fxruby 1.6.1 → 1.6.2
Sign up to get free protection for your applications and to get access to all the features.
- data/doc/apes02.html +6 -6
- data/doc/apes03.html +11 -11
- data/doc/book.html +1 -1
- data/doc/build.html +63 -63
- data/doc/ch03s02.html +7 -7
- data/doc/ch03s03.html +18 -18
- data/doc/ch03s04.html +11 -11
- data/doc/ch03s05.html +14 -14
- data/doc/ch04s02.html +14 -14
- data/doc/ch04s03.html +15 -15
- data/doc/ch04s04.html +28 -28
- data/doc/ch05s02.html +49 -49
- data/doc/ch05s03.html +8 -8
- data/doc/changes.html +263 -193
- data/doc/clipboardtut.html +57 -45
- data/doc/cvs.html +10 -10
- data/doc/differences.html +4 -4
- data/doc/dragdroptut.html +50 -50
- data/doc/events.html +11 -11
- data/doc/examples.html +48 -48
- data/doc/gems.html +37 -37
- data/doc/goals.html +4 -4
- data/doc/implementation.html +4 -4
- data/doc/infosources.html +6 -6
- data/doc/library.html +19 -19
- data/doc/opengl.html +31 -31
- data/doc/pt01.html +1 -1
- data/doc/pt02.html +1 -1
- data/doc/scintilla.html +15 -15
- data/doc/style.css +3 -0
- data/doc/todo.html +5 -5
- data/doc/tutorial1.html +34 -34
- data/doc/unicode.html +56 -0
- data/ext/fox16/dialogs_wrap.cpp +38 -14
- data/ext/fox16/frames_wrap.cpp +856 -22
- data/ext/fox16/fx3d_wrap.cpp +169 -144
- data/ext/fox16/icons_wrap.cpp +24 -6
- data/ext/fox16/image_wrap.cpp +24 -6
- data/ext/fox16/label_wrap.cpp +23 -8
- data/ext/fox16/markfuncs.cpp +8 -1
- data/ext/fox16/mdi_wrap.cpp +53 -23
- data/ext/fox16/menu_wrap.cpp +43 -19
- data/ext/fox16/scintilla_wrap.cpp +31 -7
- data/ext/fox16/table_wrap.cpp +31 -7
- data/ext/fox16/text_wrap.cpp +31 -7
- data/ext/fox16/treelist_wrap.cpp +300 -276
- data/ext/fox16/ui_wrap.cpp +385 -26
- data/lib/fox16/aliases.rb +3 -0
- data/lib/fox16/version.rb +1 -1
- data/rdoc-sources/FXFoldingList.rb +2 -2
- data/tests/TC_FXDirList.rb +1 -1
- data/tests/TC_FXGLViewer.rb +2 -0
- data/tests/TC_FXHeader.rb +1 -1
- data/tests/TC_FXIconList.rb +1 -1
- data/tests/TC_FXId.rb +1 -1
- data/tests/TC_FXList.rb +1 -1
- data/tests/TC_FXListBox.rb +1 -1
- data/tests/TC_FXMenuCommand.rb +0 -14
- data/tests/TC_FXTable.rb +0 -32
- data/tests/TC_FXTableItem.rb +1 -1
- data/tests/TC_FXTreeList.rb +1 -1
- data/tests/TC_FXTreeListBox.rb +1 -1
- metadata +5 -4
data/doc/events.html
CHANGED
@@ -1,36 +1,36 @@
|
|
1
1
|
<html><head>
|
2
2
|
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
|
3
|
-
<title>Chapter 8. FXRuby's Message-Target System</title><meta name="generator" content="DocBook XSL Stylesheets V1.
|
3
|
+
<title>Chapter 8. FXRuby's Message-Target System</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook XSL Stylesheets V1.68.1"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt01.html" title="Part I. The Basics"><link rel="prev" href="examples.html" title="Chapter 7. Examples"><link rel="next" href="todo.html" title="Chapter 9. To-do list"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 8. FXRuby's Message-Target System</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="examples.html">Prev</a> </td><th width="60%" align="center">Part I. The Basics</th><td width="20%" align="right"> <a accesskey="n" href="todo.html">Next</a></td></tr></table><hr></div><div class="chapter" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="events"></a>Chapter 8. FXRuby's Message-Target System</h2></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2075"></a>Background</h2></div></div></div><p>One of the biggest flaws with earlier releases of FXRuby was its strict reproduction of FOX's process for mapping GUI events (messages) to instance methods (handlers). That process involved four distinct steps:</p><div class="orderedlist"><ol type="1" compact><li><p>Initializing a <span class="emphasis"><em>message identifier</em></span>, an integer that helps to disambiguate the sender of the message and/or its purpose.</p></li><li><p>Mapping a specific message type and identifier to an instance method for the message target object.</p></li><li><p>Implementing the actual handler method in the message target.</p></li><li><p>Registering the message target and message identifier with the widget that's going to send the messages.</p></li></ol></div><p>So, for example, let's say you wanted to create a button widget that, when pressed, prints the string "Ouch!" to the terminal. In the old scheme of things, you'd need to identify some object to act as the target for any messages generated by this button. To keep things simple, let's say that the application's main window (<span class="emphasis"><em>mainWindow</em></span>) is designated as the target for the button. We'll need to generate a unique identifier associated with the button:</p><pre class="programlisting">class MyMainWindow < FXMainWindow
|
4
4
|
|
5
5
|
include Responder
|
6
6
|
|
7
7
|
ID_BUTTON = FXMainWindow::ID_LAST
|
8
8
|
|
9
9
|
... other stuff ...
