gamefic 1.5.1 → 1.6.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
 - data/lib/gamefic.rb +1 -3
 - data/lib/gamefic/action.rb +140 -79
 - data/lib/gamefic/character.rb +120 -53
 - data/lib/gamefic/character/state.rb +12 -0
 - data/lib/gamefic/core_ext/array.rb +53 -11
 - data/lib/gamefic/core_ext/string.rb +1 -0
 - data/lib/gamefic/describable.rb +37 -11
 - data/lib/gamefic/engine/base.rb +17 -4
 - data/lib/gamefic/engine/tty.rb +4 -0
 - data/lib/gamefic/entity.rb +4 -15
 - data/lib/gamefic/matchable.rb +50 -0
 - data/lib/gamefic/messaging.rb +45 -0
 - data/lib/gamefic/node.rb +16 -0
 - data/lib/gamefic/plot.rb +27 -33
 - data/lib/gamefic/plot/{article_mount.rb → articles.rb} +22 -22
 - data/lib/gamefic/plot/callbacks.rb +30 -4
 - data/lib/gamefic/plot/{command_mount.rb → commands.rb} +121 -121
 - data/lib/gamefic/plot/entities.rb +3 -3
 - data/lib/gamefic/plot/host.rb +3 -3
 - data/lib/gamefic/plot/playbook.rb +74 -30
 - data/lib/gamefic/plot/scenes.rb +149 -0
 - data/lib/gamefic/plot/snapshot.rb +14 -39
 - data/lib/gamefic/plot/theater.rb +73 -0
 - data/lib/gamefic/query.rb +6 -19
 - data/lib/gamefic/query/base.rb +127 -246
 - data/lib/gamefic/query/children.rb +6 -7
 - data/lib/gamefic/query/descendants.rb +15 -0
 - data/lib/gamefic/query/family.rb +19 -7
 - data/lib/gamefic/query/itself.rb +13 -0
 - data/lib/gamefic/query/matches.rb +67 -11
 - data/lib/gamefic/query/parent.rb +6 -7
 - data/lib/gamefic/query/siblings.rb +10 -7
 - data/lib/gamefic/query/text.rb +39 -35
 - data/lib/gamefic/scene.rb +1 -1
 - data/lib/gamefic/scene/active.rb +12 -6
 - data/lib/gamefic/scene/base.rb +56 -5
 - data/lib/gamefic/scene/conclusion.rb +3 -0
 - data/lib/gamefic/scene/custom.rb +0 -83
 - data/lib/gamefic/scene/multiple_choice.rb +54 -32
 - data/lib/gamefic/scene/multiple_scene.rb +11 -6
 - data/lib/gamefic/scene/pause.rb +3 -4
 - data/lib/gamefic/scene/yes_or_no.rb +23 -9
 - data/lib/gamefic/script/base.rb +4 -0
 - data/lib/gamefic/subplot.rb +22 -19
 - data/lib/gamefic/syntax.rb +7 -15
 - data/lib/gamefic/user/base.rb +7 -13
 - data/lib/gamefic/user/buffer.rb +7 -0
 - data/lib/gamefic/user/tty.rb +13 -12
 - data/lib/gamefic/version.rb +1 -1
 - metadata +11 -37
 - data/lib/gamefic/director.rb +0 -23
 - data/lib/gamefic/director/delegate.rb +0 -126
 - data/lib/gamefic/director/order.rb +0 -17
 - data/lib/gamefic/director/parser.rb +0 -137
 - data/lib/gamefic/keywords.rb +0 -67
 - data/lib/gamefic/plot/query_mount.rb +0 -9
 - data/lib/gamefic/plot/scene_mount.rb +0 -182
 - data/lib/gamefic/query/ambiguous_children.rb +0 -5
 - data/lib/gamefic/query/expression.rb +0 -47
 - data/lib/gamefic/query/many_children.rb +0 -7
 - data/lib/gamefic/query/plural_children.rb +0 -14
 - data/lib/gamefic/query/self.rb +0 -10
 - data/lib/gamefic/scene_data.rb +0 -10
 - data/lib/gamefic/scene_data/base.rb +0 -12
 - data/lib/gamefic/scene_data/multiple_choice.rb +0 -19
 - data/lib/gamefic/scene_data/multiple_scene.rb +0 -21
 - data/lib/gamefic/scene_data/yes_or_no.rb +0 -18
 - data/lib/gamefic/serialized.rb +0 -24
 - data/lib/gamefic/stage.rb +0 -106
 
    
        checksums.yaml
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              metadata.gz: ce1dd2ec32bb2872b9c18a40cfdf92ac745506a4
         
