gccxml_gem 0.9-x86-cygwin
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- data/Rakefile +75 -0
- data/bin/gccxml.exe +0 -0
- data/bin/gccxml_cc1plus.exe +0 -0
- data/gccxml.rb +50 -0
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- data/share/gccxml-0.9/Borland/5.5/Wrappers/algorithm +7 -0
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/*
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* Copyright (c) 1996-1997
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* Silicon Graphics Computer Systems, Inc.
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*
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* Permission to use, copy, modify, distribute and sell this software
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* and its documentation for any purpose is hereby granted without fee,
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* provided that the above copyright notice appear in all copies and
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* that both that copyright notice and this permission notice appear
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* in supporting documentation. Silicon Graphics makes no
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* representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*/
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/* NOTE: This is an internal header file, included by other STL headers.
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* You should not attempt to use it directly.
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*/
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#ifndef __SGI_STL_INTERNAL_ALLOC_H
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#define __SGI_STL_INTERNAL_ALLOC_H
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#ifdef __SUNPRO_CC
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# define __PRIVATE public
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// Extra access restrictions prevent us from really making some things
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// private.
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#else
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# define __PRIVATE private
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#endif
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#ifdef __STL_STATIC_TEMPLATE_MEMBER_BUG
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# define __USE_MALLOC
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#endif
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// This implements some standard node allocators. These are
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// NOT the same as the allocators in the C++ draft standard or in
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// in the original STL. They do not encapsulate different pointer
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// types; indeed we assume that there is only one pointer type.
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// not larger arenas as with the original STL allocators.
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#ifdef __STL_USE_EXCEPTIONS
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# include <new>
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# define __THROW_BAD_ALLOC throw bad_alloc()
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#elif !defined(__THROW_BAD_ALLOC)
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# include <iostream.h>
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+
# define __THROW_BAD_ALLOC cerr << "out of memory" << endl; exit(1)
|
47
|
+
#endif
|
48
|
+
|
49
|
+
#ifdef __STL_WIN32THREADS
|
50
|
+
# include <windows.h>
|
51
|
+
#endif
|
52
|
+
|
53
|
+
#include <stddef.h>
|
54
|
+
#include <stdlib.h>
|
55
|
+
#include <string.h>
|
56
|
+
#include <assert.h>
|
57
|
+
#ifndef __RESTRICT
|
58
|
+
# define __RESTRICT
|
59
|
+
#endif
|
60
|
+
|
61
|
+
#if !defined(__STL_PTHREADS) && !defined(__STL_SOLTHREADS) \
|
62
|
+
&& !defined(_NOTHREADS) \
|
63
|
+
&& !defined(__STL_SGI_THREADS) && !defined(__STL_WIN32THREADS)
|
64
|
+
# define _NOTHREADS
|
65
|
+
#endif
|
66
|
+
|
67
|
+
# ifdef __STL_PTHREADS
|
68
|
+
// POSIX Threads
|
69
|
+
// This is dubious, since this is likely to be a high contention
|
70
|
+
// lock. Performance may not be adequate.
|
71
|
+
# include <pthread.h>
|
72
|
+
# define __NODE_ALLOCATOR_LOCK \
|
73
|
+
if (threads) pthread_mutex_lock(&_S_node_allocator_lock)
|
74
|
+
# define __NODE_ALLOCATOR_UNLOCK \
|
75
|
+
if (threads) pthread_mutex_unlock(&_S_node_allocator_lock)
|
76
|
+
# define __NODE_ALLOCATOR_THREADS true
|
77
|
+
# define __VOLATILE volatile // Needed at -O3 on SGI
|
78
|
+
# endif
|
79
|
+
# ifdef __STL_SOLTHREADS
|
80
|
+
# include <thread.h>
|
81
|
+
# define __NODE_ALLOCATOR_LOCK \
|
82
|
+
if (threads) mutex_lock(&_S_node_allocator_lock)
|
83
|
+
# define __NODE_ALLOCATOR_UNLOCK \
|
84
|
+
if (threads) mutex_unlock(&_S_node_allocator_lock)
|
85
|
+
# define __NODE_ALLOCATOR_THREADS true
|
86
|
+
# define __VOLATILE
|
87
|
+
# endif
|
88
|
+
# ifdef __STL_WIN32THREADS
|
89
|
+
// The lock needs to be initialized by constructing an allocator
|
90
|
+
// objects of the right type. We do that here explicitly for alloc.
|
91
|
+
# define __NODE_ALLOCATOR_LOCK \
|
92
|
+
EnterCriticalSection(&_S_node_allocator_lock)
|
93
|
+
# define __NODE_ALLOCATOR_UNLOCK \
|
94
|
+
LeaveCriticalSection(&_S_node_allocator_lock)
|
95
|
+
# define __NODE_ALLOCATOR_THREADS true
|
96
|
+
# define __VOLATILE volatile // may not be needed
|
97
|
+
# endif /* WIN32THREADS */
|
98
|
+
# ifdef __STL_SGI_THREADS
|
99
|
+
// This should work without threads, with sproc threads, or with
|
100
|
+
// pthreads. It is suboptimal in all cases.
|
101
|
+
// It is unlikely to even compile on nonSGI machines.
|
102
|
+
|
103
|
+
extern "C" {
|
104
|
+
extern int __us_rsthread_malloc;
|
105
|
+
}
|
106
|
+
// The above is copied from malloc.h. Including <malloc.h>
|
107
|
+
// would be cleaner but fails with certain levels of standard
|
108
|
+
// conformance.
|
109
|
+
# define __NODE_ALLOCATOR_LOCK if (threads && __us_rsthread_malloc) \
|
110
|
+
{ _S_lock(&_S_node_allocator_lock); }
|
111
|
+
# define __NODE_ALLOCATOR_UNLOCK if (threads && __us_rsthread_malloc) \
|
112
|
+
{ _S_unlock(&_S_node_allocator_lock); }
|
113
|
+
# define __NODE_ALLOCATOR_THREADS true
|
114
|
+
# define __VOLATILE volatile // Needed at -O3 on SGI
|
115
|
+
# endif
|
116
|
+
# ifdef _NOTHREADS
|
117
|
+
// Thread-unsafe
|
118
|
+
# define __NODE_ALLOCATOR_LOCK
|
119
|
+
# define __NODE_ALLOCATOR_UNLOCK
|
120
|
+
# define __NODE_ALLOCATOR_THREADS false
|
121
|
+
# define __VOLATILE
|
122
|
+
# endif
|
123
|
+
|
124
|
+
__STL_BEGIN_NAMESPACE
|
125
|
+
|
126
|
+
#if defined(__sgi) && !defined(__GNUC__) && (_MIPS_SIM != _MIPS_SIM_ABI32)
|
127
|
+
#pragma set woff 1174
|
128
|
+
#endif
|
129
|
+
|
130
|
+
// Malloc-based allocator. Typically slower than default alloc below.
|
131
|
+
// Typically thread-safe and more storage efficient.
