games_dice 0.0.3 → 0.0.5
Sign up to get free protection for your applications and to get access to all the features.
- data/games_dice.gemspec +4 -2
- data/lib/games_dice.rb +3 -0
- data/lib/games_dice/bunch.rb +275 -320
- data/lib/games_dice/complex_die.rb +226 -269
- data/lib/games_dice/constants.rb +16 -0
- data/lib/games_dice/dice.rb +43 -0
- data/lib/games_dice/die.rb +58 -92
- data/lib/games_dice/die_result.rb +3 -15
- data/lib/games_dice/map_rule.rb +41 -43
- data/lib/games_dice/probabilities.rb +97 -0
- data/lib/games_dice/reroll_rule.rb +41 -58
- data/lib/games_dice/version.rb +1 -1
- data/spec/bunch_spec.rb +196 -188
- data/spec/complex_die_spec.rb +77 -68
- data/spec/dice_spec.rb +34 -0
- data/spec/die_spec.rb +25 -29
- data/spec/probability_spec.rb +265 -0
- metadata +31 -8
data/lib/games_dice/version.rb
CHANGED
data/spec/bunch_spec.rb
CHANGED
@@ -9,95 +9,97 @@ describe GamesDice::Bunch do
|
|
9
9
|
end
|
10
10
|
|
11
11
|
describe '1d10' do
|
12
|
-
let(:
|
12
|
+
let(:bunch) { GamesDice::Bunch.new( :sides => 10, :ndice => 1 ) }
|
13
13
|
|
14
14
|
it "should simulate rolling a ten-sided die" do
|
15
15
|
[3,2,8,8,5,3,7].each do |expected_total|
|
16
|
-
|
17
|
-
|
16
|
+
bunch.roll.should == expected_total
|
17
|
+
bunch.result.should == expected_total
|
18
18
|
end
|
19
19
|
end
|
20
20
|
|
21
21
|
it "should concisely explain each result" do
|
22
22
|
["3", "2", "8", "8"].each do |expected_explain|
|
23
|
-
|
24
|
-
|
23
|
+
bunch.roll
|
24
|
+
bunch.explain_result.should == expected_explain
|
25
25
|
end
|
26
26
|
end
|
27
27
|
|
28
28
|
it "should calculate correct min, max = 1,10" do
|
29
|
-
|
30
|
-
|
29
|
+
bunch.min.should == 1
|
30
|
+
bunch.max.should == 10
|
31
31
|
end
|
32
32
|
|
33
33
|
it "should have a mean value of 5.5" do
|
34
|
-
|
34
|
+
bunch.probabilities.expected.should be_within(1e-10).of 5.5
|
35
35
|
end
|
36
36
|
|
37
37
|
it "should calculate probabilities correctly" do
|
38
|
-
|
39
|
-
|
40
|
-
|
41
|
-
|
42
|
-
|
43
|
-
|
44
|
-
|
45
|
-
|
46
|
-
|
47
|
-
|
48
|
-
|
38
|
+
prob_hash = bunch.probabilities.to_h
|
39
|
+
prob_hash[1].should be_within(1e-10).of 0.1
|
40
|
+
prob_hash[2].should be_within(1e-10).of 0.1
|
41
|
+
prob_hash[3].should be_within(1e-10).of 0.1
|
42
|
+
prob_hash[4].should be_within(1e-10).of 0.1
|
43
|
+
prob_hash[5].should be_within(1e-10).of 0.1
|
44
|
+
prob_hash[6].should be_within(1e-10).of 0.1
|
45
|
+
prob_hash[7].should be_within(1e-10).of 0.1
|
46
|
+
prob_hash[8].should be_within(1e-10).of 0.1
|
47
|
+
prob_hash[9].should be_within(1e-10).of 0.1
|
48
|
+
prob_hash[10].should be_within(1e-10).of 0.1
|
49
|
+
prob_hash.values.inject(:+).should be_within(1e-9).of 1.0
|
49
50
|
end
|
50
51
|
end
|
51
52
|
|
52
53
|
describe '2d6' do
|
53
|
-
let(:
|
54
|
+
let(:bunch) { GamesDice::Bunch.new( :sides => 6, :ndice => 2 ) }
|
54
55
|
|
55
56
|
it "should simulate rolling two six-sided dice and adding them" do
