fxruby 1.6.13-mswin32
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- data/LICENSE +456 -0
- data/README +39 -0
- data/doc/apes02.html +21 -0
- data/doc/apes03.html +39 -0
- data/doc/book.html +3 -0
- data/doc/build.html +133 -0
- data/doc/ch03s02.html +23 -0
- data/doc/ch03s03.html +52 -0
- data/doc/ch03s04.html +36 -0
- data/doc/ch03s05.html +60 -0
- data/doc/ch04s02.html +71 -0
- data/doc/ch04s03.html +37 -0
- data/doc/ch04s04.html +72 -0
- data/doc/ch05s02.html +260 -0
- data/doc/ch05s03.html +127 -0
- data/doc/changes.html +685 -0
- data/doc/clipboardtut.html +67 -0
- data/doc/differences.html +190 -0
- data/doc/dragdroptut.html +263 -0
- data/doc/events.html +36 -0
- data/doc/examples.html +104 -0
- data/doc/gems.html +73 -0
- data/doc/goals.html +41 -0
- data/doc/images/babelfish.png +0 -0
- data/doc/images/browser.png +0 -0
- data/doc/images/button.png +0 -0
- data/doc/images/call-chain-example.png +0 -0
- data/doc/images/colordialog.png +0 -0
- data/doc/images/datatarget.png +0 -0
- data/doc/images/dialog.png +0 -0
- data/doc/images/dilbert.png +0 -0
- data/doc/images/dirlist.png +0 -0
- data/doc/images/dropsite-droprejected.png +0 -0
- data/doc/images/foursplit.png +0 -0
- data/doc/images/gltest.png +0 -0
- data/doc/images/glviewer.png +0 -0
- data/doc/images/groupbox.png +0 -0
- data/doc/images/header.png +0 -0
- data/doc/images/hello-with-button.png +0 -0
- data/doc/images/hello-with-icon-1.png +0 -0
- data/doc/images/hello-with-icon-2.png +0 -0
- data/doc/images/hello-with-icon-3.png +0 -0
- data/doc/images/hello-with-tooltip.png +0 -0
- data/doc/images/hello-without-button.png +0 -0
- data/doc/images/hello.png +0 -0
- data/doc/images/hello2.png +0 -0
- data/doc/images/iconlist-bigicons.png +0 -0
- data/doc/images/iconlist-details.png +0 -0
- data/doc/images/image.png +0 -0
- data/doc/images/imageviewer.png +0 -0
- data/doc/images/inheritance.png +0 -0
- data/doc/images/mditest.png +0 -0
- data/doc/images/raabrowser.png +0 -0
- data/doc/images/scribble.png +0 -0
- data/doc/images/shutter.png +0 -0
- data/doc/images/splitter.png +0 -0
- data/doc/images/tabbook.png +0 -0
- data/doc/images/table.png +0 -0
- data/doc/images/tutorial1.png +0 -0
- data/doc/implementation.html +16 -0
- data/doc/infosources.html +33 -0
- data/doc/library.html +30 -0
- data/doc/opengl.html +73 -0
- data/doc/pt01.html +3 -0
- data/doc/pt02.html +3 -0
- data/doc/scintilla.html +36 -0
- data/doc/style.css +247 -0
- data/doc/subversion.html +21 -0
- data/doc/tutorial1.html +90 -0
- data/doc/unicode.html +56 -0
- data/examples/RAA.rb +25 -0
- data/examples/README +53 -0
- data/examples/babelfish.rb +93 -0
- data/examples/bounce.rb +159 -0
- data/examples/browser.rb +191 -0
- data/examples/button.rb +168 -0
- data/examples/datatarget.rb +223 -0
- data/examples/dctest.rb +696 -0
- data/examples/dialog.rb +143 -0
- data/examples/dilbert.rb +67 -0
- data/examples/dirlist.rb +63 -0
- data/examples/dragdrop.rb +97 -0
- data/examples/dragsource.rb +80 -0
- data/examples/dropsite.rb +59 -0
- data/examples/foursplit.rb +97 -0
- data/examples/gltest.rb +330 -0
- data/examples/glviewer.rb +576 -0
- data/examples/groupbox.rb +392 -0
- data/examples/header.rb +149 -0
- data/examples/hello.rb +12 -0
- data/examples/hello2.rb +51 -0
- data/examples/iRAA.rb +153 -0
- data/examples/iconlist.rb +92 -0
- data/examples/icons/AngryGuyInBunnySuit.ico +0 -0
- data/examples/icons/FatBot.ico +0 -0
- data/examples/icons/FlippedySwitch.ico +0 -0
- data/examples/icons/LeGoon.ico +0 -0
- data/examples/icons/Net.ico +0 -0
- data/examples/icons/RedMacOS.ico +0 -0
- data/examples/icons/SawBlade.ico +0 -0
- data/examples/icons/backview.png +0 -0
- data/examples/icons/big.png +0 -0
- data/examples/icons/bigfolder.png +0 -0
- data/examples/icons/bigpenguin.png +0 -0
- data/examples/icons/bottomview.png +0 -0
- data/examples/icons/camera.png +0 -0
- data/examples/icons/capbutt.png +0 -0
- data/examples/icons/capnotlast.png +0 -0
- data/examples/icons/capproj.png +0 -0
- data/examples/icons/capround.png +0 -0
- data/examples/icons/colorpal.png +0 -0
- data/examples/icons/copy.png +0 -0
- data/examples/icons/cut.png +0 -0
- data/examples/icons/delimit.png +0 -0
- data/examples/icons/dippy.png +0 -0
- data/examples/icons/double_dash.png +0 -0
- data/examples/icons/filenew.png +0 -0
- data/examples/icons/fileopen.png +0 -0
- data/examples/icons/filesave.png +0 -0
- data/examples/icons/filesaveas.png +0 -0
- data/examples/icons/fonts.png +0 -0
- data/examples/icons/fox.png +0 -0
- data/examples/icons/foxicon.png +0 -0
- data/examples/icons/frontview.png +0 -0
- data/examples/icons/gem_big.png +0 -0
- data/examples/icons/gem_small.png +0 -0
- data/examples/icons/hello2.png +0 -0
- data/examples/icons/help.png +0 -0
- data/examples/icons/indent.png +0 -0
- data/examples/icons/jbevel.png +0 -0
- data/examples/icons/jmiter.png +0 -0
- data/examples/icons/jround.png +0 -0
- data/examples/icons/kill.png +0 -0
- data/examples/icons/leftview.png +0 -0
- data/examples/icons/light.png +0 -0
- data/examples/icons/minidoc.png +0 -0
- data/examples/icons/minifolder.png +0 -0
- data/examples/icons/minifolderopen.png +0 -0
- data/examples/icons/newfolder.png +0 -0
- data/examples/icons/nolight.png +0 -0
- data/examples/icons/onoff_dash.png +0 -0
- data/examples/icons/palette.png +0 -0
- data/examples/icons/parallel.png +0 -0
- data/examples/icons/paste.png +0 -0
- data/examples/icons/pattern.png +0 -0
- data/examples/icons/penguin.png +0 -0
- data/examples/icons/perspective.png +0 -0
- data/examples/icons/printicon.png +0 -0
- data/examples/icons/prop.png +0 -0
- data/examples/icons/redo.png +0 -0
- data/examples/icons/rightview.png +0 -0
- data/examples/icons/saveas.png +0 -0
- data/examples/icons/shutter1.png +0 -0
- data/examples/icons/shutter2.png +0 -0
- data/examples/icons/small.png +0 -0
- data/examples/icons/smoothlight.png +0 -0
- data/examples/icons/solid_line.png +0 -0
- data/examples/icons/tbuplevel.png +0 -0
- data/examples/icons/topview.png +0 -0
- data/examples/icons/undo.png +0 -0
- data/examples/icons/winapp.png +0 -0
- data/examples/icons/zoom.png +0 -0
- data/examples/image.rb +279 -0
- data/examples/imageviewer.rb +509 -0
- data/examples/inputs.rb +83 -0
- data/examples/mditest.rb +180 -0
- data/examples/pig.rb +77 -0
- data/examples/raabrowser.rb +122 -0
- data/examples/ratio.rb +80 -0
- data/examples/rulerview.rb +27 -0
- data/examples/scintilla-test.rb +81 -0
- data/examples/scribble-orig.rb +186 -0
- data/examples/scribble.rb +162 -0
- data/examples/shutter.rb +158 -0
- data/examples/splitter.rb +211 -0
- data/examples/styledtext.rb +82 -0
- data/examples/tabbook.rb +165 -0
- data/examples/table.rb +187 -0
- data/examples/textedit/commands.rb +114 -0
