games_bfox 0.3.0 → 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/README.md +8 -12
- data/config/application.yml +5 -0
- data/games.gemspec +2 -1
- data/lib/games/mastermind/board_builder.rb +6 -2
- data/lib/games/mastermind/computer_player_expert.rb +31 -0
- data/lib/games/mastermind/computer_player_novice.rb +18 -0
- data/lib/games/mastermind/game.rb +69 -15
- data/lib/games/mastermind/guess_evaluator.rb +105 -68
- data/lib/games/mastermind/guess_evaluator_result.rb +11 -0
- data/lib/games/mastermind/human_player.rb +9 -0
- data/lib/games/mastermind/io_helpers.rb +65 -0
- data/lib/games/mastermind/peg.rb +2 -4
- data/lib/games/mastermind/pegs.rb +1 -9
- data/lib/games/mastermind/pegs_factory.rb +3 -5
- data/lib/games/mastermind/players_factory.rb +32 -8
- data/lib/games/mastermind/secret_code.rb +19 -0
- data/lib/games/mastermind.rb +9 -2
- data/lib/games/shared/game.rb +56 -70
- data/lib/games/shared/{input_helper.rb → io_helpers.rb} +40 -32
- data/lib/games/shared/player.rb +1 -3
- data/lib/games/shared/player_factory.rb +9 -0
- data/lib/games/shared/players_factory.rb +9 -0
- data/lib/games/tictactoe/board.rb +3 -4
- data/lib/games/tictactoe/board_builder.rb +3 -3
- data/lib/games/tictactoe/board_presenter_terminal.rb +3 -3
- data/lib/games/tictactoe/computer_player_expert.rb +12 -0
- data/lib/games/tictactoe/computer_player_novice.rb +10 -0
- data/lib/games/tictactoe/game.rb +45 -12
- data/lib/games/tictactoe/human_player.rb +9 -0
- data/lib/games/tictactoe/io_helpers.rb +81 -0
- data/lib/games/tictactoe/player.rb +4 -0
- data/lib/games/tictactoe/players_factory.rb +49 -5
- data/lib/games/tictactoe/square.rb +0 -3
- data/lib/games/tictactoe/squares.rb +1 -1
- data/lib/games/tictactoe/squares_factory.rb +7 -11
- data/lib/games/tictactoe.rb +9 -2
- data/lib/games/version.rb +1 -1
- metadata +32 -17
- data/lib/games/mastermind/colors.rb +0 -14
- data/lib/games/mastermind/game_config.rb +0 -48
- data/lib/games/mastermind/game_resetter.rb +0 -19
- data/lib/games/mastermind/game_state_changer.rb +0 -41
- data/lib/games/mastermind/input_helper.rb +0 -67
- data/lib/games/mastermind/move_generator.rb +0 -46
- data/lib/games/shared/array_iterator.rb +0 -28
- data/lib/games/tictactoe/game_config.rb +0 -73
- data/lib/games/tictactoe/game_resetter.rb +0 -16
- data/lib/games/tictactoe/game_state_changer.rb +0 -17
- data/lib/games/tictactoe/input_helper.rb +0 -87
- data/lib/games/tictactoe/move_generator.rb +0 -68
    
        checksums.yaml
    CHANGED
    
    | @@ -1,7 +1,7 @@ | |
| 1 1 | 
             
            ---
         | 
| 2 2 | 
             
            SHA1:
         | 
| 3 | 
            -
              metadata.gz:  | 
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            -
              data.tar.gz:  | 
| 3 | 
            +
              metadata.gz: b869fc9dbf4366e974cab29e2e0fec776fcd6f30
         | 
| 4 | 
            +
              data.tar.gz: 47921477fd8d4c7d703cc5867a464bd26fac0050
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| 5 5 | 
             
            SHA512:
         | 
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            -
              metadata.gz:  | 
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            -
              data.tar.gz:  | 
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            +
              metadata.gz: e69728ecffc7184b02c99a33d3d673defac42d8803bf113b2084ae45c6aee9598e11e3c40c536fa296877446541a53798a97baf799bfa507d9b8947c3961f788
         | 
| 7 | 
            +
              data.tar.gz: bc49069cd841039d46e369b4276774084bff81f2c10a886eebf033fabda23fa8c83ef026c8d74c0cfe0a75da8298b2a578e94af55d2aff3e19c56c60dfd0e2dd
         | 
    
        data/README.md
    CHANGED
    
    | @@ -1,15 +1,14 @@ | |
| 1 | 
            -
            #  | 
| 1 | 
            +
            # games_bfox
         | 
| 2 2 |  | 
| 3 | 
            -
            Welcome to  | 
| 3 | 
            +
            Welcome to the games_bfox gem!
         | 
| 4 4 |  | 
| 5 | 
            -
            TODO: Delete this and the text above, and describe your gem
         | 
| 6 5 |  | 
| 7 6 | 
             
            ## Installation
         | 
| 8 7 |  | 
| 9 8 | 
             
            Add this line to your application's Gemfile:
         | 
| 10 9 |  | 
| 11 10 | 
             
            ```ruby
         | 
| 12 | 
            -
            gem ' | 
| 11 | 
            +
            gem 'games_bfox'
         | 
| 13 12 | 
             
            ```
         | 
| 14 13 |  | 
| 15 14 | 
             
            And then execute:
         | 
| @@ -18,19 +17,16 @@ And then execute: | |
| 18 17 |  | 
| 19 18 | 
             
