game_validator 0.3.0 → 0.4.0

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data/Gemfile.lock CHANGED
@@ -1,7 +1,7 @@
1
1
  PATH
2
2
  remote: .
3
3
  specs:
4
- game_validator (0.2.0)
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+ game_validator (0.3.0)
5
5
 
6
6
  GEM
7
7
  remote: https://rubygems.org/
data/README.md CHANGED
@@ -83,6 +83,23 @@ GameValidator::Validator::new(
83
83
  full_validator_for: full_validator)
84
84
  ```
85
85
 
86
+ You can also wrap successful results from the validator, using GameValidator::Validator::ValidateToAction and GameValidator::Validator::Result
87
+ ```
88
+ class DoStuff
89
+ def call(change_orders:, **args)
90
+ # do stuff
91
+ change_orders
92
+ end
93
+ end
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+
95
+ GameValidator::Validator::ValidateToAction::new(
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+ validator: some_regular validator,
97
+ wrap: ->(successful_result){GameValidator::Validator::Result::new(
98
+ result: successful_result,
99
+ execute: DoStuff::new)})
100
+ ```
101
+
102
+
86
103
  ## Development
87
104
 
88
105
  After checking out the repo, run `bin/setup` to install dependencies. Then, run `rake spec` to run the tests. You can also run `bin/console` for an interactive prompt that will allow you to experiment.
@@ -2,7 +2,7 @@ lib = File.expand_path("lib", __dir__)
2
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  $LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
3
3
  require "game_validator/version"
4
4
 
5
- Gem::Specification.new 'game_validator', '0.3.0' do |spec|
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+ Gem::Specification.new 'game_validator', '0.4.0' do |spec|
6
6
  spec.name = 'game_validator'
7
7
  spec.version = GameValidator::VERSION
8
8
  spec.authors = ['Colin Horner']
@@ -17,7 +17,7 @@ module GameValidator
17
17
  result = validate_player_action_and_user.(a)
18
18
  return build_failure.(errors: result.errors) if result.failure?
19
19
  validate = full_validator_for[[a[:player_action], a[:user].admin?]]
20
- result = validate.(a)
20
+ result = validate.(action_hash)
21
21
  return build_failure.(errors: result.errors) if result.failure?
22
22
  result
23
23
  end
@@ -1,14 +1,12 @@
1
1
  # frozen string_literal: true
2
2
 
3
3
  require 'dry-validation'
4
- require 'dry-initializer'
5
4
 
6
5
  Dry::Validation.load_extensions(:monads)
7
6
 
8
7
  module GameValidator
9
8
  class Validator
10
9
  class Base < Dry::Validation::Contract
11
- extend Dry::Initializer
12
10
  option :legal_options, type: Types::Array.of(Types::String)
13
11
  option :next_player_id, type: Types::Coercible::Integer
14
12
 
@@ -0,0 +1,20 @@
1
+ # frozen string_literal: true
2
+
3
+ require 'dry-initializer'
4
+
5
+ module GameValidator
6
+ class Validator
7
+ class ValidateToAction
8
+ extend Dry::Initializer
9
+ option :validate, type: Types.Interface(:call)
10
+ option :wrap, type: Types.Interface(:call)
11
+
12
+ def call(action_hash)
13
+ result = validate.(action_hash)
14
+ result = wrap.(result) if result.success?
15
+ result
16
+ end
17
+ end
18
+ end
19
+ end
20
+
@@ -1,3 +1,3 @@
1
1
  module GameValidator
2
- VERSION = '0.3.0'
2
+ VERSION = '0.4.0'
3
3
  end
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: game_validator
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.3.0
4
+ version: 0.4.0
5
5
  platform: ruby
6
6
  authors:
7
7
  - Colin Horner
8
8
  autorequire:
9
9
  bindir: exe
10
10
  cert_chain: []
11
- date: 2021-01-22 00:00:00.000000000 Z
11
+ date: 2021-03-12 00:00:00.000000000 Z
12
12
  dependencies:
13
13
  - !ruby/object:Gem::Dependency
14
14
  name: bundler
@@ -148,6 +148,7 @@ files:
148
148
  - lib/game_validator/validator/result/failure.rb
149
149
  - lib/game_validator/validator/result/failure/builder.rb
150
150
  - lib/game_validator/validator/result/failure/node.rb
151
+ - lib/game_validator/validator/validate_to_action.rb
151
152
  - lib/game_validator/version.rb
152
153
  homepage:
153
154
  licenses: