flot-rails 0.0.2 → 0.0.3

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Files changed (37) hide show
  1. data/README.md +2 -2
  2. data/lib/flot/rails/version.rb +2 -2
  3. data/vendor/assets/javascripts/excanvas.js +1428 -1427
  4. data/vendor/assets/javascripts/excanvas.min.js +1 -1
  5. data/vendor/assets/javascripts/jquery.colorhelpers.js +179 -179
  6. data/vendor/assets/javascripts/jquery.colorhelpers.min.js +21 -1
  7. data/vendor/assets/javascripts/jquery.flot.canvas.js +317 -0
  8. data/vendor/assets/javascripts/jquery.flot.canvas.min.js +28 -0
  9. data/vendor/assets/javascripts/jquery.flot.categories.js +190 -0
  10. data/vendor/assets/javascripts/jquery.flot.categories.min.js +44 -0
  11. data/vendor/assets/javascripts/jquery.flot.crosshair.js +176 -167
  12. data/vendor/assets/javascripts/jquery.flot.crosshair.min.js +59 -1
  13. data/vendor/assets/javascripts/jquery.flot.errorbars.js +353 -0
  14. data/vendor/assets/javascripts/jquery.flot.errorbars.min.js +63 -0
  15. data/vendor/assets/javascripts/jquery.flot.fillbetween.js +226 -183
  16. data/vendor/assets/javascripts/jquery.flot.fillbetween.min.js +30 -1
  17. data/vendor/assets/javascripts/jquery.flot.image.js +241 -238
  18. data/vendor/assets/javascripts/jquery.flot.image.min.js +53 -1
  19. data/vendor/assets/javascripts/jquery.flot.js +2980 -2599
  20. data/vendor/assets/javascripts/jquery.flot.min.js +26 -4
  21. data/vendor/assets/javascripts/jquery.flot.navigate.js +345 -336
  22. data/vendor/assets/javascripts/jquery.flot.navigate.min.js +96 -1
  23. data/vendor/assets/javascripts/jquery.flot.pie.js +561 -499
  24. data/vendor/assets/javascripts/jquery.flot.pie.min.js +56 -1
  25. data/vendor/assets/javascripts/jquery.flot.resize.js +60 -60
  26. data/vendor/assets/javascripts/jquery.flot.resize.min.js +21 -1
  27. data/vendor/assets/javascripts/jquery.flot.selection.js +360 -344
  28. data/vendor/assets/javascripts/jquery.flot.selection.min.js +79 -1
  29. data/vendor/assets/javascripts/jquery.flot.stack.js +188 -184
  30. data/vendor/assets/javascripts/jquery.flot.stack.min.js +36 -1
  31. data/vendor/assets/javascripts/jquery.flot.symbol.js +71 -70
  32. data/vendor/assets/javascripts/jquery.flot.symbol.min.js +14 -1
  33. data/vendor/assets/javascripts/jquery.flot.threshold.js +142 -103
  34. data/vendor/assets/javascripts/jquery.flot.threshold.min.js +43 -1
  35. data/vendor/assets/javascripts/jquery.flot.time.js +424 -0
  36. data/vendor/assets/javascripts/jquery.flot.time.min.js +9 -0
  37. metadata +25 -7
data/README.md CHANGED
@@ -18,11 +18,11 @@ In your Gemfile, add this line:
18
18
  ```javascript
19
19
 
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  //= require jquery.flot
21
- //= require jquery.resize
21
+ //= require jquery.flot.resize
22
22
 
23
23
  ```
24
24
 
25
- etc.
25
+ be sure to restart your web server to pick up the gem assets
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26
 
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  ### Rails helpers
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28
 
@@ -1,6 +1,6 @@
1
1
  module Flot
2
2
  module Rails
3
- VERSION = "0.0.2"
4
- FLOT_VERSION = "0.7.0"
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+ VERSION = "0.0.3"
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+ FLOT_VERSION = "0.8.0"
5
5
  end
6
6
  end
@@ -1,1427 +1,1428 @@
1
- // Copyright 2006 Google Inc.
2
- //
3
- // Licensed under the Apache License, Version 2.0 (the "License");
4
- // you may not use this file except in compliance with the License.
5
- // You may obtain a copy of the License at
6
- //
7
- // http://www.apache.org/licenses/LICENSE-2.0
8
- //
9
- // Unless required by applicable law or agreed to in writing, software
10
- // distributed under the License is distributed on an "AS IS" BASIS,
11
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- // See the License for the specific language governing permissions and
13
- // limitations under the License.
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-
15
-
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- // Known Issues:
17
- //
18
- // * Patterns only support repeat.
19
- // * Radial gradient are not implemented. The VML version of these look very
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- // different from the canvas one.
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- // * Clipping paths are not implemented.
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- // * Coordsize. The width and height attribute have higher priority than the
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- // width and height style values which isn't correct.
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- // * Painting mode isn't implemented.
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- // * Canvas width/height should is using content-box by default. IE in
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- // Quirks mode will draw the canvas using border-box. Either change your
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- // doctype to HTML5
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- // (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype)
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- // or use Box Sizing Behavior from WebFX
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- // (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html)
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- // * Non uniform scaling does not correctly scale strokes.
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- // * Filling very large shapes (above 5000 points) is buggy.
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- // * Optimize. There is always room for speed improvements.
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-
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- // Only add this code if we do not already have a canvas implementation
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- if (!document.createElement('canvas').getContext) {
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-
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- (function() {
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-
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- // alias some functions to make (compiled) code shorter
41
- var m = Math;
42
- var mr = m.round;
43
- var ms = m.sin;
44
- var mc = m.cos;
45
- var abs = m.abs;
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- var sqrt = m.sqrt;
47
-
48
- // this is used for sub pixel precision
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- var Z = 10;
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- var Z2 = Z / 2;
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-
52
- /**
53
- * This funtion is assigned to the <canvas> elements as element.getContext().
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- * @this {HTMLElement}
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- * @return {CanvasRenderingContext2D_}
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- */
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- function getContext() {
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- return this.context_ ||
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- (this.context_ = new CanvasRenderingContext2D_(this));
60
- }
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-
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- var slice = Array.prototype.slice;
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-
64
- /**
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- * Binds a function to an object. The returned function will always use the
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- * passed in {@code obj} as {@code this}.
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- *
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- * Example:
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- *
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- * g = bind(f, obj, a, b)
71
- * g(c, d) // will do f.call(obj, a, b, c, d)
72
- *
73
- * @param {Function} f The function to bind the object to
74
- * @param {Object} obj The object that should act as this when the function
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- * is called
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- * @param {*} var_args Rest arguments that will be used as the initial
77
- * arguments when the function is called
78
- * @return {Function} A new function that has bound this
79
- */
80
- function bind(f, obj, var_args) {
81
- var a = slice.call(arguments, 2);
82
- return function() {
83
- return f.apply(obj, a.concat(slice.call(arguments)));
84
- };
85
- }
86
-
87
- function encodeHtmlAttribute(s) {
88
- return String(s).replace(/&/g, '&amp;').replace(/"/g, '&quot;');
89
- }
90
-
91
- function addNamespacesAndStylesheet(doc) {
92
- // create xmlns
93
- if (!doc.namespaces['g_vml_']) {
94
- doc.namespaces.add('g_vml_', 'urn:schemas-microsoft-com:vml',
95
- '#default#VML');
96
-
97
- }
98
- if (!doc.namespaces['g_o_']) {
99
- doc.namespaces.add('g_o_', 'urn:schemas-microsoft-com:office:office',
100
- '#default#VML');
101
- }
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-
103
- // Setup default CSS. Only add one style sheet per document
104
- if (!doc.styleSheets['ex_canvas_']) {
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- var ss = doc.createStyleSheet();
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- ss.owningElement.id = 'ex_canvas_';
107
- ss.cssText = 'canvas{display:inline-block;overflow:hidden;' +
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- // default size is 300x150 in Gecko and Opera
109
- 'text-align:left;width:300px;height:150px}';
110
- }
111
- }
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-
113
- // Add namespaces and stylesheet at startup.
