game_dig 0.1.0 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/.gitignore +0 -4
- data/CHANGELOG.md +13 -0
- data/README.md +88 -28
- data/Rakefile +3 -3
- data/cli/pry_nodo.rb +5 -0
- data/game_dig.gemspec +21 -14
- data/lib/custom_errors/cli_not_found.rb +4 -0
- data/lib/custom_errors/error.rb +4 -0
- data/lib/game_dig/helper.rb +51 -0
- data/lib/game_dig/node/gamedig-example.js +17 -0
- data/lib/game_dig/node/node_modules/.bin/fxparser +1 -0
- data/lib/game_dig/node/node_modules/.bin/gamedig +1 -0
- data/lib/game_dig/node/node_modules/.bin/seek-bunzip +1 -0
- data/lib/game_dig/node/node_modules/.bin/seek-table +1 -0
- data/lib/game_dig/node/node_modules/.yarn-integrity +73 -0
- data/lib/game_dig/node/node_modules/@sindresorhus/is/dist/index.d.ts +246 -0
- data/lib/game_dig/node/node_modules/@sindresorhus/is/dist/index.js +454 -0
- data/lib/game_dig/node/node_modules/@sindresorhus/is/dist/types.d.ts +32 -0
- data/lib/game_dig/node/node_modules/@sindresorhus/is/dist/types.js +2 -0
- data/lib/game_dig/node/node_modules/@sindresorhus/is/license +9 -0
- data/lib/game_dig/node/node_modules/@sindresorhus/is/package.json +76 -0
- data/lib/game_dig/node/node_modules/@sindresorhus/is/readme.md +698 -0
- data/lib/game_dig/node/node_modules/@szmarczak/http-timer/LICENSE +21 -0
- data/lib/game_dig/node/node_modules/@szmarczak/http-timer/README.md +93 -0
- data/lib/game_dig/node/node_modules/@szmarczak/http-timer/dist/source/index.d.ts +32 -0
- data/lib/game_dig/node/node_modules/@szmarczak/http-timer/dist/source/index.js +106 -0
- data/lib/game_dig/node/node_modules/@szmarczak/http-timer/package.json +89 -0
- data/lib/game_dig/node/node_modules/@types/http-cache-semantics/LICENSE +21 -0
- data/lib/game_dig/node/node_modules/@types/http-cache-semantics/README.md +15 -0
- data/lib/game_dig/node/node_modules/@types/http-cache-semantics/index.d.ts +165 -0
- data/lib/game_dig/node/node_modules/@types/http-cache-semantics/package.json +25 -0
- data/lib/game_dig/node/node_modules/any-promise/.jshintrc +4 -0
- data/lib/game_dig/node/node_modules/any-promise/.npmignore +7 -0
- data/lib/game_dig/node/node_modules/any-promise/LICENSE +19 -0
- data/lib/game_dig/node/node_modules/any-promise/README.md +161 -0
- data/lib/game_dig/node/node_modules/any-promise/implementation.d.ts +3 -0
- data/lib/game_dig/node/node_modules/any-promise/implementation.js +1 -0
- data/lib/game_dig/node/node_modules/any-promise/index.d.ts +73 -0
- data/lib/game_dig/node/node_modules/any-promise/index.js +1 -0
- data/lib/game_dig/node/node_modules/any-promise/loader.js +78 -0
- data/lib/game_dig/node/node_modules/any-promise/optional.js +6 -0
- data/lib/game_dig/node/node_modules/any-promise/package.json +45 -0
- data/lib/game_dig/node/node_modules/any-promise/register/bluebird.d.ts +1 -0
- data/lib/game_dig/node/node_modules/any-promise/register/bluebird.js +2 -0
- data/lib/game_dig/node/node_modules/any-promise/register/es6-promise.d.ts +1 -0
- data/lib/game_dig/node/node_modules/any-promise/register/es6-promise.js +2 -0
- data/lib/game_dig/node/node_modules/any-promise/register/lie.d.ts +1 -0
- data/lib/game_dig/node/node_modules/any-promise/register/lie.js +2 -0
- data/lib/game_dig/node/node_modules/any-promise/register/native-promise-only.d.ts +1 -0
- data/lib/game_dig/node/node_modules/any-promise/register/native-promise-only.js +2 -0
- data/lib/game_dig/node/node_modules/any-promise/register/pinkie.d.ts +1 -0
- data/lib/game_dig/node/node_modules/any-promise/register/pinkie.js +2 -0
- data/lib/game_dig/node/node_modules/any-promise/register/promise.d.ts +1 -0
- data/lib/game_dig/node/node_modules/any-promise/register/promise.js +2 -0
- data/lib/game_dig/node/node_modules/any-promise/register/q.d.ts +1 -0
- data/lib/game_dig/node/node_modules/any-promise/register/q.js +2 -0
- data/lib/game_dig/node/node_modules/any-promise/register/rsvp.d.ts +1 -0
- data/lib/game_dig/node/node_modules/any-promise/register/rsvp.js +2 -0
- data/lib/game_dig/node/node_modules/any-promise/register/vow.d.ts +1 -0
- data/lib/game_dig/node/node_modules/any-promise/register/vow.js +2 -0
- data/lib/game_dig/node/node_modules/any-promise/register/when.d.ts +1 -0
- data/lib/game_dig/node/node_modules/any-promise/register/when.js +2 -0
- data/lib/game_dig/node/node_modules/any-promise/register-shim.js +18 -0
- data/lib/game_dig/node/node_modules/any-promise/register.d.ts +17 -0
- data/lib/game_dig/node/node_modules/any-promise/register.js +94 -0
- data/lib/game_dig/node/node_modules/barse/.npmignore +2 -0
- data/lib/game_dig/node/node_modules/barse/.travis.yml +4 -0
- data/lib/game_dig/node/node_modules/barse/README.md +138 -0
- data/lib/game_dig/node/node_modules/barse/example/complete.js +34 -0
- data/lib/game_dig/node/node_modules/barse/example/next.js +21 -0
- data/lib/game_dig/node/node_modules/barse/index.js +282 -0
- data/lib/game_dig/node/node_modules/barse/node_modules/readable-stream/.npmignore +5 -0
- data/lib/game_dig/node/node_modules/barse/node_modules/readable-stream/LICENSE +18 -0
- data/lib/game_dig/node/node_modules/barse/node_modules/readable-stream/README.md +15 -0
- data/lib/game_dig/node/node_modules/barse/node_modules/readable-stream/duplex.js +1 -0
- data/lib/game_dig/node/node_modules/barse/node_modules/readable-stream/lib/_stream_duplex.js +89 -0
- data/lib/game_dig/node/node_modules/barse/node_modules/readable-stream/lib/_stream_passthrough.js +46 -0
- data/lib/game_dig/node/node_modules/barse/node_modules/readable-stream/lib/_stream_readable.js +982 -0
- data/lib/game_dig/node/node_modules/barse/node_modules/readable-stream/lib/_stream_transform.js +210 -0
- data/lib/game_dig/node/node_modules/barse/node_modules/readable-stream/lib/_stream_writable.js +386 -0
- data/lib/game_dig/node/node_modules/barse/node_modules/readable-stream/package.json +32 -0
- data/lib/game_dig/node/node_modules/barse/node_modules/readable-stream/passthrough.js +1 -0
- data/lib/game_dig/node/node_modules/barse/node_modules/readable-stream/readable.js +11 -0
- data/lib/game_dig/node/node_modules/barse/node_modules/readable-stream/transform.js +1 -0
- data/lib/game_dig/node/node_modules/barse/node_modules/readable-stream/writable.js +1 -0
- data/lib/game_dig/node/node_modules/barse/package.json +48 -0
- data/lib/game_dig/node/node_modules/barse/test/integration.js +37 -0
- data/lib/game_dig/node/node_modules/barse/test/loop.js +36 -0
- data/lib/game_dig/node/node_modules/barse/test/next.js +34 -0
- data/lib/game_dig/node/node_modules/barse/test/scope.js +18 -0
- data/lib/game_dig/node/node_modules/barse/test/string.js +33 -0
- data/lib/game_dig/node/node_modules/barse/test/vars.js +20 -0
- data/lib/game_dig/node/node_modules/cacheable-lookup/LICENSE +21 -0
- data/lib/game_dig/node/node_modules/cacheable-lookup/README.md +245 -0
- data/lib/game_dig/node/node_modules/cacheable-lookup/index.d.ts +144 -0
- data/lib/game_dig/node/node_modules/cacheable-lookup/package.json +61 -0
- data/lib/game_dig/node/node_modules/cacheable-lookup/source/index.js +452 -0
- data/lib/game_dig/node/node_modules/cacheable-request/README.md +335 -0
- data/lib/game_dig/node/node_modules/cacheable-request/dist/index.d.ts +17 -0
- data/lib/game_dig/node/node_modules/cacheable-request/dist/index.d.ts.map +1 -0
- data/lib/game_dig/node/node_modules/cacheable-request/dist/index.js +275 -0
- data/lib/game_dig/node/node_modules/cacheable-request/dist/index.js.map +1 -0
- data/lib/game_dig/node/node_modules/cacheable-request/dist/types.d.ts +106 -0
- data/lib/game_dig/node/node_modules/cacheable-request/dist/types.d.ts.map +1 -0
- data/lib/game_dig/node/node_modules/cacheable-request/dist/types.js +19 -0
- data/lib/game_dig/node/node_modules/cacheable-request/dist/types.js.map +1 -0
- data/lib/game_dig/node/node_modules/cacheable-request/node_modules/mimic-response/index.d.ts +29 -0
- data/lib/game_dig/node/node_modules/cacheable-request/node_modules/mimic-response/index.js +75 -0
- data/lib/game_dig/node/node_modules/cacheable-request/node_modules/mimic-response/license +9 -0
- data/lib/game_dig/node/node_modules/cacheable-request/node_modules/mimic-response/package.json +44 -0
- data/lib/game_dig/node/node_modules/cacheable-request/node_modules/mimic-response/readme.md +78 -0
- data/lib/game_dig/node/node_modules/cacheable-request/package.json +121 -0
- data/lib/game_dig/node/node_modules/commander/CHANGELOG.md +361 -0
- data/lib/game_dig/node/node_modules/commander/LICENSE +22 -0
- data/lib/game_dig/node/node_modules/commander/Readme.md +791 -0
- data/lib/game_dig/node/node_modules/commander/index.js +1881 -0
- data/lib/game_dig/node/node_modules/commander/package.json +51 -0
- data/lib/game_dig/node/node_modules/commander/typings/index.d.ts +410 -0
- data/lib/game_dig/node/node_modules/core-util-is/LICENSE +19 -0
- data/lib/game_dig/node/node_modules/core-util-is/README.md +3 -0
- data/lib/game_dig/node/node_modules/core-util-is/lib/util.js +107 -0
- data/lib/game_dig/node/node_modules/core-util-is/package.json +38 -0
- data/lib/game_dig/node/node_modules/decompress-response/index.d.ts +22 -0
- data/lib/game_dig/node/node_modules/decompress-response/index.js +58 -0
- data/lib/game_dig/node/node_modules/decompress-response/license +9 -0
- data/lib/game_dig/node/node_modules/decompress-response/package.json +56 -0
- data/lib/game_dig/node/node_modules/decompress-response/readme.md +48 -0
- data/lib/game_dig/node/node_modules/defer-to-connect/LICENSE +21 -0
- data/lib/game_dig/node/node_modules/defer-to-connect/README.md +38 -0
- data/lib/game_dig/node/node_modules/defer-to-connect/dist/source/index.d.ts +10 -0
- data/lib/game_dig/node/node_modules/defer-to-connect/dist/source/index.js +47 -0
- data/lib/game_dig/node/node_modules/defer-to-connect/package.json +71 -0
- data/lib/game_dig/node/node_modules/emitter-component/History.md +35 -0
- data/lib/game_dig/node/node_modules/emitter-component/Makefile +7 -0
- data/lib/game_dig/node/node_modules/emitter-component/Readme.md +70 -0
- data/lib/game_dig/node/node_modules/emitter-component/bower.json +21 -0
- data/lib/game_dig/node/node_modules/emitter-component/component.json +9 -0
- data/lib/game_dig/node/node_modules/emitter-component/index.js +164 -0
- data/lib/game_dig/node/node_modules/emitter-component/package.json +19 -0
- data/lib/game_dig/node/node_modules/emitter-component/test/emitter.js +195 -0
- data/lib/game_dig/node/node_modules/event-to-promise/LICENSE +14 -0
- data/lib/game_dig/node/node_modules/event-to-promise/README.md +180 -0
- data/lib/game_dig/node/node_modules/event-to-promise/index.js +106 -0
