fxruby 1.6.19-x86-mingw32 → 1.6.20-x86-mingw32
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- data/History.txt +10 -0
- data/Manifest.txt +922 -0
- data/README +0 -0
- data/{LICENSE → README.txt} +27 -1
- data/Rakefile +191 -0
- data/TODO +47 -0
- data/doap.rdf +87 -0
- data/examples/RAA.rb +0 -0
- data/examples/README +0 -0
- data/examples/babelfish.rb +0 -0
- data/examples/bounce.rb +0 -0
- data/examples/browser.rb +0 -0
- data/examples/button.rb +0 -0
- data/examples/datatarget.rb +0 -0
- data/examples/dctest.rb +0 -0
- data/examples/dialog.rb +0 -0
- data/examples/dilbert.rb +0 -0
- data/examples/dirlist.rb +0 -0
- data/examples/dragdrop.rb +0 -0
- data/examples/dragsource.rb +0 -0
- data/examples/dropsite.rb +0 -0
- data/examples/foursplit.rb +0 -0
- data/examples/gltest.rb +0 -0
- data/examples/glviewer.rb +0 -0
- data/examples/groupbox.rb +0 -0
- data/examples/header.rb +0 -0
- data/examples/hello.rb +0 -0
- data/examples/hello2.rb +0 -0
- data/examples/iRAA.rb +0 -0
- data/examples/iconlist.rb +0 -0
- data/examples/icons/AngryGuyInBunnySuit.ico +0 -0
- data/examples/icons/FatBot.ico +0 -0
- data/examples/icons/FlippedySwitch.ico +0 -0
- data/examples/icons/LeGoon.ico +0 -0
- data/examples/icons/Net.ico +0 -0
- data/examples/icons/RedMacOS.ico +0 -0
- data/examples/icons/SawBlade.ico +0 -0
- data/examples/icons/backview.png +0 -0
- data/examples/icons/big.png +0 -0
- data/examples/icons/bigfolder.png +0 -0
- data/examples/icons/bigpenguin.png +0 -0
- data/examples/icons/bluebullet14x14.gif +0 -0
- data/examples/icons/bottomview.png +0 -0
- data/examples/icons/camera.png +0 -0
- data/examples/icons/capbutt.png +0 -0
- data/examples/icons/capnotlast.png +0 -0
- data/examples/icons/capproj.png +0 -0
- data/examples/icons/capround.png +0 -0
- data/examples/icons/colorpal.png +0 -0
- data/examples/icons/copy.png +0 -0
- data/examples/icons/cut.png +0 -0
- data/examples/icons/delimit.png +0 -0
- data/examples/icons/dippy.png +0 -0
- data/examples/icons/double_dash.png +0 -0
- data/examples/icons/filenew.png +0 -0
- data/examples/icons/fileopen.png +0 -0
- data/examples/icons/filesave.png +0 -0
- data/examples/icons/filesaveas.png +0 -0
- data/examples/icons/fonts.png +0 -0
- data/examples/icons/fox.png +0 -0
- data/examples/icons/foxicon.png +0 -0
- data/examples/icons/frontview.png +0 -0
- data/examples/icons/gem_big.png +0 -0
- data/examples/icons/gem_small.png +0 -0
- data/examples/icons/hello2.png +0 -0
- data/examples/icons/help.png +0 -0
- data/examples/icons/indent.png +0 -0
- data/examples/icons/jbevel.png +0 -0
- data/examples/icons/jmiter.png +0 -0
- data/examples/icons/jround.png +0 -0
- data/examples/icons/kill.png +0 -0
- data/examples/icons/leftview.png +0 -0
- data/examples/icons/light.png +0 -0
- data/examples/icons/minidoc.png +0 -0
- data/examples/icons/minifolder.png +0 -0
- data/examples/icons/minifolderopen.png +0 -0
- data/examples/icons/newfolder.png +0 -0
- data/examples/icons/nolight.png +0 -0
- data/examples/icons/onoff_dash.png +0 -0
- data/examples/icons/palette.png +0 -0
- data/examples/icons/parallel.png +0 -0
- data/examples/icons/paste.png +0 -0
- data/examples/icons/pattern.png +0 -0
- data/examples/icons/penguin.png +0 -0
- data/examples/icons/perspective.png +0 -0
- data/examples/icons/printicon.png +0 -0
- data/examples/icons/prop.png +0 -0
- data/examples/icons/redo.png +0 -0
- data/examples/icons/rightview.png +0 -0
- data/examples/icons/saveas.png +0 -0
- data/examples/icons/shutter1.png +0 -0
- data/examples/icons/shutter2.png +0 -0
- data/examples/icons/small.png +0 -0
- data/examples/icons/smoothlight.png +0 -0
- data/examples/icons/solid_line.png +0 -0
- data/examples/icons/tbuplevel.png +0 -0
- data/examples/icons/topview.png +0 -0
- data/examples/icons/transpbullet14x14.gif +0 -0
- data/examples/icons/undo.png +0 -0
- data/examples/icons/winapp.png +0 -0
- data/examples/icons/zoom.png +0 -0
- data/examples/image.rb +0 -0
- data/examples/imageviewer.rb +0 -0
- data/examples/inputs.rb +0 -0
- data/examples/mditest.rb +0 -0
- data/examples/pig.rb +0 -0
- data/examples/raabrowser.rb +0 -0
- data/examples/scintilla-test.rb +0 -0
- data/examples/scribble-orig.rb +0 -0
- data/examples/scribble.rb +0 -0
- data/examples/shutter.rb +0 -0
- data/examples/splitter.rb +0 -0
- data/examples/styledtext.rb +0 -0
- data/examples/tabbook.rb +0 -0
- data/examples/table.rb +0 -0
- data/examples/textedit/commands.rb +0 -0
- data/examples/textedit/helpwindow.rb +0 -0
- data/examples/textedit/prefdialog.rb +0 -0
- data/examples/textedit/textedit.rb +0 -0
- data/examples/unicode.rb +0 -0
- data/ext/fox16/FXRbApp.cpp +128 -0
- data/ext/fox16/FXRbDataTarget.cpp +110 -0
- data/ext/fox16/FXRbGLViewer.cpp +89 -0
- data/ext/fox16/FXRuby.cpp +2067 -0
- data/ext/fox16/MANIFEST +189 -0
- data/ext/fox16/core_wrap.cpp +11541 -0
- data/ext/fox16/dc_wrap.cpp +2874 -0
- data/ext/fox16/dialogs_wrap.cpp +7963 -0
- data/ext/fox16/extconf.rb +143 -0
- data/ext/fox16/frames_wrap.cpp +11380 -0
- data/ext/fox16/fx3d_wrap.cpp +10651 -0
- data/ext/fox16/iconlist_wrap.cpp +4074 -0
- data/ext/fox16/icons_wrap.cpp +4745 -0
- data/ext/fox16/image_wrap.cpp +4388 -0
- data/ext/fox16/impl.cpp +1156 -0
- data/ext/fox16/include/FXMemoryBuffer.h +52 -0
- data/ext/fox16/include/FXRb4Splitter.h +54 -0
- data/ext/fox16/include/FXRb7Segment.h +51 -0
- data/ext/fox16/include/FXRbAccelTable.h +46 -0
- data/ext/fox16/include/FXRbApp.h +155 -0
- data/ext/fox16/include/FXRbAppVirtuals.h +15 -0
- data/ext/fox16/include/FXRbArrowButton.h +51 -0
- data/ext/fox16/include/FXRbBMPIcon.h +54 -0
- data/ext/fox16/include/FXRbBMPImage.h +54 -0
- data/ext/fox16/include/FXRbBitmap.h +133 -0
- data/ext/fox16/include/FXRbBitmapFrame.h +56 -0
- data/ext/fox16/include/FXRbBitmapView.h +56 -0
- data/ext/fox16/include/FXRbBitmapVirtuals.h +37 -0
- data/ext/fox16/include/FXRbButton.h +51 -0
- data/ext/fox16/include/FXRbCURCursor.h +60 -0
- data/ext/fox16/include/FXRbCanvas.h +51 -0
- data/ext/fox16/include/FXRbCheckButton.h +51 -0
- data/ext/fox16/include/FXRbChoiceBox.h +56 -0
- data/ext/fox16/include/FXRbColorBar.h +51 -0
- data/ext/fox16/include/FXRbColorDialog.h +53 -0
- data/ext/fox16/include/FXRbColorList.h +84 -0
- data/ext/fox16/include/FXRbColorRing.h +51 -0
- data/ext/fox16/include/FXRbColorSelector.h +51 -0
- data/ext/fox16/include/FXRbColorWell.h +51 -0
- data/ext/fox16/include/FXRbColorWheel.h +51 -0
- data/ext/fox16/include/FXRbComboBox.h +56 -0
- data/ext/fox16/include/FXRbCommon.h +93 -0
- data/ext/fox16/include/FXRbComposite.h +51 -0
- data/ext/fox16/include/FXRbCursor.h +87 -0
- data/ext/fox16/include/FXRbCursorVirtuals.h +6 -0
- data/ext/fox16/include/FXRbDC.h +427 -0
- data/ext/fox16/include/FXRbDCPrint.h +49 -0
- data/ext/fox16/include/FXRbDCVirtuals.h +187 -0
- data/ext/fox16/include/FXRbDCWindow.h +64 -0
- data/ext/fox16/include/FXRbDataTarget.h +65 -0
- data/ext/fox16/include/FXRbDebugTarget.h +46 -0
- data/ext/fox16/include/FXRbDelegator.h +46 -0
- data/ext/fox16/include/FXRbDial.h +51 -0
- data/ext/fox16/include/FXRbDialogBox.h +68 -0
- data/ext/fox16/include/FXRbDialogBoxVirtuals.h +3 -0
- data/ext/fox16/include/FXRbDict.h +46 -0
- data/ext/fox16/include/FXRbDirBox.h +52 -0
- data/ext/fox16/include/FXRbDirDialog.h +56 -0
- data/ext/fox16/include/FXRbDirList.h +79 -0
- data/ext/fox16/include/FXRbDirSelector.h +51 -0
- data/ext/fox16/include/FXRbDockBar.h +86 -0
- data/ext/fox16/include/FXRbDockBarVirtuals.h +10 -0
- data/ext/fox16/include/FXRbDockHandler.h +51 -0
- data/ext/fox16/include/FXRbDockSite.h +85 -0
- data/ext/fox16/include/FXRbDockSiteVirtuals.h +13 -0
- data/ext/fox16/include/FXRbDockTitle.h +51 -0
- data/ext/fox16/include/FXRbDocument.h +46 -0
- data/ext/fox16/include/FXRbDragCorner.h +51 -0
- data/ext/fox16/include/FXRbDrawable.h +64 -0
- data/ext/fox16/include/FXRbDrawableVirtuals.h +3 -0
- data/ext/fox16/include/FXRbDriveBox.h +52 -0
- data/ext/fox16/include/FXRbFileDialog.h +56 -0
- data/ext/fox16/include/FXRbFileDict.h +104 -0
- data/ext/fox16/include/FXRbFileDictVirtuals.h +9 -0
- data/ext/fox16/include/FXRbFileList.h +81 -0
- data/ext/fox16/include/FXRbFileSelector.h +51 -0
- data/ext/fox16/include/FXRbFoldingItemVirtuals.h +42 -0
- data/ext/fox16/include/FXRbFoldingList.h +270 -0
- data/ext/fox16/include/FXRbFoldingListVirtuals.h +43 -0
- data/ext/fox16/include/FXRbFont.h +183 -0
- data/ext/fox16/include/FXRbFontDialog.h +53 -0
- data/ext/fox16/include/FXRbFontSelector.h +51 -0
- data/ext/fox16/include/FXRbFontVirtuals.h +55 -0
- data/ext/fox16/include/FXRbFrame.h +51 -0
- data/ext/fox16/include/FXRbGIFCursor.h +60 -0
- data/ext/fox16/include/FXRbGIFIcon.h +54 -0
- data/ext/fox16/include/FXRbGIFImage.h +54 -0
- data/ext/fox16/include/FXRbGLCanvas.h +92 -0
- data/ext/fox16/include/FXRbGLCanvasVirtuals.h +13 -0
- data/ext/fox16/include/FXRbGLContext.h +58 -0
- data/ext/fox16/include/FXRbGLObject.h +103 -0
- data/ext/fox16/include/FXRbGLObjectVirtuals.h +22 -0
- data/ext/fox16/include/FXRbGLShape.h +81 -0
- data/ext/fox16/include/FXRbGLShapeVirtuals.h +8 -0
- data/ext/fox16/include/FXRbGLViewer.h +89 -0
- data/ext/fox16/include/FXRbGLViewerVirtuals.h +10 -0
- data/ext/fox16/include/FXRbGLVisual.h +56 -0
- data/ext/fox16/include/FXRbGradientBar.h +55 -0
- data/ext/fox16/include/FXRbGroupBox.h +51 -0
- data/ext/fox16/include/FXRbHeader.h +129 -0
- data/ext/fox16/include/FXRbHeaderItemVirtuals.h +22 -0
- data/ext/fox16/include/FXRbHorizontalFrame.h +51 -0
- data/ext/fox16/include/FXRbICOIcon.h +54 -0
- data/ext/fox16/include/FXRbICOImage.h +54 -0
- data/ext/fox16/include/FXRbIcon.h +57 -0
- data/ext/fox16/include/FXRbIconItemVirtuals.h +68 -0
- data/ext/fox16/include/FXRbIconList.h +288 -0
- data/ext/fox16/include/FXRbIconListVirtuals.h +35 -0
- data/ext/fox16/include/FXRbIconSource.h +127 -0
- data/ext/fox16/include/FXRbIconSourceVirtuals.h +37 -0
- data/ext/fox16/include/FXRbId.h +74 -0
- data/ext/fox16/include/FXRbIdVirtuals.h +9 -0
- data/ext/fox16/include/FXRbImage.h +162 -0
- data/ext/fox16/include/FXRbImageFrame.h +56 -0
- data/ext/fox16/include/FXRbImageView.h +55 -0
- data/ext/fox16/include/FXRbImageVirtuals.h +51 -0
- data/ext/fox16/include/FXRbInputDialog.h +56 -0
- data/ext/fox16/include/FXRbJPGIcon.h +54 -0
- data/ext/fox16/include/FXRbJPGImage.h +54 -0
- data/ext/fox16/include/FXRbKnob.h +51 -0
- data/ext/fox16/include/FXRbLabel.h +51 -0
- data/ext/fox16/include/FXRbList.h +226 -0
- data/ext/fox16/include/FXRbListBox.h +67 -0
- data/ext/fox16/include/FXRbListBoxVirtuals.h +4 -0
- data/ext/fox16/include/FXRbListItemVirtuals.h +33 -0
- data/ext/fox16/include/FXRbListVirtuals.h +30 -0
- data/ext/fox16/include/FXRbMDIButton.h +162 -0
- data/ext/fox16/include/FXRbMDIChild.h +82 -0
- data/ext/fox16/include/FXRbMDIChildVirtuals.h +12 -0
- data/ext/fox16/include/FXRbMDIClient.h +80 -0
- data/ext/fox16/include/FXRbMDIClientVirtuals.h +12 -0
- data/ext/fox16/include/FXRbMainWindow.h +54 -0
- data/ext/fox16/include/FXRbMatrix.h +51 -0
- data/ext/fox16/include/FXRbMenuBar.h +63 -0
- data/ext/fox16/include/FXRbMenuButton.h +51 -0
- data/ext/fox16/include/FXRbMenuCaption.h +51 -0
- data/ext/fox16/include/FXRbMenuCascade.h +51 -0
- data/ext/fox16/include/FXRbMenuCheck.h +49 -0
- data/ext/fox16/include/FXRbMenuCommand.h +49 -0
- data/ext/fox16/include/FXRbMenuPane.h +52 -0
- data/ext/fox16/include/FXRbMenuRadio.h +49 -0
- data/ext/fox16/include/FXRbMenuSeparator.h +51 -0
- data/ext/fox16/include/FXRbMenuTitle.h +51 -0
- data/ext/fox16/include/FXRbMessageBox.h +56 -0
- data/ext/fox16/include/FXRbObject.h +67 -0
- data/ext/fox16/include/FXRbObjectVirtuals.h +9 -0
- data/ext/fox16/include/FXRbOptionMenu.h +73 -0
- data/ext/fox16/include/FXRbPCXIcon.h +54 -0
- data/ext/fox16/include/FXRbPCXImage.h +54 -0
- data/ext/fox16/include/FXRbPNGIcon.h +54 -0
- data/ext/fox16/include/FXRbPNGImage.h +54 -0
- data/ext/fox16/include/FXRbPPMIcon.h +54 -0
- data/ext/fox16/include/FXRbPPMImage.h +54 -0
- data/ext/fox16/include/FXRbPacker.h +51 -0
- data/ext/fox16/include/FXRbPicker.h +51 -0
- data/ext/fox16/include/FXRbPopup.h +70 -0
- data/ext/fox16/include/FXRbPopupVirtuals.h +6 -0
- data/ext/fox16/include/FXRbPrintDialog.h +53 -0
- data/ext/fox16/include/FXRbProgressBar.h +51 -0
- data/ext/fox16/include/FXRbProgressDialog.h +53 -0
- data/ext/fox16/include/FXRbRGBIcon.h +54 -0
- data/ext/fox16/include/FXRbRGBImage.h +54 -0
- data/ext/fox16/include/FXRbRadioButton.h +51 -0
- data/ext/fox16/include/FXRbRealSlider.h +51 -0
- data/ext/fox16/include/FXRbRealSpinner.h +64 -0
- data/ext/fox16/include/FXRbRealSpinnerVirtuals.h +3 -0
- data/ext/fox16/include/FXRbRecentFiles.h +52 -0
- data/ext/fox16/include/FXRbRegistry.h +46 -0
- data/ext/fox16/include/FXRbReplaceDialog.h +53 -0
- data/ext/fox16/include/FXRbRootWindow.h +51 -0
- data/ext/fox16/include/FXRbRuler.h +56 -0
- data/ext/fox16/include/FXRbRulerView.h +54 -0
- data/ext/fox16/include/FXRbScintilla.h +52 -0
- data/ext/fox16/include/FXRbScrollArea.h +87 -0
- data/ext/fox16/include/FXRbScrollAreaVirtuals.h +13 -0
- data/ext/fox16/include/FXRbScrollBar.h +73 -0
- data/ext/fox16/include/FXRbScrollPane.h +52 -0
- data/ext/fox16/include/FXRbScrollWindow.h +57 -0
- data/ext/fox16/include/FXRbSearchDialog.h +53 -0
- data/ext/fox16/include/FXRbSeparator.h +95 -0
- data/ext/fox16/include/FXRbSettings.h +46 -0
- data/ext/fox16/include/FXRbShell.h +56 -0
- data/ext/fox16/include/FXRbShutter.h +86 -0
- data/ext/fox16/include/FXRbShutterVirtuals.h +3 -0
- data/ext/fox16/include/FXRbSlider.h +51 -0
- data/ext/fox16/include/FXRbSpinner.h +64 -0
- data/ext/fox16/include/FXRbSpinnerVirtuals.h +3 -0
- data/ext/fox16/include/FXRbSplashWindow.h +57 -0
- data/ext/fox16/include/FXRbSplitter.h +54 -0
- data/ext/fox16/include/FXRbSpring.h +51 -0
- data/ext/fox16/include/FXRbStatusBar.h +51 -0
- data/ext/fox16/include/FXRbStatusLine.h +51 -0
- data/ext/fox16/include/FXRbStream.h +101 -0
- data/ext/fox16/include/FXRbStreamVirtuals.h +9 -0
- data/ext/fox16/include/FXRbStringDict.h +46 -0
- data/ext/fox16/include/FXRbSwitcher.h +51 -0
- data/ext/fox16/include/FXRbTGAIcon.h +54 -0
- data/ext/fox16/include/FXRbTGAImage.h +54 -0
- data/ext/fox16/include/FXRbTIFIcon.h +54 -0
- data/ext/fox16/include/FXRbTIFImage.h +54 -0
- data/ext/fox16/include/FXRbTabBar.h +64 -0
- data/ext/fox16/include/FXRbTabBarVirtuals.h +3 -0
- data/ext/fox16/include/FXRbTabBook.h +52 -0
- data/ext/fox16/include/FXRbTabItem.h +51 -0
- data/ext/fox16/include/FXRbTable.h +509 -0
- data/ext/fox16/include/FXRbTableItemVirtuals.h +89 -0
- data/ext/fox16/include/FXRbTableVirtuals.h +89 -0
- data/ext/fox16/include/FXRbText.h +187 -0
- data/ext/fox16/include/FXRbTextField.h +51 -0
- data/ext/fox16/include/FXRbTextVirtuals.h +52 -0
- data/ext/fox16/include/FXRbToggleButton.h +51 -0
- data/ext/fox16/include/FXRbToolBar.h +63 -0
- data/ext/fox16/include/FXRbToolBarGrip.h +51 -0
- data/ext/fox16/include/FXRbToolBarShell.h +52 -0
- data/ext/fox16/include/FXRbToolBarTab.h +51 -0
- data/ext/fox16/include/FXRbToolTip.h +51 -0
- data/ext/fox16/include/FXRbTopWindow.h +91 -0
- data/ext/fox16/include/FXRbTopWindowVirtuals.h +15 -0
- data/ext/fox16/include/FXRbTranslator.h +61 -0
- data/ext/fox16/include/FXRbTranslatorVirtuals.h +4 -0
- data/ext/fox16/include/FXRbTreeItemVirtuals.h +42 -0
- data/ext/fox16/include/FXRbTreeList.h +277 -0
- data/ext/fox16/include/FXRbTreeListBox.h +64 -0
- data/ext/fox16/include/FXRbTreeListBoxVirtuals.h +4 -0
- data/ext/fox16/include/FXRbTreeListVirtuals.h +42 -0
- data/ext/fox16/include/FXRbTriStateButton.h +51 -0
- data/ext/fox16/include/FXRbVerticalFrame.h +51 -0
- data/ext/fox16/include/FXRbVisual.h +56 -0
- data/ext/fox16/include/FXRbWindow.h +248 -0
- data/ext/fox16/include/FXRbWindowVirtuals.h +94 -0
- data/ext/fox16/include/FXRbWizard.h +60 -0
- data/ext/fox16/include/FXRbXBMIcon.h +54 -0
- data/ext/fox16/include/FXRbXBMImage.h +54 -0
- data/ext/fox16/include/FXRbXPMIcon.h +54 -0
- data/ext/fox16/include/FXRbXPMImage.h +54 -0
- data/ext/fox16/include/FXRuby.h +842 -0
- data/ext/fox16/include/impl.h +214 -0
- data/ext/fox16/include/inlinestubs.h +1155 -0
- data/ext/fox16/label_wrap.cpp +5700 -0
- data/ext/fox16/layout_wrap.cpp +6358 -0
- data/ext/fox16/librb.c +647 -0
- data/ext/fox16/list_wrap.cpp +2981 -0
- data/ext/fox16/make_impl.rb +121 -0
- data/ext/fox16/markfuncs.cpp +1650 -0
- data/ext/fox16/mdi_wrap.cpp +5266 -0
- data/ext/fox16/menu_wrap.cpp +5589 -0
- data/ext/fox16/scintilla_wrap.cpp +2518 -0
- data/ext/fox16/table_wrap.cpp +4173 -0
- data/ext/fox16/text_wrap.cpp +3832 -0
- data/ext/fox16/treelist_wrap.cpp +6004 -0
- data/ext/fox16/ui_wrap.cpp +14230 -0
- data/ext/fox16/unregisterOwnedObjects.cpp +120 -0
- data/index.html +0 -0
- data/lib/1.8/fox16.so +0 -0
- data/{ext/fox16 → lib/1.9}/fox16.so +0 -0
- data/lib/fox16.rb +8 -0
- data/lib/fox16/aliases.rb +0 -0
- data/lib/fox16/bitmapview.rb +223 -0
- data/lib/fox16/calendar.rb +0 -0
- data/lib/fox16/chore.rb +0 -0
- data/lib/fox16/colors.rb +0 -0
- data/lib/fox16/core.rb +0 -0
- data/lib/fox16/dict.rb +0 -0
- data/lib/fox16/glgroup.rb +0 -0
- data/lib/fox16/glshapes.rb +0 -0
- data/lib/fox16/input.rb +0 -0
- data/lib/fox16/irb.rb +0 -0
- data/lib/fox16/iterators.rb +0 -0
- data/lib/fox16/keys.rb +0 -0
- data/lib/fox16/kwargs.rb +893 -893
- data/lib/fox16/missingdep.rb +0 -0
- data/lib/fox16/pseudokeyboard.rb +0 -0
- data/lib/fox16/pseudomouse.rb +0 -0
- data/lib/fox16/responder.rb +0 -0
- data/lib/fox16/responder2.rb +0 -0
- data/lib/fox16/scintilla.rb +103 -3
- data/lib/fox16/settings.rb +0 -0
- data/lib/fox16/signal.rb +0 -0
- data/lib/fox16/timeout.rb +0 -0
- data/lib/fox16/undolist.rb +0 -0
- data/lib/fox16/version.rb +1 -5
- data/rdoc-sources/FX4Splitter.rb +0 -0
- data/rdoc-sources/FXAccelTable.rb +0 -0
- data/rdoc-sources/FXApp.rb +0 -0
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<title>Object Life Cycles and Garbage Collection</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="implementation.html" title="Appendix E. Implementation"><link rel="prev" href="implementation.html" title="Appendix E. Implementation"><link rel="next" href="apes03.html" title="Virtual Functions"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Object Life Cycles and Garbage Collection</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="implementation.html">Prev</a> </td><th width="60%" align="center">Appendix E. Implementation</th><td width="20%" align="right"> <a accesskey="n" href="apes03.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e5816"></a>Object Life Cycles and Garbage Collection</h2></div></div></div><p>One of the more difficult issues to deal with was understanding
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create explicitly from Ruby code. This is usually done by calling a class'
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<code class="methodname">new</code> method, e.g.</p><pre class="programlisting">myIcon = FXPNGIcon.new(myApp, File.open("icon.png", "rb").read)
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myButton = FXButton.new(parentWin, "Hello, World!", myIcon)</pre><p>It's important to keep in mind that when you create an object like
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as well. Because we created these objects, we would reasonably expect them
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don't leak memory.</p><p>The other group of objects (those not owned by Ruby) are those
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existing objects. For example, <code class="methodname">FXStatusBar#statusline
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instance.</p><div class="section" lang="en"><div class="titlepage"><div><div><h3 class="title"><a name="d0e5835"></a>GL Objects</h3></div></div></div><p>A C++ <code class="classname">FXGLGroup</code> object owns all of the <code class="classname">FXGLObject</code> objects it "contains". In other words, when that <code class="classname">FXGLGroup</code> object is destroyed, it will also destroy all of the <code class="classname">FXGLObject</code> objects for which it holds pointers.</p><p>In order to keep track of <span class="emphasis"><em>which</em></span> GL objects have been added to an <code class="classname">FXGLGroup</code>, all of the FXRuby C++ classes derived from <code class="classname">FXGLObject</code> have a boolean member variable <em class="structfield"><code>owned</code></em> that indicates whether this object is "owned" or not. Until an <code class="classname">FXGLObject</code> object is added to a group, this member variable should stay false.</p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="implementation.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="implementation.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="apes03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix E. Implementation </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Virtual Functions</td></tr></table></div></body></html>
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<title>Virtual Functions</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="implementation.html" title="Appendix E. Implementation"><link rel="prev" href="apes02.html" title="Object Life Cycles and Garbage Collection"><link rel="next" href="subversion.html" title="Appendix F. Getting the Sources from Subversion"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Virtual Functions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="apes02.html">Prev</a> </td><th width="60%" align="center">Appendix E. Implementation</th><td width="20%" align="right"> <a accesskey="n" href="subversion.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e5869"></a>Virtual Functions</h2></div></div></div><p>
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converted to Ruby <code class="classname">Fixnum</code>s.</p></li><li><p>Call the Ruby object's method, using the <code class="function">
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either <code class="constant">Qtrue</code> or <code class="constant">Qfalse</code>.</p></li></ol></div><p>
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</p></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="apes02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="implementation.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="subversion.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Object Life Cycles and Garbage Collection </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix F. Getting the Sources from Subversion</td></tr></table></div></body></html>
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<title>Developing Graphical User Interfaces with FXRuby</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="next" href="pt01.html" title="Part I. The Basics"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Developing Graphical User Interfaces with FXRuby</th></tr><tr><td width="20%" align="left"> </td><th width="60%" align="center"> </th><td width="20%" align="right"> <a accesskey="n" href="pt01.html">Next</a></td></tr></table><hr></div><div class="book" lang="en"><div class="titlepage"><div><div><h1 class="title"><a name="book"></a>Developing Graphical User Interfaces with FXRuby</h1></div><div><h2 class="subtitle">Covers FXRuby Version 1.6</h2></div><div><div class="author"><h3 class="author"><span class="firstname">Lyle</span> <span class="surname">Johnson</span></h3></div></div><div><p class="copyright">Copyright © 2006 J. Lyle Johnson</p></div></div><hr></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="part"><a href="pt01.html">I. The Basics</a></span></dt><dd><dl><dt><span class="preface"><a href="goals.html">History and Goals</a></span></dt><dt><span class="chapter"><a href="build.html">1. Building from Source Code</a></span></dt><dt><span class="chapter"><a href="gems.html">2. Installing from Gems</a></span></dt><dt><span class="chapter"><a href="tutorial1.html">3. Hello, World!</a></span></dt><dd><dl><dt><span class="section"><a href="tutorial1.html#d0e614">First Things First</a></span></dt><dt><span class="section"><a href="ch03s02.html">Better living through buttons</a></span></dt><dt><span class="section"><a href="ch03s03.html">Messages</a></span></dt><dt><span class="section"><a href="ch03s04.html">Adding a tool tip</a></span></dt><dt><span class="section"><a href="ch03s05.html">Adding an icon</a></span></dt></dl></dd><dt><span class="chapter"><a href="clipboardtut.html">4. Working With the Clipboard</a></span></dt><dd><dl><dt><span class="section"><a href="clipboardtut.html#d0e1003">Basic Application</a></span></dt><dt><span class="section"><a href="ch04s02.html">Acquiring the Clipboard</a></span></dt><dt><span class="section"><a href="ch04s03.html">Sending Data to the Clipboard</a></span></dt><dt><span class="section"><a href="ch04s04.html">Pasting Data from the Clipboard</a></span></dt></dl></dd><dt><span class="chapter"><a href="dragdroptut.html">5. Drag and Drop</a></span></dt><dd><dl><dt><span class="section"><a href="dragdroptut.html#d0e1218">Drop Sites</a></span></dt><dt><span class="section"><a href="ch05s02.html">Drag Sources</a></span></dt><dt><span class="section"><a href="ch05s03.html">Putting It All Together</a></span></dt></dl></dd><dt><span class="chapter"><a href="unicode.html">6. Unicode and FXRuby</a></span></dt><dd><dl><dt><span class="section"><a href="unicode.html#d0e1628">Basic Application</a></span></dt></dl></dd><dt><span class="chapter"><a href="examples.html">7. Examples</a></span></dt><dt><span class="chapter"><a href="events.html">8. FXRuby's Message-Target System</a></span></dt><dt><span class="chapter"><a href="infosources.html">9. Other Sources of Information</a></span></dt><dt><span class="chapter"><a href="changes.html">10. Change History</a></span></dt></dl></dd><dt><span class="part"><a href="pt02.html">II. Appendices</a></span></dt><dd><dl><dt><span class="appendix"><a href="opengl.html">A. Using OpenGL with FXRuby</a></span></dt><dt><span class="appendix"><a href="scintilla.html">B. Using Scintilla with FXRuby</a></span></dt><dt><span class="appendix"><a href="differences.html">C. Differences between FOX and FXRuby</a></span></dt><dt><span class="appendix"><a href="library.html">D. The FXRuby Standard Library</a></span></dt><dt><span class="appendix"><a href="implementation.html">E. Implementation</a></span></dt><dd><dl><dt><span class="section"><a href="implementation.html#d0e5797">Code Generation</a></span></dt><dt><span class="section"><a href="apes02.html">Object Life Cycles and Garbage Collection</a></span></dt><dd><dl><dt><span class="section"><a href="apes02.html#d0e5835">GL Objects</a></span></dt></dl></dd><dt><span class="section"><a href="apes03.html">Virtual Functions</a></span></dt></dl></dd><dt><span class="appendix"><a href="subversion.html">F. Getting the Sources from Subversion</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"> </td><td width="20%" align="center"> </td><td width="40%" align="right"> <a accesskey="n" href="pt01.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top"> </td><td width="20%" align="center"> </td><td width="40%" align="right" valign="top"> Part I. The Basics</td></tr></table></div></body></html>