- data/examples/textedit/helpwindow.rb +299 -0
- data/examples/textedit/prefdialog.rb +239 -0
- data/examples/textedit/textedit.rb +1763 -0
- data/examples/unicode.rb +36 -0
- data/ext/fox16/fox16.so +0 -0
- data/index.html +14 -0
- data/lib/fox16/aliases.rb +5598 -0
- data/lib/fox16/calendar.rb +217 -0
- data/lib/fox16/chore.rb +105 -0
- data/lib/fox16/colors.rb +280 -0
- data/lib/fox16/core.rb +681 -0
- data/lib/fox16/dict.rb +35 -0
- data/lib/fox16/execute_nonmodal.rb +70 -0
- data/lib/fox16/glgroup.rb +166 -0
- data/lib/fox16/glshapes.rb +456 -0
- data/lib/fox16/input.rb +59 -0
- data/lib/fox16/irb.rb +178 -0
- data/lib/fox16/iterators.rb +371 -0
- data/lib/fox16/keys.rb +1374 -0
- data/lib/fox16/kwargs.rb +2725 -0
- data/lib/fox16/missingdep.rb +14 -0
- data/lib/fox16/pseudokeyboard.rb +40 -0
- data/lib/fox16/pseudomouse.rb +87 -0
- data/lib/fox16/responder.rb +70 -0
- data/lib/fox16/responder2.rb +131 -0
- data/lib/fox16/scintilla.rb +3641 -0
- data/lib/fox16/settings.rb +18 -0
- data/lib/fox16/signal.rb +71 -0
- data/lib/fox16/splashscreen.rb +82 -0
- data/lib/fox16/timeout.rb +136 -0
- data/lib/fox16/undolist.rb +455 -0
- data/lib/fox16/version.rb +9 -0
- data/rdoc-sources/FX4Splitter.rb +156 -0
- data/rdoc-sources/FX7Segment.rb +54 -0
- data/rdoc-sources/FXAccelTable.rb +102 -0
- data/rdoc-sources/FXApp.rb +545 -0
- data/rdoc-sources/FXArrowButton.rb +69 -0
- data/rdoc-sources/FXBMPIcon.rb +67 -0
- data/rdoc-sources/FXBMPImage.rb +30 -0
- data/rdoc-sources/FXBitmap.rb +115 -0
- data/rdoc-sources/FXBitmapFrame.rb +31 -0
- data/rdoc-sources/FXBitmapView.rb +44 -0
- data/rdoc-sources/FXButton.rb +59 -0
- data/rdoc-sources/FXCURCursor.rb +13 -0
- data/rdoc-sources/FXCanvas.rb +18 -0
- data/rdoc-sources/FXCheckButton.rb +58 -0
- data/rdoc-sources/FXChoiceBox.rb +49 -0
- data/rdoc-sources/FXColorBar.rb +48 -0
- data/rdoc-sources/FXColorDialog.rb +37 -0
- data/rdoc-sources/FXColorList.rb +55 -0
- data/rdoc-sources/FXColorRing.rb +49 -0
- data/rdoc-sources/FXColorSelector.rb +65 -0
- data/rdoc-sources/FXColorWell.rb +65 -0
- data/rdoc-sources/FXColorWheel.rb +57 -0
- data/rdoc-sources/FXComboBox.rb +211 -0
- data/rdoc-sources/FXComposite.rb +34 -0
- data/rdoc-sources/FXCursor.rb +67 -0
- data/rdoc-sources/FXDC.rb +720 -0
- data/rdoc-sources/FXDCPrint.rb +127 -0
- data/rdoc-sources/FXDCWindow.rb +33 -0
- data/rdoc-sources/FXDataTarget.rb +66 -0
- data/rdoc-sources/FXDebugTarget.rb +25 -0
- data/rdoc-sources/FXDelegator.rb +23 -0
- data/rdoc-sources/FXDial.rb +107 -0
- data/rdoc-sources/FXDialogBox.rb +32 -0
- data/rdoc-sources/FXDict.rb +79 -0
- data/rdoc-sources/FXDirBox.rb +55 -0
- data/rdoc-sources/FXDirDialog.rb +47 -0
- data/rdoc-sources/FXDirList.rb +149 -0
- data/rdoc-sources/FXDirSelector.rb +64 -0
- data/rdoc-sources/FXDockBar.rb +151 -0
- data/rdoc-sources/FXDockHandler.rb +26 -0
- data/rdoc-sources/FXDockSite.rb +104 -0
- data/rdoc-sources/FXDockTitle.rb +26 -0
- data/rdoc-sources/FXDocument.rb +29 -0
- data/rdoc-sources/FXDragCorner.rb +19 -0
- data/rdoc-sources/FXDrawable.rb +27 -0
- data/rdoc-sources/FXDriveBox.rb +46 -0
- data/rdoc-sources/FXExtentd.rb +85 -0
- data/rdoc-sources/FXExtentf.rb +85 -0
- data/rdoc-sources/FXFileDialog.rb +217 -0
- data/rdoc-sources/FXFileDict.rb +131 -0
- data/rdoc-sources/FXFileList.rb +208 -0
- data/rdoc-sources/FXFileSelector.rb +184 -0
- data/rdoc-sources/FXFileStream.rb +27 -0
- data/rdoc-sources/FXFoldingList.rb +504 -0
- data/rdoc-sources/FXFont.rb +361 -0
- data/rdoc-sources/FXFontDialog.rb +14 -0
- data/rdoc-sources/FXFontSelector.rb +37 -0
- data/rdoc-sources/FXFrame.rb +53 -0
- data/rdoc-sources/FXGIFCursor.rb +50 -0
- data/rdoc-sources/FXGIFIcon.rb +31 -0
- data/rdoc-sources/FXGIFImage.rb +29 -0
- data/rdoc-sources/FXGLCanvas.rb +45 -0
- data/rdoc-sources/FXGLContext.rb +40 -0
- data/rdoc-sources/FXGLObject.rb +75 -0
- data/rdoc-sources/FXGLShape.rb +69 -0
- data/rdoc-sources/FXGLViewer.rb +332 -0
- data/rdoc-sources/FXGLVisual.rb +94 -0
- data/rdoc-sources/FXGradientBar.rb +301 -0
- data/rdoc-sources/FXGroupBox.rb +33 -0
- data/rdoc-sources/FXHeader.rb +408 -0
- data/rdoc-sources/FXHorizontalFrame.rb +29 -0
- data/rdoc-sources/FXICOIcon.rb +65 -0
- data/rdoc-sources/FXICOImage.rb +31 -0
- data/rdoc-sources/FXIcon.rb +38 -0
- data/rdoc-sources/FXIconDict.rb +48 -0
- data/rdoc-sources/FXIconList.rb +447 -0
- data/rdoc-sources/FXIconSource.rb +100 -0
- data/rdoc-sources/FXId.rb +34 -0
- data/rdoc-sources/FXImage.rb +286 -0
- data/rdoc-sources/FXImageFrame.rb +36 -0
- data/rdoc-sources/FXImageView.rb +35 -0
- data/rdoc-sources/FXInputDialog.rb +77 -0
- data/rdoc-sources/FXJPGIcon.rb +70 -0
- data/rdoc-sources/FXJPGImage.rb +38 -0
- data/rdoc-sources/FXKnob.rb +76 -0
- data/rdoc-sources/FXLabel.rb +69 -0
- data/rdoc-sources/FXList.rb +440 -0
- data/rdoc-sources/FXListBox.rb +191 -0
- data/rdoc-sources/FXMDIButton.rb +67 -0
- data/rdoc-sources/FXMDIChild.rb +155 -0
- data/rdoc-sources/FXMDIClient.rb +65 -0
- data/rdoc-sources/FXMainWindow.rb +26 -0
- data/rdoc-sources/FXMatrix.rb +57 -0
- data/rdoc-sources/FXMemoryBuffer.rb +28 -0
- data/rdoc-sources/FXMemoryStream.rb +50 -0
- data/rdoc-sources/FXMenuBar.rb +23 -0
- data/rdoc-sources/FXMenuButton.rb +84 -0
- data/rdoc-sources/FXMenuCaption.rb +50 -0
- data/rdoc-sources/FXMenuCascade.rb +18 -0
- data/rdoc-sources/FXMenuCheck.rb +30 -0
- data/rdoc-sources/FXMenuCommand.rb +26 -0
- data/rdoc-sources/FXMenuPane.rb +13 -0
- data/rdoc-sources/FXMenuRadio.rb +33 -0
- data/rdoc-sources/FXMenuSeparator.rb +21 -0
- data/rdoc-sources/FXMenuTitle.rb +27 -0
- data/rdoc-sources/FXMessageBox.rb +72 -0
- data/rdoc-sources/FXObject.rb +28 -0
- data/rdoc-sources/FXOptionMenu.rb +83 -0
- data/rdoc-sources/FXPCXIcon.rb +63 -0
- data/rdoc-sources/FXPCXImage.rb +31 -0
- data/rdoc-sources/FXPNGIcon.rb +66 -0
- data/rdoc-sources/FXPNGImage.rb +34 -0
- data/rdoc-sources/FXPPMIcon.rb +36 -0
- data/rdoc-sources/FXPPMImage.rb +31 -0
- data/rdoc-sources/FXPacker.rb +63 -0
- data/rdoc-sources/FXPicker.rb +27 -0
- data/rdoc-sources/FXPopup.rb +53 -0
- data/rdoc-sources/FXPrintDialog.rb +36 -0
- data/rdoc-sources/FXProgressBar.rb +57 -0
- data/rdoc-sources/FXProgressDialog.rb +36 -0
- data/rdoc-sources/FXQuatd.rb +164 -0
- data/rdoc-sources/FXQuatf.rb +173 -0
- data/rdoc-sources/FXRGBIcon.rb +64 -0
- data/rdoc-sources/FXRGBImage.rb +31 -0
- data/rdoc-sources/FXRadioButton.rb +70 -0
- data/rdoc-sources/FXRanged.rb +100 -0
- data/rdoc-sources/FXRangef.rb +100 -0
- data/rdoc-sources/FXRealSlider.rb +101 -0
- data/rdoc-sources/FXRealSpinner.rb +140 -0
- data/rdoc-sources/FXRecentFiles.rb +77 -0
- data/rdoc-sources/FXRectangle.rb +149 -0
- data/rdoc-sources/FXRegion.rb +64 -0
- data/rdoc-sources/FXRegistry.rb +56 -0
- data/rdoc-sources/FXReplaceDialog.rb +56 -0