114
- addNamespacesAndStylesheet(document);
115
-
116
- var G_vmlCanvasManager_ = {
117
- init: function(opt_doc) {
118
- if (/MSIE/.test(navigator.userAgent) && !window.opera) {
119
- var doc = opt_doc || document;
120
- // Create a dummy element so that IE will allow canvas elements to be
121
- // recognized.
122
- doc.createElement('canvas');
123
- doc.attachEvent('onreadystatechange', bind(this.init_, this, doc));
124
- }
125
- },
126
-
127
- init_: function(doc) {
128
- // find all canvas elements
129
- var els = doc.getElementsByTagName('canvas');
130
- for (var i = 0; i < els.length; i++) {
131
- this.initElement(els[i]);
132
- }
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- },
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-
135
- /**
136
- * Public initializes a canvas element so that it can be used as canvas
137
- * element from now on. This is called automatically before the page is
138
- * loaded but if you are creating elements using createElement you need to
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- * make sure this is called on the element.
140
- * @param {HTMLElement} el The canvas element to initialize.
141
- * @return {HTMLElement} the element that was created.
142
- */
143
- initElement: function(el) {
144
- if (!el.getContext) {
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- el.getContext = getContext;
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-
147
- // Add namespaces and stylesheet to document of the element.
148
- addNamespacesAndStylesheet(el.ownerDocument);
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-
150
- // Remove fallback content. There is no way to hide text nodes so we
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- // just remove all childNodes. We could hide all elements and remove
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- // text nodes but who really cares about the fallback content.
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- el.innerHTML = '';
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-
155
- // do not use inline function because that will leak memory
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- el.attachEvent('onpropertychange', onPropertyChange);
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- el.attachEvent('onresize', onResize);
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-
159
- var attrs = el.attributes;
160
- if (attrs.width && attrs.width.specified) {
161
- // TODO: use runtimeStyle and coordsize
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- // el.getContext().setWidth_(attrs.width.nodeValue);
163
- el.style.width = attrs.width.nodeValue + 'px';
164
- } else {
165
- el.width = el.clientWidth;
166
- }
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- if (attrs.height && attrs.height.specified) {
168
- // TODO: use runtimeStyle and coordsize
169
- // el.getContext().setHeight_(attrs.height.nodeValue);
170
- el.style.height = attrs.height.nodeValue + 'px';
171
- } else {
172
- el.height = el.clientHeight;
173
- }
174
- //el.getContext().setCoordsize_()
175
- }
176
- return el;
177
- }
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- };
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-
180
- function onPropertyChange(e) {
181
- var el = e.srcElement;
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-
183
- switch (e.propertyName) {
184
- case 'width':
185
- el.getContext().clearRect();
186
- el.style.width = el.attributes.width.nodeValue + 'px';
187
- // In IE8 this does not trigger onresize.
188
- el.firstChild.style.width = el.clientWidth + 'px';
189
- break;
190
- case 'height':
191
- el.getContext().clearRect();
192
- el.style.height = el.attributes.height.nodeValue + 'px';
193
- el.firstChild.style.height = el.clientHeight + 'px';
194
- break;
195
- }
196
- }
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-
198
- function onResize(e) {
199
- var el = e.srcElement;
200
- if (el.firstChild) {
201
- el.firstChild.style.width = el.clientWidth + 'px';
202
- el.firstChild.style.height = el.clientHeight + 'px';
203
- }
204
- }
205
-
206
- G_vmlCanvasManager_.init();
207
-
208
- // precompute "00" to "FF"
209
- var decToHex = [];
210
- for (var i = 0; i < 16; i++) {
211
- for (var j = 0; j < 16; j++) {
212
- decToHex[i * 16 + j] = i.toString(16) + j.toString(16);
213
- }
214
- }
215
-
216
- function createMatrixIdentity() {
217
- return [
218
- [1, 0, 0],
219
- [0, 1, 0],
220
- [0, 0, 1]
221
- ];
222
- }
223
-
224
- function matrixMultiply(m1, m2) {
225
- var result = createMatrixIdentity();
226
-
227
- for (var x = 0; x < 3; x++) {
228
- for (var y = 0; y < 3; y++) {
229
- var sum = 0;
230
-
231
- for (var z = 0; z < 3; z++) {
232
- sum += m1[x][z] * m2[z][y];
233
- }
234
-
235
- result[x][y] = sum;
236
- }
237
- }
238
- return result;
239
- }
240
-
241
- function copyState(o1, o2) {
242
- o2.fillStyle = o1.fillStyle;
243
- o2.lineCap = o1.lineCap;
244
- o2.lineJoin = o1.lineJoin;
245
- o2.lineWidth = o1.lineWidth;
246
- o2.miterLimit = o1.miterLimit;
247
- o2.shadowBlur = o1.shadowBlur;
248
- o2.shadowColor = o1.shadowColor;
249
- o2.shadowOffsetX = o1.shadowOffsetX;
250
- o2.shadowOffsetY = o1.shadowOffsetY;
251
- o2.strokeStyle = o1.strokeStyle;
252
- o2.globalAlpha = o1.globalAlpha;
253
- o2.font = o1.font;
254
- o2.textAlign = o1.textAlign;
255
- o2.textBaseline = o1.textBaseline;
256
- o2.arcScaleX_ = o1.arcScaleX_;
257
- o2.arcScaleY_ = o1.arcScaleY_;
258
- o2.lineScale_ = o1.lineScale_;
259
- }
260
-
261
- var colorData = {
262
- aliceblue: '#F0F8FF',
263
- antiquewhite: '#FAEBD7',
264
- aquamarine: '#7FFFD4',
265
- azure: '#F0FFFF',
266
- beige: '#F5F5DC',
267
- bisque: '#FFE4C4',
268
- black: '#000000',
269
- blanchedalmond: '#FFEBCD',
270
- blueviolet: '#8A2BE2',
271
- brown: '#A52A2A',
272
- burlywood: '#DEB887',
273
- cadetblue: '#5F9EA0',
274
- chartreuse: '#7FFF00',
275
- chocolate: '#D2691E',
276
- coral: '#FF7F50',
277
- cornflowerblue: '#6495ED',
278
- cornsilk: '#FFF8DC',
279
- crimson: '#DC143C',
280
- cyan: '#00FFFF',
281
- darkblue: '#00008B',
282
- darkcyan: '#008B8B',
283
- darkgoldenrod: '#B8860B',
284
- darkgray: '#A9A9A9',
285
- darkgreen: '#006400',
286
- darkgrey: '#A9A9A9',
287
- darkkhaki: '#BDB76B',
288
- darkmagenta: '#8B008B',
289
- darkolivegreen: '#556B2F',
290
- darkorange: '#FF8C00',
291
- darkorchid: '#9932CC',
292
- darkred: '#8B0000',
293
- darksalmon: '#E9967A',
294
- darkseagreen: '#8FBC8F',
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- darkslateblue: '#483D8B',
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- darkslategray: '#2F4F4F',
297
- darkslategrey: '#2F4F4F',
298
- darkturquoise: '#00CED1',
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- darkviolet: '#9400D3',
300
- deeppink: '#FF1493',
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- deepskyblue: '#00BFFF',
302
- dimgray: '#696969',
303
- dimgrey: '#696969',
304
- dodgerblue: '#1E90FF',
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- firebrick: '#B22222',
306
- floralwhite: '#FFFAF0',
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- forestgreen: '#228B22',