- data/lib/game_dig/node/node_modules/event-to-promise/package.json +35 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/CHANGELOG.md +671 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/LICENSE +21 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/README.md +223 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/lib/fxbuilder.min.js +2 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/lib/fxbuilder.min.js.map +1 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/lib/fxp.cjs +1 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/lib/fxp.d.cts +458 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/lib/fxp.min.js +2 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/lib/fxp.min.js.map +1 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/lib/fxparser.min.js +2 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/lib/fxparser.min.js.map +1 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/lib/fxvalidator.min.js +2 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/lib/fxvalidator.min.js.map +1 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/package.json +90 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/cli/cli.js +97 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/cli/man.js +17 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/cli/read.js +43 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/fxp.d.ts +445 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/fxp.js +14 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/ignoreAttributes.js +18 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/util.js +68 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/CharsSymbol.js +16 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/EntitiesParser.js +104 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/OptionsBuilder.js +61 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/OutputBuilders/BaseOutputBuilder.js +69 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/OutputBuilders/JsArrBuilder.js +103 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/OutputBuilders/JsMinArrBuilder.js +100 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/OutputBuilders/JsObjBuilder.js +154 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/OutputBuilders/ParserOptionsBuilder.js +94 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/Report.js +0 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/TagPath.js +81 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/TagPathMatcher.js +13 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/XMLParser.js +83 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/Xml2JsParser.js +235 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/XmlPartReader.js +210 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/XmlSpecialTagsReader.js +111 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/inputSource/BufferSource.js +116 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/inputSource/StringSource.js +121 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/valueParsers/EntitiesParser.js +105 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/valueParsers/booleanParser.js +22 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/valueParsers/booleanParserExt.js +19 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/valueParsers/currency.js +38 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/valueParsers/join.js +13 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/valueParsers/number.js +14 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/v6/valueParsers/trim.js +6 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/validator.js +425 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/xmlbuilder/json2xml.js +285 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/xmlbuilder/orderedJs2Xml.js +134 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/xmlbuilder/prettifyJs2Xml.js +0 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/xmlparser/DocTypeReader.js +369 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/xmlparser/OptionsBuilder.js +46 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/xmlparser/OrderedObjParser.js +606 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/xmlparser/XMLParser.js +71 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/xmlparser/node2json.js +119 -0
- data/lib/game_dig/node/node_modules/fast-xml-parser/src/xmlparser/xmlNode.js +40 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/@type/FileLike.d.ts +23 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/@type/FormDataEncoder.d.ts +169 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/@type/FormDataLike.d.ts +40 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/@type/index.d.ts +5 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/@type/util/Headers.d.ts +8 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/@type/util/createBoundary.d.ts +12 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/@type/util/escapeName.d.ts +10 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/@type/util/getStreamIterator.d.ts +6 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/@type/util/isFile.d.ts +34 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/@type/util/isFormData.d.ts +7 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/@type/util/isFunction.d.ts +6 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/@type/util/isPlainObject.d.ts +1 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/@type/util/normalizeValue.d.ts +10 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/@type/util/proxyHeaders.d.ts +2 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/lib/FileLike.js +1 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/lib/FormDataEncoder.js +134 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/lib/FormDataLike.js +1 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/lib/index.js +5 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/lib/util/Headers.js +1 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/lib/util/createBoundary.js +9 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/lib/util/escapeName.js +4 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/lib/util/getStreamIterator.js +21 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/lib/util/isFile.js +8 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/lib/util/isFormData.js +8 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/lib/util/isFunction.js +1 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/lib/util/isPlainObject.js +12 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/lib/util/normalizeValue.js +8 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/lib/util/proxyHeaders.js +14 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/license +21 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/package.json +70 -0
- data/lib/game_dig/node/node_modules/form-data-encoder/readme.md +368 -0
- data/lib/game_dig/node/node_modules/gamedig/GAMES_LIST.md +563 -0
- data/lib/game_dig/node/node_modules/gamedig/LICENSE +21 -0
- data/lib/game_dig/node/node_modules/gamedig/README.md +155 -0
- data/lib/game_dig/node/node_modules/gamedig/bin/gamedig.js +64 -0
- data/lib/game_dig/node/node_modules/gamedig/dist/index.cjs +18075 -0
- data/lib/game_dig/node/node_modules/gamedig/lib/DnsResolver.js +80 -0
- data/lib/game_dig/node/node_modules/gamedig/lib/GlobalUdpSocket.js +69 -0
- data/lib/game_dig/node/node_modules/gamedig/lib/HexUtil.js +20 -0
- data/lib/game_dig/node/node_modules/gamedig/lib/Logger.js +45 -0
- data/lib/game_dig/node/node_modules/gamedig/lib/Promises.js +18 -0
- data/lib/game_dig/node/node_modules/gamedig/lib/ProtocolResolver.js +7 -0
- data/lib/game_dig/node/node_modules/gamedig/lib/QueryRunner.js +122 -0
- data/lib/game_dig/node/node_modules/gamedig/lib/Results.js +36 -0
- data/lib/game_dig/node/node_modules/gamedig/lib/game-resolver.js +27 -0
- data/lib/game_dig/node/node_modules/gamedig/lib/gamedig.js +23 -0
- data/lib/game_dig/node/node_modules/gamedig/lib/games.js +3458 -0
- data/lib/game_dig/node/node_modules/gamedig/lib/index.js +5 -0
- data/lib/game_dig/node/node_modules/gamedig/lib/reader.js +172 -0
- data/lib/game_dig/node/node_modules/gamedig/node_modules/.bin/fxparser +1 -0
- data/lib/game_dig/node/node_modules/gamedig/node_modules/.bin/seek-bunzip +1 -0
- data/lib/game_dig/node/node_modules/gamedig/node_modules/.bin/seek-table +1 -0
- data/lib/game_dig/node/node_modules/gamedig/package.json +80 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/altvmp.js +63 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/armagetron.js +65 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/asa.js +18 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/ase.js +45 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/assettocorsa.js +41 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/battlefield.js +167 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/beammp.js +46 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/beammpmaster.js +17 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/brokeprotocol.js +13 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/brokeprotocolmaster.js +418 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/buildandshoot.js +42 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/core.js +369 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/cs2d.js +65 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/dayz.js +196 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/discord.js +29 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/doom3.js +149 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/eco.js +22 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/eldewrito.js +22 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/epic.js +153 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/factorio.js +24 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/farmingsimulator.js +69 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/ffow.js +38 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/fivem.js +35 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/gamespy1.js +182 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/gamespy2.js +142 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/gamespy3.js +198 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/geneshift.js +46 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/goldsrc.js +8 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/gtasao.js +8 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/hawakening.js +13 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/hawakeningmaster.js +718 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/hexen2.js +14 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/index.js +85 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/jc2mp.js +18 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/kspdmp.js +28 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/mafia2mp.js +42 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/mafia2online.js +9 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/minecraft.js +107 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/minecraftbedrock.js +73 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/minecraftvanilla.js +86 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/minetest.js +39 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/mumble.js +39 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/mumbleping.js +25 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/nadeo.js +85 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/openttd.js +164 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/palworld.js +32 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/quake1.js +14 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/quake2.js +90 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/quake3.js +28 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/ragemp.js +49 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/renegadex.js +232 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/renegadexmaster.js +21 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/renown.js +20 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/rfactor.js +69 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/samp.js +105 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/satisfactory.js +106 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/savage2.js +25 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/scpsl.js +54 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/sdtd.js +109 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/soldat.js +45 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/squad.js +20 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/starmade.js +67 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/starsiege.js +10 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/teamspeak2.js +72 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/teamspeak3.js +70 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/terraria.js +27 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/theisleevrima.js +19 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/toxikk.js +122 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/tribes1.js +153 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/tribes1master.js +80 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/unreal2.js +151 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/ut3.js +45 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/valve.js +472 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/vcmp.js +10 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/ventrilo.js +238 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/vintagestory.js +24 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/vintagestorymaster.js +17 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/warsow.js +13 -0
- data/lib/game_dig/node/node_modules/gamedig/protocols/xonotic.js +16 -0
- data/lib/game_dig/node/node_modules/gbxremote/.editorconfig +15 -0
- data/lib/game_dig/node/node_modules/gbxremote/.npmignore +5 -0
- data/lib/game_dig/node/node_modules/gbxremote/LICENSE +23 -0
- data/lib/game_dig/node/node_modules/gbxremote/README.md +196 -0
- data/lib/game_dig/node/node_modules/gbxremote/lib/client.js +214 -0
- data/lib/game_dig/node/node_modules/gbxremote/lib/gbxremote.js +18 -0
- data/lib/game_dig/node/node_modules/gbxremote/package.json +55 -0
- data/lib/game_dig/node/node_modules/get-stream/buffer-stream.js +52 -0
- data/lib/game_dig/node/node_modules/get-stream/index.d.ts +105 -0
- data/lib/game_dig/node/node_modules/get-stream/index.js +61 -0
- data/lib/game_dig/node/node_modules/get-stream/license +9 -0
- data/lib/game_dig/node/node_modules/get-stream/package.json +47 -0
- data/lib/game_dig/node/node_modules/get-stream/readme.md +124 -0
- data/lib/game_dig/node/node_modules/got/dist/source/as-promise/index.d.ts +3 -0
- data/lib/game_dig/node/node_modules/got/dist/source/as-promise/index.js +158 -0
- data/lib/game_dig/node/node_modules/got/dist/source/as-promise/types.d.ts +38 -0
- data/lib/game_dig/node/node_modules/got/dist/source/as-promise/types.js +17 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/calculate-retry-delay.d.ts +4 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/calculate-retry-delay.js +29 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/errors.d.ts +90 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/errors.js +178 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/index.d.ts +190 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/index.js +1126 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/options.d.ts +1253 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/options.js +1653 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/parse-link-header.d.ts +4 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/parse-link-header.js +33 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/response.d.ts +109 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/response.js +39 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/timed-out.d.ts +30 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/timed-out.js +138 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/utils/get-body-size.d.ts +3 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/utils/get-body-size.js +22 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/utils/is-client-request.d.ts +5 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/utils/is-client-request.js +4 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/utils/is-form-data.d.ts +8 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/utils/is-form-data.js +4 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/utils/is-unix-socket-url.d.ts +2 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/utils/is-unix-socket-url.js +4 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/utils/options-to-url.d.ts +13 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/utils/options-to-url.js +48 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/utils/proxy-events.d.ts +3 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/utils/proxy-events.js +15 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/utils/unhandle.d.ts +11 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/utils/unhandle.js +20 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/utils/url-to-options.d.ts +15 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/utils/url-to-options.js +22 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/utils/weakable-map.d.ts +8 -0
- data/lib/game_dig/node/node_modules/got/dist/source/core/utils/weakable-map.js +38 -0
- data/lib/game_dig/node/node_modules/got/dist/source/create.d.ts +3 -0
- data/lib/game_dig/node/node_modules/got/dist/source/create.js +187 -0
- data/lib/game_dig/node/node_modules/got/dist/source/index.d.ts +15 -0
- data/lib/game_dig/node/node_modules/got/dist/source/index.js +20 -0
- data/lib/game_dig/node/node_modules/got/dist/source/types.d.ts +262 -0
- data/lib/game_dig/node/node_modules/got/dist/source/types.js +1 -0
- data/lib/game_dig/node/node_modules/got/license +9 -0
- data/lib/game_dig/node/node_modules/got/package.json +155 -0
- data/lib/game_dig/node/node_modules/got/readme.md +527 -0
- data/lib/game_dig/node/node_modules/http-cache-semantics/LICENSE +9 -0
- data/lib/game_dig/node/node_modules/http-cache-semantics/README.md +268 -0
- data/lib/game_dig/node/node_modules/http-cache-semantics/index.js +928 -0
- data/lib/game_dig/node/node_modules/http-cache-semantics/package.json +22 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/LICENSE +21 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/README.md +459 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/index.d.ts +141 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/package.json +81 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/agent.js +796 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/auto.js +225 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/client-request.js +563 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/incoming-message.js +73 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/index.js +50 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/proxies/get-auth-headers.js +17 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/proxies/h1-over-h2.js +90 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/proxies/h2-over-h1.js +48 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/proxies/h2-over-h2.js +32 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/proxies/h2-over-hx.js +40 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/proxies/initialize.js +21 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/proxies/unexpected-status-code-error.js +11 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/utils/calculate-server-name.js +29 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/utils/check-type.js +20 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/utils/delay-async-destroy.js +33 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/utils/errors.js +51 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/utils/is-request-pseudo-header.js +13 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/utils/js-stream-socket.js +8 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/utils/proxy-events.js +7 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/utils/proxy-socket-handler.js +102 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/utils/validate-header-name.js +11 -0
- data/lib/game_dig/node/node_modules/http2-wrapper/source/utils/validate-header-value.js +17 -0
- data/lib/game_dig/node/node_modules/iconv-lite/Changelog.md +236 -0
- data/lib/game_dig/node/node_modules/iconv-lite/LICENSE +21 -0
- data/lib/game_dig/node/node_modules/iconv-lite/README.md +138 -0
- data/lib/game_dig/node/node_modules/iconv-lite/encodings/dbcs-codec.js +532 -0
- data/lib/game_dig/node/node_modules/iconv-lite/encodings/dbcs-data.js +185 -0
- data/lib/game_dig/node/node_modules/iconv-lite/encodings/index.js +23 -0
- data/lib/game_dig/node/node_modules/iconv-lite/encodings/internal.js +218 -0
- data/lib/game_dig/node/node_modules/iconv-lite/encodings/sbcs-codec.js +75 -0
- data/lib/game_dig/node/node_modules/iconv-lite/encodings/sbcs-data-generated.js +451 -0
- data/lib/game_dig/node/node_modules/iconv-lite/encodings/sbcs-data.js +178 -0
- data/lib/game_dig/node/node_modules/iconv-lite/encodings/tables/big5-added.json +122 -0
- data/lib/game_dig/node/node_modules/iconv-lite/encodings/tables/cp936.json +264 -0
- data/lib/game_dig/node/node_modules/iconv-lite/encodings/tables/cp949.json +273 -0
- data/lib/game_dig/node/node_modules/iconv-lite/encodings/tables/cp950.json +177 -0
- data/lib/game_dig/node/node_modules/iconv-lite/encodings/tables/eucjp.json +182 -0
- data/lib/game_dig/node/node_modules/iconv-lite/encodings/tables/gb18030-ranges.json +1 -0