|
10
|
-
end</pre
|
10
|
+
end</pre><p>Next, you'd want to specify the mapping for a specific message type to the target's instance method that handles that message:</p><pre class="programlisting">FXMAPFUNC(SEL_COMMAND, MyMainWindow::ID_BUTTON, 'onCmdButton')</pre><p>Finally, you'd need to implement the instance method (<code class="methodname">onCmdButton</code>) named in the call to <code class="methodname">FXMAPFUNC</code>:</p><pre class="programlisting">def onCmdButton(sender, sel, ptr)
|
11
11
|
puts "Ouch!"
|
12
|
-
end</pre
|
12
|
+
end</pre><p>The last step is to tell the button who it's message target is, and which message identifier to use when sending messages to that target:</p><pre class="programlisting">aButton = FXButton.new(parent, "Push Me", nil, mainWindow, ID_BUTTON)</pre><p>This was an extremely tedious process, especially for programmers who are used to Ruby/Tk's or Ruby/GTK's approach for connecting signals (events) to blocks that handle the signal. After some discussions at RubyConf 2001 and subsequent discussions on the Ruby newsgroup, a new model was proposed and hashed out on the RubyGarden Wiki. This new model was introduced with the FXRuby-0.99.179 release.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2123"></a>Event Model</h2></div></div></div><p>FXRuby implements a new, simplified approach to this built on top of the old model. It more or less mimics the syntax used in Ruby/GTK; you can attach a message handler block to a widget using a new <code class="methodname">connect</code> instance method, e.g.</p><pre class="programlisting">aButton = FXButton.new(parent, "Push Me")
|
13
13
|
aButton.connect(SEL_COMMAND) { |sender, sel, ptr|
|
14
14
|
puts "Ouch!"
|
15
|
-
}</pre
|
15
|
+
}</pre><p>Alternate forms of the <code class="methodname">FXObject#connect</code> method can take either a <code class="classname">Method</code> or <code class="classname">Proc</code> instance as a second argument (i.e. instead of attaching a block), e.g.</p><pre class="programlisting">def push(sender, sel, ptr)
|
16
16
|
puts "Ouch!"
|
17
17
|
end
|
18
18
|
|
19
19
|
aButton = FXButton.new(parent, "Push Me")
|
20
|
-
aButton.connect(SEL_COMMAND, method(:push))</pre
|
21
|
-
aButton.connect(SEL_COMMAND) { puts "Ouch!" }</pre></
|
20
|
+
aButton.connect(SEL_COMMAND, method(:push))</pre><p>It works by creating a special target object (behind the scenes) that stands-in as the message target for your widget and passes off incoming messages to the appropriate block. The single argument to <code class="methodname">connect</code> is the FOX message type you're handling (e.g. <code class="constant">SEL_COMMAND</code>, <code class="constant">SEL_CHANGED</code>, etc.) The three arguments to the block are the same as those for regular FOX message handler methods, namely, the sender object, the message type and identifier and the message data. And of course, for simple handlers like this one, you can just leave the arguments off altogether:</p><pre class="programlisting">aButton = FXButton.new(parent, "Push Me")
|
21
|
+
aButton.connect(SEL_COMMAND) { puts "Ouch!" }</pre></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2159"></a>Timers</h2></div></div></div><p>Timers are scheduled by calling <code class="methodname">FXApp#addTimeout</code>. There are three different forms of <code class="methodname">addTimeout</code>, but the first argument to each is the timeout interval in milliseconds. The most primitive version of this method takes two additional arguments to specify the target object and message identifier for the object that will handle the timeout event:</p><pre class="programlisting">aTimer = getApp().addTimeout(1000, timeoutHandlerObj, ID_TIMER)</pre><p>The second form takes either a <code class="classname">Method</code> or <code class="classname">Proc</code> instance as its second argument, e.g.</p><pre class="programlisting">aTimer = getApp().addTimeout(1000, method(:timeoutHandlerMethod))</pre><p>The last form uses a code block as the handler for the timeout event:</p><pre class="programlisting">aTimer = getApp().addTimeout(1000) { |sender, sel, ptr|
|
22
22
|
# handle this timeout event
|
23
|
-
}</pre></
|
23
|
+
}</pre></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2186"></a>Chores</h2></div></div></div><p>Chores are scheduled by calling <code class="methodname">FXApp#addChore</code>. There are three different forms of <code class="methodname">addChore</code>; the most primitive version requires two arguments to specify the target object and message identifier for the object that will handle the chore event:</p><pre class="programlisting">aChore = getApp().addChore(choreHandlerObj, ID_CHORE)</pre><p>The second form takes either a <code class="classname">Method</code> or <code class="classname">Proc</code> instance as its single argument, e.g.</p><pre class="programlisting">aChore = getApp().addChore(method(:choreHandlerMethod))</pre><p>The last form uses a code block as the handler for the chore:</p><pre class="programlisting">aChore = getApp().addChore { |sender, sel, ptr|
|
24
24
|
# handle this chore
|
25
|
-
}</pre></
|
25
|
+
}</pre></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2213"></a>Signals</h2></div></div></div><p>Operating system signal handlers are designated by calling <code class="methodname">FXApp#addSignal</code>. There are three different forms of <code class="methodname">addSignal</code>, but the first argument to each is the signal name (e.g. "SIGINT") or number. Each version also has two optional arguments (which should come at the end of the list) to specify <em class="parameter"><code>immediate</code></em> and <em class="parameter"><code>flags</code></em>. The most primitive version of this method takes two additional arguments to specify the target object and message identifier for the object that will handle this operating system signal:</p><pre class="programlisting">aSignal = getApp().addSignal("SIGINT", signalHandlerObj, ID_SIGINT)</pre><p>The second form takes either a <code class="classname">Method</code> or <code class="classname">Proc</code> instance as its second argument, e.g.</p><pre class="programlisting">aSignal = getApp().addSignal("SIGINT", method(:signalHandlerMethod))</pre><p>The last form uses a code block as the handler for the signal:</p><pre class="programlisting">aSignal = getApp().addSignal("SIGINT") { |sender, sel, ptr|
|
26
26
|
# handle this signal
|
27
|
-
}</pre></
|
27
|
+
