem.hh +75 -0
- data/ext/gecode-2.2.0/gecode/gist/visualisation/setvaritem.cc +235 -0
- data/ext/gecode-2.2.0/gecode/gist/visualisation/setvaritem.hh +77 -0
- data/ext/gecode-2.2.0/gecode/gist/visualisation/vararrayitem.hh +125 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist/visualisation/vararrayview.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist/visualisation/vararrayview.hh +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist/visualisation/vararrayviewt.hh +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist/visualisation/varitem.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/gist/visualisation/varitem.hh +0 -0
- data/ext/gecode-2.2.0/gecode/gist/visualnode.cc +474 -0
- data/ext/gecode-2.2.0/gecode/gist/visualnode.hh +226 -0
- data/ext/gecode-2.2.0/gecode/gist/visualnode.icc +198 -0
- data/ext/gecode-2.2.0/gecode/gist/zoomToFitIcon.icc +113 -0
- data/ext/gecode-2.2.0/gecode/int.hh +2116 -0
- data/ext/gecode-2.2.0/gecode/int/arithmetic.cc +237 -0
- data/ext/gecode-2.2.0/gecode/int/arithmetic.hh +827 -0
- data/ext/gecode-2.2.0/gecode/int/arithmetic/abs.icc +278 -0
- data/ext/gecode-2.2.0/gecode/int/arithmetic/divmod.icc +496 -0
- data/ext/gecode-2.2.0/gecode/int/arithmetic/max.icc +474 -0
- data/ext/gecode-2.2.0/gecode/int/arithmetic/mult.icc +858 -0
- data/ext/gecode-2.2.0/gecode/int/arithmetic/sqr.icc +464 -0
- data/ext/gecode-2.2.0/gecode/int/arithmetic/sqrt.icc +260 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/int/array.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/int/array.icc +0 -0
- data/ext/gecode-2.2.0/gecode/int/bool.cc +734 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/int/bool.hh +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/int/bool/base.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/int/bool/eq.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/int/bool/eqv.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/int/bool/lq.icc +0 -0
- data/ext/gecode-2.2.0/gecode/int/bool/or.icc +1000 -0
- data/ext/gecode-2.2.0/gecode/int/branch.cc +167 -0
- data/ext/gecode-2.2.0/gecode/int/branch.hh +587 -0
- data/ext/gecode-2.2.0/gecode/int/branch/create-branch.icc +190 -0
- data/ext/gecode-2.2.0/gecode/int/branch/select-val.icc +340 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/int/branch/select-view.icc +0 -0
- data/ext/gecode-2.2.0/gecode/int/channel.cc +165 -0
- data/ext/gecode-2.2.0/gecode/int/channel.hh +259 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/int/channel/base.icc +0 -0
- data/ext/gecode-2.2.0/gecode/int/channel/dom.icc +348 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/int/channel/link-multi.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/int/channel/link-multi.icc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/int/channel/link-single.cc +0 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/int/channel/link-single.icc +0 -0
- data/ext/gecode-2.2.0/gecode/int/channel/val.icc +278 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/int/circuit.cc +0 -0
- data/ext/gecode-2.2.0/gecode/int/circuit.hh +175 -0
- data/ext/gecode-2.2.0/gecode/int/circuit/base.icc +266 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/int/circuit/dom.icc +0 -0
- data/ext/gecode-2.2.0/gecode/int/circuit/val.icc +126 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/int/count.cc +0 -0
- data/ext/gecode-2.2.0/gecode/int/count.hh +487 -0
- data/ext/gecode-2.2.0/gecode/int/count/int.icc +620 -0
- data/ext/gecode-2.2.0/gecode/int/count/rel.icc +144 -0
- data/ext/gecode-2.2.0/gecode/int/count/view.icc +449 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/int/cumulatives.cc +0 -0
- data/ext/gecode-2.2.0/gecode/int/cumulatives.hh +138 -0
- data/ext/gecode-2.2.0/gecode/int/cumulatives/val.icc +455 -0
- data/ext/{gecode-2.1.1 → gecode-2.2.0}/gecode/int/distinct.cc +0 -0
- data/ext/gecode-2.2.0/gecode/int/distinct.hh +341 -0
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- data/specs/constraints/property_helper.rb +10 -10
- data/specs/constraints/reification_sugar.rb +3 -1
- data/specs/constraints/selected_set/select.rb +6 -5
- data/specs/constraints/selected_set/select_properties.rb +12 -10
- data/specs/constraints/set/channel.rb +3 -1
- data/specs/constraints/set/domain.rb +4 -4
- data/specs/constraints/set/relation.rb +4 -4
- data/specs/constraints/set_enum/channel.rb +3 -1
- data/specs/constraints/set_enum/distinct.rb +3 -1
- data/specs/constraints/set_enum/element.rb +77 -0
- data/specs/enum_wrapper.rb +1 -1
- data/specs/mixin.rb +78 -0
- data/specs/model.rb +5 -5
- data/specs/search.rb +20 -14
- data/specs/selected_set.rb +3 -3
- data/specs/set_elements.rb +2 -2
- data/tasks/distribution.rake +25 -4
- metadata +739 -602
- data/example/money.rb +0 -36
- data/ext/gecode-2.1.1/Makefile.dep +0 -7622
- data/ext/gecode-2.1.1/Makefile.in +0 -1568
- data/ext/gecode-2.1.1/changelog.in +0 -2459
- data/ext/gecode-2.1.1/configure +0 -11631
- data/ext/gecode-2.1.1/configure.ac +0 -249
- data/ext/gecode-2.1.1/configure.ac.in +0 -245
- data/ext/gecode-2.1.1/contribs/qecode/Doxyfile +0 -263
- data/ext/gecode-2.1.1/contribs/qecode/FirstFailValueHeuristic.cc +0 -82
- data/ext/gecode-2.1.1/contribs/qecode/FirstFailValueHeuristic.hh +0 -37
- data/ext/gecode-2.1.1/contribs/qecode/Makefile.in.in +0 -162
- data/ext/gecode-2.1.1/contribs/qecode/NaiveValueHeuristics.cc +0 -172
- data/ext/gecode-2.1.1/contribs/qecode/NaiveValueHeuristics.hh +0 -63
- data/ext/gecode-2.1.1/contribs/qecode/SDFVariableHeuristic.cc +0 -37
- data/ext/gecode-2.1.1/contribs/qecode/SDFVariableHeuristic.hh +0 -35
- data/ext/gecode-2.1.1/contribs/qecode/configure +0 -2264
- data/ext/gecode-2.1.1/contribs/qecode/configure.ac +0 -23
- data/ext/gecode-2.1.1/contribs/qecode/examples/COMPILING +0 -13
- data/ext/gecode-2.1.1/contribs/qecode/examples/MatrixGame.cpp +0 -144
- data/ext/gecode-2.1.1/contribs/qecode/examples/NimFibo.cpp +0 -73
- data/ext/gecode-2.1.1/contribs/qecode/examples/stress_test.cpp +0 -179
- data/ext/gecode-2.1.1/contribs/qecode/extensivecomparator.cc +0 -34
- data/ext/gecode-2.1.1/contribs/qecode/extensivecomparator.hh +0 -46
- data/ext/gecode-2.1.1/contribs/qecode/implicative.cc +0 -595
- data/ext/gecode-2.1.1/contribs/qecode/implicative.hh +0 -184
- data/ext/gecode-2.1.1/contribs/qecode/myspace.hh +0 -69
- data/ext/gecode-2.1.1/contribs/qecode/qecore.cc +0 -145
- data/ext/gecode-2.1.1/contribs/qecode/qecore.hh +0 -247
- data/ext/gecode-2.1.1/contribs/qecode/qsolver.cc +0 -168
- data/ext/gecode-2.1.1/contribs/qecode/qsolver.hh +0 -73
- data/ext/gecode-2.1.1/contribs/qecode/valueHeuristic.hh +0 -91
- data/ext/gecode-2.1.1/contribs/qecode/warner.cc +0 -101
- data/ext/gecode-2.1.1/contribs/qecode/warner.hh +0 -83
- data/ext/gecode-2.1.1/doxygen/doxygen.hh.in +0 -1111
- data/ext/gecode-2.1.1/doxygen/reflection.hh +0 -417
- data/ext/gecode-2.1.1/gecode.m4 +0 -956
- data/ext/gecode-2.1.1/gecode/cpltset.hh +0 -797
- data/ext/gecode-2.1.1/gecode/gist/analysiscursor.cc +0 -115
- data/ext/gecode-2.1.1/gecode/gist/analysiscursor.hh +0 -77
- data/ext/gecode-2.1.1/gecode/gist/drawingcursor.cc +0 -245
- data/ext/gecode-2.1.1/gecode/gist/drawingcursor.hh +0 -101
- data/ext/gecode-2.1.1/gecode/gist/gecodelogo.icc +0 -522
- data/ext/gecode-2.1.1/gecode/gist/mainwindow.cc +0 -254
- data/ext/gecode-2.1.1/gecode/gist/mainwindow.hh +0 -86
- data/ext/gecode-2.1.1/gecode/gist/node.cc +0 -100
- data/ext/gecode-2.1.1/gecode/gist/node.hh +0 -89
- data/ext/gecode-2.1.1/gecode/gist/nodecursor.cc +0 -124
- data/ext/gecode-2.1.1/gecode/gist/nodecursor.hh +0 -122
- data/ext/gecode-2.1.1/gecode/gist/nodecursor.icc +0 -79
- data/ext/gecode-2.1.1/gecode/gist/postscript.cc +0 -543
- data/ext/gecode-2.1.1/gecode/gist/postscript.hh +0 -56
- data/ext/gecode-2.1.1/gecode/gist/preferences.cc +0 -110
- data/ext/gecode-2.1.1/gecode/gist/preferences.hh +0 -76
- data/ext/gecode-2.1.1/gecode/gist/reflectionhelpers.cc +0 -55
- data/ext/gecode-2.1.1/gecode/gist/reflectionhelpers.hh +0 -58
- data/ext/gecode-2.1.1/gecode/gist/shapelist.cc +0 -331
- data/ext/gecode-2.1.1/gecode/gist/shapelist.hh +0 -140
- data/ext/gecode-2.1.1/gecode/gist/spacenode.cc +0 -531
- data/ext/gecode-2.1.1/gecode/gist/spacenode.hh +0 -224
- data/ext/gecode-2.1.1/gecode/gist/textoutput.cc +0 -114
- data/ext/gecode-2.1.1/gecode/gist/treecanvas.cc +0 -1140
- data/ext/gecode-2.1.1/gecode/gist/treecanvas.hh +0 -324
- data/ext/gecode-2.1.1/gecode/gist/ui_addvisualisationdialog.hh +0 -163
- data/ext/gecode-2.1.1/gecode/gist/visualisation/intvaritem.cc +0 -175
- data/ext/gecode-2.1.1/gecode/gist/visualisation/intvaritem.hh +0 -71
- data/ext/gecode-2.1.1/gecode/gist/visualisation/setvaritem.cc +0 -219
- data/ext/gecode-2.1.1/gecode/gist/visualisation/setvaritem.hh +0 -73
- data/ext/gecode-2.1.1/gecode/gist/visualisation/vararrayitem.hh +0 -123
- data/ext/gecode-2.1.1/gecode/gist/visualnode.cc +0 -303
- data/ext/gecode-2.1.1/gecode/gist/visualnode.hh +0 -166
- data/ext/gecode-2.1.1/gecode/int.hh +0 -2035
- data/ext/gecode-2.1.1/gecode/int/arithmetic.cc +0 -136
- data/ext/gecode-2.1.1/gecode/int/arithmetic.hh +0 -440
- data/ext/gecode-2.1.1/gecode/int/arithmetic/abs.icc +0 -279
- data/ext/gecode-2.1.1/gecode/int/arithmetic/max.icc +0 -253
- data/ext/gecode-2.1.1/gecode/int/arithmetic/mult.icc +0 -522
- data/ext/gecode-2.1.1/gecode/int/arithmetic/sqr.icc +0 -218
- data/ext/gecode-2.1.1/gecode/int/arithmetic/sqrt.icc +0 -138
- data/ext/gecode-2.1.1/gecode/int/bool.cc +0 -642
- data/ext/gecode-2.1.1/gecode/int/bool/or.icc +0 -1000
- data/ext/gecode-2.1.1/gecode/int/branch.cc +0 -301
- data/ext/gecode-2.1.1/gecode/int/branch.hh +0 -576
- data/ext/gecode-2.1.1/gecode/int/branch/select-val.icc +0 -338
- data/ext/gecode-2.1.1/gecode/int/channel.cc +0 -114
- data/ext/gecode-2.1.1/gecode/int/channel.hh +0 -259
- data/ext/gecode-2.1.1/gecode/int/channel/dom.icc +0 -347
- data/ext/gecode-2.1.1/gecode/int/channel/val.icc +0 -276
- data/ext/gecode-2.1.1/gecode/int/circuit.hh +0 -175
- data/ext/gecode-2.1.1/gecode/int/circuit/base.icc +0 -271
- data/ext/gecode-2.1.1/gecode/int/circuit/val.icc +0 -122
- data/ext/gecode-2.1.1/gecode/int/count.hh +0 -487
- data/ext/gecode-2.1.1/gecode/int/count/int.icc +0 -619
- data/ext/gecode-2.1.1/gecode/int/count/rel.icc +0 -144
- data/ext/gecode-2.1.1/gecode/int/count/view.icc +0 -449
- data/ext/gecode-2.1.1/gecode/int/cumulatives.hh +0 -141
- data/ext/gecode-2.1.1/gecode/int/cumulatives/val.icc +0 -429
- data/ext/gecode-2.1.1/gecode/int/distinct.hh +0 -341
- data/ext/gecode-2.1.1/gecode/int/distinct/dom.icc +0 -750
- data/ext/gecode-2.1.1/gecode/int/distinct/ter-dom.icc +0 -136
- data/ext/gecode-2.1.1/gecode/int/element.hh +0 -239
- data/ext/gecode-2.1.1/gecode/int/element/int.icc +0 -441
- data/ext/gecode-2.1.1/gecode/int/element/view.icc +0 -584
- data/ext/gecode-2.1.1/gecode/int/exception.icc +0 -163
- data/ext/gecode-2.1.1/gecode/int/extensional.hh +0 -415
- data/ext/gecode-2.1.1/gecode/int/extensional/dfa.cc +0 -565
- data/ext/gecode-2.1.1/gecode/int/extensional/tuple-set.cc +0 -311
- data/ext/gecode-2.1.1/gecode/int/gcc.hh +0 -329
- data/ext/gecode-2.1.1/gecode/int/gcc/bnd.icc +0 -660
- data/ext/gecode-2.1.1/gecode/int/gcc/dom.icc +0 -531
- data/ext/gecode-2.1.1/gecode/int/gcc/val.icc +0 -400
- data/ext/gecode-2.1.1/gecode/int/int-set.cc +0 -153
- data/ext/gecode-2.1.1/gecode/int/int-set.icc +0 -191
- data/ext/gecode-2.1.1/gecode/int/linear-bool.cc +0 -220
- data/ext/gecode-2.1.1/gecode/int/linear-int.cc +0 -240
- data/ext/gecode-2.1.1/gecode/int/linear.hh +0 -1849
- data/ext/gecode-2.1.1/gecode/int/linear/bool-post.cc +0 -433
- data/ext/gecode-2.1.1/gecode/int/linear/int-bin.icc +0 -605
- data/ext/gecode-2.1.1/gecode/int/linear/int-dom.icc +0 -539
- data/ext/gecode-2.1.1/gecode/int/linear/int-post.cc +0 -493
- data/ext/gecode-2.1.1/gecode/int/rel.cc +0 -431
- data/ext/gecode-2.1.1/gecode/int/rel.hh +0 -657
- data/ext/gecode-2.1.1/gecode/int/rel/eq.icc +0 -848
- data/ext/gecode-2.1.1/gecode/int/rel/lex.icc +0 -248
- data/ext/gecode-2.1.1/gecode/int/rel/nq.icc +0 -269
- data/ext/gecode-2.1.1/gecode/int/sorted.cc +0 -91
- data/ext/gecode-2.1.1/gecode/int/sorted.hh +0 -117
- data/ext/gecode-2.1.1/gecode/int/sorted/matching.icc +0 -182
- data/ext/gecode-2.1.1/gecode/int/sorted/narrowing.icc +0 -257
- data/ext/gecode-2.1.1/gecode/int/sorted/order.icc +0 -208
- data/ext/gecode-2.1.1/gecode/int/sorted/propagate.icc +0 -669
- data/ext/gecode-2.1.1/gecode/int/sorted/sortsup.icc +0 -596
- data/ext/gecode-2.1.1/gecode/int/var-imp.icc +0 -745
- data/ext/gecode-2.1.1/gecode/int/var-imp/bool.cc +0 -104
- data/ext/gecode-2.1.1/gecode/int/var-imp/int.cc +0 -407
- data/ext/gecode-2.1.1/gecode/int/var/bool.icc +0 -126
- data/ext/gecode-2.1.1/gecode/int/var/int.icc +0 -151
- data/ext/gecode-2.1.1/gecode/int/view.icc +0 -1894
- data/ext/gecode-2.1.1/gecode/iter.hh +0 -90