- data/rdoc-sources/FXRootWindow.rb +17 -0
- data/rdoc-sources/FXRuler.rb +130 -0
- data/rdoc-sources/FXRulerView.rb +225 -0
- data/rdoc-sources/FXScintilla.rb +121 -0
- data/rdoc-sources/FXScrollArea.rb +86 -0
- data/rdoc-sources/FXScrollBar.rb +107 -0
- data/rdoc-sources/FXScrollPane.rb +28 -0
- data/rdoc-sources/FXScrollWindow.rb +38 -0
- data/rdoc-sources/FXSearchDialog.rb +24 -0
- data/rdoc-sources/FXSeparator.rb +74 -0
- data/rdoc-sources/FXSettings.rb +248 -0
- data/rdoc-sources/FXShell.rb +8 -0
- data/rdoc-sources/FXShutter.rb +102 -0
- data/rdoc-sources/FXSize.rb +95 -0
- data/rdoc-sources/FXSlider.rb +98 -0
- data/rdoc-sources/FXSphered.rb +80 -0
- data/rdoc-sources/FXSpheref.rb +80 -0
- data/rdoc-sources/FXSpinner.rb +136 -0
- data/rdoc-sources/FXSplashWindow.rb +27 -0
- data/rdoc-sources/FXSplitter.rb +89 -0
- data/rdoc-sources/FXSpring.rb +61 -0
- data/rdoc-sources/FXStatusBar.rb +42 -0
- data/rdoc-sources/FXStatusLine.rb +60 -0
- data/rdoc-sources/FXStream.rb +142 -0
- data/rdoc-sources/FXStringDict.rb +38 -0
- data/rdoc-sources/FXSwitcher.rb +78 -0
- data/rdoc-sources/FXTGAIcon.rb +63 -0
- data/rdoc-sources/FXTGAImage.rb +31 -0
- data/rdoc-sources/FXTIFIcon.rb +70 -0
- data/rdoc-sources/FXTIFImage.rb +37 -0
- data/rdoc-sources/FXTabBar.rb +80 -0
- data/rdoc-sources/FXTabBook.rb +41 -0
- data/rdoc-sources/FXTabItem.rb +58 -0
- data/rdoc-sources/FXTable.rb +967 -0
- data/rdoc-sources/FXText.rb +578 -0
- data/rdoc-sources/FXTextField.rb +151 -0
- data/rdoc-sources/FXToggleButton.rb +69 -0
- data/rdoc-sources/FXToolBar.rb +61 -0
- data/rdoc-sources/FXToolBarGrip.rb +50 -0
- data/rdoc-sources/FXToolBarShell.rb +44 -0
- data/rdoc-sources/FXToolBarTab.rb +74 -0
- data/rdoc-sources/FXToolTip.rb +36 -0
- data/rdoc-sources/FXTopWindow.rb +163 -0
- data/rdoc-sources/FXTranslator.rb +32 -0
- data/rdoc-sources/FXTreeList.rb +514 -0
- data/rdoc-sources/FXTreeListBox.rb +219 -0
- data/rdoc-sources/FXTriStateButton.rb +49 -0
- data/rdoc-sources/FXVec2d.rb +96 -0
- data/rdoc-sources/FXVec2f.rb +96 -0
- data/rdoc-sources/FXVec3d.rb +113 -0
- data/rdoc-sources/FXVec3f.rb +113 -0
- data/rdoc-sources/FXVec4d.rb +129 -0
- data/rdoc-sources/FXVec4f.rb +129 -0
- data/rdoc-sources/FXVerticalFrame.rb +29 -0
- data/rdoc-sources/FXVisual.rb +79 -0
- data/rdoc-sources/FXWindow.rb +725 -0
- data/rdoc-sources/FXWizard.rb +59 -0
- data/rdoc-sources/FXXBMIcon.rb +37 -0
- data/rdoc-sources/FXXBMImage.rb +32 -0
- data/rdoc-sources/FXXPMIcon.rb +65 -0
- data/rdoc-sources/FXXPMImage.rb +31 -0
- data/rdoc-sources/README.rdoc +53 -0
- data/rdoc-sources/fxdefs.rb +90 -0
- data/tests/README +19 -0
- data/tests/TC_FXAccelTable.rb +43 -0
- data/tests/TC_FXApp.rb +15 -0
- data/tests/TC_FXArc.rb +26 -0
- data/tests/TC_FXBMPIcon.rb +15 -0
- data/tests/TC_FXBMPImage.rb +15 -0
- data/tests/TC_FXButton.rb +72 -0
- data/tests/TC_FXCheckButton.rb +57 -0
- data/tests/TC_FXComboBox.rb +52 -0
- data/tests/TC_FXDC.rb +372 -0
- data/tests/TC_FXDCPrint.rb +102 -0
- data/tests/TC_FXDCWindow.rb +23 -0
- data/tests/TC_FXDataTarget.rb +24 -0
- data/tests/TC_FXDirList.rb +30 -0
- data/tests/TC_FXFileAssoc.rb +62 -0
- data/tests/TC_FXFileStream.rb +90 -0
- data/tests/TC_FXFoldingList.rb +32 -0
- data/tests/TC_FXFont.rb +69 -0
- data/tests/TC_FXFontDesc.rb +58 -0
- data/tests/TC_FXGLGroup.rb +32 -0
- data/tests/TC_FXGLShape.rb +28 -0
- data/tests/TC_FXGLViewer.rb +20 -0
- data/tests/TC_FXGradientBar.rb +89 -0
- data/tests/TC_FXHeader.rb +82 -0
- data/tests/TC_FXIconDict.rb +52 -0
- data/tests/TC_FXIconList.rb +192 -0
- data/tests/TC_FXId.rb +19 -0
- data/tests/TC_FXImage.rb +155 -0
- data/tests/TC_FXLight.rb +33 -0
- data/tests/TC_FXList.rb +116 -0
- data/tests/TC_FXListBox.rb +49 -0
- data/tests/TC_FXMat4f.rb +228 -0
- data/tests/TC_FXMaterial.rb +89 -0
- data/tests/TC_FXMemoryStream.rb +97 -0
- data/tests/TC_FXMenuCheck.rb +57 -0
- data/tests/TC_FXMenuCommand.rb +12 -0
- data/tests/TC_FXMenuRadio.rb +57 -0
- data/tests/TC_FXPoint.rb +57 -0
- data/tests/TC_FXQuatf.rb +77 -0
- data/tests/TC_FXRadioButton.rb +57 -0
- data/tests/TC_FXRangef.rb +48 -0
- data/tests/TC_FXRectangle.rb +88 -0
- data/tests/TC_FXRegion.rb +54 -0
- data/tests/TC_FXRegistry.rb +27 -0
- data/tests/TC_FXScrollArea.rb +28 -0
- data/tests/TC_FXScrollWindow.rb +28 -0
- data/tests/TC_FXSegment.rb +22 -0
- data/tests/TC_FXSettings.rb +34 -0
- data/tests/TC_FXShell.rb +26 -0
- data/tests/TC_FXSize.rb +54 -0
- data/tests/TC_FXStream.rb +11 -0
- data/tests/TC_FXTable.rb +368 -0
- data/tests/TC_FXTableItem.rb +48 -0
- data/tests/TC_FXText.rb +96 -0
- data/tests/TC_FXTopWindow.rb +32 -0
- data/tests/TC_FXTreeList.rb +100 -0
- data/tests/TC_FXTreeListBox.rb +41 -0
- data/tests/TC_FXUndoList.rb +43 -0
- data/tests/TC_FXVec2d.rb +142 -0
- data/tests/TC_FXVec2f.rb +137 -0
- data/tests/TC_FXVec3d.rb +150 -0
- data/tests/TC_FXVec3f.rb +150 -0
- data/tests/TC_FXVec4f.rb +158 -0
- data/tests/TC_FXViewport.rb +30 -0
- data/tests/TC_FXXBMIcon.rb +15 -0
- data/tests/TC_FXXBMImage.rb +15 -0
- data/tests/TC_FXXPMIcon.rb +15 -0
- data/tests/TC_FXXPMImage.rb +15 -0
- data/tests/TC_Misc.rb +157 -0
- data/tests/TC_downcast.rb +15 -0
- data/tests/TS_All.rb +25 -0
- data/tests/blankpage.ps +166 -0
- data/tests/howdypage.ps +181 -0
- data/tests/stress1.rb +94 -0
- data/tests/stress2.rb +51 -0
- data/tests/stress3.rb +117 -0
- data/tests/testcase.rb +37 -0
- data/web/art/fxrubylogo.png +0 -0
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- metadata +548 -0
data/README
ADDED
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|
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|
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This is FXRuby, the Ruby language bindings for the FOX GUI toolkit. For
|
2
|
+
instructions on building FXRuby from the source code, please see the build
|
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|
+
instructions from the FXRuby User's Guide:
|
4
|
+
|
5
|
+
doc/build.html
|
6
|
+
|
7
|
+
The directory structure is:
|
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|
+
|
9
|
+
doc/
|
10
|
+
Contains the documentation (a.k.a. the FXRuby User's Guide) in
|
11
|
+
HTML format.
|
12
|
+
examples/
|
13
|
+
Contains example programs demonstrating how to use FXRuby and
|
14
|
+
its many wonderful features.
|
15
|
+
ext/fox12
|
16
|
+
Contains the C++ source code for the shared library part of FXRuby.
|
17
|
+
These files are required to build FXRuby from the source code.
|
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|
+
lib/fox12
|
19
|
+
Contains the Ruby source code for the rest of FXRuby. These files
|
20
|
+
are not required to "build" FXRuby, but they are a part of the
|
21
|
+
standard FXRuby runtime environment and must be installed along with
|
22
|
+
the shared library part.
|
23
|
+
tests/
|
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|
+
Contains the beginnings of a test battery for FXRuby. Not much to
|
25
|
+
see here.
|
26
|
+
|
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|
+
If you're looking at a checkout of the source code from its CVS repository,
|
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|
+
you might see some additional directories of interest:
|
29
|
+
|
30
|
+
fox-includes/
|
31
|
+
An archive of the FOX library header files corresponding to this
|
32
|
+
release of FXRuby.
|
33
|
+
rdoc-sources/
|
34
|
+
The beginnings of a set of "fake" Ruby source files for the various
|
35
|
+
FXRuby classes, which are used to generate RDoc-style documentation.
|
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|
+
Not quite ready for prime time, but should be soon.
|
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+
swig-interfaces/
|
38
|
+
The SWIG interface files used to generate the C++ wrapper code (i.e.
|
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|
+
the code found in the ext/fox directory).
|
data/doc/apes02.html
ADDED
@@ -0,0 +1,21 @@
|
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<html><head>
|
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
|
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<title>Object Life Cycles and Garbage Collection</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="implementation.html" title="Appendix E. Implementation"><link rel="prev" href="implementation.html" title="Appendix E. Implementation"><link rel="next" href="apes03.html" title="Virtual Functions"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Object Life Cycles and Garbage Collection</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="implementation.html">Prev</a> </td><th width="60%" align="center">Appendix E. Implementation</th><td width="20%" align="right"> <a accesskey="n" href="apes03.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e5481"></a>Object Life Cycles and Garbage Collection</h2></div></div></div><p>One of the more difficult issues to deal with was understanding
|
4
|
+
the "life cycle" of FOX objects (that is, the actual C++ objects) and
|
5
|
+
their relationship to the associated Ruby instances. Understanding this
|
6
|
+
relationship is critical when dealing with Ruby's garbage collector,
|
7
|
+
to ensure that objects are disposed of at the right time.</p><p>For our purposes, we can divide the set of all objects in an FXRuby
|
8
|
+
program into two groups, those objects that Ruby "owns" and those that
|
9
|
+
it doesn't. The first group (the "owned" objects) includes those that you
|
10
|
+
create explicitly from Ruby code. This is usually done by calling a class'
|
11
|
+
<code class="methodname">new</code> method, e.g.</p><pre class="programlisting">myIcon = FXPNGIcon.new(myApp, File.open("icon.png", "rb").read)
|
12
|
+
myButton = FXButton.new(parentWin, "Hello, World!", myIcon)</pre><p>It's important to keep in mind that when you create an object like
|
13
|
+
this you're not only creating the Ruby instance part (i.e. whatever
|
14
|
+
overhead is usually associated with a Ruby instance) but a C++ FOX object
|
15
|
+
as well. Because we created these objects, we would reasonably expect them
|
16
|
+
to be destroyed when they are garbage-collected so that our programs
|
17
|
+
don't leak memory.</p><p>The other group of objects (those not owned by Ruby) are those
|
18
|
+
returned from most class instance methods; they are references to already-
|
19
|
+
existing objects. For example, <code class="methodname">FXStatusBar#statusline
|
20
|
+
</code> returns a reference to the status bar's enclosed status line
|
21
|
+
instance.</p><div class="section" lang="en"><div class="titlepage"><div><div><h3 class="title"><a name="d0e5500"></a>GL Objects</h3></div></div></div><p>A C++ <code class="classname">FXGLGroup</code> object owns all of the <code class="classname">FXGLObject</code> objects it "contains". In other words, when that <code class="classname">FXGLGroup</code> object is destroyed, it will also destroy all of the <code class="classname">FXGLObject</code> objects for which it holds pointers.</p><p>In order to keep track of <span class="emphasis"><em>which</em></span> GL objects have been added to an <code class="classname">FXGLGroup</code>, all of the FXRuby C++ classes derived from <code class="classname">FXGLObject</code> have a boolean member variable <em class="structfield"><code>owned</code></em> that indicates whether this object is "owned" or not. Until an <code class="classname">FXGLObject</code> object is added to a group, this member variable should stay false.</p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="implementation.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="implementation.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="apes03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix E. Implementation </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Virtual Functions</td></tr></table></div></body></html>
|
data/doc/apes03.html
ADDED
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|
|
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<html><head>
|
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
|
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<title>Virtual Functions</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="implementation.html" title="Appendix E. Implementation"><link rel="prev" href="apes02.html" title="Object Life Cycles and Garbage Collection"><link rel="next" href="subversion.html" title="Appendix F. Getting the Sources from Subversion"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Virtual Functions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="apes02.html">Prev</a> </td><th width="60%" align="center">Appendix E. Implementation</th><td width="20%" align="right"> <a accesskey="n" href="subversion.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e5534"></a>Virtual Functions</h2></div></div></div><p>
|
4
|
+
One of the design requirements for FXRuby was to ensure that any
|
5
|
+
virtual function call made on a FOX object (from the C++ library
|
6
|
+
layer) is routed to the proper Ruby instance method, even if that
|
7
|
+
method has been overridden in a derived class.
|
8
|
+
</p><p>
|
9
|
+
For example, many of the FXRuby example programs are structured with a
|
10
|
+
main window class that subclasses <code class="classname">FXMainWindow</code>
|
11
|
+
and then overrides its <code class="methodname">create</code> instance method:</p><pre class="programlisting">class MyMainWindow < Fox::FXMainWindow
|
12
|
+
# overrides the base class version, FXMainWindow#create
|
13
|
+
def create
|
14
|
+
end
|
15
|
+
end</pre><p>This <code class="methodname">create</code> method isn't called directly from Ruby code, however; it's called as a side effect of calling <code class="methodname">FXApp#create</code>. Inside the C++ FOX library, the <code class="methodname">FXApp::create()</code> member function recursively calls <code class="methodname">create()</code> on all of the application's windows and eventually calls the virtual <code class="methodname">FXMainWindow::create()</code> member function as well:
|
16
|
+
</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/call-chain-example.png" align="middle"></div></div><p>
|
17
|
+
To ensure that our main window's overridden <code class="methodname">create
|
18
|
+
</code> method is invoked instead of the base class implementation,
|
19
|
+
we need some special machinery in place.
|
20
|
+
</p><p>
|
21
|
+
For every C++ class that declares virtual member functions, we derive
|
22
|
+
a new C++ class that overrides all of those virtual functions with special
|
23
|
+
stubs that know how to make method calls on Ruby instances. The naming
|
24
|
+
convention for these classes is that the "FX" prefix is replaced with
|
25
|
+
"FXRb"; for example, our <code class="classname">FXRbButton</code> C++ class is
|
26
|
+
derived from FOX's <code class="classname">FXButton</code>:
|
27
|
+
</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/inheritance.png" align="middle"></div></div><p>
|
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|
+
Although the implementation of these "stubs" varies from function to function, the
|
29
|
+
basic requirements are always the same:
|
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|
+
</p><div class="orderedlist"><ol type="1"><li><p>Look up the Ruby object associated with this C++ object.</p></li><li><p>Convert each of the function's arguments to their Ruby
|
31
|
+
representation. For example, arguments of type <span class="type">FXint</span> are
|
32
|
+
converted to Ruby <code class="classname">Fixnum</code>s.</p></li><li><p>Call the Ruby object's method, using the <code class="function">
|
33
|
+
rb_funcall()</code> function from Ruby's C API, and capture its
|
34
|
+
result (which is itself a Ruby object).</p></li><li><p>Convert the method call's result back to the virtual
|
35
|
+
function's C++ return type, and then return that result from the C++
|
36
|
+
function. For example, if the C++ function has a <span class="type"> FXbool</span>
|
37
|
+
return type, we would expect the corresponding Ruby method to return
|
38
|
+
either <code class="constant">Qtrue</code> or <code class="constant">Qfalse</code>.</p></li></ol></div><p>
|
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|
+
</p></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="apes02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="implementation.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="subversion.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Object Life Cycles and Garbage Collection </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix F. Getting the Sources from Subversion</td></tr></table></div></body></html>
|
data/doc/book.html
ADDED
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<html><head>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
