gamelocker_api 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/.gitignore +9 -0
- data/.travis.yml +5 -0
- data/Gemfile +4 -0
- data/LICENSE.txt +21 -0
- data/README.md +35 -0
- data/Rakefile +10 -0
- data/gamelocker_api.gemspec +35 -0
- data/lib/gamelocker_api/abstract_parser.rb +208 -0
- data/lib/gamelocker_api/match.rb +6 -0
- data/lib/gamelocker_api/participant.rb +10 -0
- data/lib/gamelocker_api/player.rb +6 -0
- data/lib/gamelocker_api/roster.rb +5 -0
- data/lib/gamelocker_api/version.rb +3 -0
- data/lib/gamelocker_api.rb +68 -0
- metadata +101 -0
checksums.yaml
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---
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SHA1:
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metadata.gz: 60aa8bf242f8d9b84bfe708fb531d4cc4013e436
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data.tar.gz: a0874a8b28b5311b93c1bc40376ccc10f9a33f19
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SHA512:
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metadata.gz: 155de74f0a503aecc83df7f51fcbaef0316b1fb27007276ad6c24b4bd8fb5f74607de42cd79b132be6f4cbe35d6837e84b9598cb515882fdfde092ec45454bc1
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data.tar.gz: e3a198ace184fa1d971ef48ae9e73db48af3ec3927e3024c90a1df04fbdd25925b1b54842ab77bc1d2df8e329578116f3b01b0bc2d9b16fe366e00f70c465767
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data/.gitignore
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data/.travis.yml
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data/Gemfile
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data/LICENSE.txt
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The MIT License (MIT)
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Copyright (c) 2017 Cyberarm
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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data/README.md
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# GameLockerAPI
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API client for the VainGlory Developer API (which is currently in alpha)
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## Installation
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Add this line to your application's Gemfile:
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```ruby
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gem "gamelocker_api"
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```
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install gamelocker_api
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## Usage
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TODO: Write usage instructions here
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## Development
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To install this gem onto your local machine, run `bundle exec rake install`. To release a new version, update the version number in `version.rb`, and then run `bundle exec rake release`, which will create a git tag for the version, push git commits and tags, and push the `.gem` file to [rubygems.org](https://rubygems.org).
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## Contributing
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Bug reports and pull requests are welcome on GitHub at https://github.com/cyberarm/gamelocker_api.
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## License
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The gem is available as open source under the terms of the [MIT License](http://opensource.org/licenses/MIT).
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data/Rakefile
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# coding: utf-8
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lib = File.expand_path('../lib', __FILE__)
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$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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require 'gamelocker_api/version'
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Gem::Specification.new do |spec|
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spec.name = "gamelocker_api"
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spec.version = GameLockerAPI::VERSION
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spec.authors = ["Cyberarm"]
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spec.email = ["matthewlikesrobots@gmail.com"]
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spec.summary = %q{API client for the VainGlory Developer API}
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spec.description = %q{API client for the VainGlory Developer API}
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spec.homepage = "https://github.com/cyberarm/gamelocker_api"
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spec.license = "MIT"
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# Prevent pushing this gem to RubyGems.org. To allow pushes either set the 'allowed_push_host'
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# to allow pushing to a single host or delete this section to allow pushing to any host.
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if spec.respond_to?(:metadata)
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spec.metadata['allowed_push_host'] = "https://rubygems.org"
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else
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raise "RubyGems 2.0 or newer is required to protect against " \
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"public gem pushes."
