game_machine 0.0.10 → 0.0.11
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- checksums.yaml +4 -4
- data/Gemfile.lock +13 -9
- data/config/config.example.yml +8 -1
- data/config/game_messages.proto +1 -0
- data/config/messages.proto +4 -0
- data/games/example/lib/npc.rb +8 -7
- data/games/models.rb +3 -0
- data/games/models/clan_member.rb +8 -0
- data/games/models/clan_profile.rb +9 -0
- data/games/models/player.rb +7 -0
- data/games/plugins.rb +1 -0
- data/games/plugins/team_handler.rb +49 -0
- data/games/preload.rb +5 -0
- data/java/build.gradle +3 -1
- data/java/gradle.properties +1 -1
- data/lib/game_machine/actor/base.rb +5 -1
- data/lib/game_machine/application.rb +13 -3
- data/lib/game_machine/commands/datastore_commands.rb +3 -7
- data/lib/game_machine/commands/player_commands.rb +3 -0
- data/lib/game_machine/data_store.rb +22 -1
- data/lib/game_machine/data_stores/couchbase.rb +18 -1
- data/lib/game_machine/endpoints/udp_incoming.rb +0 -1
- data/lib/game_machine/game_systems.rb +2 -0
- data/lib/game_machine/game_systems/chat.rb +33 -13
- data/lib/game_machine/game_systems/chat_manager.rb +24 -3
- data/lib/game_machine/game_systems/json_model_persistence.rb +23 -0
- data/lib/game_machine/game_systems/region_manager.rb +1 -1
- data/lib/game_machine/game_systems/team_manager.rb +421 -0
- data/lib/game_machine/handlers/request.rb +4 -0
- data/lib/game_machine/model.rb +59 -13
- data/lib/game_machine/models.rb +17 -0
- data/lib/game_machine/models/create_team.rb +9 -0
- data/lib/game_machine/models/destroy_team.rb +8 -0
- data/lib/game_machine/models/echo_test.rb +6 -0
- data/lib/game_machine/models/end_match.rb +7 -0
- data/lib/game_machine/models/find_match.rb +7 -0
- data/lib/game_machine/models/join_team.rb +7 -0
- data/lib/game_machine/models/leave_team.rb +7 -0
- data/lib/game_machine/models/match.rb +9 -0
- data/lib/game_machine/models/player_team.rb +9 -0
- data/lib/game_machine/models/start_match.rb +8 -0
- data/lib/game_machine/models/team.rb +11 -0
- data/lib/game_machine/models/team_accept_invite.rb +9 -0
- data/lib/game_machine/models/team_invite.rb +8 -0
- data/lib/game_machine/models/team_joined.rb +7 -0
- data/lib/game_machine/models/team_left.rb +7 -0
- data/lib/game_machine/models/teams.rb +7 -0
- data/lib/game_machine/models/teams_request.rb +6 -0
- data/lib/game_machine/object_db.rb +17 -11
- data/lib/game_machine/version.rb +1 -1
- data/lib/game_machine/write_behind_cache.rb +1 -1
- data/spec/actor/actor_spec.rb +5 -5
- data/spec/actor/ref_spec.rb +10 -10
- data/spec/client_manager_spec.rb +9 -9
- data/spec/commands/chat_commands_spec.rb +1 -1
- data/spec/commands/datastore_commands_spec.rb +10 -14
- data/spec/commands/navigation_commands_spec.rb +3 -3
- data/spec/commands/player_commands_spec.rb +1 -1
- data/spec/game_systems/agents/controller_spec.rb +6 -6
- data/spec/game_systems/chat_manager_spec.rb +1 -1
- data/spec/game_systems/chat_spec.rb +15 -17
- data/spec/game_systems/region_manager_spec.rb +31 -21
- data/spec/game_systems/team_manager_spec.rb +291 -0
- data/spec/grid_spec.rb +11 -1
- data/spec/handlers/authentication_spec.rb +1 -10
- data/spec/handlers/game_spec.rb +2 -2
- data/spec/handlers/request_spec.rb +10 -21
- data/spec/hashring_spec.rb +11 -11
- data/spec/java_grid_spec.rb +1 -1
- data/spec/misc_spec.rb +2 -2
- data/spec/model_spec.rb +26 -14
- data/spec/write_behind_cache_spec.rb +15 -15
- metadata +29 -8
- data/lib/game_machine/bot/chat.rb +0 -66
- data/lib/game_machine/bot/client.rb +0 -54
- data/spec/data_stores/mapdb_spec.rb +0 -46
- data/spec/data_stores/redis_spec.rb +0 -44
@@ -61,6 +61,10 @@ module GameMachine
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).set_client_connection(message.client_connection)
|
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entity.set_player(message.player)
|
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ClientManager.find.tell(entity)
|
64
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+
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65
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+
## Just for now, need to do this correctly by registering with the client manager
|
66
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+
chat_destroy = MessageLib::ChatDestroy.new.set_player_id(message.player.id)
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+
GameSystems::ChatManager.find.tell(chat_destroy)
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end
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70
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def game_handler
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data/lib/game_machine/model.rb
CHANGED
@@ -18,6 +18,14 @@ module GameMachine
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18
18
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19
19
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end
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20
20
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21
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+
def delete(id)
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+
commands.datastore.delete(id)
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+
end
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+
|
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+
def delete!(id)
|
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+
commands.datastore.delete!(id)
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+
end
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+
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def find!(id)
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scoped_id = scope_for(id)
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if entity = Commands::Base.commands.datastore.get!(scoped_id)
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@@ -44,14 +52,7 @@ module GameMachine
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json = entity.json_entity.json
|
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end
|
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|