|
132
|
+
#ifdef __STL_STATIC_TEMPLATE_MEMBER_BUG
|
133
|
+
# ifdef __DECLARE_GLOBALS_HERE
|
134
|
+
void (* __malloc_alloc_oom_handler)() = 0;
|
135
|
+
// g++ 2.7.2 does not handle static template data members.
|
136
|
+
# else
|
137
|
+
extern void (* __malloc_alloc_oom_handler)();
|
138
|
+
# endif
|
139
|
+
#endif
|
140
|
+
|
141
|
+
template <int __inst>
|
142
|
+
class __malloc_alloc_template {
|
143
|
+
|
144
|
+
private:
|
145
|
+
|
146
|
+
static void* _S_oom_malloc(size_t);
|
147
|
+
static void* _S_oom_realloc(void*, size_t);
|
148
|
+
|
149
|
+
#ifndef __STL_STATIC_TEMPLATE_MEMBER_BUG
|
150
|
+
static void (* __malloc_alloc_oom_handler)();
|
151
|
+
#endif
|
152
|
+
|
153
|
+
public:
|
154
|
+
|
155
|
+
static void* allocate(size_t __n)
|
156
|
+
{
|
157
|
+
void* __result = malloc(__n);
|
158
|
+
if (0 == __result) __result = _S_oom_malloc(__n);
|
159
|
+
return __result;
|
160
|
+
}
|
161
|
+
|
162
|
+
static void deallocate(void* __p, size_t /* __n */)
|
163
|
+
{
|
164
|
+
free(__p);
|
165
|
+
}
|
166
|
+
|
167
|
+
static void* reallocate(void* __p, size_t /* old_sz */, size_t __new_sz)
|
168
|
+
{
|
169
|
+
void* __result = realloc(__p, __new_sz);
|
170
|
+
if (0 == __result) __result = _S_oom_realloc(__p, __new_sz);
|
171
|
+
return __result;
|
172
|
+
}
|
173
|
+
|
174
|
+
static void (* __set_malloc_handler(void (*__f)()))()
|
175
|
+
{
|
176
|
+
void (* __old)() = __malloc_alloc_oom_handler;
|
177
|
+
__malloc_alloc_oom_handler = __f;
|
178
|
+
return(__old);
|
179
|
+
}
|
180
|
+
|
181
|
+
};
|
182
|
+
|
183
|
+
// malloc_alloc out-of-memory handling
|
184
|
+
|
185
|
+
#ifndef __STL_STATIC_TEMPLATE_MEMBER_BUG
|
186
|
+
template <int __inst>
|
187
|
+
void (* __malloc_alloc_template<__inst>::__malloc_alloc_oom_handler)() = 0;
|
188
|
+
#endif
|
189
|
+
|
190
|
+
template <int __inst>
|
191
|
+
void*
|
192
|
+
__malloc_alloc_template<__inst>::_S_oom_malloc(size_t __n)
|
193
|
+
{
|
194
|
+
void (* __my_malloc_handler)();
|
195
|
+
void* __result;
|
196
|
+
|
197
|
+
for (;;) {
|
198
|
+
__my_malloc_handler = __malloc_alloc_oom_handler;
|
199
|
+
if (0 == __my_malloc_handler) { __THROW_BAD_ALLOC; }
|
200
|
+
(*__my_malloc_handler)();
|
201
|
+
__result = malloc(__n);
|
202
|
+
if (__result) return(__result);
|
203
|
+
}
|
204
|
+
}
|
205
|
+
|
206
|
+
template <int __inst>
|
207
|
+
void* __malloc_alloc_template<__inst>::_S_oom_realloc(void* __p, size_t __n)
|
208
|
+
{
|
209
|
+
void (* __my_malloc_handler)();
|
210
|
+
void* __result;
|
211
|
+
|
212
|
+
for (;;) {
|
213
|
+
__my_malloc_handler = __malloc_alloc_oom_handler;
|
214
|
+
if (0 == __my_malloc_handler) { __THROW_BAD_ALLOC; }
|
215
|
+
(*__my_malloc_handler)();
|
216
|
+
__result = realloc(__p, __n);
|
217
|
+
if (__result) return(__result);
|
218
|
+
}
|
219
|
+
}
|
220
|
+
|
221
|
+
typedef __malloc_alloc_template<0> malloc_alloc;
|
222
|
+
|
223
|
+
template<class _Tp, class _Alloc>
|
224
|
+
class simple_alloc {
|
225
|
+
|
226
|
+
public:
|
227
|
+
static _Tp* allocate(size_t __n)
|
228
|
+
{ return 0 == __n ? 0 : (_Tp*) _Alloc::allocate(__n * sizeof (_Tp)); }
|
229
|
+
static _Tp* allocate(void)
|
230
|
+
{ return (_Tp*) _Alloc::allocate(sizeof (_Tp)); }
|
231
|
+
static void deallocate(_Tp* __p, size_t __n)
|
232
|
+
{ if (0 != __n) _Alloc::deallocate(__p, __n * sizeof (_Tp)); }
|
233
|
+
static void deallocate(_Tp* __p)
|
234
|
+
{ _Alloc::deallocate(__p, sizeof (_Tp)); }
|
235
|
+
};
|
236
|
+
|
237
|
+
// Allocator adaptor to check size arguments for debugging.
|
238
|
+
// Reports errors using assert. Checking can be disabled with
|
239
|
+
// NDEBUG, but it's far better to just use the underlying allocator
|
240
|
+
// instead when no checking is desired.
|
241
|
+
// There is some evidence that this can confuse Purify.
|
242
|
+
template <class _Alloc>
|
243
|
+
class debug_alloc {
|
244
|
+
|
245
|
+
private:
|
246
|
+
|
247
|
+
enum {_S_extra = 8}; // Size of space used to store size. Note
|
248
|
+
// that this must be large enough to preserve
|
249
|
+
// alignment.
|
250
|
+
|
251
|
+
public:
|
252
|
+
|
253
|
+
static void* allocate(size_t __n)
|
254
|
+
{
|
255
|
+
char* __result = (char*)_Alloc::allocate(__n + _S_extra);
|
256
|
+
*(size_t*)__result = __n;
|
257
|
+
return __result + _S_extra;
|
258
|
+
}
|
259
|
+
|
260
|
+
static void deallocate(void* __p, size_t __n)
|
261
|
+
{
|
262
|
+
char* __real_p = (char*)__p - _S_extra;
|
263
|
+
assert(*(size_t*)__real_p == __n);
|
264
|
+
_Alloc::deallocate(__real_p, __n + _S_extra);
|
265
|
+
}
|
266
|
+
|
267
|
+
static void* reallocate(void* __p, size_t __old_sz, size_t __new_sz)
|
268
|
+
{
|
269
|
+
char* __real_p = (char*)__p - _S_extra;
|
270
|
+
assert(*(size_t*)__real_p == __old_sz);
|
271
|
+
char* __result = (char*)
|
272
|
+
_Alloc::reallocate(__real_p, __old_sz + _S_extra, __new_sz + _S_extra);
|
273
|
+
*(size_t*)__result = __new_sz;
|
274
|
+
return __result + _S_extra;
|
275
|
+
}
|
276
|
+
|
277
|
+
};
|
278
|
+
|
279
|
+
|
280
|
+
# ifdef __USE_MALLOC
|
281
|
+
|
282
|
+
typedef malloc_alloc alloc;
|
283
|
+
typedef malloc_alloc single_client_alloc;
|
284
|
+
|
285
|
+
# else
|
286
|
+
|
287
|
+
|
288
|
+
// Default node allocator.
