fxruby 1.2.5 → 1.2.6

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data/ChangeLog CHANGED
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+ 2005-04-15 06:21 lyle
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+
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+ * Rakefile: [no log message]
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+
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+ 2005-04-15 05:41 lyle
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+
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+ * doc/changes.xml: [no log message]
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+
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+ 2005-04-15 05:33 lyle
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+
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+ * Rakefile, pre-config.rb: [no log message]
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+
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+ 2005-04-15 05:16 lyle
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+
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+ * pre-config.rb: [no log message]
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+
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+ 2005-04-14 21:18 lyle
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+
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+ * doap.rdf: Updated release version number in DOAP.
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+
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+ 2005-04-13 23:35 lyle
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+
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+ * doc/changes.xml, examples/iconlist.rb: Removed the "Sort"
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+ pulldown menu from the iconlist.rb example program (see RubyForge
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+ Bug #1654).
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+
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+ 2005-04-13 23:30 lyle
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+
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+ * doc/changes.xml, rdoc-sources/FXScrollArea.rb: Corrected the
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+ spellings of the horizontalScrollBar and verticalScrollBar
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+ methods for the FXScrollArea class (see RubyForge Bug #1678).
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+
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+ 2005-04-13 23:24 lyle
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+
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+ * doc/changes.xml, rdoc-sources/FXImage.rb: Removed documentation
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+ reference to the obsolete IMAGE_ALPHA flag (see RubyForge Bug
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+ #1715).
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+
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+ 2005-04-13 23:17 lyle
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+
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+ * doc/changes.xml, examples/groupbox.rb: Fix for RubyForge Bug
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+ #1692.
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+
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+ 2005-04-13 23:11 lyle
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+
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+ * doc/changes.xml, swig-interfaces/FXDict.i,
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+ tests/TC_FXSettings.rb: The FXSettings::data(FXint) method wasn't
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+ getting wrapped because we had an %ignore on FXDict::data(FXint).
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+ See RubyForge Bug #1771.
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+
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+ 2005-04-13 22:47 lyle
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+
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+ * doc/changes.xml, rdoc-sources/FXFont.rb,
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+ swig-interfaces/FXFont.i, tests/TC_FXFont.rb: Renamed
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+ FXFont#hasChar to hasChar? and added an overloaded version that
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+ accepts a string of length one (a single character). See
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+ RubyForge Bug #1714.
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+
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+ 2005-04-01 06:08 lyle
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+
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+ * lib/fox12/aliases.rb: Added hasChar? as an alias for
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+ FXFont#hasChar.
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+
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+ 2005-03-24 07:30 lyle
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+
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+ * lib/fox12/aliases.rb, lib/fox12/core.rb,
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+ rdoc-sources/FXCheckButton.rb: Moved the definitions of the
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+ checked?, unchecked? and maybe? methods for the FXCheckButton
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+ class from aliases.rb to core.rb, and added these methods to the
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+ FXMenuCheck class as well.
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+
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+ 2005-03-24 07:08 lyle
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+
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+ * rdoc-sources/FXDC.rb: Corrected the name of the "font" attribute
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+ for the FXDC class (was "textFont").
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+
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+ 2005-03-21 19:53 lyle
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+
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+ * ChangeLog: [no log message]
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+
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+ 2005-03-21 19:50 lyle
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+
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+ * doc/Makefile: Updated the path to Saxon (was for version 6.5.2,
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+ now for version 6.5.3).
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+
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+ 2005-03-21 19:49 lyle
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+
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+ * rdoc-sources/FXTreeList.rb: Added missing RDoc for
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+ FXTreeList#getItemAt.
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+
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+ 2005-03-18 21:10 lyle
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+
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+ * doc/changes.xml: [no log message]
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+
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+ 2005-03-18 21:09 lyle
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+
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+ * Rakefile: Updated PKG_VERSION in the Rakefile to 1.2.6.
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+
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+ 2005-03-18 21:04 lyle
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+
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+ * ext/fox12/include/FXRbTable.h: A call to setTableSize() needs to
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+ unregister any Ruby peers for the header items in the row and
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+ column headers, since setTableSize() will call clearItems() on
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+ the row and column headers.
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+
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+ 2005-03-18 21:03 lyle
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+
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+ * ext/fox12/unregisterOwnedObjects.cpp: When we're unregistering
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+ the owned objects for an FXTable, we need to unregister both the
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+ headers (i.e. the row and column headers) as well as their header
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+ items. We weren't unregistering the header items.