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<title>Developing Graphical User Interfaces with FXRuby</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="next" href="pt01.html" title="Part I. The Basics"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Developing Graphical User Interfaces with FXRuby</th></tr><tr><td width="20%" align="left"> </td><th width="60%" align="center"> </th><td width="20%" align="right"> <a accesskey="n" href="pt01.html">Next</a></td></tr></table><hr></div><div class="book" lang="en"><div class="titlepage"><div><div><h1 class="title"><a name="book"></a>Developing Graphical User Interfaces with FXRuby</h1></div><div><h2 class="subtitle">Covers FXRuby Version 1.6</h2></div><div><div class="author"><h3 class="author"><span class="firstname">Lyle</span> <span class="surname">Johnson</span></h3></div></div><div><p class="copyright">Copyright © 2006 J. Lyle Johnson</p></div></div><hr></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="part"><a href="pt01.html">I. The Basics</a></span></dt><dd><dl><dt><span class="preface"><a href="goals.html">History and Goals</a></span></dt><dt><span class="chapter"><a href="build.html">1. Building from Source Code</a></span></dt><dt><span class="chapter"><a href="gems.html">2. Installing from Gems</a></span></dt><dt><span class="chapter"><a href="tutorial1.html">3. Hello, World!</a></span></dt><dd><dl><dt><span class="section"><a href="tutorial1.html#d0e614">First Things First</a></span></dt><dt><span class="section"><a href="ch03s02.html">Better living through buttons</a></span></dt><dt><span class="section"><a href="ch03s03.html">Messages</a></span></dt><dt><span class="section"><a href="ch03s04.html">Adding a tool tip</a></span></dt><dt><span class="section"><a href="ch03s05.html">Adding an icon</a></span></dt></dl></dd><dt><span class="chapter"><a href="clipboardtut.html">4. Working With the Clipboard</a></span></dt><dd><dl><dt><span class="section"><a href="clipboardtut.html#d0e1003">Basic Application</a></span></dt><dt><span class="section"><a href="ch04s02.html">Acquiring the Clipboard</a></span></dt><dt><span class="section"><a href="ch04s03.html">Sending Data to the Clipboard</a></span></dt><dt><span class="section"><a href="ch04s04.html">Pasting Data from the Clipboard</a></span></dt></dl></dd><dt><span class="chapter"><a href="dragdroptut.html">5. Drag and Drop</a></span></dt><dd><dl><dt><span class="section"><a href="dragdroptut.html#d0e1218">Drop Sites</a></span></dt><dt><span class="section"><a href="ch05s02.html">Drag Sources</a></span></dt><dt><span class="section"><a href="ch05s03.html">Putting It All Together</a></span></dt></dl></dd><dt><span class="chapter"><a href="unicode.html">6. Unicode and FXRuby</a></span></dt><dd><dl><dt><span class="section"><a href="unicode.html#d0e1628">Basic Application</a></span></dt></dl></dd><dt><span class="chapter"><a href="examples.html">7. Examples</a></span></dt><dt><span class="chapter"><a href="events.html">8. FXRuby's Message-Target System</a></span></dt><dt><span class="chapter"><a href="infosources.html">9. Other Sources of Information</a></span></dt><dt><span class="chapter"><a href="changes.html">10. Change History</a></span></dt></dl></dd><dt><span class="part"><a href="pt02.html">II. Appendices</a></span></dt><dd><dl><dt><span class="appendix"><a href="opengl.html">A. Using OpenGL with FXRuby</a></span></dt><dt><span class="appendix"><a href="scintilla.html">B. Using Scintilla with FXRuby</a></span></dt><dt><span class="appendix"><a href="differences.html">C. Differences between FOX and FXRuby</a></span></dt><dt><span class="appendix"><a href="library.html">D. The FXRuby Standard Library</a></span></dt><dt><span class="appendix"><a href="implementation.html">E. Implementation</a></span></dt><dd><dl><dt><span class="section"><a href="implementation.html#d0e5462">Code Generation</a></span></dt><dt><span class="section"><a href="apes02.html">Object Life Cycles and Garbage Collection</a></span></dt><dd><dl><dt><span class="section"><a href="apes02.html#d0e5500">GL Objects</a></span></dt></dl></dd><dt><span class="section"><a href="apes03.html">Virtual Functions</a></span></dt></dl></dd><dt><span class="appendix"><a href="subversion.html">F. Getting the Sources from Subversion</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"> </td><td width="20%" align="center"> </td><td width="40%" align="right"> <a accesskey="n" href="pt01.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top"> </td><td width="20%" align="center"> </td><td width="40%" align="right" valign="top"> Part I. The Basics</td></tr></table></div></body></html>
|
data/doc/build.html
ADDED
@@ -0,0 +1,133 @@
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<html><head>
|
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
|
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<title>Chapter 1. Building from Source Code</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt01.html" title="Part I. The Basics"><link rel="prev" href="goals.html" title="History and Goals"><link rel="next" href="gems.html" title="Chapter 2. Installing from Gems"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 1. Building from Source Code</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="goals.html">Prev</a> </td><th width="60%" align="center">Part I. The Basics</th><td width="20%" align="right"> <a accesskey="n" href="gems.html">Next</a></td></tr></table><hr></div><div class="chapter" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="build"></a>Chapter 1. Building from Source Code</h2></div></div></div><p>A few words of advice, before getting started:</p><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>If you're planning to use FXRuby on Windows, with the standard
|
4
|
+
<a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://rubyinstaller.rubyforge.org" target="_top">Ruby Installer for
|
5
|
+
Windows</a>, you may wish to just download the pre-compiled binaries
|
6
|
+
from the <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://rubyforge.org/projects/fxruby" target="_top">RubyForge
|
7
|
+
project page</a> for FXRuby.</p></li><li style="list-style-type: disc"><p>If you're planning to use FXRuby on Mac OS X, you may want to
|
8
|
+
consult <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://www.fox-toolkit.net/cgi-bin/wiki.pl?Mac_OS_X" target="_top">this
|
9
|
+
page</a> from the <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://www.fox-toolkit.net" target="_top">FOX
|
10
|
+
Community Wiki</a>, in addition to the standard build instructions
|
11
|
+
listed below.</p></li></ul></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e109"></a>Building From Source on Unix/Linux</h2></div></div></div><p>These instructions assume that you've already downloaded, compiled
|
12
|
+
and installed FOX. Next, you'll need to download the FXRuby source code
|
13
|
+
tarball and unpack it by typing:</p><pre class="screen">$ <span><strong class="command">tar xzf FXRuby-1.6.7.tar.gz</strong></span></pre><p>This will create a new directory called <code class="filename">FXRuby-1.6.7</code>. Change to the top-level
|
14
|
+
directory and configure the build by typing:</p><pre class="screen">$ <span><strong class="command">ruby install.rb config</strong></span></pre><p>By default, the <code class="filename">install.rb</code> script will look for
|
15
|
+
the FOX include files and library in the standard <code class="filename">/usr/local/include/fox-1.6</code> and <code class="filename">/usr/local/lib</code> directories, respectively. You
|
16
|
+
can override these locations by passing a few additional arguments to
|
17
|
+
<code class="filename">install.rb</code> during this step, e.g.</p><pre class="screen">$ <span><strong class="command">ruby install.rb config -- \
|
18
|
+
--with-fox-include=/home/lyle/fox-1.6.25/include \
|
19
|
+
--with-fox-lib=/home/lyle/fox-1.6.25/src/.libs</strong></span></pre><p>Once the build has been configured, you can start the build by
|
20
|
+
typing:</p><pre class="screen">$ <span><strong class="command">ruby install.rb setup</strong></span></pre><p>It will take quite awhile to build FXRuby, even on a fast machine,
|
21
|
+
so this might be a good time to take a coffee break. If you run into
|
22
|
+
problems during the compilation, please check the <a href="build.html#tragedies" title="Things That Can Go Wrong">list of things that can go wrong</a> for
|
23
|
+
workarounds for those problems.</p><p>Once it's finished compiling, install FXRuby by typing:</p><pre class="screen">$ <span><strong class="command">ruby install.rb install</strong></span></pre><p>As a quick sanity check, to make sure that all is well, you should
|
24
|
+
probably fire up <code class="filename">irb</code> and try to import FXRuby:</p><pre class="screen">$ <span><strong class="command">irb</strong></span>
|
25
|
+
irb(main):001:0> <strong class="userinput"><code>require 'fox16'</code></strong>
|
26
|
+
true
|
27
|
+
irb(main):002:0></pre><p>If the import failed (usually with a message along the lines of
|
28
|
+
"Cannot load library"), check the <a href="build.html#tragedies" title="Things That Can Go Wrong">list of things
|
29
|
+
that can go wrong</a> for known problems. If that still doesn't solve
|
30
|
+
your problem, drop me an e-mail or ask around on the Ruby newsgroup or
|
31
|
+
mailing list; it's quite likely that someone else has run into this
|
32
|
+
problem too. Once you do have a working FXRuby installation, you're ready
|
33
|
+
to check out the example programs.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e180"></a>Building From Source on Windows (Using Visual C++)</h2></div></div></div><p>This section describes how to compile FXRuby using Microsoft Visual
|
34
|
+
C++, for use with a Ruby that was also compiled using Visual C++.</p><p>This discussion assumes that you've built Ruby using the
|
35
|
+
instructions and build files distributed with the standard Ruby source
|
36
|
+
code. To review, you should have started by unpacking the source code
|
37
|
+
tarball, changing into the top-level source code directory (e.g. <code class="filename">C:\ruby-1.8.6</code>) and then typing:</p><pre class="screen">C:\ruby-1.8.6><span><strong class="command">win32\configure</strong></span>
|
38
|
+
type 'nmake' to make ruby for mswin32.