308
- gainsboro: '#DCDCDC',
309
- ghostwhite: '#F8F8FF',
310
- gold: '#FFD700',
311
- goldenrod: '#DAA520',
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- grey: '#808080',
313
- greenyellow: '#ADFF2F',
314
- honeydew: '#F0FFF0',
315
- hotpink: '#FF69B4',
316
- indianred: '#CD5C5C',
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- indigo: '#4B0082',
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- ivory: '#FFFFF0',
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- khaki: '#F0E68C',
320
- lavender: '#E6E6FA',
321
- lavenderblush: '#FFF0F5',
322
- lawngreen: '#7CFC00',
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- lemonchiffon: '#FFFACD',
324
- lightblue: '#ADD8E6',
325
- lightcoral: '#F08080',
326
- lightcyan: '#E0FFFF',
327
- lightgoldenrodyellow: '#FAFAD2',
328
- lightgreen: '#90EE90',
329
- lightgrey: '#D3D3D3',
330
- lightpink: '#FFB6C1',
331
- lightsalmon: '#FFA07A',
332
- lightseagreen: '#20B2AA',
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- lightskyblue: '#87CEFA',
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- lightslategray: '#778899',
335
- lightslategrey: '#778899',
336
- lightsteelblue: '#B0C4DE',
337
- lightyellow: '#FFFFE0',
338
- limegreen: '#32CD32',
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- linen: '#FAF0E6',
340
- magenta: '#FF00FF',
341
- mediumaquamarine: '#66CDAA',
342
- mediumblue: '#0000CD',
343
- mediumorchid: '#BA55D3',
344
- mediumpurple: '#9370DB',
345
- mediumseagreen: '#3CB371',
346
- mediumslateblue: '#7B68EE',
347
- mediumspringgreen: '#00FA9A',
348
- mediumturquoise: '#48D1CC',
349
- mediumvioletred: '#C71585',
350
- midnightblue: '#191970',
351
- mintcream: '#F5FFFA',
352
- mistyrose: '#FFE4E1',
353
- moccasin: '#FFE4B5',
354
- navajowhite: '#FFDEAD',
355
- oldlace: '#FDF5E6',
356
- olivedrab: '#6B8E23',
357
- orange: '#FFA500',
358
- orangered: '#FF4500',
359
- orchid: '#DA70D6',
360
- palegoldenrod: '#EEE8AA',
361
- palegreen: '#98FB98',
362
- paleturquoise: '#AFEEEE',
363
- palevioletred: '#DB7093',
364
- papayawhip: '#FFEFD5',
365
- peachpuff: '#FFDAB9',
366
- peru: '#CD853F',
367
- pink: '#FFC0CB',
368
- plum: '#DDA0DD',
369
- powderblue: '#B0E0E6',
370
- rosybrown: '#BC8F8F',
371
- royalblue: '#4169E1',
372
- saddlebrown: '#8B4513',
373
- salmon: '#FA8072',
374
- sandybrown: '#F4A460',
375
- seagreen: '#2E8B57',
376
- seashell: '#FFF5EE',
377
- sienna: '#A0522D',
378
- skyblue: '#87CEEB',
379
- slateblue: '#6A5ACD',
380
- slategray: '#708090',
381
- slategrey: '#708090',
382
- snow: '#FFFAFA',
383
- springgreen: '#00FF7F',
384
- steelblue: '#4682B4',
385
- tan: '#D2B48C',
386
- thistle: '#D8BFD8',
387
- tomato: '#FF6347',
388
- turquoise: '#40E0D0',
389
- violet: '#EE82EE',
390
- wheat: '#F5DEB3',
391
- whitesmoke: '#F5F5F5',
392
- yellowgreen: '#9ACD32'
393
- };
394
-
395
-
396
- function getRgbHslContent(styleString) {
397
- var start = styleString.indexOf('(', 3);
398
- var end = styleString.indexOf(')', start + 1);
399
- var parts = styleString.substring(start + 1, end).split(',');
400
- // add alpha if needed
401
- if (parts.length == 4 && styleString.substr(3, 1) == 'a') {
402
- alpha = Number(parts[3]);
403
- } else {
404
- parts[3] = 1;
405
- }
406
- return parts;
407
- }
408
-
409
- function percent(s) {
410
- return parseFloat(s) / 100;
411
- }
412
-
413
- function clamp(v, min, max) {
414
- return Math.min(max, Math.max(min, v));
415
- }
416
-
417
- function hslToRgb(parts){
418
- var r, g, b;
419
- h = parseFloat(parts[0]) / 360 % 360;
420
- if (h < 0)
421
- h++;
422
- s = clamp(percent(parts[1]), 0, 1);
423
- l = clamp(percent(parts[2]), 0, 1);
424
- if (s == 0) {
425
- r = g = b = l; // achromatic
426
- } else {
427
- var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
428
- var p = 2 * l - q;
429
- r = hueToRgb(p, q, h + 1 / 3);
430
- g = hueToRgb(p, q, h);
431
- b = hueToRgb(p, q, h - 1 / 3);
432
- }
433
-
434
- return '#' + decToHex[Math.floor(r * 255)] +
435
- decToHex[Math.floor(g * 255)] +
436
- decToHex[Math.floor(b * 255)];
437
- }
438
-
439
- function hueToRgb(m1, m2, h) {
440
- if (h < 0)
441
- h++;
442
- if (h > 1)
443
- h--;
444
-
445
- if (6 * h < 1)
446
- return m1 + (m2 - m1) * 6 * h;
447
- else if (2 * h < 1)
448
- return m2;
449
- else if (3 * h < 2)
450
- return m1 + (m2 - m1) * (2 / 3 - h) * 6;
451
- else
452
- return m1;
453
- }
454
-
455
- function processStyle(styleString) {
456
- var str, alpha = 1;
457
-
458
- styleString = String(styleString);
459
- if (styleString.charAt(0) == '#') {
460
- str = styleString;
461
- } else if (/^rgb/.test(styleString)) {
462
- var parts = getRgbHslContent(styleString);
463
- var str = '#', n;
464
- for (var i = 0; i < 3; i++) {
465
- if (parts[i].indexOf('%') != -1) {
466
- n = Math.floor(percent(parts[i]) * 255);
467
- } else {
468
- n = Number(parts[i]);
469
- }
470
- str += decToHex[clamp(n, 0, 255)];
471
- }
472
- alpha = parts[3];
473
- } else if (/^hsl/.test(styleString)) {
474
- var parts = getRgbHslContent(styleString);
475
- str = hslToRgb(parts);
476
- alpha = parts[3];
477
- } else {
478
- str = colorData[styleString] || styleString;
479
- }
480
- return {color: str, alpha: alpha};
481
- }
482
-
483
- var DEFAULT_STYLE = {
484
- style: 'normal',
485
- variant: 'normal',
486
- weight: 'normal',
487
- size: 10,
488
- family: 'sans-serif'
489
- };
490
-
491
- // Internal text style cache
492
- var fontStyleCache = {};
493
-
494
- function processFontStyle(styleString) {
495
- if (fontStyleCache[styleString]) {
496
- return fontStyleCache[styleString];
497
- }
498
-
499
- var el = document.createElement('div');
500
- var style = el.style;
501
- try {
502
- style.font = styleString;
503
- } catch (ex) {
504
- // Ignore failures to set to invalid font.
505
- }
506
-
507
- return fontStyleCache[styleString] = {
508
- style: style.fontStyle || DEFAULT_STYLE.style,
509
- variant: style.fontVariant || DEFAULT_STYLE.variant,
510
- weight: style.fontWeight || DEFAULT_STYLE.weight,
511
- size: style.fontSize || DEFAULT_STYLE.size,
512
- family: style.fontFamily || DEFAULT_STYLE.family
513
- };
514
- }
515
-
516
- function getComputedStyle(style, element) {
517
- var computedStyle = {};
518
-
519
- for (var p in style) {
520
- computedStyle[p] = style[p];
521
- }
522
-
523
- // Compute the size
524
- var canvasFontSize = parseFloat(element.currentStyle.fontSize),
525
- fontSize = parseFloat(style.size);
526
-
527
- if (typeof style.size == 'number') {
528
- computedStyle.size = style.size;
529
- } else if (style.size.indexOf('px') != -1) {
530
- computedStyle.size = fontSize;
531
- } else if (style.size.indexOf('em') != -1) {
532
- computedStyle.size = canvasFontSize * fontSize;
533
- } else if(style.size.indexOf('%') != -1) {
534
- computedStyle.size = (canvasFontSize / 100) * fontSize;
535
- } else if (style.size.indexOf('pt') != -1) {
536
- computedStyle.size = fontSize / .75;
537
- } else {
538
- computedStyle.size = canvasFontSize;
539
- }
540
-
541
- // Different scaling between normal text and VML text. This was found using
542
- // trial and error to get the same size as non VML text.