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+
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+ 2005-03-18 21:02 lyle
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+
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+ * swig-interfaces/FXHeader.i: [no log message]
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+
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+ 2005-03-18 19:55 lyle
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+
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+ * doc/gems.xml: Corrected a little typo.
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+
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+ 2005-03-01 18:17 lyle
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+
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+ * scripts/make-installers.rb: [no log message]
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+
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  2005-03-01 13:17 lyle
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  * ChangeLog, swig-interfaces/FXHeader.i,
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- <title>Object Life Cycles and Garbage Collection</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="implementation.html" title="Appendix&nbsp;E.&nbsp;Implementation"><link rel="previous" href="implementation.html" title="Appendix&nbsp;E.&nbsp;Implementation"><link rel="next" href="apes03.html" title="Virtual Functions"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Object Life Cycles and Garbage Collection</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="implementation.html">Prev</a>&nbsp;</td><th width="60%" align="center">Appendix&nbsp;E.&nbsp;Implementation</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="apes03.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3941"></a>Object Life Cycles and Garbage Collection</h2></div></div><div></div></div><p>One of the more difficult issues to deal with was understanding
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+ <title>Object Life Cycles and Garbage Collection</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="implementation.html" title="Appendix&nbsp;E.&nbsp;Implementation"><link rel="previous" href="implementation.html" title="Appendix&nbsp;E.&nbsp;Implementation"><link rel="next" href="apes03.html" title="Virtual Functions"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Object Life Cycles and Garbage Collection</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="implementation.html">Prev</a>&nbsp;</td><th width="60%" align="center">Appendix&nbsp;E.&nbsp;Implementation</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="apes03.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4077"></a>Object Life Cycles and Garbage Collection</h2></div></div><div></div></div><p>One of the more difficult issues to deal with was understanding
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  the "life cycle" of FOX objects (that is, the actual C++ objects) and
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  their relationship to the associated Ruby instances. Understanding this
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  relationship is critical when dealing with Ruby's garbage collector,
@@ -18,4 +18,4 @@ myButton = FXButton.new(parentWin, "Hello, World!", myIcon)</pre></td></tr></tab
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  returned from most class instance methods; they are references to already-
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  existing objects. For example, <tt class="methodname">FXStatusBar#statusline
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  </tt> returns a reference to the status bar's enclosed status line
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- instance.</p><div class="section" lang="en"><div class="titlepage"><div><div><h3 class="title"><a name="d0e3960"></a>GL Objects</h3></div></div><div></div></div><p>A C++ <tt class="classname">FXGLGroup</tt> object owns all of the <tt class="classname">FXGLObject</tt> objects it "contains". In other words, when that <tt class="classname">FXGLGroup</tt> object is destroyed, it will also destroy all of the <tt class="classname">FXGLObject</tt> objects for which it holds pointers.</p><p>In order to keep track of <span class="emphasis"><em>which</em></span> GL objects have been added to an <tt class="classname">FXGLGroup</tt>, all of the FXRuby C++ classes derived from <tt class="classname">FXGLObject</tt> have a boolean member variable <i class="structfield"><tt>owned</tt></i> that indicates whether this object is "owned" or not. Until an <tt class="classname">FXGLObject</tt> object is added to a group, this member variable should stay false.</p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="implementation.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="implementation.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="apes03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix&nbsp;E.&nbsp;Implementation&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Virtual Functions</td></tr></table></div></body></html>