- data/ext/gecode-2.1.1/gecode/iter/values-minus.icc +0 -130
- data/ext/gecode-2.1.1/gecode/kernel.hh +0 -182
- data/ext/gecode-2.1.1/gecode/kernel/branching.icc +0 -447
- data/ext/gecode-2.1.1/gecode/kernel/core.cc +0 -473
- data/ext/gecode-2.1.1/gecode/kernel/core.icc +0 -2295
- data/ext/gecode-2.1.1/gecode/kernel/memory-manager.icc +0 -458
- data/ext/gecode-2.1.1/gecode/kernel/reflection.cc +0 -921
- data/ext/gecode-2.1.1/gecode/kernel/reflection.icc +0 -1012
- data/ext/gecode-2.1.1/gecode/kernel/var-imp.icc +0 -433
- data/ext/gecode-2.1.1/gecode/kernel/var-map.cc +0 -269
- data/ext/gecode-2.1.1/gecode/kernel/var-map.icc +0 -227
- data/ext/gecode-2.1.1/gecode/kernel/var-traits.icc +0 -72
- data/ext/gecode-2.1.1/gecode/kernel/var-type.icc +0 -915
- data/ext/gecode-2.1.1/gecode/kernel/var.icc +0 -120
- data/ext/gecode-2.1.1/gecode/kernel/view.icc +0 -611
- data/ext/gecode-2.1.1/gecode/minimodel.hh +0 -1165
- data/ext/gecode-2.1.1/gecode/minimodel/arithmetic.cc +0 -179
- data/ext/gecode-2.1.1/gecode/search.hh +0 -752
- data/ext/gecode-2.1.1/gecode/search/reco-stack.icc +0 -237
- data/ext/gecode-2.1.1/gecode/serialization.hh +0 -149
- data/ext/gecode-2.1.1/gecode/serialization/boost.cc +0 -78
- data/ext/gecode-2.1.1/gecode/serialization/javascript.cc +0 -340
- data/ext/gecode-2.1.1/gecode/serialization/register.cc +0 -8142
- data/ext/gecode-2.1.1/gecode/set.hh +0 -970
- data/ext/gecode-2.1.1/gecode/set/projectors.hh +0 -438
- data/ext/gecode-2.1.1/gecode/set/projectors/formula.cc +0 -312
- data/ext/gecode-2.1.1/gecode/set/rel-op/common.icc +0 -557
- data/ext/gecode-2.1.1/gecode/set/rel-op/inter.icc +0 -409
- data/ext/gecode-2.1.1/gecode/set/rel/re-subset.icc +0 -172
- data/ext/gecode-2.1.1/gecode/set/select.cc +0 -135
- data/ext/gecode-2.1.1/gecode/set/select.hh +0 -233
- data/ext/gecode-2.1.1/gecode/set/select/disjoint.cc +0 -308
- data/ext/gecode-2.1.1/gecode/set/select/disjoint.icc +0 -75
- data/ext/gecode-2.1.1/gecode/set/select/idxarray.hh +0 -113
- data/ext/gecode-2.1.1/gecode/set/select/idxarray.icc +0 -155
- data/ext/gecode-2.1.1/gecode/set/select/inter.icc +0 -349
- data/ext/gecode-2.1.1/gecode/set/select/union.icc +0 -371
- data/ext/gecode-2.1.1/gecode/set/select/unionConst.icc +0 -334
- data/ext/gecode-2.1.1/gecode/set/var-imp/set.cc +0 -214
- data/ext/gecode-2.1.1/gecode/set/var/set.icc +0 -303
- data/ext/gecode-2.1.1/gecode/set/view.icc +0 -1503
- data/ext/gecode-2.1.1/gecode/set/view/complement.icc +0 -629
- data/ext/gecode-2.1.1/gecode/support/block-allocator.icc +0 -158
- data/ext/gecode-2.1.1/gecode/support/config.icc.in +0 -80
- data/ext/gecode-2.1.1/gecode/support/sentinel-stack.icc +0 -122
- data/ext/gecode-2.1.1/gecode/support/symbol.cc +0 -226
- data/ext/gecode-2.1.1/gecode/support/symbol.icc +0 -130
- data/ext/gecode-2.1.1/misc/gecode-gist.pc.in +0 -45
- data/ext/gecode-2.1.1/misc/gecode-minimodel.pc.in +0 -45
- data/ext/gecode-2.1.1/misc/gecode-search.pc.in +0 -45
- data/ext/gecode-2.1.1/misc/gecode-serialization.pc.in +0 -45
- data/ext/gecode-2.1.1/misc/gecode.pc.in +0 -45
- data/ext/gecode-2.1.1/misc/genstatistics.perl +0 -178
- data/ext/gecode-2.1.1/misc/genvariables.perl +0 -905
- data/lib/gecoder/interface/constraints/set_enum/select.rb +0 -79
- data/lib/gecoder/interface/model.rb +0 -453
- data/lib/gecoder/interface/model_sugar.rb +0 -84
- data/specs/constraints/set_enum/select.rb +0 -73
@@ -0,0 +1,23 @@
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dnl
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dnl Author:
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dnl Jeremie Vautard
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dnl
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dnl Copyright:
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dnl Universit� d'Orleans, 2005
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dnl
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dnl Largely inspired from the map configure.ac file by Gr�goire Dooms
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AC_REVISION([$Revision$])
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AC_PREREQ(2.53)
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AC_INIT(QECODE, 1.2, jeremie.vautard@univ-orleans.fr)
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AC_CONFIG_SRCDIR(qecode.hh)
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dnl the names of the generated dlls
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AC_SUBST(QECODE, "qecode")
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../../config.status --file Makefile.in:Makefile.in.in
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AC_CONFIG_COMMANDS([Makefile.in])
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AC_CONFIG_FILES([Makefile])
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AC_OUTPUT
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To compile the examples, you must add the qecode folder and the gecode folder (i.e. .. and ../../.. from this examples folder) to your include and library paths. These examples have to been linked against the gecodeint, gecodekernel, gecodeminimodel, gecodesupport, and gecodeqecode libraries. If you built the dynamic version of the gecode/qecode libraries, you will also have to add these folders to the dynamic libraries search path.
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Example (with dynamic libs) :
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For Linux, using gcc :
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$ g++ stress_test.cpp -I.. -I../../.. -L.. -L../../.. -lgecodeqecode -lgecodeminimodel -lgecodeint -lgecodekernel -lgecodesupport -o stress_test
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$ export LD_LIBRARY_PATH="..:../../.." # only if using shared libraries
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$ ./stress_test
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For MacOS, using gcc :
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$ g++ stress_test.cpp -I.. -I../../.. -L.. -L../../.. -lgecodeqecode -lgecodeminimodel -lgecodesearch -lgecodeint -lgecodekernel -lgecodesupport -o stress_test
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$ export DYLD_LIBRARY_PATH="..:../../.." # only if using shared libraries
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$ ./stress_test
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/**** , [ MatrixGame.cpp ],
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Copyright (c) 2007 Universite d'Orleans - Arnaud Lallouet
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*************************************************************************/
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#include <cstdlib> /* pour srand, rand et RAND_MAX */
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#include <ctime> /* pour time */
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#include <math.h> /* pour pow */
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#include <iostream>
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#include "gecode/minimodel.hh"
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#include "gecode/int/element.hh"
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#include "qsolver.hh"
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#include "implicative.hh"
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#define UNIVERSAL true
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#define EXISTENTIAL false
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+
|
38
|
+
// The Matrix game consists in a square boolean matrix of size 2^depth. First player cuts it vertically in two parts and removes one half,
|
39
|
+
// while secodn player do the same, but cutting the matrix horizontally. The game ends when there are only one cell left in the matrix.
|
40
|
+
// If this last cell has value 1, the first player wins. If it has value 0, the second player wins.
|
41
|
+
|
42
|
+
// The present model of this game is pure QBF, that QeCode can handle (though not as fast as QBF solvers...)
|
43
|
+
|
44
|
+
using namespace MiniModel;
|
45
|
+
|
46
|
+
int main (int argc, char * const argv[]) {
|
47
|
+
|
48
|
+
int depth = 5; // Size of the matrix is 2^depth. Larger values may take long to solve...
|
49
|
+
int nbDecisionVar = 2*depth;
|
50
|
+
int nbScope = nbDecisionVar+1;
|
51
|
+
bool* qtScopes = new bool[nbScope];
|
52
|
+
for (int i=0;i<nbScope;i++) {
|
53
|
+
qtScopes[i] = ((i%2) != 0);
|
54
|
+
cout << (((i%2) != 0)?"true":"false")<<endl;
|
55
|
+
}
|
56
|
+
int boardSize = (int)pow((double)2,(double)depth);
|
57
|
+
|
58
|
+
std::srand(std::time(NULL));
|
59
|
+
|
60
|
+
IntArgs board(boardSize*boardSize);
|
61
|
+
for (int i=0; i<boardSize; i++)
|
62
|
+
for (int j=0; j<boardSize; j++)
|
63
|
+
board[j*boardSize+i] = (int)( (double)rand() / ((double)RAND_MAX + 1) * 50 ) < 25 ? 0:1;
|
64
|
+
|
65
|
+
IntArgs access(nbDecisionVar);
|
66
|
+
access[nbDecisionVar-1]=1;
|
67
|
+
access[nbDecisionVar-2]=boardSize;
|
68
|
+
for (int i=nbDecisionVar-3; i>=0; i--)
|
69
|
+
access[i]=access[i+2]*2;
|
70
|
+
|
71
|
+
// debug
|
72
|
+
for (int i=0; i<boardSize; i++)
|
73
|
+
{
|
74
|
+
for (int j=0; j<boardSize; j++)
|
75
|
+
cout << board[j*boardSize+i] << " ";
|
76
|
+
cout << endl;
|
77
|
+
}
|
78
|
+
cout << endl;
|
79
|
+
for (int i=0; i<nbDecisionVar; i++)
|
80
|
+
cout << access[i] << " ";
|
81
|
+
cout << endl;
|
82
|
+
// end debug
|
83
|
+
|
84
|
+
int *scopesSize = new int[nbScope];
|
85
|
+
for (int i=0; i<nbScope-1; i++)
|
86
|
+
scopesSize[i]=1;
|
87
|
+
scopesSize[nbScope-1]=2;
|
88
|
+
|
89
|
+
Implicative p(nbScope, qtScopes, scopesSize);
|
90
|
+
|
91
|
+
// Defining the variable of the n first scopes ...
|
92
|
+
for (int i=0; i<nbDecisionVar; i++)
|
93
|
+
{
|
94
|
+
p.QIntVar(i, 0, 1);
|
95
|
+
IntVarArgs b(i+1);
|
96
|
+
for (int plop=0;plop<(i+1);plop++)
|
97
|
+
b[plop] = p.var(plop);
|
98
|
+
branch(p.space(),b,INT_VAR_SIZE_MIN,INT_VAL_MIN);
|
99
|
+
p.nextScope();
|
100
|
+
}
|
101
|
+
|
102
|
+
// Declaring last scope variables ...
|
103
|
+
|
104
|
+
p.QIntVar(nbDecisionVar, 0, 1);
|
105
|
+
p.QIntVar(nbDecisionVar+1, 0, boardSize*boardSize);
|
106
|
+
IntVarArgs b(nbDecisionVar+2);
|
107
|
+
for (int plop=0;plop<(nbDecisionVar+2);plop++)
|
108
|
+
b[plop] = p.var(plop);
|
109
|
+
branch(p.space(),b,INT_VAR_SIZE_MIN,INT_VAL_MIN);
|
110
|
+
|
111
|
+
p.nextScope();
|
112
|
+
// Body
|
113
|
+
|
114
|
+
post(p.space(), p.var(nbDecisionVar) == 1);
|
115
|
+
|
116
|
+
IntVarArgs X(nbDecisionVar);
|
117
|
+
for (int i=0; i<nbDecisionVar; i++)
|
118
|
+
X[i]=p.var(i);
|
119
|
+
|
120
|
+
linear(p.space(), access, X, IRT_EQ, p.var(nbDecisionVar+1));
|
121
|
+
// MiniModel::LinRel R(E, IRT_EQ, MiniModel::LinExpr(p.var(nbDecisionVar+1)));
|
122
|
+
element(p.space(), board, p.var(nbDecisionVar+1), p.var(nbDecisionVar));
|
123
|
+
|
124
|
+
// When every variables and constraints have been declared, the makeStructure method
|
125
|
+
// must be called in order to lead the problem ready for solving.
|
126
|
+
p.makeStructure();
|
127
|
+
|
128
|
+
// So, we build a quantified solver for our problem p, using the heuristic we just created.
|
129
|
+
QSolver solver(&p);
|
130
|
+
|
131
|
+
unsigned long int nodes=0;
|
132
|
+
|
133
|
+
// then we solve the problem. Nodes and Steps will contain the number of nodes encountered and
|
134
|
+
// of propagation steps achieved during the solving.
|
135
|
+
Strategy outcome = solver.solve(nodes);
|
136
|
+
|
137
|
+
cout << " outcome: " << ( outcome.isFalse()? "FALSE" : "TRUE") << endl;
|
138
|
+
cout << " nodes visited: " << nodes << endl;
|
139
|
+
|
140
|
+
}
|
@@ -0,0 +1,73 @@
|
|
1
|
+
/**** , [ NimFibo.cpp ],
|
2
|
+
Copyright (c) 2007 Universite d'Orleans - Jeremie Vautard
|
3
|
+
|
4
|
+
Permission is hereby granted, free of charge, to any person obtaining a copy
|
5
|
+
of this software and associated documentation files (the "Software"), to deal
|
6
|
+
in the Software without restriction, including without limitation the rights
|
7
|
+
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
8
|
+
copies of the Software, and to permit persons to whom the Software is
|
9
|
+
furnished to do so, subject to the following conditions:
|
10
|
+
|
11
|
+
The above copyright notice and this permission notice shall be included in
|
12
|
+
all copies or substantial portions of the Software.
|
13
|
+
|
14
|
+
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
15
|
+
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
16
|
+
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
17
|
+
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
18
|
+
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
19
|
+
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
20
|
+
THE SOFTWARE.
