gamespy_query 0.0.2 → 0.0.3

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data/lib/gamespy_query.rb CHANGED
@@ -1,7 +1,7 @@
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- require "gamespy_query/version"
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- require "gamespy_query/base"
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- require "gamespy_query/socket"
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- require "gamespy_query/master"
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+ require_relative "gamespy_query/version"
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+ require_relative "gamespy_query/base"
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+ require_relative "gamespy_query/socket"
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+ require_relative "gamespy_query/master"
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  module GamespyQuery
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  # Your code goes here...
@@ -3,6 +3,11 @@ require 'action_controller'
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  require 'logger'
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  module GamespyQuery
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+ STR_X0, STR_X1, STR_X2 = "\x00", "\x01", "\x02"
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+ RX_X0, RX_X0_S, RX_X0_E = /\x00/, /^\x00/, /\x00$/
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+ RX_X0_SPEC = /^\x00|[^\x00]+\x00?/
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+ STR_EMPTY = ""
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+
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  module Tools
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  STR_EMPTY = ""
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@@ -22,14 +27,13 @@ module GamespyQuery
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  str
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  end
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- STR_X00 = "\x00"
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  RX_F = /\A\-?[0-9][0-9]*\.[0-9]*\Z/
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  RX_I = /\A\-?[0-9][0-9]*\Z/
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  RX_S = /\A\-?0[0-9]+.*\Z/
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  def clean(value) # TODO: Force String, Integer, Float etc?
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  case value
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- when STR_X00
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+ when STR_X0
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  nil
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  when RX_F
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  value =~ RX_S ? strip_tags(value) : value.to_f
@@ -11,13 +11,10 @@ require_relative 'base'
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  module GamespyQuery
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  class Parser
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- STR_X0 = "\x00"
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  STR_SPLIT = STR_X0
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- STR_EMPTY = ""
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  STR_ID = "\x00\x04\x05\x06\a"
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  RX_SPLITNUM = /^splitnum\x00(.)/i
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- RX_X0_E = /\x00$/
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  RX_PLAYER_HEADER = /\x01/
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  RX_END = /\x00\x02$/
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@@ -125,6 +122,8 @@ module GamespyQuery
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  STR_PLAYER = "player_\x00\x00"
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  STR_TEAM = "team_\x00\x00"
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  STR_SCORE = "score_\x00\x00"
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+ STR_SIX = "$SIX_OVERWRITE_PREVIOUS$"
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+ STR_SIX_X0 = "\x00#{STR_SIX}\x00"
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  # TODO: Cleanup
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  def parse_player_data(packet)
@@ -1,6 +1,8 @@
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  # encoding: utf-8
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  # GameSpy query class by Sickboy [Patrick Roza] (sb_at_dev-heaven.net)
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+
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+
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  require 'yaml'
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  require_relative 'base'
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  require_relative 'parser'
@@ -25,19 +27,15 @@ module GamespyQuery
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  STR_PLAYER = "player_\x00\x00"
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  STR_TEAM = "team_\x00\x00"
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  STR_SCORE = "score_\x00\x00"
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- STR_X0, STR_X1, STR_X2 = "\x00", "\x01", "\x02"
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+
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  SPLIT = STR_X0
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  STR_END = "\x00\x02"
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  STR_EMPTY = Tools::STR_EMPTY
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  STR_BLA = "%c%c%c%c".encode("ASCII-8BIT")
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  STR_GARBAGE = "\x00\x04\x05\x06\a"
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- STR_SIX = "$SIX_OVERWRITE_PREVIOUS$"
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- STR_SIX_X0 = "\x00#{STR_SIX}\x00"
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  RX_PLAYER_EMPTY = /^player_\x00\x00\x00/
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  RX_PLAYER_INFO = /\x01(team|player|score|deaths)_.(.)/ # \x00 from previous packet, \x01 from continueing player info, (.) - should it overwrite previous value?
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- RX_X0, RX_X0_S, RX_X0_E = /\x00/, /^\x00/, /\x00$/
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- RX_X0_SPEC = /^\x00|[^\x00]+\x00?/
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  RX_NO_CHALLENGE = /0@0$/
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  RX_CHALLENGE = /0@/
@@ -261,7 +259,7 @@ end
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  if $0 == __FILE__
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  host = ARGV[0]
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  port = ARGV[1]
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- g = Six::Query::Gamespy.new(host, port)
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+ g = GamespyQuery::Socket.new(host, port)
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  r = g.sync
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  exit unless r
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  puts r.to_yaml
@@ -1,3 +1,3 @@
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  module GamespyQuery
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- VERSION = "0.0.2"
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+ VERSION = "0.0.3"
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  end
metadata CHANGED
@@ -1,7 +1,7 @@
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  --- !ruby/object:Gem::Specification
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  name: gamespy_query
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  version: !ruby/object:Gem::Version
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- version: 0.0.2
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+ version: 0.0.3
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  prerelease:
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  platform: ruby
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  authors:
@@ -49,7 +49,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
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  version: '0'
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  requirements: []
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  rubyforge_project: gamespy_query
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- rubygems_version: 1.8.13
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+ rubygems_version: 1.8.14
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  signing_key:
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  specification_version: 3
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  summary: Ruby library for accessing Gamespy services