gamefic-sdk 1.0.0 → 1.0.1

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Files changed (126) hide show
  1. checksums.yaml +4 -4
  2. data/html/core/engine.js +89 -0
  3. data/html/core/jquery.js +5 -0
  4. data/html/core/jquery.modal.css +44 -0
  5. data/html/core/jquery.modal.js +225 -0
  6. data/html/core/js.cookie.js +137 -0
  7. data/html/skins/hypertext/compass.png +0 -0
  8. data/html/skins/hypertext/index.html +151 -0
  9. data/html/skins/hypertext/style.css +74 -0
  10. data/html/skins/minimal/index.html.erb +22 -0
  11. data/html/skins/minimal/play.js +36 -0
  12. data/html/skins/minimal/style.css +8 -0
  13. data/html/skins/multimedia/close.png +0 -0
  14. data/html/skins/multimedia/index.html +179 -0
  15. data/html/skins/multimedia/mobile.css +10 -0
  16. data/html/skins/multimedia/spinner.gif +0 -0
  17. data/html/skins/multimedia/style.css +186 -0
  18. data/html/skins/standard/index.html.erb +23 -0
  19. data/html/skins/standard/play.js +68 -0
  20. data/html/skins/standard/style.css +70 -0
  21. data/lib/gamefic-sdk/version.rb +1 -1
  22. data/scripts/ansi.plot.rb +13 -0
  23. data/scripts/autosuggest.plot.rb +171 -0
  24. data/scripts/clothing.plot.rb +2 -0
  25. data/scripts/clothing/actions.plot.rb +4 -0
  26. data/scripts/clothing/actions/doff.plot.rb +12 -0
  27. data/scripts/clothing/actions/drop.plot.rb +8 -0
  28. data/scripts/clothing/actions/inventory.plot.rb +14 -0
  29. data/scripts/clothing/actions/wear.plot.rb +19 -0
  30. data/scripts/clothing/entities.plot.rb +7 -0
  31. data/scripts/clothing/entities/clothing.plot.rb +7 -0
  32. data/scripts/clothing/entities/coat.plot.rb +5 -0
  33. data/scripts/clothing/entities/gloves.plot.rb +5 -0
  34. data/scripts/clothing/entities/hat.plot.rb +5 -0
  35. data/scripts/clothing/entities/pants.plot.rb +5 -0
  36. data/scripts/clothing/entities/shirt.plot.rb +5 -0
  37. data/scripts/clothing/entities/shoes.plot.rb +5 -0
  38. data/scripts/cover.plot.rb +30 -0
  39. data/scripts/debug.plot.rb +0 -0
  40. data/scripts/edible.plot.rb +19 -0
  41. data/scripts/furniture.plot.rb +35 -0
  42. data/scripts/hints.plot.rb +31 -0
  43. data/scripts/hypertext.plot.rb +280 -0
  44. data/scripts/media.plot.rb +17 -0
  45. data/scripts/multimedia.plot.rb +41 -0
  46. data/scripts/questions.plot.rb +17 -0
  47. data/scripts/room-modes.plot.rb +48 -0
  48. data/scripts/rough-sizes.plot.rb +36 -0
  49. data/scripts/save-restore.plot.rb +21 -0
  50. data/scripts/snapshots.plot.rb +14 -0
  51. data/scripts/standard.plot.rb +12 -0
  52. data/scripts/standard/actions.plot.rb +23 -0
  53. data/scripts/standard/actions/close.plot.rb +16 -0
  54. data/scripts/standard/actions/drop.plot.rb +11 -0
  55. data/scripts/standard/actions/enter.plot.rb +31 -0
  56. data/scripts/standard/actions/give.plot.rb +26 -0
  57. data/scripts/standard/actions/go.plot.rb +81 -0
  58. data/scripts/standard/actions/insert.plot.rb +47 -0
  59. data/scripts/standard/actions/inventory.plot.rb +8 -0
  60. data/scripts/standard/actions/leave.plot.rb +41 -0
  61. data/scripts/standard/actions/lock.plot.rb +59 -0
  62. data/scripts/standard/actions/look-under.plot.rb +8 -0
  63. data/scripts/standard/actions/look.plot.rb +102 -0
  64. data/scripts/standard/actions/nil.plot.rb +35 -0
  65. data/scripts/standard/actions/open.plot.rb +34 -0
  66. data/scripts/standard/actions/place.plot.rb +36 -0
  67. data/scripts/standard/actions/quit.plot.rb +11 -0
  68. data/scripts/standard/actions/read.plot.rb +3 -0
  69. data/scripts/standard/actions/search.plot.rb +39 -0
  70. data/scripts/standard/actions/show.plot.rb +13 -0
  71. data/scripts/standard/actions/take.plot.rb +49 -0
  72. data/scripts/standard/actions/talk.plot.rb +31 -0
  73. data/scripts/standard/actions/unlock.plot.rb +77 -0