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+ instance.</p><div class="section" lang="en"><div class="titlepage"><div><div><h3 class="title"><a name="d0e4096"></a>GL Objects</h3></div></div><div></div></div><p>A C++ <tt class="classname">FXGLGroup</tt> object owns all of the <tt class="classname">FXGLObject</tt> objects it "contains". In other words, when that <tt class="classname">FXGLGroup</tt> object is destroyed, it will also destroy all of the <tt class="classname">FXGLObject</tt> objects for which it holds pointers.</p><p>In order to keep track of <span class="emphasis"><em>which</em></span> GL objects have been added to an <tt class="classname">FXGLGroup</tt>, all of the FXRuby C++ classes derived from <tt class="classname">FXGLObject</tt> have a boolean member variable <i class="structfield"><tt>owned</tt></i> that indicates whether this object is "owned" or not. Until an <tt class="classname">FXGLObject</tt> object is added to a group, this member variable should stay false.</p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="implementation.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="implementation.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="apes03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix&nbsp;E.&nbsp;Implementation&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Virtual Functions</td></tr></table></div></body></html>
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- <title>Virtual Functions</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="implementation.html" title="Appendix&nbsp;E.&nbsp;Implementation"><link rel="previous" href="apes02.html" title="Object Life Cycles and Garbage Collection"><link rel="next" href="cvs.html" title="Appendix&nbsp;F.&nbsp;Getting the Sources from CVS"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Virtual Functions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="apes02.html">Prev</a>&nbsp;</td><th width="60%" align="center">Appendix&nbsp;E.&nbsp;Implementation</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="cvs.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e3994"></a>Virtual Functions</h2></div></div><div></div></div><p>
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+ <title>Virtual Functions</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="implementation.html" title="Appendix&nbsp;E.&nbsp;Implementation"><link rel="previous" href="apes02.html" title="Object Life Cycles and Garbage Collection"><link rel="next" href="cvs.html" title="Appendix&nbsp;F.&nbsp;Getting the Sources from CVS"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Virtual Functions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="apes02.html">Prev</a>&nbsp;</td><th width="60%" align="center">Appendix&nbsp;E.&nbsp;Implementation</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="cvs.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4130"></a>Virtual Functions</h2></div></div><div></div></div><p>
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  One of the design requirements for FXRuby was to ensure that any
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  virtual function call made on a FOX object (from the C++ library
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  layer) is routed to the proper Ruby instance method, even if that
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  <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
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- <title>Developing Graphical User Interfaces with FXRuby</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="next" href="pt01.html" title="Part&nbsp;I.&nbsp;The Basics"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Developing Graphical User Interfaces with FXRuby</th></tr><tr><td width="20%" align="left">&nbsp;</td><th width="60%" align="center">&nbsp;</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="pt01.html">Next</a></td></tr></table><hr></div><div class="book" lang="en"><div class="titlepage"><div><div><h1 class="title"><a name="book"></a>Developing Graphical User Interfaces with FXRuby</h1></div><div><h2 class="subtitle">Covers FXRuby Version 1.2</h2></div><div><div class="author"><h3 class="author"><span class="firstname">Lyle</span> <span class="surname">Johnson</span></h3></div></div><div><p class="copyright">Copyright &copy; 2001-2004 J. Lyle Johnson</p></div></div><div></div><hr></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt>I. <a href="pt01.html">The Basics</a></dt><dd><dl><dt><a href="goals.html">History and Goals</a></dt><dt>1. <a href="build.html">Building from Source Code</a></dt><dt>2. <a href="gems.html">Installing from Gems</a></dt><dt>3. <a href="tutorial1.html">Hello, World!