}</pre></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2246"></a>Input Events</h2></div></div></div><p>Input event handlers are designated by calling <code class="methodname">FXApp#addInput</code>. There are three different forms of <code class="methodname">addInput</code>, but the first two arguments to each are the file object (including sockets) and the mode flag (some combination of <code class="constant">INPUT_READ</code>, <code class="constant">INPUT_WRITE</code> and <code class="constant">INPUT_EXCEPT</code>). The most primitive version of this method takes two additional arguments to specify the target object and message identifier for the object that will handle this input event:</p><pre class="programlisting">getApp().addInput(aFile, INPUT_READ, inputHandlerObj, ID_INPUT)</pre><p>The second form takes either a <code class="classname">Method</code> or <code class="classname">Proc</code> instance as its third argument, e.g.</p><pre class="programlisting">getApp().addInput(aSocket, INPUT_READ|INPUT_EXCEPT, method(:inputHandlerMethod))</pre><p>The last form uses a code block as the handler for the input event:</p><pre class="programlisting">getApp().addInput(aFile, INPUT_WRITE|INPUT_EXCEPT) { |sender, sel, ptr|
|
28
28
|
# handle this input
|
29
|
-
}</pre
|
29
|
+
}</pre><p>This API is a little different from the other cases. For example, timeout events always send the same message type (<code class="constant">SEL_TIMEOUT</code>) to their message target, so you just have a single handler method (or block) to handle the timeout. In contrast, input sources (e.g. pipes or sockets) can generate three different FOX messages, <code class="constant">SEL_IO_READ</code>, <code class="constant">SEL_IO_WRITE</code> and <code class="constant">SEL_IO_EXCEPTION</code>, depending on what happens, so your handler method (block) needs to check the message type, e.g.</p><pre class="programlisting">getApp().addInput(socket, INPUT_READ|INPUT_WRITE) { |sender, sel, ptr|
|
30
30
|
case SELTYPE(sel)
|
31
31
|
when SEL_IO_READ
|
32
32
|
# handle read event
|
33
33
|
when SEL_IO_WRITE
|
34
34
|
# handle write event
|
35
35
|
end
|
36
|
-
}</pre></
|
36
|
+
}</pre></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="examples.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="pt01.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="todo.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 7. Examples </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 9. To-do list</td></tr></table></div></body></html>
|
data/doc/examples.html
CHANGED
@@ -1,24 +1,24 @@
|
|
1
1
|
<html><head>
|
2
2
|
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
|
3
|
-
<title>Chapter 7. Examples</title><meta name="generator" content="DocBook XSL Stylesheets V1.
|
3
|
+
<title>Chapter 7. Examples</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook XSL Stylesheets V1.68.1"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt01.html" title="Part I. The Basics"><link rel="prev" href="unicode.html" title="Chapter 6. Unicode and FXRuby"><link rel="next" href="events.html" title="Chapter 8. FXRuby's Message-Target System"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 7. Examples</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="unicode.html">Prev</a> </td><th width="60%" align="center">Part I. The Basics</th><td width="20%" align="right"> <a accesskey="n" href="events.html">Next</a></td></tr></table><hr></div><div class="chapter" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="examples"></a>Chapter 7. Examples</h2></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1648"></a>hello</h2></div></div></div><p>The <a href="../examples/hello.rb" target="_top"><code class="filename">hello.rb</code></a>
|
4
4
|
example program is about as short as it gets for a working FXRuby program.
|
5
5
|
Use this as a starting point for understanding the basic elements of an
|
6
6
|
FXRuby program, especially if you're new to GUI programming in
|
7
|
-
general.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/hello.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1661"></a>hello2</h2></div></div
|
7
|
+
general.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/hello.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1661"></a>hello2</h2></div></div></div><p>The <a href="../examples/hello2.rb" target="_top"><code class="filename">hello2.rb</code></a>
|
8
8
|
example kicks it up a notch by adding an icon and tooltip to the button
|
9
|
-
from the <
|
9
|
+
from the <code class="filename">hello.rb</code> example.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/hello2.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1677"></a>scribble</h2></div></div></div><p>The <a href="../examples/scribble.rb" target="_top"><code class="filename">scribble.rb</code></a>
|
10
10
|
example is a good demonstration of how to obtain a device context for a
|
11
|
-
window (in this case, an <
|
11
|
+
window (in this case, an <code class="classname">FXCanvas</code>) and draw into
|
12
12
|
that window. It also provides a basic demonstration of how FOX's GUI
|
13
13
|
updating mechanism can be used to automatically update the state of
|
14
14
|
widgets based on the application's state. Observe the "Clear"
|
15
15
|
button becoming enabled and disabled (greyed-out) depending on whether the
|
16
16
|
canvas is currently "dirty" or "clean", and then see how
|
17
|
-
this updating is actually handled in the code.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/scribble.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1693"></a>button</h2></div></div
|
17
|
+
this updating is actually handled in the code.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/scribble.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1693"></a>button</h2></div></div></div><p>The <a href="../examples/button.rb" target="_top"><code class="filename">button.rb</code></a>
|
18
18
|
example program shows off the various options (or button styles) for
|
19
|
-
<
|
19
|
+
<code class="classname">FXButton</code> widgets.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/button.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1709"></a>datatarget</h2></div></div></div><p>The <a href="../examples/datatarget.rb" target="_top"><code class="filename">datatarget.rb</code></a>
|
20
20
|
example program demonstrates most or all of the widgets that can work with
|
21
|
-
FOX data targets (that is, instances of class <
|
21
|
+
FOX data targets (that is, instances of class <code class="classname">FXDataTarget</code>).