|
39
|
+
C:\ruby-1.8.6><span><strong class="command">nmake</strong></span></pre><p>After the compilation finished, you installed Ruby somewhere by
|
40
|
+
typing, e.g.,</p><pre class="screen">C:\ruby-1.8.6><span><strong class="command">nmake DESTDIR=C:\ruby install</strong></span></pre><p>Similarly, I'm assuming that you built the FOX library using the
|
41
|
+
Developer Studio project files distributed with the standard FOX source
|
42
|
+
code distribution.</p><p>Now you can configure the FXRuby build by typing:</p><pre class="screen">C:\FXRuby-1.6.7><span><strong class="command">ruby install.rb config --make-prog=nmake -- \
|
43
|
+
--with-fox-include=C:\fox-1.6.25\include \
|
44
|
+
--with-fox-lib=C:\fox-1.6.25\lib</strong></span></pre><p>Once the build has been configured, you can start the build by
|
45
|
+
typing:</p><pre class="screen">C:\FXRuby-1.6.7> <span><strong class="command">ruby install.rb setup</strong></span></pre><p>It will take quite awhile to build FXRuby, even on a fast machine,
|
46
|
+
so this might be a good time to take a coffee break. Because Visual C++ is
|
47
|
+
such a strict compiler (usually a good thing), you will probably run into
|
48
|
+
a few problems with non-ANSI declarations in the Ruby header files. If you
|
49
|
+
do run into problems during the compilation, just check the next section
|
50
|
+
for a list of things that could go wrong, and workarounds for those
|
51
|
+
problems. None of them are showstoppers and none require you to restart
|
52
|
+
the compile from scratch (just type <span><strong class="command">ruby install.rb
|
53
|
+
setup</strong></span> to pick up where you left off).</p><p>Once it's finished compiling, install FXRuby by typing:</p><pre class="screen">C:\FXRuby-1.6.7> <span><strong class="command">ruby install.rb install</strong></span></pre><p>As a quick sanity check, to make sure that all is well, you should
|
54
|
+
probably fire up <code class="filename">irb</code> and try to import FXRuby:</p><pre class="screen">C:\FXRuby-1.6.7> <span><strong class="command">irb</strong></span>
|
55
|
+
irb(main):001:0> <strong class="userinput"><code>require 'fox16'</code></strong>
|
56
|
+
true
|
57
|
+
irb(main):002:0></pre><p>If the import failed (usually with a message along the lines of
|
58
|
+
"Cannot load library"), check the list of things that can go wrong for
|
59
|
+
known problems. If that still doesn't solve your problem, drop me an
|
60
|
+
e-mail or ask around on the Ruby newsgroup or mailing list; it's quite
|
61
|
+
likely that someone else has run into this problem too. Once you do have a
|
62
|
+
working FXRuby installation, you're ready to check out the example
|
63
|
+
programs.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="tragedies"></a>Things That Can Go Wrong</h2></div></div></div><p><span class="emphasis"><em>"Too many arguments to function..."</em></span></p><p>The include files for Ruby versions 1.6.7 and earlier still have
|
64
|
+
several function prototypes in the older "K & R" C style, where the
|
65
|
+
function's argument list is not included; for example, the function
|
66
|
+
<code class="function">rb_thread_wait_for()</code> takes a single argument of type
|
67
|
+
<span class="type">struct timeval</span>, but its prototype in
|
68
|
+
<code class="filename">intern.h</code> is:</p><pre class="programlisting">void rb_thread_wait_for();</pre><p>Because FXRuby is written in C++, and C++ requires strict ANSI
|
69
|
+
C-style function prototypes, code that attempts to call one of these
|
70
|
+
functions will fail to compile under some compilers. For example, the
|
71
|
+
error message from gcc will look something like this:</p><pre class="screen">FXRbApp.cpp: In method `long int FXRbApp::onChoreThreads (FXObject *, unsigned int, void *)':
|
72
|
+
/usr/local/lib/ruby/1.8/i686-linux/intern.h:172: too many arguments to function `void rb_thread_wait_for ()'
|
73
|
+
FXRbApp.cpp:100: at this point in file
|
74
|
+
make: *** [FXRbApp.o] Error 1</pre><p>while the error message from Microsoft's Visual C++ compiler looks
|
75
|
+
something like this:</p><pre class="screen">FXRbApp.cpp(109): error C2660: 'rb_thread_wait_for' : function does not take 1 parameters
|
76
|
+
NMAKE : fatal error U1077: 'cl' : return code '0x2'
|
77
|
+
Stop.</pre><p>This problem with the Ruby header files has been corrected for Ruby
|
78
|
+
versions 1.6.8 (and later), but if you're building for an older version of
|
79
|
+
Ruby you can do one of two things to work around the problem:</p><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>If you're using gcc version 2.95 or earlier, try modifying the
|
80
|
+
compiler flags (<code class="constant">CFLAGS</code>) in the FXRuby
|
81
|
+
<code class="filename">Makefile</code> to include the
|
82
|
+
<code class="option">-fno-strict-prototype</code> option; this should instruct
|
83
|
+
the compiler to allow these kinds of discrepancies. Unfortunately,
|
84
|
+
this flag is not supported in more recent versions of gcc.</p></li><li style="list-style-type: disc"><p>A more direct approach is to just fix the offending declarations
|
85
|
+
in the Ruby include file(s), i.e. change the declaration for
|
86
|
+
<code class="function">rb_thread_wait_for()</code> in
|
87
|
+
<code class="filename">intern.h</code> to read:</p><pre class="programlisting">void rb_thread_wait_for(struct timeval);</pre><p>and change the declaration for <code class="function">rb_gc_mark()</code>
|
88
|
+
in <code class="filename">intern.h</code> to read:</p><pre class="programlisting">void rb_gc_mark(VALUE);</pre></li></ul></div><p><span class="emphasis"><em>"Virtual Memory Exhausted"</em></span></p><p>For FXRuby releases earlier than version 0.99.173 it was common for
|
89
|
+
the compiler to run out of memory trying to compile
|
90
|
+
<code class="filename">core_wrap.cpp</code>, with an error message like:</p><pre class="screen">core_wrap.cpp: In function 'void Init_core()':
|
91
|
+
core_wrap.cpp:108596: virtual memory exhausted</pre><p>This failure was due to the use of optimizations by the compiler;
|
92
|
+
the FXRuby source code makes heavy use of C++ templates and some versions
|
93
|
+
of gcc require a lot of memory to process these. Starting with FXRuby
|
94
|
+
version 0.99.173, the <code class="filename">extconf.rb</code> script
|
95
|
+
<span class="emphasis"><em>should</em></span> disable compiler optimizations when it
|
96
|
+
generates the FXRuby <code class="filename">Makefile</code>. If you suspect that
|
97
|
+
it's not disabling optimizations (or can see this by watching the compile
|
98
|
+
command lines), try modifying the compiler flags
|
99
|
+
(<code class="constant">CFLAGS</code>) in the <code class="filename">Makefile</code> by hand
|
100
|
+
to do so.</p><p><span class="emphasis"><em>"Cannot load library"</em></span></p><p>On Linux and other Unix systems that support shared libraries, FOX
|
101
|
+
is typically installed as a shared library named
|
102
|
+
<code class="filename">libFOX-1.6.so</code>. After all of the source files for
|
103
|
+
FXRuby are compiled, the last step is to link all of the FXRuby object
|
104
|
+
files together with the FOX library (and possibly other system libraries)
|
105
|
+
to produce a new shared library, named <code class="filename">fox16.so</code>, that
|
106
|
+
Ruby can import as an extension module.</p><p>There are a few things that can go wrong when you try to import this
|
107
|
+
extension into Ruby. A common problem is that the operating system cannot
|
108
|
+
locate the FOX shared library (<code class="filename">libFOX-1.6.so</code>) when it
|
109
|
+
tries to dynamically load the FXRuby extension module; when this happens,
|
110
|
+
the error message will look something like:</p><pre class="screen">$ <span><strong class="command">irb</strong></span>
|
111
|
+
irb(main):001:0> <strong class="userinput"><code>require 'fox16'</code></strong>
|
112
|
+
LoadError: libFOX-1.6.so: cannot open shared object file: No such file or directory - /usr/local/lib/ruby/1.8/i686-linux/fox16.so
|
113
|
+
from (irb):1:in 'require'
|
114
|
+
from (irb):1
|
115
|
+
</pre><p>One workaround for this problem is to modify the
|
116
|
+
<code class="constant">LD_LIBRARY_PATH</code> environment variable to include the
|
117
|
+
directory where <code class="filename">libFOX-1.6.so</code> is installed. For example,
|
118
|
+
if <code class="filename">libFOX-1.6.so</code> is installed in <code class="filename">/usr/local/lib</code>, try setting:</p><pre class="screen">$ <span><strong class="command">export LD_LIBRARY_PATH=/usr/local/lib</strong></span>
|
119
|
+
$ <span><strong class="command">irb</strong></span>
|
120
|
+
irb(main):001:0> <strong class="userinput"><code>require 'fox16'</code></strong>
|
121
|
+
</pre><p>If this works, you can of course permanently add the
|
122
|
+
<code class="constant">LD_LIBRARY_PATH</code> setting to your login file(s) so that
|
123
|
+
you don't have to remember to type it each time. Another approach that
|
124
|
+
should work for Linux is to modify your
|
125
|
+
<code class="filename">/etc/ld.so.conf</code> file to include the installation
|
126
|
+
directory (e.g. <code class="filename">/usr/local/lib</code>). If you'd like to do
|
127
|
+
this instead, you'll need to (as root):</p><div class="orderedlist"><ol type="1" compact><li><p>Edit your <code class="filename">/etc/ld.so.conf</code> file and add the
|
128
|
+
directory where <code class="filename">libFOX-1.6.so</code> is installed;
|
129
|
+
and,</p></li><li><p>At the shell prompt, type <span><strong class="command">ldconfig</strong></span> to reload
|
130
|
+
the linker configuration.</p></li></ol></div><p><span class="emphasis"><em>"Undefined symbol..."</em></span></p><p>Another problem that has been reported by users of both Debian
|
131
|
+
GNU/Linux and NetBSD 1.5 is an error message along the lines of:</p><pre class="screen">/usr/lib/libstdc++.so.2: Undefined symbol "__vt_9exception"...</pre><p>The fix for this problem is reported to be to modify the FXRuby
|
132
|
+
<code class="filename">Makefile</code> and add <code class="option">-lgcc</code> to the
|
133
|
+
<code class="constant">LIBS</code> line.</p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="goals.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="pt01.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="gems.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">History and Goals </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 2. Installing from Gems</td></tr></table></div></body></html>
|
data/doc/ch03s02.html
ADDED
@@ -0,0 +1,23 @@
|
|
1
|
+
<html><head>
|
2
|
+
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
|
3
|
+
<title>Better living through buttons</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="tutorial1.html" title="Chapter 3. Hello, World!"><link rel="prev" href="tutorial1.html" title="Chapter 3. Hello, World!"><link rel="next" href="ch03s03.html" title="Messages"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Better living through buttons</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="tutorial1.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Hello, World!</th><td width="20%" align="right"> <a accesskey="n" href="ch03s03.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e741"></a>Better living through buttons</h2></div></div></div><p>Obviously, we need to add a few things to make it more interesting.
