gamefic 2.0.0 → 2.1.1
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- checksums.yaml +4 -4
- data/.rubocop.yml +4 -1
- data/CHANGELOG.md +13 -0
- data/lib/gamefic.rb +1 -2
- data/lib/gamefic/action.rb +34 -38
- data/lib/gamefic/active.rb +18 -12
- data/lib/gamefic/core_ext/array.rb +3 -0
- data/lib/gamefic/element.rb +6 -2
- data/lib/gamefic/plot.rb +10 -12
- data/lib/gamefic/plot/darkroom.rb +49 -61
- data/lib/gamefic/plot/snapshot.rb +13 -5
- data/lib/gamefic/query.rb +1 -0
- data/lib/gamefic/query/base.rb +25 -24
- data/lib/gamefic/query/descendants.rb +2 -2
- data/lib/gamefic/query/family.rb +2 -0
- data/lib/gamefic/query/text.rb +10 -11
- data/lib/gamefic/query/tree.rb +17 -0
- data/lib/gamefic/scene.rb +0 -1
- data/lib/gamefic/scene/base.rb +7 -2
- data/lib/gamefic/scene/conclusion.rb +1 -1
- data/lib/gamefic/scene/multiple_choice.rb +2 -12
- data/lib/gamefic/scene/pause.rb +1 -1
- data/lib/gamefic/scene/yes_or_no.rb +1 -1
- data/lib/gamefic/scriptable.rb +1 -0
- data/lib/gamefic/serialize.rb +172 -17
- data/lib/gamefic/subplot.rb +11 -2
- data/lib/gamefic/syntax.rb +1 -0
- data/lib/gamefic/version.rb +1 -1
- data/lib/gamefic/world.rb +2 -0
- data/lib/gamefic/world/commands.rb +8 -8
- data/lib/gamefic/world/entities.rb +11 -14
- data/lib/gamefic/world/playbook.rb +30 -40
- data/lib/gamefic/world/players.rb +18 -2
- data/lib/gamefic/world/scenes.rb +13 -13
- metadata +18 -18
- data/lib/gamefic/index.rb +0 -121
- data/lib/gamefic/scene/custom.rb +0 -7
data/lib/gamefic/subplot.rb
CHANGED
@@ -4,22 +4,30 @@ module Gamefic
|
|
4
4
|
class Subplot #< Container
|
5
5
|
include World
|
6
6
|
include Scriptable
|
7
|
+
include Gamefic::Serialize
|
7
8
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# @!parse extend Scriptable::ClassMethods
|
8
9
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|
9
10
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# @return [Gamefic::Plot]
|
10
11
|
attr_reader :plot
|
11
12
|
|
12
13
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# @param plot [Gamefic::Plot]
|
13
|
-
# @param introduce [Gamefic::Actor]
|
14
|
-
# @param next_cue [Class<Gamefic::Scene::Base
|
14
|
+
# @param introduce [Gamefic::Actor, nil]
|
15
|
+
# @param next_cue [Class<Gamefic::Scene::Base>, nil]
|
16
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+
# @param more [Hash]
|
15
17
|
def initialize plot, introduce: nil, next_cue: nil, **more
|
16
18
|
@plot = plot
|
17
19
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@next_cue = next_cue
|
18
20
|
@concluded = false
|
21
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+
@more = more
|
19
22
|
configure more
|
20
23
|
run_scripts
|
21
24
|
playbook.freeze
|
22
25
|
self.introduce introduce unless introduce.nil?
|
26
|
+
@static = [self] + scene_classes + entities
|
27
|
+
end
|
28
|
+
|
29
|
+
def static
|
30
|
+
plot.static
|
23
31
|
end
|
24
32
|
|
25
33
|
def players
|
@@ -63,6 +71,7 @@ module Gamefic
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|
63
71
|
# @todo I'm not sure why rejecting nils is necessary here. It's only an
|
64
72
|
# issue in Opal.
|
65
73
|
entities.reject(&:nil?).each { |e| destroy e }
|
74
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+
# plot.static.remove(scene_classes + entities)
|
66
75
|
end
|
67
76
|
|
68
77
|
def concluded?