  74. data/scripts/standard/actions/use.plot.rb +25 -0
  75. data/scripts/standard/actions/wait.plot.rb +3 -0
  76. data/scripts/standard/entities.plot.rb +12 -0
  77. data/scripts/standard/entities/character.plot.rb +9 -0
  78. data/scripts/standard/entities/container.plot.rb +11 -0
  79. data/scripts/standard/entities/door.plot.rb +53 -0
  80. data/scripts/standard/entities/entity.plot.rb +13 -0
  81. data/scripts/standard/entities/exterior.plot.rb +5 -0
  82. data/scripts/standard/entities/fixture.plot.rb +3 -0
  83. data/scripts/standard/entities/item.plot.rb +5 -0
  84. data/scripts/standard/entities/portal.plot.rb +37 -0
  85. data/scripts/standard/entities/receptacle.plot.rb +4 -0
  86. data/scripts/standard/entities/room.plot.rb +47 -0
  87. data/scripts/standard/entities/rubble.plot.rb +11 -0
  88. data/scripts/standard/entities/scenery.plot.rb +5 -0
  89. data/scripts/standard/entities/supporter.plot.rb +10 -0
  90. data/scripts/standard/modules.plot.rb +11 -0
  91. data/scripts/standard/modules/attachable.plot.rb +11 -0
  92. data/scripts/standard/modules/auto_takes.plot.rb +50 -0
  93. data/scripts/standard/modules/darkenable.plot.rb +6 -0
  94. data/scripts/standard/modules/enterable.plot.rb +15 -0
  95. data/scripts/standard/modules/explicit_exits.plot.rb +15 -0
  96. data/scripts/standard/modules/itemizable.plot.rb +18 -0
  97. data/scripts/standard/modules/lockable.plot.rb +25 -0
  98. data/scripts/standard/modules/openable.plot.rb +9 -0
  99. data/scripts/standard/modules/parent-room.plot.rb +9 -0
  100. data/scripts/standard/modules/portable.plot.rb +6 -0
  101. data/scripts/standard/modules/transparent.plot.rb +6 -0
  102. data/scripts/standard/pathfinder.plot.rb +60 -0
  103. data/scripts/standard/plural.plot.rb +2 -0
  104. data/scripts/standard/plural/actions.plot.rb +4 -0
  105. data/scripts/standard/plural/actions/drop.plot.rb +126 -0
  106. data/scripts/standard/plural/actions/insert.plot.rb +68 -0
  107. data/scripts/standard/plural/actions/place.plot.rb +37 -0
  108. data/scripts/standard/plural/actions/take.plot.rb +175 -0
  109. data/scripts/standard/plural/queries.plot.rb +5 -0
  110. data/scripts/standard/plural/queries/ambiguous_visible.plot.rb +13 -0
  111. data/scripts/standard/plural/queries/any_expression.plot.rb +17 -0
  112. data/scripts/standard/plural/queries/many_visible.plot.rb +13 -0
  113. data/scripts/standard/plural/queries/not_expression.plot.rb +16 -0
  114. data/scripts/standard/plural/queries/plural_visible.plot.rb +22 -0
  115. data/scripts/standard/queries.plot.rb +4 -0
  116. data/scripts/standard/queries/from_expression.plot.rb +16 -0
  117. data/scripts/standard/queries/reachable.plot.rb +48 -0
  118. data/scripts/standard/queries/room.plot.rb +17 -0
  119. data/scripts/standard/queries/visible.plot.rb +45 -0
  120. data/scripts/standard/rules.plot.rb +1 -0
  121. data/scripts/standard/rules/has-enough-light.plot.rb +12 -0
  122. data/scripts/standard/test.plot.rb +8 -0
  123. data/scripts/standard/use.plot.rb +29 -0
  124. data/scripts/suggestible.plot.rb +42 -0
  125. data/scripts/undo.plot.rb +11 -0
  126. metadata +149 -25
@@ -0,0 +1,17 @@
1
+ module Gamefic::Image
2
+ attr_accessor :image
3
+ end
4
+
5
+ class Gamefic::Entity
6
+ include Image
7
+ end
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+
9
+ module Gamefic::ImageViewer
10
+ def show_image filename
11
+ tell "<figure><img src=\"media/#{filename}\" /></figure>"
12
+ end
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+ end
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+
15
+ class Gamefic::Character
16
+ include ImageViewer
17
+ end
@@ -0,0 +1,41 @@
1
+ class Gamefic::Entity
2
+ attr_accessor :image
3
+ def has_image?