543
- computedStyle.size *= 0.981;
544
-
545
- return computedStyle;
546
- }
547
-
548
- function buildStyle(style) {
549
- return style.style + ' ' + style.variant + ' ' + style.weight + ' ' +
550
- style.size + 'px ' + style.family;
551
- }
552
-
553
- function processLineCap(lineCap) {
554
- switch (lineCap) {
555
- case 'butt':
556
- return 'flat';
557
- case 'round':
558
- return 'round';
559
- case 'square':
560
- default:
561
- return 'square';
562
- }
563
- }
564
-
565
- /**
566
- * This class implements CanvasRenderingContext2D interface as described by
567
- * the WHATWG.
568
- * @param {HTMLElement} surfaceElement The element that the 2D context should
569
- * be associated with
570
- */
571
- function CanvasRenderingContext2D_(surfaceElement) {
572
- this.m_ = createMatrixIdentity();
573
-
574
- this.mStack_ = [];
575
- this.aStack_ = [];
576
- this.currentPath_ = [];
577
-
578
- // Canvas context properties
579
- this.strokeStyle = '#000';
580
- this.fillStyle = '#000';
581
-
582
- this.lineWidth = 1;
583
- this.lineJoin = 'miter';
584
- this.lineCap = 'butt';
585
- this.miterLimit = Z * 1;
586
- this.globalAlpha = 1;
587
- this.font = '10px sans-serif';
588
- this.textAlign = 'left';
589
- this.textBaseline = 'alphabetic';
590
- this.canvas = surfaceElement;
591
-
592
- var el = surfaceElement.ownerDocument.createElement('div');
593
- el.style.width = surfaceElement.clientWidth + 'px';
594
- el.style.height = surfaceElement.clientHeight + 'px';
595
- el.style.overflow = 'hidden';
596
- el.style.position = 'absolute';
597
- surfaceElement.appendChild(el);
598
-
599
- this.element_ = el;
600
- this.arcScaleX_ = 1;
601
- this.arcScaleY_ = 1;
602
- this.lineScale_ = 1;
603
- }
604
-
605
- var contextPrototype = CanvasRenderingContext2D_.prototype;
606
- contextPrototype.clearRect = function() {
607
- if (this.textMeasureEl_) {
608
- this.textMeasureEl_.removeNode(true);
609
- this.textMeasureEl_ = null;
610
- }
611
- this.element_.innerHTML = '';
612
- };
613
-
614
- contextPrototype.beginPath = function() {
615
- // TODO: Branch current matrix so that save/restore has no effect
616
- // as per safari docs.
617
- this.currentPath_ = [];
618
- };
619
-
620
- contextPrototype.moveTo = function(aX, aY) {
621
- var p = this.getCoords_(aX, aY);
622
- this.currentPath_.push({type: 'moveTo', x: p.x, y: p.y});
623
- this.currentX_ = p.x;
624
- this.currentY_ = p.y;
625
- };
626
-
627
- contextPrototype.lineTo = function(aX, aY) {
628
- var p = this.getCoords_(aX, aY);
629
- this.currentPath_.push({type: 'lineTo', x: p.x, y: p.y});
630
-
631
- this.currentX_ = p.x;
632
- this.currentY_ = p.y;
633
- };
634
-
635
- contextPrototype.bezierCurveTo = function(aCP1x, aCP1y,
636
- aCP2x, aCP2y,
637
- aX, aY) {
638
- var p = this.getCoords_(aX, aY);
639
- var cp1 = this.getCoords_(aCP1x, aCP1y);
640
- var cp2 = this.getCoords_(aCP2x, aCP2y);
641
- bezierCurveTo(this, cp1, cp2, p);
642
- };
643
-
644
- // Helper function that takes the already fixed cordinates.
645
- function bezierCurveTo(self, cp1, cp2, p) {
646
- self.currentPath_.push({
647
- type: 'bezierCurveTo',
648
- cp1x: cp1.x,
649
- cp1y: cp1.y,
650
- cp2x: cp2.x,
651
- cp2y: cp2.y,
652
- x: p.x,
653
- y: p.y
654
- });
655
- self.currentX_ = p.x;
656
- self.currentY_ = p.y;
657
- }
658
-
659
- contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) {
660
- // the following is lifted almost directly from
661
- // http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes
662
-
663
- var cp = this.getCoords_(aCPx, aCPy);
664
- var p = this.getCoords_(aX, aY);
665
-
666
- var cp1 = {
667
- x: this.currentX_ + 2.0 / 3.0 * (cp.x - this.currentX_),
668
- y: this.currentY_ + 2.0 / 3.0 * (cp.y - this.currentY_)
669
- };
670
- var cp2 = {
671
- x: cp1.x + (p.x - this.currentX_) / 3.0,
672
- y: cp1.y + (p.y - this.currentY_) / 3.0
673
- };
674
-
675
- bezierCurveTo(this, cp1, cp2, p);
676
- };
677
-
678
- contextPrototype.arc = function(aX, aY, aRadius,
679
- aStartAngle, aEndAngle, aClockwise) {
680
- aRadius *= Z;
681
- var arcType = aClockwise ? 'at' : 'wa';
682
-
683
- var xStart = aX + mc(aStartAngle) * aRadius - Z2;
684
- var yStart = aY + ms(aStartAngle) * aRadius - Z2;
685
-
686
- var xEnd = aX + mc(aEndAngle) * aRadius - Z2;
687
- var yEnd = aY + ms(aEndAngle) * aRadius - Z2;
688
-
689
- // IE won't render arches drawn counter clockwise if xStart == xEnd.
690
- if (xStart == xEnd && !aClockwise) {
691
- xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something
692
- // that can be represented in binary
693
- }
694
-
695
- var p = this.getCoords_(aX, aY);
696
- var pStart = this.getCoords_(xStart, yStart);
697
- var pEnd = this.getCoords_(xEnd, yEnd);
698
-
699
- this.currentPath_.push({type: arcType,
700
- x: p.x,
701
- y: p.y,
702
- radius: aRadius,
703
- xStart: pStart.x,
704
- yStart: pStart.y,
705
- xEnd: pEnd.x,
706
- yEnd: pEnd.y});
707
-
708
- };
709
-
710
- contextPrototype.rect = function(aX, aY, aWidth, aHeight) {
711
- this.moveTo(aX, aY);
712
- this.lineTo(aX + aWidth, aY);
713
- this.lineTo(aX + aWidth, aY + aHeight);
714
- this.lineTo(aX, aY + aHeight);
715
- this.closePath();
716
- };
717
-
718
- contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) {
719
- var oldPath = this.currentPath_;
720
- this.beginPath();
721
-
722
- this.moveTo(aX, aY);
723
- this.lineTo(aX + aWidth, aY);
724
- this.lineTo(aX + aWidth, aY + aHeight);
725
- this.lineTo(aX, aY + aHeight);
726
- this.closePath();
727
- this.stroke();
728
-
729
- this.currentPath_ = oldPath;
730
- };
731
-
732
- contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) {
733
- var oldPath = this.currentPath_;
734
- this.beginPath();
735
-
736
- this.moveTo(aX, aY);
737
- this.lineTo(aX + aWidth, aY);
738
- this.lineTo(aX + aWidth, aY + aHeight);
739
- this.lineTo(aX, aY + aHeight);
740
- this.closePath();
741
- this.fill();
742
-
743
- this.currentPath_ = oldPath;
744
- };
745
-
746
- contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) {
747
- var gradient = new CanvasGradient_('gradient');
748
- gradient.x0_ = aX0;
749
- gradient.y0_ = aY0;
750
- gradient.x1_ = aX1;
751
- gradient.y1_ = aY1;
752
- return gradient;
753
- };
754
-
755
- contextPrototype.createRadialGradient = function(aX0, aY0, aR0,
756
- aX1, aY1, aR1) {
757
- var gradient = new CanvasGradient_('gradientradial');
758
- gradient.x0_ = aX0;
759
- gradient.y0_ = aY0;
760
- gradient.r0_ = aR0;
761
- gradient.x1_ = aX1;
762
- gradient.y1_ = aY1;
763
- gradient.r1_ = aR1;
764
- return gradient;
765
- };
766
-
767
- contextPrototype.drawImage = function(image, var_args) {
768
- var dx, dy, dw, dh, sx, sy, sw, sh;
769
-
770
- // to find the original width we overide the width and height
771
- var oldRuntimeWidth = image.runtimeStyle.width;
772
- var oldRuntimeHeight = image.runtimeStyle.height;
773
- image.runtimeStyle.width = 'auto';
774
- image.runtimeStyle.height = 'auto';
775
-
776
- // get the original size
777
- var w = image.width;
778
- var h = image.height;
779
-
780
- // and remove overides
781
- image.runtimeStyle.width = oldRuntimeWidth;
782
- image.runtimeStyle.height = oldRuntimeHeight;
783
-
784
- if (arguments.length == 3) {
785
- dx = arguments[1];
786
- dy = arguments[2];
787
- sx = sy = 0;
788
- sw = dw = w;
789
- sh = dh = h;
790
- } else if (arguments.length == 5) {
791
- dx = arguments[1];
792
- dy = arguments[2];
793
- dw = arguments[3];
794
- dh = arguments[4];
795
- sx = sy = 0;
796
- sw = w;
797
- sh = h;
798
- } else if (arguments.length == 9) {
799
- sx = arguments[1];
800
- sy = arguments[2];
801
- sw = arguments[3];
802
- sh = arguments[4];
803
- dx = arguments[5];
804
- dy = arguments[6];
805
- dw = arguments[7];
806
- dh = arguments[8];
807
- } else {
808
- throw Error('Invalid number of arguments');
809
- }
810
-
811
- var d = this.getCoords_(dx, dy);
812
-
813
- var w2 = sw / 2;
814
- var h2 = sh / 2;
815
-
816
- var vmlStr = [];
817
-
818
- var W = 10;
819
- var H = 10;
820
-
821
- // For some reason that I've now forgotten, using divs didn't work
822
- vmlStr.push(' <g_vml_:group',
823
- ' coordsize="', Z * W, ',', Z * H, '"',
824
- ' coordorigin="0,0"' ,
825
- ' style="width:', W, 'px;height:', H, 'px;position:absolute;');
826
-
827
- // If filters are necessary (rotation exists), create them
828
- // filters are bog-slow, so only create them if abbsolutely necessary
829
- // The following check doesn't account for skews (which don't exist
830
- // in the canvas spec (yet) anyway.