|
data/lib/gamefic/syntax.rb
CHANGED
data/lib/gamefic/version.rb
CHANGED
data/lib/gamefic/world.rb
CHANGED
@@ -96,7 +96,7 @@ module Gamefic
|
|
96
96
|
end
|
97
97
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|
98
98
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# Declare a dismabiguation response for actions.
|
99
|
-
# The
|
99
|
+
# The disambiguator is executed when an action expects an argument to
|
100
100
|
# reference a specific entity but its query matched more than one. For
|
101
101
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# example, "red" might refer to either a red key or a red book.
|
102
102
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#
|
@@ -144,7 +144,7 @@ module Gamefic
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144
144
|
#
|
145
145
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# @return [Array<String>]
|
146
146
|
def verbs
|
147
|
-
playbook.verbs.map
|
147
|
+
playbook.verbs.map(&:to_s).reject { |v| v.start_with?('_') }
|
148
148
|
end
|
149
149
|
|
150
150
|
# Get an Array of all Actions defined in the Plot.
|
@@ -164,20 +164,20 @@ module Gamefic
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|
164
164
|
|
165
165
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private
|
166
166
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|
167
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+
# @param queries [Array]
|
168
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+
# @return [Array<Query::Base>]
|
167
169
|
def map_response_args queries
|
168
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-
|
169
|
-
queries.each do |q|
|
170
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+
queries.map do |q|
|
170
171
|
if q.is_a?(Regexp)
|
171
|
-
|
172
|
+
Gamefic::Query::Text.new(q)
|
172
173
|
elsif q.is_a?(Gamefic::Query::Base)
|
173
|
-
|
174
|
+
q
|
174
175
|
elsif q.is_a?(Gamefic::Element) || (q.is_a?(Class) && q <= Gamefic::Element)
|
175
|
-
|
176
|
+
get_default_query.new(q)
|
176
177
|
else
|
177
178
|
raise ArgumentError.new("Invalid argument for response: #{q}")
|
178
179
|
end
|
179
180
|
end
|
180
|
-
result
|
181
181
|
end
|
182
182
|
end
|
183
183
|
end
|
@@ -43,11 +43,18 @@ module Gamefic
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|
43
43
|
# @param [Gamefic::Entity] The entity to remove
|
44
44
|
def destroy entity
|
45
45
|
entity.parent = nil
|
46
|
-
index = entities.index(entity)
|
47
|
-
return if index.nil? || index < static_entity_length - 1
|
48
|
-
entities.delete_at index
|
46
|
+
# index = entities.index(entity)
|
47
|
+
# return if index.nil? || index < static_entity_length - 1
|
48
|
+
# entities.delete_at index
|
49
|
+
# players.delete entity
|
50
|
+
# entity.destroy
|
51
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+
|
52
|
+
# @todo It might make sense to destroy the entity completely now. It
|
53
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+
# will still have a reference in the index, but that shouldn't impact
|
54
|
+
# the current state of the plot.
|
55
|
+
return if static.include?(entity)
|
56
|
+
entities.delete entity
|
49
57
|
players.delete entity
|
50
|
-
entity.destroy
|
51
58
|
end
|
52
59
|
|
53
60
|
# Pick an entity based on its description.
|
@@ -86,16 +93,6 @@ module Gamefic
|
|
86
93
|
def players
|
87
94
|
@players ||= []