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              data.tar.gz: 264aa06dc79054f22d07fe4552b6341c05a4c82e
         
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              metadata.gz: ad1365b02676307134c0a141dbe9003989093b2e78f590affd2c5bbaa237758ae1357e3c156551e36f65b22c44bd0f81a06b940e655075bf529dcea59b75fc6a
         
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              data.tar.gz: fc741d054f2d4e187d6e51fc96ef4a59354dfc6bea21c39adfcf7a45a5e48195fcae2017c3543bd56d9e4dfbd89bfb584e4a3e8349145bb869878cbd178eb12b
         
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        data/lib/gamefic.rb
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            require 'gamefic/matchable'
         
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            require 'gamefic/core_ext/array'
         
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            require 'gamefic/core_ext/string'
         
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            require 'gamefic/grammar'
         
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            require 'gamefic/keywords'
         
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            require 'gamefic/serialized'
         
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            require 'gamefic/entity'
         
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            require 'gamefic/character'
         
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            require "gamefic/scene"
         
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            require "gamefic/query"
         
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            require "gamefic/action"
         
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            require "gamefic/syntax"
         
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            require "gamefic/director"
         
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            require "gamefic/plot"
         
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            require 'gamefic/subplot'
         
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            require "gamefic/engine"
         
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        data/lib/gamefic/action.rb
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            module Gamefic
         
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              # Exception raised when the Action's proc arity is not compatible with the
         
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              # number of queries
         
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              class ActionArgumentError < ArgumentError
         
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              end
         
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              # Actions manage the execution of commands that Characters can perform.
         
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              # 
         
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              class Action
         
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                attr_reader : 
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                    verb = verb.to_s
         
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                    verb = nil if verb == ''
         
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                  end
         
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                  @order_key = @@order_key_seed
         
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                  @@order_key_seed += 1
         
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                  @proc = proc
         
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                  if (verb.kind_of?(Symbol) == false and !verb.nil?)
         
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                    raise "Action verbs must be symbols #{verb}"
         
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                  end
         
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                  if !@proc.nil?
         
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                    if (queries.length + 1 != @proc.arity) and (@proc.arity > 0)
         
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                      raise ActionArgumentError.new("Number of queries is not compatible with proc arguments")
         
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                    end
         
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                  end
         
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                  @verb = verb
         
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                  @queries = queries
         
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                attr_reader :parameters
         
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                def initialize actor, parameters
         
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                  @actor = actor
         
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                  @parameters = parameters
         
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                  @executed = false
         
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                end
         
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                #  
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                # for the Action that matches a character command. For example, an Action
         
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                # with a Query that filters for a specific class of Entity has a higher
         
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                # specificity than an Action with a Query that accepts arbitrary text.
         
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                #
         
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                # @return [Fixnum]
         
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                def specificity
         
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                  spec = 0
         
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                  if verb.nil?
         
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                    spec = -100
         
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                  end
         
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                  @queries.each { |q|
         
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                    if q.kind_of?(Query::Base)
         
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                      spec += q.specificity
         
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                    else
         
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                      spec += 1
         
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                    end
         
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                  }
         
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                  return spec
         
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                # @todo Determine whether to call them parameters, arguments, or both.
         
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                def arguments
         
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                  parameters
         
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                end
         
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                #
         
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                # @return [Symbol] The Symbol representing the verb.
         
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                def verb
         
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                  @verb
         
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                def execute
         
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                  @executed = true
         
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                  self.class.executor.call(@actor, *@parameters) unless self.class.executor.nil?
         
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                end
         
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                def execute *args
         
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                  @proc.call(*args)
         
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                def executed?
         
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                  @executed
         
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                end
         
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                def verb
         
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                  self.class.verb
         
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                end
         
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                def signature
         
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                  @queries.each { |q|
         
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                    sig.push q.signature
         
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                  }
         
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                  "#{sig.join(', ').gsub(/Gamefic::(Query::)?/, '')}(#{specificity})"
         
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                  self.class.signature
         
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                end
         
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                # the game world. Examples include Actions to display credits or
         
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                # instructions.
         
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                #
         
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                # @return [Boolean]
         
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                def rank
         
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                  self.class.rank
         
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                end
         
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                def meta?
         
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                  self.class.meta?
         