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end
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spec.files = `git ls-files -z`.split("\x0").reject do |f|
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f.match(%r{^(test|spec|features)/})
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end
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spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
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spec.require_paths = ["lib"]
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spec.add_development_dependency "bundler", "~> 1.14"
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spec.add_development_dependency "rake", "~> 10.0"
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spec.add_development_dependency "minitest", "~> 5.0"
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end
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class GameLockerAPI
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class AbstractParser
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def self.guess(end_point, data)
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if end_point == "matches"
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match(data)
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elsif end_point.start_with?("matches/")
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match(data, true)
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elsif end_point == "players"
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player(data)
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elsif end_point.start_with?("players/")
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player(data, true)
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else
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raise "(0_-)\nCouldn't guess what parser to use, sorry.\nEndpoint was: #{end_point}"
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end
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end
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# Might only work with MATCHES... []
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def self.match(data, solo = false)
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_matches = []
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temp_match = nil
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unless solo
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data['data'].each do |match|
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temp_match = Match.new
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_matches.push(temp_match)
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temp_match.uuid = match['id']
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temp_match.shard_id = match['attributes']['shardId']
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temp_match.created_at = match['attributes']['createdAt']
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temp_match.duration = match['attributes']['duration']
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temp_match.gamemode = match['attributes']['gameMode']
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temp_match.end_game_reason = match['attributes']['stats']['endGameReason']
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temp_match.rosters = []
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temp_match.red_team = []
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temp_match.blue_team= []
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temp_match.players = []
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temp_match.participants = []
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data['included'].each do |wanted|
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thing = nil
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if wanted['id'] == match['relationships']['rosters']['data'][0]['id']
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thing = match['relationships']['rosters']['data'][0]['id']
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temp_match.rosters << compose_roster(data, thing, temp_match)
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elsif wanted['id'] == match['relationships']['rosters']['data'][1]['id']
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thing = match['relationships']['rosters']['data'][1]['id']
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temp_match.rosters << compose_roster(data, thing, temp_match)
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else
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next
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end
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end
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end
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else
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temp_match = Match.new
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match = data['data']
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temp_match.uuid = match['id']
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temp_match.shard_id = match['attributes']['shardId']
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temp_match.created_at = match['attributes']['createdAt']
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temp_match.duration = match['attributes']['duration']
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temp_match.gamemode = match['attributes']['gameMode']
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temp_match.end_game_reason = match['attributes']['stats']['endGameReason']
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temp_match.rosters = []
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temp_match.red_team = []
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temp_match.blue_team= []
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temp_match.players = []
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temp_match.participants = []
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data['included'].each do |wanted|
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thing = nil
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if wanted['id'] == match['relationships']['rosters']['data'][0]['id']