|
22
22
|
Data targets are special objects that have a a string, float or integer
|
23
23
|
value associated with them, and can interact with widgets to keep the data
|
24
24
|
target's value in sync with the widget's setting. For example, you
|
@@ -28,77 +28,77 @@
|
|
28
28
|
target's value is changed, the text field will update its setting.
|
29
29
|
Since a single data targets can be attached to multiple widgets, this can
|
30
30
|
be a useful way to keep multiple controls for the same logical value in
|
31
|
-
sync with each other.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/datatarget.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1725"></a>dialog</h2></div></div
|
31
|
+
sync with each other.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/datatarget.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1725"></a>dialog</h2></div></div></div><p>The <a href="../examples/dialog.rb" target="_top"><code class="filename">dialog.rb</code></a>
|
32
32
|
example is a simple program demonstrating how to construct and display
|
33
|
-
modal and non-modal dialog boxes.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/dialog.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1738"></a>dirlist</h2></div></div
|
34
|
-
example program demonstrates the <
|
33
|
+
modal and non-modal dialog boxes.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/dialog.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1738"></a>dirlist</h2></div></div></div><p>The <a href="../examples/dirlist.rb" target="_top"><code class="filename">dirlist.rb</code></a>
|
34
|
+
example program demonstrates the <code class="classname">FXDirList</code> widget.
|
35
35
|
The directory list is a special kind of tree list, where each tree item
|
36
|
-
represents a directory (or folder) in the file system.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/dirlist.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1754"></a>iconlist</h2></div></div
|
37
|
-
example program demonstrates the <
|
36
|
+
represents a directory (or folder) in the file system.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/dirlist.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1754"></a>iconlist</h2></div></div></div><p>The <a href="../examples/iconlist.rb" target="_top"><code class="filename">iconlist.rb</code></a>
|
37
|
+
example program demonstrates the <code class="classname">FXIconList</code> widget.
|
38
38
|
An icon list is a special kind of list widget that can display its
|
39
39
|
contents in one of three basic modes (details mode, small icons mode or
|
40
40
|
large icons mode). The first screenshot below shows an icon list in
|
41
41
|
details mode, while the second shows the same icon list in "big
|
42
|
-
icons" mode.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/iconlist-details.png" align="middle"></div></div><div class="screenshot"><div class="mediaobject" align="center"><img src="images/iconlist-bigicons.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1774"></a>mditest</h2></div></div
|
42
|
+
icons" mode.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/iconlist-details.png" align="middle"></div></div><div class="screenshot"><div class="mediaobject" align="center"><img src="images/iconlist-bigicons.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1774"></a>mditest</h2></div></div></div><p>The <a href="../examples/mditest.rb" target="_top"><code class="filename">mditest.rb</code></a>
|
43
43
|
example program demonstrates FOX's Multiple Document Interface (MDI)
|
44
|
-
capabilities, specifically the <
|
45
|
-
<
|
44
|
+
capabilities, specifically the <code class="classname">FXMDIClient</code> and
|
45
|
+
<code class="classname">FXMDIChild</code> classes.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/mditest.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1793"></a>groupbox</h2></div></div></div><p>The <a href="../examples/groupbox.rb" target="_top"><code class="filename">groupbox.rb</code></a>
|
46
46
|
example program is a kind of "periodic table of widgets"
|
47
47
|
demonstration, FOX-style. It shows off a lot of the FOX widgets as well as
|
48
|
-
providing a good exercise of FOX's layout managers.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/groupbox.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1806"></a>header</h2></div></div
|
49
|
-
example program mainly demonstrates the <
|
50
|
-
widget and the <
|
51
|
-
example demonstrates how to draw directly into an <
|
52
|
-
object and then "draw" that image into a canvas.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/image.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1841"></a>splitter</h2></div></div
|
53
|
-
example demonstrates the <
|
54
|
-
It also provides an example of the <
|
55
|
-
widget (on the left side of the split) and the <
|
56
|
-
layout manager (in the middle pane).</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/splitter.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1863"></a>foursplit</h2></div></div
|
57
|
-
example program demonstrates the <
|
48
|
+
providing a good exercise of FOX's layout managers.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/groupbox.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1806"></a>header</h2></div></div></div><p>The <a href="../examples/header.rb" target="_top"><code class="filename">header.rb</code></a>
|
49
|
+
example program mainly demonstrates the <code class="classname">FXHeader</code>
|
50
|
+
widget and the <code class="classname">FXSplitter</code> layout manager.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/header.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1825"></a>image</h2></div></div></div><p>The <a href="../examples/image.rb" target="_top"><code class="filename">image.rb</code></a>
|
51
|
+
example demonstrates how to draw directly into an <code class="classname">FXImage</code>
|
52
|
+
object and then "draw" that image into a canvas.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/image.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1841"></a>splitter</h2></div></div></div><p>The <a href="../examples/splitter.rb" target="_top"><code class="filename">splitter.rb</code></a>
|
53
|
+
example demonstrates the <code class="classname">FXSplitter</code> layout manager.