</a></dt><dd><dl><dt><a href="tutorial1.html#d0e619">First Things First</a></dt><dt><a href="ch03s02.html">Better living through buttons</a></dt><dt><a href="ch03s03.html">Messages</a></dt><dt><a href="ch03s04.html">Adding a tool tip</a></dt><dt><a href="ch03s05.html">Adding an icon</a></dt></dl></dd><dt>4. <a href="clipboardtut.html">Working With the Clipboard</a></dt><dd><dl><dt><a href="clipboardtut.html#d0e1008">Basic Application</a></dt><dt><a href="ch04s02.html">Acquiring the Clipboard</a></dt><dt><a href="ch04s03.html">Sending Data to the Clipboard</a></dt><dt><a href="ch04s04.html">Pasting Data from the Clipboard</a></dt></dl></dd><dt>5. <a href="dragdroptut.html">Drag and Drop</a></dt><dd><dl><dt><a href="dragdroptut.html#d0e1223">Drop Sites</a></dt><dt><a href="ch05s02.html">Drag Sources</a></dt><dt><a href="ch05s03.html">Putting It All Together</a></dt></dl></dd><dt>6. <a href="examples.html">Examples</a></dt><dt>7. <a href="events.html">FXRuby's Message-Target System</a></dt><dt>8. <a href="todo.html">To-do list</a></dt><dt>9. <a href="infosources.html">Other Sources of Information</a></dt><dt>10. <a href="changes.html">Change History</a></dt></dl></dd><dt>II. <a href="pt02.html">Appendices</a></dt><dd><dl><dt>A. <a href="opengl.html">Using OpenGL with FXRuby</a></dt><dt>B. <a href="scintilla.html">Using Scintilla with FXRuby</a></dt><dt>C. <a href="differences.html">Differences between FOX and FXRuby</a></dt><dt>D. <a href="library.html">The FXRuby Standard Library</a></dt><dt>E. <a href="implementation.html">Implementation</a></dt><dd><dl><dt><a href="implementation.html#d0e3922">Code Generation</a></dt><dt><a href="apes02.html">Object Life Cycles and Garbage Collection</a></dt><dd><dl><dt><a href="apes02.html#d0e3960">GL Objects</a></dt></dl></dd><dt><a href="apes03.html">Virtual Functions</a></dt></dl></dd><dt>F. <a href="cvs.html">Getting the Sources from CVS</a></dt></dl></dd></dl></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left">&nbsp;</td><td width="20%" align="center">&nbsp;</td><td width="40%" align="right">&nbsp;<a accesskey="n" href="pt01.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">&nbsp;</td><td width="20%" align="center">&nbsp;</td><td width="40%" align="right" valign="top">&nbsp;Part&nbsp;I.&nbsp;The Basics</td></tr></table></div></body></html>
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+ <title>Developing Graphical User Interfaces with FXRuby</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="next" href="pt01.html" title="Part&nbsp;I.&nbsp;The Basics"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Developing Graphical User Interfaces with FXRuby</th></tr><tr><td width="20%" align="left">&nbsp;</td><th width="60%" align="center">&nbsp;</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="pt01.html">Next</a></td></tr></table><hr></div><div class="book" lang="en"><div class="titlepage"><div><div><h1 class="title"><a name="book"></a>Developing Graphical User Interfaces with FXRuby</h1></div><div><h2 class="subtitle">Covers FXRuby Version 1.2</h2></div><div><div class="author"><h3 class="author"><span class="firstname">Lyle</span> <span class="surname">Johnson</span></h3></div></div><div><p class="copyright">Copyright &copy; 2001-2004 J. Lyle Johnson</p></div></div><div></div><hr></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt>I. <a href="pt01.html">The Basics</a></dt><dd><dl><dt><a href="goals.html">History and Goals</a></dt><dt>1. <a href="build.html">Building from Source Code</a></dt><dt>2. <a href="gems.html">Installing from Gems</a></dt><dt>3. <a href="tutorial1.html">Hello, World!</a></dt><dd><dl><dt><a href="tutorial1.html#d0e619">First Things First</a></dt><dt><a href="ch03s02.html">Better living through buttons</a></dt><dt><a href="ch03s03.html">Messages</a></dt><dt><a href="ch03s04.html">Adding a tool tip</a></dt><dt><a href="ch03s05.html">Adding an icon</a></dt></dl></dd><dt>4. <a href="clipboardtut.html">Working With the Clipboard</a></dt><dd><dl><dt><a href="clipboardtut.html#d0e1008">Basic Application</a></dt><dt><a href="ch04s02.html">Acquiring the Clipboard</a></dt><dt><a href="ch04s03.html">Sending Data to the Clipboard</a></dt><dt><a href="ch04s04.html">Pasting Data from the Clipboard</a></dt></dl></dd><dt>5. <a href="dragdroptut.html">Drag and Drop</a></dt><dd><dl><dt><a href="dragdroptut.html#d0e1223">Drop Sites</a></dt><dt><a href="ch05s02.html">Drag Sources</a></dt><dt><a href="ch05s03.html">Putting It All Together</a></dt></dl></dd><dt>6. <a href="examples.html">Examples</a></dt><dt>7. <a href="events.html">FXRuby's Message-Target System</a></dt><dt>8. <a href="todo.html">To-do list</a></dt><dt>9. <a href="infosources.html">Other Sources of Information</a></dt><dt>10. <a href="changes.html">Change History</a></dt></dl></dd><dt>II. <a href="pt02.html">Appendices</a></dt><dd><dl><dt>A. <a href="opengl.html">Using OpenGL with FXRuby</a></dt><dt>B. <a href="scintilla.html">Using Scintilla with FXRuby</a></dt><dt>C. <a href="differences.html">Differences between FOX and FXRuby</a></dt><dt>D. <a href="library.html">The FXRuby Standard Library</a></dt><dt>E. <a href="implementation.html">Implementation</a></dt><dd><dl><dt><a href="implementation.html#d0e4058">Code Generation</a></dt><dt><a href="apes02.html">Object Life Cycles and Garbage Collection</a></dt><dd><dl><dt><a href="apes02.html#d0e4096">GL Objects</a></dt></dl></dd><dt><a href="apes03.html">Virtual Functions</a></dt></dl></dd><dt>F. <a href="cvs.html">Getting the Sources from CVS</a></dt></dl></dd></dl></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left">&nbsp;</td><td width="20%" align="center">&nbsp;</td><td width="40%" align="right">&nbsp;<a accesskey="n" href="pt01.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">&nbsp;</td><td width="20%" align="center">&nbsp;</td><td width="40%" align="right" valign="top">&nbsp;Part&nbsp;I.&nbsp;The Basics</td></tr></table></div></body></html>