4
+ (@image.to_s != '')
5
+ end
6
+ end
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+
8
+ class Gamefic::Character
9
+ attr_writer :sees_image
10
+ def sees_image?
11
+ (@sees_image != false)
12
+ end
13
+ def show_image(filename)
14
+ stream "<img src=\"#{filename}\" />";
15
+ @sees_image = true
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+ end
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+ def play_sound(filename, loop = false)
18
+ # TODO: Implement
19
+ end
20
+ def play_ambient(filename, loop = false)
21
+ # TODO: Implement
22
+ end
23
+ end
24
+
25
+ assert_action :clear_last_image do |actor, action|
26
+ actor.sees_image = false
27
+ true
28
+ end
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+
30
+ respond :look, Query::Visible.new() do |actor, subject|
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+ actor.proceed
32
+ if subject.has_image?
33
+ actor.show_image subject.image
34
+ end
35
+ end
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+
37
+ on_player_update do |actor|
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+ if !actor.sees_image? and actor.room.has_image?
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+ actor.show_image actor.room.image
40
+ end
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+ end
@@ -0,0 +1,17 @@
1
+ respond :what, Query::Text.new do |actor, question|
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+ actor.tell "It looks like you're asking a question. Try giving a command instead. Use HELP for more information."
3
+ end
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+
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+ respond :what, Query::Reachable.new do |actor, thing|
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+ actor.tell "It looks like you want information about #{the thing}. Try looking at it."
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+ end
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+
9
+ xlate "where :question", "what :question"
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+ xlate "when :question", "what :question"
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+ xlate "why :question", "what :question"
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+ xlate "who :question", "what :question"
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+
14
+ xlate "what is :thing", "look :thing"
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+ xlate "what's :thing", "look :thing"
16
+ xlate "who is :thing", "look :thing"
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+ xlate "who's :thing", "look :thing"
@@ -0,0 +1,48 @@
1
+ module RoomModes
2
+ attr_writer :description_mode
3
+ def description_seen
4
+ @description_seen ||= Array.new
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+ end
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+ def description_seen=(value)
7
+ if value.kind_of?(Array)
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+ @description_seen = value
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+ else
10
+ raise "Character#description_seen must be an Array"
11
+ end
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+ end
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+ def description_mode
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+ @description_mode ||= "verbose"
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+ end
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+ end
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+
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+ class Character
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+ include RoomModes
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+ end
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+
22
+ respond :go, Query::Siblings.new(Portal) do |actor, portal|
23
+ actor.tell "You go #{portal.name}."
24
+ actor.parent = portal.destination
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+ if actor.description_mode == "superbrief" or (actor.description_mode == "brief" and actor.description_seen.include?(actor.parent))
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+ actor.tell actor.parent.name.cap_first
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+ else
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+ actor.perform "look"
29
+ end
30
+ if actor.description_seen.include?(actor.parent) == false
31
+ actor.description_seen.push actor.parent
32
+ end
33
+ end
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+
35
+ meta :brief do |actor|
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+ actor.description_mode = "brief"
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+ actor.tell "You are now in BRIEF mode. Detailed descriptions of rooms will only be displayed the first time you visit them. Other options are SUPERBRIEF and VERBOSE."
38
+ end
39
+
40
+ meta :verbose do |actor|
41
+ actor.description_mode = "verbose"
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+ actor.tell "You are now in VERBOSE mode. Detailed descriptions will be displayed every time you enter a room. Other options are BRIEF and SUPERBRIEF."
43
+ end
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+
45
+ meta :superbrief do |actor|
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+ actor.description_mode = "superbrief"
47
+ actor.tell "You are now in SUPERBRIEF mode. Detailed room descriptions will never be displayed unless you LOOK AROUND. Other options are BRIEF and VERBOSE."
48
+ end
@@ -0,0 +1,36 @@
1
+ module Roughly
2
+ XSMALL = 1
3
+ SMALL = 2
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+ MEDIUM = 3
5
+ LARGE = 4
6
+ XLARGE = 5
7
+ end
8
+
9
+ class Entity
10
+ attr_writer :size
11
+ def size
12
+ @size ||= (is?(:portable) ? Roughly::SMALL : Roughly::MEDIUM)
13
+ end
14
+ end
15
+
16
+ class Room
17
+ def size
18
+ @size ||= Roughly::XLARGE
19
+ end
20
+ end
21
+
22
+ respond :drop_in, Query::Children.new(), Query::Reachable.new(Container) do |actor, thing, container|
23
+ if container.size <= thing.size
24
+ actor.tell "#{The thing} can't fit in #{the container}."
25
+ else
26
+ actor.proceed
27
+ end
28
+ end
29
+
30
+ respond :drop_on, Query::Children.new(), Query::Reachable.new(Supporter) do |actor, thing, supporter|
31
+ if supporter.size < thing.size
32
+ actor.tell "#{The supporter} can't accommodate #{the thing}."
33
+ else
34
+ actor.proceed
35
+ end
36
+ end
@@ -0,0 +1,21 @@
1
+ script 'snapshots'
2
+
3
+ meta :save do |actor|
4
+ actor.perform :save, "game.sav"
5
+ end
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+
7
+ meta :save, Query::Text.new() do |actor, filename|
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+ actor.user.save filename, save
9
+ end
10
+
11
+ meta :restore do |actor|
12
+ actor.perform :restore, "game.sav"
13
+ end
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+
15
+ meta :restore, Query::Text.new() do |actor, filename|
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+ data = actor.user.restore(filename)
17
+ if !data.nil?
18
+ restore data
19
+ actor.tell "Game restored."
20
+ end
21
+ end
@@ -0,0 +1,14 @@
1
+ module Snapshots
2
+ def self.history
3
+ @history ||= []
4
+ end
5
+ end
6
+
7
+ last_snapshot = nil
8
+
9
+ on_player_ready do |actor|
10
+ if (actor.last_order.nil? or !actor.last_order.action.meta?) and !last_snapshot.nil?
11
+ Snapshots.history.push last_snapshot
12
+ end
13
+ last_snapshot = save
14
+ end
@@ -0,0 +1,12 @@
1
+ # @gamefic.script standard
2
+ # A general-purpose library that provides common actions and entities for
3
+ # interactive fiction. Designed to be suitable for parser-based text
4
+ # adventures, but easily extensible for other formats.
5
+
6
+ script 'standard/use'
7
+ script 'standard/modules'
8
+ script 'standard/entities'
9
+ script 'standard/queries'
10
+ script 'standard/actions'
11
+ script 'standard/rules'
12
+ script 'standard/pathfinder'
@@ -0,0 +1,23 @@
1
+ script 'standard/actions/close'
2
+ script 'standard/actions/drop'
3
+ script 'standard/actions/enter'
4
+ script 'standard/actions/give'
5
+ script 'standard/actions/go'
6
+ script 'standard/actions/insert'
7
+ script 'standard/actions/inventory'
8
+ script 'standard/actions/leave'
9
+ script 'standard/actions/lock'
10
+ script 'standard/actions/look-under'
11
+ script 'standard/actions/look'
12
+ script 'standard/actions/nil'
13
+ script 'standard/actions/open'
14
+ script 'standard/actions/place'
15
+ script 'standard/actions/quit'
16
+ script 'standard/actions/read'
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+ script 'standard/actions/search'
18
+ script 'standard/actions/show'
19
+ script 'standard/actions/take'
20
+ script 'standard/actions/talk'
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+ script 'standard/actions/unlock'
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+ script 'standard/actions/use'
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+ script 'standard/actions/wait'
@@ -0,0 +1,16 @@
1
+ respond :close, Query::Text.new() do |actor, string|
2
+ actor.tell "#{you.pronoun.Subj} #{you.contract you.verb.do + ' not'} see any \"#{string}\" here."
3
+ end
4
+
5
+ respond :close, Query::Reachable.new() do |actor, thing|
6
+ actor.tell "#{you.pronoun.Subj} #{you.contract you.verb.can + ' not'} close #{the thing}."
7
+ end
8
+
9
+ respond :close, Query::Reachable.new(Gamefic::Openable) do |actor, container|
10
+ if !container.open?
11
+ actor.tell "It's already closed."
12
+ else
13
+ actor.tell "#{you.pronoun.Subj} close #{the container}."