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<title>Chapter 1. Building from Source Code</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt01.html" title="Part I. The Basics"><link rel="prev" href="goals.html" title="History and Goals"><link rel="next" href="gems.html" title="Chapter 2. Installing from Gems"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 1. Building from Source Code</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="goals.html">Prev</a> </td><th width="60%" align="center">Part I. The Basics</th><td width="20%" align="right"> <a accesskey="n" href="gems.html">Next</a></td></tr></table><hr></div><div class="chapter" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="build"></a>Chapter 1. Building from Source Code</h2></div></div></div><p>This chapter provides instructions for building and installing FXRuby
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directly from source, and not using some more direct means (such as
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installing a gem, or via some package manager).</p><div class="itemizedlist"><ul type="disc"><li><p>If you're planning to use FXRuby on Windows, with the standard
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<a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://rubyinstaller.rubyforge.org" target="_top">Ruby Installer for
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Windows</a>, you may wish to just download the pre-compiled binaries
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from the <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://rubyforge.org/projects/fxruby" target="_top">RubyForge
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project page</a> for FXRuby.</p></li><li><p>If you're already using the <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://www.macports.org/" target="_top">MacPorts</a> version of ruby, you may
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wish to just install the <code class="filename">rb-fxruby</code> port.</p></li></ul></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e109"></a>Building From Source on Unix/Linux</h2></div></div></div><p>These instructions assume that you've already downloaded, compiled
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and installed FOX. Next, you'll need to download the FXRuby source code
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tarball and unpack it by typing:</p><pre class="screen">$ <span><strong class="command">tar xzf FXRuby-1.6.13.tar.gz</strong></span></pre><p>This will create a new directory called <code class="filename">FXRuby-1.6.13</code>. Change to the top-level
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directory and configure the build by typing:</p><pre class="screen">$ <span><strong class="command">ruby install.rb config</strong></span></pre><p>By default, the <code class="filename">install.rb</code> script will look for
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the FOX include files and library in the standard <code class="filename">/usr/local/include/fox-1.6</code> and <code class="filename">/usr/local/lib</code> directories, respectively. You
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can override these locations by passing a few additional arguments to
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<code class="filename">install.rb</code> during this step, e.g.</p><pre class="screen">$ <span><strong class="command">ruby install.rb config -- \
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--with-fox-include=/home/lyle/fox-1.6.32/include \
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--with-fox-lib=/home/lyle/fox-1.6.32/src/.libs</strong></span></pre><p>Once the build has been configured, you can start the build by
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typing:</p><pre class="screen">$ <span><strong class="command">ruby install.rb setup</strong></span></pre><p>It will take quite awhile to build FXRuby, even on a fast machine,
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so this might be a good time to take a coffee break. If you run into
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problems during the compilation, please check the <a href="build.html#tragedies" title="Things That Can Go Wrong">list of things that can go wrong</a> for
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workarounds for those problems.</p><p>Once it's finished compiling, install FXRuby by typing:</p><pre class="screen">$ <span><strong class="command">ruby install.rb install</strong></span></pre><p>As a quick sanity check, to make sure that all is well, you should
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probably fire up <code class="filename">irb</code> and try to import FXRuby:</p><pre class="screen">$ <span><strong class="command">irb</strong></span>
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irb(main):001:0> <strong class="userinput"><code>require 'fox16'</code></strong>
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true
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irb(main):002:0></pre><p>If the import failed (usually with a message along the lines of
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"Cannot load library"), check the <a href="build.html#tragedies" title="Things That Can Go Wrong">list of things
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that can go wrong</a> for known problems. If that still doesn't solve
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your problem, drop me an e-mail or ask around on the Ruby newsgroup or
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mailing list; it's quite likely that someone else has run into this
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problem too. Once you do have a working FXRuby installation, you're ready
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to check out the example programs.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e180"></a>Building From Source on Windows (Using Visual C++)</h2></div></div></div><p>This section describes how to compile FXRuby using Microsoft Visual
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C++, for use with a Ruby that was also compiled using Visual C++.</p><p>This discussion assumes that you've built Ruby using the
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instructions and build files distributed with the standard Ruby source
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code. To review, you should have started by unpacking the source code
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tarball, changing into the top-level source code directory (e.g. <code class="filename">C:\ruby-1.8.6</code>) and then typing:</p><pre class="screen">C:\ruby-1.8.6><span><strong class="command">win32\configure</strong></span>
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type 'nmake' to make ruby for mswin32.
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C:\ruby-1.8.6><span><strong class="command">nmake</strong></span></pre><p>After the compilation finished, you installed Ruby somewhere by
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typing, e.g.,</p><pre class="screen">C:\ruby-1.8.6><span><strong class="command">nmake DESTDIR=C:\ruby install</strong></span></pre><p>Similarly, I'm assuming that you built the FOX library using the
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Developer Studio project files distributed with the standard FOX source
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code distribution.</p><p>Now you can configure the FXRuby build by typing:</p><pre class="screen">C:\FXRuby-1.6.13><span><strong class="command">ruby install.rb config --make-prog=nmake -- \
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--with-fox-include=C:\fox-1.6.32\include \
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--with-fox-lib=C:\fox-1.6.32\lib</strong></span></pre><p>Once the build has been configured, you can start the build by
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typing:</p><pre class="screen">C:\FXRuby-1.6.13> <span><strong class="command">ruby install.rb setup</strong></span></pre><p>It will take quite awhile to build FXRuby, even on a fast machine,
|
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so this might be a good time to take a coffee break. Because Visual C++ is
|
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such a strict compiler (usually a good thing), you will probably run into
|
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a few problems with non-ANSI declarations in the Ruby header files. If you
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do run into problems during the compilation, just check the next section
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for a list of things that could go wrong, and workarounds for those
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problems. None of them are showstoppers and none require you to restart
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the compile from scratch (just type <span><strong class="command">ruby install.rb
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setup</strong></span> to pick up where you left off).</p><p>Once it's finished compiling, install FXRuby by typing:</p><pre class="screen">C:\FXRuby-1.6.13> <span><strong class="command">ruby install.rb install</strong></span></pre><p>As a quick sanity check, to make sure that all is well, you should
|
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probably fire up <code class="filename">irb</code> and try to import FXRuby:</p><pre class="screen">C:\FXRuby-1.6.13> <span><strong class="command">irb</strong></span>
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irb(main):001:0> <strong class="userinput"><code>require 'fox16'</code></strong>
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true
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irb(main):002:0></pre><p>If the import failed (usually with a message along the lines of
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"Cannot load library"), check the list of things that can go wrong for
|
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known problems. If that still doesn't solve your problem, drop me an
|
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e-mail or ask around on the Ruby newsgroup or mailing list; it's quite
|
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likely that someone else has run into this problem too. Once you do have a
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working FXRuby installation, you're ready to check out the example
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programs.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="tragedies"></a>Things That Can Go Wrong</h2></div></div></div><p><span class="emphasis"><em>"Too many arguments to function..."</em></span></p><p>The include files for Ruby versions 1.6.7 and earlier still have
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several function prototypes in the older "K & R" C style, where the
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function's argument list is not included; for example, the function
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<code class="function">rb_thread_wait_for()</code> takes a single argument of type
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<span class="type">struct timeval</span>, but its prototype in
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<code class="filename">intern.h</code> is:</p><pre class="programlisting">void rb_thread_wait_for();</pre><p>Because FXRuby is written in C++, and C++ requires strict ANSI
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C-style function prototypes, code that attempts to call one of these
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functions will fail to compile under some compilers. For example, the
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error message from gcc will look something like this:</p><pre class="screen">FXRbApp.cpp: In method `long int FXRbApp::onChoreThreads (FXObject *, unsigned int, void *)':
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/usr/local/lib/ruby/1.8/i686-linux/intern.h:172: too many arguments to function `void rb_thread_wait_for ()'
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FXRbApp.cpp:100: at this point in file
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make: *** [FXRbApp.o] Error 1</pre><p>while the error message from Microsoft's Visual C++ compiler looks
|
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something like this:</p><pre class="screen">FXRbApp.cpp(109): error C2660: 'rb_thread_wait_for' : function does not take 1 parameters
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NMAKE : fatal error U1077: 'cl' : return code '0x2'
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Stop.</pre><p>This problem with the Ruby header files has been corrected for Ruby
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versions 1.6.8 (and later), but if you're building for an older version of
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Ruby you can do one of two things to work around the problem:</p><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>If you're using gcc version 2.95 or earlier, try modifying the
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compiler flags (<code class="constant">CFLAGS</code>) in the FXRuby
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<code class="filename">Makefile</code> to include the
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<code class="option">-fno-strict-prototype</code> option; this should instruct
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the compiler to allow these kinds of discrepancies. Unfortunately,
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this flag is not supported in more recent versions of gcc.</p></li><li style="list-style-type: disc"><p>A more direct approach is to just fix the offending declarations
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in the Ruby include file(s), i.e. change the declaration for
|
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<code class="function">rb_thread_wait_for()</code> in
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<code class="filename">intern.h</code> to read:</p><pre class="programlisting">void rb_thread_wait_for(struct timeval);</pre><p>and change the declaration for <code class="function">rb_gc_mark()</code>
|
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in <code class="filename">intern.h</code> to read:</p><pre class="programlisting">void rb_gc_mark(VALUE);</pre></li></ul></div><p><span class="emphasis"><em>"Virtual Memory Exhausted"</em></span></p><p>For FXRuby releases earlier than version 0.99.173 it was common for
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the compiler to run out of memory trying to compile
|
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<code class="filename">core_wrap.cpp</code>, with an error message like:</p><pre class="screen">core_wrap.cpp: In function 'void Init_core()':
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core_wrap.cpp:108596: virtual memory exhausted</pre><p>This failure was due to the use of optimizations by the compiler;
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the FXRuby source code makes heavy use of C++ templates and some versions
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of gcc require a lot of memory to process these. Starting with FXRuby
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version 0.99.173, the <code class="filename">extconf.rb</code> script
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<span class="emphasis"><em>should</em></span> disable compiler optimizations when it
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generates the FXRuby <code class="filename">Makefile</code>. If you suspect that
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it's not disabling optimizations (or can see this by watching the compile
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command lines), try modifying the compiler flags
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(<code class="constant">CFLAGS</code>) in the <code class="filename">Makefile</code> by hand
|
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to do so.</p><p><span class="emphasis"><em>"Cannot load library"</em></span></p><p>On Linux and other Unix systems that support shared libraries, FOX
|
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is typically installed as a shared library named
|
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<code class="filename">libFOX-1.6.so</code>. After all of the source files for
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FXRuby are compiled, the last step is to link all of the FXRuby object
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files together with the FOX library (and possibly other system libraries)
|
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to produce a new shared library, named <code class="filename">fox16.so</code>, that
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Ruby can import as an extension module.</p><p>There are a few things that can go wrong when you try to import this
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extension into Ruby. A common problem is that the operating system cannot
|
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locate the FOX shared library (<code class="filename">libFOX-1.6.so</code>) when it
|
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tries to dynamically load the FXRuby extension module; when this happens,
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the error message will look something like:</p><pre class="screen">$ <span><strong class="command">irb</strong></span>
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irb(main):001:0> <strong class="userinput"><code>require 'fox16'</code></strong>
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LoadError: libFOX-1.6.so: cannot open shared object file: No such file or directory - /usr/local/lib/ruby/1.8/i686-linux/fox16.so
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from (irb):1:in 'require'
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from (irb):1
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</pre><p>One workaround for this problem is to modify the
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<code class="constant">LD_LIBRARY_PATH</code> environment variable to include the
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directory where <code class="filename">libFOX-1.6.so</code> is installed. For
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example, if <code class="filename">libFOX-1.6.so</code> is installed in <code class="filename">/usr/local/lib</code>, try setting:</p><pre class="screen">$ <span><strong class="command">export LD_LIBRARY_PATH=/usr/local/lib</strong></span>
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$ <span><strong class="command">irb</strong></span>
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irb(main):001:0> <strong class="userinput"><code>require 'fox16'</code></strong>
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</pre><p>If this works, you can of course permanently add the
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<code class="constant">LD_LIBRARY_PATH</code> setting to your login file(s) so that
|
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you don't have to remember to type it each time. Another approach that
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should work for Linux is to modify your
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<code class="filename">/etc/ld.so.conf</code> file to include the installation
|
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directory (e.g. <code class="filename">/usr/local/lib</code>). If you'd like to do
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this instead, you'll need to (as root):</p><div class="orderedlist"><ol type="1" compact><li><p>Edit your <code class="filename">/etc/ld.so.conf</code> file and add the
|
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directory where <code class="filename">libFOX-1.6.so</code> is installed;
|
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and,</p></li><li><p>At the shell prompt, type <span><strong class="command">ldconfig</strong></span> to reload
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the linker configuration.</p></li></ol></div><p><span class="emphasis"><em>"Undefined symbol..."</em></span></p><p>Another problem that has been reported by users of both Debian
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GNU/Linux and NetBSD 1.5 is an error message along the lines of:</p><pre class="screen">/usr/lib/libstdc++.so.2: Undefined symbol "__vt_9exception"...</pre><p>The fix for this problem is reported to be to modify the FXRuby
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<code class="filename">Makefile</code> and add <code class="option">-lgcc</code> to the
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<code class="constant">LIBS</code> line.</p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="goals.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="pt01.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="gems.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">History and Goals </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 2. Installing from Gems</td></tr></table></div></body></html>
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<html><head>
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<title>Better living through buttons</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="tutorial1.html" title="Chapter 3. Hello, World!"><link rel="prev" href="tutorial1.html" title="Chapter 3. Hello, World!"><link rel="next" href="ch03s03.html" title="Messages"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Better living through buttons</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="tutorial1.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Hello, World!</th><td width="20%" align="right"> <a accesskey="n" href="ch03s03.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e741"></a>Better living through buttons</h2></div></div></div><p>Obviously, we need to add a few things to make it more interesting.