|
54
|
+
It also provides an example of the <code class="classname">FXTreeList</code>
|
55
|
+
widget (on the left side of the split) and the <code class="classname">FXMatrix</code>
|
56
|
+
layout manager (in the middle pane).</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/splitter.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1863"></a>foursplit</h2></div></div></div><p>The <a href="../examples/foursplit.rb" target="_top"><code class="filename">foursplit.rb</code></a>
|
57
|
+
example program demonstrates the <code class="classname">FX4Splitter</code> layout
|
58
58
|
manager. This four-way split is especially useful for CAD-type programs
|
59
59
|
where it's necessary to show multiple views of the model
|
60
|
-
simultaneously.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/foursplit.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1879"></a>shutter</h2></div></div
|
61
|
-
example provides a simple demonstration of the <
|
60
|
+
simultaneously.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/foursplit.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1879"></a>shutter</h2></div></div></div><p>The <a href="../examples/shutter.rb" target="_top"><code class="filename">shutter.rb</code></a>
|
61
|
+
example provides a simple demonstration of the <code class="classname">FXShutter</code>
|
62
62
|
widget, with the skeleton of a PIM-type application. The very nice icons
|
63
|
-
used for this program are courtesy of <a href="http://www.forrestwalter.com/icons" target="_top">Gort's Icons</a>.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/shutter.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1898"></a>tabbook</h2></div></div
|
64
|
-
example exists mainly to demonstrate the <
|
65
|
-
widget, but shows off a few other features in the process.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/tabbook.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1914"></a>table</h2></div></div
|
66
|
-
example features the <
|
63
|
+
used for this program are courtesy of <a href="http://www.forrestwalter.com/icons" target="_top">Gort's Icons</a>.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/shutter.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1898"></a>tabbook</h2></div></div></div><p>The <a href="../examples/tabbook.rb" target="_top"><code class="filename">tabbook.rb</code></a>
|
64
|
+
example exists mainly to demonstrate the <code class="classname">FXTabBook</code>
|
65
|
+
widget, but shows off a few other features in the process.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/tabbook.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1914"></a>table</h2></div></div></div><p>The <a href="../examples/table.rb" target="_top"><code class="filename">table.rb</code></a>
|
66
|
+
example features the <code class="classname">FXTable</code> widget, sometimes
|
67
67
|
known as a "grid" or "spreadsheet" widget in other
|
68
|
-
toolkits.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/table.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1930"></a>gltest</h2></div></div
|
68
|
+
toolkits.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/table.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1930"></a>gltest</h2></div></div></div><p>The <a href="../examples/gltest.rb" target="_top"><code class="filename">gltest.rb</code></a>
|
69
69
|
example program demonstrates how to create a basic OpenGL canvas (i.e. an
|
70
|
-
instance of the <
|
70
|
+
instance of the <code class="classname">FXGLCanvas</code> widget) and draw into
|
71
71
|
it. It also demonstrates how to use timers and chores. This example
|
72
72
|
requires the Ruby/OpenGL extension, available from the Ruby Application
|
73
|
-
Archive.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/gltest.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1946"></a>glviewer</h2></div></div
|
74
|
-
example program demonstrates how to use the <
|
73
|
+
Archive.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/gltest.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1946"></a>glviewer</h2></div></div></div><p>The <a href="../examples/glviewer.rb" target="_top"><code class="filename">glviewer.rb</code></a>
|
74
|
+
example program demonstrates how to use the <code class="classname">FXGLViewer</code>
|
75
75
|
widget and draw various kinds of GL objects into it. It can also be used
|
76
76
|
as model for a fairly complicated FXRuby application, since it includes a
|
77
|
-
lot of typical features (like a menu bar, toolbar, status line, etc.).</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/glviewer.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1962"></a>imageviewer</h2></div></div
|
78
|
-
example, the <a href="../examples/imageviewer.rb" target="_top"><
|
77
|
+
lot of typical features (like a menu bar, toolbar, status line, etc.).</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/glviewer.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1962"></a>imageviewer</h2></div></div></div><p>Like the <a href="../examples/glviewer.rb" target="_top"><code class="filename">glviewer.rb</code></a>
|
78
|
+
example, the <a href="../examples/imageviewer.rb" target="_top"><code class="filename">imageviewer.rb</code></a>
|
79
79
|
can be used as a model for a typical full-featured GUI application, with a
|
80
80
|
menu bar, toolbar, and so forth. It also features the
|
81
|
-
<
|
81
|
+
<code class="classname">FXImageView</code> widget.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/imageviewer.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1982"></a>dilbert</h2></div></div></div><p>The <a href="../examples/dilbert.rb" target="_top"><code class="filename">dilbert.rb</code></a>
|
82
82
|
example fetches the "Daily Dilbert" cartoon and displays it in a
|
83
83
|
window. This was just a fun little exercise for me, but it does provide a
|
84
|
-
more bare-bones example of the <