14
+ container.open = false
15
+ end
16
+ end
@@ -0,0 +1,11 @@
1
+ respond :drop, Query::Visible.new() do |actor, thing|
2
+ actor.tell "#{you.contract you.pronoun.Subj + ' ' + you.verb.be} not carrying #{the thing}."
3
+ end
4
+
5
+ respond :drop, Query::Children.new() do |actor, thing|
6
+ thing.parent = actor.parent
7
+ actor.tell "#{you.pronoun.Subj} drop #{the thing}."
8
+ end
9
+
10
+ interpret "put down :thing", "drop :thing"
11
+ interpret "put :thing down", "drop :thing"
@@ -0,0 +1,31 @@
1
+ respond :enter, Use.siblings(Enterable, :enterable?) do |actor, supporter|
2
+ actor.parent = supporter
3
+ actor.tell "#{you.pronoun.Subj} #{you.verb[supporter.enter_verb]} #{the supporter}."
4
+ end
5
+
6
+ respond :enter, Use.siblings(Enterable, Openable, :enterable?) do |actor, container|
7
+ if container.open?
8
+ actor.proceed
9
+ else
10
+ actor.tell "#{The container} is closed."
11
+ end
12
+ end
13
+
14
+ respond :enter, Use.siblings do |actor, thing|
15
+ actor.tell "#{The thing} #{you.contract "can not"} accommodate #{you.pronoun.obj}."
16
+ end
17
+
18
+ respond :enter, Use.parent do |actor, container|
19
+ actor.tell "#{you.contract(you.pronoun.subj + ' ' + you.verb.be).cap_first} already in #{the container}."
20
+ end
21
+
22
+ respond :enter, Use.parent(Supporter) do |actor, supporter|
23
+ actor.tell "#{you.pronoun.Subj} #{you.verb[supporter.enter_verb]} #{the supporter} already."
24
+ end
25
+
26
+ respond :enter, Use.text do |actor, text|
27
+ actor.tell "#{you.pronoun.Subj} #{you.contract(you.verb.do + ' not')} see any \"#{text}\" here."
28
+ end
29
+
30
+ interpret "get on :thing", "enter :thing"
31
+ interpret "get in :thing", "enter :thing"
@@ -0,0 +1,26 @@
1
+ respond :give, Query::Reachable.new(Character), Query::Reachable.new do |actor, character, gift|
2
+ if gift.parent != actor
3
+ actor.perform :take, gift
4
+ end
5
+ if gift.parent == actor
6
+ actor.perform :give, character, gift
7
+ end
8
+ end
9
+
10
+ respond :give, Query::Reachable.new, Query::Children.new do |actor, character, gift|
11
+ actor.tell "Nothing happens."
12
+ end
13
+
14
+ respond :give, Query::Reachable.new, Query::Reachable.new do |actor, character, gift|
15
+ actor.tell "#{you.pronoun.Subj} #{you.contract(you.verb.do + ' not')} have #{the gift}."
16
+ end
17
+
18
+ respond :give, Query::Reachable.new(Character), Query::Children.new do |actor, character, gift|
19
+ actor.tell "#{The character} doesn't want #{the gift}."
20
+ end
21
+
22
+ respond :give, Query::Text.new, Query::Children.new do |actor, character, gift|
23
+ actor.tell "#{you.pronoun.Subj} #{you.contract(you.verb.do + ' not')} see any \"#{character}\" here."
24
+ end
25
+
26
+ xlate "give :gift to :character", "give :character :gift"
@@ -0,0 +1,81 @@
1
+ respond :go, Query::Reachable.new(Portal) do |actor, portal|
2
+ if actor.parent != actor.room
3
+ actor.perform :leave
4
+ end
5
+ if actor.parent == actor.room
6
+ if portal.destination.nil?
7
+ actor.tell "That portal leads nowhere."
8
+ else
9
+ actor.parent = portal.destination
10
+ if !portal.direction.nil?
11
+ actor.tell "#{you.pronoun.Subj} go #{portal.direction}"
12
+ end
13
+ actor.perform :look, actor.room
14
+ end
15
+ end
16
+ end
17
+
18
+ respond :go, Query::Reachable.new(Door, :locked?) do |actor, door|
19
+ actor.tell "#{The door} is locked."
20
+ end
21
+
22
+ respond :go, Query::Reachable.new(Door, :closed?) do |actor, door|
23
+ if door.automatic?