            Or install it yourself as:
         | 
| 20 19 |  | 
| 21 | 
            -
                $ gem install  | 
| 20 | 
            +
                $ gem install games_bfox
         | 
| 22 21 |  | 
| 23 22 | 
             
            ## Usage
         | 
| 24 23 |  | 
| 25 | 
            -
             | 
| 24 | 
            +
            To play Mastermind, type the following into your command line to run the game executable :
         | 
| 26 25 |  | 
| 27 | 
            -
             | 
| 26 | 
            +
                $ mastermind
         | 
| 28 27 |  | 
| 29 | 
            -
             | 
| 28 | 
            +
            To play Tic Tac Toe, type the following into your command line to run the game executable :
         | 
| 30 29 |  | 
| 31 | 
            -
             | 
| 30 | 
            +
                $ tictactoe
         | 
| 32 31 |  | 
| 33 | 
            -
            ## Contributing
         | 
| 34 | 
            -
             | 
| 35 | 
            -
            Bug reports and pull requests are welcome on GitHub at https://github.com/[USERNAME]/games.
         | 
| 36 32 |  | 
    
        data/games.gemspec
    CHANGED
    
    | @@ -18,7 +18,7 @@ Gem::Specification.new do |spec| | |
| 18 18 | 
             
              spec.email         = ["brettfox11@gmail.com"]
         | 
| 19 19 |  | 
| 20 20 | 
             
              spec.summary       = %q{Play tic tac toe and mastermind on the command line}
         | 
| 21 | 
            -
              spec.description   = %q{In order to play, download the gem, and type  | 
| 21 | 
            +
              spec.description   = %q{In order to play, download the gem, and type "tictactoe" or "mastermind" at your terminal. Type "exit" to quit the game.}
         | 
| 22 22 | 
             
              spec.homepage      = "https://github.com/brett11/games"
         | 
| 23 23 |  | 
| 24 24 | 
             
              spec.files         = `git ls-files -z`.split("\x0").reject do |f|
         | 
| @@ -33,4 +33,5 @@ Gem::Specification.new do |spec| | |
| 33 33 | 
             
              spec.add_development_dependency "rspec", "~> 3.6"
         | 
| 34 34 | 
             
              spec.add_development_dependency 'pry', '~> 0.10.4'
         | 
| 35 35 | 
             
              spec.add_development_dependency 'logging', '~> 2.2', '>= 2.2.2'
         | 
| 36 | 
            +
              spec.add_development_dependency 'paint', '~> 2.0'
         | 
| 36 37 | 
             
            end
         | 
| @@ -1,9 +1,13 @@ | |
| 1 1 | 
             
            require_relative 'pegs_factory'
         | 
| 2 | 
            +
            require_relative 'board'
         | 
| 2 3 |  | 
| 3 4 | 
             
            module MM
         | 
| 4 5 | 
             
              class BoardBuilder
         | 
| 5 | 
            -
                def generate_empty_board( | 
| 6 | 
            -
                  Board.new(number_of_rows:  | 
| 6 | 
            +
                def generate_empty_board(number_of_rows = 12, number_of_cols = 4)
         | 
| 7 | 
            +
                  MM::Board.new(number_of_rows: number_of_rows,
         | 
| 8 | 
            +
                                number_of_cols: number_of_cols,
         | 
| 9 | 
            +
                                pegs: MM::PegsFactory.build_empty_pegs(number_of_rows, number_of_cols),
         | 
| 10 | 
            +
                                result_pegs: MM::PegsFactory.build_empty_pegs(number_of_rows, number_of_cols) )
         | 
| 7 11 | 
             
                end
         | 
| 8 12 | 
             
              end
         | 
| 9 13 | 
             
            end
         | 
| @@ -0,0 +1,31 @@ | |
| 1 | 
            +
            require_relative '../shared/player'
         | 
| 2 | 
            +
             | 
| 3 | 
            +
            module MM
         | 
| 4 | 
            +
              class ComputerPlayerExpert < Shared::Player
         | 
| 5 | 
            +
                def make_move(game)
         | 
| 6 | 
            +
                  @game = game
         | 
| 7 | 
            +
                  computer_choosing_graphic
         | 
| 8 | 
            +
                  smart_move
         | 
| 9 | 
            +
                end
         | 
| 10 | 
            +
             | 
| 11 | 
            +
                def smart_move
         | 
| 12 | 
            +
                  secret_code = current_result_partial_match_values.concat(current_result_exact_match_values)
         | 
| 13 | 
            +
                  (4-(secret_code.size)).times do
         | 
| 14 | 
            +
                    secret_code.push((1..6).to_a.sample)
         | 
| 15 | 
            +
                  end
         | 
| 16 | 
            +
                  secret_code.shuffle
         | 
| 17 | 
            +
                end
         | 
| 18 | 
            +
             | 
| 19 | 
            +
                def computer_choosing_graphic
         | 
| 20 | 
            +
                  @game.computer_choosing_graphic
         | 
| 21 | 
            +
                end
         | 
| 22 | 
            +
             | 
| 23 | 
            +
                def current_result_partial_match_values
         | 
| 24 | 
            +
                  @game.current_result_partial_match_values
         | 
| 25 | 
            +
                end
         | 
| 26 | 
            +
             | 
| 27 | 
            +
                def current_result_exact_match_values
         | 
| 28 | 
            +
                  @game.current_result_exact_match_values
         | 
| 29 | 
            +
                end
         | 
| 30 | 
            +
              end
         | 
| 31 | 
            +
            end
         | 
| @@ -0,0 +1,18 @@ | |
| 1 | 
            +
            require_relative '../shared/player'
         | 
| 2 | 
            +
             | 
| 3 | 
            +
            module MM
         | 
| 4 | 
            +
              class ComputerPlayerNovice < Shared::Player
         | 
| 5 | 
            +
                def make_move(game)
         | 
| 6 | 
            +
                  game.computer_choosing_graphic
         | 
| 7 | 
            +
                  random_move
         | 
| 8 | 
            +
                end
         | 
| 9 | 
            +
             | 
| 10 | 
            +
                def random_move
         | 
| 11 | 
            +
                  guess = []
         | 
| 12 | 
            +
                  4.times do
         | 
| 13 | 
            +
                    guess.push((1..6).to_a.sample)
         | 
| 14 | 
            +
                  end
         | 
| 15 | 
            +
                  guess
         | 
| 16 | 
            +
                end
         | 
| 17 | 
            +
              end
         | 
| 18 | 
            +
            end
         | 
| @@ -3,26 +3,61 @@ require 'logger' | |
| 3 3 |  | 
| 4 4 | 
             