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thing = match['relationships']['rosters']['data'][0]['id']
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temp_match.rosters << compose_roster(data, thing, temp_match)
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elsif wanted['id'] == match['relationships']['rosters']['data'][1]['id']
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thing = match['relationships']['rosters']['data'][1]['id']
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temp_match.rosters << compose_roster(data, thing, temp_match)
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else
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next
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end
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end
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end
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solo ? temp_match : _matches
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end
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def self.player(data, solo = false)
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temp_players = []
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temp_player = nil
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unless solo
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data['data'].each do |local_player|
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temp_player = Player.new
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temp_player.uuid = local_player['id']
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temp_player.level = local_player['attributes']['stats']['level']
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temp_player.lifetime_gold = local_player['attributes']['stats']['lifetimeGold']
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temp_player.loss_streak = local_player['attributes']['stats']['lossStreak']
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temp_player.played = local_player['attributes']['stats']['played']
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temp_player.played_ranked = local_player['attributes']['stats']['played_ranked']
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temp_player.win_streak = local_player['attributes']['stats']['winStreak']
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temp_player.wins = local_player['attributes']['stats']['wins']
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temp_player.xp = local_player['attributes']['stats']['xp']
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temp_player.name = local_player['attributes']['name']
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temp_player.created_at = local_player['attributes']['createdAt']
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temp_players.push(temp_player)
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end
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else
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temp_player = Player.new
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local_player = data['data']
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temp_player.uuid = local_player['id']
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temp_player.level = local_player['attributes']['stats']['level']
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temp_player.lifetime_gold = local_player['attributes']['stats']['lifetimeGold']
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temp_player.loss_streak = local_player['attributes']['stats']['lossStreak']
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temp_player.played = local_player['attributes']['stats']['played']
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temp_player.played_ranked = local_player['attributes']['stats']['played_ranked']
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temp_player.win_streak = local_player['attributes']['stats']['winStreak']
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temp_player.wins = local_player['attributes']['stats']['wins']
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temp_player.xp = local_player['attributes']['stats']['xp']
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temp_player.name = local_player['attributes']['name']
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temp_player.created_at = local_player['attributes']['createdAt']
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end
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solo ? temp_player : temp_players
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end
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def self.roster(data)
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end
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# Expects a roster uuid
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def self.participant(roster)
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end
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private
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def self.compose_roster(data, roster, temp_match)
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temp_roster = Roster.new
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temp_roster.uuid = roster
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temp_roster.participants = []
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data['included'].each do |local_roster|
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next unless local_roster['type'] == "roster"
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if local_roster['id'] == roster
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temp_roster.aces_earned = local_roster['attributes']['stats']['acesEarned']
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temp_roster.gold = local_roster['attributes']['stats']['gold']
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temp_roster.hero_kills = local_roster['attributes']['stats']['heroKills']
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temp_roster.kraken_captures = local_roster['attributes']['stats']['krakenCaptures']
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temp_roster.side = local_roster['attributes']['stats']['side']
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temp_roster.turret_kills = local_roster['attributes']['stats']['turretKills']
