fxruby 1.6.7 → 1.6.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/doc/apes02.html +2 -2
- data/doc/apes03.html +1 -1
- data/doc/book.html +1 -1
- data/doc/build.html +24 -24
- data/doc/ch03s02.html +1 -1
- data/doc/ch03s03.html +1 -1
- data/doc/ch03s04.html +1 -1
- data/doc/ch03s05.html +1 -1
- data/doc/ch04s02.html +6 -7
- data/doc/ch04s03.html +1 -1
- data/doc/ch04s04.html +1 -1
- data/doc/ch05s02.html +44 -46
- data/doc/ch05s03.html +21 -22
- data/doc/changes.html +31 -24
- data/doc/clipboardtut.html +7 -8
- data/doc/differences.html +9 -9
- data/doc/dragdroptut.html +52 -55
- data/doc/events.html +7 -7
- data/doc/examples.html +24 -24
- data/doc/gems.html +10 -10
- data/doc/goals.html +8 -6
- data/doc/implementation.html +1 -1
- data/doc/infosources.html +5 -5
- data/doc/library.html +5 -5
- data/doc/opengl.html +5 -5
- data/doc/pt01.html +1 -1
- data/doc/pt02.html +1 -1
- data/doc/scintilla.html +8 -8
- data/doc/style.css +246 -2
- data/doc/subversion.html +1 -1
- data/doc/tutorial1.html +2 -2
- data/doc/unicode.html +2 -2
- data/examples/babelfish.rb +0 -1
- data/examples/bounce.rb +0 -1
- data/examples/button.rb +0 -1
- data/examples/datatarget.rb +0 -1
- data/examples/dialog.rb +0 -1
- data/examples/dilbert.rb +0 -1
- data/examples/dirlist.rb +0 -1
- data/examples/dragdrop.rb +0 -1
- data/examples/dragsource.rb +0 -1
- data/examples/dropsite.rb +1 -2
- data/examples/foursplit.rb +0 -1
- data/examples/gltest.rb +0 -1
- data/examples/glviewer.rb +0 -1
- data/examples/groupbox.rb +0 -1
- data/examples/header.rb +0 -1
- data/examples/iconlist.rb +0 -1
- data/examples/image.rb +0 -1
- data/examples/imageviewer.rb +0 -1
- data/examples/inputs.rb +0 -1
- data/examples/mditest.rb +0 -1
- data/examples/pig.rb +0 -1
- data/examples/raabrowser.rb +0 -1
- data/examples/ratio.rb +0 -1
- data/examples/rulerview.rb +0 -1
- data/examples/scribble.rb +0 -1
- data/examples/shutter.rb +0 -1
- data/examples/splitter.rb +0 -1
- data/examples/tabbook.rb +0 -1
- data/examples/table.rb +0 -1
- data/ext/fox16/FXRuby.cpp +3 -4
- data/lib/fox16/version.rb +1 -1
- metadata +2 -3
- data/doc/todo.html +0 -40
data/doc/subversion.html
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<a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://svnbook.red-bean.com/" target="_top">book</a>.</p><p>You're also going to need to have a working <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://www.swig.org/" target="_top">SWIG</a> installation so that you can
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generate the C++ source files from the SWIG interface files. As of this
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writing, FXRuby requires SWIG version 1.3.22; later versions of SWIG will
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not work, nor will versions earlier than about 1.3.15.</p><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="
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not work, nor will versions earlier than about 1.3.15.</p><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e5431"></a>Checking out the code</h2></div></div></div><p>To check out the development version (i.e. the trunk) for FXRuby,
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type the following command:</p><pre class="screen">svn checkout svn://rubyforge.org/var/svn/fxruby/trunk/FXRuby</pre><p>Next, you'll need to use SWIG to generate the C++ source code from
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the SWIG interface files. To do that, type:</p><pre class="screen">rake swig</pre><p>At this point, you should be ready to change to the top-level
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directory and go through the normal build and installation process, as
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<html><head>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
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<title>Chapter 3. Hello, World!</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt01.html" title="Part I. The Basics"><link rel="prev" href="gems.html" title="Chapter 2. Installing from Gems"><link rel="next" href="ch03s02.html" title="Better living through buttons"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 3. Hello, World!</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="gems.html">Prev</a> </td><th width="60%" align="center">Part I. The Basics</th><td width="20%" align="right"> <a accesskey="n" href="ch03s02.html">Next</a></td></tr></table><hr></div><div class="chapter" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="tutorial1"></a>Chapter 3. Hello, World!</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="section"><a href="tutorial1.html#
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<title>Chapter 3. Hello, World!</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt01.html" title="Part I. The Basics"><link rel="prev" href="gems.html" title="Chapter 2. Installing from Gems"><link rel="next" href="ch03s02.html" title="Better living through buttons"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 3. Hello, World!</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="gems.html">Prev</a> </td><th width="60%" align="center">Part I. The Basics</th><td width="20%" align="right"> <a accesskey="n" href="ch03s02.html">Next</a></td></tr></table><hr></div><div class="chapter" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="tutorial1"></a>Chapter 3. Hello, World!</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="section"><a href="tutorial1.html#d0e614">First Things First</a></span></dt><dt><span class="section"><a href="ch03s02.html">Better living through buttons</a></span></dt><dt><span class="section"><a href="ch03s03.html">Messages</a></span></dt><dt><span class="section"><a href="ch03s04.html">Adding a tool tip</a></span></dt><dt><span class="section"><a href="ch03s05.html">Adding an icon</a></span></dt></dl></div><p>There are a few things common to all programs that use FXRuby, and the
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purpose of this chapter is to help you get familiar with those. We'll do
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this by developing a short program that simply displays a button containing
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the text, "Hello, World!". For reference, this program is included in the
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<code class="filename">examples</code> subdirectory of the standard FXRuby source
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code distribution.</p><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="
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code distribution.</p><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e614"></a>First Things First</h2></div></div></div><p>All of the code associated with the FXRuby extension is provided by
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the <code class="classname">fox16 </code>gem, so we need to start by requiring