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Let's start by putting a button inside the main window. The
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<code class="classname">FXButton</code> class provides a standard push-button
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widget:</p><pre class="programlisting">require 'fox16'
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include Fox
|
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theApp = FXApp.new
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theMainWindow = FXMainWindow.new(theApp, "Hello")
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<span class="bold"><strong>FXButton.new(theMainWindow, "Hello, World!")</strong></span>
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theApp.create
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theMainWindow.show
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theApp.run</pre><p>As you might guess, passing <em class="parameter"><code>theMainWindow</code></em> as
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the first argument to <code class="methodname">FXButton.new</code> tells FXRuby
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that the new button is a child of the main window. The second argument to
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<code class="methodname">FXButton.new</code> is a string that will be displayed
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on the button. If you run the program <span class="emphasis"><em>now</em></span>, you should
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see this:</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/hello-with-button.png" align="middle"></div></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="tutorial1.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="tutorial1.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ch03s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 3. Hello, World! </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Messages</td></tr></table></div></body></html>
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<html><head>
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<title>Messages</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="tutorial1.html" title="Chapter 3. Hello, World!"><link rel="prev" href="ch03s02.html" title="Better living through buttons"><link rel="next" href="ch03s04.html" title="Adding a tool tip"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Messages</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ch03s02.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Hello, World!</th><td width="20%" align="right"> <a accesskey="n" href="ch03s04.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e772"></a>Messages</h2></div></div></div><p>Now we're cookin' with Crisco, but let's press on and see what other
|
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things we can do to improve this. You may have noticed by now that the
|
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only way to quit the program is to close the window using the window
|
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manager's "close window" option, or to just kill the program outright. We
|
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can do better than that. Let's add a message handler for the
|
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<code class="classname">FXButton</code> such that when you click the button, it
|
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causes the program to exit:</p><pre class="programlisting">require 'fox16'
|
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include Fox
|
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|
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theApp = FXApp.new
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theMainWindow = FXMainWindow.new(theApp, "Hello")
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theButton = FXButton.new(theMainWindow, "Hello, World!")
|
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<span class="bold"><strong>theButton.connect(SEL_COMMAND) do |sender, selector, data|
|
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exit
|
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end</strong></span>
|
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theApp.create
|
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|
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theMainWindow.show
|
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|
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|
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theApp.run</pre><p>Most FOX objects send out messages (also known as
|
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<span class="emphasis"><em>events</em></span>) when something interesting happens. FOX
|
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messages have four important elements:</p><div class="orderedlist"><ol type="1"><li><p>The message <span class="emphasis"><em>sender</em></span> is the object that sends
|
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the message. In this case, the <code class="classname">FXButton</code>
|
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instance is the sender.</p></li><li><p>The message <span class="emphasis"><em>type</em></span> is a predefined integer
|
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constant that indicates what kind of event has occurred (i.e. why this
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message is being sent). In this case, the message type is
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<code class="constant">SEL_COMMAND</code>, which indicates that the command
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associated with this widget should be invoked.</p></li><li><p>The message <span class="emphasis"><em>identifier</em></span> is another integer
|
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constant that is used to distinguish between different messages of the
|
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same type. For example, the message that tells a FOX window to make
|
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itself visible is a <code class="constant">SEL_COMMAND</code> message with the
|
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identifier <code class="constant">FXWindow::ID_SHOW</code> (where
|
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<code class="constant">ID_SHOW</code> is a constant defined in the
|
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<code class="classname">FXWindow</code> class). A different message
|
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identifier, <code class="constant">FXWindow::ID_HIDE</code>, tells an
|
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<code class="classname">FXWindow</code> instance to make itself
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invisible.</p></li><li><p>The message <span class="emphasis"><em>data</em></span> is an object containing
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message-specific information. For this case (the
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<code class="classname">FXButton</code>'s <code class="constant">SEL_COMMAND</code>
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message, there is no interesting message data, but we'll see other
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kinds of messages where the message data is useful.</p></li></ol></div><p>For historical reasons, the message type and identifier are usually
|
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packed into a single 32-bit unsigned integer known as the
|
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<span class="emphasis"><em>selector</em></span>, and this is the value that is passed into
|
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the message handler block. Since we don't actually need to use the
|
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<em class="parameter"><code>sender</code></em>, <em class="parameter"><code>selector</code></em> or
|
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<em class="parameter"><code>data</code></em> arguments for this particular message handler,
|
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we can just ignore them and shorten the code to:</p><pre class="programlisting">theButton.connect(SEL_COMMAND) { exit }</pre><p>Re-run the program and push the button to convince yourself that it
|
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works.</p></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ch03s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="tutorial1.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ch03s04.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Better living through buttons </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Adding a tool tip</td></tr></table></div></body></html>
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<html><head>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
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<title>Adding a tool tip</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="tutorial1.html" title="Chapter 3. Hello, World!"><link rel="prev" href="ch03s03.html" title="Messages"><link rel="next" href="ch03s05.html" title="Adding an icon"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Adding a tool tip</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ch03s03.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Hello, World!</th><td width="20%" align="right"> <a accesskey="n" href="ch03s05.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e863"></a>Adding a tool tip</h2></div></div></div><p>To wrap up this introduction, we'd like to add a few finishing
|
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touches to the program. The first addition is to add a tool tip to the
|
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button, such that when the mouse cursor hovers over the button for a short
|
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while, it will pop up a little message describing what the button
|
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does:</p><pre class="programlisting">require 'fox16'
|
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|
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include Fox
|
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|
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theApp = FXApp.new
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|
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theMainWindow = FXMainWindow.new(theApp, "Hello")
|
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|
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theButton = FXButton.new(theMainWindow, "Hello, World!")
|
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<span class="bold"><strong>theButton.tipText = "Push Me!"</strong></span>
|
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theButton.connect(SEL_COMMAND) { exit }
|
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|
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<span class="bold"><strong>FXToolTip.new(theApp)</strong></span>
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|
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theApp.create
|
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|
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theMainWindow.show
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|
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theApp.run</pre><p>There are two changes involved here. The first is to set the tool
|
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tip text for the button using the <code class="methodname">tipText</code>
|
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accessor, and for this example we're setting the button's tip text to
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"Push Me!". The second change is to create the (single)
|
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<code class="classname">FXToolTip</code> instance for the application. Although
|
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this program shows the <code class="classname">FXToolTip</code> instance being
|
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created after the <code class="classname">FXButton</code>, it doesn't really
|
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matter when you do it. You just want to have instantiated the
|
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|
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<code class="classname">FXToolTip</code> before you drop into the main event loop
|
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by calling <code class="methodname">FXApp#run</code>. If you run this version and
|
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hover over the button for a second or so, you should see the tooltip pop
|
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|
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up:</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/hello-with-tooltip.png" align="middle"></div></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ch03s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="tutorial1.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ch03s05.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Messages </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Adding an icon</td></tr></table></div></body></html>
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<html><head>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
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<title>Adding an icon</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="tutorial1.html" title="Chapter 3. Hello, World!"><link rel="prev" href="ch03s04.html" title="Adding a tool tip"><link rel="next" href="clipboardtut.html" title="Chapter 4. Working With the Clipboard"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Adding an icon</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ch03s04.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Hello, World!</th><td width="20%" align="right"> <a accesskey="n" href="clipboardtut.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e900"></a>Adding an icon</h2></div></div></div><p>The final change is to add an icon to the button to make things a
|
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|
-
little more festive. FOX supports all of the popular image file formats
|
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|
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(e.g. BMP, GIF, JPEG, PNG and TIFF) and you can use any of them as icons
|
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|
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on buttons and labels. For this example, we'll use the one of the "Powered
|
7
|
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By Ruby" images created by Hal Fulton (and posted at the <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://www.rubygarden.org/ruby?PoweredByRubyButtons" target="_top">Ruby Garden
|
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|
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Wiki</a>):</p><pre class="programlisting">require 'fox16'
|
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|
-
|
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|
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include Fox
|
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|
-
|
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|
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theApp = FXApp.new
|
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|
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|
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|
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theMainWindow = FXMainWindow.new(theApp, "Hello")
|
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|
-
|
16
|
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theButton = FXButton.new(theMainWindow, "Hello, World!")
|
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|
-
theButton.tipText = "Push Me!"