|
56
57
|
[9,6,11,9,7,7,10].each do |expected_total|
|
57
|
-
|
58
|
-
|
58
|
+
bunch.roll.should == expected_total
|
59
|
+
bunch.result.should == expected_total
|
59
60
|
end
|
60
61
|
end
|
61
62
|
|
62
63
|
it "should concisely explain each result" do
|
63
64
|
["3 + 6 = 9","2 + 4 = 6","5 + 6 = 11","3 + 6 = 9","2 + 5 = 7","6 + 1 = 7","5 + 5 = 10",].each do |expected_explain|
|
64
|
-
|
65
|
-
|
65
|
+
bunch.roll
|
66
|
+
bunch.explain_result.should == expected_explain
|
66
67
|
end
|
67
68
|
end
|
68
69
|
|
69
70
|
it "should calculate correct min, max = 2,12" do
|
70
|
-
|
71
|
-
|
71
|
+
bunch.min.should == 2
|
72
|
+
bunch.max.should == 12
|
72
73
|
end
|
73
74
|
|
74
75
|
it "should have a mean value of 7.0" do
|
75
|
-
|
76
|
+
bunch.probabilities.expected.should be_within(1e-10).of 7.0
|
76
77
|
end
|
77
78
|
|
78
79
|
it "should calculate probabilities correctly" do
|
79
|
-
|
80
|
-
|
81
|
-
|
82
|
-
|
83
|
-
|
84
|
-
|
85
|
-
|
86
|
-
|
87
|
-
|
88
|
-
|
89
|
-
|
90
|
-
|
80
|
+
prob_hash = bunch.probabilities.to_h
|
81
|
+
prob_hash[2].should be_within(1e-10).of 1/36.0
|
82
|
+
prob_hash[3].should be_within(1e-10).of 2/36.0
|
83
|
+
prob_hash[4].should be_within(1e-10).of 3/36.0
|
84
|
+
prob_hash[5].should be_within(1e-10).of 4/36.0
|
85
|
+
prob_hash[6].should be_within(1e-10).of 5/36.0
|
86
|
+
prob_hash[7].should be_within(1e-10).of 6/36.0
|
87
|
+
prob_hash[8].should be_within(1e-10).of 5/36.0
|
88
|
+
prob_hash[9].should be_within(1e-10).of 4/36.0
|
89
|
+
prob_hash[10].should be_within(1e-10).of 3/36.0
|
90
|
+
prob_hash[11].should be_within(1e-10).of 2/36.0
|
91
|
+
prob_hash[12].should be_within(1e-10).of 1/36.0
|
92
|
+
prob_hash.values.inject(:+).should be_within(1e-9).of 1.0
|
91
93
|
end
|
92
94
|
end
|
93
95
|
|
94
96
|
describe '20d10' do
|
95
|
-
let(:
|
97
|
+
let(:bunch) { GamesDice::Bunch.new( :sides => 10, :ndice => 20 ) }
|
96
98
|
|
97
99
|
it "should simulate rolling twenty ten-sided dice and adding them" do
|
98
100
|
[132,103,102,124,132,96,111].each do |expected_total|
|
99
|
-
|
100
|
-
|
101
|
+
bunch.roll.should == expected_total
|
102
|
+
bunch.result.should == expected_total
|
101
103
|
end
|
102
104
|
end
|
103
105
|
|
@@ -106,34 +108,35 @@ describe GamesDice::Bunch do
|
|
106
108
|
"3 + 9 + 1 + 4 + 3 + 5 + 7 + 1 + 10 + 4 + 7 + 7 + 6 + 5 + 2 + 7 + 4 + 9 + 7 + 2 = 103",
|
107
109
|
"6 + 1 + 1 + 3 + 1 + 4 + 9 + 6 + 3 + 10 + 9 + 10 + 8 + 4 + 1 + 4 + 2 + 1 + 10 + 9 = 102",
|
108
110
|
].each do |expected_explain|
|
109
|
-
|
110
|
-
|
111
|
+
bunch.roll
|
112
|
+
bunch.explain_result.should == expected_explain
|
111
113
|
end
|
112
114
|
end
|
113
115
|
|
114
116
|
it "should calculate correct min, max = 20,200" do
|
115
|
-
|
116
|
-
|
117
|
+
bunch.min.should == 20
|
118
|
+
bunch.max.should == 200
|
117
119
|
end
|
118
120
|
|
119
121
|
it "should have a mean value of 110.0" do
