gameoverseer-client 0.0.1 → 0.0.2
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- checksums.yaml +5 -5
- data/README.md +41 -41
- data/gameoverseer-client.gemspec +26 -26
- data/lib/gameoverseer/client.rb +95 -92
- data/lib/gameoverseer/client/version.rb +1 -1
- metadata +3 -4
checksums.yaml
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data.tar.gz: c51eee05a00940b42c9e310b1e94491d92567f1f4a64fa9a59d5458db5a1172d852c62b35729ee3ed211d9876f3fe44c28c228ddef9a5ce1a2047997916336e8
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data/README.md
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@@ -1,41 +1,41 @@
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[![Code Climate](https://codeclimate.com/github/cyberarm/gameoverseer-client/badges/gpa.svg)](https://codeclimate.com/github/cyberarm/gameoverseer-client)
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[![Inline docs](http://inch-ci.org/github/cyberarm/gameoverseer-client.svg?branch=master)](http://inch-ci.org/github/cyberarm/gameoverseer-client)
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# GameOverseer::Client
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Client library for GameOverseer.
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## Installation
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Add this line to your application's Gemfile:
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```ruby
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gem 'gameoverseer-client'
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```
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install gameoverseer-client
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## Usage
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Simple example
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```ruby
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require "gameoverseer/client"
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client = GameOverseer::Client.new("localhost", 56789)
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client.transmit('world', 'connect', {access_token: "f2a..."})
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client.disconnect
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```
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## Contributing
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1. Fork it ( https://github.com/cyberarm/gameoverseer-client/fork )
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2. Create your feature branch (`git checkout -b my-new-feature`)
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3. Commit your changes (`git commit -am 'Add some feature'`)
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4. Push to the branch (`git push origin my-new-feature`)
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5. Create a new Pull Request
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[![Code Climate](https://codeclimate.com/github/cyberarm/gameoverseer-client/badges/gpa.svg)](https://codeclimate.com/github/cyberarm/gameoverseer-client)
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[![Inline docs](http://inch-ci.org/github/cyberarm/gameoverseer-client.svg?branch=master)](http://inch-ci.org/github/cyberarm/gameoverseer-client)
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# GameOverseer::Client
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Client library for GameOverseer.
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## Installation
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Add this line to your application's Gemfile:
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```ruby
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gem 'gameoverseer-client'
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```
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install gameoverseer-client
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## Usage
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Simple example
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```ruby
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require "gameoverseer/client"
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client = GameOverseer::Client.new("localhost", 56789)
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client.transmit('world', 'connect', {access_token: "f2a..."})
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client.disconnect
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```
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## Contributing
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1. Fork it ( https://github.com/cyberarm/gameoverseer-client/fork )
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2. Create your feature branch (`git checkout -b my-new-feature`)
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3. Commit your changes (`git commit -am 'Add some feature'`)
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4. Push to the branch (`git push origin my-new-feature`)
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5. Create a new Pull Request
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data/gameoverseer-client.gemspec
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# coding: utf-8
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lib = File.expand_path('../lib', __FILE__)
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$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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require 'gameoverseer/client/version'
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Gem::Specification.new do |spec|
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spec.name = "gameoverseer-client"
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spec.version = GameOverseer::Client::VERSION
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spec.authors = ["Cyberarm"]
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spec.email = ["matthewlikesrobots@gmail.com"]
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spec.summary = %q{Client library for GameOverseer.}
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spec.description = %q{Library for easily communicating with a GameOverseer server.}
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spec.homepage = "https://github.com/cyberarm/gameoverseer-client"
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spec.license = "MIT"
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spec.files = `git ls-files -z`.split("\x0")
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spec.executables = spec.files.grep(%r{^bin/}) { |f| File.basename(f) }
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spec.test_files = spec.files.grep(%r{^(test|spec|features)/})
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spec.require_paths = ["lib"]
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spec.add_dependency "renet", ">= 0.2.0"
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spec.add_dependency "multi_json"
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spec.add_development_dependency "bundler", "~> 1.7"
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spec.add_development_dependency "rake", "~> 10.0"
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end
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# coding: utf-8
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lib = File.expand_path('../lib', __FILE__)
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$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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require 'gameoverseer/client/version'
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Gem::Specification.new do |spec|
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spec.name = "gameoverseer-client"
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spec.version = GameOverseer::Client::VERSION
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spec.authors = ["Cyberarm"]
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spec.email = ["matthewlikesrobots@gmail.com"]
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spec.summary = %q{Client library for GameOverseer.}
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spec.description = %q{Library for easily communicating with a GameOverseer server.}
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spec.homepage = "https://github.com/cyberarm/gameoverseer-client"
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spec.license = "MIT"
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spec.files = `git ls-files -z`.split("\x0")
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spec.executables = spec.files.grep(%r{^bin/}) { |f| File.basename(f) }
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spec.test_files = spec.files.grep(%r{^(test|spec|features)/})
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spec.require_paths = ["lib"]