|
18
|
-
<span class="bold"><strong>iconFile = File.open("pbr.jpg", "rb")
|
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|
-
theButton.icon = FXJPGIcon.new(theApp, iconFile.read)
|
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|
-
iconFile.close</strong></span>
|
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|
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theButton.connect(SEL_COMMAND) { exit }
|
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|
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|
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|
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FXToolTip.new(theApp)
|
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|
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|
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|
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theApp.create
|
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|
-
|
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|
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theMainWindow.show
|
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|
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|
29
|
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theApp.run</pre><p>Here, <code class="filename">pbr.jpg</code> is the file name of the JPEG
|
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|
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image file. You want to be sure to open the file in
|
31
|
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<span class="emphasis"><em>binary</em></span> mode (i.e. including the "b" mode flag),
|
32
|
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because there is a difference on the Windows platform. Since it's a JPEG
|
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|
-
image, we need to use the <code class="classname">FXJPGIcon</code> class to
|
34
|
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instantiate this icon. The first argument to
|
35
|
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<code class="methodname">FXJPGIcon.new</code> is just a reference to the
|
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|
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<code class="classname">FXApp</code> instance, and the second argument is the
|
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|
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contents of the image file. We associate this icon object with our button
|
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|
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using the button's <code class="methodname">icon</code> accessor method. If you
|
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|
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run this example, you should see:</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/hello-with-icon-1.png" align="middle"></div></div><p>When you have both text and an icon displayed on a button (or its
|
40
|
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superclass, <code class="classname">FXLabel</code>) the default positioning is to
|
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|
-
display the icon to the left of the text. For this particular example,
|
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|
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however, it would probably be more appropriate to display the icon
|
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|
-
<span class="emphasis"><em>above</em></span> the text. We can achieve this using the
|
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|
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button's <code class="methodname">iconPosition</code> accessor method:</p><pre class="programlisting">theButton.iconPosition = ICON_ABOVE_TEXT</pre><p>If you re-run the program after adding this line, you should
|
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|
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see:</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/hello-with-icon-2.png" align="middle"></div></div><p>The last change we're going to make is to make the icon transparent.
|
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|
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FOX allows you to specify that some regions of an icon should be treated
|
47
|
-
as "transparent", meaning that whatever's underneath them shows through.
|
48
|
-
FOX distinguishes those transparent regions from the non-transparent ones
|
49
|
-
using a transparency color, and any pixels in the original image that have
|
50
|
-
that color become transparent. In most cases, FOX can determine this
|
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|
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transparency color automatically (indeed, for image file formats like GIF
|
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it's part of the image information). You can also specify the transparency
|
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color explicitly if you like.</p><p>For the icon we've chosen, it's pretty obvious that the transparency
|
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color is white, but let's let FOX figure that out for us. We want to
|
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|
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activate two options for the icon:</p><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>the <code class="constant">IMAGE_ALPHACOLOR</code> option, which tells
|
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FOX that some regions of this image should be treated as transparent;
|
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|
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and,</p></li><li style="list-style-type: disc"><p>the <code class="constant">IMAGE_ALPHAGUESS</code> option, which tells
|
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|
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FOX to guess the appropriate transparency color using the colors used
|
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|
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in the four corners of the image.</p></li></ul></div><p>To set these options, add this line to the program:</p><pre class="programlisting">theButton.icon.options = IMAGE_ALPHACOLOR | IMAGE_ALPHAGUESS</pre><p>and then re-run the program after making this change to see the
|
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|
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final result:</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/hello-with-icon-3.png" align="middle"></div></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ch03s04.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="tutorial1.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="clipboardtut.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Adding a tool tip </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 4. Working With the Clipboard</td></tr></table></div></body></html>
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<html><head>
|
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
|
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<title>Acquiring the Clipboard</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="clipboardtut.html" title="Chapter 4. Working With the Clipboard"><link rel="prev" href="clipboardtut.html" title="Chapter 4. Working With the Clipboard"><link rel="next" href="ch04s03.html" title="Sending Data to the Clipboard"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Acquiring the Clipboard</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="clipboardtut.html">Prev</a> </td><th width="60%" align="center">Chapter 4. Working With the Clipboard</th><td width="20%" align="right"> <a accesskey="n" href="ch04s03.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1022"></a>Acquiring the Clipboard</h2></div></div></div><p>Let's begin by augmenting the GUI to include a row of buttons along
|
4
|
-
the bottom of the main window for copying and pasting:</p><pre class="programlisting">require 'fox16'
|
5
|
-
require 'customer'
|
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|
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|
7
|
-
include Fox
|
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|
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|
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class ClipMainWindow < FXMainWindow
|
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|
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def initialize(anApp)
|
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|
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# Initialize base class first
|
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|
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super(anApp, "Clipboard Example", :opts => DECOR_ALL, :width => 400, :height => 300)
|
13
|
-
<span class="bold"><strong>
|
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|
-
# Horizontal frame contains buttons
|
15
|
-
buttons = FXHorizontalFrame.new(self, LAYOUT_SIDE_BOTTOM|LAYOUT_FILL_X|PACK_UNIFORM_WIDTH)
|
16
|
-
</strong></span><span class="bold"><strong>
|
17
|
-
# Cut and paste buttons
|
18
|
-
copyButton = FXButton.new(buttons, "Copy")
|
19
|
-
pasteButton = FXButton.new(buttons, "Paste")
|
20
|
-
</strong></span>
|
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|
-
# Place the list in a sunken frame
|
22
|
-
sunkenFrame = FXVerticalFrame.new(self,
|
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|
-
LAYOUT_FILL_X|LAYOUT_FILL_Y|FRAME_SUNKEN|FRAME_THICK, :padding => 0)
|
24
|
-
|
25
|
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# Customer list
|
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|
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customerList = FXList.new(sunkenFrame, :opts => LIST_BROWSESELECT|LAYOUT_FILL_X|LAYOUT_FILL_Y)
|
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|
-
$customers.each do |customer|
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|
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customerList.appendItem(customer.name, nil, customer)
|
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|
-
end
|
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|
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end
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|
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|
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def create
|
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|
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super
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show(PLACEMENT_SCREEN)
|
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|
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end
|
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|
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end
|
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|
38
|
-
if __FILE__ == $0
|
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|
-
FXApp.new("ClipboardExample", "FXRuby") do |theApp|
|
40
|
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ClipMainWindow.new(theApp)
|
41
|
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theApp.create
|
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|
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theApp.run
|
43
|
-
end
|
44
|
-
end
|
45
|
-
</pre><p>Note that the lines which appear in bold face are those which have
|
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|
-
been added (or changed) since the previous source code listing.</p><p>The clipboard is a kind of shared resource in the operating system.
|
47
|
-
Copying (or cutting) data to the clipboard begins with some window in your
|
48
|
-
application requesting "ownership" of the clipboard by calling the
|
49
|
-
<code class="methodname">acquireClipboard()</code> instance method. Let's add a
|
50
|
-
handler for the "Copy" button press which does just that:</p><pre class="programlisting"># User clicks Copy
|
51
|
-
copyButton.connect(SEL_COMMAND) do
|
52
|
-
customer = customerList.getItemData(customerList.currentItem)
|
53
|
-
types = [ FXWindow.stringType ]
|
54
|
-
if acquireClipboard(types)
|
55
|
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@clippedCustomer = customer
|
56
|
-
end
|
57
|
-
end
|
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|
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</pre><p>The <code class="methodname">acquireClipboard()</code> method takes as its
|
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input an array of drag types. A <span class="emphasis"><em>drag type</em></span> is just a
|
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unique value, assigned by the window system, that identifies a particular
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kind of data. In this case, we're using one of FOX's pre-registered drag
|
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types (<code class="constant">stringType</code>) to indicate that we have some
|
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string data to place on the clipboard. Later, we'll see how to register
|
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|
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customized, application-specific drag types as well.</p><p>The <code class="methodname">acquireClipboard()</code> method returns
|
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|
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<code class="constant">true</code> on success; since we called
|
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<code class="methodname">acquireClipboard()</code> on the main window, this means
|
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|
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that the main window is now the clipboard owner. At this time, we want to
|
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save a reference to the currently selected customer in the
|
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<code class="varname">@clippedCustomer</code> instance variable so that if its value
|
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is requested later, we'll be able to return the
|
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<span class="emphasis"><em>correct</em></span> customer's information.</p></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="clipboardtut.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="clipboardtut.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ch04s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 4. Working With the Clipboard </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Sending Data to the Clipboard</td></tr></table></div></body></html>
|