|
289
|
+
// With a reasonable compiler, this should be roughly as fast as the
|
290
|
+
// original STL class-specific allocators, but with less fragmentation.
|
291
|
+
// Default_alloc_template parameters are experimental and MAY
|
292
|
+
// DISAPPEAR in the future. Clients should just use alloc for now.
|
293
|
+
//
|
294
|
+
// Important implementation properties:
|
295
|
+
// 1. If the client request an object of size > _MAX_BYTES, the resulting
|
296
|
+
// object will be obtained directly from malloc.
|
297
|
+
// 2. In all other cases, we allocate an object of size exactly
|
298
|
+
// _S_round_up(requested_size). Thus the client has enough size
|
299
|
+
// information that we can return the object to the proper free list
|
300
|
+
// without permanently losing part of the object.
|
301
|
+
//
|
302
|
+
|
303
|
+
// The first template parameter specifies whether more than one thread
|
304
|
+
// may use this allocator. It is safe to allocate an object from
|
305
|
+
// one instance of a default_alloc and deallocate it with another
|
306
|
+
// one. This effectively transfers its ownership to the second one.
|
307
|
+
// This may have undesirable effects on reference locality.
|
308
|
+
// The second parameter is unreferenced and serves only to allow the
|
309
|
+
// creation of multiple default_alloc instances.
|
310
|
+
// Node that containers built on different allocator instances have
|
311
|
+
// different types, limiting the utility of this approach.
|
312
|
+
#ifdef __SUNPRO_CC
|
313
|
+
// breaks if we make these template class members:
|
314
|
+
enum {_ALIGN = 8};
|
315
|
+
enum {_MAX_BYTES = 128};
|
316
|
+
enum {_NFREELISTS = _MAX_BYTES/_ALIGN};
|
317
|
+
#endif
|
318
|
+
|
319
|
+
template <bool threads, int inst>
|
320
|
+
class __default_alloc_template {
|
321
|
+
|
322
|
+
private:
|
323
|
+
// Really we should use static const int x = N
|
324
|
+
// instead of enum { x = N }, but few compilers accept the former.
|
325
|
+
# ifndef __SUNPRO_CC
|
326
|
+
enum {_ALIGN = 8};
|
327
|
+
enum {_MAX_BYTES = 128};
|
328
|
+
enum {_NFREELISTS = _MAX_BYTES/_ALIGN};
|
329
|
+
# endif
|
330
|
+
static size_t
|
331
|
+
_S_round_up(size_t __bytes)
|
332
|
+
{ return (((__bytes) + _ALIGN-1) & ~(_ALIGN - 1)); }
|
333
|
+
|
334
|
+
__PRIVATE:
|
335
|
+
union _Obj {
|
336
|
+
union _Obj* _M_free_list_link;
|
337
|
+
char _M_client_data[1]; /* The client sees this. */
|
338
|
+
};
|
339
|
+
private:
|
340
|
+
# ifdef __SUNPRO_CC
|
341
|
+
static _Obj* __VOLATILE _S_free_list[];
|
342
|
+
// Specifying a size results in duplicate def for 4.1
|
343
|
+
# else
|
344
|
+
static _Obj* __VOLATILE _S_free_list[_NFREELISTS];
|
345
|
+
# endif
|
346
|
+
static size_t _S_freelist_index(size_t __bytes) {
|
347
|
+
return (((__bytes) + _ALIGN-1)/_ALIGN - 1);
|
348
|
+
}
|
349
|
+
|
350
|
+
// Returns an object of size __n, and optionally adds to size __n free list.
|
351
|
+
static void* _S_refill(size_t __n);
|
352
|
+
// Allocates a chunk for nobjs of size "size". nobjs may be reduced
|
353
|
+
// if it is inconvenient to allocate the requested number.
|
354
|
+
static char* _S_chunk_alloc(size_t __size, int& __nobjs);
|
355
|
+
|
356
|
+
// Chunk allocation state.
|
357
|
+
static char* _S_start_free;
|
358
|
+
static char* _S_end_free;
|
359
|
+
static size_t _S_heap_size;
|
360
|
+
|
361
|
+
# ifdef __STL_SGI_THREADS
|
362
|
+
static volatile unsigned long _S_node_allocator_lock;
|
363
|
+
static void _S_lock(volatile unsigned long*);
|
364
|
+
static inline void _S_unlock(volatile unsigned long*);
|
365
|
+
# endif
|
366
|
+
|
367
|
+
# ifdef __STL_PTHREADS
|
368
|
+
static pthread_mutex_t _S_node_allocator_lock;
|
369
|
+
# endif
|
370
|
+
|
371
|
+
# ifdef __STL_SOLTHREADS
|
372
|
+
static mutex_t _S_node_allocator_lock;
|
373
|
+
# endif
|
374
|
+
|
375
|
+
# ifdef __STL_WIN32THREADS
|
376
|
+
static CRITICAL_SECTION _S_node_allocator_lock;
|
377
|
+
static bool _S_node_allocator_lock_initialized;
|
378
|
+
|
379
|
+
public:
|
380
|
+
__default_alloc_template() {
|
381
|
+
// This assumes the first constructor is called before threads
|
382
|
+
// are started.
|
383
|
+
if (!_S_node_allocator_lock_initialized) {
|
384
|
+
InitializeCriticalSection(&_S_node_allocator_lock);
|
385
|
+
_S_node_allocator_lock_initialized = true;
|
386
|
+
}
|
387
|
+
}
|
388
|
+
private:
|
389
|
+
# endif
|
390
|
+
|
391
|
+
class _Lock {
|
392
|
+
public:
|
393
|
+
_Lock() { __NODE_ALLOCATOR_LOCK; }
|
394
|
+
~_Lock() { __NODE_ALLOCATOR_UNLOCK; }
|
395
|
+
};
|
396
|
+
friend class _Lock;
|
397
|
+
|
398
|
+
public:
|
399
|
+
|
400
|
+
/* __n must be > 0 */
|
401
|
+
static void* allocate(size_t __n)
|
402
|
+
{
|
403
|
+
_Obj* __VOLATILE* __my_free_list;
|
404
|
+
_Obj* __RESTRICT __result;
|
405
|
+
|
406
|
+
if (__n > (size_t) _MAX_BYTES) {
|
407
|
+
return(malloc_alloc::allocate(__n));
|
408
|
+
}
|
409
|
+
__my_free_list = _S_free_list + _S_freelist_index(__n);
|
410
|
+
// Acquire the lock here with a constructor call.