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                end
         
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              end
         
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                def order_key
         
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                  self.class.order_key
         
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                end
         
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                def self.subclass verb, *q, meta: false, order_key: 0, &block
         
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                  act = Class.new(self) do
         
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                    self.verb = verb
         
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                    self.meta = meta
         
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                    self.order_key = order_key
         
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                    q.each { |q|
         
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                      add_query q
         
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                    }
         
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                    on_execute &block
         
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                  end
         
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                  if !block.nil? and act.queries.length + 1 != block.arity and block.arity > 0
         
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                    raise ActionArgumentError.new("Number of parameters is not compatible with proc arguments")
         
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                  end
         
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                  act
         
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                end
         
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                class << self
         
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                  def verb
         
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                    @verb
         
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                  end
         
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                  def meta?
         
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                    @meta ||= false
         
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                  end
         
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                  def add_query q
         
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                    @specificity = nil
         
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                    queries.push q
         
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                  end
         
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                  def queries
         
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                    @queries ||= []
         
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                  end
         
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                  def on_execute &block
         
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                    @executor = block
         
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                  end
         
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                  def signature
         
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                    # @todo This is clearly unfinished
         
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                    "#{verb} #{queries.map{|m| m.signature}.join(',')}"
         
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| 
      
 91 
     | 
    
         
            +
                  end
         
     | 
| 
      
 92 
     | 
    
         
            +
             
     | 
| 
      
 93 
     | 
    
         
            +
                  def executor
         
     | 
| 
      
 94 
     | 
    
         
            +
                    @executor
         
     | 
| 
      
 95 
     | 
    
         
            +
                  end
         
     | 
| 
      
 96 
     | 
    
         
            +
             
     | 
| 
      
 97 
     | 
    
         
            +
                  def order_key
         
     | 
| 
      
 98 
     | 
    
         
            +
                    @order_key ||= 0
         
     | 
| 
      
 99 
     | 
    
         
            +
                  end
         
     | 
| 
      
 100 
     | 
    
         
            +
             
     | 
| 
      
 101 
     | 
    
         
            +
                  def rank
         
     | 
| 
      
 102 
     | 
    
         
            +
                    if @rank.nil?
         
     | 
| 
      
 103 
     | 
    
         
            +
                      @rank = 0
         
     | 
| 
      
 104 
     | 
    
         
            +
                      queries.each { |q|
         
     | 
| 
      
 105 
     | 
    
         
            +
                        @rank += (q.rank + 1)
         
     | 
| 
      
 106 
     | 
    
         
            +
                      }
         
     | 
| 
      
 107 
     | 
    
         
            +
                      @rank -= 1000 if verb.nil?
         
     | 
| 
      
 108 
     | 
    
         
            +
                    end
         
     | 
| 
      
 109 
     | 
    
         
            +
                    @rank
         
     | 
| 
      
 110 
     | 
    
         
            +
                  end
         
     | 
| 
      
 111 
     | 
    
         
            +
             
     | 
| 
      
 112 
     | 
    
         
            +
                  def valid? actor, objects
         
     | 
| 
      
 113 
     | 
    
         
            +
                    return false if objects.length != queries.length
         
     | 
| 
      
 114 
     | 
    
         
            +
                    i = 0
         
     | 
| 
      
 115 
     | 
    
         
            +
                    queries.each { |p|
         
     | 
| 
      
 116 
     | 
    
         
            +
                      return false unless p.include?(actor, objects[i])
         
     | 
| 
      
 117 
     | 
    
         
            +
                      i += 1
         
     | 
| 
      
 118 
     | 
    
         
            +
                    }
         
     | 
| 
      
 119 
     | 
    
         
            +
                    true
         
     | 
| 
      
 120 
     | 
    
         
            +
                  end
         
     | 
| 
      
 121 
     | 
    
         
            +
             
     | 
| 
      
 122 
     | 
    
         
            +
                  def attempt actor, tokens
         
     | 
| 
      
 123 
     | 
    
         
            +
                    i = 0
         
     | 
| 
      
 124 
     | 
    
         
            +
                    result = []
         
     | 
| 
      
 125 
     | 
    
         
            +
                    matches = Gamefic::Query::Matches.new([], '', '')
         
     | 
| 
      
 126 
     | 
    
         
            +
                    queries.each { |p|
         
     | 
| 
      
 127 
     | 
    
         
            +
                      return nil if tokens[i].nil? and matches.remaining == ''
         
     | 
| 
      
 128 
     | 
    
         
            +
                      matches = p.resolve(actor, "#{matches.remaining} #{tokens[i]}".strip, continued: (i < queries.length - 1))
         
     | 
| 
      
 129 
     | 
    
         
            +
                      return nil if matches.objects.empty?
         
     | 
| 
      
 130 
     | 
    
         
            +
                      if p.ambiguous?
         