- data/lib/game_dig/node/node_modules/iconv-lite/encodings/tables/gbk-added.json +56 -0
- data/lib/game_dig/node/node_modules/iconv-lite/encodings/tables/shiftjis.json +125 -0
- data/lib/game_dig/node/node_modules/iconv-lite/encodings/utf16.js +187 -0
- data/lib/game_dig/node/node_modules/iconv-lite/encodings/utf32.js +307 -0
- data/lib/game_dig/node/node_modules/iconv-lite/encodings/utf7.js +283 -0
- data/lib/game_dig/node/node_modules/iconv-lite/lib/bom-handling.js +48 -0
- data/lib/game_dig/node/node_modules/iconv-lite/lib/helpers/merge-exports.js +13 -0
- data/lib/game_dig/node/node_modules/iconv-lite/lib/index.d.ts +41 -0
- data/lib/game_dig/node/node_modules/iconv-lite/lib/index.js +183 -0
- data/lib/game_dig/node/node_modules/iconv-lite/lib/streams.js +105 -0
- data/lib/game_dig/node/node_modules/iconv-lite/package.json +59 -0
- data/lib/game_dig/node/node_modules/inherits/LICENSE +16 -0
- data/lib/game_dig/node/node_modules/inherits/README.md +42 -0
- data/lib/game_dig/node/node_modules/inherits/inherits.js +9 -0
- data/lib/game_dig/node/node_modules/inherits/inherits_browser.js +27 -0
- data/lib/game_dig/node/node_modules/inherits/package.json +29 -0
- data/lib/game_dig/node/node_modules/isarray/README.md +54 -0
- data/lib/game_dig/node/node_modules/isarray/build/build.js +209 -0
- data/lib/game_dig/node/node_modules/isarray/component.json +19 -0
- data/lib/game_dig/node/node_modules/isarray/index.js +3 -0
- data/lib/game_dig/node/node_modules/isarray/package.json +25 -0
- data/lib/game_dig/node/node_modules/json-buffer/.travis.yml +3 -0
- data/lib/game_dig/node/node_modules/json-buffer/LICENSE +22 -0
- data/lib/game_dig/node/node_modules/json-buffer/README.md +24 -0
- data/lib/game_dig/node/node_modules/json-buffer/index.js +58 -0
- data/lib/game_dig/node/node_modules/json-buffer/package.json +34 -0
- data/lib/game_dig/node/node_modules/json-buffer/test/index.js +63 -0
- data/lib/game_dig/node/node_modules/keyv/README.md +429 -0
- data/lib/game_dig/node/node_modules/keyv/package.json +57 -0
- data/lib/game_dig/node/node_modules/keyv/src/index.d.ts +112 -0
- data/lib/game_dig/node/node_modules/keyv/src/index.js +259 -0
- data/lib/game_dig/node/node_modules/long/LICENSE +202 -0
- data/lib/game_dig/node/node_modules/long/README.md +286 -0
- data/lib/game_dig/node/node_modules/long/index.d.ts +2 -0
- data/lib/game_dig/node/node_modules/long/index.js +1581 -0
- data/lib/game_dig/node/node_modules/long/package.json +58 -0
- data/lib/game_dig/node/node_modules/long/types.d.ts +474 -0
- data/lib/game_dig/node/node_modules/long/umd/index.d.ts +3 -0
- data/lib/game_dig/node/node_modules/long/umd/index.js +1622 -0
- data/lib/game_dig/node/node_modules/long/umd/package.json +3 -0
- data/lib/game_dig/node/node_modules/long/umd/types.d.ts +474 -0
- data/lib/game_dig/node/node_modules/lowercase-keys/index.d.ts +14 -0
- data/lib/game_dig/node/node_modules/lowercase-keys/index.js +3 -0
- data/lib/game_dig/node/node_modules/lowercase-keys/license +9 -0
- data/lib/game_dig/node/node_modules/lowercase-keys/package.json +41 -0
- data/lib/game_dig/node/node_modules/lowercase-keys/readme.md +32 -0
- data/lib/game_dig/node/node_modules/mimic-response/index.d.ts +17 -0
- data/lib/game_dig/node/node_modules/mimic-response/index.js +77 -0
- data/lib/game_dig/node/node_modules/mimic-response/license +9 -0
- data/lib/game_dig/node/node_modules/mimic-response/package.json +42 -0
- data/lib/game_dig/node/node_modules/mimic-response/readme.md +78 -0
- data/lib/game_dig/node/node_modules/minimist/.eslintrc +29 -0
- data/lib/game_dig/node/node_modules/minimist/.github/FUNDING.yml +12 -0
- data/lib/game_dig/node/node_modules/minimist/.nycrc +14 -0
- data/lib/game_dig/node/node_modules/minimist/CHANGELOG.md +298 -0
- data/lib/game_dig/node/node_modules/minimist/LICENSE +18 -0
- data/lib/game_dig/node/node_modules/minimist/README.md +121 -0
- data/lib/game_dig/node/node_modules/minimist/example/parse.js +4 -0
- data/lib/game_dig/node/node_modules/minimist/index.js +263 -0
- data/lib/game_dig/node/node_modules/minimist/package.json +75 -0
- data/lib/game_dig/node/node_modules/minimist/test/all_bool.js +34 -0
- data/lib/game_dig/node/node_modules/minimist/test/bool.js +177 -0
- data/lib/game_dig/node/node_modules/minimist/test/dash.js +43 -0
- data/lib/game_dig/node/node_modules/minimist/test/default_bool.js +37 -0
- data/lib/game_dig/node/node_modules/minimist/test/dotted.js +24 -0
- data/lib/game_dig/node/node_modules/minimist/test/kv_short.js +32 -0
- data/lib/game_dig/node/node_modules/minimist/test/long.js +33 -0
- data/lib/game_dig/node/node_modules/minimist/test/num.js +38 -0
- data/lib/game_dig/node/node_modules/minimist/test/parse.js +209 -0
- data/lib/game_dig/node/node_modules/minimist/test/parse_modified.js +11 -0
- data/lib/game_dig/node/node_modules/minimist/test/proto.js +64 -0
- data/lib/game_dig/node/node_modules/minimist/test/short.js +69 -0
- data/lib/game_dig/node/node_modules/minimist/test/stop_early.js +17 -0
- data/lib/game_dig/node/node_modules/minimist/test/unknown.js +104 -0
- data/lib/game_dig/node/node_modules/minimist/test/whitespace.js +10 -0
- data/lib/game_dig/node/node_modules/net/LICENSE +19 -0
- data/lib/game_dig/node/node_modules/net/README.md +0 -0
- data/lib/game_dig/node/node_modules/net/index.js +28 -0
- data/lib/game_dig/node/node_modules/net/package.json +17 -0
- data/lib/game_dig/node/node_modules/net/test.js +6 -0
- data/lib/game_dig/node/node_modules/normalize-url/index.d.ts +342 -0
- data/lib/game_dig/node/node_modules/normalize-url/index.js +308 -0
- data/lib/game_dig/node/node_modules/normalize-url/license +9 -0
- data/lib/game_dig/node/node_modules/normalize-url/package.json +57 -0
- data/lib/game_dig/node/node_modules/normalize-url/readme.md +347 -0
- data/lib/game_dig/node/node_modules/p-cancelable/index.d.ts +168 -0
- data/lib/game_dig/node/node_modules/p-cancelable/index.js +110 -0
- data/lib/game_dig/node/node_modules/p-cancelable/license +9 -0
- data/lib/game_dig/node/node_modules/p-cancelable/package.json +50 -0
- data/lib/game_dig/node/node_modules/p-cancelable/readme.md +152 -0
- data/lib/game_dig/node/node_modules/process-nextick-args/index.js +45 -0
- data/lib/game_dig/node/node_modules/process-nextick-args/license.md +19 -0
- data/lib/game_dig/node/node_modules/process-nextick-args/package.json +25 -0
- data/lib/game_dig/node/node_modules/process-nextick-args/readme.md +18 -0
- data/lib/game_dig/node/node_modules/quick-lru/index.d.ts +97 -0
- data/lib/game_dig/node/node_modules/quick-lru/index.js +123 -0
- data/lib/game_dig/node/node_modules/quick-lru/license +9 -0
- data/lib/game_dig/node/node_modules/quick-lru/package.json +43 -0
- data/lib/game_dig/node/node_modules/quick-lru/readme.md +111 -0
- data/lib/game_dig/node/node_modules/readable-stream/.travis.yml +34 -0
- data/lib/game_dig/node/node_modules/readable-stream/CONTRIBUTING.md +38 -0
- data/lib/game_dig/node/node_modules/readable-stream/GOVERNANCE.md +136 -0
- data/lib/game_dig/node/node_modules/readable-stream/LICENSE +47 -0
- data/lib/game_dig/node/node_modules/readable-stream/README.md +58 -0
- data/lib/game_dig/node/node_modules/readable-stream/doc/wg-meetings/2015-01-30.md +60 -0
- data/lib/game_dig/node/node_modules/readable-stream/duplex-browser.js +1 -0
- data/lib/game_dig/node/node_modules/readable-stream/duplex.js +1 -0
- data/lib/game_dig/node/node_modules/readable-stream/lib/_stream_duplex.js +131 -0
- data/lib/game_dig/node/node_modules/readable-stream/lib/_stream_passthrough.js +47 -0
- data/lib/game_dig/node/node_modules/readable-stream/lib/_stream_readable.js +1019 -0
- data/lib/game_dig/node/node_modules/readable-stream/lib/_stream_transform.js +214 -0
- data/lib/game_dig/node/node_modules/readable-stream/lib/_stream_writable.js +685 -0
- data/lib/game_dig/node/node_modules/readable-stream/lib/internal/streams/BufferList.js +78 -0
- data/lib/game_dig/node/node_modules/readable-stream/lib/internal/streams/destroy.js +84 -0
- data/lib/game_dig/node/node_modules/readable-stream/lib/internal/streams/stream-browser.js +1 -0
- data/lib/game_dig/node/node_modules/readable-stream/lib/internal/streams/stream.js +1 -0
- data/lib/game_dig/node/node_modules/readable-stream/node_modules/isarray/.npmignore +1 -0
- data/lib/game_dig/node/node_modules/readable-stream/node_modules/isarray/.travis.yml +4 -0
- data/lib/game_dig/node/node_modules/readable-stream/node_modules/isarray/Makefile +6 -0
- data/lib/game_dig/node/node_modules/readable-stream/node_modules/isarray/README.md +60 -0
- data/lib/game_dig/node/node_modules/readable-stream/node_modules/isarray/component.json +19 -0
- data/lib/game_dig/node/node_modules/readable-stream/node_modules/isarray/index.js +5 -0
- data/lib/game_dig/node/node_modules/readable-stream/node_modules/isarray/package.json +45 -0
- data/lib/game_dig/node/node_modules/readable-stream/node_modules/isarray/test.js +20 -0
- data/lib/game_dig/node/node_modules/readable-stream/node_modules/string_decoder/.travis.yml +50 -0
- data/lib/game_dig/node/node_modules/readable-stream/node_modules/string_decoder/LICENSE +48 -0
- data/lib/game_dig/node/node_modules/readable-stream/node_modules/string_decoder/README.md +47 -0
- data/lib/game_dig/node/node_modules/readable-stream/node_modules/string_decoder/lib/string_decoder.js +296 -0
- data/lib/game_dig/node/node_modules/readable-stream/node_modules/string_decoder/package.json +31 -0
- data/lib/game_dig/node/node_modules/readable-stream/package.json +52 -0
- data/lib/game_dig/node/node_modules/readable-stream/passthrough.js +1 -0
- data/lib/game_dig/node/node_modules/readable-stream/readable-browser.js +7 -0
- data/lib/game_dig/node/node_modules/readable-stream/readable.js +19 -0
- data/lib/game_dig/node/node_modules/readable-stream/transform.js +1 -0
- data/lib/game_dig/node/node_modules/readable-stream/writable-browser.js +1 -0
- data/lib/game_dig/node/node_modules/readable-stream/writable.js +8 -0
- data/lib/game_dig/node/node_modules/resolve-alpn/LICENSE +22 -0
- data/lib/game_dig/node/node_modules/resolve-alpn/README.md +60 -0
- data/lib/game_dig/node/node_modules/resolve-alpn/index.js +43 -0
- data/lib/game_dig/node/node_modules/resolve-alpn/package.json +34 -0
- data/lib/game_dig/node/node_modules/responselike/LICENSE +19 -0
- data/lib/game_dig/node/node_modules/responselike/README.md +77 -0
- data/lib/game_dig/node/node_modules/responselike/index.d.ts +86 -0
- data/lib/game_dig/node/node_modules/responselike/index.js +39 -0
- data/lib/game_dig/node/node_modules/responselike/license +10 -0
- data/lib/game_dig/node/node_modules/responselike/package.json +39 -0
- data/lib/game_dig/node/node_modules/responselike/readme.md +75 -0
- data/lib/game_dig/node/node_modules/safe-buffer/LICENSE +21 -0
- data/lib/game_dig/node/node_modules/safe-buffer/README.md +584 -0
- data/lib/game_dig/node/node_modules/safe-buffer/index.d.ts +187 -0