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this gem:</p><pre class="programlisting">require 'fox16'</pre><p>Since all of the FXRuby classes are defined under the
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<code class="classname">Fox</code> module, you'd normally need to refer to them
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data/doc/unicode.html
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<html><head>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
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<title>Chapter 6. Unicode and FXRuby</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt01.html" title="Part I. The Basics"><link rel="prev" href="ch05s03.html" title="Putting It All Together"><link rel="next" href="examples.html" title="Chapter 7. Examples"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 6. Unicode and FXRuby</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ch05s03.html">Prev</a> </td><th width="60%" align="center">Part I. The Basics</th><td width="20%" align="right"> <a accesskey="n" href="examples.html">Next</a></td></tr></table><hr></div><div class="chapter" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="unicode"></a>Chapter 6. Unicode and FXRuby</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="section"><a href="unicode.html#
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<title>Chapter 6. Unicode and FXRuby</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt01.html" title="Part I. The Basics"><link rel="prev" href="ch05s03.html" title="Putting It All Together"><link rel="next" href="examples.html" title="Chapter 7. Examples"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 6. Unicode and FXRuby</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ch05s03.html">Prev</a> </td><th width="60%" align="center">Part I. The Basics</th><td width="20%" align="right"> <a accesskey="n" href="examples.html">Next</a></td></tr></table><hr></div><div class="chapter" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="unicode"></a>Chapter 6. Unicode and FXRuby</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="section"><a href="unicode.html#d0e1628">Basic Application</a></span></dt></dl></div><p>Beginning with version 1.6, FOX and FXRuby provide support for the
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display of Unicode strings in FOX widgets. For some excellent discussion
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about how to use Unicode in Ruby, I recommend Patrick Hall's article, <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://ruphus.com/blog/2005/06/11/ruby-and-unicode/" target="_top">"Ruby and
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Unicode"</a> and why the lucky stiff's follow-up article, <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://redhanded.hobix.com/inspect/closingInOnUnicodeWithJcode.html" target="_top">"Closing
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in on Unicode with Jcode"</a>. Here, we're going to make use of the
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ideas in those articles to give a quick demonstration of how to use FXRuby's
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support for Unicode.</p><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="
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support for Unicode.</p><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1628"></a>Basic Application</h2></div></div></div><p>Here's the original version of our "Hello, World!" program:</p><pre class="programlisting">require 'fox16'
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include Fox
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data/examples/babelfish.rb
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data/examples/bounce.rb
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data/examples/dropsite.rb
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require 'fox16'
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require 'fox16/kwargs'
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include Fox
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def initialize(anApp)
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# Initialize base class
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super(anApp, "Drop Site"
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super(anApp, "Drop Site", :opts => DECOR_ALL, :width => 400, :height => 300)
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# Fill main window with canvas
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@canvas = FXCanvas.new(self, :opts => LAYOUT_FILL_X|LAYOUT_FILL_Y)
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data/ext/fox16/FXRuby.cpp
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***********************************************************************/
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/***********************************************************************
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* $Id: FXRuby.cpp
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* $Id: FXRuby.cpp 2643 2007-04-05 03:22:03Z lyle $
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***********************************************************************/
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#ifdef _MSC_VER
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FXASSERT(ty!=0);
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VALUE obj;
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FXRubyObjDesc *desc;
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int result;
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if(FXMALLOC(&desc,FXRubyObjDesc,1)){
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obj=SWIG_Ruby_NewPointerObj(ptr,ty,1);
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desc->obj=obj;
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desc->borrowed=true;
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FXASSERT(result==0);
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st_insert(FXRuby_Objects,reinterpret_cast<st_data_t>(ptr),reinterpret_cast<st_data_t>(desc));
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return obj;
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}
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else{
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REQUIRE("fox16/glgroup");
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REQUIRE("fox16/version");
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REQUIRE("fox16/kwargs");
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id_assocs=rb_intern("@assocs");
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id_backtrace=rb_intern("backtrace");
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specification_version: 1
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name: fxruby
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version: !ruby/object:Gem::Version
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version: 1.6.