     | 
| 
      
 131 
     | 
    
         
            +
                        result.push matches.objects
         
     | 
| 
      
 132 
     | 
    
         
            +
                      else
         
     | 
| 
      
 133 
     | 
    
         
            +
                        return nil if matches.objects.length > 1
         
     | 
| 
      
 134 
     | 
    
         
            +
                        result.push matches.objects[0]
         
     | 
| 
      
 135 
     | 
    
         
            +
                      end
         
     | 
| 
      
 136 
     | 
    
         
            +
                      i += 1
         
     | 
| 
      
 137 
     | 
    
         
            +
                    }
         
     | 
| 
      
 138 
     | 
    
         
            +
                    self.new(actor, result)
         
     | 
| 
      
 139 
     | 
    
         
            +
                  end
         
     | 
| 
      
 140 
     | 
    
         
            +
             
     | 
| 
      
 141 
     | 
    
         
            +
                  protected
         
     | 
| 
      
 142 
     | 
    
         
            +
             
     | 
| 
      
 143 
     | 
    
         
            +
                  def verb= sym
         
     | 
| 
      
 144 
     | 
    
         
            +
                    @verb = sym
         
     | 
| 
      
 145 
     | 
    
         
            +
                  end
         
     | 
| 
      
 146 
     | 
    
         
            +
             
     | 
| 
      
 147 
     | 
    
         
            +
                  def meta= bool
         
     | 
| 
      
 148 
     | 
    
         
            +
                    @meta = bool
         
     | 
| 
      
 149 
     | 
    
         
            +
                  end
         
     | 
| 
      
 150 
     | 
    
         
            +
             
     | 
| 
      
 151 
     | 
    
         
            +
                  def order_key= num
         
     | 
| 
      
 152 
     | 
    
         
            +
                    @order_key = num
         
     | 
| 
      
 153 
     | 
    
         
            +
                  end
         
     | 
| 
      
 154 
     | 
    
         
            +
                end
         
     | 
| 
      
 155 
     | 
    
         
            +
              end
         
     | 
| 
       95 
156 
     | 
    
         
             
            end
         
     | 
    
        data/lib/gamefic/character.rb
    CHANGED
    
    | 
         @@ -1,23 +1,29 @@ 
     | 
|
| 
       1 
     | 
    
         
            -
            require 'gamefic/director'
         
     | 
| 
      
 1 
     | 
    
         
            +
            #require 'gamefic/director'
         
     | 
| 
       2 
2 
     | 
    
         | 
| 
       3 
     | 
    
         
            -
            class NotConclusionError < Exception
         
     | 
| 
       4 
     | 
    
         
            -
            end
         
     | 
| 
       5 
3 
     | 
    
         | 
| 
       6 
4 
     | 
    
         
             
            module Gamefic
         
     | 
| 
      
 5 
     | 
    
         
            +
              class NotConclusionError < Exception
         
     | 
| 
      
 6 
     | 
    
         
            +
              end
         
     | 
| 
      
 7 
     | 
    
         
            +
             
     | 
| 
       7 
8 
     | 
    
         
             
              class Character < Entity
         
     | 
| 
      
 9 
     | 
    
         
            +
                autoload :State, 'gamefic/character/state'
         
     | 
| 
      
 10 
     | 
    
         
            +
             
     | 
| 
       8 
11 
     | 
    
         
             
                attr_reader :queue, :user
         
     | 
| 
       9 
     | 
    
         
            -
                # @return [Gamefic:: 
     | 
| 
       10 
     | 
    
         
            -
                attr_reader : 
     | 
| 
      
 12 
     | 
    
         
            +
                # @return [Gamefic::Action]
         
     | 
| 
      
 13 
     | 
    
         
            +
                attr_reader :last_action
         
     | 
| 
       11 
14 
     | 
    
         
             
                # @return [Entity,nil]
         
     | 
| 
       12 
15 
     | 
    
         
             
                attr_reader :last_object
         
     | 
| 
       13 
16 
     | 
    
         
             
                attr_accessor :object_of_pronoun
         
     | 
| 
       14 
17 
     | 
    
         
             
                attr_reader :scene
         
     | 
| 
       15 
18 
     | 
    
         
             
                attr_reader :next_scene
         
     | 
| 
       16 
19 
     | 
    
         
             
                attr_accessor :playbook
         
     | 
| 
      
 20 
     | 
    
         
            +
                
         
     | 
| 
      
 21 
     | 
    
         
            +
                include Character::State
         
     | 
| 
       17 
22 
     | 
    
         | 
| 
       18 
23 
     | 
    
         
             
                def initialize(args = {})
         
     | 
| 
       19 
     | 
    
         
            -
                  @queue = Array.new
         
     | 
| 
       20 
24 
     | 
    
         
             
                  super
         
     | 
| 
      
 25 
     | 
    
         
            +
                  @queue = Array.new
         
     | 
| 
      
 26 
     | 
    
         
            +
                  @messages = ''
         
     | 
| 
       21 
27 
     | 
    
         
             