|
4
|
+
Let's start by putting a button inside the main window. The
|
5
|
+
<code class="classname">FXButton</code> class provides a standard push-button
|
6
|
+
widget:</p><pre class="programlisting">require 'fox16'
|
7
|
+
|
8
|
+
include Fox
|
9
|
+
|
10
|
+
theApp = FXApp.new
|
11
|
+
|
12
|
+
theMainWindow = FXMainWindow.new(theApp, "Hello")
|
13
|
+
<span class="bold"><strong>FXButton.new(theMainWindow, "Hello, World!")</strong></span>
|
14
|
+
theApp.create
|
15
|
+
|
16
|
+
theMainWindow.show
|
17
|
+
|
18
|
+
theApp.run</pre><p>As you might guess, passing <em class="parameter"><code>theMainWindow</code></em> as
|
19
|
+
the first argument to <code class="methodname">FXButton.new</code> tells FXRuby
|
20
|
+
that the new button is a child of the main window. The second argument to
|
21
|
+
<code class="methodname">FXButton.new</code> is a string that will be displayed
|
22
|
+
on the button. If you run the program <span class="emphasis"><em>now</em></span>, you should
|
23
|
+
see this:</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/hello-with-button.png" align="middle"></div></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="tutorial1.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="tutorial1.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ch03s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 3. Hello, World! </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Messages</td></tr></table></div></body></html>
|
data/doc/ch03s03.html
ADDED
@@ -0,0 +1,52 @@
|
|
1
|
+
<html><head>
|
2
|
+
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
|
3
|
+
<title>Messages</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="tutorial1.html" title="Chapter 3. Hello, World!"><link rel="prev" href="ch03s02.html" title="Better living through buttons"><link rel="next" href="ch03s04.html" title="Adding a tool tip"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Messages</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ch03s02.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Hello, World!</th><td width="20%" align="right"> <a accesskey="n" href="ch03s04.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e772"></a>Messages</h2></div></div></div><p>Now we're cookin' with Crisco, but let's press on and see what other
|
4
|
+
things we can do to improve this. You may have noticed by now that the
|
5
|
+
only way to quit the program is to close the window using the window
|
6
|
+
manager's "close window" option, or to just kill the program outright. We
|
7
|
+
can do better than that. Let's add a message handler for the
|
8
|
+
<code class="classname">FXButton</code> such that when you click the button, it
|
9
|
+
causes the program to exit:</p><pre class="programlisting">require 'fox16'
|
10
|
+
|
11
|
+
include Fox
|
12
|
+
|
13
|
+
theApp = FXApp.new
|
14
|
+
|
15
|
+
theMainWindow = FXMainWindow.new(theApp, "Hello")
|
16
|
+
theButton = FXButton.new(theMainWindow, "Hello, World!")
|
17
|
+
<span class="bold"><strong>theButton.connect(SEL_COMMAND) do |sender, selector, data|
|
18
|
+
exit
|
19
|
+
end</strong></span>
|
20
|
+
theApp.create
|
21
|
+
|
22
|
+
theMainWindow.show
|
23
|
+
|
24
|
+
theApp.run</pre><p>Most FOX objects send out messages (also known as
|
25
|
+
<span class="emphasis"><em>events</em></span>) when something interesting happens. FOX
|
26
|
+
messages have four important elements:</p><div class="orderedlist"><ol type="1"><li><p>The message <span class="emphasis"><em>sender</em></span> is the object that sends
|
27
|
+
the message. In this case, the <code class="classname">FXButton</code>
|
28
|
+
instance is the sender.</p></li><li><p>The message <span class="emphasis"><em>type</em></span> is a predefined integer
|
29
|
+
constant that indicates what kind of event has occurred (i.e. why this
|
30
|
+
message is being sent). In this case, the message type is
|
31
|
+
<code class="constant">SEL_COMMAND</code>, which indicates that the command
|
32
|
+
associated with this widget should be invoked.</p></li><li><p>The message <span class="emphasis"><em>identifier</em></span> is another integer
|
33
|
+
constant that is used to distinguish between different messages of the
|
34
|
+
same type. For example, the message that tells a FOX window to make
|
35
|
+
itself visible is a <code class="constant">SEL_COMMAND</code> message with the
|
36
|
+
identifier <code class="constant">FXWindow::ID_SHOW</code> (where
|
37
|
+
<code class="constant">ID_SHOW</code> is a constant defined in the
|
38
|
+
<code class="classname">FXWindow</code> class). A different message
|
39
|
+
identifier, <code class="constant">FXWindow::ID_HIDE</code>, tells an
|
40
|
+
<code class="classname">FXWindow</code> instance to make itself
|
41
|
+
invisible.</p></li><li><p>The message <span class="emphasis"><em>data</em></span> is an object containing
|
42
|
+
message-specific information. For this case (the
|
43
|
+
<code class="classname">FXButton</code>'s <code class="constant">SEL_COMMAND</code>
|
44
|
+
message, there is no interesting message data, but we'll see other
|
45
|
+
kinds of messages where the message data is useful.</p></li></ol></div><p>For historical reasons, the message type and identifier are usually
|
46
|
+
packed into a single 32-bit unsigned integer known as the
|
47
|
+
<span class="emphasis"><em>selector</em></span>, and this is the value that is passed into
|
48
|
+
the message handler block. Since we don't actually need to use the
|
49
|
+
<em class="parameter"><code>sender</code></em>, <em class="parameter"><code>selector</code></em> or
|
50
|
+
<em class="parameter"><code>data</code></em> arguments for this particular message handler,
|
51
|
+
we can just ignore them and shorten the code to:</p><pre class="programlisting">theButton.connect(SEL_COMMAND) { exit }</pre><p>Re-run the program and push the button to convince yourself that it
|
52
|
+
works.</p></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ch03s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="tutorial1.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ch03s04.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Better living through buttons </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Adding a tool tip</td></tr></table></div></body></html>
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data/doc/ch03s04.html
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<html><head>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
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<title>Adding a tool tip</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="tutorial1.html" title="Chapter 3. Hello, World!"><link rel="prev" href="ch03s03.html" title="Messages"><link rel="next" href="ch03s05.html" title="Adding an icon"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Adding a tool tip</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ch03s03.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Hello, World!</th><td width="20%" align="right"> <a accesskey="n" href="ch03s05.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e863"></a>Adding a tool tip</h2></div></div></div><p>To wrap up this introduction, we'd like to add a few finishing
|
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touches to the program. The first addition is to add a tool tip to the
|
5
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button, such that when the mouse cursor hovers over the button for a short
|
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while, it will pop up a little message describing what the button
|
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does:</p><pre class="programlisting">require 'fox16'
|
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|
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include Fox
|
10
|
+
|
11
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+
theApp = FXApp.new
|
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+
|
13
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theMainWindow = FXMainWindow.new(theApp, "Hello")
|
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+
|
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theButton = FXButton.new(theMainWindow, "Hello, World!")
|
16
|
+
<span class="bold"><strong>theButton.tipText = "Push Me!"</strong></span>
|
17
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+
theButton.connect(SEL_COMMAND) { exit }
|
18
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+
|
19
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+
<span class="bold"><strong>FXToolTip.new(theApp)</strong></span>
|
20
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+
|
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theApp.create
|
22
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+
|
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theMainWindow.show
|
24
|
+
|
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theApp.run</pre><p>There are two changes involved here. The first is to set the tool
|
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tip text for the button using the <code class="methodname">tipText</code>
|
27
|
+
accessor, and for this example we're setting the button's tip text to
|
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"Push Me!". The second change is to create the (single)
|
29
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+
<code class="classname">FXToolTip</code> instance for the application. Although
|
30
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this program shows the <code class="classname">FXToolTip</code> instance being
|
31
|
+
created after the <code class="classname">FXButton</code>, it doesn't really
|
32
|
+
matter when you do it. You just want to have instantiated the
|
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|
+
<code class="classname">FXToolTip</code> before you drop into the main event loop
|
34
|
+
by calling <code class="methodname">FXApp#run</code>. If you run this version and
|
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|
+
hover over the button for a second or so, you should see the tooltip pop
|
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|
+
up:</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/hello-with-tooltip.png" align="middle"></div></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ch03s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="tutorial1.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ch03s05.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Messages </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Adding an icon</td></tr></table></div></body></html>
|
data/doc/ch03s05.html
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|
|
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+
<html><head>
|
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|
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
|
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<title>Adding an icon</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="tutorial1.html" title="Chapter 3. Hello, World!"><link rel="prev" href="ch03s04.html" title="Adding a tool tip"><link rel="next" href="clipboardtut.html" title="Chapter 4. Working With the Clipboard"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Adding an icon</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ch03s04.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Hello, World!</th><td width="20%" align="right"> <a accesskey="n" href="clipboardtut.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e900"></a>Adding an icon</h2></div></div></div><p>The final change is to add an icon to the button to make things a
|
4
|
+
little more festive. FOX supports all of the popular image file formats
|
5
|
+
(e.g. BMP, GIF, JPEG, PNG and TIFF) and you can use any of them as icons
|
6
|
+
on buttons and labels. For this example, we'll use the one of the "Powered
|
7
|
+
By Ruby" images created by Hal Fulton (and posted at the <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://www.rubygarden.org/ruby?PoweredByRubyButtons" target="_top">Ruby Garden
|
8
|
+
Wiki</a>):</p><pre class="programlisting">require 'fox16'
|
9
|
+
|
10
|
+
include Fox
|
11
|
+
|
12
|
+
theApp = FXApp.new
|
13
|
+
|
14
|
+
theMainWindow = FXMainWindow.new(theApp, "Hello")
|
15
|
+
|
16
|
+
theButton = FXButton.new(theMainWindow, "Hello, World!")