            module MM
         | 
| 5 5 | 
             
              class Game < Shared::Game
         | 
| 6 | 
            -
                attr_accessor : | 
| 6 | 
            +
                attr_accessor :secret_code, :current_result
         | 
| 7 7 |  | 
| 8 | 
            -
                def  | 
| 9 | 
            -
                  self. | 
| 10 | 
            -
                  self. | 
| 8 | 
            +
                def one_time_setup
         | 
| 9 | 
            +
                  self.players = players_factory.generate_players
         | 
| 10 | 
            +
                  self.board = board_builder.generate_empty_board
         | 
| 11 | 
            +
                end
         | 
| 12 | 
            +
             | 
| 13 | 
            +
                def every_time_setup
         | 
| 14 | 
            +
                  self.number_of_turns_taken = 0
         | 
| 15 | 
            +
                  self.won_flag = false
         | 
| 16 | 
            +
                  self.secret_code = set_secret_code
         | 
| 17 | 
            +
                  self.current_result = MM::GuessEvaluatorResult.new
         | 
| 11 18 | 
             
                  logger = Logger.new(STDOUT)
         | 
| 12 19 | 
             
                  logger.level = Logger::DEBUG
         | 
| 13 20 | 
             
                  logger.debug("The secret code is #{secret_code.join(",")}.")
         | 
| 14 | 
            -
             | 
| 15 | 
            -
             | 
| 16 | 
            -
             | 
| 21 | 
            +
                end
         | 
| 22 | 
            +
             | 
| 23 | 
            +
             | 
| 24 | 
            +
                def set_secret_code
         | 
| 25 | 
            +
                  is_code_guesser_human = (players[0].kind_of?(MM::HumanPlayer))
         | 
| 26 | 
            +
                  MM::SecretCode.generate(io_helpers, is_code_guesser_human)
         | 
| 27 | 
            +
                end
         | 
| 28 | 
            +
             | 
| 29 | 
            +
                def change_game_state(move)
         | 
| 30 | 
            +
                  self.current_result = evaluate_guess(secret_code, move)
         | 
| 31 | 
            +
                  change_pegs(move)
         | 
| 32 | 
            +
                  if !won?
         | 
| 33 | 
            +
                    move_forward_one_turn
         | 
| 34 | 
            +
                  end
         | 
| 35 | 
            +
                end
         | 
| 36 | 
            +
             | 
| 37 | 
            +
                def current_result_partial_match_values
         | 
| 38 | 
            +
                  current_result.partial_match_values
         | 
| 39 | 
            +
                end
         | 
| 40 | 
            +
             | 
| 41 | 
            +
                def current_result_exact_match_values
         | 
| 42 | 
            +
                  current_result.exact_match_values
         | 
| 43 | 
            +
                end
         | 
| 44 | 
            +
             | 
| 45 | 
            +
                def reset_game
         | 
| 46 | 
            +
                  reset_board
         | 
| 47 | 
            +
                  self.number_of_turns_taken = 0
         | 
| 17 48 | 
             
                  self.won_flag = false
         | 
| 18 49 | 
             
                end
         | 
| 19 50 |  | 
| 20 | 
            -
                def  | 
| 21 | 
            -
                   | 
| 51 | 
            +
                def reset_board
         | 
| 52 | 
            +
                  self.board = generate_empty_board
         | 
| 22 53 | 
             
                end
         | 
| 23 54 |  | 
| 24 | 
            -
                def  | 
| 25 | 
            -
                   | 
| 55 | 
            +
                def generate_empty_board
         | 
| 56 | 
            +
                  board_builder.generate_empty_board
         | 
| 57 | 
            +
                end
         | 
| 58 | 
            +
             | 
| 59 | 
            +
                def over?
         | 
| 60 | 
            +
                  won? || no_more_turns?
         | 
| 26 61 | 
             