- data/lib/game_dig/node/node_modules/safe-buffer/index.js +62 -0
- data/lib/game_dig/node/node_modules/safe-buffer/package.json +37 -0
- data/lib/game_dig/node/node_modules/safer-buffer/LICENSE +21 -0
- data/lib/game_dig/node/node_modules/safer-buffer/Porting-Buffer.md +268 -0
- data/lib/game_dig/node/node_modules/safer-buffer/Readme.md +156 -0
- data/lib/game_dig/node/node_modules/safer-buffer/dangerous.js +58 -0
- data/lib/game_dig/node/node_modules/safer-buffer/package.json +34 -0
- data/lib/game_dig/node/node_modules/safer-buffer/safer.js +77 -0
- data/lib/game_dig/node/node_modules/safer-buffer/tests.js +406 -0
- data/lib/game_dig/node/node_modules/sax/LICENSE +41 -0
- data/lib/game_dig/node/node_modules/sax/README.md +225 -0
- data/lib/game_dig/node/node_modules/sax/lib/sax.js +1565 -0
- data/lib/game_dig/node/node_modules/sax/package.json +25 -0
- data/lib/game_dig/node/node_modules/seek-bzip/LICENSE +26 -0
- data/lib/game_dig/node/node_modules/seek-bzip/README.md +185 -0
- data/lib/game_dig/node/node_modules/seek-bzip/bin/seek-bunzip +129 -0
- data/lib/game_dig/node/node_modules/seek-bzip/bin/seek-bzip-table +71 -0
- data/lib/game_dig/node/node_modules/seek-bzip/lib/bitreader.js +94 -0
- data/lib/game_dig/node/node_modules/seek-bzip/lib/crc32.js +104 -0
- data/lib/game_dig/node/node_modules/seek-bzip/lib/index.js +605 -0
- data/lib/game_dig/node/node_modules/seek-bzip/lib/stream.js +42 -0
- data/lib/game_dig/node/node_modules/seek-bzip/package.json +34 -0
- data/lib/game_dig/node/node_modules/stream/.npmignore +3 -0
- data/lib/game_dig/node/node_modules/stream/Makefile +11 -0
- data/lib/game_dig/node/node_modules/stream/README.md +59 -0
- data/lib/game_dig/node/node_modules/stream/component.json +19 -0
- data/lib/game_dig/node/node_modules/stream/index.js +115 -0
- data/lib/game_dig/node/node_modules/stream/package.json +25 -0
- data/lib/game_dig/node/node_modules/stream/test.html +173 -0
- data/lib/game_dig/node/node_modules/string-to-stream/LICENSE +20 -0
- data/lib/game_dig/node/node_modules/string-to-stream/README.md +34 -0
- data/lib/game_dig/node/node_modules/string-to-stream/index.js +23 -0
- data/lib/game_dig/node/node_modules/string-to-stream/package.json +53 -0
- data/lib/game_dig/node/node_modules/string_decoder/.npmignore +2 -0
- data/lib/game_dig/node/node_modules/string_decoder/LICENSE +20 -0
- data/lib/game_dig/node/node_modules/string_decoder/README.md +7 -0
- data/lib/game_dig/node/node_modules/string_decoder/index.js +221 -0
- data/lib/game_dig/node/node_modules/string_decoder/package.json +25 -0
- data/lib/game_dig/node/node_modules/strnum/.github/SECURITY.md +5 -0
- data/lib/game_dig/node/node_modules/strnum/.vscode/launch.json +25 -0
- data/lib/game_dig/node/node_modules/strnum/CHANGELOG.md +33 -0
- data/lib/game_dig/node/node_modules/strnum/LICENSE +21 -0
- data/lib/game_dig/node/node_modules/strnum/README.md +97 -0
- data/lib/game_dig/node/node_modules/strnum/algo.stflow +84 -0
- data/lib/game_dig/node/node_modules/strnum/package.json +31 -0
- data/lib/game_dig/node/node_modules/strnum/strnum.js +129 -0
- data/lib/game_dig/node/node_modules/strnum/strnum.test.js +173 -0
- data/lib/game_dig/node/node_modules/strnum/test.js +9 -0
- data/lib/game_dig/node/node_modules/telnet-client/LICENSE +8 -0
- data/lib/game_dig/node/node_modules/telnet-client/README.md +363 -0
- data/lib/game_dig/node/node_modules/telnet-client/lib/index.d.ts +92 -0
- data/lib/game_dig/node/node_modules/telnet-client/lib/index.js +506 -0
- data/lib/game_dig/node/node_modules/telnet-client/lib/index.js.map +1 -0
- data/lib/game_dig/node/node_modules/telnet-client/lib/utils.d.ts +15 -0
- data/lib/game_dig/node/node_modules/telnet-client/lib/utils.js +34 -0
- data/lib/game_dig/node/node_modules/telnet-client/lib/utils.js.map +1 -0
- data/lib/game_dig/node/node_modules/telnet-client/package.json +103 -0
- data/lib/game_dig/node/node_modules/util-deprecate/History.md +16 -0
- data/lib/game_dig/node/node_modules/util-deprecate/LICENSE +24 -0
- data/lib/game_dig/node/node_modules/util-deprecate/README.md +53 -0
- data/lib/game_dig/node/node_modules/util-deprecate/browser.js +67 -0
- data/lib/game_dig/node/node_modules/util-deprecate/node.js +6 -0
- data/lib/game_dig/node/node_modules/util-deprecate/package.json +27 -0
- data/lib/game_dig/node/node_modules/varint/README.md +53 -0
- data/lib/game_dig/node/node_modules/varint/bench.js +57 -0
- data/lib/game_dig/node/node_modules/varint/decode.js +29 -0
- data/lib/game_dig/node/node_modules/varint/encode.js +30 -0
- data/lib/game_dig/node/node_modules/varint/index.js +5 -0
- data/lib/game_dig/node/node_modules/varint/length.js +25 -0
- data/lib/game_dig/node/node_modules/varint/package.json +24 -0
- data/lib/game_dig/node/node_modules/varint/test.js +156 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/.npmignore +5 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/CHANGELOG.md +395 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/LICENSE +21 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/README.md +85 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/Utility.js +139 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLAttribute.js +31 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLCData.js +32 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLComment.js +32 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLDTDAttList.js +50 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLDTDElement.js +35 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLDTDEntity.js +56 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLDTDNotation.js +37 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLDeclaration.js +40 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLDocType.js +107 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLDocument.js +48 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLDocumentCB.js +402 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLElement.js +111 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLNode.js +432 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLProcessingInstruction.js +35 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLRaw.js +32 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLStreamWriter.js +278 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLStringWriter.js +302 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLStringifier.js +192 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLText.js +32 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/XMLWriterBase.js +68 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/lib/index.js +53 -0
- data/lib/game_dig/node/node_modules/xmlbuilder/package.json +37 -0
- data/lib/game_dig/node/node_modules/xmlrpc/.idea/date_formatter.js +77 -0
- data/lib/game_dig/node/node_modules/xmlrpc/.npmignore +5 -0
- data/lib/game_dig/node/node_modules/xmlrpc/.travis.yml +6 -0
- data/lib/game_dig/node/node_modules/xmlrpc/HISTORY.md +129 -0
- data/lib/game_dig/node/node_modules/xmlrpc/LICENSE +23 -0
- data/lib/game_dig/node/node_modules/xmlrpc/README.md +235 -0
- data/lib/game_dig/node/node_modules/xmlrpc/lib/client.js +177 -0
- data/lib/game_dig/node/node_modules/xmlrpc/lib/cookies.js +111 -0
- data/lib/game_dig/node/node_modules/xmlrpc/lib/customtype.js +10 -0
- data/lib/game_dig/node/node_modules/xmlrpc/lib/date_formatter.js +188 -0
- data/lib/game_dig/node/node_modules/xmlrpc/lib/deserializer.js +324 -0
- data/lib/game_dig/node/node_modules/xmlrpc/lib/serializer.js +202 -0
- data/lib/game_dig/node/node_modules/xmlrpc/lib/server.js +78 -0
- data/lib/game_dig/node/node_modules/xmlrpc/lib/xmlrpc.js +65 -0
- data/lib/game_dig/node/node_modules/xmlrpc/package.json +35 -0
- data/lib/game_dig/node/node_modules/xmlrpc/tmp/client.js +28 -0
- data/lib/game_dig/node/node_modules/xmlrpc/tmp/server.crt +13 -0
- data/lib/game_dig/node/node_modules/xmlrpc/tmp/server.csr +11 -0
- data/lib/game_dig/node/node_modules/xmlrpc/tmp/server.js +10 -0
- data/lib/game_dig/node/node_modules/xmlrpc/tmp/server.key +15 -0
- data/lib/game_dig/node/node_modules/xmlrpc/tmp/server.key.org +18 -0
- data/lib/game_dig/node/package.json +8 -0
- data/lib/game_dig/node/yarn.lock +359 -0
- data/lib/game_dig/nodo.rb +54 -0
- data/lib/game_dig/query_result.rb +71 -0
- data/lib/game_dig/version.rb +1 -1
- data/lib/game_dig.rb +64 -55
- metadata +742 -16
- data/cli/pry_service.rb +0 -5
- data/lib/custom_errors/game_dig_cli_not_found.rb +0 -2
- data/lib/custom_errors/game_dig_error.rb +0 -2
- data/lib/game_dig/game_dig_helper.rb +0 -68
- data/lib/game_dig/service.rb +0 -38
- data/lib/node/gamedig-service.js +0 -46
- data/lib/node/package.json +0 -9
|
@@ -0,0 +1,532 @@
|
|
|
1
|
+
"use strict"
|
|
2
|
+
var Buffer = require("safer-buffer").Buffer
|
|
3
|
+
|
|
4
|
+
// Multibyte codec. In this scheme, a character is represented by 1 or more bytes.
|
|
5
|
+
// Our codec supports UTF-16 surrogates, extensions for GB18030 and unicode sequences.
|
|
6
|
+
// To save memory and loading time, we read table files only when requested.
|
|
7
|
+
|
|
8
|
+
exports._dbcs = DBCSCodec
|
|
9
|
+
|
|
10
|
+
var UNASSIGNED = -1
|
|
11
|
+
var GB18030_CODE = -2
|
|
12
|
+
var SEQ_START = -10
|
|
13
|
+
var NODE_START = -1000
|
|
14
|
+
var UNASSIGNED_NODE = new Array(0x100)
|
|
15
|
+
var DEF_CHAR = -1
|
|
16
|
+
|
|
17
|
+
for (var i = 0; i < 0x100; i++) { UNASSIGNED_NODE[i] = UNASSIGNED }
|
|
18
|
+
|
|
19
|
+
// Class DBCSCodec reads and initializes mapping tables.
|
|
20
|
+
function DBCSCodec (codecOptions, iconv) {
|
|
21
|
+
this.encodingName = codecOptions.encodingName
|
|
22
|
+
if (!codecOptions) { throw new Error("DBCS codec is called without the data.") }
|
|
23
|
+
if (!codecOptions.table) { throw new Error("Encoding '" + this.encodingName + "' has no data.") }
|
|
24
|
+
|
|
25
|
+
// Load tables.
|
|
26
|
+
var mappingTable = codecOptions.table()
|
|
27
|
+
|
|
28
|
+
// Decode tables: MBCS -> Unicode.
|
|
29
|
+
|
|
30
|
+
// decodeTables is a trie, encoded as an array of arrays of integers. Internal arrays are trie nodes and all have len = 256.
|
|
31
|
+
// Trie root is decodeTables[0].
|
|
32
|
+
// Values: >= 0 -> unicode character code. can be > 0xFFFF
|
|
33
|
+
// == UNASSIGNED -> unknown/unassigned sequence.
|
|
34
|
+
// == GB18030_CODE -> this is the end of a GB18030 4-byte sequence.
|
|
35
|
+
// <= NODE_START -> index of the next node in our trie to process next byte.
|
|
36
|
+
// <= SEQ_START -> index of the start of a character code sequence, in decodeTableSeq.
|
|
37
|
+
this.decodeTables = []
|
|
38
|
+
this.decodeTables[0] = UNASSIGNED_NODE.slice(0) // Create root node.
|
|
39
|
+
|
|
40
|
+
// Sometimes a MBCS char corresponds to a sequence of unicode chars. We store them as arrays of integers here.
|
|
41
|
+
this.decodeTableSeq = []
|
|
42
|
+
|
|
43
|
+
// Actual mapping tables consist of chunks. Use them to fill up decode tables.