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date: 2007-
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version: 1.6.8
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date: 2007-04-04 00:00:00 -05:00
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summary: FXRuby is the Ruby binding to the FOX GUI toolkit.
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require_paths:
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- ext/fox16
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- doc/pt02.html
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- doc/images/babelfish.png
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<title>Chapter 9. To-do list</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt01.html" title="Part I. The Basics"><link rel="prev" href="events.html" title="Chapter 8. FXRuby's Message-Target System"><link rel="next" href="infosources.html" title="Chapter 10. Other Sources of Information"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 9. To-do list</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="events.html">Prev</a> </td><th width="60%" align="center">Part I. The Basics</th><td width="20%" align="right"> <a accesskey="n" href="infosources.html">Next</a></td></tr></table><hr></div><div class="chapter" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="todo"></a>Chapter 9. To-do list</h2></div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>I haven't yet paid much attention to some of the more esoteric
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issues such as multithreaded applications, or interactions with other
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popular Ruby extensions. FXRuby seems to cooperate well with Ruby's
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thread scheduler on all platforms, although threading support for the
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mswin32 build of Ruby was broken for Ruby versions 1.6.7 and earlier.
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For best results, use Ruby versions 1.6.8 or later.</p></li><li style="list-style-type: disc"><p>More examples are always good. Instead of (or in addition to)
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merely cloning the C++ examples from the standard FOX distribution, it
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would be nice to have original example programs that demonstrate
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Ruby's special strengths.</p></li><li style="list-style-type: disc"><p>Documentation is of course a big weakness at this point. I am
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slowly building up a set of "pseudo-sources" with RDoc-style
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comments that can be used to generate API documentation but this is far
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from complete (see the <code class="filename">rdoc-sources</code>
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directory in the standard source distribution).</p></li><li style="list-style-type: disc"><p>Many people have expressed interest in a framework similar to
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Tk's <code class="classname">Canvas</code> widget that allows you to draw
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and drag 2-D shapes around, etc. Should be able to implement this kind
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of thing directly in Ruby code (i.e. no need to write it in C++ first
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and then "wrap" it).</p></li><li style="list-style-type: disc"><p>There is no native Mac OS X port of FOX, but many people are
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successfully building and running FOX and FXRuby applications on Mac OS
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X using Apple's X11 server implementation. For more information,
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please see the <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://www.fox-toolkit.net/cgi-bin/wiki.pl?Mac_OS_X" target="_top">Mac OS X</a>
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page at the <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://www.fox-toolkit.net" target="_top">FOX Community Wiki</a>
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site.</p></li><li style="list-style-type: disc"><p>Need to investigate how well FXRuby-based applications work with
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<a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://exerb.sourceforge.jp/index.en.html" target="_top">exerb</a>,
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and perhaps add a section to the documentation about how to do this.</p></li><li style="list-style-type: disc"><p>As of this writing, FOX doesn't provide any support for
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internationalization (I18N) or Unicode text and so FXRuby doesn't
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either. It is possible that FOX 1.2 will include some I18N support (see
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the <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://www.fox-toolkit.net/cgi-bin/wiki.pl?FAQ" target="_top">FAQ</a>
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at the <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://www.fox-toolkit.net" target="_top">FOX Community Wiki</a>
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site), and if so, appropriate changes will be made to FXRuby at that
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time.</p></li><li style="list-style-type: disc"><p>FOX's list-like widgets (such as <code class="classname">FXList</code>)
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behave differently from Ruby container objects (such as
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<code class="classname">Array</code>) in the sense that when a list widget is
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destroyed, it typically destroys all of its contained items at the same
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time. One consequence of this behavior is that you can end up with Ruby
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objects that refer to dead C++ objects (a variation of the dangling
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pointer problem familiar to C/C++ programmers). I would like to see if
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this behavior can be modified for FXRuby so that it's impossible to
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40
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end up with these "dangling references".</p></li></ul></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="events.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="pt01.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="infosources.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 8. FXRuby's Message-Target System </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 10. Other Sources of Information</td></tr></table></div></body></html>
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