                  @buffer_stack = 0
         
     | 
| 
       22 
28 
     | 
    
         
             
                  @buffer = ""
         
     | 
| 
       23 
29 
     | 
    
         
             
                end
         
     | 
| 
         @@ -34,7 +40,32 @@ module Gamefic 
     | 
|
| 
       34 
40 
     | 
    
         
             
                def disconnect
         
     | 
| 
       35 
41 
     | 
    
         
             
                  @user = nil
         
     | 
| 
       36 
42 
     | 
    
         
             
                end
         
     | 
| 
       37 
     | 
    
         
            -
             
     | 
| 
      
 43 
     | 
    
         
            +
             
     | 
| 
      
 44 
     | 
    
         
            +
                # Send a message to the entity.
         
     | 
| 
      
 45 
     | 
    
         
            +
                # This method will automatically wrap the message in HTML paragraphs.
         
     | 
| 
      
 46 
     | 
    
         
            +
                # To send a message without paragraph formatting, use #stream instead.
         
     | 
| 
      
 47 
     | 
    
         
            +
                #
         
     | 
| 
      
 48 
     | 
    
         
            +
                # @param message [String]
         
     | 
| 
      
 49 
     | 
    
         
            +
                def tell(message)
         
     | 
| 
      
 50 
     | 
    
         
            +
                  if @buffer_stack > 0
         
     | 
| 
      
 51 
     | 
    
         
            +
                    @buffer += message
         
     | 
| 
      
 52 
     | 
    
         
            +
                  else
         
     | 
| 
      
 53 
     | 
    
         
            +
                    super
         
     | 
| 
      
 54 
     | 
    
         
            +
                  end
         
     | 
| 
      
 55 
     | 
    
         
            +
                end
         
     | 
| 
      
 56 
     | 
    
         
            +
             
     | 
| 
      
 57 
     | 
    
         
            +
                # Send a message to the Character as raw text.
         
     | 
| 
      
 58 
     | 
    
         
            +
                # Unlike #tell, this method will not wrap the message in HTML paragraphs.
         
     | 
| 
      
 59 
     | 
    
         
            +
                #
         
     | 
| 
      
 60 
     | 
    
         
            +
                # @param message [String]
         
     | 
| 
      
 61 
     | 
    
         
            +
                def stream(message)
         
     | 
| 
      
 62 
     | 
    
         
            +
                  if @buffer_stack > 0
         
     | 
| 
      
 63 
     | 
    
         
            +
                    @buffer += message
         
     | 
| 
      
 64 
     | 
    
         
            +
                  else
         
     | 
| 
      
 65 
     | 
    
         
            +
                    super
         
     | 
| 
      
 66 
     | 
    
         
            +
                  end
         
     | 
| 
      
 67 
     | 
    
         
            +
                end
         
     | 
| 
      
 68 
     | 
    
         
            +
             
     | 
| 
       38 
69 
     | 
    
         
             
                # Perform a command.
         
     | 
| 
       39 
70 
     | 
    
         
             
                # The command can be specified as a String or a set of tokens. Either form
         
     | 
| 
       40 
71 
     | 
    
         
             
                # should yield the same result, but using tokens can yield better
         
     | 
| 
         @@ -49,7 +80,23 @@ module Gamefic 
     | 
|
| 
       49 
80 
     | 
    
         
             
                #   character.perform :take, @key
         
     | 
| 
       50 
81 
     | 
    
         
             
                #
         
     | 
| 
       51 
82 
     | 
    
         
             
                def perform(*command)
         
     | 
| 
       52 
     | 
    
         
            -
                  Director.dispatch(self, *command)
         
     | 
| 
      
 83 
     | 
    
         
            +
                  #Director.dispatch(self, *command)
         
     | 
| 
      
 84 
     | 
    
         
            +
                  actions = playbook.dispatch(self, *command)
         
     | 
| 
      
 85 
     | 
    
         
            +
                  a = actions.first
         
     | 
| 
      
 86 
     | 
    
         
            +
                  okay = true
         
     | 
| 
      
 87 
     | 
    
         
            +
                  unless a.meta?
         