|
|
44
|
+
for (var i = 0; i < mappingTable.length; i++) { this._addDecodeChunk(mappingTable[i]) }
|
|
45
|
+
|
|
46
|
+
// Load & create GB18030 tables when needed.
|
|
47
|
+
if (typeof codecOptions.gb18030 === "function") {
|
|
48
|
+
this.gb18030 = codecOptions.gb18030() // Load GB18030 ranges.
|
|
49
|
+
|
|
50
|
+
// Add GB18030 common decode nodes.
|
|
51
|
+
var commonThirdByteNodeIdx = this.decodeTables.length
|
|
52
|
+
this.decodeTables.push(UNASSIGNED_NODE.slice(0))
|
|
53
|
+
|
|
54
|
+
var commonFourthByteNodeIdx = this.decodeTables.length
|
|
55
|
+
this.decodeTables.push(UNASSIGNED_NODE.slice(0))
|
|
56
|
+
|
|
57
|
+
// Fill out the tree
|
|
58
|
+
var firstByteNode = this.decodeTables[0]
|
|
59
|
+
for (var i = 0x81; i <= 0xFE; i++) {
|
|
60
|
+
var secondByteNode = this.decodeTables[NODE_START - firstByteNode[i]]
|
|
61
|
+
for (var j = 0x30; j <= 0x39; j++) {
|
|
62
|
+
if (secondByteNode[j] === UNASSIGNED) {
|
|
63
|
+
secondByteNode[j] = NODE_START - commonThirdByteNodeIdx
|
|
64
|
+
} else if (secondByteNode[j] > NODE_START) {
|
|
65
|
+
throw new Error("gb18030 decode tables conflict at byte 2")
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
var thirdByteNode = this.decodeTables[NODE_START - secondByteNode[j]]
|
|
69
|
+
for (var k = 0x81; k <= 0xFE; k++) {
|
|
70
|
+
if (thirdByteNode[k] === UNASSIGNED) {
|
|
71
|
+
thirdByteNode[k] = NODE_START - commonFourthByteNodeIdx
|
|
72
|
+
} else if (thirdByteNode[k] === NODE_START - commonFourthByteNodeIdx) {
|
|
73
|
+
continue
|
|
74
|
+
} else if (thirdByteNode[k] > NODE_START) {
|
|
75
|
+
throw new Error("gb18030 decode tables conflict at byte 3")
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
var fourthByteNode = this.decodeTables[NODE_START - thirdByteNode[k]]
|
|
79
|
+
for (var l = 0x30; l <= 0x39; l++) {
|
|
80
|
+
if (fourthByteNode[l] === UNASSIGNED) { fourthByteNode[l] = GB18030_CODE }
|
|
81
|
+
}
|
|
82
|
+
}
|
|
83
|
+
}
|
|
84
|
+
}
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
this.defaultCharUnicode = iconv.defaultCharUnicode
|
|
88
|
+
|
|
89
|
+
// Encode tables: Unicode -> DBCS.
|
|
90
|
+
|
|
91
|
+
// `encodeTable` is array mapping from unicode char to encoded char. All its values are integers for performance.
|
|
92
|
+
// Because it can be sparse, it is represented as array of buckets by 256 chars each. Bucket can be null.
|
|
93
|
+
// Values: >= 0 -> it is a normal char. Write the value (if <=256 then 1 byte, if <=65536 then 2 bytes, etc.).
|
|
94
|
+
// == UNASSIGNED -> no conversion found. Output a default char.
|
|
95
|
+
// <= SEQ_START -> it's an index in encodeTableSeq, see below. The character starts a sequence.
|
|
96
|
+
this.encodeTable = []
|
|
97
|
+
|
|
98
|
+
// `encodeTableSeq` is used when a sequence of unicode characters is encoded as a single code. We use a tree of
|
|
99
|
+
// objects where keys correspond to characters in sequence and leafs are the encoded dbcs values. A special DEF_CHAR key
|
|
100
|
+
// means end of sequence (needed when one sequence is a strict subsequence of another).
|
|
101
|
+
// Objects are kept separately from encodeTable to increase performance.
|
|
102
|
+
this.encodeTableSeq = []
|
|
103
|
+
|
|
104
|
+
// Some chars can be decoded, but need not be encoded.
|
|
105
|
+
var skipEncodeChars = {}
|
|
106
|
+
if (codecOptions.encodeSkipVals) {
|
|
107
|
+
for (var i = 0; i < codecOptions.encodeSkipVals.length; i++) {
|
|
108
|
+
var val = codecOptions.encodeSkipVals[i]
|
|
109
|
+
if (typeof val === "number") { skipEncodeChars[val] = true } else {
|
|
110
|
+
for (var j = val.from; j <= val.to; j++) { skipEncodeChars[j] = true }
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
// Use decode trie to recursively fill out encode tables.
|
|
116
|
+
this._fillEncodeTable(0, 0, skipEncodeChars)
|
|
117
|
+
|
|
118
|
+
// Add more encoding pairs when needed.
|
|
119
|
+
if (codecOptions.encodeAdd) {
|
|
120
|
+
for (var uChar in codecOptions.encodeAdd) {
|
|
121
|
+
if (Object.prototype.hasOwnProperty.call(codecOptions.encodeAdd, uChar)) { this._setEncodeChar(uChar.charCodeAt(0), codecOptions.encodeAdd[uChar]) }
|
|
122
|
+
}
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
this.defCharSB = this.encodeTable[0][iconv.defaultCharSingleByte.charCodeAt(0)]
|
|
126
|
+
if (this.defCharSB === UNASSIGNED) this.defCharSB = this.encodeTable[0]["?"]
|
|
127
|
+
if (this.defCharSB === UNASSIGNED) this.defCharSB = "?".charCodeAt(0)
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
DBCSCodec.prototype.encoder = DBCSEncoder
|
|
131
|
+
DBCSCodec.prototype.decoder = DBCSDecoder
|
|
132
|
+
|
|
133
|
+
// Decoder helpers
|
|
134
|
+
DBCSCodec.prototype._getDecodeTrieNode = function (addr) {
|
|
135
|
+
var bytes = []
|
|
136
|
+
for (; addr > 0; addr >>>= 8) { bytes.push(addr & 0xFF) }
|
|
137
|
+
if (bytes.length == 0) { bytes.push(0) }
|
|
138
|
+
|
|
139
|
+
var node = this.decodeTables[0]
|
|
140
|
+
for (var i = bytes.length - 1; i > 0; i--) { // Traverse nodes deeper into the trie.
|
|
141
|
+
var val = node[bytes[i]]
|
|
142
|
+
|
|
143
|
+
if (val == UNASSIGNED) { // Create new node.
|
|
144
|
+
node[bytes[i]] = NODE_START - this.decodeTables.length
|
|
145
|
+
this.decodeTables.push(node = UNASSIGNED_NODE.slice(0))
|
|
146
|
+
} else if (val <= NODE_START) { // Existing node.
|
|
147
|
+
node = this.decodeTables[NODE_START - val]
|
|
148
|
+
} else { throw new Error("Overwrite byte in " + this.encodingName + ", addr: " + addr.toString(16)) }
|
|
149
|
+
}
|
|
150
|
+
return node
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
DBCSCodec.prototype._addDecodeChunk = function (chunk) {
|
|
154
|
+
// First element of chunk is the hex mbcs code where we start.
|
|
155
|
+
var curAddr = parseInt(chunk[0], 16)
|
|
156
|
+
|
|
157
|
+
// Choose the decoding node where we'll write our chars.
|
|
158
|
+
var writeTable = this._getDecodeTrieNode(curAddr)
|
|
159
|
+
curAddr = curAddr & 0xFF
|
|
160
|
+
|
|
161
|
+
// Write all other elements of the chunk to the table.
|
|
162
|
+
for (var k = 1; k < chunk.length; k++) {
|
|
163
|
+
var part = chunk[k]
|
|
164
|
+
if (typeof part === "string") { // String, write as-is.
|
|
165
|
+
for (var l = 0; l < part.length;) {
|
|
166
|
+
var code = part.charCodeAt(l++)
|
|
167
|
+
if (code >= 0xD800 && code < 0xDC00) { // Decode surrogate
|
|
168
|
+
var codeTrail = part.charCodeAt(l++)
|
|
169
|
+
if (codeTrail >= 0xDC00 && codeTrail < 0xE000) { writeTable[curAddr++] = 0x10000 + (code - 0xD800) * 0x400 + (codeTrail - 0xDC00) } else { throw new Error("Incorrect surrogate pair in " + this.encodingName + " at chunk " + chunk[0]) }
|
|
170
|
+
} else if (code > 0x0FF0 && code <= 0x0FFF) { // Character sequence (our own encoding used)
|
|
171
|
+
var len = 0xFFF - code + 2
|
|
172
|
+
var seq = []
|
|
173
|
+
for (var m = 0; m < len; m++) { seq.push(part.charCodeAt(l++)) } // Simple variation: don't support surrogates or subsequences in seq.
|
|
174
|
+
|
|
175
|
+
writeTable[curAddr++] = SEQ_START - this.decodeTableSeq.length
|
|
176
|
+
this.decodeTableSeq.push(seq)
|
|
177
|
+
} else { writeTable[curAddr++] = code } // Basic char
|
|
178
|
+
}
|
|
179
|
+
} else if (typeof part === "number") { // Integer, meaning increasing sequence starting with prev character.
|
|
180
|
+
var charCode = writeTable[curAddr - 1] + 1
|
|
181
|
+
for (var l = 0; l < part; l++) { writeTable[curAddr++] = charCode++ }
|
|
182
|
+
} else { throw new Error("Incorrect type '" + typeof part + "' given in " + this.encodingName + " at chunk " + chunk[0]) }
|
|
183
|
+
}
|
|
184
|
+
if (curAddr > 0xFF) { throw new Error("Incorrect chunk in " + this.encodingName + " at addr " + chunk[0] + ": too long" + curAddr) }
|
|
185
|
+
}
|
|
186
|
+
|
|
187
|
+
// Encoder helpers
|
|
188
|
+
DBCSCodec.prototype._getEncodeBucket = function (uCode) {
|
|
189
|
+
var high = uCode >> 8 // This could be > 0xFF because of astral characters.
|
|
190
|
+
if (this.encodeTable[high] === undefined) {
|
|
191
|
+
this.encodeTable[high] = UNASSIGNED_NODE.slice(0)
|
|
192
|
+
} // Create bucket on demand.