|
120
|
-
|
122
|
+
bunch.probabilities.expected.should be_within(1e-8).of 110.0
|
121
123
|
end
|
122
124
|
|
123
125
|
it "should calculate probabilities correctly" do
|
124
|
-
|
125
|
-
|
126
|
-
|
126
|
+
prob_hash = bunch.probabilities.to_h
|
127
|
+
prob_hash[20].should be_within(1e-26).of 1e-20
|
128
|
+
prob_hash[110].should be_within(1e-10).of 0.0308191892
|
129
|
+
prob_hash.values.inject(:+).should be_within(1e-9).of 1.0
|
127
130
|
end
|
128
131
|
end
|
129
132
|
|
130
133
|
describe '4d6 keep best 3' do
|
131
|
-
let(:
|
134
|
+
let(:bunch) { GamesDice::Bunch.new( :sides => 6, :ndice => 4, :keep_mode => :keep_best, :keep_number => 3 ) }
|
132
135
|
|
133
136
|
it "should simulate rolling four six-sided dice and adding the best three values" do
|
134
137
|
[13,17,13,12,13,10,14].each do |expected_total|
|
135
|
-
|
136
|
-
|
138
|
+
bunch.roll.should == expected_total
|
139
|
+
bunch.result.should == expected_total
|
137
140
|
end
|
138
141
|
end
|
139
142
|
|
@@ -143,48 +146,49 @@ describe GamesDice::Bunch do
|
|
143
146
|
"2, 5, 6, 1. Keep: 2 + 5 + 6 = 13",
|
144
147
|
"5, 5, 2, 1. Keep: 2 + 5 + 5 = 12",
|
145
148
|
].each do |expected_explain|
|
146
|
-
|
147
|
-
|
149
|
+
bunch.roll
|
150
|
+
bunch.explain_result.should == expected_explain
|
148
151
|
end
|
149
152
|
end
|
150
153
|
|
151
154
|
it "should calculate correct min, max = 3,18" do
|
152
|
-
|
153
|
-
|
155
|
+
bunch.min.should == 3
|
156
|
+
bunch.max.should == 18
|
154
157
|
end
|
155
158
|
|
156
159
|
it "should have a mean value of roughly 12.2446" do
|
157
|
-
|
160
|
+
bunch.probabilities.expected.should be_within(1e-9).of 12.244598765
|
158
161
|
end
|
159
162
|
|
160
163
|
it "should calculate probabilities correctly" do
|
161
|
-
|
162
|
-
|
163
|
-
|
164
|
-
|
165
|
-
|
166
|
-
|
167
|
-
|
168
|
-
|
169
|
-
|
170
|
-
|
171
|
-
|
172
|
-
|
173
|
-
|
174
|
-
|
175
|
-
|
176
|
-
|
177
|
-
|
164
|
+
prob_hash = bunch.probabilities.to_h
|
165
|
+
prob_hash[3].should be_within(1e-10).of 1/1296.0
|
166
|
+
prob_hash[4].should be_within(1e-10).of 4/1296.0
|
167
|
+
prob_hash[5].should be_within(1e-10).of 10/1296.0
|
168
|
+
prob_hash[6].should be_within(1e-10).of 21/1296.0
|
169
|
+
prob_hash[7].should be_within(1e-10).of 38/1296.0
|
170
|
+
prob_hash[8].should be_within(1e-10).of 62/1296.0
|
171
|
+
prob_hash[9].should be_within(1e-10).of 91/1296.0
|
172
|
+
prob_hash[10].should be_within(1e-10).of 122/1296.0
|
173
|
+
prob_hash[11].should be_within(1e-10).of 148/1296.0
|
174
|
+
prob_hash[12].should be_within(1e-10).of 167/1296.0
|
175
|
+
prob_hash[13].should be_within(1e-10).of 172/1296.0
|
176
|
+
prob_hash[14].should be_within(1e-10).of 160/1296.0
|
177
|
+
prob_hash[15].should be_within(1e-10).of 131/1296.0
|
178
|
+
prob_hash[16].should be_within(1e-10).of 94/1296.0
|
179
|
+
prob_hash[17].should be_within(1e-10).of 54/1296.0
|
180
|
+