|
21
|
+
*************************************************************************/
|
22
|
+
|
23
|
+
#include "qsolver.hh"
|
24
|
+
#include "implicative.hh"
|
25
|
+
|
26
|
+
///////////////////////////////////////////////////////////////////////////////////////////
|
27
|
+
// This is a model of the nim-fibonacci game. We have a N matches set. First player may //
|
28
|
+
// take between 1 and N-1 matches. Then, each player may take at most twice the number of//
|
29
|
+
// matches taken by the last player. Take the last match to win ! //
|
30
|
+
///////////////////////////////////////////////////////////////////////////////////////////
|
31
|
+
|
32
|
+
int main() {
|
33
|
+
for (int N = 10; N<=22;N++) // Initial number of matches
|
34
|
+
{
|
35
|
+
int* scopeSize = new int[N+2];
|
36
|
+
bool* qtScope = new bool[N+2];
|
37
|
+
for (int i=0;i<N+2;i++) {
|
38
|
+
qtScope[i] = ( i%2 != 0);
|
39
|
+
scopeSize[i] = 2;
|
40
|
+
}
|
41
|
+
Implicative p(N+2,qtScope,scopeSize);
|
42
|
+
|
43
|
+
p.QIntVar(0,1,N-1);
|
44
|
+
p.QIntVar(1,0,N);
|
45
|
+
post(p.space(),p.var(0) == p.var(1));
|
46
|
+
IntVarArgs b(2); b[0] = p.var(0) ; b[1] = p.var(1);
|
47
|
+
branch(p.space(),b,INT_VAR_SIZE_MIN,INT_VAL_MIN);
|
48
|
+
p.nextScope();
|
49
|
+
|
50
|
+
for (int i=1;i<N+2;i++) {
|
51
|
+
p.QIntVar(2*i , 1, N-1);
|
52
|
+
p.QIntVar(2*i + 1, 0, N);
|
53
|
+
post(p.space(), p.var(2*i) <= 2*p.var(2*(i-1)));
|
54
|
+
post(p.space(), p.var(2*i + 1) == p.var(2*i) + p.var(2*i - 1));
|
55
|
+
IntVarArgs bb(2*i + 2);
|
56
|
+
for (int plop = 0;plop < (2*i + 2);plop++)
|
57
|
+
bb[plop] = p.var(plop);
|
58
|
+
branch(p.space(),bb,INT_VAR_SIZE_MIN,INT_VAL_MIN);
|
59
|
+
p.nextScope();
|
60
|
+
}
|
61
|
+
|
62
|
+
p.makeStructure();
|
63
|
+
QSolver s(&p);
|
64
|
+
|
65
|
+
unsigned long int nodes=0;
|
66
|
+
|
67
|
+
Strategy outcome = s.solve(nodes);
|
68
|
+
cout << "For " << N << " matches : "<<endl;
|
69
|
+
cout << " outcome: " << ( outcome.isFalse() ? "FALSE" : "TRUE") << endl;
|
70
|
+
cout << " nodes visited: " << nodes << endl;
|
71
|
+
}
|
72
|
+
return 0;
|
73
|
+
}
|
@@ -0,0 +1,842 @@
|
|
1
|
+
// Quantified/alternating formulation of the Connect4 game
|
2
|
+
// with a board of size 3x3 (widthxheight), a winning
|
3
|
+
// line of length 3, analyzed up to 5 moves for the initial/existential player
|
4
|
+
|
5
|
+
#include "gecode/minimodel.hh"
|
6
|
+
#include "gecode/int/element.hh"
|
7
|
+
|
8
|
+
#include "qsolver.hh"
|
9
|
+
#include "implicative.hh"
|
10
|
+
|
11
|
+
#define UNIVERSAL true
|
12
|
+
#define EXISTENTIAL false
|
13
|
+
|
14
|
+
#define WIDTH 3
|
15
|
+
#define HEIGHT 3
|
16
|
+
#define DEPTH 9
|
17
|
+
|
18
|
+
#define VARS_PER_BOARD (WIDTH*HEIGHT)
|
19
|
+
#define VARS_PER_STEP (VARS_PER_BOARD + 1)
|
20
|
+
|
21
|
+
#define CELL_VCODE(I,J,TIME) \
|
22
|
+
( (((I)-1)*WIDTH) + ((J)-1) + \
|
23
|
+
(((TIME)==0)? 0 : (((TIME))*(VARS_PER_STEP))))
|
24
|
+
#define MOVE_VCODE(TIME) \
|
25
|
+
( VARS_PER_BOARD + ((TIME)-1)*VARS_PER_STEP )
|
26
|
+
#define AUX_VCODE(N) ( (N) + CELL_VCODE(HEIGHT,WIDTH,DEPTH) )
|
27
|
+
|
28
|
+
#define B(I,J,TIME) p.var(CELL_VCODE(I,J,TIME))
|
29
|
+
#define M(TIME) p.var(MOVE_VCODE(TIME))
|
30
|
+
#define AUX(N) p.bvar(AUX_VCODE(N))
|
31
|
+
|
32
|
+
using namespace Gecode;
|
33
|
+
using namespace Gecode::MiniModel;
|
34
|
+
|
35
|
+
int main () {
|
36
|
+
|
37
|
+
int scopesSize[] = {19, 10, 10, 10, 10, 10, 10, 10, 18};
|
38
|
+
bool qts[] = {EXISTENTIAL,UNIVERSAL,EXISTENTIAL,UNIVERSAL,EXISTENTIAL,UNIVERSAL,EXISTENTIAL,UNIVERSAL,EXISTENTIAL};
|
39
|
+
Implicative p(9, qts, scopesSize);
|
40
|
+
|
41
|
+
p.QIntVar(0, 0, 2); // B(1,1,0)
|
42
|
+
p.QIntVar(1, 0, 2); // B(1,2,0)
|
43
|
+
p.QIntVar(2, 0, 2); // B(1,3,0)
|
44
|
+
p.QIntVar(3, 0, 2); // B(2,1,0)
|
45
|
+
p.QIntVar(4, 0, 2); // B(2,2,0)
|
46
|
+
p.QIntVar(5, 0, 2); // B(2,3,0)
|
47
|
+
p.QIntVar(6, 0, 2); // B(3,1,0)
|
48
|
+
p.QIntVar(7, 0, 2); // B(3,2,0)
|
49
|
+
p.QIntVar(8, 0, 2); // B(3,3,0)
|
50
|
+
p.QIntVar(9, 1, 2); // M(1)
|
51
|
+
p.QIntVar(10, 0, 2); // B(1,1,1)
|
52
|
+
p.QIntVar(11, 0, 2); // B(1,2,1)
|
53
|
+
p.QIntVar(12, 0, 2); // B(1,3,1)
|
54
|
+
p.QIntVar(13, 0, 2); // B(2,1,1)
|
55
|
+
p.QIntVar(14, 0, 2); // B(2,2,1)
|
56
|
+
p.QIntVar(15, 0, 2); // B(2,3,1)
|
57
|
+
p.QIntVar(16, 0, 2); // B(3,1,1)
|
58
|
+
p.QIntVar(17, 0, 2); // B(3,2,1)
|
59
|
+
p.QIntVar(18, 0, 2); // B(3,3,1)
|
60
|
+
|
61
|
+
// The initial board is empty
|
62
|
+
post(p.space(), B(1,1,0)==0 );
|
63
|
+
post(p.space(), B(1,2,0)==0 );
|
64
|
+
post(p.space(), B(1,3,0)==0 );
|
65
|
+
post(p.space(), B(2,1,0)==0 );
|
66
|
+
post(p.space(), B(2,2,0)==0 );
|
67
|
+
post(p.space(), B(2,3,0)==0 );
|
68
|
+
post(p.space(), B(3,1,0)==0 );
|
69
|
+
post(p.space(), B(3,2,0)==0 );
|
70
|
+
post(p.space(), B(3,3,0)==0 );
|
71
|
+
|
72
|
+
// PA (Precondition Axiom) specifying legal moves at transition 0->1
|
73
|
+
// A move is valid only if the related colum is not full
|
74
|
+
post(p.space(), tt( (~(B(3,1,0)==0) || ~(M(1)!=1)) ) );
|
75
|
+
post(p.space(), tt( (~(B(3,2,0)==0) || ~(M(1)!=2)) ) );
|
76
|
+
post(p.space(), tt( (~(B(3,3,0)==0) || ~(M(1)!=3)) ) );
|
77
|
+
|
78
|
+
// SSA (Successor State Axiom) linking time 0 to time 1
|
79
|
+
// The player who moves is "1"
|
80
|
+
|
81
|
+
// If a cell is occupied by player 1, it stays so
|
82
|
+
post(p.space(), tt( (!(~(B(1,1,0)==1)) || ~(B(1,1,1)==1)) ) );
|
83
|
+
post(p.space(), tt( (!(~(B(1,2,0)==1)) || ~(B(1,2,1)==1)) ) );
|
84
|
+
post(p.space(), tt( (!(~(B(1,3,0)==1)) || ~(B(1,3,1)==1)) ) );
|
85
|
+
post(p.space(), tt( (!(~(B(2,1,0)==1)) || ~(B(2,1,1)==1)) ) );
|
86
|
+
post(p.space(), tt( (!(~(B(2,2,0)==1)) || ~(B(2,2,1)==1)) ) );
|
87
|
+
post(p.space(), tt( (!(~(B(2,3,0)==1)) || ~(B(2,3,1)==1)) ) );
|
88
|
+
post(p.space(), tt( (!(~(B(3,1,0)==1)) || ~(B(3,1,1)==1)) ) );
|
89
|
+
post(p.space(), tt( (!(~(B(3,2,0)==1)) || ~(B(3,2,1)==1)) ) );
|
90
|
+
post(p.space(), tt( (!(~(B(3,3,0)==1)) || ~(B(3,3,1)==1)) ) );
|
91
|
+
|
92
|
+
// If a cell is occupied by player 2, it stays so
|
93
|
+
post(p.space(), tt( (!(~(B(1,1,0)==2)) || ~(B(1,1,1)==2)) ) );
|
94
|
+
post(p.space(), tt( (!(~(B(1,2,0)==2)) || ~(B(1,2,1)==2)) ) );
|
95
|
+
post(p.space(), tt( (!(~(B(1,3,0)==2)) || ~(B(1,3,1)==2)) ) );
|
96
|
+
post(p.space(), tt( (!(~(B(2,1,0)==2)) || ~(B(2,1,1)==2)) ) );
|
97
|
+
post(p.space(), tt( (!(~(B(2,2,0)==2)) || ~(B(2,2,1)==2)) ) );
|
98
|
+
post(p.space(), tt( (!(~(B(2,3,0)==2)) || ~(B(2,3,1)==2)) ) );
|
99
|
+
post(p.space(), tt( (!(~(B(3,1,0)==2)) || ~(B(3,1,1)==2)) ) );
|
100
|
+
post(p.space(), tt( (!(~(B(3,2,0)==2)) || ~(B(3,2,1)==2)) ) );
|
101
|
+
post(p.space(), tt( (!(~(B(3,3,0)==2)) || ~(B(3,3,1)==2)) ) );
|
102
|
+
|
103
|
+
// A free cell on top of a free cell stays free
|
104
|
+
post(p.space(), tt( (!(((~(B(2,1,0)==0) && ~(B(1,1,0)==0)))) || ~(B(2,1,1)==0)) ) );
|
105
|
+
post(p.space(), tt( (!(((~(B(2,2,0)==0) && ~(B(1,2,0)==0)))) || ~(B(2,2,1)==0)) ) );
|
106
|
+
post(p.space(), tt( (!(((~(B(2,3,0)==0) && ~(B(1,3,0)==0)))) || ~(B(2,3,1)==0)) ) );
|
107
|
+
post(p.space(), tt( (!(((~(B(3,1,0)==0) && ~(B(2,1,0)==0)))) || ~(B(3,1,1)==0)) ) );
|
108
|
+
post(p.space(), tt( (!(((~(B(3,2,0)==0) && ~(B(2,2,0)==0)))) || ~(B(3,2,1)==0)) ) );
|
109
|
+
post(p.space(), tt( (!(((~(B(3,3,0)==0) && ~(B(2,3,0)==0)))) || ~(B(3,3,1)==0)) ) );
|
110
|
+
|
111
|
+
// A cell that changes value can only turn from "0" to "1" (moving player code)
|
112
|
+
// ..and at most one such switch can happen in the whole board
|
113
|
+
post(p.space(), tt( (!((~(B(1,1,0)==0) && ~(B(1,1,1)!=0))) || ((~(B(1,1,1)==1) && ~(M(1)==1)))) ) );
|
114
|
+
post(p.space(), tt( (!((~(B(1,2,0)==0) && ~(B(1,2,1)!=0))) || ((~(B(1,2,1)==1) && ~(M(1)==2)))) ) );
|
115
|
+
post(p.space(), tt( (!((~(B(1,3,0)==0) && ~(B(1,3,1)!=0))) || ((~(B(1,3,1)==1) && ~(M(1)==3)))) ) );
|
116
|
+
post(p.space(), tt( (!((~(B(2,1,0)==0) && ~(B(2,1,1)!=0))) || ((~(B(2,1,1)==1) && ~(M(1)==1)))) ) );
|
117
|
+
post(p.space(), tt( (!((~(B(2,2,0)==0) && ~(B(2,2,1)!=0))) || ((~(B(2,2,1)==1) && ~(M(1)==2)))) ) );
|
118
|
+
post(p.space(), tt( (!((~(B(2,3,0)==0) && ~(B(2,3,1)!=0))) || ((~(B(2,3,1)==1) && ~(M(1)==3)))) ) );
|
119
|
+
post(p.space(), tt( (!((~(B(3,1,0)==0) && ~(B(3,1,1)!=0))) || ((~(B(3,1,1)==1) && ~(M(1)==1)))) ) );
|
120
|
+
post(p.space(), tt( (!((~(B(3,2,0)==0) && ~(B(3,2,1)!=0))) || ((~(B(3,2,1)==1) && ~(M(1)==2)))) ) );
|
121
|
+
post(p.space(), tt( (!((~(B(3,3,0)==0) && ~(B(3,3,1)!=0))) || ((~(B(3,3,1)==1) && ~(M(1)==3)))) ) );
|
122
|
+
|
123
|
+
IntVarArgs b1(19);
|
124
|
+
for( int i=0;i<19;i++) {
|
125
|
+
b1[i] = p.var(i);
|
126
|
+
}
|
127
|
+
branch(p.space(),b1,INT_VAR_SIZE_MIN,INT_VAL_MIN);
|
128
|
+
|
129
|
+
p.nextScope();
|
130
|
+
p.QIntVar(19, 1, 3); // M(2)
|
131
|
+
p.QIntVar(20, 0, 2); // B(1,1,2)
|
132
|
+
p.QIntVar(21, 0, 2); // B(1,2,2)
|
133
|
+
p.QIntVar(22, 0, 2); // B(1,3,2)
|
134
|
+
p.QIntVar(23, 0, 2); // B(2,1,2)
|
135
|
+
p.QIntVar(24, 0, 2); // B(2,2,2)
|
136
|
+
p.QIntVar(25, 0, 2); // B(2,3,2)