|
|
193
|
+
return this.encodeTable[high]
|
|
194
|
+
}
|
|
195
|
+
|
|
196
|
+
DBCSCodec.prototype._setEncodeChar = function (uCode, dbcsCode) {
|
|
197
|
+
var bucket = this._getEncodeBucket(uCode)
|
|
198
|
+
var low = uCode & 0xFF
|
|
199
|
+
if (bucket[low] <= SEQ_START) { this.encodeTableSeq[SEQ_START - bucket[low]][DEF_CHAR] = dbcsCode } // There's already a sequence, set a single-char subsequence of it.
|
|
200
|
+
else if (bucket[low] == UNASSIGNED) { bucket[low] = dbcsCode }
|
|
201
|
+
}
|
|
202
|
+
|
|
203
|
+
DBCSCodec.prototype._setEncodeSequence = function (seq, dbcsCode) {
|
|
204
|
+
// Get the root of character tree according to first character of the sequence.
|
|
205
|
+
var uCode = seq[0]
|
|
206
|
+
var bucket = this._getEncodeBucket(uCode)
|
|
207
|
+
var low = uCode & 0xFF
|
|
208
|
+
|
|
209
|
+
var node
|
|
210
|
+
if (bucket[low] <= SEQ_START) {
|
|
211
|
+
// There's already a sequence with - use it.
|
|
212
|
+
node = this.encodeTableSeq[SEQ_START - bucket[low]]
|
|
213
|
+
} else {
|
|
214
|
+
// There was no sequence object - allocate a new one.
|
|
215
|
+
node = {}
|
|
216
|
+
if (bucket[low] !== UNASSIGNED) node[DEF_CHAR] = bucket[low] // If a char was set before - make it a single-char subsequence.
|
|
217
|
+
bucket[low] = SEQ_START - this.encodeTableSeq.length
|
|
218
|
+
this.encodeTableSeq.push(node)
|
|
219
|
+
}
|
|
220
|
+
|
|
221
|
+
// Traverse the character tree, allocating new nodes as needed.
|
|
222
|
+
for (var j = 1; j < seq.length - 1; j++) {
|
|
223
|
+
var oldVal = node[uCode]
|
|
224
|
+
if (typeof oldVal === "object") { node = oldVal } else {
|
|
225
|
+
node = node[uCode] = {}
|
|
226
|
+
if (oldVal !== undefined) { node[DEF_CHAR] = oldVal }
|
|
227
|
+
}
|
|
228
|
+
}
|
|
229
|
+
|
|
230
|
+
// Set the leaf to given dbcsCode.
|
|
231
|
+
uCode = seq[seq.length - 1]
|
|
232
|
+
node[uCode] = dbcsCode
|
|
233
|
+
}
|
|
234
|
+
|
|
235
|
+
DBCSCodec.prototype._fillEncodeTable = function (nodeIdx, prefix, skipEncodeChars) {
|
|
236
|
+
var node = this.decodeTables[nodeIdx]
|
|
237
|
+
var hasValues = false
|
|
238
|
+
var subNodeEmpty = {}
|
|
239
|
+
for (var i = 0; i < 0x100; i++) {
|
|
240
|
+
var uCode = node[i]
|
|
241
|
+
var mbCode = prefix + i
|
|
242
|
+
if (skipEncodeChars[mbCode]) { continue }
|
|
243
|
+
|
|
244
|
+
if (uCode >= 0) {
|
|
245
|
+
this._setEncodeChar(uCode, mbCode)
|
|
246
|
+
hasValues = true
|
|
247
|
+
} else if (uCode <= NODE_START) {
|
|
248
|
+
var subNodeIdx = NODE_START - uCode
|
|
249
|
+
if (!subNodeEmpty[subNodeIdx]) { // Skip empty subtrees (they are too large in gb18030).
|
|
250
|
+
var newPrefix = (mbCode << 8) >>> 0 // NOTE: '>>> 0' keeps 32-bit num positive.
|
|
251
|
+
if (this._fillEncodeTable(subNodeIdx, newPrefix, skipEncodeChars)) { hasValues = true } else { subNodeEmpty[subNodeIdx] = true }
|
|
252
|
+
}
|
|
253
|
+
} else if (uCode <= SEQ_START) {
|
|
254
|
+
this._setEncodeSequence(this.decodeTableSeq[SEQ_START - uCode], mbCode)
|
|
255
|
+
hasValues = true
|
|
256
|
+
}
|
|
257
|
+
}
|
|
258
|
+
return hasValues
|
|
259
|
+
}
|
|
260
|
+
|
|
261
|
+
// == Encoder ==================================================================
|
|
262
|
+
|
|
263
|
+
function DBCSEncoder (options, codec) {
|
|
264
|
+
// Encoder state
|
|
265
|
+
this.leadSurrogate = -1
|
|
266
|
+
this.seqObj = undefined
|
|
267
|
+
|
|
268
|
+
// Static data
|
|
269
|
+
this.encodeTable = codec.encodeTable
|
|
270
|
+
this.encodeTableSeq = codec.encodeTableSeq
|
|
271
|
+
this.defaultCharSingleByte = codec.defCharSB
|
|
272
|
+
this.gb18030 = codec.gb18030
|
|
273
|
+
}
|
|
274
|
+
|
|
275
|
+
DBCSEncoder.prototype.write = function (str) {
|
|
276
|
+
var newBuf = Buffer.alloc(str.length * (this.gb18030 ? 4 : 3))
|
|
277
|
+
var leadSurrogate = this.leadSurrogate
|
|
278
|
+
var seqObj = this.seqObj
|
|
279
|
+
var nextChar = -1
|
|
280
|
+
var i = 0; var j = 0
|
|
281
|
+
|
|
282
|
+
while (true) {
|
|
283
|
+
// 0. Get next character.
|
|
284
|
+
if (nextChar === -1) {
|
|
285
|
+
if (i == str.length) break
|
|
286
|
+
var uCode = str.charCodeAt(i++)
|
|
287
|
+
} else {
|
|
288
|
+
var uCode = nextChar
|
|
289
|
+
nextChar = -1
|
|
290
|
+
}
|
|
291
|
+
|
|
292
|
+
// 1. Handle surrogates.
|
|
293
|
+
if (uCode >= 0xD800 && uCode < 0xE000) { // Char is one of surrogates.
|
|
294
|
+
if (uCode < 0xDC00) { // We've got lead surrogate.
|
|
295
|
+
if (leadSurrogate === -1) {
|
|
296
|
+
leadSurrogate = uCode
|
|
297
|
+
continue
|
|
298
|
+
} else {
|
|
299
|
+
leadSurrogate = uCode
|
|
300
|
+
// Double lead surrogate found.
|
|
301
|
+
uCode = UNASSIGNED
|
|
302
|
+
}
|
|
303
|
+
} else { // We've got trail surrogate.
|
|
304
|
+
if (leadSurrogate !== -1) {
|
|
305
|
+
uCode = 0x10000 + (leadSurrogate - 0xD800) * 0x400 + (uCode - 0xDC00)
|
|
306
|
+
leadSurrogate = -1
|
|
307
|
+
} else {
|
|
308
|
+
// Incomplete surrogate pair - only trail surrogate found.
|
|
309
|
+
uCode = UNASSIGNED
|
|
310
|
+
}
|
|
311
|
+
}
|
|
312
|
+
} else if (leadSurrogate !== -1) {
|
|
313
|
+
// Incomplete surrogate pair - only lead surrogate found.
|
|
314
|
+
nextChar = uCode; uCode = UNASSIGNED // Write an error, then current char.
|
|
315
|
+
leadSurrogate = -1
|
|
316
|
+
}
|
|
317
|
+
|
|
318
|
+
// 2. Convert uCode character.
|
|
319
|
+
var dbcsCode = UNASSIGNED
|
|
320
|
+
if (seqObj !== undefined && uCode != UNASSIGNED) { // We are in the middle of the sequence
|
|
321
|
+
var resCode = seqObj[uCode]
|
|
322
|
+
if (typeof resCode === "object") { // Sequence continues.
|
|
323
|
+
seqObj = resCode
|
|
324
|
+
continue
|
|
325
|
+
} else if (typeof resCode === "number") { // Sequence finished. Write it.
|
|
326
|
+
dbcsCode = resCode
|
|
327
|
+
} else if (resCode == undefined) { // Current character is not part of the sequence.
|
|
328
|
+
// Try default character for this sequence
|
|
329
|
+
resCode = seqObj[DEF_CHAR]
|
|
330
|
+
if (resCode !== undefined) {
|
|
331
|
+
dbcsCode = resCode // Found. Write it.
|
|
332
|
+
nextChar = uCode // Current character will be written too in the next iteration.
|
|
333
|
+
} else {
|
|
334
|
+
// TODO: What if we have no default? (resCode == undefined)
|
|
335
|
+
// Then, we should write first char of the sequence as-is and try the rest recursively.
|
|
336
|
+
// Didn't do it for now because no encoding has this situation yet.
|
|
337
|
+
// Currently, just skip the sequence and write current char.
|
|
338
|
+
}
|
|
339
|
+
}
|
|
340
|
+
seqObj = undefined
|
|
341
|
+
} else if (uCode >= 0) { // Regular character
|
|
342
|
+
var subtable = this.encodeTable[uCode >> 8]
|
|
343
|
+
if (subtable !== undefined) { dbcsCode = subtable[uCode & 0xFF] }
|
|
344
|
+
|
|
345
|
+
if (dbcsCode <= SEQ_START) { // Sequence start
|
|
346
|
+
seqObj = this.encodeTableSeq[SEQ_START - dbcsCode]
|
|
347
|
+
continue
|
|
348
|
+
}
|
|
349
|
+
|
|
350
|
+
if (dbcsCode == UNASSIGNED && this.gb18030) {
|
|
351
|
+
// Use GB18030 algorithm to find character(s) to write.
|
|
352
|
+
var idx = findIdx(this.gb18030.uChars, uCode)
|
|
353
|
+
if (idx != -1) {
|
|
354
|
+
var dbcsCode = this.gb18030.gbChars[idx] + (uCode - this.gb18030.uChars[idx])
|
|
355
|
+
newBuf[j++] = 0x81 + Math.floor(dbcsCode / 12600); dbcsCode = dbcsCode % 12600
|
|
356
|
+
newBuf[j++] = 0x30 + Math.floor(dbcsCode / 1260); dbcsCode = dbcsCode % 1260
|
|
357
|
+
newBuf[j++] = 0x81 + Math.floor(dbcsCode / 10); dbcsCode = dbcsCode % 10
|
|
358
|
+
newBuf[j++] = 0x30 + dbcsCode
|
|
359
|
+
continue
|
|
360
|
+
}
|
|
361
|
+
}
|
|
362
|
+
}
|
|
363
|
+
|
|
364
|
+
// 3. Write dbcsCode character.