|
88
95
|
end
|
89
|
-
|
90
|
-
private
|
91
|
-
|
92
|
-
def mark_static_entities
|
93
|
-
@static_entity_length ||= entities.length
|
94
|
-
end
|
95
|
-
|
96
|
-
def static_entity_length
|
97
|
-
@static_entity_length || 0
|
98
|
-
end
|
99
96
|
end
|
100
97
|
end
|
101
98
|
end
|
@@ -3,6 +3,16 @@ module Gamefic
|
|
3
3
|
# A collection of rules for performing commands.
|
4
4
|
#
|
5
5
|
class Playbook
|
6
|
+
# An array of available syntaxes.
|
7
|
+
#
|
8
|
+
# @return [Array<Gamefic::Syntax>]
|
9
|
+
attr_reader :syntaxes
|
10
|
+
|
11
|
+
# An array of defined validators.
|
12
|
+
#
|
13
|
+
# @return [Array<Proc>]
|
14
|
+
attr_reader :validators
|
15
|
+
|
6
16
|
def initialize commands: {}, syntaxes: [], validators: [], disambiguator: nil
|
7
17
|
@commands = commands
|
8
18
|
@syntaxes = syntaxes
|
@@ -10,13 +20,6 @@ module Gamefic
|
|
10
20
|
@disambiguator = disambiguator
|
11
21
|
end
|
12
22
|
|
13
|
-
# An array of available syntaxes.
|
14
|
-
#
|
15
|
-
# @return [Array<Gamefic::Syntax>]
|
16
|
-
def syntaxes
|
17
|
-
@syntaxes
|
18
|
-
end
|
19
|
-
|
20
23
|
# An array of available actions.
|
21
24
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#
|
22
25
|
# @return [Array<Gamefic::Action>]
|
@@ -31,21 +34,14 @@ module Gamefic
|
|
31
34
|
@commands.keys
|
32
35
|
end
|
33
36
|
|
34
|
-
# An array of defined validators.
|
35
|
-
#
|
36
|
-
# @return [Array<Proc>]
|
37
|
-
def validators
|
38
|
-
@validators
|
39
|
-
end
|
40
|
-
|
41
37
|
# Get the action for handling ambiguous entity references.
|
42
38
|
#
|
43
39
|
def disambiguator
|
44
40
|
@disambiguator ||= Action.subclass(nil, Query::Base.new) do |actor, entities|
|
45
41
|
definites = []
|
46
|
-
entities.each
|
42
|
+
entities.each do |entity|
|
47
43
|
definites.push entity.definitely
|
48
|
-
|
44
|
+
end
|
49
45
|
actor.tell "I don't know which you mean: #{definites.join_or}."
|
50
46
|
end
|
51
47
|
end
|
@@ -66,7 +62,7 @@ module Gamefic
|
|
66
62
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# Get an Array of all Actions associated with the specified verb.
|
67
63
|
#
|
68
64
|
# @param verb [Symbol] The Symbol for the verb (e.g., :go or :look)
|
69
|
-
# @return [Array<Action
|
65
|
+
# @return [Array<Class<Action>>] The verb's associated Actions
|
70
66
|
def actions_for verb
|
71
67
|
@commands[verb] || []
|
72
68
|
end
|
@@ -150,12 +146,8 @@ module Gamefic
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|
150
146
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# @return [Array<Gamefic::Action>]
|
151
147
|
def dispatch(actor, *command)
|
152
148
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result = []
|
153
|
-
if command.length > 1
|
154
|
-
|
155
|
-
end
|
156
|
-
if result.empty?
|
157
|
-
result.concat dispatch_from_string(actor, command.join(' '))
|
158
|
-
end
|
149
|
+
result.concat dispatch_from_params(actor, command[0], command[1..-1]) if command.length > 1
|
150
|
+
result.concat dispatch_from_string(actor, command.join(' ')) if result.empty?
|
159
151
|
result
|
160
152
|
end
|
161
153
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|
@@ -167,14 +159,13 @@ module Gamefic
|
|
167
159
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def dispatch_from_string actor, text
|
168
160
|
result = []
|
169
161
|
commands = Syntax.tokenize(text, actor.syntaxes)
|
170
|
-
commands.each
|
171
|
-
|
172
|
-
available.each { |a|
|
162
|
+
commands.each do |c|
|
163
|
+
actions_for(c.verb).each do |a|
|
173
164
|
next if a.hidden?
|
174
165
|
o = a.attempt(actor, c.arguments)
|
175
166
|
result.unshift o unless o.nil?