|
137
|
+
p.QIntVar(26, 0, 2); // B(3,1,2)
|
138
|
+
p.QIntVar(27, 0, 2); // B(3,2,2)
|
139
|
+
p.QIntVar(28, 0, 2); // B(3,3,2)
|
140
|
+
|
141
|
+
// CGA (Cut-Game Axiom) between time 1 and time 2
|
142
|
+
// If player "1" won at time 1 then player "2" cannot play
|
143
|
+
|
144
|
+
// Non-winning condition for player 1 at time 1
|
145
|
+
post(p.space(), tt( (~(B(1,1,1)!=1) || ~(B(1,2,1)!=1) || ~(B(1,3,1)!=1)) ) );
|
146
|
+
post(p.space(), tt( (~(B(1,1,1)!=1) || ~(B(2,1,1)!=1) || ~(B(3,1,1)!=1)) ) );
|
147
|
+
post(p.space(), tt( (~(B(1,1,1)!=1) || ~(B(2,2,1)!=1) || ~(B(3,3,1)!=1)) ) );
|
148
|
+
post(p.space(), tt( (~(B(3,1,1)!=1) || ~(B(2,2,1)!=1) || ~(B(1,3,1)!=1)) ) );
|
149
|
+
post(p.space(), tt( (~(B(1,2,1)!=1) || ~(B(2,2,1)!=1) || ~(B(3,2,1)!=1)) ) );
|
150
|
+
post(p.space(), tt( (~(B(1,3,1)!=1) || ~(B(2,3,1)!=1) || ~(B(3,3,1)!=1)) ) );
|
151
|
+
post(p.space(), tt( (~(B(2,1,1)!=1) || ~(B(2,2,1)!=1) || ~(B(2,3,1)!=1)) ) );
|
152
|
+
post(p.space(), tt( (~(B(3,1,1)!=1) || ~(B(3,2,1)!=1) || ~(B(3,3,1)!=1)) ) );
|
153
|
+
|
154
|
+
// PA (Precondition Axiom) specifying legal moves at transition 1->2
|
155
|
+
// A move is valid only if the related colum is not full
|
156
|
+
post(p.space(), tt( (~(B(3,1,1)==0) || ~(M(2)!=1)) ) );
|
157
|
+
post(p.space(), tt( (~(B(3,2,1)==0) || ~(M(2)!=2)) ) );
|
158
|
+
post(p.space(), tt( (~(B(3,3,1)==0) || ~(M(2)!=3)) ) );
|
159
|
+
|
160
|
+
// SSA (Successor State Axiom) linking time 1 to time 2
|
161
|
+
// The player who moves is "2"
|
162
|
+
|
163
|
+
// If a cell is occupied by player 1, it stays so
|
164
|
+
post(p.space(), tt( (!(~(B(1,1,1)==1)) || ~(B(1,1,2)==1)) ) );
|
165
|
+
post(p.space(), tt( (!(~(B(1,2,1)==1)) || ~(B(1,2,2)==1)) ) );
|
166
|
+
post(p.space(), tt( (!(~(B(1,3,1)==1)) || ~(B(1,3,2)==1)) ) );
|
167
|
+
post(p.space(), tt( (!(~(B(2,1,1)==1)) || ~(B(2,1,2)==1)) ) );
|
168
|
+
post(p.space(), tt( (!(~(B(2,2,1)==1)) || ~(B(2,2,2)==1)) ) );
|
169
|
+
post(p.space(), tt( (!(~(B(2,3,1)==1)) || ~(B(2,3,2)==1)) ) );
|
170
|
+
post(p.space(), tt( (!(~(B(3,1,1)==1)) || ~(B(3,1,2)==1)) ) );
|
171
|
+
post(p.space(), tt( (!(~(B(3,2,1)==1)) || ~(B(3,2,2)==1)) ) );
|
172
|
+
post(p.space(), tt( (!(~(B(3,3,1)==1)) || ~(B(3,3,2)==1)) ) );
|
173
|
+
|
174
|
+
// If a cell is occupied by player 2, it stays so
|
175
|
+
post(p.space(), tt( (!(~(B(1,1,1)==2)) || ~(B(1,1,2)==2)) ) );
|
176
|
+
post(p.space(), tt( (!(~(B(1,2,1)==2)) || ~(B(1,2,2)==2)) ) );
|
177
|
+
post(p.space(), tt( (!(~(B(1,3,1)==2)) || ~(B(1,3,2)==2)) ) );
|
178
|
+
post(p.space(), tt( (!(~(B(2,1,1)==2)) || ~(B(2,1,2)==2)) ) );
|
179
|
+
post(p.space(), tt( (!(~(B(2,2,1)==2)) || ~(B(2,2,2)==2)) ) );
|
180
|
+
post(p.space(), tt( (!(~(B(2,3,1)==2)) || ~(B(2,3,2)==2)) ) );
|
181
|
+
post(p.space(), tt( (!(~(B(3,1,1)==2)) || ~(B(3,1,2)==2)) ) );
|
182
|
+
post(p.space(), tt( (!(~(B(3,2,1)==2)) || ~(B(3,2,2)==2)) ) );
|
183
|
+
post(p.space(), tt( (!(~(B(3,3,1)==2)) || ~(B(3,3,2)==2)) ) );
|
184
|
+
|
185
|
+
// A free cell on top of a free cell stays free
|
186
|
+
post(p.space(), tt( (!(((~(B(2,1,1)==0) && ~(B(1,1,1)==0)))) || ~(B(2,1,2)==0)) ) );
|
187
|
+
post(p.space(), tt( (!(((~(B(2,2,1)==0) && ~(B(1,2,1)==0)))) || ~(B(2,2,2)==0)) ) );
|
188
|
+
post(p.space(), tt( (!(((~(B(2,3,1)==0) && ~(B(1,3,1)==0)))) || ~(B(2,3,2)==0)) ) );
|
189
|
+
post(p.space(), tt( (!(((~(B(3,1,1)==0) && ~(B(2,1,1)==0)))) || ~(B(3,1,2)==0)) ) );
|
190
|
+
post(p.space(), tt( (!(((~(B(3,2,1)==0) && ~(B(2,2,1)==0)))) || ~(B(3,2,2)==0)) ) );
|
191
|
+
post(p.space(), tt( (!(((~(B(3,3,1)==0) && ~(B(2,3,1)==0)))) || ~(B(3,3,2)==0)) ) );
|
192
|
+
|
193
|
+
// A cell that changes value can only turn from "0" to "2" (moving player code)
|
194
|
+
// ..and at most one such switch can happen in the whole board
|
195
|
+
post(p.space(), tt( (!((~(B(1,1,1)==0) && ~(B(1,1,2)!=0))) || ((~(B(1,1,2)==2) && ~(M(2)==1)))) ) );
|
196
|
+
post(p.space(), tt( (!((~(B(1,2,1)==0) && ~(B(1,2,2)!=0))) || ((~(B(1,2,2)==2) && ~(M(2)==2)))) ) );
|
197
|
+
post(p.space(), tt( (!((~(B(1,3,1)==0) && ~(B(1,3,2)!=0))) || ((~(B(1,3,2)==2) && ~(M(2)==3)))) ) );
|
198
|
+
post(p.space(), tt( (!((~(B(2,1,1)==0) && ~(B(2,1,2)!=0))) || ((~(B(2,1,2)==2) && ~(M(2)==1)))) ) );
|
199
|
+
post(p.space(), tt( (!((~(B(2,2,1)==0) && ~(B(2,2,2)!=0))) || ((~(B(2,2,2)==2) && ~(M(2)==2)))) ) );
|
200
|
+
post(p.space(), tt( (!((~(B(2,3,1)==0) && ~(B(2,3,2)!=0))) || ((~(B(2,3,2)==2) && ~(M(2)==3)))) ) );
|
201
|
+
post(p.space(), tt( (!((~(B(3,1,1)==0) && ~(B(3,1,2)!=0))) || ((~(B(3,1,2)==2) && ~(M(2)==1)))) ) );
|
202
|
+
post(p.space(), tt( (!((~(B(3,2,1)==0) && ~(B(3,2,2)!=0))) || ((~(B(3,2,2)==2) && ~(M(2)==2)))) ) );
|
203
|
+
post(p.space(), tt( (!((~(B(3,3,1)==0) && ~(B(3,3,2)!=0))) || ((~(B(3,3,2)==2) && ~(M(2)==3)))) ) );
|
204
|
+
|
205
|
+
IntVarArgs b2(29);
|
206
|
+
for( int i=0;i<29;i++) {
|
207
|
+
b2[i] = p.var(i);
|
208
|
+
}
|
209
|
+
branch(p.space(),b2,INT_VAR_SIZE_MIN,INT_VAL_MIN);
|
210
|
+
|
211
|
+
p.nextScope();
|
212
|
+
p.QIntVar(29, 1, 3); // M(3)
|
213
|
+
p.QIntVar(30, 0, 2); // B(1,1,3)
|
214
|
+
p.QIntVar(31, 0, 2); // B(1,2,3)
|
215
|
+
p.QIntVar(32, 0, 2); // B(1,3,3)
|
216
|
+
p.QIntVar(33, 0, 2); // B(2,1,3)
|
217
|
+
p.QIntVar(34, 0, 2); // B(2,2,3)
|
218
|
+
p.QIntVar(35, 0, 2); // B(2,3,3)
|
219
|
+
p.QIntVar(36, 0, 2); // B(3,1,3)
|
220
|
+
p.QIntVar(37, 0, 2); // B(3,2,3)
|
221
|
+
p.QIntVar(38, 0, 2); // B(3,3,3)
|
222
|
+
|
223
|
+
// CGA (Cut-Game Axiom) between time 2 and time 3
|
224
|
+
// If player "2" won at time 2 then player "1" cannot play
|
225
|
+
|
226
|
+
// Non-winning condition for player 2 at time 2
|
227
|
+
post(p.space(), tt( (~(B(1,1,2)!=2) || ~(B(1,2,2)!=2) || ~(B(1,3,2)!=2)) ) );
|
228
|
+
post(p.space(), tt( (~(B(1,1,2)!=2) || ~(B(2,1,2)!=2) || ~(B(3,1,2)!=2)) ) );
|
229
|
+
post(p.space(), tt( (~(B(1,1,2)!=2) || ~(B(2,2,2)!=2) || ~(B(3,3,2)!=2)) ) );
|
230
|
+
post(p.space(), tt( (~(B(3,1,2)!=2) || ~(B(2,2,2)!=2) || ~(B(1,3,2)!=2)) ) );
|
231
|
+
post(p.space(), tt( (~(B(1,2,2)!=2) || ~(B(2,2,2)!=2) || ~(B(3,2,2)!=2)) ) );
|
232
|
+
post(p.space(), tt( (~(B(1,3,2)!=2) || ~(B(2,3,2)!=2) || ~(B(3,3,2)!=2)) ) );
|
233
|
+
post(p.space(), tt( (~(B(2,1,2)!=2) || ~(B(2,2,2)!=2) || ~(B(2,3,2)!=2)) ) );
|
234
|
+
post(p.space(), tt( (~(B(3,1,2)!=2) || ~(B(3,2,2)!=2) || ~(B(3,3,2)!=2)) ) );
|
235
|
+
|
236
|
+
// PA (Precondition Axiom) specifying legal moves at transition 2->3
|
237
|
+
// A move is valid only if the related colum is not full
|
238
|
+
post(p.space(), tt( (~(B(3,1,2)==0) || ~(M(3)!=1)) ) );
|
239
|
+
post(p.space(), tt( (~(B(3,2,2)==0) || ~(M(3)!=2)) ) );
|
240
|
+
post(p.space(), tt( (~(B(3,3,2)==0) || ~(M(3)!=3)) ) );
|
241
|
+
|
242
|
+
// SSA (Successor State Axiom) linking time 2 to time 3
|
243
|
+
// The player who moves is "1"
|
244
|
+
|
245
|
+
// If a cell is occupied by player 1, it stays so
|
246
|
+
post(p.space(), tt( (!(~(B(1,1,2)==1)) || ~(B(1,1,3)==1)) ) );
|
247
|
+
post(p.space(), tt( (!(~(B(1,2,2)==1)) || ~(B(1,2,3)==1)) ) );
|
248
|
+
post(p.space(), tt( (!(~(B(1,3,2)==1)) || ~(B(1,3,3)==1)) ) );
|
249
|
+
post(p.space(), tt( (!(~(B(2,1,2)==1)) || ~(B(2,1,3)==1)) ) );
|
250
|
+
post(p.space(), tt( (!(~(B(2,2,2)==1)) || ~(B(2,2,3)==1)) ) );
|
251
|
+
post(p.space(), tt( (!(~(B(2,3,2)==1)) || ~(B(2,3,3)==1)) ) );
|
252
|
+
post(p.space(), tt( (!(~(B(3,1,2)==1)) || ~(B(3,1,3)==1)) ) );
|
253
|
+
post(p.space(), tt( (!(~(B(3,2,2)==1)) || ~(B(3,2,3)==1)) ) );
|
254
|
+
post(p.space(), tt( (!(~(B(3,3,2)==1)) || ~(B(3,3,3)==1)) ) );
|
255
|
+
|
256
|
+
// If a cell is occupied by player 2, it stays so
|
257
|
+
post(p.space(), tt( (!(~(B(1,1,2)==2)) || ~(B(1,1,3)==2)) ) );
|
258
|
+
post(p.space(), tt( (!(~(B(1,2,2)==2)) || ~(B(1,2,3)==2)) ) );
|
259
|
+
post(p.space(), tt( (!(~(B(1,3,2)==2)) || ~(B(1,3,3)==2)) ) );
|
260
|
+
post(p.space(), tt( (!(~(B(2,1,2)==2)) || ~(B(2,1,3)==2)) ) );
|
261
|
+
post(p.space(), tt( (!(~(B(2,2,2)==2)) || ~(B(2,2,3)==2)) ) );
|
262
|
+
post(p.space(), tt( (!(~(B(2,3,2)==2)) || ~(B(2,3,3)==2)) ) );
|
263
|
+
post(p.space(), tt( (!(~(B(3,1,2)==2)) || ~(B(3,1,3)==2)) ) );
|
264
|
+
post(p.space(), tt( (!(~(B(3,2,2)==2)) || ~(B(3,2,3)==2)) ) );
|
265
|
+
post(p.space(), tt( (!(~(B(3,3,2)==2)) || ~(B(3,3,3)==2)) ) );
|
266
|
+
|
267
|
+
// A free cell on top of a free cell stays free
|
268
|
+
post(p.space(), tt( (!(((~(B(2,1,2)==0) && ~(B(1,1,2)==0)))) || ~(B(2,1,3)==0)) ) );
|
269
|
+
post(p.space(), tt( (!(((~(B(2,2,2)==0) && ~(B(1,2,2)==0)))) || ~(B(2,2,3)==0)) ) );
|
270
|
+
post(p.space(), tt( (!(((~(B(2,3,2)==0) && ~(B(1,3,2)==0)))) || ~(B(2,3,3)==0)) ) );
|
271
|
+
post(p.space(), tt( (!(((~(B(3,1,2)==0) && ~(B(2,1,2)==0)))) || ~(B(3,1,3)==0)) ) );
|
272
|
+
post(p.space(), tt( (!(((~(B(3,2,2)==0) && ~(B(2,2,2)==0)))) || ~(B(3,2,3)==0)) ) );
|
273
|
+
post(p.space(), tt( (!(((~(B(3,3,2)==0) && ~(B(2,3,2)==0)))) || ~(B(3,3,3)==0)) ) );
|
274
|
+
|
275
|
+
// A cell that changes value can only turn from "0" to "1" (moving player code)
|
276
|
+