                end
         | 
| 27 62 |  | 
| 28 63 | 
             
                def won?
         | 
| @@ -31,7 +66,7 @@ module MM | |
| 31 66 | 
             
                    return true
         | 
| 32 67 | 
             
                  end
         | 
| 33 68 |  | 
| 34 | 
            -
                  if current_result | 
| 69 | 
            +
                  if self.current_result.is_won
         | 
| 35 70 | 
             
                    self.won_flag = true
         | 
| 36 71 | 
             
                    true
         | 
| 37 72 | 
             
                  else
         | 
| @@ -39,12 +74,27 @@ module MM | |
| 39 74 | 
             
                  end
         | 
| 40 75 | 
             
                end
         | 
| 41 76 |  | 
| 77 | 
            +
                def no_more_turns?
         | 
| 78 | 
            +
                  number_of_turns_taken >= 12
         | 
| 79 | 
            +
                end
         | 
| 80 | 
            +
             | 
| 81 | 
            +
                def change_pegs(guess)
         | 
| 82 | 
            +
                  pegs_current_row.each_with_index do |peg, index|
         | 
| 83 | 
            +
                    peg.change_value(guess[index])
         | 
| 84 | 
            +
                  end
         | 
| 85 | 
            +
             | 
| 86 | 
            +
                  result_pegs_current_row.each_with_index do |result_peg, index|
         | 
| 87 | 
            +
                    result_peg.change_value(current_result.xo_key[index])
         | 
| 88 | 
            +
                  end
         | 
| 89 | 
            +
                end
         | 
| 90 | 
            +
             | 
| 42 91 | 
             
                def change_peg(row, col, new_value)
         | 
| 43 92 | 
             
                  board.change_peg(row, col, new_value)
         | 
| 44 93 | 
             
                end
         | 
| 45 94 |  | 
| 95 | 
            +
                #below returns result object
         | 
| 46 96 | 
             
                def evaluate_guess(secret_code, guess)
         | 
| 47 | 
            -
                   | 
| 97 | 
            +
                  MM::GuessEvaluator.evaluate_guess(secret_code, guess)
         | 
| 48 98 | 
             
                end
         | 
| 49 99 |  | 
| 50 100 | 
             
                def pegs_current_row
         | 
| @@ -55,12 +105,16 @@ module MM | |
| 55 105 | 
             
                  board.result_pegs_current_row(number_of_turns_taken)
         | 
| 56 106 | 
             
                end
         | 
| 57 107 |  | 
| 108 | 
            +
                def number_of_rows
         | 
| 109 | 
            +
                  board.number_of_rows
         | 
| 110 | 
            +
                end
         | 
| 111 | 
            +
             | 
| 58 112 | 
             
                def number_of_cols
         | 
| 59 113 | 
             
                  board.number_of_cols
         | 
| 60 114 | 
             
                end
         | 
| 61 115 |  | 
| 62 | 
            -
                def  | 
| 63 | 
            -
                   | 
| 116 | 
            +
                def get_player_choice(current_player_name)
         | 
| 117 | 
            +
                  io_helpers.get_player_choice(current_player_name)
         | 
| 64 118 | 
             
                end
         | 
| 65 119 | 
             
              end
         | 
| 66 120 | 
             
            end
         | 
| @@ -1,85 +1,122 @@ | |
| 1 | 
            -
            require_relative  | 
| 2 | 
            -
            require 'set.rb'
         | 
| 1 | 
            +
            require_relative "../../../lib/games/mastermind/guess_evaluator_result"
         | 
| 3 2 |  | 
| 4 3 | 
             
            module MM
         | 
| 5 4 | 
             
              class GuessEvaluator
         | 
| 6 | 
            -
                 | 
| 7 | 
            -
                 | 
| 8 | 
            -
                 | 
| 9 | 
            -
             | 
| 10 | 
            -
             | 
| 11 | 
            -
             | 
| 12 | 
            -
             | 
| 13 | 
            -
                   | 
| 14 | 
            -
             | 
| 15 | 
            -
                   | 
| 16 | 
            -
             | 
| 5 | 
            +
                # below returns a Result object that summarizes the XO key, partial matches, exact matches, and if the guess was correct/won
         | 
| 6 | 
            +
                # xo_key returns "XXXX" if perfect guess. returns XXO, for example, if two perfect guesses and one right digit but wrong place
         | 
| 7 | 
            +
                def self.evaluate_guess(secret_code, guess)
         | 
| 8 | 
            +
                  #make arguments immutable
         | 
| 9 | 
            +
                  secret_code.freeze
         | 
| 10 | 
            +
                  guess.freeze
         | 
| 11 | 
            +
             | 
| 12 | 
            +
                  result = MM::GuessEvaluatorResult.new
         | 
| 13 | 
            +
             | 
| 14 | 
            +
                  resX = generate_Xs_for_exact_matches(secret_code, guess, [])
         | 
| 15 | 
            +
                  result.exact_match_values = find_exact_matches_from_secret_code(secret_code, guess, [])
         | 
| 16 | 
            +
                  secret_code_remaining = trim_exact_matches_from_secret_code(secret_code, guess, [])
         | 
| 17 | 
            +
                  guess_remaining = trim_exact_matches_from_guess(secret_code, guess, [])
         | 
| 18 | 
            +
                  resO = generate_Os_for_partial_matches(secret_code_remaining, guess_remaining)
         | 
| 19 | 
            +
                  result.xo_key = resX.concat resO
         | 
| 20 | 
            +
                  result.partial_match_values = values_of_partial_matches(secret_code_remaining, guess_remaining)
         | 
| 21 | 
            +
                  result.is_won = (result.xo_key == ("X" * secret_code.size).chars)
         | 
| 22 | 
            +
                  result
         | 
| 23 | 
            +
                end
         | 
| 24 | 
            +
             | 
| 25 | 
            +
                def self.generate_Xs_for_exact_matches(secret_code, guess, accum)
         | 
| 26 | 
            +
                  return accum if secret_code.empty? || guess.empty?
         | 
| 27 | 
            +
                  head_code, *tail_code = secret_code
         | 
| 28 | 
            +
                  head_guess, *tail_guess = guess
         | 
| 29 | 
            +
             | 
| 30 | 
            +
                  if head_code == head_guess
         | 
| 31 | 
            +
                    generate_Xs_for_exact_matches(tail_code, tail_guess, accum.push("X"))
         | 
| 32 | 
            +
                  else
         | 
| 33 | 
            +
                    generate_Xs_for_exact_matches(tail_code, tail_guess, accum)
         | 
| 17 34 | 
             