|
411
|
+
// This ensures that it is released in exit or during stack
|
412
|
+
// unwinding.
|
413
|
+
# ifndef _NOTHREADS
|
414
|
+
/*REFERENCED*/
|
415
|
+
_Lock __lock_instance;
|
416
|
+
# endif
|
417
|
+
__result = *__my_free_list;
|
418
|
+
if (__result == 0) {
|
419
|
+
void* __r = _S_refill(_S_round_up(__n));
|
420
|
+
return __r;
|
421
|
+
}
|
422
|
+
*__my_free_list = __result -> _M_free_list_link;
|
423
|
+
return (__result);
|
424
|
+
};
|
425
|
+
|
426
|
+
/* __p may not be 0 */
|
427
|
+
static void deallocate(void* __p, size_t __n)
|
428
|
+
{
|
429
|
+
_Obj* __q = (_Obj*)__p;
|
430
|
+
_Obj* __VOLATILE* __my_free_list;
|
431
|
+
|
432
|
+
if (__n > (size_t) _MAX_BYTES) {
|
433
|
+
malloc_alloc::deallocate(__p, __n);
|
434
|
+
return;
|
435
|
+
}
|
436
|
+
__my_free_list = _S_free_list + _S_freelist_index(__n);
|
437
|
+
// acquire lock
|
438
|
+
# ifndef _NOTHREADS
|
439
|
+
/*REFERENCED*/
|
440
|
+
_Lock __lock_instance;
|
441
|
+
# endif /* _NOTHREADS */
|
442
|
+
__q -> _M_free_list_link = *__my_free_list;
|
443
|
+
*__my_free_list = __q;
|
444
|
+
// lock is released here
|
445
|
+
}
|
446
|
+
|
447
|
+
static void* reallocate(void* __p, size_t __old_sz, size_t __new_sz);
|
448
|
+
|
449
|
+
} ;
|
450
|
+
|
451
|
+
typedef __default_alloc_template<__NODE_ALLOCATOR_THREADS, 0> alloc;
|
452
|
+
typedef __default_alloc_template<false, 0> single_client_alloc;
|
453
|
+
|
454
|
+
|
455
|
+
|
456
|
+
/* We allocate memory in large chunks in order to avoid fragmenting */
|
457
|
+
/* the malloc heap too much. */
|
458
|
+
/* We assume that size is properly aligned. */
|
459
|
+
/* We hold the allocation lock. */
|
460
|
+
template <bool __threads, int __inst>
|
461
|
+
char*
|
462
|
+
__default_alloc_template<__threads, __inst>::_S_chunk_alloc(size_t __size,
|
463
|
+
int& __nobjs)
|
464
|
+
{
|
465
|
+
char* __result;
|
466
|
+
size_t __total_bytes = __size * __nobjs;
|
467
|
+
size_t __bytes_left = _S_end_free - _S_start_free;
|
468
|
+
|
469
|
+
if (__bytes_left >= __total_bytes) {
|
470
|
+
__result = _S_start_free;
|
471
|
+
_S_start_free += __total_bytes;
|
472
|
+
return(__result);
|
473
|
+
} else if (__bytes_left >= __size) {
|
474
|
+
__nobjs = (int)(__bytes_left/__size);
|
475
|
+
__total_bytes = __size * __nobjs;
|
476
|
+
__result = _S_start_free;
|
477
|
+
_S_start_free += __total_bytes;
|
478
|
+
return(__result);
|
479
|
+
} else {
|
480
|
+
size_t __bytes_to_get =
|
481
|
+
2 * __total_bytes + _S_round_up(_S_heap_size >> 4);
|
482
|
+
// Try to make use of the left-over piece.
|
483
|
+
if (__bytes_left > 0) {
|
484
|
+
_Obj* __VOLATILE* __my_free_list =
|
485
|
+
_S_free_list + _S_freelist_index(__bytes_left);
|
486
|
+
|
487
|
+
((_Obj*)_S_start_free) -> _M_free_list_link = *__my_free_list;
|
488
|
+
*__my_free_list = (_Obj*)_S_start_free;
|
489
|
+
}
|
490
|
+
_S_start_free = (char*)malloc(__bytes_to_get);
|
491
|
+
if (0 == _S_start_free) {
|
492
|
+
size_t __i;
|
493
|
+
_Obj* __VOLATILE* __my_free_list;
|
494
|
+
_Obj* __p;
|
495
|
+
// Try to make do with what we have. That can't
|
496
|
+
// hurt. We do not try smaller requests, since that tends
|
497
|
+
// to result in disaster on multi-process machines.
|
498
|
+
for (__i = __size; __i <= _MAX_BYTES; __i += _ALIGN) {
|
499
|
+
__my_free_list = _S_free_list + _S_freelist_index(__i);
|
500
|
+
__p = *__my_free_list;
|
501
|
+
if (0 != __p) {
|
502
|
+
*__my_free_list = __p -> _M_free_list_link;
|
503
|
+
_S_start_free = (char*)__p;
|
504
|
+
_S_end_free = _S_start_free + __i;
|
505
|
+
return(_S_chunk_alloc(__size, __nobjs));
|
506
|
+
// Any leftover piece will eventually make it to the
|
507
|
+
// right free list.
|
508
|
+
}
|
509
|
+
}
|
510
|
+
_S_end_free = 0; // In case of exception.
|
511
|
+
_S_start_free = (char*)malloc_alloc::allocate(__bytes_to_get);
|
512
|
+
// This should either throw an
|
513
|
+
// exception or remedy the situation. Thus we assume it
|
514
|
+
// succeeded.