// ..and at most one such switch can happen in the whole board
|
277
|
+
post(p.space(), tt( (!((~(B(1,1,2)==0) && ~(B(1,1,3)!=0))) || ((~(B(1,1,3)==1) && ~(M(3)==1)))) ) );
|
278
|
+
post(p.space(), tt( (!((~(B(1,2,2)==0) && ~(B(1,2,3)!=0))) || ((~(B(1,2,3)==1) && ~(M(3)==2)))) ) );
|
279
|
+
post(p.space(), tt( (!((~(B(1,3,2)==0) && ~(B(1,3,3)!=0))) || ((~(B(1,3,3)==1) && ~(M(3)==3)))) ) );
|
280
|
+
post(p.space(), tt( (!((~(B(2,1,2)==0) && ~(B(2,1,3)!=0))) || ((~(B(2,1,3)==1) && ~(M(3)==1)))) ) );
|
281
|
+
post(p.space(), tt( (!((~(B(2,2,2)==0) && ~(B(2,2,3)!=0))) || ((~(B(2,2,3)==1) && ~(M(3)==2)))) ) );
|
282
|
+
post(p.space(), tt( (!((~(B(2,3,2)==0) && ~(B(2,3,3)!=0))) || ((~(B(2,3,3)==1) && ~(M(3)==3)))) ) );
|
283
|
+
post(p.space(), tt( (!((~(B(3,1,2)==0) && ~(B(3,1,3)!=0))) || ((~(B(3,1,3)==1) && ~(M(3)==1)))) ) );
|
284
|
+
post(p.space(), tt( (!((~(B(3,2,2)==0) && ~(B(3,2,3)!=0))) || ((~(B(3,2,3)==1) && ~(M(3)==2)))) ) );
|
285
|
+
post(p.space(), tt( (!((~(B(3,3,2)==0) && ~(B(3,3,3)!=0))) || ((~(B(3,3,3)==1) && ~(M(3)==3)))) ) );
|
286
|
+
|
287
|
+
IntVarArgs b3(39);
|
288
|
+
for( int i=0;i<39;i++) {
|
289
|
+
b3[i] = p.var(i);
|
290
|
+
}
|
291
|
+
branch(p.space(),b3,INT_VAR_SIZE_MIN,INT_VAL_MIN);
|
292
|
+
|
293
|
+
p.nextScope();
|
294
|
+
p.QIntVar(39, 1, 3); // M(4)
|
295
|
+
p.QIntVar(40, 0, 2); // B(1,1,4)
|
296
|
+
p.QIntVar(41, 0, 2); // B(1,2,4)
|
297
|
+
p.QIntVar(42, 0, 2); // B(1,3,4)
|
298
|
+
p.QIntVar(43, 0, 2); // B(2,1,4)
|
299
|
+
p.QIntVar(44, 0, 2); // B(2,2,4)
|
300
|
+
p.QIntVar(45, 0, 2); // B(2,3,4)
|
301
|
+
p.QIntVar(46, 0, 2); // B(3,1,4)
|
302
|
+
p.QIntVar(47, 0, 2); // B(3,2,4)
|
303
|
+
p.QIntVar(48, 0, 2); // B(3,3,4)
|
304
|
+
|
305
|
+
// CGA (Cut-Game Axiom) between time 3 and time 4
|
306
|
+
// If player "1" won at time 3 then player "2" cannot play
|
307
|
+
|
308
|
+
// Non-winning condition for player 1 at time 3
|
309
|
+
post(p.space(), tt( (~(B(1,1,3)!=1) || ~(B(1,2,3)!=1) || ~(B(1,3,3)!=1)) ) );
|
310
|
+
post(p.space(), tt( (~(B(1,1,3)!=1) || ~(B(2,1,3)!=1) || ~(B(3,1,3)!=1)) ) );
|
311
|
+
post(p.space(), tt( (~(B(1,1,3)!=1) || ~(B(2,2,3)!=1) || ~(B(3,3,3)!=1)) ) );
|
312
|
+
post(p.space(), tt( (~(B(3,1,3)!=1) || ~(B(2,2,3)!=1) || ~(B(1,3,3)!=1)) ) );
|
313
|
+
post(p.space(), tt( (~(B(1,2,3)!=1) || ~(B(2,2,3)!=1) || ~(B(3,2,3)!=1)) ) );
|
314
|
+
post(p.space(), tt( (~(B(1,3,3)!=1) || ~(B(2,3,3)!=1) || ~(B(3,3,3)!=1)) ) );
|
315
|
+
post(p.space(), tt( (~(B(2,1,3)!=1) || ~(B(2,2,3)!=1) || ~(B(2,3,3)!=1)) ) );
|
316
|
+
post(p.space(), tt( (~(B(3,1,3)!=1) || ~(B(3,2,3)!=1) || ~(B(3,3,3)!=1)) ) );
|
317
|
+
|
318
|
+
// PA (Precondition Axiom) specifying legal moves at transition 3->4
|
319
|
+
// A move is valid only if the related colum is not full
|
320
|
+
post(p.space(), tt( (~(B(3,1,3)==0) || ~(M(4)!=1)) ) );
|
321
|
+
post(p.space(), tt( (~(B(3,2,3)==0) || ~(M(4)!=2)) ) );
|
322
|
+
post(p.space(), tt( (~(B(3,3,3)==0) || ~(M(4)!=3)) ) );
|
323
|
+
|
324
|
+
// SSA (Successor State Axiom) linking time 3 to time 4
|
325
|
+
// The player who moves is "2"
|
326
|
+
|
327
|
+
// If a cell is occupied by player 1, it stays so
|
328
|
+
post(p.space(), tt( (!(~(B(1,1,3)==1)) || ~(B(1,1,4)==1)) ) );
|
329
|
+
post(p.space(), tt( (!(~(B(1,2,3)==1)) || ~(B(1,2,4)==1)) ) );
|
330
|
+
post(p.space(), tt( (!(~(B(1,3,3)==1)) || ~(B(1,3,4)==1)) ) );
|
331
|
+
post(p.space(), tt( (!(~(B(2,1,3)==1)) || ~(B(2,1,4)==1)) ) );
|
332
|
+
post(p.space(), tt( (!(~(B(2,2,3)==1)) || ~(B(2,2,4)==1)) ) );
|
333
|
+
post(p.space(), tt( (!(~(B(2,3,3)==1)) || ~(B(2,3,4)==1)) ) );
|
334
|
+
post(p.space(), tt( (!(~(B(3,1,3)==1)) || ~(B(3,1,4)==1)) ) );
|
335
|
+
post(p.space(), tt( (!(~(B(3,2,3)==1)) || ~(B(3,2,4)==1)) ) );
|
336
|
+
post(p.space(), tt( (!(~(B(3,3,3)==1)) || ~(B(3,3,4)==1)) ) );
|
337
|
+
|
338
|
+
// If a cell is occupied by player 2, it stays so
|
339
|
+
post(p.space(), tt( (!(~(B(1,1,3)==2)) || ~(B(1,1,4)==2)) ) );
|
340
|
+
post(p.space(), tt( (!(~(B(1,2,3)==2)) || ~(B(1,2,4)==2)) ) );
|
341
|
+
post(p.space(), tt( (!(~(B(1,3,3)==2)) || ~(B(1,3,4)==2)) ) );
|
342
|
+
post(p.space(), tt( (!(~(B(2,1,3)==2)) || ~(B(2,1,4)==2)) ) );
|
343
|
+
post(p.space(), tt( (!(~(B(2,2,3)==2)) || ~(B(2,2,4)==2)) ) );
|
344
|
+
post(p.space(), tt( (!(~(B(2,3,3)==2)) || ~(B(2,3,4)==2)) ) );
|
345
|
+
post(p.space(), tt( (!(~(B(3,1,3)==2)) || ~(B(3,1,4)==2)) ) );
|
346
|
+
post(p.space(), tt( (!(~(B(3,2,3)==2)) || ~(B(3,2,4)==2)) ) );
|
347
|
+
post(p.space(), tt( (!(~(B(3,3,3)==2)) || ~(B(3,3,4)==2)) ) );
|
348
|
+
|
349
|
+
// A free cell on top of a free cell stays free
|
350
|
+
post(p.space(), tt( (!(((~(B(2,1,3)==0) && ~(B(1,1,3)==0)))) || ~(B(2,1,4)==0)) ) );
|
351
|
+
post(p.space(), tt( (!(((~(B(2,2,3)==0) && ~(B(1,2,3)==0)))) || ~(B(2,2,4)==0)) ) );
|
352
|
+
post(p.space(), tt( (!(((~(B(2,3,3)==0) && ~(B(1,3,3)==0)))) || ~(B(2,3,4)==0)) ) );
|
353
|
+
post(p.space(), tt( (!(((~(B(3,1,3)==0) && ~(B(2,1,3)==0)))) || ~(B(3,1,4)==0)) ) );
|
354
|
+
post(p.space(), tt( (!(((~(B(3,2,3)==0) && ~(B(2,2,3)==0)))) || ~(B(3,2,4)==0)) ) );
|
355
|
+
post(p.space(), tt( (!(((~(B(3,3,3)==0) && ~(B(2,3,3)==0)))) || ~(B(3,3,4)==0)) ) );
|
356
|
+
|
357
|
+
// A cell that changes value can only turn from "0" to "2" (moving player code)
|
358
|
+
// ..and at most one such switch can happen in the whole board
|
359
|
+
post(p.space(), tt( (!((~(B(1,1,3)==0) && ~(B(1,1,4)!=0))) || ((~(B(1,1,4)==2) && ~(M(4)==1)))) ) );
|
360
|
+
post(p.space(), tt( (!((~(B(1,2,3)==0) && ~(B(1,2,4)!=0))) || ((~(B(1,2,4)==2) && ~(M(4)==2)))) ) );
|
361
|
+
post(p.space(), tt( (!((~(B(1,3,3)==0) && ~(B(1,3,4)!=0))) || ((~(B(1,3,4)==2) && ~(M(4)==3)))) ) );
|
362
|
+
post(p.space(), tt( (!((~(B(2,1,3)==0) && ~(B(2,1,4)!=0))) || ((~(B(2,1,4)==2) && ~(M(4)==1)))) ) );
|
363
|
+
post(p.space(), tt( (!((~(B(2,2,3)==0) && ~(B(2,2,4)!=0))) || ((~(B(2,2,4)==2) && ~(M(4)==2)))) ) );
|
364
|
+
post(p.space(), tt( (!((~(B(2,3,3)==0) && ~(B(2,3,4)!=0))) || ((~(B(2,3,4)==2) && ~(M(4)==3)))) ) );
|
365
|
+
post(p.space(), tt( (!((~(B(3,1,3)==0) && ~(B(3,1,4)!=0))) || ((~(B(3,1,4)==2) && ~(M(4)==1)))) ) );
|
366
|
+
post(p.space(), tt( (!((~(B(3,2,3)==0) && ~(B(3,2,4)!=0))) || ((~(B(3,2,4)==2) && ~(M(4)==2)))) ) );
|
367
|
+
post(p.space(), tt( (!((~(B(3,3,3)==0) && ~(B(3,3,4)!=0))) || ((~(B(3,3,4)==2) && ~(M(4)==3)))) ) );
|
368
|
+
|
369
|
+
IntVarArgs b4(49);
|
370
|
+
for( int i=0;i<49;i++) {
|
371
|
+
b4[i] = p.var(i);
|
372
|
+
}
|
373
|
+
branch(p.space(),b4,INT_VAR_SIZE_MIN,INT_VAL_MIN);
|
374
|
+
|
375
|
+
p.nextScope();
|
376
|
+
p.QIntVar(49, 1, 3); // M(5)
|
377
|
+
p.QIntVar(50, 0, 2); // B(1,1,5)
|
378
|
+
p.QIntVar(51, 0, 2); // B(1,2,5)
|
379
|
+
p.QIntVar(52, 0, 2); // B(1,3,5)
|
380
|
+
p.QIntVar(53, 0, 2); // B(2,1,5)
|
381
|
+
p.QIntVar(54, 0, 2); // B(2,2,5)
|
382
|
+
p.QIntVar(55, 0, 2); // B(2,3,5)
|
383
|
+
p.QIntVar(56, 0, 2); // B(3,1,5)
|
384
|
+
p.QIntVar(57, 0, 2); // B(3,2,5)
|
385
|
+
p.QIntVar(58, 0, 2); // B(3,3,5)
|
386
|
+
|
387
|
+
// CGA (Cut-Game Axiom) between time 4 and time 5
|
388
|
+
// If player "2" won at time 4 then player "1" cannot play
|
389
|
+
|
390
|
+
// Non-winning condition for player 2 at time 4
|
391
|
+
post(p.space(), tt( (~(B(1,1,4)!=2) || ~(B(1,2,4)!=2) || ~(B(1,3,4)!=2)) ) );
|
392
|
+
post(p.space(), tt( (~(B(1,1,4)!=2) || ~(B(2,1,4)!=2) || ~(B(3,1,4)!=2)) ) );
|
393
|
+
post(p.space(), tt( (~(B(1,1,4)!=2) || ~(B(2,2,4)!=2) || ~(B(3,3,4)!=2)) ) );
|
394
|
+
post(p.space(), tt( (~(B(3,1,4)!=2) || ~(B(2,2,4)!=2) || ~(B(1,3,4)!=2)) ) );
|
395
|
+
post(p.space(), tt( (~(B(1,2,4)!=2) || ~(B(2,2,4)!=2) || ~(B(3,2,4)!=2)) ) );
|
396
|
+
post(p.space(), tt( (~(B(1,3,4)!=2) || ~(B(2,3,4)!=2) || ~(B(3,3,4)!=2)) ) );
|
397
|
+
post(p.space(), tt( (~(B(2,1,4)!=2) || ~(B(2,2,4)!=2) || ~(B(2,3,4)!=2)) ) );
|
398
|
+
post(p.space(), tt( (~(B(3,1,4)!=2) || ~(B(3,2,4)!=2) || ~(B(3,3,4)!=2)) ) );
|
399
|
+
|
400
|
+
// PA (Precondition Axiom) specifying legal moves at transition 4->5
|
401
|
+
// A move is valid only if the related colum is not full
|
402
|
+
post(p.space(), tt( (~(B(3,1,4)==0) || ~(M(5)!=1)) ) );
|
403
|
+
post(p.space(), tt( (~(B(3,2,4)==0) || ~(M(5)!=2)) ) );
|
404
|
+
post(p.space(), tt( (~(B(3,3,4)==0) || ~(M(5)!=3)) ) );
|
405
|
+
|
406
|
+
// SSA (Successor State Axiom) linking time 4 to time 5
|
407
|
+
// The player who moves is "1"
|
408
|
+
|
409
|
+
// If a cell is occupied by player 1, it stays so
|
410
|
+
post(p.space(), tt( (!(~(B(1,1,4)==1)) || ~(B(1,1,5)==1)) ) );
|
411
|
+
post(p.space(), tt( (!(~(B(1,2,4)==1)) || ~(B(1,2,5)==1)) ) );
|
412
|
+
post(p.space(), tt( (!(~(B(1,3,4)==1)) || ~(B(1,3,5)==1)) ) );
|
413
|
+
post(p.space(), tt( (!(~(B(2,1,4)==1)) || ~(B(2,1,5)==1)) ) );
|
414
|
+
post(p.space(), tt( (!(~(B(2,2,4)==1)) || ~(B(2,2,5)==1)) ) );
|
415
|
+
post(p.space(), tt( (!(~(B(2,3,4)==1)) || ~(B(2,3,5)==1)) ) );
|
416
|
+
post(p.space(), tt( (!(~(B(3,1,4)==1)) || ~(B(3,1,5)==1)) ) );
|
417
|
+
post(p.space(), tt( (!(~(B(3,2,4)==1)) || ~(B(3,2,5)==1)) ) );