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temp_roster.turrets_remaining = local_roster['attributes']['stats']['turretsRemaining']
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local_roster['relationships']['participants']['data'].each do |pat|
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data['included'].each do |local_participant|
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next unless local_participant['id'] == pat['id']
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temp_participant = Participant.new
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temp_participant.uuid = local_participant['id']
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temp_participant.assists = local_participant['attributes']['stats']['assists']
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temp_participant.crystal_mine_captures = local_participant['attributes']['stats']['crystalMineCaptures']
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temp_participant.deaths = local_participant['attributes']['stats']['deaths']
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temp_participant.farm = local_participant['attributes']['stats']['farm']
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temp_participant.first_afk_time = local_participant['attributes']['stats']['firstAfkTime']
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temp_participant.gold = local_participant['attributes']['stats']['gold']
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temp_participant.gold_mine_captures = local_participant['attributes']['stats']['goldMineCaptures']
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temp_participant.item_grants = local_participant['attributes']['stats']['itemGrants']
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temp_participant.item_sells = local_participant['attributes']['stats']['itemSells']
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temp_participant.item_uses = local_participant['attributes']['stats']['itemUses']
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temp_participant.items = local_participant['attributes']['stats']['items']
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temp_participant.jungle_kills = local_participant['attributes']['stats']['jungleKills']
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temp_participant.karma_level = local_participant['attributes']['stats']['karmaLevel']
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temp_participant.kills = local_participant['attributes']['stats']['kills']
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temp_participant.kraken_captures = local_participant['attributes']['stats']['krakenCaptures']
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temp_participant.level = local_participant['attributes']['stats']['level']
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temp_participant.minion_kills = local_participant['attributes']['stats']['minionKills']
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temp_participant.non_jungle_minion_kills = local_participant['attributes']['stats']['nonJungleMinionKills']
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temp_participant.skill_tier = local_participant['attributes']['stats']['skillTier']
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temp_participant.skin_key = local_participant['attributes']['stats']['skinKey']
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temp_participant.turret_captures = local_participant['attributes']['stats']['turretCaptures']
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temp_participant.went_afk = local_participant['attributes']['stats']['wentAfk']
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temp_participant.winner = local_participant['attributes']['stats']['winner']
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temp_participant.actor = local_participant['attributes']['actor']
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temp_player = Player.new
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data['included'].each do |local_player|
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next unless local_player['id'] == local_participant['relationships']['player']['data']['id']
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temp_player.uuid = local_player['id']
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temp_player.level = local_player['attributes']['stats']['level']
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temp_player.lifetime_gold = local_player['attributes']['stats']['lifetimeGold']
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temp_player.loss_streak = local_player['attributes']['stats']['lossStreak']
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temp_player.played = local_player['attributes']['stats']['played']
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temp_player.played_ranked = local_player['attributes']['stats']['played_ranked']
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temp_player.win_streak = local_player['attributes']['stats']['winStreak']
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temp_player.wins = local_player['attributes']['stats']['wins']
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temp_player.xp = local_player['attributes']['stats']['xp']
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temp_player.name = local_player['attributes']['name']
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temp_player.created_at = local_player['attributes']['createdAt']
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end
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temp_participant.player = temp_player
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temp_match.players.push(temp_player)
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temp_match.participants.push(temp_participant)
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temp_roster.participants.push(temp_participant)
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end
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end
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end
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end
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if temp_roster.side.include?("red")