24
+ actor.perform :open, door
25
+ if door.open?
26
+ actor.proceed
27
+ end
28
+ else
29
+ actor.tell "#{The door} is closed."
30
+ end
31
+ end
32
+
33
+ respond :go, Query::Text.new() do |actor, string|
34
+ actor.tell "#{you.pronoun.Subj} #{you.contract(you.verb.do + ' not')} see any exit \"#{string}\" from here."
35
+ end
36
+
37
+ respond :go, Use.text do |actor, text|
38
+ # This version of the Go action identifies portals by their destinations.
39
+ portals = actor.room.children.that_are(Portal)
40
+ destinations = []
41
+ d_map = {}
42
+ portals.each { |portal|
43
+ next if portal.destination.nil?
44
+ destinations.push portal.destination
45
+ d_map[portal.destination] = portal
46
+ }
47
+ matches = Query::Base.new.execute(destinations, text)
48
+ if matches.objects.length == 1
49
+ actor.perform :go, d_map[matches.objects[0]]
50
+ else
51
+ actor.proceed
52
+ end
53
+ end
54
+
55
+ respond :go do |actor|
56
+ actor.tell "Where do you want to go?"
57
+ end
58
+
59
+ xlate "north", "go north"
60
+ xlate "south", "go south"
61
+ xlate "west", "go west"
62
+ xlate "east", "go east"
63
+ xlate "up", "go up"
64
+ xlate "down", "go down"
65
+ xlate "northwest", "go northwest"
66
+ xlate "northeast", "go northeast"
67
+ xlate "southwest", "go southwest"
68
+ xlate "southeast", "go southeast"
69
+
70
+ xlate "n", "go north"
71
+ xlate "s", "go south"
72
+ xlate "w", "go west"
73
+ xlate "e", "go east"
74
+ xlate "u", "go up"
75
+ xlate "d", "go down"
76
+ xlate "nw", "go northwest"
77
+ xlate "ne", "go northeast"
78
+ xlate "sw", "go southwest"
79
+ xlate "se", "go southeast"
80
+
81
+ interpret "go to :place", "go :place"
@@ -0,0 +1,47 @@
1
+ script 'standard'
2
+
3
+ respond :insert, Use.visible, Use.reachable do |actor, thing, target|
4
+ actor.tell "#{you.pronoun.Subj} #{you.contract you.verb.can + ' not'} put #{the thing} inside #{the target}."
5
+ end
6
+
7
+ respond :insert, Use.visible, Use.reachable(Receptacle) do |actor, thing, receptacle|
8
+ if actor.auto_takes?(thing)
9
+ actor.tell "#{you.pronoun.Subj} put #{the thing} in #{the receptacle}."
10
+ thing.parent = receptacle
11
+ end
12
+ end
13
+
14
+ respond :insert, Use.visible, Use.reachable(Container) do |actor, thing, container|
15
+ if container.open?
16
+ actor.proceed
17
+ else
18
+ actor.tell "#{The container} is closed."
19
+ end
20
+ end
21
+
22
+ respond :insert, Use.visible, Use.text do |actor, thing, container|
23
+ actor.tell "#{you.pronoun.Subj} #{you.contract you.verb.do + ' not'} see anything called \"#{container}\" here."
24
+ end
25
+
26
+ respond :insert, Use.text, Use.visible do |actor, thing, container|
27
+ actor.tell "#{you.pronoun.Subj} #{you.contract you.verb.do + ' not'} see anything called \"#{thing}\" here."
28
+ end
29
+
30
+ respond :insert, Use.text, Use.text do |actor, thing, container|
31
+ actor.tell "I don't know what you mean by \"#{thing}\" or \"#{container}.\""
32
+ end
33
+
34
+ interpret "drop :item in :container", "insert :item :container"
35
+ interpret "put :item in :container", "insert :item :container"
36
+ interpret "place :item in :container", "insert :item :container"
37
+ interpret "insert :item in :container", "insert :item :container"
38
+
39
+ interpret "drop :item inside :container", "insert :item :container"
40
+ interpret "put :item inside :container", "insert :item :container"
41
+ interpret "place :item inside :container", "insert :item :container"
42
+ interpret "insert :item inside :container", "insert :item :container"
43
+
44
+ interpret "drop :item into :container", "insert :item :container"
45
+ interpret "put :item into :container", "insert :item :container"
46
+ interpret "place :item into :container", "insert :item :container"
47
+ interpret "insert :item into :container", "insert :item :container"