831
-
832
- if (this.m_[0][0] != 1 || this.m_[0][1] ||
833
- this.m_[1][1] != 1 || this.m_[1][0]) {
834
- var filter = [];
835
-
836
- // Note the 12/21 reversal
837
- filter.push('M11=', this.m_[0][0], ',',
838
- 'M12=', this.m_[1][0], ',',
839
- 'M21=', this.m_[0][1], ',',
840
- 'M22=', this.m_[1][1], ',',
841
- 'Dx=', mr(d.x / Z), ',',
842
- 'Dy=', mr(d.y / Z), '');
843
-
844
- // Bounding box calculation (need to minimize displayed area so that
845
- // filters don't waste time on unused pixels.
846
- var max = d;
847
- var c2 = this.getCoords_(dx + dw, dy);
848
- var c3 = this.getCoords_(dx, dy + dh);
849
- var c4 = this.getCoords_(dx + dw, dy + dh);
850
-
851
- max.x = m.max(max.x, c2.x, c3.x, c4.x);
852
- max.y = m.max(max.y, c2.y, c3.y, c4.y);
853
-
854
- vmlStr.push('padding:0 ', mr(max.x / Z), 'px ', mr(max.y / Z),
855
- 'px 0;filter:progid:DXImageTransform.Microsoft.Matrix(',
856
- filter.join(''), ", sizingmethod='clip');");
857
-
858
- } else {
859
- vmlStr.push('top:', mr(d.y / Z), 'px;left:', mr(d.x / Z), 'px;');
860
- }
861
-
862
- vmlStr.push(' ">' ,
863
- '<g_vml_:image src="', image.src, '"',
864
- ' style="width:', Z * dw, 'px;',
865
- ' height:', Z * dh, 'px"',
866
- ' cropleft="', sx / w, '"',
867
- ' croptop="', sy / h, '"',
868
- ' cropright="', (w - sx - sw) / w, '"',
869
- ' cropbottom="', (h - sy - sh) / h, '"',
870
- ' />',
871
- '</g_vml_:group>');
872
-
873
- this.element_.insertAdjacentHTML('BeforeEnd', vmlStr.join(''));
874
- };
875
-
876
- contextPrototype.stroke = function(aFill) {
877
- var W = 10;
878
- var H = 10;
879
- // Divide the shape into chunks if it's too long because IE has a limit
880
- // somewhere for how long a VML shape can be. This simple division does
881
- // not work with fills, only strokes, unfortunately.
882
- var chunkSize = 5000;
883
-
884
- var min = {x: null, y: null};
885
- var max = {x: null, y: null};
886
-
887
- for (var j = 0; j < this.currentPath_.length; j += chunkSize) {
888
- var lineStr = [];
889
- var lineOpen = false;
890
-
891
- lineStr.push('<g_vml_:shape',
892
- ' filled="', !!aFill, '"',
893
- ' style="position:absolute;width:', W, 'px;height:', H, 'px;"',
894
- ' coordorigin="0,0"',
895
- ' coordsize="', Z * W, ',', Z * H, '"',
896
- ' stroked="', !aFill, '"',
897
- ' path="');
898
-
899
- var newSeq = false;
900
-
901
- for (var i = j; i < Math.min(j + chunkSize, this.currentPath_.length); i++) {
902
- if (i % chunkSize == 0 && i > 0) { // move into position for next chunk
903
- lineStr.push(' m ', mr(this.currentPath_[i-1].x), ',', mr(this.currentPath_[i-1].y));
904
- }
905
-
906
- var p = this.currentPath_[i];
907
- var c;
908
-
909
- switch (p.type) {
910
- case 'moveTo':
911
- c = p;
912
- lineStr.push(' m ', mr(p.x), ',', mr(p.y));
913
- break;
914
- case 'lineTo':
915
- lineStr.push(' l ', mr(p.x), ',', mr(p.y));
916
- break;
917
- case 'close':
918
- lineStr.push(' x ');
919
- p = null;
920
- break;
921
- case 'bezierCurveTo':
922
- lineStr.push(' c ',
923
- mr(p.cp1x), ',', mr(p.cp1y), ',',
924
- mr(p.cp2x), ',', mr(p.cp2y), ',',
925
- mr(p.x), ',', mr(p.y));
926
- break;
927
- case 'at':
928
- case 'wa':
929
- lineStr.push(' ', p.type, ' ',
930
- mr(p.x - this.arcScaleX_ * p.radius), ',',
931
- mr(p.y - this.arcScaleY_ * p.radius), ' ',
932
- mr(p.x + this.arcScaleX_ * p.radius), ',',
933
- mr(p.y + this.arcScaleY_ * p.radius), ' ',
934
- mr(p.xStart), ',', mr(p.yStart), ' ',
935
- mr(p.xEnd), ',', mr(p.yEnd));
936
- break;
937
- }
938
-
939
-
940
- // TODO: Following is broken for curves due to
941
- // move to proper paths.
942
-
943
- // Figure out dimensions so we can do gradient fills
944
- // properly
945
- if (p) {
946
- if (min.x == null || p.x < min.x) {
947
- min.x = p.x;
948
- }
949
- if (max.x == null || p.x > max.x) {
950
- max.x = p.x;
951
- }
952
- if (min.y == null || p.y < min.y) {
953
- min.y = p.y;
954
- }
955
- if (max.y == null || p.y > max.y) {
956
- max.y = p.y;
957
- }
958
- }
959
- }
960
- lineStr.push(' ">');
961
-
962
- if (!aFill) {
963
- appendStroke(this, lineStr);
964
- } else {
965
- appendFill(this, lineStr, min, max);
966
- }
967
-
968
- lineStr.push('</g_vml_:shape>');
969
-
970
- this.element_.insertAdjacentHTML('beforeEnd', lineStr.join(''));
971
- }
972
- };
973
-
974
- function appendStroke(ctx, lineStr) {
975
- var a = processStyle(ctx.strokeStyle);
976
- var color = a.color;
977
- var opacity = a.alpha * ctx.globalAlpha;
978
- var lineWidth = ctx.lineScale_ * ctx.lineWidth;
979
-
980
- // VML cannot correctly render a line if the width is less than 1px.
981
- // In that case, we dilute the color to make the line look thinner.