|
176
|
-
|
177
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-
|
167
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+
end
|
168
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+
end
|
178
169
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sort_and_reduce_actions result
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179
170
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end
|
180
171
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@@ -185,9 +176,9 @@ module Gamefic
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|
185
176
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def dispatch_from_params actor, verb, params
|
186
177
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result = []
|
187
178
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available = actions_for(verb)
|
188
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-
available.each
|
179
|
+
available.each do |a|
|
189
180
|
result.unshift a.new(actor, params) if a.valid?(actor, params)
|
190
|
-
|
181
|
+
end
|
191
182
|
sort_and_reduce_actions result
|
192
183
|
end
|
193
184
|
|
@@ -217,38 +208,37 @@ module Gamefic
|
|
217
208
|
user_friendly = action.verb.to_s.gsub(/_/, ' ')
|
218
209
|
args = []
|
219
210
|
used_names = []
|
220
|
-
action.queries.each
|
211
|
+
action.queries.each do |_c|
|
221
212
|
num = 1
|
222
213
|
new_name = ":var"
|
223
214
|
while used_names.include? new_name
|
224
|
-
num
|
215
|
+
num += 1
|
225
216
|
new_name = ":var#{num}"
|
226
217
|
end
|
227
218
|
used_names.push new_name
|
228
219
|
user_friendly += " #{new_name}"
|
229
220
|
args.push new_name
|
230
|
-
|
221
|
+
end
|
231
222
|
add_syntax Syntax.new(user_friendly.strip, "#{action.verb} #{args.join(' ')}") unless action.verb.to_s.start_with?('_')
|
232
223
|
end
|
233
224
|
|
234
225
|
def add_syntax syntax
|
235
|
-
if @commands[syntax.verb]
|
236
|
-
|
237
|
-
end
|
226
|
+
raise "No actions exist for \"#{syntax.verb}\"" if @commands[syntax.verb].nil?
|
227
|
+
|
238
228
|
@syntaxes.unshift syntax
|
239
|
-
@syntaxes.uniq!
|
240
|
-
@syntaxes.sort!
|
229
|
+
@syntaxes.uniq!(&:signature)
|
230
|
+
@syntaxes.sort! do |a, b|
|
241
231
|
if a.token_count == b.token_count
|
242
232
|
# For syntaxes of the same length, length of action takes precedence
|
243
233
|
b.first_word <=> a.first_word
|
244
234
|
else
|
245
235
|
b.token_count <=> a.token_count
|
246
236
|
end
|
247
|
-
|
237
|
+
end
|
248
238
|
end
|
249
239
|
|
250
240
|
def sort_and_reduce_actions arr
|
251
|
-
arr.sort_by.with_index{|a, i| [a.rank, -i]}.reverse.uniq(&:class)
|
241
|
+
arr.sort_by.with_index { |a, i| [a.rank, -i]}.reverse.uniq(&:class)
|
252
242
|
end
|
253
243
|
end
|
254
244
|
end
|
@@ -2,6 +2,7 @@ module Gamefic
|
|
2
2
|
module World
|
3
3
|
module Players
|
4
4
|
include Gamefic::World::Entities
|
5
|
+
include Gamefic::World::Commands
|
5
6
|
|
6
7
|
# An array of entities that are currently connected to users.
|
7
8
|
#
|
@@ -10,12 +11,27 @@ module Gamefic
|
|
10
11
|
@players ||= []
|
11
12
|
end
|
12
13
|
|
13
|
-
|
14
|
+
def player_class cls = nil
|
15
|
+
STDERR.puts "Modifying player_class this way is deprecated. Use set_player_class instead" unless cls.nil?
|
16
|
+
@player_class = cls unless cls.nil?
|
17
|
+
@player_class ||= Gamefic::Actor
|
18
|
+
end
|
19
|
+
|
20
|
+
# @param cls [Class]
|
21
|
+
def set_player_class cls
|
22
|
+
unless cls < Gamefic::Active && cls <= Gamefic::Entity
|
23
|
+
raise ArgumentError, "Player class must be an active entity"
|
24
|
+
end
|
25
|
+
@player_class = cls
|
26
|
+
end
|
27
|
+
|
28
|
+
# Make a character that a player will control on introduction.
|
14
29
|
#
|
15
30
|
# @return [Gamefic::Actor]
|
16
|
-
def
|
31
|
+
def make_player_character
|
17
32
|
cast player_class, name: 'yourself', synonyms: 'self myself you me', proper_named: true
|
18
33
|
end
|
34
|
+
alias get_player_character make_player_character
|
19
35
|
end
|
20
36
|
end
|
21
37
|
end
|
data/lib/gamefic/world/scenes.rb
CHANGED
@@ -35,7 +35,7 @@ module Gamefic
|
|
35
35
|
players.push player
|
36
36
|
@introduction.call(player) unless @introduction.nil?