prob_hash[18].should be_within(1e-10).of 21/1296.0
|
181
|
+
prob_hash.values.inject(:+).should be_within(1e-9).of 1.0
|
178
182
|
end
|
179
183
|
end
|
180
184
|
|
181
185
|
describe '10d10 keep worst one' do
|
182
|
-
let(:
|
186
|
+
let(:bunch) { GamesDice::Bunch.new( :sides => 10, :ndice => 10, :keep_mode => :keep_worst, :keep_number => 1 ) }
|
183
187
|
|
184
188
|
it "should simulate rolling ten ten-sided dice and keeping the worst value" do
|
185
189
|
[2,5,1,2,1,1,2].each do |expected_total|
|
186
|
-
|
187
|
-
|
190
|
+
bunch.roll.should == expected_total
|
191
|
+
bunch.result.should == expected_total
|
188
192
|
end
|
189
193
|
end
|
190
194
|
|
@@ -194,37 +198,38 @@ describe GamesDice::Bunch do
|
|
194
198
|
"3, 9, 1, 4, 3, 5, 7, 1, 10, 4. Keep: 1",
|
195
199
|
"7, 7, 6, 5, 2, 7, 4, 9, 7, 2. Keep: 2",
|
196
200
|
].each do |expected_explain|
|
197
|
-
|
198
|
-
|
201
|
+
bunch.roll
|
202
|
+
bunch.explain_result.should == expected_explain
|
199
203
|
end
|
200
204
|
end
|
201
205
|
|
202
206
|
it "should calculate correct min, max = 1,10" do
|
203
|
-
|
204
|
-
|
207
|
+
bunch.min.should == 1
|
208
|
+
bunch.max.should == 10
|
205
209
|
end
|
206
210
|
|
207
211
|
it "should have a mean value of roughly 1.491" do
|
208
|
-
|
212
|
+
bunch.probabilities.expected.should be_within(1e-9).of 1.4914341925
|
209
213
|
end
|
210
214
|
|
211
215
|
it "should calculate probabilities correctly" do
|
212
|
-
|
213
|
-
|
214
|
-
|
215
|
-
|
216
|
-
|
217
|
-
|
218
|
-
|
219
|
-
|
220
|
-
|
221
|
-
|
222
|
-
|
216
|
+
prob_hash = bunch.probabilities.to_h
|
217
|
+
prob_hash[1].should be_within(1e-10).of 0.6513215599
|
218
|
+
prob_hash[2].should be_within(1e-10).of 0.2413042577
|
219
|
+
prob_hash[3].should be_within(1e-10).of 0.0791266575
|
220
|
+
prob_hash[4].should be_within(1e-10).of 0.0222009073
|
221
|
+
prob_hash[5].should be_within(1e-10).of 0.0050700551
|
222
|
+
prob_hash[6].should be_within(1e-10).of 0.0008717049
|
223
|
+
prob_hash[7].should be_within(1e-10).of 0.0000989527
|
224
|
+
prob_hash[8].should be_within(1e-10).of 0.0000058025
|
225
|
+
prob_hash[9].should be_within(1e-10).of 0.0000001023
|
226
|
+
prob_hash[10].should be_within(1e-18).of 1e-10
|
227
|
+
prob_hash.values.inject(:+).should be_within(1e-9).of 1.0
|
223
228
|
end
|
224
229
|
end
|
225
230
|
|
226
231
|
describe '5d10, re-roll and add on 10s, keep best 2' do
|
227
|
-
let(:
|
232
|
+
let(:bunch) {
|
228
233
|
GamesDice::Bunch.new(
|
229
234
|
:sides => 10, :ndice => 5, :keep_mode => :keep_best, :keep_number => 2,
|
230
235
|
:rerolls => [GamesDice::RerollRule.new(10,:==,:reroll_add)]
|
@@ -232,8 +237,8 @@ describe GamesDice::Bunch do
|
|
232
237
|
|
233
238
|
it "should simulate rolling five ten-sided 'exploding' dice and adding the best two values" do
|
234
239
|
[16,24,17,28,12,21,16].each do |expected_total|
|
235
|
-
|
236
|
-
|
240
|
+
bunch.roll.should == expected_total
|