982
- if (lineWidth < 1) {
983
- opacity *= lineWidth;
984
- }
985
-
986
- lineStr.push(
987
- '<g_vml_:stroke',
988
- ' opacity="', opacity, '"',
989
- ' joinstyle="', ctx.lineJoin, '"',
990
- ' miterlimit="', ctx.miterLimit, '"',
991
- ' endcap="', processLineCap(ctx.lineCap), '"',
992
- ' weight="', lineWidth, 'px"',
993
- ' color="', color, '" />'
994
- );
995
- }
996
-
997
- function appendFill(ctx, lineStr, min, max) {
998
- var fillStyle = ctx.fillStyle;
999
- var arcScaleX = ctx.arcScaleX_;
1000
- var arcScaleY = ctx.arcScaleY_;
1001
- var width = max.x - min.x;
1002
- var height = max.y - min.y;
1003
- if (fillStyle instanceof CanvasGradient_) {
1004
- // TODO: Gradients transformed with the transformation matrix.
1005
- var angle = 0;
1006
- var focus = {x: 0, y: 0};
1007
-
1008
- // additional offset
1009
- var shift = 0;
1010
- // scale factor for offset
1011
- var expansion = 1;
1012
-
1013
- if (fillStyle.type_ == 'gradient') {
1014
- var x0 = fillStyle.x0_ / arcScaleX;
1015
- var y0 = fillStyle.y0_ / arcScaleY;
1016
- var x1 = fillStyle.x1_ / arcScaleX;
1017
- var y1 = fillStyle.y1_ / arcScaleY;
1018
- var p0 = ctx.getCoords_(x0, y0);
1019
- var p1 = ctx.getCoords_(x1, y1);
1020
- var dx = p1.x - p0.x;
1021
- var dy = p1.y - p0.y;
1022
- angle = Math.atan2(dx, dy) * 180 / Math.PI;
1023
-
1024
- // The angle should be a non-negative number.
1025
- if (angle < 0) {
1026
- angle += 360;
1027
- }
1028
-
1029
- // Very small angles produce an unexpected result because they are
1030
- // converted to a scientific notation string.
1031
- if (angle < 1e-6) {
1032
- angle = 0;
1033
- }
1034
- } else {
1035
- var p0 = ctx.getCoords_(fillStyle.x0_, fillStyle.y0_);
1036
- focus = {
1037
- x: (p0.x - min.x) / width,
1038
- y: (p0.y - min.y) / height
1039
- };
1040
-
1041
- width /= arcScaleX * Z;
1042
- height /= arcScaleY * Z;
1043
- var dimension = m.max(width, height);
1044
- shift = 2 * fillStyle.r0_ / dimension;
1045
- expansion = 2 * fillStyle.r1_ / dimension - shift;
1046
- }
1047
-
1048
- // We need to sort the color stops in ascending order by offset,
1049
- // otherwise IE won't interpret it correctly.
1050
- var stops = fillStyle.colors_;
1051
- stops.sort(function(cs1, cs2) {
1052
- return cs1.offset - cs2.offset;
1053
- });
1054
-
1055
- var length = stops.length;
1056
- var color1 = stops[0].color;
1057
- var color2 = stops[length - 1].color;
1058
- var opacity1 = stops[0].alpha * ctx.globalAlpha;
1059
- var opacity2 = stops[length - 1].alpha * ctx.globalAlpha;
1060
-
1061
- var colors = [];
1062
- for (var i = 0; i < length; i++) {
1063
- var stop = stops[i];
1064
- colors.push(stop.offset * expansion + shift + ' ' + stop.color);
1065
- }
1066
-
1067
- // When colors attribute is used, the meanings of opacity and o:opacity2
1068
- // are reversed.
1069
- lineStr.push('<g_vml_:fill type="', fillStyle.type_, '"',
1070
- ' method="none" focus="100%"',
1071
- ' color="', color1, '"',
1072
- ' color2="', color2, '"',
1073
- ' colors="', colors.join(','), '"',
1074
- ' opacity="', opacity2, '"',
1075
- ' g_o_:opacity2="', opacity1, '"',
1076
- ' angle="', angle, '"',
1077
- ' focusposition="', focus.x, ',', focus.y, '" />');
1078
- } else if (fillStyle instanceof CanvasPattern_) {
1079
- if (width && height) {
1080
- var deltaLeft = -min.x;
1081
- var deltaTop = -min.y;
1082
- lineStr.push('<g_vml_:fill',
1083
- ' position="',
1084
- deltaLeft / width * arcScaleX * arcScaleX, ',',
1085
- deltaTop / height * arcScaleY * arcScaleY, '"',
1086
- ' type="tile"',
1087
- // TODO: Figure out the correct size to fit the scale.
1088
- //' size="', w, 'px ', h, 'px"',
1089
- ' src="', fillStyle.src_, '" />');
1090
- }
1091
- } else {
1092
- var a = processStyle(ctx.fillStyle);
1093
- var color = a.color;
1094
- var opacity = a.alpha * ctx.globalAlpha;
1095
- lineStr.push('<g_vml_:fill color="', color, '" opacity="', opacity,
1096
- '" />');
1097
- }
1098
- }
1099
-
1100
- contextPrototype.fill = function() {
1101
- this.stroke(true);
1102
- };
1103
-
1104
- contextPrototype.closePath = function() {
1105
- this.currentPath_.push({type: 'close'});
1106
- };
1107
-
1108
- /**
1109
- * @private
1110
- */
1111
- contextPrototype.getCoords_ = function(aX, aY) {
1112
- var m = this.m_;
1113
- return {
1114
- x: Z * (aX * m[0][0] + aY * m[1][0] + m[2][0]) - Z2,
1115
- y: Z * (aX * m[0][1] + aY * m[1][1] + m[2][1]) - Z2
1116
- };
1117
- };
1118
-
1119
- contextPrototype.save = function() {
1120
- var o = {};
1121
- copyState(this, o);
1122
- this.aStack_.push(o);
1123
- this.mStack_.push(this.m_);
1124
- this.m_ = matrixMultiply(createMatrixIdentity(), this.m_);
1125
- };
1126
-
1127
- contextPrototype.restore = function() {
1128
- if (this.aStack_.length) {
1129
- copyState(this.aStack_.pop(), this);
1130
- this.m_ = this.mStack_.pop();
1131
- }
1132
- };
1133
-
1134
- function matrixIsFinite(m) {
1135
- return isFinite(m[0][0]) && isFinite(m[0][1]) &&
1136
- isFinite(m[1][0]) && isFinite(m[1][1]) &&
1137
- isFinite(m[2][0]) && isFinite(m[2][1]);
1138
- }
1139
-
1140
- function setM(ctx, m, updateLineScale) {
1141
- if (!matrixIsFinite(m)) {
1142
- return;
1143
- }
1144
- ctx.m_ = m;
1145
-
1146
- if (updateLineScale) {
1147
- // Get the line scale.
1148
- // Determinant of this.m_ means how much the area is enlarged by the
1149
- // transformation. So its square root can be used as a scale factor
1150
- // for width.
1151
- var det = m[0][0] * m[1][1] - m[0][1] * m[1][0];
1152
- ctx.lineScale_ = sqrt(abs(det));
1153
- }
1154
- }
1155
-
1156
- contextPrototype.translate = function(aX, aY) {
1157
- var m1 = [
1158
- [1, 0, 0],
1159
- [0, 1, 0],
1160
- [aX, aY, 1]
1161
- ];
1162
-
1163
- setM(this, matrixMultiply(m1, this.m_), false);
1164
- };
1165
-
1166
- contextPrototype.rotate = function(aRot) {
1167
- var c = mc(aRot);
1168
- var s = ms(aRot);
1169
-
1170
- var m1 = [
1171
- [c, s, 0],
1172
- [-s, c, 0],
1173
- [0, 0, 1]
1174
- ];
1175
-
1176
- setM(this, matrixMultiply(m1, this.m_), false);
1177
- };
1178
-
1179
- contextPrototype.scale = function(aX, aY) {
1180
- this.arcScaleX_ *= aX;
1181
- this.arcScaleY_ *= aY;
1182
- var m1 = [
1183
- [aX, 0, 0],
1184
- [0, aY, 0],
1185
- [0, 0, 1]
1186
- ];
1187
-
1188
- setM(this, matrixMultiply(m1, this.m_), true);
1189
- };
1190
-
1191
- contextPrototype.transform = function(m11, m12, m21, m22, dx, dy) {
1192
- var m1 = [
1193
- [m11, m12, 0],
1194
- [m21, m22, 0],
1195
- [dx, dy, 1]
1196
- ];
1197
-
1198
- setM(this, matrixMultiply(m1, this.m_), true);
1199
- };
1200
-
1201
- contextPrototype.setTransform = function(m11, m12, m21, m22, dx, dy) {
1202
- var m = [
1203
- [m11, m12, 0],
1204
- [m21, m22, 0],
1205
- [dx, dy, 1]
1206
- ];
1207
-
1208
- setM(this, m, true);
1209
- };
1210
-
1211
- /**
1212
- * The text drawing function.