|
85
|
-
than that provided by the (more complicated) <
|
84
|
+
more bare-bones example of the <code class="classname">FXImageView</code> widget
|
85
|
+
than that provided by the (more complicated) <code class="filename">imageviewer.rb</code>
|
86
86
|
example.</p><p>This example program requires the html-parser extension, available
|
87
|
-
from the Ruby Application Archive.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/dilbert.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2003"></a>raabrowser</h2></div></div
|
87
|
+
from the Ruby Application Archive.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/dilbert.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2003"></a>raabrowser</h2></div></div></div><p>The <a href="../examples/raabrowser.rb" target="_top"><code class="filename">raabrowser.rb</code></a>
|
88
88
|
example program shows a treelist view of the current Ruby Application
|
89
89
|
Archive (RAA) contents, and product-specific information for the currently
|
90
90
|
selected product in the panel on the right. This is a good demonstration
|
91
|
-
of the following features:</p><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>the <
|
91
|
+
of the following features:</p><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>the <code class="classname">FXSplitter</code> layout manager, used to
|
92
92
|
split the left side (containing the tree list) from the right side
|
93
93
|
(containing the information panel). If the panel on the left is too
|
94
94
|
narrow to see all of its contents (especially when you've expanded
|
95
|
-
the tree) try resizing the split.</p></li><li style="list-style-type: disc"><p>the <
|
96
|
-
the RAA contents.</p></li><li style="list-style-type: disc"><p>data targets (i.e. instances of class <
|
95
|
+
the tree) try resizing the split.</p></li><li style="list-style-type: disc"><p>the <code class="classname">FXTreeList</code> widget, used to display
|
96
|
+
the RAA contents.</p></li><li style="list-style-type: disc"><p>data targets (i.e. instances of class <code class="classname">FXDataTarget</code>),
|
97
97
|
which are used for the contents of the fields in the information
|
98
|
-
panel.</p></li></ul></div><p>This example program requires the <a href="http://www.jin.gr.jp/~nahi/Ruby/SOAP4R" target="_top">SOAP4R</a> extension.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/raabrowser.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2040"></a>babelfish</h2></div></div
|
99
|
-
example program, like the <
|
98
|
+
panel.</p></li></ul></div><p>This example program requires the <a href="http://www.jin.gr.jp/~nahi/Ruby/SOAP4R" target="_top">SOAP4R</a> extension.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/raabrowser.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2040"></a>babelfish</h2></div></div></div><p>The <a href="../examples/babelfish.rb" target="_top"><code class="filename">babelfish.rb</code></a>
|
99
|
+
example program, like the <code class="filename">raabrowser.rb</code> example,
|
100
100
|
depends on the <a href="http://www.jin.gr.jp/~nahi/Ruby/SOAP4R" target="_top">SOAP4R</a>
|
101
|
-
extension. Other than that it doesn't bring anything new to the table.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/babelfish.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2059"></a>browser</h2></div></div
|
101
|
+
extension. Other than that it doesn't bring anything new to the table.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/babelfish.png" align="middle"></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2059"></a>browser</h2></div></div></div><p>The <a href="../examples/browser.rb" target="_top"><code class="filename">browser.rb</code></a>
|
102
102
|
example program is mainly a "me too" for the class browser
|
103
103
|
distributed with Ruby/GTK. It's hard for me to get excited about it,
|
104
|
-
but here it is.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/browser.png" align="middle"></div></div></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="
|
104
|
+
but here it is.</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/browser.png" align="middle"></div></div></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="unicode.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="pt01.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="events.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 6. Unicode and FXRuby </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 8. FXRuby's Message-Target System</td></tr></table></div></body></html>
|
data/doc/gems.html
CHANGED
@@ -1,73 +1,73 @@
|
|
1
1
|
<html><head>
|
2
2
|
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
|
3
|
-
<title>Chapter 2. Installing from Gems</title><meta name="generator" content="DocBook XSL Stylesheets V1.
|
3
|
+
<title>Chapter 2. Installing from Gems</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook XSL Stylesheets V1.68.1"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt01.html" title="Part I. The Basics"><link rel="prev" href="build.html" title="Chapter 1. Building from Source Code"><link rel="next" href="tutorial1.html" title="Chapter 3. Hello, World!"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 2. Installing from Gems</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="build.html">Prev</a> </td><th width="60%" align="center">Part I. The Basics</th><td width="20%" align="right"> <a accesskey="n" href="tutorial1.html">Next</a></td></tr></table><hr></div><div class="chapter" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="gems"></a>Chapter 2. Installing from Gems</h2></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e413"></a>Introduction</h2></div></div></div><p>Starting with FXRuby version 1.2, FXRuby uses <a href="http://rubygems.rubyforge.org" target="_top">RubyGems</a> as its packaging and
|
4
4
|