|
515
|
+
}
|
516
|
+
_S_heap_size += __bytes_to_get;
|
517
|
+
_S_end_free = _S_start_free + __bytes_to_get;
|
518
|
+
return(_S_chunk_alloc(__size, __nobjs));
|
519
|
+
}
|
520
|
+
}
|
521
|
+
|
522
|
+
|
523
|
+
/* Returns an object of size __n, and optionally adds to size __n free list.*/
|
524
|
+
/* We assume that __n is properly aligned. */
|
525
|
+
/* We hold the allocation lock. */
|
526
|
+
template <bool __threads, int __inst>
|
527
|
+
void*
|
528
|
+
__default_alloc_template<__threads, __inst>::_S_refill(size_t __n)
|
529
|
+
{
|
530
|
+
int __nobjs = 20;
|
531
|
+
char* __chunk = _S_chunk_alloc(__n, __nobjs);
|
532
|
+
_Obj* __VOLATILE* __my_free_list;
|
533
|
+
_Obj* __result;
|
534
|
+
_Obj* __current_obj;
|
535
|
+
_Obj* __next_obj;
|
536
|
+
int __i;
|
537
|
+
|
538
|
+
if (1 == __nobjs) return(__chunk);
|
539
|
+
__my_free_list = _S_free_list + _S_freelist_index(__n);
|
540
|
+
|
541
|
+
/* Build free list in chunk */
|
542
|
+
__result = (_Obj*)__chunk;
|
543
|
+
*__my_free_list = __next_obj = (_Obj*)(__chunk + __n);
|
544
|
+
for (__i = 1; ; __i++) {
|
545
|
+
__current_obj = __next_obj;
|
546
|
+
__next_obj = (_Obj*)((char*)__next_obj + __n);
|
547
|
+
if (__nobjs - 1 == __i) {
|
548
|
+
__current_obj -> _M_free_list_link = 0;
|
549
|
+
break;
|
550
|
+
} else {
|
551
|
+
__current_obj -> _M_free_list_link = __next_obj;
|
552
|
+
}
|
553
|
+
}
|
554
|
+
return(__result);
|
555
|
+
}
|
556
|
+
|
557
|
+
template <bool threads, int inst>
|
558
|
+
void*
|
559
|
+
__default_alloc_template<threads, inst>::reallocate(void* __p,
|
560
|
+
size_t __old_sz,
|
561
|
+
size_t __new_sz)
|
562
|
+
{
|
563
|
+
void* __result;
|
564
|
+
size_t __copy_sz;
|
565
|
+
|
566
|
+
if (__old_sz > (size_t) _MAX_BYTES && __new_sz > (size_t) _MAX_BYTES) {
|
567
|
+
return(realloc(__p, __new_sz));
|
568
|
+
}
|
569
|
+
if (_S_round_up(__old_sz) == _S_round_up(__new_sz)) return(__p);
|
570
|
+
__result = allocate(__new_sz);
|
571
|
+
__copy_sz = __new_sz > __old_sz? __old_sz : __new_sz;
|
572
|
+
memcpy(__result, __p, __copy_sz);
|
573
|
+
deallocate(__p, __old_sz);
|
574
|
+
return(__result);
|
575
|
+
}
|
576
|
+
|
577
|
+
#ifdef __STL_PTHREADS
|
578
|
+
template <bool __threads, int __inst>
|
579
|
+
pthread_mutex_t
|
580
|
+
__default_alloc_template<__threads, __inst>::_S_node_allocator_lock
|
581
|
+
= PTHREAD_MUTEX_INITIALIZER;
|
582
|
+
#endif
|
583
|
+
|
584
|
+
#ifdef __STL_SOLTHREADS
|
585
|
+
template <bool __threads, int __inst>
|
586
|
+
mutex_t
|
587
|
+
__default_alloc_template<__threads, __inst>::_S_node_allocator_lock
|
588
|
+
= DEFAULTMUTEX;
|
589
|
+
#endif
|
590
|
+
|
591
|
+
#ifdef __STL_WIN32THREADS
|
592
|
+
template <bool __threads, int __inst>
|
593
|
+
CRITICAL_SECTION
|
594
|
+
__default_alloc_template<__threads, __inst>::
|
595
|
+
_S_node_allocator_lock;
|
596
|
+
|
597
|
+
template <bool __threads, int __inst>
|
598
|
+
bool
|
599
|
+
__default_alloc_template<__threads, __inst>::
|
600
|
+
_S_node_allocator_lock_initialized
|
601
|
+
= false;
|
602
|
+
#endif
|
603
|
+
|
604
|
+
#ifdef __STL_SGI_THREADS
|
605
|
+
__STL_END_NAMESPACE
|
606
|
+
#include <mutex.h>
|
607
|
+
#include <time.h> /* XXX should use <ctime> */
|
608
|
+
__STL_BEGIN_NAMESPACE
|
609
|
+
// Somewhat generic lock implementations. We need only test-and-set
|
610
|
+
// and some way to sleep. These should work with both SGI pthreads
|
611
|
+
// and sproc threads. They may be useful on other systems.
|
612
|
+
template <bool __threads, int __inst>
|
613
|
+
volatile unsigned long
|
614
|
+
__default_alloc_template<__threads, __inst>::_S_node_allocator_lock = 0;
|
615
|
+
|
616
|
+
#if __mips < 3 || !(defined (_ABIN32) || defined(_ABI64)) || defined(__GNUC__)
|
617
|
+
# define __test_and_set(l,v) test_and_set(l,v)
|
618
|
+
#endif
|
619
|
+
|
620
|
+
template <bool __threads, int __inst>
|
621
|
+
void
|
622
|
+
__default_alloc_template<__threads, __inst>::
|
623
|
+
_S_lock(volatile unsigned long* __lock)
|
624
|
+
{
|
625
|
+
const unsigned __low_spin_max = 30; // spins if we suspect uniprocessor
|
626
|
+
const unsigned __high_spin_max = 1000; // spins for multiprocessor
|
627
|
+
static unsigned __spin_max = __low_spin_max;
|
628
|
+
unsigned __my_spin_max;
|
629
|
+
static unsigned __last_spins = 0;
|
630
|
+
unsigned __my_last_spins;
|
631
|
+
unsigned __junk;
|
632
|
+
# define __ALLOC_PAUSE \
|
633
|
+
__junk *= __junk; __junk *= __junk; __junk *= __junk; __junk *= __junk
|
634
|
+
int __i;
|
635
|
+
|
636
|
+
if (!__test_and_set((unsigned long*)__lock, 1)) {
|
637
|
+
return;
|
638
|
+
}
|
639
|
+
__my_spin_max = __spin_max;
|
640
|
+
__my_last_spins = __last_spins;
|
641
|
+
for (__i = 0; __i < __my_spin_max; __i++) {
|
642
|
+
if (__i < __my_last_spins/2 || *__lock) {
|
643
|
+
__ALLOC_PAUSE;
|
644
|
+
continue;
|
645
|
+
}
|
646
|
+
if (!__test_and_set((unsigned long*)__lock, 1)) {
|
647
|
+
// got it!
|
648
|
+
// Spinning worked. Thus we're probably not being scheduled
|
649
|
+
// against the other process with which we were contending.
|
650
|
+
// Thus it makes sense to spin longer the next time.
|
651
|
+
__last_spins = __i;
|
652
|
+
__spin_max = __high_spin_max;
|
653
|
+
return;
|
654
|
+
}
|
655
|
+
}
|
656
|
+
// We are probably being scheduled against the other process. Sleep.