                  end
         | 
| 18 | 
            -
                  @result = find_result
         | 
| 19 35 | 
             
                end
         | 
| 20 36 |  | 
| 21 | 
            -
                def  | 
| 22 | 
            -
                   | 
| 23 | 
            -
                   | 
| 24 | 
            -
                   | 
| 37 | 
            +
                def self.find_exact_matches_from_secret_code(secret_code, guess, accum)
         | 
| 38 | 
            +
                  return accum if secret_code.empty? || guess.empty?
         | 
| 39 | 
            +
                  head_code, *tail_code = secret_code
         | 
| 40 | 
            +
                  head_guess, *tail_guess = guess
         | 
| 41 | 
            +
             | 
| 42 | 
            +
                  if head_code == head_guess
         | 
| 43 | 
            +
                    find_exact_matches_from_secret_code(tail_code, tail_guess, accum.push(head_code))
         | 
| 44 | 
            +
                  else
         | 
| 45 | 
            +
                    find_exact_matches_from_secret_code(tail_code, tail_guess, accum)
         | 
| 46 | 
            +
                  end
         | 
| 25 47 | 
             
                end
         | 
| 26 48 |  | 
| 27 | 
            -
                def  | 
| 28 | 
            -
                   | 
| 29 | 
            -
                   | 
| 30 | 
            -
                   | 
| 31 | 
            -
             | 
| 32 | 
            -
             | 
| 33 | 
            -
             | 
| 34 | 
            -
             | 
| 49 | 
            +
                def self.trim_exact_matches_from_secret_code(secret_code, guess, accum)
         | 
| 50 | 
            +
                  return accum if secret_code.empty? || guess.empty?
         | 
| 51 | 
            +
                  head_code, *tail_code = secret_code
         | 
| 52 | 
            +
                  head_guess, *tail_guess = guess
         | 
| 53 | 
            +
             | 
| 54 | 
            +
                  if head_code == head_guess
         | 
| 55 | 
            +
                    trim_exact_matches_from_secret_code(tail_code, tail_guess, accum)
         | 
| 56 | 
            +
                  else
         | 
| 57 | 
            +
                    trim_exact_matches_from_secret_code(tail_code, tail_guess, accum.push(head_code))
         | 
| 35 58 | 
             
                  end
         | 
| 36 | 
            -
                  delete_elements_already_matched(set_of_matched_indexes)
         | 
| 37 | 
            -
                  resX
         | 
| 38 59 | 
             
                end
         | 
| 39 60 |  | 
| 40 | 
            -
                def  | 
| 41 | 
            -
                   | 
| 42 | 
            -
                   | 
| 61 | 
            +
                def self.trim_exact_matches_from_guess(secret_code, guess, accum)
         | 
| 62 | 
            +
                  return accum if secret_code.empty? || guess.empty?
         | 
| 63 | 
            +
                  head_code, *tail_code = secret_code
         | 
| 64 | 
            +
                  head_guess, *tail_guess = guess
         | 
| 65 | 
            +
             | 
| 66 | 
            +
                  if head_code == head_guess
         | 
| 67 | 
            +
                    trim_exact_matches_from_guess(tail_code, tail_guess, accum)
         | 
| 68 | 
            +
                  else
         | 
| 69 | 
            +
                    trim_exact_matches_from_guess(tail_code, tail_guess, accum.push(head_guess))
         | 
| 70 | 
            +
                  end
         | 
| 43 71 | 
             