distribution method. The code is available both as</p><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>a "source" gem, which contains source code that must be compiled
|
5
5
|
on your computer before it's installed; and,</p></li><li style="list-style-type: disc"><p>a "binary" gem, which contains a precompiled version of the code
|
6
|
-
for a specific operating system (such as Windows).</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e428"></a>Installing from a Source Gem</h2></div></div
|
7
|
-
typing:</p><
|
6
|
+
for a specific operating system (such as Windows).</p></li></ul></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e428"></a>Installing from a Source Gem</h2></div></div></div><p>If you've already downloaded the source gem, you can install it by
|
7
|
+
typing:</p><pre class="screen">$ <span><strong class="command">sudo gem install fxruby-1.6.0.gem</strong></span></pre><p>Note the use of the <span><strong class="command">sudo</strong></span> command to invoke
|
8
8
|
superuser privileges, since you'll typically need superuser privileges to
|
9
9
|
install the library files. By default, the source gem will look for your
|
10
10
|
FOX (and optionally, FXScintilla) installation in a few standard places,
|
11
|
-
such as the <
|
12
|
-
<
|
11
|
+
such as the <code class="filename">/usr</code>, <code class="filename">/usr/local</code> and
|
12
|
+
<code class="filename">/sw</code> directories. If you've installed those libraries
|
13
13
|
under some other directory (for example, in your home directory) you might
|
14
|
-
need to pass some additional arguments on the command line, e.g.</p><
|
15
|
-
type something like:</p><
|
14
|
+
need to pass some additional arguments on the command line, e.g.</p><pre class="screen">$ <span><strong class="command">sudo gem install fxruby-1.6.0.gem --force -- --with-fox-include=/home/lyle/include/fox-1.6 --with-fox-lib=/home/lyle/lib</strong></span></pre><p>If you're installing a source gem on a Windows box, you'd instead
|
15
|
+
type something like:</p><pre class="screen">C:\> <span><strong class="command">gem install fxruby-1.6.0.gem --force -- --with-fox-include=C:\include\fox-1.6 --with-fox-lib=C:\lib</strong></span></pre><p>If you're installing a source gem, it can take quite awhile to build
|
16
16
|
FXRuby, so this might be a good time to take a coffee break. You won't see
|
17
17
|
any compiler output appear on the screen while the gem is compiling, but
|
18
18
|
rest assured that the output is being saved into the
|
19
|
-
<
|
20
|
-
probably fire up <
|
21
|
-
gem once the installation is complete:</p><
|
22
|
-
irb(main):001:0> <
|
19
|
+
<code class="filename">gem_make.out</code> file.</p><p>As a quick sanity check, to make sure that all is well, you should
|
20
|
+
probably fire up <code class="filename">irb</code> and try to require the FXRuby
|
21
|
+
gem once the installation is complete:</p><pre class="screen">$ <span><strong class="command">irb</strong></span>
|
22
|
+
irb(main):001:0> <strong class="userinput"><code><span><strong class="command">require 'rubygems'</strong></span></code></strong>
|
23
23
|
true
|
24
|
-
irb(main):002:0> <
|
25
|
-
true</pre
|
24
|
+
irb(main):002:0> <span><strong class="command">require 'fox16'</strong></span>
|
25
|
+
true</pre><p>If the import failed (usually with a message along the lines of
|
26
26
|
"Cannot load library"), first check the "Things That Can Go Wrong" section
|
27
27
|
of this chapter. If that doesn't help, drop me an e-mail or ask around on
|
28
28
|
the Ruby newsgroup or mailing list; it's quite likely that someone else
|
29
29
|
has run into this problem too. Once you do have a working FXRuby
|
30
|
-
installation, you're ready to check out the example programs.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e485"></a>Installing from a Binary Gem</h2></div></div
|
31
|
-
probably fire up <
|
32
|
-
gem once the installation is complete:</p><
|
33
|
-
irb(main):001:0> <
|
30
|
+
installation, you're ready to check out the example programs.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e485"></a>Installing from a Binary Gem</h2></div></div></div><p>To install a binary gem for Windows, just type:</p><pre class="screen">C:\> <span><strong class="command">gem install fxruby-1.6.0-mswin32.gem</strong></span></pre><p>As a quick sanity check, to make sure that all is well, you should
|
31
|
+
probably fire up <code class="filename">irb</code> and try to require the FXRuby
|
32
|
+
gem once the installation is complete:</p><pre class="screen">C:\> <span><strong class="command">irb</strong></span>
|
33
|
+
irb(main):001:0> <strong class="userinput"><code><span><strong class="command">require 'rubygems'</strong></span></code></strong>
|
34
34
|
true
|
35
|
-
irb(main):002:0> <
|
36
|
-
true</pre
|
35
|
+
irb(main):002:0> <span><strong class="command">require 'fox16'</strong></span>
|
36
|
+
true</pre><p>If the import failed (usually with a message along the lines of
|
37
37
|
"Cannot load library"), first check the "Things That Can Go Wrong" section
|
38
38
|
of this chapter. If that doesn't help, drop me an e-mail or ask around on
|
39
39
|
the Ruby newsgroup or mailing list; it's quite likely that someone else
|
40
40
|
has run into this problem too. Once you do have a working FXRuby
|
41
|
-
installation, you're ready to check out the example programs.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e513"></a>Things That Can Go Wrong</h2></div></div
|
41
|
+
installation, you're ready to check out the example programs.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e513"></a>Things That Can Go Wrong</h2></div></div></div><p><span class="emphasis"><em>"Cannot load library"</em></span></p><p>On Linux and other Unix systems that support shared libraries, FOX
|
42
42
|
is typically installed as a shared library named
|
43
|
-
<
|
43
|
+
<code class="filename">libFOX-1.6.so</code>. After all of the source files for
|
44
44
|