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spec.add_dependency "renet", ">= 0.2.0"
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spec.add_dependency "multi_json"
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spec.add_development_dependency "bundler", "~> 1.7"
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spec.add_development_dependency "rake", "~> 10.0"
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end
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data/lib/gameoverseer/client.rb
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require "renet"
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require "multi_json"
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def self.instance
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@instance
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end
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require "renet"
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require "multi_json"
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if defined?(Oj)
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Oj.default_options = {mode: :strict}
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end
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require_relative "client/version"
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require_relative "client/service_manager"
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require_relative "client/service"
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module GameOverseer
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class Client
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CHAT = 0 # channel int. used for in-game chat
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WORLD= 1 # channel int. used for sending/receiving world state updates
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HANDSHAKE = 2 # channel int. used for authentication or similar purposes
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FAULT=3 # channel int. used to send/receive errors
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attr_reader :socket
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def initialize(host = "localhost", port = 56789, compression = true)
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@host = host
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@port = port
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@compression = compression
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GameOverseer::Client.instance = self
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@service_manager = ServiceManager.new
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@socket = ENet::Connection.new(host, port, 4, 0, 0)
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@socket.use_compression(compression)
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@socket.on_packet_receive(method(:handle_packet))
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connect
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end
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def self.instance
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@instance
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end
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def self.instance=instance
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@instance = instance
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end
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def connect(timeout = 1000) # default to 1 second
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tries = 0
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begin
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@socket.connect(timeout)
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rescue StandardError
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tries+=1
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retry unless tries > 3
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raise if tries > 3
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end
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end
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def online?
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@socket.online?
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end
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def connected?
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@socket.connected?
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end
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def handle_packet(data, channel)
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_data= data.chomp.strip
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data = MultiJson.load(_data)
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ServiceManager.instance.handle_packet(data, channel)
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end
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def disconnect(timeout = 1000)
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tries = 0
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begin
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@socket.disconnect(timeout)
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rescue StandardError
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tries+=1
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retry unless tries > 3
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raise if tries > 3
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end
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end
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def transmit(channel, mode, data = nil, channel_id = CHAT, reliable = false)
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raise "channel must be a String" unless channel.is_a?(String)
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raise "mode must be a String" unless mode.is_a?(String)
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raise "data must be a Hash" unless data.is_a?(Hash) or data == nil
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raise "reliable must be a Boolean" unless reliable.is_a?(TrueClass) or reliable.is_a?(FalseClass)
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if data
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message = MultiJson.dump({channel: channel, mode: mode, data: data})
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else
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message = MultiJson.dump({channel: channel, mode: mode})
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end
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@socket.send_packet(message, reliable, channel_id)
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end
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def update(timeout = 0)
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@socket.update(timeout)
|
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end
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end
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end
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metadata
CHANGED
@@ -1,14 +1,14 @@
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--- !ruby/object:Gem::Specification
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name: gameoverseer-client
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version: !ruby/object:Gem::Version
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version: 0.0.
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version: 0.0.2
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platform: ruby
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authors:
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- Cyberarm
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autorequire:
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bindir: bin
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cert_chain: []
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date:
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date: 2018-06-26 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: renet
|
@@ -103,9 +103,8 @@ required_rubygems_version: !ruby/object:Gem::Requirement
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version: '0'
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requirements: []
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rubyforge_project:
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rubygems_version: 2.6
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rubygems_version: 2.7.6
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signing_key:
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specification_version: 4
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summary: Client library for GameOverseer.
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test_files: []
|
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has_rdoc:
|