241
|
+
bunch.result.should == expected_total
|
237
242
|
end
|
238
243
|
end
|
239
244
|
|
@@ -243,56 +248,57 @@ describe GamesDice::Bunch do
|
|
243
248
|
"6, 9, 5, 5, 8. Keep: 8 + 9 = 17",
|
244
249
|
"[10+9] 19, 5, 9, 3, 9. Keep: 9 + 19 = 28",
|
245
250
|
].each do |expected_explain|
|
246
|
-
|
247
|
-
|
251
|
+
bunch.roll
|
252
|
+
bunch.explain_result.should == expected_explain
|
248
253
|
end
|
249
254
|
end
|
250
255
|
|
251
256
|
it "should calculate correct min, max = 2, > 100" do
|
252
|
-
|
253
|
-
|
257
|
+
bunch.min.should == 2
|
258
|
+
bunch.max.should > 100
|
254
259
|
end
|
255
260
|
|
256
261
|
it "should have a mean value of roughly 18.986" do
|
257
262
|
pending "Too slow"
|
258
|
-
|
263
|
+
bunch.probabilities.expected.should be_within(1e-9).of 18.9859925804
|
259
264
|
end
|
260
265
|
|
261
266
|
it "should calculate probabilities correctly" do
|
262
267
|
pending "Too slow"
|
263
|
-
|
264
|
-
|
265
|
-
|
266
|
-
|
267
|
-
|
268
|
-
|
269
|
-
|
270
|
-
|
271
|
-
|
272
|
-
|
273
|
-
|
274
|
-
|
275
|
-
|
276
|
-
|
277
|
-
|
278
|
-
|
279
|
-
|
280
|
-
|
281
|
-
|
282
|
-
|
283
|
-
|
284
|
-
|
285
|
-
|
286
|
-
|
287
|
-
|
288
|
-
|
289
|
-
|
290
|
-
|
268
|
+
prob_hash = bunch.probabilities.to_h
|
269
|
+
prob_hash[2].should be_within(1e-10).of 0.00001
|
270
|
+
prob_hash[3].should be_within(1e-10).of 0.00005
|
271
|
+
prob_hash[4].should be_within(1e-10).of 0.00031
|
272
|
+
prob_hash[5].should be_within(1e-10).of 0.00080
|
273
|
+
prob_hash[6].should be_within(1e-10).of 0.00211
|
274
|
+
prob_hash[7].should be_within(1e-10).of 0.00405
|
275
|
+
prob_hash[8].should be_within(1e-10).of 0.00781
|
276
|
+
prob_hash[9].should be_within(1e-10).of 0.01280
|
277
|
+
prob_hash[10].should be_within(1e-10).of 0.02101
|
278
|
+
prob_hash[12].should be_within(1e-10).of 0.045715
|
279
|
+
prob_hash[13].should be_within(1e-10).of 0.060830
|
280
|
+
prob_hash[14].should be_within(1e-10).of 0.077915
|
281
|
+
prob_hash[15].should be_within(1e-10).of 0.090080
|
282
|
+
prob_hash[16].should be_within(1e-10).of 0.097935
|
283
|
+
prob_hash[17].should be_within(1e-10).of 0.091230
|
284
|
+
prob_hash[18].should be_within(1e-10).of 0.070015
|
285
|
+
prob_hash[19].should be_within(1e-10).of 0.020480
|
286
|
+
prob_hash[20].should be_within(1e-10).of 0.032805
|
287
|
+
prob_hash[22].should be_within(1e-10).of 0.0334626451
|
288
|
+
prob_hash[23].should be_within(1e-10).of 0.0338904805
|
289
|
+
prob_hash[24].should be_within(1e-10).of 0.0338098781
|
290
|
+
prob_hash[25].should be_within(1e-10).of 0.0328226480
|
291
|
+
prob_hash[26].should be_within(1e-10).of 0.0304393461
|
292
|
+
prob_hash[27].should be_within(1e-10).of 0.0260456005
|
293
|
+
prob_hash[28].should be_within(1e-10).of 0.0189361531
|
294
|
+
prob_hash[29].should be_within(1e-10).of 0.0082804480
|
295
|
+
prob_hash[30].should be_within(1e-10).of 0.0103524151
|
296
|
+