                end
         | 
| 44 72 |  | 
| 45 | 
            -
                def  | 
| 46 | 
            -
                   | 
| 47 | 
            -
                   | 
| 48 | 
            -
             | 
| 49 | 
            -
                   | 
| 50 | 
            -
             | 
| 51 | 
            -
                   | 
| 52 | 
            -
             | 
| 53 | 
            -
             | 
| 54 | 
            -
             | 
| 55 | 
            -
                   | 
| 56 | 
            -
             | 
| 57 | 
            -
             | 
| 58 | 
            -
             | 
| 59 | 
            -
             | 
| 60 | 
            -
             | 
| 61 | 
            -
             | 
| 62 | 
            -
             | 
| 63 | 
            -
             | 
| 64 | 
            -
             | 
| 65 | 
            -
             | 
| 66 | 
            -
             | 
| 67 | 
            -
             | 
| 68 | 
            -
             | 
| 69 | 
            -
             | 
| 70 | 
            -
             | 
| 71 | 
            -
             | 
| 72 | 
            -
             | 
| 73 | 
            -
             | 
| 74 | 
            -
             | 
| 75 | 
            -
             | 
| 76 | 
            -
             | 
| 77 | 
            -
             | 
| 78 | 
            -
             | 
| 79 | 
            -
             | 
| 80 | 
            -
             | 
| 73 | 
            +
                def self.generate_Os_for_partial_matches(secret_code, guess)
         | 
| 74 | 
            +
                  secret_code.freeze
         | 
| 75 | 
            +
                  guess.freeze
         | 
| 76 | 
            +
             | 
| 77 | 
            +
                  secret_code_copy = secret_code.sort
         | 
| 78 | 
            +
                  guess_copy = guess.sort
         | 
| 79 | 
            +
                  find_partial_matches_helper(secret_code_copy, guess_copy, [])
         | 
| 80 | 
            +
                end
         | 
| 81 | 
            +
             | 
| 82 | 
            +
                def self.find_partial_matches_helper(secret_code, guess, accum)
         | 
| 83 | 
            +
                  return accum if secret_code.empty? || guess.empty?
         | 
| 84 | 
            +
             | 
| 85 | 
            +
                  head_code, *tail_code = secret_code
         | 
| 86 | 
            +
                  head_guess, *tail_guess = guess
         | 
| 87 | 
            +
             | 
| 88 | 
            +
                  if head_code == head_guess
         | 
| 89 | 
            +
                    find_partial_matches_helper(tail_code, tail_guess, accum.push("O"))
         | 
| 90 | 
            +
                  elsif head_code > head_guess
         | 
| 91 | 
            +
                    find_partial_matches_helper(secret_code, tail_guess, accum)
         | 
| 92 | 
            +
                  elsif head_code < head_guess
         | 
| 93 | 
            +
                    find_partial_matches_helper(tail_code, guess, accum)
         | 
| 94 | 
            +
                  end
         | 
| 95 | 
            +
                end
         | 
| 96 | 
            +
             | 
| 97 | 
            +
                def self.values_of_partial_matches(secret_code, guess)
         | 
| 98 | 
            +
                  secret_code.freeze
         | 
| 99 | 
            +
                  guess.freeze
         | 
| 100 | 
            +
             | 
| 101 | 
            +
                  secret_code_copy = secret_code.sort
         | 
| 102 | 
            +
                  guess_copy = guess.sort
         | 
| 103 | 
            +
                  values_of_partial_matches_helper(secret_code_copy, guess_copy, [])
         | 
| 104 | 
            +
                end
         | 
| 105 | 
            +
             | 
| 106 | 
            +
                def self.values_of_partial_matches_helper(secret_code, guess, accum)
         | 
| 107 | 
            +
                  return accum if secret_code.empty? || guess.empty?
         | 
| 108 | 
            +
             | 
| 109 | 
            +
                  head_code, *tail_code = secret_code
         | 
| 110 | 
            +
                  head_guess, *tail_guess = guess
         | 
| 111 | 
            +
             | 
| 112 | 
            +
                  if head_code == head_guess
         | 
| 113 | 
            +
                    #could push either head_code or guess, won't matter since equal
         | 
| 114 | 
            +
                    values_of_partial_matches_helper(tail_code, tail_guess, accum.push(head_guess))
         | 
| 115 | 
            +
                  elsif head_code > head_guess
         | 
| 116 | 
            +
                    values_of_partial_matches_helper(secret_code, tail_guess, accum)
         | 
| 117 | 
            +
                  elsif head_code < head_guess
         | 
| 118 | 
            +
                    values_of_partial_matches_helper(tail_code, guess, accum)
         | 
| 81 119 | 
             
                  end
         | 
| 82 | 
            -
                  resO
         | 
| 83 120 | 
             