|
|
365
|
+
if (dbcsCode === UNASSIGNED) { dbcsCode = this.defaultCharSingleByte }
|
|
366
|
+
|
|
367
|
+
if (dbcsCode < 0x100) {
|
|
368
|
+
newBuf[j++] = dbcsCode
|
|
369
|
+
} else if (dbcsCode < 0x10000) {
|
|
370
|
+
newBuf[j++] = dbcsCode >> 8 // high byte
|
|
371
|
+
newBuf[j++] = dbcsCode & 0xFF // low byte
|
|
372
|
+
} else if (dbcsCode < 0x1000000) {
|
|
373
|
+
newBuf[j++] = dbcsCode >> 16
|
|
374
|
+
newBuf[j++] = (dbcsCode >> 8) & 0xFF
|
|
375
|
+
newBuf[j++] = dbcsCode & 0xFF
|
|
376
|
+
} else {
|
|
377
|
+
newBuf[j++] = dbcsCode >>> 24
|
|
378
|
+
newBuf[j++] = (dbcsCode >>> 16) & 0xFF
|
|
379
|
+
newBuf[j++] = (dbcsCode >>> 8) & 0xFF
|
|
380
|
+
newBuf[j++] = dbcsCode & 0xFF
|
|
381
|
+
}
|
|
382
|
+
}
|
|
383
|
+
|
|
384
|
+
this.seqObj = seqObj
|
|
385
|
+
this.leadSurrogate = leadSurrogate
|
|
386
|
+
return newBuf.slice(0, j)
|
|
387
|
+
}
|
|
388
|
+
|
|
389
|
+
DBCSEncoder.prototype.end = function () {
|
|
390
|
+
if (this.leadSurrogate === -1 && this.seqObj === undefined) { return } // All clean. Most often case.
|
|
391
|
+
|
|
392
|
+
var newBuf = Buffer.alloc(10); var j = 0
|
|
393
|
+
|
|
394
|
+
if (this.seqObj) { // We're in the sequence.
|
|
395
|
+
var dbcsCode = this.seqObj[DEF_CHAR]
|
|
396
|
+
if (dbcsCode !== undefined) { // Write beginning of the sequence.
|
|
397
|
+
if (dbcsCode < 0x100) {
|
|
398
|
+
newBuf[j++] = dbcsCode
|
|
399
|
+
} else {
|
|
400
|
+
newBuf[j++] = dbcsCode >> 8 // high byte
|
|
401
|
+
newBuf[j++] = dbcsCode & 0xFF // low byte
|
|
402
|
+
}
|
|
403
|
+
} else {
|
|
404
|
+
// See todo above.
|
|
405
|
+
}
|
|
406
|
+
this.seqObj = undefined
|
|
407
|
+
}
|
|
408
|
+
|
|
409
|
+
if (this.leadSurrogate !== -1) {
|
|
410
|
+
// Incomplete surrogate pair - only lead surrogate found.
|
|
411
|
+
newBuf[j++] = this.defaultCharSingleByte
|
|
412
|
+
this.leadSurrogate = -1
|
|
413
|
+
}
|
|
414
|
+
|
|
415
|
+
return newBuf.slice(0, j)
|
|
416
|
+
}
|
|
417
|
+
|
|
418
|
+
// Export for testing
|
|
419
|
+
DBCSEncoder.prototype.findIdx = findIdx
|
|
420
|
+
|
|
421
|
+
// == Decoder ==================================================================
|
|
422
|
+
|
|
423
|
+
function DBCSDecoder (options, codec) {
|
|
424
|
+
// Decoder state
|
|
425
|
+
this.nodeIdx = 0
|
|
426
|
+
this.prevBytes = []
|
|
427
|
+
|
|
428
|
+
// Static data
|
|
429
|
+
this.decodeTables = codec.decodeTables
|
|
430
|
+
this.decodeTableSeq = codec.decodeTableSeq
|
|
431
|
+
this.defaultCharUnicode = codec.defaultCharUnicode
|
|
432
|
+
this.gb18030 = codec.gb18030
|
|
433
|
+
}
|
|
434
|
+
|
|
435
|
+
DBCSDecoder.prototype.write = function (buf) {
|
|
436
|
+
var newBuf = Buffer.alloc(buf.length * 2)
|
|
437
|
+
var nodeIdx = this.nodeIdx
|
|
438
|
+
var prevBytes = this.prevBytes; var prevOffset = this.prevBytes.length
|
|
439
|
+
var seqStart = -this.prevBytes.length // idx of the start of current parsed sequence.
|
|
440
|
+
var uCode
|
|
441
|
+
|
|
442
|
+
for (var i = 0, j = 0; i < buf.length; i++) {
|
|
443
|
+
var curByte = (i >= 0) ? buf[i] : prevBytes[i + prevOffset]
|
|
444
|
+
|
|
445
|
+
// Lookup in current trie node.
|
|
446
|
+
var uCode = this.decodeTables[nodeIdx][curByte]
|
|
447
|
+
|
|
448
|
+
if (uCode >= 0) {
|
|
449
|
+
// Normal character, just use it.
|
|
450
|
+
} else if (uCode === UNASSIGNED) { // Unknown char.
|
|
451
|
+
// TODO: Callback with seq.
|
|
452
|
+
uCode = this.defaultCharUnicode.charCodeAt(0)
|
|
453
|
+
i = seqStart // Skip one byte ('i' will be incremented by the for loop) and try to parse again.
|
|
454
|
+
} else if (uCode === GB18030_CODE) {
|
|
455
|
+
if (i >= 3) {
|
|
456
|
+
var ptr = (buf[i - 3] - 0x81) * 12600 + (buf[i - 2] - 0x30) * 1260 + (buf[i - 1] - 0x81) * 10 + (curByte - 0x30)
|
|
457
|
+
} else {
|
|
458
|
+
var ptr = (prevBytes[i - 3 + prevOffset] - 0x81) * 12600 +
|
|
459
|
+
(((i - 2 >= 0) ? buf[i - 2] : prevBytes[i - 2 + prevOffset]) - 0x30) * 1260 +
|
|
460
|
+
(((i - 1 >= 0) ? buf[i - 1] : prevBytes[i - 1 + prevOffset]) - 0x81) * 10 +
|
|
461
|
+
(curByte - 0x30)
|
|
462
|
+
}
|
|
463
|
+
var idx = findIdx(this.gb18030.gbChars, ptr)
|
|
464
|
+
uCode = this.gb18030.uChars[idx] + ptr - this.gb18030.gbChars[idx]
|
|
465
|
+
} else if (uCode <= NODE_START) { // Go to next trie node.
|
|
466
|
+
nodeIdx = NODE_START - uCode
|
|
467
|
+
continue
|
|
468
|
+
} else if (uCode <= SEQ_START) { // Output a sequence of chars.
|
|
469
|
+
var seq = this.decodeTableSeq[SEQ_START - uCode]
|
|
470
|
+
for (var k = 0; k < seq.length - 1; k++) {
|
|
471
|
+
uCode = seq[k]
|
|
472
|
+
newBuf[j++] = uCode & 0xFF
|
|
473
|
+
newBuf[j++] = uCode >> 8
|
|
474
|
+
}
|
|
475
|
+
uCode = seq[seq.length - 1]
|
|
476
|
+
} else { throw new Error("iconv-lite internal error: invalid decoding table value " + uCode + " at " + nodeIdx + "/" + curByte) }
|
|
477
|
+
|
|
478
|
+
// Write the character to buffer, handling higher planes using surrogate pair.
|
|
479
|
+
if (uCode >= 0x10000) {
|
|
480
|
+
uCode -= 0x10000
|
|
481
|
+
var uCodeLead = 0xD800 | (uCode >> 10)
|
|
482
|
+
newBuf[j++] = uCodeLead & 0xFF
|
|
483
|
+
newBuf[j++] = uCodeLead >> 8
|
|
484
|
+
|
|
485
|
+
uCode = 0xDC00 | (uCode & 0x3FF)
|
|
486
|
+
}
|
|
487
|
+
newBuf[j++] = uCode & 0xFF
|
|
488
|
+
newBuf[j++] = uCode >> 8
|
|
489
|
+
|
|
490
|
+
// Reset trie node.
|
|
491
|
+
nodeIdx = 0; seqStart = i + 1
|
|
492
|
+
}
|
|
493
|
+
|
|
494
|
+
this.nodeIdx = nodeIdx
|
|
495
|
+
this.prevBytes = (seqStart >= 0)
|
|
496
|
+
? Array.prototype.slice.call(buf, seqStart)
|
|
497
|
+
: prevBytes.slice(seqStart + prevOffset).concat(Array.prototype.slice.call(buf))
|
|
498
|
+
|
|
499
|
+
return newBuf.slice(0, j).toString("ucs2")
|
|
500
|
+
}
|
|
501
|
+
|
|
502
|
+
DBCSDecoder.prototype.end = function () {
|
|
503
|
+
var ret = ""
|
|
504
|
+
|
|
505
|
+
// Try to parse all remaining chars.
|
|
506
|
+
while (this.prevBytes.length > 0) {
|
|
507
|
+
// Skip 1 character in the buffer.
|
|
508
|
+
ret += this.defaultCharUnicode
|
|
509
|
+
var bytesArr = this.prevBytes.slice(1)
|
|
510
|
+
|
|
511
|
+
// Parse remaining as usual.
|
|
512
|
+
this.prevBytes = []
|
|
513
|
+
this.nodeIdx = 0
|
|
514
|
+
if (bytesArr.length > 0) { ret += this.write(bytesArr) }
|
|
515
|
+
}
|
|
516
|
+
|
|
517
|
+
this.prevBytes = []
|
|
518
|
+
this.nodeIdx = 0
|
|
519
|
+
return ret
|
|
520
|
+
}
|
|
521
|
+
|
|
522
|
+
// Binary search for GB18030. Returns largest i such that table[i] <= val.
|
|
523
|
+
function findIdx (table, val) {
|
|
524
|
+
if (table[0] > val) { return -1 }
|
|
525
|
+
|
|
526
|
+
var l = 0; var r = table.length
|
|
527
|
+
while (l < r - 1) { // always table[l] <= val < table[r]
|
|
528
|
+
var mid = l + ((r - l + 1) >> 1)
|
|
529
|
+
if (table[mid] <= val) { l = mid } else { r = mid }
|
|
530
|
+
}
|
|
531
|
+
return l
|
|
532
|
+
}
|