     | 
| 
      
 88 
     | 
    
         
            +
                    playbook.validators.each { |v|
         
     | 
| 
      
 89 
     | 
    
         
            +
                      result = v.call(self, a.verb, a.parameters)
         
     | 
| 
      
 90 
     | 
    
         
            +
                      okay = (result != false)
         
     | 
| 
      
 91 
     | 
    
         
            +
                      break if not okay
         
     | 
| 
      
 92 
     | 
    
         
            +
                    }
         
     | 
| 
      
 93 
     | 
    
         
            +
                  end
         
     | 
| 
      
 94 
     | 
    
         
            +
                  if okay
         
     | 
| 
      
 95 
     | 
    
         
            +
                    performance_stack.push actions
         
     | 
| 
      
 96 
     | 
    
         
            +
                    proceed
         
     | 
| 
      
 97 
     | 
    
         
            +
                    performance_stack.pop
         
     | 
| 
      
 98 
     | 
    
         
            +
                  end
         
     | 
| 
      
 99 
     | 
    
         
            +
                  a
         
     | 
| 
       53 
100 
     | 
    
         
             
                end
         
     | 
| 
       54 
101 
     | 
    
         | 
| 
       55 
102 
     | 
    
         
             
                # Quietly perform a command.
         
     | 
| 
         @@ -66,34 +113,6 @@ module Gamefic 
     | 
|
| 
       66 
113 
     | 
    
         
             
                  @buffer_stack -= 1
         
     | 
| 
       67 
114 
     | 
    
         
             
                  @buffer
         
     | 
| 
       68 
115 
     | 
    
         
             
                end
         
     | 
| 
       69 
     | 
    
         
            -
                
         
     | 
| 
       70 
     | 
    
         
            -
                # Send a message to the Character.
         
     | 
| 
       71 
     | 
    
         
            -
                # This method will automatically wrap the message in HTML paragraphs.
         
     | 
| 
       72 
     | 
    
         
            -
                # To send a message without paragraph formatting, use #stream instead.
         
     | 
| 
       73 
     | 
    
         
            -
                #
         
     | 
| 
       74 
     | 
    
         
            -
                # @param message [String]
         
     | 
| 
       75 
     | 
    
         
            -
                def tell(message)
         
     | 
| 
       76 
     | 
    
         
            -
                  if user != nil and message.to_s != ''
         
     | 
| 
       77 
     | 
    
         
            -
                    if @buffer_stack > 0
         
     | 
| 
       78 
     | 
    
         
            -
                      @buffer += message
         
     | 
| 
       79 
     | 
    
         
            -
                    else
         
     | 
| 
       80 
     | 
    
         
            -
                      message = "<p>#{message.strip}</p>"
         
     | 
| 
       81 
     | 
    
         
            -
                      # This method uses String#gsub instead of String#gsub! for
         
     | 
| 
       82 
     | 
    
         
            -
                      # compatibility with Opal.
         
     | 
| 
       83 
     | 
    
         
            -
                      message = message.gsub(/[ \t\r]*\n[ \t\r]*\n[ \t\r]*/, '</p><p>')
         
     | 
| 
       84 
     | 
    
         
            -
                      message = message.gsub(/[ \t]*\n[ \t]*/, ' ')
         
     | 
| 
       85 
     | 
    
         
            -
                      user.send message
         
     | 
| 
       86 
     | 
    
         
            -
                    end
         
     | 
| 
       87 
     | 
    
         
            -
                  end
         
     | 
| 
       88 
     | 
    
         
            -
                end
         
     | 
| 
       89 
     | 
    
         
            -
                
         
     | 
| 
       90 
     | 
    
         
            -
                # Send a message to the Character as raw text.
         
     | 
| 
       91 
     | 
    
         
            -
                # Unlike #tell, this method will not wrap the message in HTML paragraphs.
         
     | 
| 
       92 
     | 
    
         
            -
                #
         
     | 
| 
       93 
     | 
    
         
            -
                # @param message [String]
         
     | 
| 
       94 
     | 
    
         
            -
                def stream(message)
         
     | 
| 
       95 
     | 
    
         
            -
                  user.send message.strip unless user.nil?
         
     | 
| 
       96 
     | 
    
         
            -
                end
         
     | 
| 
       97 
116 
     | 
    
         | 
| 
       98 
117 
     | 
    
         
             
                # Proceed to the next Action in the current stack.
         
     | 
| 
       99 
118 
     | 
    
         
             
                # This method is typically used in Action blocks to cascade through
         
     | 
| 
         @@ -116,35 +135,87 @@ module Gamefic 
     | 
|
| 
       116 
135 
     | 
    
         
             
                #     end
         
     | 
| 
       117 
136 
     | 
    
         
             
                #   end
         
     | 
| 
       118 
137 
     | 
    
         
             