prob_hash.values.inject(:+).should be_within(1e-9).of 1.0
|
291
297
|
end
|
292
298
|
end
|
293
299
|
|
294
300
|
describe 'roll 2d20, keep best value' do
|
295
|
-
let(:
|
301
|
+
let(:bunch) do
|
296
302
|
GamesDice::Bunch.new(
|
297
303
|
:sides => 20, :ndice => 2, :keep_mode => :keep_best, :keep_number => 1
|
298
304
|
)
|
@@ -300,8 +306,8 @@ describe GamesDice::Bunch do
|
|
300
306
|
|
301
307
|
it "should simulate rolling two twenty-sided dice and keeping the best value" do
|
302
308
|
[19,18,14,6,13,10,16].each do |expected_total|
|
303
|
-
|
304
|
-
|
309
|
+
bunch.roll.should == expected_total
|
310
|
+
bunch.result.should == expected_total
|
305
311
|
end
|
306
312
|
end
|
307
313
|
|
@@ -311,47 +317,48 @@ describe GamesDice::Bunch do
|
|
311
317
|
"5, 14. Keep: 14",
|
312
318
|
"3, 6. Keep: 6",
|
313
319
|
].each do |expected_explain|
|
314
|
-
|
315
|
-
|
320
|
+
bunch.roll
|
321
|
+
bunch.explain_result.should == expected_explain
|
316
322
|
end
|
317
323
|
end
|
318
324
|
|
319
325
|
it "should calculate correct min, max = 1,20" do
|
320
|
-
|
321
|
-
|
326
|
+
bunch.min.should == 1
|
327
|
+
bunch.max.should == 20
|
322
328
|
end
|
323
329
|
|
324
330
|
it "should have a mean value of 13.825" do
|
325
|
-
|
331
|
+
bunch.probabilities.expected.should be_within(1e-9).of 13.825
|
326
332
|
end
|
327
333
|
|
328
334
|
it "should calculate probabilities correctly" do
|
329
|
-
|
330
|
-
|
331
|
-
|
332
|
-
|
333
|
-
|
334
|
-
|
335
|
-
|
336
|
-
|
337
|
-
|
338
|
-
|
339
|
-
|
340
|
-
|
341
|
-
|
342
|
-
|
343
|
-
|
344
|
-
|
345
|
-
|
346
|
-
|
347
|
-
|
348
|
-
|
349
|
-
|
335
|
+
prob_hash = bunch.probabilities.to_h
|
336
|
+
prob_hash[1].should be_within(1e-10).of 1/400.0
|
337
|
+
prob_hash[2].should be_within(1e-10).of 3/400.0
|
338
|
+
prob_hash[3].should be_within(1e-10).of 5/400.0
|
339
|
+
prob_hash[4].should be_within(1e-10).of 7/400.0
|
340
|
+
prob_hash[5].should be_within(1e-10).of 9/400.0
|
341
|
+
prob_hash[6].should be_within(1e-10).of 11/400.0
|
342
|
+
prob_hash[7].should be_within(1e-10).of 13/400.0
|
343
|
+
prob_hash[8].should be_within(1e-10).of 15/400.0
|
344
|
+
prob_hash[9].should be_within(1e-10).of 17/400.0
|
345
|
+
prob_hash[10].should be_within(1e-10).of 19/400.0
|
346
|
+
prob_hash[11].should be_within(1e-10).of 21/400.0
|
347
|
+
prob_hash[12].should be_within(1e-10).of 23/400.0
|
348
|
+
prob_hash[13].should be_within(1e-10).of 25/400.0
|
349
|
+
prob_hash[14].should be_within(1e-10).of 27/400.0
|
350
|
+
prob_hash[15].should be_within(1e-10).of 29/400.0
|
351
|
+
prob_hash[16].should be_within(1e-10).of 31/400.0
|
352
|
+
prob_hash[17].should be_within(1e-10).of 33/400.0
|
353
|
+
prob_hash[18].should be_within(1e-10).of 35/400.0
|
354
|
+
prob_hash[19].should be_within(1e-10).of 37/400.0
|
355
|
+
prob_hash[20].should be_within(1e-10).of 39/400.0
|
356
|
+
prob_hash.values.inject(:+).should be_within(1e-9).of 1.0