1213
- * The maxWidth argument isn't taken in account, since no browser supports
1214
- * it yet.
1215
- */
1216
- contextPrototype.drawText_ = function(text, x, y, maxWidth, stroke) {
1217
- var m = this.m_,
1218
- delta = 1000,
1219
- left = 0,
1220
- right = delta,
1221
- offset = {x: 0, y: 0},
1222
- lineStr = [];
1223
-
1224
- var fontStyle = getComputedStyle(processFontStyle(this.font),
1225
- this.element_);
1226
-
1227
- var fontStyleString = buildStyle(fontStyle);
1228
-
1229
- var elementStyle = this.element_.currentStyle;
1230
- var textAlign = this.textAlign.toLowerCase();
1231
- switch (textAlign) {
1232
- case 'left':
1233
- case 'center':
1234
- case 'right':
1235
- break;
1236
- case 'end':
1237
- textAlign = elementStyle.direction == 'ltr' ? 'right' : 'left';
1238
- break;
1239
- case 'start':
1240
- textAlign = elementStyle.direction == 'rtl' ? 'right' : 'left';
1241
- break;
1242
- default:
1243
- textAlign = 'left';
1244
- }
1245
-
1246
- // 1.75 is an arbitrary number, as there is no info about the text baseline
1247
- switch (this.textBaseline) {
1248
- case 'hanging':
1249
- case 'top':
1250
- offset.y = fontStyle.size / 1.75;
1251
- break;
1252
- case 'middle':
1253
- break;
1254
- default:
1255
- case null:
1256
- case 'alphabetic':
1257
- case 'ideographic':
1258
- case 'bottom':
1259
- offset.y = -fontStyle.size / 2.25;
1260
- break;
1261
- }
1262
-
1263
- switch(textAlign) {
1264
- case 'right':
1265
- left = delta;
1266
- right = 0.05;
1267
- break;
1268
- case 'center':
1269
- left = right = delta / 2;
1270
- break;
1271
- }
1272
-
1273
- var d = this.getCoords_(x + offset.x, y + offset.y);
1274
-
1275
- lineStr.push('<g_vml_:line from="', -left ,' 0" to="', right ,' 0.05" ',
1276
- ' coordsize="100 100" coordorigin="0 0"',
1277
- ' filled="', !stroke, '" stroked="', !!stroke,
1278
- '" style="position:absolute;width:1px;height:1px;">');
1279
-
1280
- if (stroke) {
1281
- appendStroke(this, lineStr);
1282
- } else {
1283
- // TODO: Fix the min and max params.
1284
- appendFill(this, lineStr, {x: -left, y: 0},
1285
- {x: right, y: fontStyle.size});
1286
- }
1287
-
1288
- var skewM = m[0][0].toFixed(3) + ',' + m[1][0].toFixed(3) + ',' +
1289
- m[0][1].toFixed(3) + ',' + m[1][1].toFixed(3) + ',0,0';
1290
-
1291
- var skewOffset = mr(d.x / Z) + ',' + mr(d.y / Z);
1292
-
1293
- lineStr.push('<g_vml_:skew on="t" matrix="', skewM ,'" ',
1294
- ' offset="', skewOffset, '" origin="', left ,' 0" />',
1295
- '<g_vml_:path textpathok="true" />',
1296
- '<g_vml_:textpath on="true" string="',
1297
- encodeHtmlAttribute(text),
1298
- '" style="v-text-align:', textAlign,
1299
- ';font:', encodeHtmlAttribute(fontStyleString),
1300
- '" /></g_vml_:line>');
1301
-
1302
- this.element_.insertAdjacentHTML('beforeEnd', lineStr.join(''));
1303
- };
1304
-
1305
- contextPrototype.fillText = function(text, x, y, maxWidth) {
1306
- this.drawText_(text, x, y, maxWidth, false);
1307
- };
1308
-
1309
- contextPrototype.strokeText = function(text, x, y, maxWidth) {
1310
- this.drawText_(text, x, y, maxWidth, true);
1311
- };
1312
-
1313
- contextPrototype.measureText = function(text) {
1314
- if (!this.textMeasureEl_) {
1315
- var s = '<span style="position:absolute;' +
1316
- 'top:-20000px;left:0;padding:0;margin:0;border:none;' +
1317
- 'white-space:pre;"></span>';
1318
- this.element_.insertAdjacentHTML('beforeEnd', s);
1319
- this.textMeasureEl_ = this.element_.lastChild;
1320
- }
1321
- var doc = this.element_.ownerDocument;
1322
- this.textMeasureEl_.innerHTML = '';
1323
- this.textMeasureEl_.style.font = this.font;
1324
- // Don't use innerHTML or innerText because they allow markup/whitespace.
1325
- this.textMeasureEl_.appendChild(doc.createTextNode(text));
1326
- return {width: this.textMeasureEl_.offsetWidth};
1327
- };
1328
-
1329
- /******** STUBS ********/
1330
- contextPrototype.clip = function() {
1331
- // TODO: Implement
1332
- };
1333
-
1334
- contextPrototype.arcTo = function() {
1335
- // TODO: Implement
1336
- };
1337
-
1338
- contextPrototype.createPattern = function(image, repetition) {
1339
- return new CanvasPattern_(image, repetition);
1340
- };
1341
-
1342
- // Gradient / Pattern Stubs
1343
- function CanvasGradient_(aType) {
1344
- this.type_ = aType;
1345
- this.x0_ = 0;
1346
- this.y0_ = 0;
1347
- this.r0_ = 0;
1348
- this.x1_ = 0;
1349
- this.y1_ = 0;
1350
- this.r1_ = 0;
1351
- this.colors_ = [];
1352
- }
1353
-
1354
- CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) {
1355
- aColor = processStyle(aColor);
1356
- this.colors_.push({offset: aOffset,
1357
- color: aColor.color,
1358
- alpha: aColor.alpha});
1359
- };
1360
-
1361
- function CanvasPattern_(image, repetition) {
1362
- assertImageIsValid(image);
1363
- switch (repetition) {
1364
- case 'repeat':
1365
- case null:
1366
- case '':
1367
- this.repetition_ = 'repeat';
1368
- break
1369
- case 'repeat-x':
1370
- case 'repeat-y':
1371
- case 'no-repeat':
1372
- this.repetition_ = repetition;
1373
- break;
1374
- default:
1375
- throwException('SYNTAX_ERR');
1376
- }
1377
-
1378
- this.src_ = image.src;
1379
- this.width_ = image.width;
1380
- this.height_ = image.height;
1381
- }
1382
-
1383
- function throwException(s) {
1384
- throw new DOMException_(s);
1385
- }
1386
-
1387
- function assertImageIsValid(img) {
1388
- if (!img || img.nodeType != 1 || img.tagName != 'IMG') {
1389
- throwException('TYPE_MISMATCH_ERR');
1390
- }
1391
- if (img.readyState != 'complete') {
1392
- throwException('INVALID_STATE_ERR');
1393
- }
1394
- }
1395
-
1396
- function DOMException_(s) {
1397
- this.code = this[s];
1398
- this.message = s +': DOM Exception ' + this.code;
1399
- }
1400
- var p = DOMException_.prototype = new Error;
1401
- p.INDEX_SIZE_ERR = 1;
1402
- p.DOMSTRING_SIZE_ERR = 2;
1403
- p.HIERARCHY_REQUEST_ERR = 3;
1404
- p.WRONG_DOCUMENT_ERR = 4;
1405
- p.INVALID_CHARACTER_ERR = 5;
1406
- p.NO_DATA_ALLOWED_ERR = 6;
1407
- p.NO_MODIFICATION_ALLOWED_ERR = 7;
1408
- p.NOT_FOUND_ERR = 8;
1409
- p.NOT_SUPPORTED_ERR = 9;
1410
- p.INUSE_ATTRIBUTE_ERR = 10;
1411
- p.INVALID_STATE_ERR = 11;
1412
- p.SYNTAX_ERR = 12;
1413
- p.INVALID_MODIFICATION_ERR = 13;
1414
- p.NAMESPACE_ERR = 14;
1415
- p.INVALID_ACCESS_ERR = 15;
1416
- p.VALIDATION_ERR = 16;
1417
- p.TYPE_MISMATCH_ERR = 17;
1418
-
1419
- // set up externs
1420
- G_vmlCanvasManager = G_vmlCanvasManager_;
1421
- CanvasRenderingContext2D = CanvasRenderingContext2D_;
1422
- CanvasGradient = CanvasGradient_;
1423
- CanvasPattern = CanvasPattern_;
1424
- DOMException = DOMException_;
1425
- })();
1426
-
1427
- } // if
1
+ // Copyright 2006 Google Inc.