                end
         | 
| 84 121 | 
             
              end
         | 
| 85 122 | 
             
            end
         | 
| @@ -0,0 +1,65 @@ | |
| 1 | 
            +
            require_relative '../shared/io_helpers'
         | 
| 2 | 
            +
            require 'paint'
         | 
| 3 | 
            +
             | 
| 4 | 
            +
            module MM
         | 
| 5 | 
            +
              class IOHelpers < Shared::IOHelpers
         | 
| 6 | 
            +
                def custom_final_message(game)
         | 
| 7 | 
            +
                  io.present_with_new_line("The secret code was #{game.secret_code.join(",")}")
         | 
| 8 | 
            +
                end
         | 
| 9 | 
            +
             | 
| 10 | 
            +
                def initial_instructions
         | 
| 11 | 
            +
                  io.present_with_new_line(Paint["-" * 60 + "MASTERMIND" + "-" * 60, :blue, :bold, :bright, :underline])
         | 
| 12 | 
            +
                  io.present_with_new_line(Paint["INSTRUCTIONS: ", :green] + "Try to guess a 4 digit code that consists of only numbers 1-6 (\"3164\", for example).\n\n")
         | 
| 13 | 
            +
                  io.present_with_new_line("After each guess, the \"Result\" section will generate an "+ Paint["\"X\" ", :bold, :magenta] + "for each digit in the guess that is perfect(correct number and correct spot) and an "+ Paint["\"O\" ", :bold, :magenta] + "for each digit that is the correct number but in the wrong spot.")
         | 
| 14 | 
            +
                  io.present_with_new_line("-" * 130)
         | 
| 15 | 
            +
                  io.present_with_new_line(Paint["Type ",:red] + Paint["\"Exit\" ", :red, :bold] + Paint["to quit the game.", :red])
         | 
| 16 | 
            +
                  io.present_with_new_line("-" * 130)
         | 
| 17 | 
            +
                end
         | 
| 18 | 
            +
             | 
| 19 | 
            +
                def no_winner_prompt(game)
         | 
| 20 | 
            +
                  if game.players[0].kind_of?(MM::HumanPlayer)
         | 
| 21 | 
            +
                    io.present_with_new_line(Paint["No such luck! Please try again.", :red, :bold])
         | 
| 22 | 
            +
                  else
         | 
| 23 | 
            +
                    io.present_with_new_line(Paint["The computer has been stumped!", :green, :bold])
         | 
| 24 | 
            +
                  end
         | 
| 25 | 
            +
             | 
| 26 | 
            +
                end
         | 
| 27 | 
            +
             | 
| 28 | 
            +
                def computer_or_human_guesser_inquiry
         | 
| 29 | 
            +
                  user_choice = get_user_input("Please enter " + Paint["\"1\" ", :blue, :bold] + "if you would like to be the code-guesser. Enter " + Paint["\"2\" ", :blue, :bold] + "if you would like to set the code and have the computer guess.", "Invalid entry. Please enter either 1(computer picks code) or 2 (you pick code)") do |input|
         | 
| 30 | 
            +
                    input == 1 || input == 2
         | 
| 31 | 
            +
                  end
         | 
| 32 | 
            +
                  if user_choice == 1
         | 
| 33 | 
            +
                    return :human
         | 
| 34 | 
            +
                  elsif user_choice == 2
         | 
| 35 | 
            +
                    return :computer
         | 
| 36 | 
            +
                  end
         | 
| 37 | 
            +
                end
         | 
| 38 | 
            +
             | 
| 39 | 
            +
                def get_secret_code_from_user
         | 
| 40 | 
            +
                  user_choice = get_user_input("Please enter a secret code consisting of four numbers that each correspond to a color. Do not separate with punctuation. The computer will try to guess this code.", "Please re-enter a secret code, using only 4 numbers, 1 through 6.") do |input|
         | 
| 41 | 
            +
                    input.to_s =~ /^[1-6]{4}$/
         | 
| 42 | 
            +
                  end
         | 
| 43 | 
            +
                  user_choice.to_s.chars.map(&:to_i)
         | 
| 44 | 
            +
                end
         | 
| 45 | 
            +
             | 
| 46 | 
            +
                def get_player_choice(current_player_name)
         | 
| 47 | 
            +
                  user_choice = get_user_input("#{current_player_name}, please enter a secret code consisting of 4 numbers that correspond to the color of your guess. Do not separate with punctuation.", "Please re-enter a secret code guess, using exactly 4 numbers, each being a digit 1 through 6.") do |input|
         | 
| 48 | 
            +
                    input.to_s =~ /^[1-6]{4}$/
         | 
| 49 | 
            +
                  end
         | 
| 50 | 
            +
                  user_choice.to_s.chars.map(&:to_i)
         | 
| 51 | 
            +
                end
         | 
| 52 | 
            +
             | 
| 53 | 
            +
                def get_computer_knowledge_level
         | 
| 54 | 
            +
                  user_choice = get_user_input("Please enter " + Paint["\"D\" ", :blue, :bold] + "if you would like the computer to be kinda dumb. Enter " + Paint["\"S\" ", :blue, :bold] + "if you would like the computer to be pretty smart.", "Invalid character. Please enter either D (dumb) or S (Smart).") do |input|
         | 
| 55 | 
            +
                    input == 's' || input == 'S' || input == 'd' || input == 'D'
         | 
| 56 | 
            +
                  end
         | 
| 57 | 
            +
                  user_choice = user_choice.upcase
         | 
| 58 | 
            +
                  if user_choice == "S"
         | 
| 59 | 
            +
                    :expert
         | 
| 60 | 
            +
                  elsif user_choice == "D"
         | 
| 61 | 
            +
                    :novice
         | 
| 62 | 
            +
                  end
         | 
| 63 | 
            +
                end
         | 
| 64 | 
            +
              end
         | 
| 65 | 
            +
            end
         | 
    
        data/lib/games/mastermind/peg.rb
    CHANGED
    
    | @@ -1,11 +1,9 @@ | |
| 1 1 | 
             
            module MM
         | 
| 2 2 | 
             
              class Peg
         | 
| 3 | 
            -
                attr_accessor :display_value | 
| 3 | 
            +
                attr_accessor :display_value
         | 
| 4 4 |  | 
| 5 | 
            -
                def initialize(args)
         | 
| 5 | 
            +
                def initialize(args = {})
         | 
| 6 6 | 
             