47
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-
|
48
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-
if klass = attributes.delete('klass')
|
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-
model = klass.constantize.new(attributes)
|
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-
model.id = model.unscoped_id
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-
model
|
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-
else
|
53
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-
raise "Unable to find klass attribute in #{attributes.inspect}"
|
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-
end
|
55
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+
self.from_hash(JSON.parse(json))
|
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end
|
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def scope_for(id)
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@@ -69,6 +70,48 @@ module GameMachine
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def id_scope
|
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@id_scope
|
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end
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+
|
74
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+
def from_hash(attributes)
|
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if klass = attributes.delete('klass')
|
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+
attributes = attributes.each_with_object({}) do |(k, v), h|
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if v.kind_of?(Hash)
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+
h[k] = from_hash(v)
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elsif v.kind_of?(Array)
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h[k] = v.collect do |e|
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e.kind_of?(Hash) ? from_hash(e) : e
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+
end
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else
|
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h[k] = v
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+
end
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+
end
|
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model = klass.constantize.new(attributes)
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model.id = model.unscoped_id
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model
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else
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91
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OpenStruct.new(attributes)
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+
end
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end
|
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+
end
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+
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+
|
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+
def as_json
|
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attributes['id'] = scoped_id
|
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attributes.merge!(:klass => self.class.name)
|
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+
attributes.each_with_object({}) do |(k, v), h|
|
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if v.kind_of?(OpenStruct)
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+
h[k] = v.as_json
|
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+
elsif v.is_a?(Array)
|
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h[k] = v.collect do |e|
|
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e.kind_of?(OpenStruct) ? e.as_json : e
|
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+
end
|
107
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else
|
108
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+
h[k] = v
|
109
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+
end
|
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+
end
|
111
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+
end
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112
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+
|
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+
def to_json
|
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+
JSON.generate(as_json)
|
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|
end
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def attributes
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@@ -91,11 +134,6 @@ module GameMachine
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91
134
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end
|
92
135
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end
|
93
136
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|
94
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-
def to_json
|
95
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-
attributes['id'] = scoped_id
|
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-
JSON.dump(attributes.merge(:klass => self.class.name))
|
97
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-
end
|
98
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-
|
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def to_entity
|
100
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MessageLib::Entity.new.set_id(scoped_id).set_json_entity(to_json_entity)
|
101
139
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end
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@@ -120,6 +158,14 @@ module GameMachine
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120
158
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commands.datastore.put!(to_storage_entity)
|
121
159
|
end
|
122
160
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|
161
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+
def destroy
|
162
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+
commands.datastore.delete(scoped_id)
|
163
|
+
end
|
164
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+
|
165
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+
def destroy!