                #
         
     | 
| 
       119 
     | 
    
         
            -
                def proceed
         
     | 
| 
       120 
     | 
    
         
            -
                  Director::Delegate.proceed_for self
         
     | 
| 
      
 138 
     | 
    
         
            +
                def proceed quietly: false
         
     | 
| 
      
 139 
     | 
    
         
            +
                  #Director::Delegate.proceed_for self
         
     | 
| 
      
 140 
     | 
    
         
            +
                  return if performance_stack.empty?
         
     | 
| 
      
 141 
     | 
    
         
            +
                  a = performance_stack.last.shift
         
     | 
| 
      
 142 
     | 
    
         
            +
                  unless a.nil?
         
     | 
| 
      
 143 
     | 
    
         
            +
                    if quietly
         
     | 
| 
      
 144 
     | 
    
         
            +
                      if @buffer_stack == 0
         
     | 
| 
      
 145 
     | 
    
         
            +
                        @buffer = ""
         
     | 
| 
      
 146 
     | 
    
         
            +
                      end
         
     | 
| 
      
 147 
     | 
    
         
            +
                      @buffer_stack += 1
         
     | 
| 
      
 148 
     | 
    
         
            +
                    end
         
     | 
| 
      
 149 
     | 
    
         
            +
                    a.execute
         
     | 
| 
      
 150 
     | 
    
         
            +
                    if quietly
         
     | 
| 
      
 151 
     | 
    
         
            +
                      @buffer_stack -= 1
         
     | 
| 
      
 152 
     | 
    
         
            +
                      @buffer
         
     | 
| 
      
 153 
     | 
    
         
            +
                    end
         
     | 
| 
      
 154 
     | 
    
         
            +
                  end
         
     | 
| 
       121 
155 
     | 
    
         
             
                end
         
     | 
| 
       122 
156 
     | 
    
         | 
| 
       123 
     | 
    
         
            -
                 
     | 
| 
      
 157 
     | 
    
         
            +
                # Immediately start a new scene for the character.
         
     | 
| 
      
 158 
     | 
    
         
            +
                # Use #prepare if you want to declare a scene to be started at the
         
     | 
| 
      
 159 
     | 
    
         
            +
                # beginning of the next turn.
         
     | 
| 
      
 160 
     | 
    
         
            +
                #
         
     | 
| 
      
 161 
     | 
    
         
            +
                def cue new_scene
         
     | 
| 
       124 
162 
     | 
    
         
             
                  @next_scene = nil
         
     | 
| 
       125 
     | 
    
         
            -
                   
     | 
| 
       126 
     | 
    
         
            -
             
     | 
| 
      
 163 
     | 
    
         
            +
                  if new_scene.nil?
         
     | 
| 
      
 164 
     | 
    
         
            +
                    @scene = nil
         
     | 
| 
      
 165 
     | 
    
         
            +
                  else
         
     | 
| 
      
 166 
     | 
    
         
            +
                    @scene = new_scene.new(self)
         
     | 
| 
      
 167 
     | 
    
         
            +
                    @scene.start
         
     | 
| 
      
 168 
     | 
    
         
            +
                  end
         
     | 
| 
       127 
169 
     | 
    
         
             
                end
         
     | 
| 
       128 
170 
     | 
    
         | 
| 
       129 
     | 
    
         
            -
                 
     | 
| 
       130 
     | 
    
         
            -
             
     | 
| 
      
 171 
     | 
    
         
            +
                # Prepare a scene to be started for this character at the beginning of the
         
     | 
| 
      
 172 
     | 
    
         
            +
                # next turn.
         
     | 
| 
      
 173 
     | 
    
         
            +
                #
         
     | 
| 
      
 174 
     | 
    
         
            +
                def prepare s
         
     | 
| 
      
 175 
     | 
    
         
            +
                  @next_scene = s
         
     | 
| 
      
 176 
     | 
    
         
            +
                end
         
     | 
| 
      
 177 
     | 
    
         
            +
             
     | 
| 
      
 178 
     | 
    
         
            +
                # Return true if the character is expected to be in the specified scene on
         
     | 
| 
      
 179 
     | 
    
         
            +
                # the next turn.
         
     | 
| 
      
 180 
     | 
    
         
            +
                #
         
     | 
| 
      
 181 
     | 
    
         
            +
                # @return [Boolean]
         
     | 
| 
      
 182 
     | 
    
         
            +
                def will_cue? scene
         
     | 
| 
      
 183 
     | 
    
         
            +
                  (@scene.class == scene and @next_scene.nil?) or @next_scene == scene
         
     | 
| 
       131 
184 
     | 
    
         
             
                end
         
     | 
| 
       132 
185 
     | 
    
         | 
| 
      
 186 
     | 
    
         
            +
                # Cue a conclusion. This method works like #cue, except it will raise a
         
     | 
| 
      
 187 
     | 
    
         
            +
                # NotConclusionError if the scene is not a Scene::Conclusion.
         
     | 
| 
      
 188 
     | 
    
         
            +
                #
         
     | 
| 
       133 
189 
     | 
    
         
             
                def conclude scene
         
     | 
| 
       134 
     | 
    
         
            -
                  raise NotConclusionError  
     | 
| 
      
 190 
     | 
    
         
            +
                  raise NotConclusionError unless scene <= Scene::Conclusion
         
     | 
| 
       135 
191 
     | 
    
         
             
                  cue scene
         
     | 
| 
       136 
192 
     | 
    
         
             
                end
         
     | 
| 
       137 
193 
     | 
    
         | 
| 
      
 194 
     | 
    
         
            +
                # True if the character is in a conclusion.
         
     | 
| 
      
 195 
     | 
    
         
            +
                #
         
     | 
| 
      
 196 
     | 
    
         
            +
                # @return [Boolean]
         
     | 
| 
       138 
197 
     | 
    
         
             
                def concluded?
         
     | 
| 
       139 
198 
     | 
    
         
             
                  !scene.nil? and scene.kind_of?(Scene::Conclusion)
         
     | 
| 
       140 
199 
     | 
    
         
             
                end
         
     | 
| 
       141 
200 
     | 
    
         | 
| 
       142 
201 
     | 
    
         
             
                def performed order
         
     | 
| 
       143 
     | 
    
         
            -
                   
     | 
| 
      
 202 
     | 
    
         
            +
                  order.freeze
         
     | 
| 
      
 203 
     | 
    
         
            +
                  @last_action = order
         
     | 
| 
       144 
204 
     | 
    
         
             
                end
         
     | 
| 
       145 
205 
     | 
    
         | 
| 
       146 
     | 
    
         
            -
                 
     | 
| 
       147 
     | 
    
         
            -
             
     | 
| 
      
 206 
     | 
    
         
            +
                # Get the prompt that the user should see for the current scene.
         
     | 
| 
      
 207 
     | 
    
         
            +
                #
         
     | 
| 
      
 208 
     | 
    
         
            +
                # @return [String]
         
     | 
| 
      
 209 
     | 
    
         
            +
                #def prompt
         
     | 
| 
      
 210 
     | 
    
         
            +
                #  scene.nil? ? '>' : scene.prompt
         
     | 
| 
      
 211 
     | 
    
         
            +
                #end
         
     | 
| 
      
 212 
     | 
    
         
            +
             
     | 
| 
      
 213 
     | 
    
         
            +
                def accessible?
         
     | 
| 
      
 214 
     | 
    
         
            +
                  false
         
     | 
| 
      
 215 
     | 
    
         
            +
                end
         
     | 
| 
      
 216 
     | 
    
         
            +
             
     | 
| 
      
 217 
     | 
    
         
            +
                def inspect
         
     | 
| 
      
 218 
     | 
    
         
            +
                  to_s
         
     | 
| 
       148 
219 
     | 
    
         
             
                end
         
     | 
| 
       149 
220 
     | 
    
         | 
| 
       150 
221 
     | 
    
         
             
                private
         
     | 
| 
         @@ -153,12 +224,8 @@ module Gamefic 
     | 
|
| 
       153 
224 
     | 
    
         
             
                  @delegate_stack ||= []
         
     | 
| 
       154 
225 
     | 
    
         
             
                end
         
     | 
| 
       155 
226 
     | 
    
         | 
| 
       156 
     | 
    
         
            -
                def  
     | 
| 
       157 
     | 
    
         
            -
                   
     | 
| 
       158 
     | 
    
         
            -
                  @last_order = order
         
     | 
| 
       159 
     | 
    
         
            -
                  if !order.action.meta? and !order.arguments[0].nil? and !order.arguments[0][0].nil? and order.arguments[0][0].kind_of?(Entity)
         
     | 
| 
       160 
     | 
    
         
            -
                    @last_object = order.arguments[0][0]
         
     | 
| 
       161 
     | 
    
         
            -
                  end
         
     | 
| 
      
 227 
     | 
    
         
            +
                def performance_stack
         
     | 
| 
      
 228 
     | 
    
         
            +
                  @performance_stack ||= []
         
     | 
| 
       162 
229 
     | 
    
         
             
                end
         
     | 
| 
       163 
230 
     | 
    
         
             
              end
         
     | 
| 
       164 
231 
     | 
    
         |