|
350
357
|
end
|
351
358
|
end
|
352
359
|
|
353
360
|
describe 'roll 2d20, keep worst value' do
|
354
|
-
let(:
|
361
|
+
let(:bunch) do
|
355
362
|
GamesDice::Bunch.new(
|
356
363
|
:sides => 20, :ndice => 2, :keep_mode => :keep_worst, :keep_number => 1
|
357
364
|
)
|
@@ -359,8 +366,8 @@ describe GamesDice::Bunch do
|
|
359
366
|
|
360
367
|
it "should simulate rolling two twenty-sided dice and keeping the best value" do
|
361
368
|
[14,16,5,3,7,5,9].each do |expected_total|
|
362
|
-
|
363
|
-
|
369
|
+
bunch.roll.should == expected_total
|
370
|
+
bunch.result.should == expected_total
|
364
371
|
end
|
365
372
|
end
|
366
373
|
|
@@ -370,42 +377,43 @@ describe GamesDice::Bunch do
|
|
370
377
|
"5, 14. Keep: 5",
|
371
378
|
"3, 6. Keep: 3",
|
372
379
|
].each do |expected_explain|
|
373
|
-
|
374
|
-
|
380
|
+
bunch.roll
|
381
|
+
bunch.explain_result.should == expected_explain
|
375
382
|
end
|
376
383
|
end
|
377
384
|
|
378
385
|
it "should calculate correct min, max = 1,20" do
|
379
|
-
|
380
|
-
|
386
|
+
bunch.min.should == 1
|
387
|
+
bunch.max.should == 20
|
381
388
|
end
|
382
389
|
|
383
390
|
it "should have a mean value of 7.175" do
|
384
|
-
|
391
|
+
bunch.probabilities.expected.should be_within(1e-9).of 7.175
|
385
392
|
end
|
386
393
|
|
387
394
|
it "should calculate probabilities correctly" do
|
388
|
-
|
389
|
-
|
390
|
-
|
391
|
-
|
392
|
-
|
393
|
-
|
394
|
-
|
395
|
-
|
396
|
-
|
397
|
-
|
398
|
-
|
399
|
-
|
400
|
-
|
401
|
-
|
402
|
-
|
403
|
-
|
404
|
-
|
405
|
-
|
406
|
-
|
407
|
-
|
408
|
-
|
395
|
+
prob_hash = bunch.probabilities.to_h
|
396
|
+
prob_hash[1].should be_within(1e-10).of 39/400.0
|
397
|
+
prob_hash[2].should be_within(1e-10).of 37/400.0
|
398
|
+
prob_hash[3].should be_within(1e-10).of 35/400.0
|
399
|
+
prob_hash[4].should be_within(1e-10).of 33/400.0
|
400
|
+
prob_hash[5].should be_within(1e-10).of 31/400.0
|
401
|
+
prob_hash[6].should be_within(1e-10).of 29/400.0
|
402
|
+
prob_hash[7].should be_within(1e-10).of 27/400.0
|
403
|
+
prob_hash[8].should be_within(1e-10).of 25/400.0
|
404
|
+
prob_hash[9].should be_within(1e-10).of 23/400.0
|
405
|
+
prob_hash[10].should be_within(1e-10).of 21/400.0
|
406
|
+
prob_hash[11].should be_within(1e-10).of 19/400.0
|
407
|
+
prob_hash[12].should be_within(1e-10).of 17/400.0
|
408
|
+
prob_hash[13].should be_within(1e-10).of 15/400.0
|
409
|
+
prob_hash[14].should be_within(1e-10).of 13/400.0
|
410
|
+
prob_hash[15].should be_within(1e-10).of 11/400.0
|
411
|
+
prob_hash[16].should be_within(1e-10).of 9/400.0
|
412
|
+
prob_hash[17].should be_within(1e-10).of 7/400.0
|
413
|
+
prob_hash[18].should be_within(1e-10).of 5/400.0
|
414
|
+
prob_hash[19].should be_within(1e-10).of 3/400.0
|
415
|
+
prob_hash[20].should be_within(1e-10).of 1/400.0
|
416
|
+
prob_hash.values.inject(:+).should be_within(1e-9).of 1.0
|
409
417
|
end
|
410
418
|
end
|
411
419
|
|