|
418
|
+
post(p.space(), tt( (!(~(B(3,3,4)==1)) || ~(B(3,3,5)==1)) ) );
|
419
|
+
|
420
|
+
// If a cell is occupied by player 2, it stays so
|
421
|
+
post(p.space(), tt( (!(~(B(1,1,4)==2)) || ~(B(1,1,5)==2)) ) );
|
422
|
+
post(p.space(), tt( (!(~(B(1,2,4)==2)) || ~(B(1,2,5)==2)) ) );
|
423
|
+
post(p.space(), tt( (!(~(B(1,3,4)==2)) || ~(B(1,3,5)==2)) ) );
|
424
|
+
post(p.space(), tt( (!(~(B(2,1,4)==2)) || ~(B(2,1,5)==2)) ) );
|
425
|
+
post(p.space(), tt( (!(~(B(2,2,4)==2)) || ~(B(2,2,5)==2)) ) );
|
426
|
+
post(p.space(), tt( (!(~(B(2,3,4)==2)) || ~(B(2,3,5)==2)) ) );
|
427
|
+
post(p.space(), tt( (!(~(B(3,1,4)==2)) || ~(B(3,1,5)==2)) ) );
|
428
|
+
post(p.space(), tt( (!(~(B(3,2,4)==2)) || ~(B(3,2,5)==2)) ) );
|
429
|
+
post(p.space(), tt( (!(~(B(3,3,4)==2)) || ~(B(3,3,5)==2)) ) );
|
430
|
+
|
431
|
+
// A free cell on top of a free cell stays free
|
432
|
+
post(p.space(), tt( (!(((~(B(2,1,4)==0) && ~(B(1,1,4)==0)))) || ~(B(2,1,5)==0)) ) );
|
433
|
+
post(p.space(), tt( (!(((~(B(2,2,4)==0) && ~(B(1,2,4)==0)))) || ~(B(2,2,5)==0)) ) );
|
434
|
+
post(p.space(), tt( (!(((~(B(2,3,4)==0) && ~(B(1,3,4)==0)))) || ~(B(2,3,5)==0)) ) );
|
435
|
+
post(p.space(), tt( (!(((~(B(3,1,4)==0) && ~(B(2,1,4)==0)))) || ~(B(3,1,5)==0)) ) );
|
436
|
+
post(p.space(), tt( (!(((~(B(3,2,4)==0) && ~(B(2,2,4)==0)))) || ~(B(3,2,5)==0)) ) );
|
437
|
+
post(p.space(), tt( (!(((~(B(3,3,4)==0) && ~(B(2,3,4)==0)))) || ~(B(3,3,5)==0)) ) );
|
438
|
+
|
439
|
+
// A cell that changes value can only turn from "0" to "1" (moving player code)
|
440
|
+
// ..and at most one such switch can happen in the whole board
|
441
|
+
post(p.space(), tt( (!((~(B(1,1,4)==0) && ~(B(1,1,5)!=0))) || ((~(B(1,1,5)==1) && ~(M(5)==1)))) ) );
|
442
|
+
post(p.space(), tt( (!((~(B(1,2,4)==0) && ~(B(1,2,5)!=0))) || ((~(B(1,2,5)==1) && ~(M(5)==2)))) ) );
|
443
|
+
post(p.space(), tt( (!((~(B(1,3,4)==0) && ~(B(1,3,5)!=0))) || ((~(B(1,3,5)==1) && ~(M(5)==3)))) ) );
|
444
|
+
post(p.space(), tt( (!((~(B(2,1,4)==0) && ~(B(2,1,5)!=0))) || ((~(B(2,1,5)==1) && ~(M(5)==1)))) ) );
|
445
|
+
post(p.space(), tt( (!((~(B(2,2,4)==0) && ~(B(2,2,5)!=0))) || ((~(B(2,2,5)==1) && ~(M(5)==2)))) ) );
|
446
|
+
post(p.space(), tt( (!((~(B(2,3,4)==0) && ~(B(2,3,5)!=0))) || ((~(B(2,3,5)==1) && ~(M(5)==3)))) ) );
|
447
|
+
post(p.space(), tt( (!((~(B(3,1,4)==0) && ~(B(3,1,5)!=0))) || ((~(B(3,1,5)==1) && ~(M(5)==1)))) ) );
|
448
|
+
post(p.space(), tt( (!((~(B(3,2,4)==0) && ~(B(3,2,5)!=0))) || ((~(B(3,2,5)==1) && ~(M(5)==2)))) ) );
|
449
|
+
post(p.space(), tt( (!((~(B(3,3,4)==0) && ~(B(3,3,5)!=0))) || ((~(B(3,3,5)==1) && ~(M(5)==3)))) ) );
|
450
|
+
|
451
|
+
IntVarArgs b5(59);
|
452
|
+
for( int i=0;i<59;i++) {
|
453
|
+
b5[i] = p.var(i);
|
454
|
+
}
|
455
|
+
branch(p.space(),b5,INT_VAR_SIZE_MIN,INT_VAL_MIN);
|
456
|
+
|
457
|
+
p.nextScope();
|
458
|
+
p.QIntVar(59, 1, 3); // M(6)
|
459
|
+
p.QIntVar(60, 0, 2); // B(1,1,6)
|
460
|
+
p.QIntVar(61, 0, 2); // B(1,2,6)
|
461
|
+
p.QIntVar(62, 0, 2); // B(1,3,6)
|
462
|
+
p.QIntVar(63, 0, 2); // B(2,1,6)
|
463
|
+
p.QIntVar(64, 0, 2); // B(2,2,6)
|
464
|
+
p.QIntVar(65, 0, 2); // B(2,3,6)
|
465
|
+
p.QIntVar(66, 0, 2); // B(3,1,6)
|
466
|
+
p.QIntVar(67, 0, 2); // B(3,2,6)
|
467
|
+
p.QIntVar(68, 0, 2); // B(3,3,6)
|
468
|
+
|
469
|
+
// CGA (Cut-Game Axiom) between time 5 and time 6
|
470
|
+
// If player "1" won at time 5 then player "2" cannot play
|
471
|
+
|
472
|
+
// Non-winning condition for player 1 at time 5
|
473
|
+
post(p.space(), tt( (~(B(1,1,5)!=1) || ~(B(1,2,5)!=1) || ~(B(1,3,5)!=1)) ) );
|
474
|
+
post(p.space(), tt( (~(B(1,1,5)!=1) || ~(B(2,1,5)!=1) || ~(B(3,1,5)!=1)) ) );
|
475
|
+
post(p.space(), tt( (~(B(1,1,5)!=1) || ~(B(2,2,5)!=1) || ~(B(3,3,5)!=1)) ) );
|
476
|
+
post(p.space(), tt( (~(B(3,1,5)!=1) || ~(B(2,2,5)!=1) || ~(B(1,3,5)!=1)) ) );
|
477
|
+
post(p.space(), tt( (~(B(1,2,5)!=1) || ~(B(2,2,5)!=1) || ~(B(3,2,5)!=1)) ) );
|
478
|
+
post(p.space(), tt( (~(B(1,3,5)!=1) || ~(B(2,3,5)!=1) || ~(B(3,3,5)!=1)) ) );
|
479
|
+
post(p.space(), tt( (~(B(2,1,5)!=1) || ~(B(2,2,5)!=1) || ~(B(2,3,5)!=1)) ) );
|
480
|
+
post(p.space(), tt( (~(B(3,1,5)!=1) || ~(B(3,2,5)!=1) || ~(B(3,3,5)!=1)) ) );
|
481
|
+
|
482
|
+
// PA (Precondition Axiom) specifying legal moves at transition 5->6
|
483
|
+
// A move is valid only if the related colum is not full
|
484
|
+
post(p.space(), tt( (~(B(3,1,5)==0) || ~(M(6)!=1)) ) );
|
485
|
+
post(p.space(), tt( (~(B(3,2,5)==0) || ~(M(6)!=2)) ) );
|
486
|
+
post(p.space(), tt( (~(B(3,3,5)==0) || ~(M(6)!=3)) ) );
|
487
|
+
|
488
|
+
// SSA (Successor State Axiom) linking time 5 to time 6
|
489
|
+
// The player who moves is "2"
|
490
|
+
|
491
|
+
// If a cell is occupied by player 1, it stays so
|
492
|
+
post(p.space(), tt( (!(~(B(1,1,5)==1)) || ~(B(1,1,6)==1)) ) );
|
493
|
+
post(p.space(), tt( (!(~(B(1,2,5)==1)) || ~(B(1,2,6)==1)) ) );
|
494
|
+
post(p.space(), tt( (!(~(B(1,3,5)==1)) || ~(B(1,3,6)==1)) ) );
|
495
|
+
post(p.space(), tt( (!(~(B(2,1,5)==1)) || ~(B(2,1,6)==1)) ) );
|
496
|
+
post(p.space(), tt( (!(~(B(2,2,5)==1)) || ~(B(2,2,6)==1)) ) );
|
497
|
+
post(p.space(), tt( (!(~(B(2,3,5)==1)) || ~(B(2,3,6)==1)) ) );
|
498
|
+
post(p.space(), tt( (!(~(B(3,1,5)==1)) || ~(B(3,1,6)==1)) ) );
|
499
|
+
post(p.space(), tt( (!(~(B(3,2,5)==1)) || ~(B(3,2,6)==1)) ) );
|
500
|
+
post(p.space(), tt( (!(~(B(3,3,5)==1)) || ~(B(3,3,6)==1)) ) );
|
501
|
+
|
502
|
+
// If a cell is occupied by player 2, it stays so
|
503
|
+
post(p.space(), tt( (!(~(B(1,1,5)==2)) || ~(B(1,1,6)==2)) ) );
|
504
|
+
post(p.space(), tt( (!(~(B(1,2,5)==2)) || ~(B(1,2,6)==2)) ) );
|
505
|
+
post(p.space(), tt( (!(~(B(1,3,5)==2)) || ~(B(1,3,6)==2)) ) );
|
506
|
+
post(p.space(), tt( (!(~(B(2,1,5)==2)) || ~(B(2,1,6)==2)) ) );
|
507
|
+
post(p.space(), tt( (!(~(B(2,2,5)==2)) || ~(B(2,2,6)==2)) ) );
|
508
|
+
post(p.space(), tt( (!(~(B(2,3,5)==2)) || ~(B(2,3,6)==2)) ) );
|
509
|
+
post(p.space(), tt( (!(~(B(3,1,5)==2)) || ~(B(3,1,6)==2)) ) );
|
510
|
+
post(p.space(), tt( (!(~(B(3,2,5)==2)) || ~(B(3,2,6)==2)) ) );
|
511
|
+
post(p.space(), tt( (!(~(B(3,3,5)==2)) || ~(B(3,3,6)==2)) ) );
|
512
|
+
|
513
|
+
// A free cell on top of a free cell stays free
|
514
|
+
post(p.space(), tt( (!(((~(B(2,1,5)==0) && ~(B(1,1,5)==0)))) || ~(B(2,1,6)==0)) ) );
|
515
|
+
post(p.space(), tt( (!(((~(B(2,2,5)==0) && ~(B(1,2,5)==0)))) || ~(B(2,2,6)==0)) ) );
|
516
|
+
post(p.space(), tt( (!(((~(B(2,3,5)==0) && ~(B(1,3,5)==0)))) || ~(B(2,3,6)==0)) ) );
|
517
|
+
post(p.space(), tt( (!(((~(B(3,1,5)==0) && ~(B(2,1,5)==0)))) || ~(B(3,1,6)==0)) ) );
|
518
|
+
post(p.space(), tt( (!(((~(B(3,2,5)==0) && ~(B(2,2,5)==0)))) || ~(B(3,2,6)==0)) ) );
|
519
|
+
post(p.space(), tt( (!(((~(B(3,3,5)==0) && ~(B(2,3,5)==0)))) || ~(B(3,3,6)==0)) ) );
|
520
|
+
|
521
|
+
// A cell that changes value can only turn from "0" to "2" (moving player code)
|
522
|
+
// ..and at most one such switch can happen in the whole board
|
523
|
+
post(p.space(), tt( (!((~(B(1,1,5)==0) && ~(B(1,1,6)!=0))) || ((~(B(1,1,6)==2) && ~(M(6)==1)))) ) );
|
524
|
+
post(p.space(), tt( (!((~(B(1,2,5)==0) && ~(B(1,2,6)!=0))) || ((~(B(1,2,6)==2) && ~(M(6)==2)))) ) );
|
525
|
+
post(p.space(), tt( (!((~(B(1,3,5)==0) && ~(B(1,3,6)!=0))) || ((~(B(1,3,6)==2) && ~(M(6)==3)))) ) );
|
526
|
+
post(p.space(), tt( (!((~(B(2,1,5)==0) && ~(B(2,1,6)!=0))) || ((~(B(2,1,6)==2) && ~(M(6)==1)))) ) );
|
527
|
+
post(p.space(), tt( (!((~(B(2,2,5)==0) && ~(B(2,2,6)!=0))) || ((~(B(2,2,6)==2) && ~(M(6)==2)))) ) );
|
528
|
+
post(p.space(), tt( (!((~(B(2,3,5)==0) && ~(B(2,3,6)!=0))) || ((~(B(2,3,6)==2) && ~(M(6)==3)))) ) );
|
529
|
+
post(p.space(), tt( (!((~(B(3,1,5)==0) && ~(B(3,1,6)!=0))) || ((~(B(3,1,6)==2) && ~(M(6)==1)))) ) );
|
530
|
+
post(p.space(), tt( (!((~(B(3,2,5)==0) && ~(B(3,2,6)!=0))) || ((~(B(3,2,6)==2) && ~(M(6)==2)))) ) );
|
531
|
+
post(p.space(), tt( (!((~(B(3,3,5)==0) && ~(B(3,3,6)!=0))) || ((~(B(3,3,6)==2) && ~(M(6)==3)))) ) );
|
532
|
+
|
533
|
+
IntVarArgs b6(69);
|
534
|
+
for( int i=0;i<69;i++) {
|
535
|
+
b6[i] = p.var(i);
|
536
|
+
}
|
537
|
+
branch(p.space(),b6,INT_VAR_SIZE_MIN,INT_VAL_MIN);
|
538
|
+
|
539
|
+
p.nextScope();
|
540
|
+
p.QIntVar(69, 1, 3); // M(7)
|
541
|
+
p.QIntVar(70, 0, 2); // B(1,1,7)
|
542
|
+
p.QIntVar(71, 0, 2); // B(1,2,7)
|
543
|
+
p.QIntVar(72, 0, 2); // B(1,3,7)
|
544
|
+
p.QIntVar(73, 0, 2); // B(2,1,7)
|
545
|
+
p.QIntVar(74, 0, 2); // B(2,2,7)
|
546
|
+
p.QIntVar(75, 0, 2); // B(2,3,7)
|
547
|
+
p.QIntVar(76, 0, 2); // B(3,1,7)
|
548
|
+
p.QIntVar(77, 0, 2); // B(3,2,7)
|
549
|
+
p.QIntVar(78, 0, 2); // B(3,3,7)
|
550
|
+
|
551
|
+
// CGA (Cut-Game Axiom) between time 6 and time 7
|
552
|
+
// If player "2" won at time 6 then player "1" cannot play
|
553
|
+
|
554
|
+
// Non-winning condition for player 2 at time 6
|
555
|
+
post(p.space(), tt( (~(B(1,1,6)!=2) || ~(B(1,2,6)!=2) || ~(B(1,3,6)!=2)) ) );
|
556
|
+
post(p.space(), tt( (~(B(1,1,6)!=2) || ~(B(2,1,6)!=2) || ~(B(3,1,6)!=2)) ) );
|
557
|
+
post(p.space(), tt( (~(B(1,1,6)!=2) || ~(B(2,2,6)!=2) || ~(B(3,3,6)!=2)) ) );