|
37
37
|
# @todo Find a better way to persist player characters
|
38
|
-
Gamefic::Index.stick
|
38
|
+
# Gamefic::Index.stick
|
39
39
|
end
|
40
40
|
|
41
41
|
# Create a multiple-choice scene.
|
@@ -95,10 +95,10 @@ module Gamefic
|
|
95
95
|
#
|
96
96
|
# @param prompt [String]
|
97
97
|
# @yieldparam [Gamefic::Actor]
|
98
|
-
# @yieldparam [Gamefic::Scene::
|
99
|
-
# @return [Class<Gamefic::Scene::
|
98
|
+
# @yieldparam [Gamefic::Scene::Base]
|
99
|
+
# @return [Class<Gamefic::Scene::Base>]
|
100
100
|
def question prompt = 'What is your answer?', &block
|
101
|
-
s = Scene::
|
101
|
+
s = Scene::Base.subclass do |actor, scene|
|
102
102
|
scene.prompt = prompt
|
103
103
|
scene.on_finish &block
|
104
104
|
end
|
@@ -144,29 +144,29 @@ module Gamefic
|
|
144
144
|
scene_classes.push s
|
145
145
|
s
|
146
146
|
end
|
147
|
-
|
147
|
+
|
148
148
|
# Create a custom scene.
|
149
149
|
#
|
150
150
|
# Custom scenes should always specify the next scene to be cued or
|
151
151
|
# prepared. If not, the scene will get repeated on the next turn.
|
152
152
|
#
|
153
|
-
# This method creates a Scene::
|
153
|
+
# This method creates a Scene::Base by default. You can customize other
|
154
154
|
# scene types by specifying the class to create.
|
155
155
|
#
|
156
156
|
# @example Ask the user for a name
|
157
|
-
# @scene = custom do |scene|
|
158
|
-
#
|
159
|
-
# scene.on_finish do
|
160
|
-
# actor.name =
|
157
|
+
# @scene = custom do |actor, scene|
|
158
|
+
# scene.prompt = "What's your name?"
|
159
|
+
# scene.on_finish do
|
160
|
+
# actor.name = scene.input
|
161
161
|
# actor.tell "Hello, #{actor.name}!"
|
162
|
-
# actor.cue
|
162
|
+
# actor.cue default_scene
|
163
163
|
# end
|
164
164
|
# end
|
165
165
|
#
|
166
166
|
# @param cls [Class] The class of scene to be instantiated.
|
167
167
|
# @yieldparam [Gamefic::Actor]
|
168
|
-
# @return [Class<Gamefic::Scene::
|
169
|
-
def custom cls = Scene::
|
168
|
+
# @return [Class<Gamefic::Scene::Base>]
|
169
|
+
def custom cls = Scene::Base, &block
|
170
170
|
s = cls.subclass &block
|
171
171
|
scene_classes.push s
|
172
172
|
s
|
metadata
CHANGED
@@ -1,55 +1,55 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: gamefic
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 2.
|
4
|
+
version: 2.1.1
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Fred Snyder
|
8
|
-
autorequire:
|
8
|
+
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date:
|
11
|
+
date: 2021-07-03 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: rake
|
15
15
|
requirement: !ruby/object:Gem::Requirement
|
16
16
|
requirements:
|
17
|
-
- - "
|
17
|
+
- - "~>"
|
18
18
|
- !ruby/object:Gem::Version
|
19
19
|
version: '12.3'
|
20
|
-
- - "
|
20
|
+
- - ">="
|
21
21
|
- !ruby/object:Gem::Version
|
22
22
|
version: '12.3'
|
23
23
|
type: :development
|
24
24
|
prerelease: false
|
25
25
|
version_requirements: !ruby/object:Gem::Requirement
|
26
26
|
requirements:
|
27
|
-
- - "
|
27
|
+
- - "~>"
|
28
28
|
- !ruby/object:Gem::Version
|
29
29
|
version: '12.3'
|
30
|
-
- - "
|
30
|
+
- - ">="
|
31
31
|
- !ruby/object:Gem::Version
|
32
32
|
version: '12.3'
|
33
33
|
- !ruby/object:Gem::Dependency
|
34
34
|
name: rspec
|
35
35
|
requirement: !ruby/object:Gem::Requirement
|
36
36
|
requirements:
|
37
|
-
- - ">="
|
38
|
-
- !ruby/object:Gem::Version
|
39
|
-
version: 3.5.0
|
40
37
|
- - "~>"
|
41
38
|
- !ruby/object:Gem::Version
|
42
39
|
version: '3.5'
|
40
|
+
- - ">="
|
41
|
+
- !ruby/object:Gem::Version
|
42
|
+
version: 3.5.0
|
43
43
|
type: :development
|
44
44
|
prerelease: false
|
45
45
|
version_requirements: !ruby/object:Gem::Requirement
|
46
46
|
requirements:
|
47
|
-
- - ">="
|
48
|
-
- !ruby/object:Gem::Version
|
49
|
-
version: 3.5.0
|
50
47
|
- - "~>"
|
51
48
|
- !ruby/object:Gem::Version
|
52
49
|
version: '3.5'
|
50
|
+
- - ">="
|
51
|
+
- !ruby/object:Gem::Version
|
52
|
+
version: 3.5.0
|
53
53
|
- !ruby/object:Gem::Dependency
|
54
54
|
name: simplecov
|
55
55
|
requirement: !ruby/object:Gem::Requirement
|
@@ -74,6 +74,7 @@ files:
|
|
74
74
|
- ".rspec"
|
75
75
|
- ".rubocop.yml"
|
76
76
|
- ".solargraph.yml"
|
77
|
+
- CHANGELOG.md
|
77
78
|
- Gemfile
|
78
79
|
- LICENSE
|
79
80
|
- README.md
|
@@ -89,7 +90,6 @@ files:
|
|
89
90
|
- lib/gamefic/describable.rb
|
90
91
|
- lib/gamefic/element.rb
|
91
92
|
- lib/gamefic/entity.rb
|
92
|
-
- lib/gamefic/index.rb
|
93
93
|
- lib/gamefic/keywords.rb
|
94
94
|
- lib/gamefic/messaging.rb
|
95
95
|
- lib/gamefic/node.rb
|
@@ -108,11 +108,11 @@ files:
|
|
108
108
|
- lib/gamefic/query/parent.rb
|
109
109
|
- lib/gamefic/query/siblings.rb
|
110
110
|
- lib/gamefic/query/text.rb
|
111
|
+
- lib/gamefic/query/tree.rb
|
111
112
|
- lib/gamefic/scene.rb
|
112
113
|
- lib/gamefic/scene/activity.rb
|
113
114
|
- lib/gamefic/scene/base.rb
|
114
115
|
- lib/gamefic/scene/conclusion.rb
|
115
|
-
- lib/gamefic/scene/custom.rb
|
116
116
|
- lib/gamefic/scene/multiple_choice.rb
|
117
117
|
- lib/gamefic/scene/multiple_scene.rb
|
118
118
|
- lib/gamefic/scene/pause.rb
|
@@ -133,7 +133,7 @@ homepage: http://gamefic.com
|
|
133
133
|
licenses:
|
134
134
|
- MIT
|
135
135
|
metadata: {}
|
136
|
-
post_install_message:
|
136
|
+
post_install_message:
|
137
137
|
rdoc_options: []
|
138
138
|
require_paths:
|
139
139
|
- lib
|
@@ -148,8 +148,8 @@ required_rubygems_version: !ruby/object:Gem::Requirement
|
|
148
148
|
- !ruby/object:Gem::Version
|
149
149
|
version: '0'
|
150
150
|
requirements: []
|
151
|
-
rubygems_version: 3.
|
152
|
-
signing_key:
|
151
|
+
rubygems_version: 3.1.6
|
152
|
+
signing_key:
|
153
153
|
specification_version: 4
|
154
154
|
summary: Gamefic
|
155
155
|
test_files: []
|