|
166
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+
commands.datastore.delete!(scoped_id)
|
167
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+
end
|
168
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+
|
123
169
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end
|
124
170
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end
|
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data/lib/game_machine/models.rb
CHANGED
@@ -1,3 +1,20 @@
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1
1
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2
2
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require_relative 'models/region'
|
3
3
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require_relative 'models/player_status_update'
|
4
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+
require_relative 'models/create_team'
|
5
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+
require_relative 'models/destroy_team'
|
6
|
+
require_relative 'models/join_team'
|
7
|
+
require_relative 'models/team_accept_invite'
|
8
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+
require_relative 'models/team_invite'
|
9
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+
require_relative 'models/teams'
|
10
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+
require_relative 'models/team'
|
11
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+
require_relative 'models/teams_request'
|
12
|
+
require_relative 'models/team_joined'
|
13
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+
require_relative 'models/leave_team'
|
14
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+
require_relative 'models/player_team'
|
15
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+
require_relative 'models/team_left'
|
16
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+
require_relative 'models/echo_test'
|
17
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+
require_relative 'models/find_match'
|
18
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+
require_relative 'models/match'
|
19
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+
require_relative 'models/start_match'
|
20
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+
require_relative 'models/end_match'
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@@ -3,7 +3,11 @@ module GameMachine
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3
3
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4
4
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class << self
|
5
5
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def dbprocs
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6
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-
@dbprocs
|
6
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+
if @dbprocs
|
7
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+
@dbprocs
|
8
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+
else
|
9
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+
@dbprocs = java.util.concurrent.ConcurrentHashMap.new
|
10
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+
end
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7
11
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end
|
8
12
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end
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9
13
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@@ -31,9 +35,7 @@ module GameMachine
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31
35
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def get_entity(entity_id)
|
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entity = entities.fetch(entity_id,nil)
|
33
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if entity.nil?
|
34
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-
|
35
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-
entity = MessageLib::Entity.parse_from(bytes)
|
36
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-
end
|
38
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+
entity = store.get(entity_id)
|
37
39
|
end
|
38
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entity
|
39
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end
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@@ -43,14 +45,18 @@ module GameMachine
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43
45
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procname = message.get_update_method.to_sym
|
44
46
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current_entity_id = message.get_current_entity_id
|
45
47
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update_entity = message.get_update_entity
|
46
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-
|
47
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-
|
48
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+
current_entity = get_entity(current_entity_id)
|
49
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+
if self.class.dbprocs.has_key?(procname)
|
50
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+
dbproc = self.class.dbprocs[procname]
|
51
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+
returned_entity = dbproc.call(
|
52
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+
current_entity_id,current_entity,update_entity
|
53
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+
)
|
54
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+
set_entity(returned_entity)
|
55
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+
sender.tell(returned_entity || false)
|
56
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+
else
|
57
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+
GameMachine.logger.warn("Unable to find dbproc #{procname}")
|
48
58
|
end
|
49
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-
|
50
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-
current_entity,update_entity
|
51
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-
)
|
52
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-
set_entity(returned_entity)
|
53
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-
sender.tell(returned_entity || false)
|
59
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+
|
54
60
|
elsif message.is_a?(MessageLib::ObjectdbPut)
|
55
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set_entity(message.get_entity)
|
56
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sender.tell(true)
|
data/lib/game_machine/version.rb
CHANGED
data/spec/actor/actor_spec.rb
CHANGED
@@ -27,13 +27,13 @@ module GameMachine
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27
27
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28
28
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it "registeres the class in the system manager" do
|
29
29
|
Actor::Base.aspect(aspect)
|
30
|
-
expect(Application.registered.include?(Actor::Base)).to
|
30
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+
expect(Application.registered.include?(Actor::Base)).to be_truthy
|
31
31
|
end
|
32
32
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end
|
33
33
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|
34
34
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describe "#sender" do
|
35
35
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it "returns an actor ref" do
|
36
|
-
subject.sender.
|
36
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+
expect(subject.sender).to be_kind_of(Actor::Ref)
|
37
37
|
end
|
38
38
|
end
|
39
39
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@@ -49,21 +49,21 @@ module GameMachine
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|
49
49
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describe "#find_remote" do
|
50
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it "should return ref with correctly formatted path" do
|
51
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actor_ref = GameSystems::LocalEcho.find_remote('default','test')
|
52
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-
actor_ref.path.match(/akka.tcp:\/\/cluster@localhost:2551\/user\/test/).
|
52
|
+
expect(actor_ref.path.match(/akka.tcp:\/\/cluster@localhost:2551\/user\/test/)).to be_truthy
|
53
53
|
end
|
54
54
|
end
|
55
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|
56
56
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describe "#find" do
|
57
57
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it "should return ref with correctly formatted path" do
|
58
58
|
actor_ref = GameSystems::LocalEcho.find('test')
|
59
|
-
actor_ref.path.match(/\/user\/test/).