|
657
|
+
__spin_max = __low_spin_max;
|
658
|
+
for (__i = 0 ;; ++__i) {
|
659
|
+
struct timespec __ts;
|
660
|
+
int __log_nsec = __i + 6;
|
661
|
+
|
662
|
+
if (!__test_and_set((unsigned long *)__lock, 1)) {
|
663
|
+
return;
|
664
|
+
}
|
665
|
+
if (__log_nsec > 27) __log_nsec = 27;
|
666
|
+
/* Max sleep is 2**27nsec ~ 60msec */
|
667
|
+
__ts.tv_sec = 0;
|
668
|
+
__ts.tv_nsec = 1 << __log_nsec;
|
669
|
+
nanosleep(&__ts, 0);
|
670
|
+
}
|
671
|
+
}
|
672
|
+
|
673
|
+
template <bool __threads, int __inst>
|
674
|
+
inline void
|
675
|
+
__default_alloc_template<__threads, __inst>::_S_unlock(
|
676
|
+
volatile unsigned long* __lock)
|
677
|
+
{
|
678
|
+
# if defined(__GNUC__) && __mips >= 3
|
679
|
+
asm("sync");
|
680
|
+
*__lock = 0;
|
681
|
+
# elif __mips >= 3 && (defined (_ABIN32) || defined(_ABI64))
|
682
|
+
__lock_release(__lock);
|
683
|
+
# else
|
684
|
+
*__lock = 0;
|
685
|
+
// This is not sufficient on many multiprocessors, since
|
686
|
+
// writes to protected variables and the lock may be reordered.
|
687
|
+
# endif
|
688
|
+
}
|
689
|
+
#endif
|
690
|
+
|
691
|
+
template <bool __threads, int __inst>
|
692
|
+
char* __default_alloc_template<__threads, __inst>::_S_start_free = 0;
|
693
|
+
|
694
|
+
template <bool __threads, int __inst>
|
695
|
+
char* __default_alloc_template<__threads, __inst>::_S_end_free = 0;
|
696
|
+
|
697
|
+
template <bool __threads, int __inst>
|
698
|
+
size_t __default_alloc_template<__threads, __inst>::_S_heap_size = 0;
|
699
|
+
|
700
|
+
template <bool __threads, int __inst>
|
701
|
+
typename __default_alloc_template<__threads, __inst>::_Obj* __VOLATILE
|
702
|
+
__default_alloc_template<__threads, __inst> ::_S_free_list[
|
703
|
+
_NFREELISTS
|
704
|
+
] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, };
|
705
|
+
// The 16 zeros are necessary to make version 4.1 of the SunPro
|
706
|
+
// compiler happy. Otherwise it appears to allocate too little
|
707
|
+
// space for the array.
|
708
|
+
|
709
|
+
# ifdef __STL_WIN32THREADS
|
710
|
+
// Create one to get critical section initialized.
|
711
|
+
// We do this onece per file, but only the first constructor
|
712
|
+
// does anything.
|
713
|
+
static alloc __node_allocator_dummy_instance;
|
714
|
+
# endif
|
715
|
+
|
716
|
+
#endif /* ! __USE_MALLOC */
|
717
|
+
|
718
|
+
// This implements allocators as specified in the C++ standard.
|
719
|
+
//
|
720
|
+
// Note that standard-conforming allocators use many language features
|
721
|
+
// that are not yet widely implemented. In particular, they rely on
|
722
|
+
// member templates, partial specialization, partial ordering of function
|
723
|
+
// templates, the typename keyword, and the use of the template keyword
|
724
|
+
// to refer to a template member of a dependent type.
|
725
|
+
|
726
|
+
#ifdef __STL_USE_STD_ALLOCATORS
|
727
|
+
|
728
|
+
template <class _Tp>
|
729
|
+
class allocator {
|
730
|
+
typedef alloc _Alloc; // The underlying allocator.
|
731
|
+
public:
|
732
|
+
typedef size_t size_type;
|
733
|
+
typedef ptrdiff_t difference_type;
|
734
|
+
typedef _Tp* pointer;
|
735
|
+
typedef const _Tp* const_pointer;
|
736
|
+
typedef _Tp& reference;
|
737
|
+
typedef const _Tp& const_reference;
|
738
|
+
typedef _Tp value_type;
|
739
|
+
|
740
|
+
template <class _Tp1> struct rebind {
|
741
|
+
typedef allocator<_Tp1> other;
|
742
|
+
};
|
743
|
+
|
744
|
+
allocator() __STL_NOTHROW {}
|
745
|
+
allocator(const allocator&) __STL_NOTHROW {}
|
746
|
+
template <class _Tp1> allocator(const allocator<_Tp1>&) __STL_NOTHROW {}
|
747
|
+
~allocator() __STL_NOTHROW {}
|
748
|
+
|
749
|
+
pointer address(reference __x) const { return &__x; }
|
750
|
+
const_pointer address(const_reference __x) const { return &__x; }
|
751
|
+
|
752
|
+
// __n is permitted to be 0. The C++ standard says nothing about what
|
753
|
+
// the return value is when __n == 0.
|
754
|
+
_Tp* allocate(size_type __n, const void* = 0) {
|
755
|
+
return __n != 0 ? static_cast<_Tp*>(_Alloc::allocate(__n * sizeof(_Tp)))
|
756
|
+
: 0;
|
757
|
+
}
|
758
|
+
|
759
|
+
// __p is not permitted to be a null pointer.
|
760
|
+
void deallocate(pointer __p, size_type __n)
|
761
|
+
{ _Alloc::deallocate(__p, __n * sizeof(_Tp)); }
|
762
|
+
|
763
|
+
size_type max_size() const __STL_NOTHROW
|
764
|
+
{ return size_t(-1) / sizeof(_Tp); }
|
765
|
+
|
766
|
+
void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }
|
767
|
+
void destroy(pointer __p) { __p->~_Tp(); }
|
768
|
+
};
|
769
|
+
|
770
|
+
template<>
|
771
|
+
class allocator<void> {
|
772
|
+
typedef size_t size_type;
|
773
|
+
typedef ptrdiff_t difference_type;
|
774
|
+
typedef void* pointer;
|
775
|
+
typedef const void* const_pointer;
|
776
|
+
typedef void value_type;
|
777
|
+
|
778
|
+
template <class _Tp1> struct rebind {
|
779
|
+
typedef allocator<_Tp1> other;
|
780
|
+
};
|
781
|
+
};
|
782
|
+
|
783
|
+
|
784
|
+
template <class _T1, class _T2>
|
785
|
+
inline bool operator==(const allocator<_T1>&, const allocator<_T2>&)
|
786
|
+
{
|
787
|
+
return true;
|
788
|
+
}
|
789
|
+
|
790
|
+
template <class _T1, class _T2>
|
791
|
+
inline bool operator!=(const allocator<_T1>&, const allocator<_T2>&)
|
792
|
+
{
|
793
|
+
return false;
|
794
|
+
}
|
795
|
+
|
796
|
+
// Allocator adaptor to turn an SGI-style allocator (e.g. alloc, malloc_alloc)
|
797
|
+
// into a standard-conforming allocator. Note that this adaptor does
|
798
|
+
// *not* assume that all objects of the underlying alloc class are
|
799
|
+
// identical, nor does it assume that all of the underlying alloc's
|
800
|
+
// member functions are static member functions. Note, also, that
|
801
|
+
// __allocator<_Tp, alloc> is essentially the same thing as allocator<_Tp>.
|
802
|
+
|
803
|
+
template <class _Tp, class _Alloc>
|
804
|
+
struct __allocator {
|
805
|
+
_Alloc __underlying_alloc;
|
806
|
+
|
807
|
+
typedef size_t size_type;
|
808
|
+
typedef ptrdiff_t difference_type;
|
809
|
+
typedef _Tp* pointer;
|
810
|
+
typedef const _Tp* const_pointer;
|
811
|
+
typedef _Tp& reference;
|
812
|
+
typedef const _Tp& const_reference;
|
813
|
+
typedef _Tp value_type;
|
814
|
+
|
815
|
+
template <class _Tp1> struct rebind {
|
816
|
+
typedef __allocator<_Tp1, _Alloc> other;
|
817
|
+
};
|
818
|
+
|
819
|
+
__allocator() __STL_NOTHROW {}
|
820
|
+
__allocator(const __allocator& __a) __STL_NOTHROW
|
821
|
+
: __underlying_alloc(__a.__underlying_alloc) {}
|
822
|
+
template <class _Tp1>
|
823
|
+
__allocator(const __allocator<_Tp1, _Alloc>& __a) __STL_NOTHROW
|
824
|
+
: __underlying_alloc(__a.__underlying_alloc) {}
|
825
|
+
~__allocator() __STL_NOTHROW {}
|
826
|
+
|
827
|
+
pointer address(reference __x) const { return &__x; }
|
828
|
+
const_pointer address(const_reference __x) const { return &__x; }
|
829
|
+
|
830
|
+
// __n is permitted to be 0.
|
831
|
+
_Tp* allocate(size_type __n, const void* = 0) {
|
832
|
+
return __n != 0
|
833
|
+
? static_cast<_Tp*>(__underlying_alloc.allocate(__n * sizeof(_Tp)))
|
834
|
+
: 0;
|
835
|
+
}
|
836
|
+
|
837
|
+
// __p is not permitted to be a null pointer.
|
838
|
+
void deallocate(pointer __p, size_type __n)
|
839
|
+
{ __underlying_alloc.deallocate(__p, __n * sizeof(_Tp)); }
|
840
|
+
|
841
|
+
size_type max_size() const __STL_NOTHROW
|
842
|
+
{ return size_t(-1) / sizeof(_Tp); }
|
843
|
+
|
844
|
+
void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }
|
845
|
+
void destroy(pointer __p) { __p->~_Tp(); }
|
846
|
+
};
|
847
|
+
|
848
|
+
template <class _Alloc>
|
849
|
+
class __allocator<void, _Alloc> {
|
850
|
+
typedef size_t size_type;
|
851
|
+
typedef ptrdiff_t difference_type;
|
852
|
+
typedef void* pointer;
|
853
|
+
typedef const void* const_pointer;
|
854
|
+
typedef void value_type;
|
855
|
+
|
856
|
+
template <class _Tp1> struct rebind {
|
857
|
+
typedef __allocator<_Tp1, _Alloc> other;
|
858
|
+
};
|
859
|
+
};
|
860
|
+
|
861
|
+
template <class _Tp, class _Alloc>
|
862
|
+
inline bool operator==(const __allocator<_Tp, _Alloc>& __a1,
|
863
|
+
const __allocator<_Tp, _Alloc>& __a2)
|
864
|
+
{
|
865
|
+
return __a1.__underlying_alloc == __a2.__underlying_alloc;
|
866
|
+
}
|
867
|
+
|
868
|
+
#ifdef __STL_FUNCTION_TMPL_PARTIAL_ORDER
|
869
|
+
template <class _Tp, class _Alloc>
|
870
|
+
inline bool operator!=(const __allocator<_Tp, _Alloc>& __a1,
|
871
|
+
const __allocator<_Tp, _Alloc>& __a2)
|
872
|
+
{
|
873
|
+
return __a1.__underlying_alloc != __a2.__underlying_alloc;
|
874
|
+
}
|
875
|
+
#endif /* __STL_FUNCTION_TMPL_PARTIAL_ORDER */
|
876
|
+
|
877
|
+
// Comparison operators for all of the predifined SGI-style allocators.
|
878
|
+
// This ensures that __allocator<malloc_alloc> (for example) will
|
879
|
+
// work correctly.
|
880
|
+
|
881
|
+
template <int inst>
|
882
|
+
inline bool operator==(const __malloc_alloc_template<inst>&,
|
883
|
+
const __malloc_alloc_template<inst>&)
|
884
|
+
{
|
885
|
+
return true;
|
886
|
+
}
|
887
|
+
|
888
|
+
#ifdef __STL_FUNCTION_TMPL_PARTIAL_ORDER
|
889
|
+
template <int __inst>
|
890
|
+
inline bool operator!=(const __malloc_alloc_template<__inst>&,
|
891
|
+
const __malloc_alloc_template<__inst>&)
|
892
|
+
{
|
893
|
+
return false;
|
894
|
+
}
|
895
|
+
#endif /* __STL_FUNCTION_TMPL_PARTIAL_ORDER */
|
896
|
+
|
897
|
+
#ifndef __USE_MALLOC
|
898
|
+
template <bool __threads, int __inst>
|
899
|
+
inline bool operator==(const __default_alloc_template<__threads, __inst>&,
|
900
|
+
const __default_alloc_template<__threads, __inst>&)
|
901
|
+
{
|
902
|
+
return true;
|
903
|
+
}
|
904
|
+
|
905
|
+
# ifdef __STL_FUNCTION_TMPL_PARTIAL_ORDER
|
906
|
+
template <bool __threads, int __inst>
|
907
|
+
inline bool operator!=(const __default_alloc_template<__threads, __inst>&,
|
908
|
+
const __default_alloc_template<__threads, __inst>&)
|
909
|
+
{
|
910
|
+
return false;
|
911
|
+
}
|
912
|
+
# endif /* __STL_FUNCTION_TMPL_PARTIAL_ORDER */
|
913
|
+
#endif
|
914
|
+
|
915
|
+
template <class _Alloc>
|
916
|
+
inline bool operator==(const debug_alloc<_Alloc>&,
|
917
|
+
const debug_alloc<_Alloc>&) {
|
918
|
+
return true;
|
919
|
+
}
|
920
|
+
|
921
|
+
#ifdef __STL_FUNCTION_TMPL_PARTIAL_ORDER
|
922
|
+
template <class _Alloc>
|
923
|
+
inline bool operator!=(const debug_alloc<_Alloc>&,
|
924
|
+
const debug_alloc<_Alloc>&) {
|
925
|
+
return false;
|
926
|
+
}
|
927
|
+
#endif /* __STL_FUNCTION_TMPL_PARTIAL_ORDER */
|
928
|
+
|
929
|
+
// Another allocator adaptor: _Alloc_traits. This serves two
|
930
|
+
// purposes. First, make it possible to write containers that can use
|
931
|
+
// either SGI-style allocators or standard-conforming allocator.
|
932
|
+
// Second, provide a mechanism so that containers can query whether or
|
933
|
+
// not the allocator has distinct instances. If not, the container
|
934
|
+
// can avoid wasting a word of memory to store an empty object.