|
558
|
+
post(p.space(), tt( (~(B(3,1,6)!=2) || ~(B(2,2,6)!=2) || ~(B(1,3,6)!=2)) ) );
|
559
|
+
post(p.space(), tt( (~(B(1,2,6)!=2) || ~(B(2,2,6)!=2) || ~(B(3,2,6)!=2)) ) );
|
560
|
+
post(p.space(), tt( (~(B(1,3,6)!=2) || ~(B(2,3,6)!=2) || ~(B(3,3,6)!=2)) ) );
|
561
|
+
post(p.space(), tt( (~(B(2,1,6)!=2) || ~(B(2,2,6)!=2) || ~(B(2,3,6)!=2)) ) );
|
562
|
+
post(p.space(), tt( (~(B(3,1,6)!=2) || ~(B(3,2,6)!=2) || ~(B(3,3,6)!=2)) ) );
|
563
|
+
|
564
|
+
// PA (Precondition Axiom) specifying legal moves at transition 6->7
|
565
|
+
// A move is valid only if the related colum is not full
|
566
|
+
post(p.space(), tt( (~(B(3,1,6)==0) || ~(M(7)!=1)) ) );
|
567
|
+
post(p.space(), tt( (~(B(3,2,6)==0) || ~(M(7)!=2)) ) );
|
568
|
+
post(p.space(), tt( (~(B(3,3,6)==0) || ~(M(7)!=3)) ) );
|
569
|
+
|
570
|
+
// SSA (Successor State Axiom) linking time 6 to time 7
|
571
|
+
// The player who moves is "1"
|
572
|
+
|
573
|
+
// If a cell is occupied by player 1, it stays so
|
574
|
+
post(p.space(), tt( (!(~(B(1,1,6)==1)) || ~(B(1,1,7)==1)) ) );
|
575
|
+
post(p.space(), tt( (!(~(B(1,2,6)==1)) || ~(B(1,2,7)==1)) ) );
|
576
|
+
post(p.space(), tt( (!(~(B(1,3,6)==1)) || ~(B(1,3,7)==1)) ) );
|
577
|
+
post(p.space(), tt( (!(~(B(2,1,6)==1)) || ~(B(2,1,7)==1)) ) );
|
578
|
+
post(p.space(), tt( (!(~(B(2,2,6)==1)) || ~(B(2,2,7)==1)) ) );
|
579
|
+
post(p.space(), tt( (!(~(B(2,3,6)==1)) || ~(B(2,3,7)==1)) ) );
|
580
|
+
post(p.space(), tt( (!(~(B(3,1,6)==1)) || ~(B(3,1,7)==1)) ) );
|
581
|
+
post(p.space(), tt( (!(~(B(3,2,6)==1)) || ~(B(3,2,7)==1)) ) );
|
582
|
+
post(p.space(), tt( (!(~(B(3,3,6)==1)) || ~(B(3,3,7)==1)) ) );
|
583
|
+
|
584
|
+
// If a cell is occupied by player 2, it stays so
|
585
|
+
post(p.space(), tt( (!(~(B(1,1,6)==2)) || ~(B(1,1,7)==2)) ) );
|
586
|
+
post(p.space(), tt( (!(~(B(1,2,6)==2)) || ~(B(1,2,7)==2)) ) );
|
587
|
+
post(p.space(), tt( (!(~(B(1,3,6)==2)) || ~(B(1,3,7)==2)) ) );
|
588
|
+
post(p.space(), tt( (!(~(B(2,1,6)==2)) || ~(B(2,1,7)==2)) ) );
|
589
|
+
post(p.space(), tt( (!(~(B(2,2,6)==2)) || ~(B(2,2,7)==2)) ) );
|
590
|
+
post(p.space(), tt( (!(~(B(2,3,6)==2)) || ~(B(2,3,7)==2)) ) );
|
591
|
+
post(p.space(), tt( (!(~(B(3,1,6)==2)) || ~(B(3,1,7)==2)) ) );
|
592
|
+
post(p.space(), tt( (!(~(B(3,2,6)==2)) || ~(B(3,2,7)==2)) ) );
|
593
|
+
post(p.space(), tt( (!(~(B(3,3,6)==2)) || ~(B(3,3,7)==2)) ) );
|
594
|
+
|
595
|
+
// A free cell on top of a free cell stays free
|
596
|
+
post(p.space(), tt( (!(((~(B(2,1,6)==0) && ~(B(1,1,6)==0)))) || ~(B(2,1,7)==0)) ) );
|
597
|
+
post(p.space(), tt( (!(((~(B(2,2,6)==0) && ~(B(1,2,6)==0)))) || ~(B(2,2,7)==0)) ) );
|
598
|
+
post(p.space(), tt( (!(((~(B(2,3,6)==0) && ~(B(1,3,6)==0)))) || ~(B(2,3,7)==0)) ) );
|
599
|
+
post(p.space(), tt( (!(((~(B(3,1,6)==0) && ~(B(2,1,6)==0)))) || ~(B(3,1,7)==0)) ) );
|
600
|
+
post(p.space(), tt( (!(((~(B(3,2,6)==0) && ~(B(2,2,6)==0)))) || ~(B(3,2,7)==0)) ) );
|
601
|
+
post(p.space(), tt( (!(((~(B(3,3,6)==0) && ~(B(2,3,6)==0)))) || ~(B(3,3,7)==0)) ) );
|
602
|
+
|
603
|
+
// A cell that changes value can only turn from "0" to "1" (moving player code)
|
604
|
+
// ..and at most one such switch can happen in the whole board
|
605
|
+
post(p.space(), tt( (!((~(B(1,1,6)==0) && ~(B(1,1,7)!=0))) || ((~(B(1,1,7)==1) && ~(M(7)==1)))) ) );
|
606
|
+
post(p.space(), tt( (!((~(B(1,2,6)==0) && ~(B(1,2,7)!=0))) || ((~(B(1,2,7)==1) && ~(M(7)==2)))) ) );
|
607
|
+
post(p.space(), tt( (!((~(B(1,3,6)==0) && ~(B(1,3,7)!=0))) || ((~(B(1,3,7)==1) && ~(M(7)==3)))) ) );
|
608
|
+
post(p.space(), tt( (!((~(B(2,1,6)==0) && ~(B(2,1,7)!=0))) || ((~(B(2,1,7)==1) && ~(M(7)==1)))) ) );
|
609
|
+
post(p.space(), tt( (!((~(B(2,2,6)==0) && ~(B(2,2,7)!=0))) || ((~(B(2,2,7)==1) && ~(M(7)==2)))) ) );
|
610
|
+
post(p.space(), tt( (!((~(B(2,3,6)==0) && ~(B(2,3,7)!=0))) || ((~(B(2,3,7)==1) && ~(M(7)==3)))) ) );
|
611
|
+
post(p.space(), tt( (!((~(B(3,1,6)==0) && ~(B(3,1,7)!=0))) || ((~(B(3,1,7)==1) && ~(M(7)==1)))) ) );
|
612
|
+
post(p.space(), tt( (!((~(B(3,2,6)==0) && ~(B(3,2,7)!=0))) || ((~(B(3,2,7)==1) && ~(M(7)==2)))) ) );
|
613
|
+
post(p.space(), tt( (!((~(B(3,3,6)==0) && ~(B(3,3,7)!=0))) || ((~(B(3,3,7)==1) && ~(M(7)==3)))) ) );
|
614
|
+
|
615
|
+
IntVarArgs b7(79);
|
616
|
+
for( int i=0;i<79;i++) {
|
617
|
+
b7[i] = p.var(i);
|
618
|
+
}
|
619
|
+
branch(p.space(),b7,INT_VAR_SIZE_MIN,INT_VAL_MIN);
|
620
|
+
|
621
|
+
p.nextScope();
|
622
|
+
p.QIntVar(79, 1, 3); // M(8)
|
623
|
+
p.QIntVar(80, 0, 2); // B(1,1,8)
|
624
|
+
p.QIntVar(81, 0, 2); // B(1,2,8)
|
625
|
+
p.QIntVar(82, 0, 2); // B(1,3,8)
|
626
|
+
p.QIntVar(83, 0, 2); // B(2,1,8)
|
627
|
+
p.QIntVar(84, 0, 2); // B(2,2,8)
|
628
|
+
p.QIntVar(85, 0, 2); // B(2,3,8)
|
629
|
+
p.QIntVar(86, 0, 2); // B(3,1,8)
|
630
|
+
p.QIntVar(87, 0, 2); // B(3,2,8)
|
631
|
+
p.QIntVar(88, 0, 2); // B(3,3,8)
|
632
|
+
|
633
|
+
// CGA (Cut-Game Axiom) between time 7 and time 8
|
634
|
+
// If player "1" won at time 7 then player "2" cannot play
|
635
|
+
|
636
|
+
// Non-winning condition for player 1 at time 7
|
637
|
+
post(p.space(), tt( (~(B(1,1,7)!=1) || ~(B(1,2,7)!=1) || ~(B(1,3,7)!=1)) ) );
|
638
|
+
post(p.space(), tt( (~(B(1,1,7)!=1) || ~(B(2,1,7)!=1) || ~(B(3,1,7)!=1)) ) );
|
639
|
+
post(p.space(), tt( (~(B(1,1,7)!=1) || ~(B(2,2,7)!=1) || ~(B(3,3,7)!=1)) ) );
|
640
|
+
post(p.space(), tt( (~(B(3,1,7)!=1) || ~(B(2,2,7)!=1) || ~(B(1,3,7)!=1)) ) );
|
641
|
+
post(p.space(), tt( (~(B(1,2,7)!=1) || ~(B(2,2,7)!=1) || ~(B(3,2,7)!=1)) ) );
|
642
|
+
post(p.space(), tt( (~(B(1,3,7)!=1) || ~(B(2,3,7)!=1) || ~(B(3,3,7)!=1)) ) );
|
643
|
+
post(p.space(), tt( (~(B(2,1,7)!=1) || ~(B(2,2,7)!=1) || ~(B(2,3,7)!=1)) ) );
|
644
|
+
post(p.space(), tt( (~(B(3,1,7)!=1) || ~(B(3,2,7)!=1) || ~(B(3,3,7)!=1)) ) );
|
645
|
+
|
646
|
+
// PA (Precondition Axiom) specifying legal moves at transition 7->8
|
647
|
+
// A move is valid only if the related colum is not full
|
648
|
+
post(p.space(), tt( (~(B(3,1,7)==0) || ~(M(8)!=1)) ) );
|
649
|
+
post(p.space(), tt( (~(B(3,2,7)==0) || ~(M(8)!=2)) ) );
|
650
|
+
post(p.space(), tt( (~(B(3,3,7)==0) || ~(M(8)!=3)) ) );
|
651
|
+
|
652
|
+
// SSA (Successor State Axiom) linking time 7 to time 8
|
653
|
+
// The player who moves is "2"
|
654
|
+
|
655
|
+
// If a cell is occupied by player 1, it stays so
|
656
|
+
post(p.space(), tt( (!(~(B(1,1,7)==1)) || ~(B(1,1,8)==1)) ) );
|
657
|
+
post(p.space(), tt( (!(~(B(1,2,7)==1)) || ~(B(1,2,8)==1)) ) );
|
658
|
+
post(p.space(), tt( (!(~(B(1,3,7)==1)) || ~(B(1,3,8)==1)) ) );
|
659
|
+
post(p.space(), tt( (!(~(B(2,1,7)==1)) || ~(B(2,1,8)==1)) ) );
|
660
|
+
post(p.space(), tt( (!(~(B(2,2,7)==1)) || ~(B(2,2,8)==1)) ) );
|
661
|
+
post(p.space(), tt( (!(~(B(2,3,7)==1)) || ~(B(2,3,8)==1)) ) );
|
662
|
+
post(p.space(), tt( (!(~(B(3,1,7)==1)) || ~(B(3,1,8)==1)) ) );
|
663
|
+
post(p.space(), tt( (!(~(B(3,2,7)==1)) || ~(B(3,2,8)==1)) ) );
|
664
|
+
post(p.space(), tt( (!(~(B(3,3,7)==1)) || ~(B(3,3,8)==1)) ) );
|
665
|
+
|
666
|
+
// If a cell is occupied by player 2, it stays so
|
667
|
+
post(p.space(), tt( (!(~(B(1,1,7)==2)) || ~(B(1,1,8)==2)) ) );
|
668
|
+
post(p.space(), tt( (!(~(B(1,2,7)==2)) || ~(B(1,2,8)==2)) ) );
|
669
|
+
post(p.space(), tt( (!(~(B(1,3,7)==2)) || ~(B(1,3,8)==2)) ) );
|
670
|
+
post(p.space(), tt( (!(~(B(2,1,7)==2)) || ~(B(2,1,8)==2)) ) );
|
671
|
+
post(p.space(), tt( (!(~(B(2,2,7)==2)) || ~(B(2,2,8)==2)) ) );
|
672
|
+
post(p.space(), tt( (!(~(B(2,3,7)==2)) || ~(B(2,3,8)==2)) ) );
|
673
|
+
post(p.space(), tt( (!(~(B(3,1,7)==2)) || ~(B(3,1,8)==2)) ) );
|
674
|
+
post(p.space(), tt( (!(~(B(3,2,7)==2)) || ~(B(3,2,8)==2)) ) );
|
675
|
+
post(p.space(), tt( (!(~(B(3,3,7)==2)) || ~(B(3,3,8)==2)) ) );
|
676
|
+
|
677
|
+
// A free cell on top of a free cell stays free
|
678
|
+
post(p.space(), tt( (!(((~(B(2,1,7)==0) && ~(B(1,1,7)==0)))) || ~(B(2,1,8)==0)) ) );
|
679
|
+
post(p.space(), tt( (!(((~(B(2,2,7)==0) && ~(B(1,2,7)==0)))) || ~(B(2,2,8)==0)) ) );
|
680
|
+
post(p.space(), tt( (!(((~(B(2,3,7)==0) && ~(B(1,3,7)==0)))) || ~(B(2,3,8)==0)) ) );
|
681
|
+
post(p.space(), tt( (!(((~(B(3,1,7)==0) && ~(B(2,1,7)==0)))) || ~(B(3,1,8)==0)) ) );
|
682
|
+
post(p.space(), tt( (!(((~(B(3,2,7)==0) && ~(B(2,2,7)==0)))) || ~(B(3,2,8)==0)) ) );
|
683
|
+
post(p.space(), tt( (!(((~(B(3,3,7)==0) && ~(B(2,3,7)==0)))) || ~(B(3,3,8)==0)) ) );
|
684
|
+
|
685
|
+
// A cell that changes value can only turn from "0" to "2" (moving player code)
|
686
|
+
// ..and at most one such switch can happen in the whole board
|
687
|
+
post(p.space(), tt( (!((~(B(1,1,7)==0) && ~(B(1,1,8)!=0))) || ((~(B(1,1,8)==2) && ~(M(8)==1)))) ) );
|
688
|
+
post(p.space(), tt( (!((~(B(1,2,7)==0) && ~(B(1,2,8)!=0))) || ((~(B(1,2,8)==2) && ~(M(8)==2)))) ) );
|
689
|
+
post(p.space(), tt( (!((~(B(1,3,7)==0) && ~(B(1,3,8)!=0))) || ((~(B(1,3,8)==2) && ~(M(8)==3)))) ) );
|
690
|
+
post(p.space(), tt( (!((~(B(2,1,7)==0) && ~(B(2,1,8)!=0))) || ((~(B(2,1,8)==2) && ~(M(8)==1)))) ) );
|
691
|
+
post(p.space(), tt( (!((~(B(2,2,7)==0) && ~(B(2,2,8)!=0))) || ((~(B(2,2,8)==2) && ~(M(8)==2)))) ) );