FXRuby are compiled, the last step is to link all of the FXRuby object
|
45
45
|
files together with the FOX library (and possibly other system libraries)
|
46
46
|
to produce a new shared object that Ruby can import as an extension
|
47
47
|
module.</p><p>There are a few things that can go wrong when you try to import this
|
48
48
|
extension into Ruby. A common problem is that the operating system cannot
|
49
|
-
locate the FOX shared library (<
|
49
|
+
locate the FOX shared library (<code class="filename">libFOX-1.6.so</code>) when it
|
50
50
|
tries to dynamically load the FXRuby extension module; when this happens,
|
51
|
-
the error message will look something like:</p><
|
52
|
-
irb(main):001:0> <
|
51
|
+
the error message will look something like:</p><pre class="screen">$ <span><strong class="command">irb</strong></span>
|
52
|
+
irb(main):001:0> <strong class="userinput"><code>require 'fox'</code></strong>
|
53
53
|
LoadError: libFOX-0.99.so.173: cannot open shared object file: No such file or directory - /usr/local/lib/ruby/1.8/i686-linux/fox.so
|
54
54
|
from (irb):1:in 'require'
|
55
55
|
from (irb):1
|
56
|
-
</pre
|
56
|
+
</pre><p>Note that the wording of this error message may be slightly
|
57
57
|
different, depending on your operating environment. One workaround for
|
58
|
-
this problem is to modify the <
|
58
|
+
this problem is to modify the <code class="constant">LD_LIBRARY_PATH</code>
|
59
59
|
environment variable to include the directory where
|
60
|
-
<
|
61
|
-
<
|
62
|
-
$ <
|
63
|
-
irb(main):001:0> <
|
64
|
-
</pre
|
65
|
-
<
|
60
|
+
<code class="filename">libFOX-1.6.so</code> is installed. For example, if
|
61
|
+
<code class="filename">libFOX-1.6.so</code> is installed in <code class="filename">/usr/local/lib</code>, try setting:</p><pre class="screen">$ <span><strong class="command">export LD_LIBRARY_PATH=/usr/local/lib</strong></span>
|
62
|
+
$ <span><strong class="command">irb</strong></span>
|
63
|
+
irb(main):001:0> <strong class="userinput"><code>require 'fox16'</code></strong>
|
64
|
+
</pre><p>If this works, you can of course permanently add the
|
65
|
+
<code class="constant">LD_LIBRARY_PATH</code> setting to your login file(s) so that
|
66
66
|
you don't have to remember to type it each time. Another approach that
|
67
67
|
should work for Linux is to modify your
|
68
|
-
<
|
69
|
-
directory (e.g. <
|
70
|
-
this instead, you'll need to (as root):</p><div class="orderedlist"><ol type="1" compact><li><p>Edit your <
|
71
|
-
directory where <
|
72
|
-
and,</p></li><li><p>At the shell prompt, type <
|
68
|
+
<code class="filename">/etc/ld.so.conf</code> file to include the installation
|
69
|
+
directory (e.g. <code class="filename">/usr/local/lib</code>). If you'd like to do
|
70
|
+
this instead, you'll need to (as root):</p><div class="orderedlist"><ol type="1" compact><li><p>Edit your <code class="filename">/etc/ld.so.conf</code> file and add the
|
71
|
+
directory where <code class="filename">libFOX.so</code> is installed;
|
72
|
+
and,</p></li><li><p>At the shell prompt, type <span><strong class="command">ldconfig</strong></span> to reload
|
73
73
|
the linker configuration.</p></li></ol></div></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="build.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="pt01.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="tutorial1.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 1. Building from Source Code </td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 3. Hello, World!</td></tr></table></div></body></html>
|
data/doc/goals.html
CHANGED
@@ -1,6 +1,6 @@
|
|
1
1
|
<html><head>
|
2
2
|
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
|
3
|
-
<title>History and Goals</title><meta name="generator" content="DocBook XSL Stylesheets V1.
|
3
|
+
<title>History and Goals</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook XSL Stylesheets V1.68.1"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt01.html" title="Part I. The Basics"><link rel="prev" href="pt01.html" title="Part I. The Basics"><link rel="next" href="build.html" title="Chapter 1. Building from Source Code"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">History and Goals</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="pt01.html">Prev</a> </td><th width="60%" align="center">Part I. The Basics</th><td width="20%" align="right"> <a accesskey="n" href="build.html">Next</a></td></tr></table><hr></div><div class="preface" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="goals"></a>History and Goals</h2></div></div></div><p>The primary goal of this project was (and is) to provide a complete
|
4
4
|
interface to <a href="http://www.fox-toolkit.com" target="_top">FOX</a> from
|
5
5
|
<a href="http://www.ruby-lang.org" target="_top">Ruby</a>. Ruby programs should
|
6
6
|
be able to access FOX classes transparently; this includes deriving new
|
@@ -29,9 +29,9 @@
|
|
29
29
|
<a href="http://www.rubyconf.org/2001/talks/lyle/lylefox.htm" target="_top">
|
30
30
|
"Developing GUIs with FOX and Ruby"</a> at the first annual Ruby
|
31
31
|
Conference in Tampa, Florida.</p></li><li style="list-style-type: disc"><p>Although the lack of documentation has been a sore spot for
|
32
|
-
some time, several Ruby books (such as the <
|
33
|
-
Ruby Developer's Guide</
|
34
|
-
Way</
|
32
|
+
some time, several Ruby books (such as the <em class="citetitle">
|
33
|
+
Ruby Developer's Guide</em> and <em class="citetitle">The Ruby
|
34
|
+
Way</em>) feature FXRuby as a Ruby GUI development option.</p></li></ul></div><p>Most recently, work has focused on keeping FXRuby up-to-date with the
|
35
35
|
still evolving FOX library while looking for new ways to make Ruby GUI
|
36
36
|
development fun. For example, FXRuby is under consideration for use as a
|
37
37
|
GUI front-end to the fledgling <a href="http://freeride.rubyforge.org/wiki/wiki.pl" target="_top">
|