|
935
|
+
|
936
|
+
// This adaptor uses partial specialization. The general case of
|
937
|
+
// _Alloc_traits<_Tp, _Alloc> assumes that _Alloc is a
|
938
|
+
// standard-conforming allocator, possibly with non-equal instances
|
939
|
+
// and non-static members. (It still behaves correctly even if _Alloc
|
940
|
+
// has static member and if all instances are equal. Refinements
|
941
|
+
// affect performance, not correctness.)
|
942
|
+
|
943
|
+
// There are always two members: allocator_type, which is a standard-
|
944
|
+
// conforming allocator type for allocating objects of type _Tp, and
|
945
|
+
// _S_instanceless, a static const member of type bool. If
|
946
|
+
// _S_instanceless is true, this means that there is no difference
|
947
|
+
// between any two instances of type allocator_type. Furthermore, if
|
948
|
+
// _S_instanceless is true, then _Alloc_traits has one additional
|
949
|
+
// member: _Alloc_type. This type encapsulates allocation and
|
950
|
+
// deallocation of objects of type _Tp through a static interface; it
|
951
|
+
// has two member functions, whose signatures are
|
952
|
+
// static _Tp* allocate(size_t)
|
953
|
+
// static void deallocate(_Tp*, size_t)
|
954
|
+
|
955
|
+
// The fully general version.
|
956
|
+
|
957
|
+
template <class _Tp, class _Allocator>
|
958
|
+
struct _Alloc_traits
|
959
|
+
{
|
960
|
+
static const bool _S_instanceless = false;
|
961
|
+
typedef typename _Allocator::template rebind<_Tp>::other
|
962
|
+
allocator_type;
|
963
|
+
};
|
964
|
+
|
965
|
+
template <class _Tp, class _Allocator>
|
966
|
+
const bool _Alloc_traits<_Tp, _Allocator>::_S_instanceless;
|
967
|
+
|
968
|
+
// The version for the default allocator.
|
969
|
+
|
970
|
+
template <class _Tp, class _Tp1>
|
971
|
+
struct _Alloc_traits<_Tp, allocator<_Tp1> >
|
972
|
+
{
|
973
|
+
static const bool _S_instanceless = true;
|
974
|
+
typedef simple_alloc<_Tp, alloc> _Alloc_type;
|
975
|
+
typedef allocator<_Tp> allocator_type;
|
976
|
+
};
|
977
|
+
|
978
|
+
// Versions for the predefined SGI-style allocators.
|
979
|
+
|
980
|
+
template <class _Tp, int __inst>
|
981
|
+
struct _Alloc_traits<_Tp, __malloc_alloc_template<__inst> >
|
982
|
+
{
|
983
|
+
static const bool _S_instanceless = true;
|
984
|
+
typedef simple_alloc<_Tp, __malloc_alloc_template<__inst> > _Alloc_type;
|
985
|
+
typedef __allocator<_Tp, __malloc_alloc_template<__inst> > allocator_type;
|
986
|
+
};
|
987
|
+
|
988
|
+
#ifndef __USE_MALLOC
|
989
|
+
template <class _Tp, bool __threads, int __inst>
|
990
|
+
struct _Alloc_traits<_Tp, __default_alloc_template<__threads, __inst> >
|
991
|
+
{
|
992
|
+
static const bool _S_instanceless = true;
|
993
|
+
typedef simple_alloc<_Tp, __default_alloc_template<__threads, __inst> >
|
994
|
+
_Alloc_type;
|
995
|
+
typedef __allocator<_Tp, __default_alloc_template<__threads, __inst> >
|
996
|
+
allocator_type;
|
997
|
+
};
|
998
|
+
#endif
|
999
|
+
|
1000
|
+
template <class _Tp, class _Alloc>
|
1001
|
+
struct _Alloc_traits<_Tp, debug_alloc<_Alloc> >
|
1002
|
+
{
|
1003
|
+
static const bool _S_instanceless = true;
|
1004
|
+
typedef simple_alloc<_Tp, debug_alloc<_Alloc> > _Alloc_type;
|
1005
|
+
typedef __allocator<_Tp, debug_alloc<_Alloc> > allocator_type;
|
1006
|
+
};
|
1007
|
+
|
1008
|
+
// Versions for the __allocator adaptor used with the predefined
|
1009
|
+
// SGI-style allocators.
|
1010
|
+
|
1011
|
+
template <class _Tp, class _Tp1, int __inst>
|
1012
|
+
struct _Alloc_traits<_Tp,
|
1013
|
+
__allocator<_Tp1, __malloc_alloc_template<__inst> > >
|
1014
|
+
{
|
1015
|
+
static const bool _S_instanceless = true;
|
1016
|
+
typedef simple_alloc<_Tp, __malloc_alloc_template<__inst> > _Alloc_type;
|
1017
|
+
typedef __allocator<_Tp, __malloc_alloc_template<__inst> > allocator_type;
|
1018
|
+
};
|
1019
|
+
|
1020
|
+
#ifndef __USE_MALLOC
|
1021
|
+
template <class _Tp, class _Tp1, bool __thr, int __inst>
|
1022
|
+
struct _Alloc_traits<_Tp,
|
1023
|
+
__allocator<_Tp1,
|
1024
|
+
__default_alloc_template<__thr, __inst> > >
|
1025
|
+
{
|
1026
|
+
static const bool _S_instanceless = true;
|
1027
|
+
typedef simple_alloc<_Tp, __default_alloc_template<__thr,__inst> >
|
1028
|
+
_Alloc_type;
|
1029
|
+
typedef __allocator<_Tp, __default_alloc_template<__thr,__inst> >
|
1030
|
+
allocator_type;
|
1031
|
+
};
|
1032
|
+
#endif
|
1033
|
+
|
1034
|
+
template <class _Tp, class _Tp1, class _Alloc>
|
1035
|
+
struct _Alloc_traits<_Tp, __allocator<_Tp1, debug_alloc<_Alloc> > >
|
1036
|
+
{
|
1037
|
+
static const bool _S_instanceless = true;
|
1038
|
+
typedef simple_alloc<_Tp, debug_alloc<_Alloc> > _Alloc_type;
|
1039
|
+
typedef __allocator<_Tp, debug_alloc<_Alloc> > allocator_type;
|
1040
|
+
};
|
1041
|
+
|
1042
|
+
|
1043
|
+
#endif /* __STL_USE_STD_ALLOCATORS */
|
1044
|
+
|
1045
|
+
#if defined(__sgi) && !defined(__GNUC__) && (_MIPS_SIM != _MIPS_SIM_ABI32)
|
1046
|
+
#pragma reset woff 1174
|
1047
|
+
#endif
|
1048
|
+
|
1049
|
+
__STL_END_NAMESPACE
|
1050
|
+
|
1051
|
+
#undef __PRIVATE
|
1052
|
+
|
1053
|
+
#endif /* __SGI_STL_INTERNAL_ALLOC_H */
|
1054
|
+
|
1055
|
+
// Local Variables:
|
1056
|
+
// mode:C++
|
1057
|
+
// End:
|