|
692
|
+
post(p.space(), tt( (!((~(B(2,3,7)==0) && ~(B(2,3,8)!=0))) || ((~(B(2,3,8)==2) && ~(M(8)==3)))) ) );
|
693
|
+
post(p.space(), tt( (!((~(B(3,1,7)==0) && ~(B(3,1,8)!=0))) || ((~(B(3,1,8)==2) && ~(M(8)==1)))) ) );
|
694
|
+
post(p.space(), tt( (!((~(B(3,2,7)==0) && ~(B(3,2,8)!=0))) || ((~(B(3,2,8)==2) && ~(M(8)==2)))) ) );
|
695
|
+
post(p.space(), tt( (!((~(B(3,3,7)==0) && ~(B(3,3,8)!=0))) || ((~(B(3,3,8)==2) && ~(M(8)==3)))) ) );
|
696
|
+
|
697
|
+
IntVarArgs b8(89);
|
698
|
+
for( int i=0;i<89;i++) {
|
699
|
+
b8[i] = p.var(i);
|
700
|
+
}
|
701
|
+
branch(p.space(),b8,INT_VAR_SIZE_MIN,INT_VAL_MIN);
|
702
|
+
|
703
|
+
p.nextScope();
|
704
|
+
p.QIntVar(89, 1, 3); // M(9)
|
705
|
+
p.QIntVar(90, 0, 2); // B(1,1,9)
|
706
|
+
p.QIntVar(91, 0, 2); // B(1,2,9)
|
707
|
+
p.QIntVar(92, 0, 2); // B(1,3,9)
|
708
|
+
p.QIntVar(93, 0, 2); // B(2,1,9)
|
709
|
+
p.QIntVar(94, 0, 2); // B(2,2,9)
|
710
|
+
p.QIntVar(95, 0, 2); // B(2,3,9)
|
711
|
+
p.QIntVar(96, 0, 2); // B(3,1,9)
|
712
|
+
p.QIntVar(97, 0, 2); // B(3,2,9)
|
713
|
+
p.QIntVar(98, 0, 2); // B(3,3,9)
|
714
|
+
p.QBoolVar(99); // AUX(1)
|
715
|
+
p.QBoolVar(100); // AUX(2)
|
716
|
+
p.QBoolVar(101); // AUX(3)
|
717
|
+
p.QBoolVar(102); // AUX(4)
|
718
|
+
p.QBoolVar(103); // AUX(5)
|
719
|
+
p.QBoolVar(104); // AUX(6)
|
720
|
+
p.QBoolVar(105); // AUX(7)
|
721
|
+
p.QBoolVar(106); // AUX(8)
|
722
|
+
|
723
|
+
// CGA (Cut-Game Axiom) between time 8 and time 9
|
724
|
+
// If player "2" won at time 8 then player "1" cannot play
|
725
|
+
|
726
|
+
// Non-winning condition for player 2 at time 8
|
727
|
+
post(p.space(), tt( (~(B(1,1,8)!=2) || ~(B(1,2,8)!=2) || ~(B(1,3,8)!=2)) ) );
|
728
|
+
post(p.space(), tt( (~(B(1,1,8)!=2) || ~(B(2,1,8)!=2) || ~(B(3,1,8)!=2)) ) );
|
729
|
+
post(p.space(), tt( (~(B(1,1,8)!=2) || ~(B(2,2,8)!=2) || ~(B(3,3,8)!=2)) ) );
|
730
|
+
post(p.space(), tt( (~(B(3,1,8)!=2) || ~(B(2,2,8)!=2) || ~(B(1,3,8)!=2)) ) );
|
731
|
+
post(p.space(), tt( (~(B(1,2,8)!=2) || ~(B(2,2,8)!=2) || ~(B(3,2,8)!=2)) ) );
|
732
|
+
post(p.space(), tt( (~(B(1,3,8)!=2) || ~(B(2,3,8)!=2) || ~(B(3,3,8)!=2)) ) );
|
733
|
+
post(p.space(), tt( (~(B(2,1,8)!=2) || ~(B(2,2,8)!=2) || ~(B(2,3,8)!=2)) ) );
|
734
|
+
post(p.space(), tt( (~(B(3,1,8)!=2) || ~(B(3,2,8)!=2) || ~(B(3,3,8)!=2)) ) );
|
735
|
+
|
736
|
+
// PA (Precondition Axiom) specifying legal moves at transition 8->9
|
737
|
+
// A move is valid only if the related colum is not full
|
738
|
+
post(p.space(), tt( (~(B(3,1,8)==0) || ~(M(9)!=1)) ) );
|
739
|
+
post(p.space(), tt( (~(B(3,2,8)==0) || ~(M(9)!=2)) ) );
|
740
|
+
post(p.space(), tt( (~(B(3,3,8)==0) || ~(M(9)!=3)) ) );
|
741
|
+
|
742
|
+
// SSA (Successor State Axiom) linking time 8 to time 9
|
743
|
+
// The player who moves is "1"
|
744
|
+
|
745
|
+
// If a cell is occupied by player 1, it stays so
|
746
|
+
post(p.space(), tt( (!(~(B(1,1,8)==1)) || ~(B(1,1,9)==1)) ) );
|
747
|
+
post(p.space(), tt( (!(~(B(1,2,8)==1)) || ~(B(1,2,9)==1)) ) );
|
748
|
+
post(p.space(), tt( (!(~(B(1,3,8)==1)) || ~(B(1,3,9)==1)) ) );
|
749
|
+
post(p.space(), tt( (!(~(B(2,1,8)==1)) || ~(B(2,1,9)==1)) ) );
|
750
|
+
post(p.space(), tt( (!(~(B(2,2,8)==1)) || ~(B(2,2,9)==1)) ) );
|
751
|
+
post(p.space(), tt( (!(~(B(2,3,8)==1)) || ~(B(2,3,9)==1)) ) );
|
752
|
+
post(p.space(), tt( (!(~(B(3,1,8)==1)) || ~(B(3,1,9)==1)) ) );
|
753
|
+
post(p.space(), tt( (!(~(B(3,2,8)==1)) || ~(B(3,2,9)==1)) ) );
|
754
|
+
post(p.space(), tt( (!(~(B(3,3,8)==1)) || ~(B(3,3,9)==1)) ) );
|
755
|
+
|
756
|
+
// If a cell is occupied by player 2, it stays so
|
757
|
+
post(p.space(), tt( (!(~(B(1,1,8)==2)) || ~(B(1,1,9)==2)) ) );
|
758
|
+
post(p.space(), tt( (!(~(B(1,2,8)==2)) || ~(B(1,2,9)==2)) ) );
|
759
|
+
post(p.space(), tt( (!(~(B(1,3,8)==2)) || ~(B(1,3,9)==2)) ) );
|
760
|
+
post(p.space(), tt( (!(~(B(2,1,8)==2)) || ~(B(2,1,9)==2)) ) );
|
761
|
+
post(p.space(), tt( (!(~(B(2,2,8)==2)) || ~(B(2,2,9)==2)) ) );
|
762
|
+
post(p.space(), tt( (!(~(B(2,3,8)==2)) || ~(B(2,3,9)==2)) ) );
|
763
|
+
post(p.space(), tt( (!(~(B(3,1,8)==2)) || ~(B(3,1,9)==2)) ) );
|
764
|
+
post(p.space(), tt( (!(~(B(3,2,8)==2)) || ~(B(3,2,9)==2)) ) );
|
765
|
+
post(p.space(), tt( (!(~(B(3,3,8)==2)) || ~(B(3,3,9)==2)) ) );
|
766
|
+
|
767
|
+
// A free cell on top of a free cell stays free
|
768
|
+
post(p.space(), tt( (!(((~(B(2,1,8)==0) && ~(B(1,1,8)==0)))) || ~(B(2,1,9)==0)) ) );
|
769
|
+
post(p.space(), tt( (!(((~(B(2,2,8)==0) && ~(B(1,2,8)==0)))) || ~(B(2,2,9)==0)) ) );
|
770
|
+
post(p.space(), tt( (!(((~(B(2,3,8)==0) && ~(B(1,3,8)==0)))) || ~(B(2,3,9)==0)) ) );
|
771
|
+
post(p.space(), tt( (!(((~(B(3,1,8)==0) && ~(B(2,1,8)==0)))) || ~(B(3,1,9)==0)) ) );
|
772
|
+
post(p.space(), tt( (!(((~(B(3,2,8)==0) && ~(B(2,2,8)==0)))) || ~(B(3,2,9)==0)) ) );
|
773
|
+
post(p.space(), tt( (!(((~(B(3,3,8)==0) && ~(B(2,3,8)==0)))) || ~(B(3,3,9)==0)) ) );
|
774
|
+
|
775
|
+
// A cell that changes value can only turn from "0" to "1" (moving player code)
|
776
|
+
// ..and at most one such switch can happen in the whole board
|
777
|
+
post(p.space(), tt( (!((~(B(1,1,8)==0) && ~(B(1,1,9)!=0))) || ((~(B(1,1,9)==1) && ~(M(9)==1)))) ) );
|
778
|
+
post(p.space(), tt( (!((~(B(1,2,8)==0) && ~(B(1,2,9)!=0))) || ((~(B(1,2,9)==1) && ~(M(9)==2)))) ) );
|
779
|
+
post(p.space(), tt( (!((~(B(1,3,8)==0) && ~(B(1,3,9)!=0))) || ((~(B(1,3,9)==1) && ~(M(9)==3)))) ) );
|
780
|
+
post(p.space(), tt( (!((~(B(2,1,8)==0) && ~(B(2,1,9)!=0))) || ((~(B(2,1,9)==1) && ~(M(9)==1)))) ) );
|
781
|
+
post(p.space(), tt( (!((~(B(2,2,8)==0) && ~(B(2,2,9)!=0))) || ((~(B(2,2,9)==1) && ~(M(9)==2)))) ) );
|
782
|
+
post(p.space(), tt( (!((~(B(2,3,8)==0) && ~(B(2,3,9)!=0))) || ((~(B(2,3,9)==1) && ~(M(9)==3)))) ) );
|
783
|
+
post(p.space(), tt( (!((~(B(3,1,8)==0) && ~(B(3,1,9)!=0))) || ((~(B(3,1,9)==1) && ~(M(9)==1)))) ) );
|
784
|
+
post(p.space(), tt( (!((~(B(3,2,8)==0) && ~(B(3,2,9)!=0))) || ((~(B(3,2,9)==1) && ~(M(9)==2)))) ) );
|
785
|
+
post(p.space(), tt( (!((~(B(3,3,8)==0) && ~(B(3,3,9)!=0))) || ((~(B(3,3,9)==1) && ~(M(9)==3)))) ) );
|
786
|
+
|
787
|
+
// Winning condition for player 1 at time 9
|
788
|
+
post(p.space(), tt( (!(BoolExpr(AUX(1))) || (~(B(1,1,9)==1))) ) );
|
789
|
+
post(p.space(), tt( (!(BoolExpr(AUX(1))) || (~(B(1,2,9)==1))) ) );
|
790
|
+
post(p.space(), tt( (!(BoolExpr(AUX(1))) || (~(B(1,3,9)==1))) ) );
|
791
|
+
post(p.space(), tt( (!(BoolExpr(AUX(2))) || (~(B(1,1,9)==1))) ) );
|
792
|
+
post(p.space(), tt( (!(BoolExpr(AUX(2))) || (~(B(2,1,9)==1))) ) );
|
793
|
+
post(p.space(), tt( (!(BoolExpr(AUX(2))) || (~(B(3,1,9)==1))) ) );
|
794
|
+
post(p.space(), tt( (!(BoolExpr(AUX(3))) || (~(B(1,1,9)==1))) ) );
|
795
|
+
post(p.space(), tt( (!(BoolExpr(AUX(3))) || (~(B(2,2,9)==1))) ) );
|
796
|
+
post(p.space(), tt( (!(BoolExpr(AUX(3))) || (~(B(3,3,9)==1))) ) );
|
797
|
+
post(p.space(), tt( (!(BoolExpr(AUX(4))) || (~(B(3,1,9)==1))) ) );
|
798
|
+
post(p.space(), tt( (!(BoolExpr(AUX(4))) || (~(B(2,2,9)==1))) ) );
|
799
|
+
post(p.space(), tt( (!(BoolExpr(AUX(4))) || (~(B(1,3,9)==1))) ) );
|
800
|
+
post(p.space(), tt( (!(BoolExpr(AUX(5))) || (~(B(1,2,9)==1))) ) );
|
801
|
+
post(p.space(), tt( (!(BoolExpr(AUX(5))) || (~(B(2,2,9)==1))) ) );
|
802
|
+
post(p.space(), tt( (!(BoolExpr(AUX(5))) || (~(B(3,2,9)==1))) ) );
|
803
|
+
post(p.space(), tt( (!(BoolExpr(AUX(6))) || (~(B(1,3,9)==1))) ) );
|
804
|
+
post(p.space(), tt( (!(BoolExpr(AUX(6))) || (~(B(2,3,9)==1))) ) );
|
805
|
+
post(p.space(), tt( (!(BoolExpr(AUX(6))) || (~(B(3,3,9)==1))) ) );
|
806
|
+
post(p.space(), tt( (!(BoolExpr(AUX(7))) || (~(B(2,1,9)==1))) ) );
|
807
|
+
post(p.space(), tt( (!(BoolExpr(AUX(7))) || (~(B(2,2,9)==1))) ) );
|
808
|
+
post(p.space(), tt( (!(BoolExpr(AUX(7))) || (~(B(2,3,9)==1))) ) );
|
809
|
+
post(p.space(), tt( (!(BoolExpr(AUX(8))) || (~(B(3,1,9)==1))) ) );
|
810
|
+
post(p.space(), tt( (!(BoolExpr(AUX(8))) || (~(B(3,2,9)==1))) ) );
|
811
|
+
post(p.space(), tt( (!(BoolExpr(AUX(8))) || (~(B(3,3,9)==1))) ) );
|
812
|
+
post(p.space(), tt( (BoolExpr(AUX(1)) || BoolExpr(AUX(2)) || BoolExpr(AUX(3)) || BoolExpr(AUX(4)) || BoolExpr(AUX(5)) || BoolExpr(AUX(6)) || BoolExpr(AUX(7)) || BoolExpr(AUX(8))) ) );
|
813
|
+
|
814
|
+
IntVarArgs b9(99);
|
815
|
+
for( int i=0;i<99;i++) {
|
816
|
+
b9[i] = p.var(i);
|
817
|
+
}
|
818
|
+
branch(p.space(),b9,INT_VAR_SIZE_MIN,INT_VAL_MIN);
|
819
|
+
|
820
|
+
BoolVarArgs b10(8);
|
821
|
+
b10[0]=p.bvar(99);
|
822
|
+
b10[1]=p.bvar(100);
|
823
|
+
b10[2]=p.bvar(101);
|
824
|
+
b10[3]=p.bvar(102);
|
825
|
+
b10[4]=p.bvar(103);
|
826
|
+
b10[5]=p.bvar(104);
|
827
|
+
b10[6]=p.bvar(105);
|
828
|
+
b10[7]=p.bvar(106);
|
829
|
+
branch(p.space(),b10,INT_VAR_SIZE_MIN,INT_VAL_MIN);
|
830
|
+
|
831
|
+
// Now we set-up the space, define the solver, and run it
|
832
|
+
p.makeStructure();
|
833
|
+
|
834
|
+
QSolver solver(&p);
|
835
|
+
|
836
|
+
unsigned long int nodes=0;
|
837
|
+
|
838
|
+
Strategy outcome = solver.solve(nodes);
|
839
|
+
cout<<nodes<<" nodes crossed."<<endl;
|
840
|
+
|
841
|
+
return 0;
|
842
|
+
}
|