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temp_match.red_team.push(temp_roster)
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elsif temp_roster.side.include?("blue")
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temp_match.blue_team.push(temp_roster)
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end
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return temp_roster
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end
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end
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|
+
end
|
@@ -0,0 +1,10 @@
|
|
1
|
+
class GameLockerAPI
|
2
|
+
class Participant
|
3
|
+
attr_accessor :uuid, :player
|
4
|
+
attr_accessor :assists, :crystal_mine_captures, :deaths, :farm, :first_afk_time
|
5
|
+
attr_accessor :gold, :gold_mine_captures, :item_grants, :item_sells, :item_uses
|
6
|
+
attr_accessor :items, :jungle_kills, :karma_level, :kills, :kraken_captures, :level
|
7
|
+
attr_accessor :minion_kills, :non_jungle_minion_kills, :skill_tier, :skin_key
|
8
|
+
attr_accessor :turret_captures, :went_afk, :winner, :actor
|
9
|
+
end
|
10
|
+
end
|
@@ -0,0 +1,68 @@
|
|
1
|
+
require_relative "gamelocker_api/abstract_parser"
|
2
|
+
require_relative "gamelocker_api/match"
|
3
|
+
require_relative "gamelocker_api/player"
|
4
|
+
require_relative "gamelocker_api/roster"
|
5
|
+
require_relative "gamelocker_api/participant"
|
6
|
+
|
7
|
+
class GameLockerAPI
|
8
|
+
VirtualResponse = Struct.new(:code, :body)
|
9
|
+
attr_reader :base_url, :region, :headers
|
10
|
+
def initialize(api_key, region = "na")
|
11
|
+
@api_key = api_key
|
12
|
+
@region = region
|
13
|
+
@base_url= "https://api.dc01.gamelockerapp.com/shards/"
|
14
|
+
@headers = {}
|
15
|
+
end
|
16
|
+
|
17
|
+
# Probably does not work
|
18
|
+
def player(uuid)
|
19
|
+
request("players/#{uuid}", {})
|
20
|
+
end
|
21
|
+
|
22
|
+
def players(players_list = [])
|
23
|
+
raise "Max of only 6 players" if players_list.count > 6
|
24
|
+
string = players_list.join(", ")
|
25
|
+
hash = {"filter[playerNames]": string}
|
26
|
+
request("players", hash)
|
27
|
+
end
|
28
|
+
|
29
|
+
def match(match_uuid = nil)
|
30
|
+
match_uuid ? request("matches/#{match_uuid}") : request("matches")
|
31
|
+
end
|
32
|
+
|
33
|
+
def matches(match_params = {})
|
34
|
+
request("matches", match_params)
|
35
|
+
end
|
36
|
+
|
37
|
+
private
|
38
|
+
def request(end_point, params = nil)
|
39
|
+
api_headers = {
|
40
|
+
"X-TITLE-ID": "semc-vainglory",
|
41
|
+
"Authorization": @api_key,
|
42
|
+
"Accept": "application/vnd.api+json",
|
43
|
+
}
|
44
|
+
|
45
|
+
response = nil
|
46
|
+
begin
|
47
|
+
if params
|
48
|
+
response = RestClient.get(@base_url+@region+"/"+end_point+"?"+URI.encode_www_form(params), api_headers)
|
49
|
+
else
|
50
|
+
response = RestClient.get(@base_url+@region+"/"+end_point, api_headers)
|
51
|
+
end
|
52
|
+
@headers = response.headers
|
53
|
+
open(Dir.pwd+"/response.dat", "w") do |file|
|
54
|
+
file.write(Oj.load(response.body))
|
55
|
+
end
|
56
|
+
parser(response, end_point)
|
57
|
+
rescue RestClient::ExceptionWithResponse => e
|
58
|
+
response = VirtualResponse.new(e.response, e.response)
|
59
|
+
@headers = e.response.headers
|
60
|
+
parser(response, end_point, false)
|
61
|
+
end
|
62
|
+
end
|
63
|
+
|
64
|
+
def parser(response, end_point, healthy = true)
|
65
|
+
return {response: response, data: GameLockerAPI::AbstractParser.guess(end_point, Oj.load(response.body))} if healthy
|
66
|
+
return {response: response, data: "{}"} unless healthy
|
67
|
+
end
|
68
|
+
end
|
metadata
ADDED
@@ -0,0 +1,101 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: gamelocker_api
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 0.1.0
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Cyberarm
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
date: 2017-04-19 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: bundler
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - "~>"
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: '1.14'
|
20
|
+
type: :development
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - "~>"
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: '1.14'
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
+
name: rake
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - "~>"
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: '10.0'
|
34
|
+
type: :development
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - "~>"
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: '10.0'
|
41
|
+
- !ruby/object:Gem::Dependency
|
42
|
+
name: minitest
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
44
|
+
requirements:
|
45
|
+
- - "~>"
|
46
|
+
- !ruby/object:Gem::Version
|
47
|
+
version: '5.0'
|
48
|
+
type: :development
|
49
|
+
prerelease: false
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - "~>"
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: '5.0'
|
55
|
+
description: API client for the VainGlory Developer API
|
56
|
+
email:
|
57
|
+
- matthewlikesrobots@gmail.com
|
58
|
+
executables: []
|
59
|
+
extensions: []
|
60
|
+
extra_rdoc_files: []
|
61
|
+
files:
|
62
|
+
- ".gitignore"
|
63
|
+
- ".travis.yml"
|
64
|
+
- Gemfile
|
65
|
+
- LICENSE.txt
|
66
|
+
- README.md
|
67
|
+
- Rakefile
|
68
|
+
- gamelocker_api.gemspec
|
69
|
+
- lib/gamelocker_api.rb
|
70
|
+
- lib/gamelocker_api/abstract_parser.rb
|
71
|
+
- lib/gamelocker_api/match.rb
|
72
|
+
- lib/gamelocker_api/participant.rb
|
73
|
+
- lib/gamelocker_api/player.rb
|
74
|
+
- lib/gamelocker_api/roster.rb
|
75
|
+
- lib/gamelocker_api/version.rb
|
76
|
+
homepage: https://github.com/cyberarm/gamelocker_api
|
77
|
+
licenses:
|
78
|
+
- MIT
|
79
|
+
metadata:
|
80
|
+
allowed_push_host: https://rubygems.org
|
81
|
+
post_install_message:
|
82
|
+
rdoc_options: []
|
83
|
+
require_paths:
|
84
|
+
- lib
|
85
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
86
|
+
requirements:
|
87
|
+
- - ">="
|
88
|
+
- !ruby/object:Gem::Version
|
89
|
+
version: '0'
|
90
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
91
|
+
requirements:
|
92
|
+
- - ">="
|
93
|
+
- !ruby/object:Gem::Version
|
94
|
+
version: '0'
|
95
|
+
requirements: []
|
96
|
+
rubyforge_project:
|
97
|
+
rubygems_version: 2.6.11
|
98
|
+
signing_key:
|
99
|
+
specification_version: 4
|
100
|
+
summary: API client for the VainGlory Developer API
|
101
|
+
test_files: []
|