|
17
|
+
theButton.tipText = "Push Me!"
|
18
|
+
<span class="bold"><strong>iconFile = File.open("pbr.jpg", "rb")
|
19
|
+
theButton.icon = FXJPGIcon.new(theApp, iconFile.read)
|
20
|
+
iconFile.close</strong></span>
|
21
|
+
theButton.connect(SEL_COMMAND) { exit }
|
22
|
+
|
23
|
+
FXToolTip.new(theApp)
|
24
|
+
|
25
|
+
theApp.create
|
26
|
+
|
27
|
+
theMainWindow.show
|
28
|
+
|
29
|
+
theApp.run</pre><p>Here, <code class="filename">pbr.jpg</code> is the file name of the JPEG
|
30
|
+
image file. You want to be sure to open the file in
|
31
|
+
<span class="emphasis"><em>binary</em></span> mode (i.e. including the "b" mode flag),
|
32
|
+
because there is a difference on the Windows platform. Since it's a JPEG
|
33
|
+
image, we need to use the <code class="classname">FXJPGIcon</code> class to
|
34
|
+
instantiate this icon. The first argument to
|
35
|
+
<code class="methodname">FXJPGIcon.new</code> is just a reference to the
|
36
|
+
<code class="classname">FXApp</code> instance, and the second argument is the
|
37
|
+
contents of the image file. We associate this icon object with our button
|
38
|
+
using the button's <code class="methodname">icon</code> accessor method. If you
|
39
|
+
run this example, you should see:</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/hello-with-icon-1.png" align="middle"></div></div><p>When you have both text and an icon displayed on a button (or its
|
40
|
+
superclass, <code class="classname">FXLabel</code>) the default positioning is to
|
41
|
+
display the icon to the left of the text. For this particular example,
|
42
|
+
however, it would probably be more appropriate to display the icon
|
43
|
+
<span class="emphasis"><em>above</em></span> the text. We can achieve this using the
|
44
|
+
button's <code class="methodname">iconPosition</code> accessor method:</p><pre class="programlisting">theButton.iconPosition = ICON_ABOVE_TEXT</pre><p>If you re-run the program after adding this line, you should
|
45
|
+
see:</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/hello-with-icon-2.png" align="middle"></div></div><p>The last change we're going to make is to make the icon transparent.
|
46
|
+
FOX allows you to specify that some regions of an icon should be treated
|
47
|
+
as "transparent", meaning that whatever's underneath them shows through.
|
48
|
+
FOX distinguishes those transparent regions from the non-transparent ones
|
49
|
+
using a transparency color, and any pixels in the original image that have
|
50
|
+
that color become transparent. In most cases, FOX can determine this
|
51
|
+
transparency color automatically (indeed, for image file formats like GIF
|
52
|
+
it's part of the image information). You can also specify the transparency
|
53
|
+
color explicitly if you like.</p><p>For the icon we've chosen, it's pretty obvious that the transparency
|
54
|
+
color is white, but let's let FOX figure that out for us. We want to
|
55
|
+
activate two options for the icon:</p><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>the <code class="constant">IMAGE_ALPHACOLOR</code> option, which tells
|
56
|
+
FOX that some regions of this image should be treated as transparent;
|
57
|
+
and,</p></li><li style="list-style-type: disc"><p>the <code class="constant">IMAGE_ALPHAGUESS</code> option, which tells
|
58
|
+
FOX to guess the appropriate transparency color using the colors used
|
59
|
+
in the four corners of the image.</p></li></ul></div><p>To set these options, add this line to the program:</p><pre class="programlisting">theButton.icon.options = IMAGE_ALPHACOLOR | IMAGE_ALPHAGUESS</pre><p>and then re-run the program after making this change to see the
|
60
|
+
final result:</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/hello-with-icon-3.png" align="middle"></div></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ch03s04.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="tutorial1.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="clipboardtut.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Adding a tool tip </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 4. Working With the Clipboard</td></tr></table></div></body></html>
|
data/doc/ch04s02.html
ADDED
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|
1
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+
<html><head>
|
2
|
+
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
|
3
|
+
<title>Acquiring the Clipboard</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="clipboardtut.html" title="Chapter 4. Working With the Clipboard"><link rel="prev" href="clipboardtut.html" title="Chapter 4. Working With the Clipboard"><link rel="next" href="ch04s03.html" title="Sending Data to the Clipboard"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Acquiring the Clipboard</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="clipboardtut.html">Prev</a> </td><th width="60%" align="center">Chapter 4. Working With the Clipboard</th><td width="20%" align="right"> <a accesskey="n" href="ch04s03.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1022"></a>Acquiring the Clipboard</h2></div></div></div><p>Let's begin by augmenting the GUI to include a row of buttons along
|
4
|
+
the bottom of the main window for copying and pasting:</p><pre class="programlisting">require 'fox16'
|
5
|
+
require 'customer'
|
6
|
+
|
7
|
+
include Fox
|
8
|
+
|
9
|
+
class ClipMainWindow < FXMainWindow
|
10
|
+
def initialize(anApp)
|
11
|
+
# Initialize base class first
|
12
|
+
super(anApp, "Clipboard Example", :opts => DECOR_ALL, :width => 400, :height => 300)
|
13
|
+
<span class="bold"><strong>
|
14
|
+
# Horizontal frame contains buttons
|
15
|
+
buttons = FXHorizontalFrame.new(self, LAYOUT_SIDE_BOTTOM|LAYOUT_FILL_X|PACK_UNIFORM_WIDTH)
|
16
|
+
</strong></span><span class="bold"><strong>
|
17
|
+
# Cut and paste buttons
|
18
|
+
copyButton = FXButton.new(buttons, "Copy")
|
19
|
+
pasteButton = FXButton.new(buttons, "Paste")
|
20
|
+
</strong></span>
|
21
|
+
# Place the list in a sunken frame
|
22
|
+
sunkenFrame = FXVerticalFrame.new(self,
|
23
|
+
LAYOUT_FILL_X|LAYOUT_FILL_Y|FRAME_SUNKEN|FRAME_THICK, :padding => 0)
|
24
|
+
|
25
|
+
# Customer list
|
26
|
+
customerList = FXList.new(sunkenFrame, :opts => LIST_BROWSESELECT|LAYOUT_FILL_X|LAYOUT_FILL_Y)
|
27
|
+
$customers.each do |customer|
|
28
|
+
customerList.appendItem(customer.name, nil, customer)
|
29
|
+
end
|
30
|
+
end
|
31
|
+
|
32
|
+
def create
|
33
|
+
super
|
34
|
+
show(PLACEMENT_SCREEN)
|
35
|
+
end
|
36
|
+
end
|
37
|
+
|
38
|
+
if __FILE__ == $0
|
39
|
+
FXApp.new("ClipboardExample", "FXRuby") do |theApp|
|
40
|
+
ClipMainWindow.new(theApp)
|
41
|
+
theApp.create
|
42
|
+
theApp.run
|
43
|
+
end
|
44
|
+
end
|
45
|
+
</pre><p>Note that the lines which appear in bold face are those which have
|
46
|
+
been added (or changed) since the previous source code listing.</p><p>The clipboard is a kind of shared resource in the operating system.
|
47
|
+
Copying (or cutting) data to the clipboard begins with some window in your
|
48
|
+
application requesting "ownership" of the clipboard by calling the
|
49
|
+
<code class="methodname">acquireClipboard()</code> instance method. Let's add a
|
50
|
+
handler for the "Copy" button press which does just that:</p><pre class="programlisting"># User clicks Copy
|
51
|
+
copyButton.connect(SEL_COMMAND) do
|
52
|
+
customer = customerList.getItemData(customerList.currentItem)
|
53
|
+
types = [ FXWindow.stringType ]
|
54
|
+
if acquireClipboard(types)
|
55
|
+
@clippedCustomer = customer
|
56
|
+
end
|
57
|
+
end
|
58
|
+
</pre><p>The <code class="methodname">acquireClipboard()</code> method takes as its
|
59
|
+
input an array of drag types. A <span class="emphasis"><em>drag type</em></span> is just a
|
60
|
+
unique value, assigned by the window system, that identifies a particular
|
61
|
+
kind of data. In this case, we're using one of FOX's pre-registered drag
|
62
|
+
types (<code class="constant">stringType</code>) to indicate that we have some
|
63
|
+
string data to place on the clipboard. Later, we'll see how to register
|
64
|
+
customized, application-specific drag types as well.</p><p>The <code class="methodname">acquireClipboard()</code> method returns
|
65
|
+
<code class="constant">true</code> on success; since we called
|
66
|
+
<code class="methodname">acquireClipboard()</code> on the main window, this means
|
67
|
+
that the main window is now the clipboard owner. At this time, we want to
|
68
|
+
save a reference to the currently selected customer in the
|
69
|
+
<code class="varname">@clippedCustomer</code> instance variable so that if its value
|
70
|
+
is requested later, we'll be able to return the
|
71
|
+
<span class="emphasis"><em>correct</em></span> customer's information.</p></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="clipboardtut.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="clipboardtut.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ch04s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 4. Working With the Clipboard </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Sending Data to the Clipboard</td></tr></table></div></body></html>
|