|
59
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+
expect(actor_ref.path.match(/\/user\/test/)).to be_truthy
|
60
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|
end
|
61
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|
end
|
62
62
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|
63
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describe "#add_hashring" do
|
64
64
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it "adds the hashring and returns it" do
|
65
65
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expect(Actor::Base.add_hashring('test','ring')).to eq(Actor::Base.hashring('test'))
|
66
|
-
Actor::Base.hashring('test').
|
66
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+
expect(Actor::Base.hashring('test')).to eq('ring')
|
67
67
|
end
|
68
68
|
end
|
69
69
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|
data/spec/actor/ref_spec.rb
CHANGED
@@ -14,26 +14,26 @@ module GameMachine
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|
14
14
|
|
15
15
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describe "#initialize" do
|
16
16
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it "sets the path" do
|
17
|
-
Actor::Ref.new('test').path.
|
17
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+
expect(Actor::Ref.new('test').path).to eq('test')
|
18
18
|
end
|
19
19
|
end
|
20
20
|
|
21
21
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describe "#ask" do
|
22
22
|
it "should accept an actor ref" do
|
23
23
|
ref = Actor::Ref.new(local_echo.get_self)
|
24
|
-
ref.ask('test',1000).
|
24
|
+
expect(ref.ask('test',1000)).to eq('test')
|
25
25
|
end
|
26
26
|
|
27
27
|
it "should accept a path" do
|
28
28
|
Actor::Builder.new(GameSystems::LocalEcho).with_name('echotest3').start
|
29
29
|
ref = GameSystems::LocalEcho.find('echotest3')
|
30
|
-
ref.ask('test',1000).
|
30
|
+
expect(ref.ask('test',1000)).to eq('test')
|
31
31
|
end
|
32
32
|
end
|
33
33
|
|
34
34
|
describe "#tell" do
|
35
35
|
it 'sender argument is optional' do
|
36
|
-
subject.tell('test').
|
36
|
+
expect(subject.tell('test')).to be_truthy
|
37
37
|
end
|
38
38
|
|
39
39
|
it "should accept a path" do
|
@@ -49,34 +49,34 @@ module GameMachine
|
|
49
49
|
describe "#send_message" do
|
50
50
|
|
51
51
|
it "default should call tell with message and nil sender" do
|
52
|
-
subject.
|
52
|
+
expect(subject).to receive(:tell).with('test',nil)
|
53
53
|
subject.send_message('test')
|
54
54
|
end
|
55
55
|
|
56
56
|
it "blocking=true should call ask with message and default timeout" do
|
57
|
-
subject.
|
57
|
+
expect(subject).to receive(:ask).with('test',100)
|
58
58
|
subject.send_message('test', :blocking => true)
|
59
59
|
end
|
60
60
|
|
61
61
|
it "sender option should be passed to tell" do
|
62
|
-
subject.
|
62
|
+
expect(subject).to receive(:tell).with('test','sender')
|
63
63
|
subject.send_message('test',:sender => 'sender')
|
64
64
|
end
|
65
65
|
|
66
66
|
it "timeout option should be passed to ask" do
|
67
|
-
subject.
|
67
|
+
expect(subject).to receive(:ask).with('test',2)
|
68
68
|
subject.send_message('test', :timeout => 2, :blocking => true)
|
69
69
|
end
|
70
70
|
|
71
71
|
it "should get returned message" do
|
72
72
|
Actor::Builder.new(GameSystems::LocalEcho).with_name('echotest2').start
|
73
73
|
ref = GameSystems::LocalEcho.find('echotest2')
|
74
|
-
ref.send_message('hi', :blocking => true, :timeout => 1000).
|
74
|
+
expect(ref.send_message('hi', :blocking => true, :timeout => 1000)).to eq('hi')
|
75
75
|
end
|
76
76
|
|
77
77
|
it "should return false on timeout" do
|
78
78
|
ref = GameSystems::LocalEcho.find('blah')
|
79
|
-
ref.send_message('hi', :blocking => true, :timeout => 1).
|
79
|
+
expect(ref.send_message('hi', :blocking => true, :timeout => 1)).to be_falsey
|
80
80
|
end
|
81
81
|
end
|
82
82
|
end
|