gamefic 1.2.0 → 1.3.0
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- checksums.yaml +4 -4
- data/lib/gamefic/core_ext/array.rb +1 -1
- data/lib/gamefic/plot/scene_mount.rb +4 -4
- data/lib/gamefic/plot/snapshot.rb +38 -32
- data/lib/gamefic/scene/multiple_choice.rb +0 -1
- data/lib/gamefic/shell.rb +4 -1
- data/lib/gamefic/subplot.rb +4 -3
- data/lib/gamefic/version.rb +1 -1
- metadata +2 -2
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: c9653029c10eea5877023b0f33166f04097390a0
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4
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data.tar.gz: 7fc2ed5e68a3e308524abb5f2d273fbc69ea18bd
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 55f967f633d6054a4b9f3700938a0f0eb81a877957f3aa11c09119d102ddaac71fdb566ac9ffa5a9daddceec22aa523228c0271707d8a60ce71629618d666517
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data.tar.gz: 857869d33e31abb8ca303b070210e626e7d4e0572416a71a70d2411e8878960100a2543d4c3887bad2cdd21cf4fe7bdf5135bebb363652551f1736ed69d387bd
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@@ -66,12 +66,12 @@ module Gamefic
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scenes[key] = Scene::Passive.new &block
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end
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-
#
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+
# Choose a new scene based on a list of options.
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# This is a specialized type of multiple-choice scene that determines
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# which scene to cue based on a Hash of choices and scene keys.
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#
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# @example Select a scene
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-
#
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+
# multiple_scene :select_one_or_two, { "one" => :scene_one, "two" => :scene_two }
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# scene :scene_one do |actor|
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# actor.tell "You went to scene one"
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# end
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@@ -79,12 +79,12 @@ module Gamefic
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# actor.tell "You went to scene two"
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# end
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# introduction do |actor|
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-
# actor.cue
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+
# actor.cue :select_one_or_two # The actor will be prompted to select "one" or "two" and get sent to the corresponding scene
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# end
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#
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# @param key [Symbol] A unique name for the scene.
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# @param map [Hash] A Hash of options and associated scene keys.
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-
def
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+
def multiple_scene key, map
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scenes[key] = Scene::MultipleChoice.new(
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options: map.keys,
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finish: proc { |actor, input|
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@@ -4,41 +4,11 @@ module Gamefic
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4
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module Plot::Snapshot
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# Take a snapshot of the plot's current state.
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+
# The snapshot is a hash with two keys: entities and subplots.
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#
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# @return [Hash]
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def save
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store =
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-
index = 0
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entities.each { |e|
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-
hash = {}
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e.serialized_attributes.each {|m|
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con = m.to_s
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if con.end_with?("?")
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con = con[0..-2]
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-
end
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if e.respond_to?(m) == true
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begin
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val = e.send(m)
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if val == false
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-
hash[con] = false
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elsif val
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hash[con] = serialize_obj(val)
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-
else
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-
hash[con] = nil
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-
end
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rescue Exception => error
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hash[con] = nil
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-
end
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-
end
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-
}
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hash[:class] = e.class.to_s
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-
hash[:session] = {}
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-
e.session.each_pair { |k, v|
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hash[:session][k] = serialize_obj(v)
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}
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store.push hash
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index += 1
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-
}
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+
store = get_entity_hash
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if @initial_state.nil?
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@initial_state = store
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store = []
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@@ -75,6 +45,42 @@ module Gamefic
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internal_restore @initial_state
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end
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def get_entity_hash
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store = []
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index = 0
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entities.each { |e|
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hash = {}
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e.serialized_attributes.each {|m|
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con = m.to_s
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if con.end_with?("?")
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con = con[0..-2]
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end
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if e.respond_to?(m) == true
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begin
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val = e.send(m)
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if val == false
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hash[con] = false
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elsif val
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hash[con] = serialize_obj(val)
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else
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hash[con] = nil
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end
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rescue Exception => error
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hash[con] = nil
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end
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end
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}
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hash[:class] = e.class.to_s
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hash[:session] = {}
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e.session.each_pair { |k, v|
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hash[:session][k] = serialize_obj(v)
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}
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store.push hash
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index += 1
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}
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store
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end
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def internal_restore snapshot
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index = 0
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snapshot.each { |hash|
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data/lib/gamefic/shell.rb
CHANGED
@@ -21,9 +21,12 @@ module Gamefic
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decompress file, dir
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run_game(dir)
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end
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-
rescue
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rescue Zip::Error => e
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puts "'#{file}' does not appear to be a valid Gamefic file."
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show_exception(e) if options[:verbose]
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rescue StandardError => e
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puts "An error occurred: #{e.message}"
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show_exception(e) if options[:verbose]
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end
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desc 'info FILE_NAME', 'Print information about a (.gfic) game'
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data/lib/gamefic/subplot.rb
CHANGED
@@ -25,8 +25,8 @@ module Gamefic
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#
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# @param [Class] The class of the subplot to be created (Subplot by default)
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# @return [Subplot]
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-
def branch subplot_class
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subplot = subplot_class.new(self, &block)
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def branch subplot_class, feature:nil, &block
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subplot = subplot_class.new(self, feature: feature, &block)
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p_subplots.push subplot
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subplot
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end
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@@ -39,13 +39,14 @@ module Gamefic
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attr_reader :plot, :entities, :players
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def initialize plot
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def initialize plot, feature:nil
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@plot = plot
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@entities = []
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@players = []
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@concluded = false
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post_initialize
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yield(self) if block_given?
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introduce feature unless feature.nil?
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end
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def post_initialize
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end
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data/lib/gamefic/version.rb
CHANGED
metadata
CHANGED
@@ -1,14 +1,14 @@
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1
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--- !ruby/object:Gem::Specification
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name: gamefic
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version: !ruby/object:Gem::Version
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version: 1.
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version: 1.3.0
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platform: ruby
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authors:
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- Fred Snyder
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2016-12-
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date: 2016-12-26 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: thor
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