                  @display_value = args.fetch(:display_value, nil)
         | 
| 7 | 
            -
                  @row = args[:row]
         | 
| 8 | 
            -
                  @col = args[:col]
         | 
| 9 7 | 
             
                end
         | 
| 10 8 |  | 
| 11 9 | 
             
                def change_value(new_value)
         | 
| @@ -5,7 +5,7 @@ module MM | |
| 5 5 | 
             
                #collection_of_pegs is a multi-dimensional array
         | 
| 6 6 |  | 
| 7 7 | 
             
                def initialize(args)
         | 
| 8 | 
            -
                  @collection_of_pegs = args | 
| 8 | 
            +
                  @collection_of_pegs = args.fetch(:collection_of_pegs)
         | 
| 9 9 | 
             
                end
         | 
| 10 10 |  | 
| 11 11 | 
             
                def retrieve_peg(row, col)
         | 
| @@ -29,14 +29,6 @@ module MM | |
| 29 29 | 
             
                  end
         | 
| 30 30 | 
             
                end
         | 
| 31 31 |  | 
| 32 | 
            -
                def result_values
         | 
| 33 | 
            -
                  collection_of_pegs.reverse.map do |row|
         | 
| 34 | 
            -
                    row.map do |peg|
         | 
| 35 | 
            -
                      peg.result_value
         | 
| 36 | 
            -
                    end
         | 
| 37 | 
            -
                  end
         | 
| 38 | 
            -
                end
         | 
| 39 | 
            -
             | 
| 40 32 | 
             
                private
         | 
| 41 33 | 
             
                  def number_of_rows
         | 
| 42 34 | 
             
                    collection_of_pegs.length
         | 
| @@ -10,17 +10,15 @@ module MM | |
| 10 10 |  | 
| 11 11 | 
             
                  pegs.each_with_index do |element, row|
         | 
| 12 12 | 
             
                    element.each_index do |col|
         | 
| 13 | 
            -
                      pegs[row][col] = create_empty_peg | 
| 13 | 
            +
                      pegs[row][col] = create_empty_peg
         | 
| 14 14 | 
             
                    end
         | 
| 15 15 | 
             
                  end
         | 
| 16 16 |  | 
| 17 17 | 
             
                  pegs_class.new(collection_of_pegs: pegs)
         | 
| 18 18 | 
             
                end
         | 
| 19 19 |  | 
| 20 | 
            -
                def self.create_empty_peg( | 
| 21 | 
            -
                  peg_class.new | 
| 22 | 
            -
                                   row: row,
         | 
| 23 | 
            -
                                   col: col )
         | 
| 20 | 
            +
                def self.create_empty_peg( peg_class = Peg)
         | 
| 21 | 
            +
                  peg_class.new
         | 
| 24 22 | 
             
                end
         | 
| 25 23 | 
             
              end
         | 
| 26 24 | 
             
            end
         | 
| @@ -1,15 +1,39 @@ | |
| 1 | 
            -
            require_relative ' | 
| 1 | 
            +
            require_relative 'human_player'
         | 
| 2 | 
            +
            require_relative 'computer_player_expert'
         | 
| 3 | 
            +
            require_relative 'computer_player_novice'
         | 
| 2 4 |  | 
| 3 5 | 
             
            module MM
         | 
| 4 | 
            -
              class PlayersFactory
         | 
| 5 | 
            -
                 | 
| 6 | 
            -
             | 
| 7 | 
            -
                   | 
| 8 | 
            -
             | 
| 6 | 
            +
              class PlayersFactory < Shared::PlayersFactory
         | 
| 7 | 
            +
                def generate_players
         | 
| 8 | 
            +
                  player_1 = generate_player_1
         | 
| 9 | 
            +
                  [player_1]
         | 
| 10 | 
            +
                end
         | 
| 11 | 
            +
             | 
| 12 | 
            +
                def generate_player_1
         | 
| 13 | 
            +
                  code_guesser = io_helpers.computer_or_human_guesser_inquiry
         | 
| 14 | 
            +
                  if code_guesser == :human
         | 
| 15 | 
            +
                    generate_player_1_new
         | 
| 9 16 | 
             
                  else
         | 
| 10 | 
            -
                     | 
| 17 | 
            +
                    computer_knowledge_level = io_helpers.get_computer_knowledge_level
         | 
| 18 | 
            +
                    if computer_knowledge_level == :novice
         | 
| 19 | 
            +
                      generate_player_1_computer_novice
         | 
| 20 | 
            +
                    else
         | 
| 21 | 
            +
                      generate_player_1_computer_expert
         | 
| 22 | 
            +
                    end
         | 
| 11 23 | 
             
                  end
         | 
| 12 | 
            -
             | 
| 24 | 
            +
                end
         | 
| 25 | 
            +
             | 
| 26 | 
            +
                def generate_player_1_new
         | 
| 27 | 
            +
                  player_name = io_helpers.get_player_1_name
         | 
| 28 | 
            +
                  MM::HumanPlayer.new(name: player_name)
         | 
| 29 | 
            +
                end
         | 
| 30 | 
            +
             | 
| 31 | 
            +
                def generate_player_1_computer_novice
         | 
| 32 | 
            +
                  MM::ComputerPlayerNovice.new(name: "Computer")
         | 
| 33 | 
            +
                end
         | 
| 34 | 
            +
             | 
| 35 | 
            +
                def generate_player_1_computer_expert
         | 
| 36 | 
            +
                  MM::ComputerPlayerExpert.new(name: "Computer")
         | 
| 13 37 | 
             
                end
         | 
| 14 38 | 
             
              end
         | 
| 15 39 | 
             
            end
         |