2
+ //
3
+ // Licensed under the Apache License, Version 2.0 (the "License");
4
+ // you may not use this file except in compliance with the License.
5
+ // You may obtain a copy of the License at
6
+ //
7
+ // http://www.apache.org/licenses/LICENSE-2.0
8
+ //
9
+ // Unless required by applicable law or agreed to in writing, software
10
+ // distributed under the License is distributed on an "AS IS" BASIS,
11
+ // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ // See the License for the specific language governing permissions and
13
+ // limitations under the License.
14
+
15
+
16
+ // Known Issues:
17
+ //
18
+ // * Patterns only support repeat.
19
+ // * Radial gradient are not implemented. The VML version of these look very
20
+ // different from the canvas one.
21
+ // * Clipping paths are not implemented.
22
+ // * Coordsize. The width and height attribute have higher priority than the
23
+ // width and height style values which isn't correct.
24
+ // * Painting mode isn't implemented.
25
+ // * Canvas width/height should is using content-box by default. IE in
26
+ // Quirks mode will draw the canvas using border-box. Either change your
27
+ // doctype to HTML5
28
+ // (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype)
29
+ // or use Box Sizing Behavior from WebFX
30
+ // (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html)
31
+ // * Non uniform scaling does not correctly scale strokes.
32
+ // * Filling very large shapes (above 5000 points) is buggy.
33
+ // * Optimize. There is always room for speed improvements.
34
+
35
+ // Only add this code if we do not already have a canvas implementation
36
+ if (!document.createElement('canvas').getContext) {
37
+
38
+ (function() {
39
+
40
+ // alias some functions to make (compiled) code shorter
41
+ var m = Math;
42
+ var mr = m.round;
43
+ var ms = m.sin;
44
+ var mc = m.cos;
45
+ var abs = m.abs;
46
+ var sqrt = m.sqrt;
47
+
48
+ // this is used for sub pixel precision
49
+ var Z = 10;
50
+ var Z2 = Z / 2;
51
+
52
+ var IE_VERSION = +navigator.userAgent.match(/MSIE ([\d.]+)?/)[1];
53
+
54
+ /**
55
+ * This funtion is assigned to the <canvas> elements as element.getContext().
56
+ * @this {HTMLElement}
57
+ * @return {CanvasRenderingContext2D_}
58
+ */
59
+ function getContext() {
60
+ return this.context_ ||
61
+ (this.context_ = new CanvasRenderingContext2D_(this));
62
+ }
63
+
64
+ var slice = Array.prototype.slice;
65
+
66
+ /**
67
+ * Binds a function to an object. The returned function will always use the
68
+ * passed in {@code obj} as {@code this}.
69
+ *
70
+ * Example:
71
+ *
72
+ * g = bind(f, obj, a, b)
73
+ * g(c, d) // will do f.call(obj, a, b, c, d)
74
+ *
75
+ * @param {Function} f The function to bind the object to
76
+ * @param {Object} obj The object that should act as this when the function
77
+ * is called
78
+ * @param {*} var_args Rest arguments that will be used as the initial
79
+ * arguments when the function is called
80
+ * @return {Function} A new function that has bound this
81
+ */
82
+ function bind(f, obj, var_args) {
83
+ var a = slice.call(arguments, 2);
84
+ return function() {
85
+ return f.apply(obj, a.concat(slice.call(arguments)));
86
+ };
87
+ }
88
+
89
+ function encodeHtmlAttribute(s) {
90
+ return String(s).replace(/&/g, '&amp;').replace(/"/g, '&quot;');
91
+ }
92
+
93
+ function addNamespace(doc, prefix, urn) {
94
+ if (!doc.namespaces[prefix]) {
95
+ doc.namespaces.add(prefix, urn, '#default#VML');
96
+ }
97
+ }
98
+
99
+ function addNamespacesAndStylesheet(doc) {
100
+ addNamespace(doc, 'g_vml_', 'urn:schemas-microsoft-com:vml');
101
+ addNamespace(doc, 'g_o_', 'urn:schemas-microsoft-com:office:office');
102
+
103
+ // Setup default CSS. Only add one style sheet per document
104
+ if (!doc.styleSheets['ex_canvas_']) {
105
+ var ss = doc.createStyleSheet();
106
+ ss.owningElement.id = 'ex_canvas_';
107
+ ss.cssText = 'canvas{display:inline-block;overflow:hidden;' +
108
+ // default size is 300x150 in Gecko and Opera
109
+ 'text-align:left;width:300px;height:150px}';
110
+ }
111
+ }
112
+
113
+ // Add namespaces and stylesheet at startup.
114
+ addNamespacesAndStylesheet(document);
115
+
116
+ var G_vmlCanvasManager_ = {
117
+ init: function(opt_doc) {
118
+ var doc = opt_doc || document;
119
+ // Create a dummy element so that IE will allow canvas elements to be
120
+ // recognized.
121
+ doc.createElement('canvas');
122
+ doc.attachEvent('onreadystatechange', bind(this.init_, this, doc));
123
+ },
124
+
125
+ init_: function(doc) {
126
+ // find all canvas elements
127
+ var els = doc.getElementsByTagName('canvas');
128
+ for (var i = 0; i < els.length; i++) {
129
+ this.initElement(els[i]);
130
+ }
131
+ },
132
+
133
+ /**
134
+ * Public initializes a canvas element so that it can be used as canvas
135
+ * element from now on. This is called automatically before the page is
136
+ * loaded but if you are creating elements using createElement you need to
137
+ * make sure this is called on the element.
138
+ * @param {HTMLElement} el The canvas element to initialize.
139
+ * @return {HTMLElement} the element that was created.
140
+ */
141
+ initElement: function(el) {
142
+ if (!el.getContext) {
143
+ el.getContext = getContext;
144
+
145
+ // Add namespaces and stylesheet to document of the element.
146
+ addNamespacesAndStylesheet(el.ownerDocument);
147
+
148
+ // Remove fallback content. There is no way to hide text nodes so we
149
+ // just remove all childNodes. We could hide all elements and remove
150
+ // text nodes but who really cares about the fallback content.
151
+ el.innerHTML = '';
152
+
153
+ // do not use inline function because that will leak memory
154
+ el.attachEvent('onpropertychange', onPropertyChange);
155
+ el.attachEvent('onresize', onResize);
156
+
157
+ var attrs = el.attributes;
158
+ if (attrs.width && attrs.width.specified) {
159
+ // TODO: use runtimeStyle and coordsize
160
+ // el.getContext().setWidth_(attrs.width.nodeValue);
161
+ el.style.width = attrs.width.nodeValue + 'px';
162
+ } else {
163
+ el.width = el.clientWidth;
164
+ }
165
+ if (attrs.height && attrs.height.specified) {
166
+ // TODO: use runtimeStyle and coordsize
167
+ // el.getContext().setHeight_(attrs.height.nodeValue);
168
+ el.style.height = attrs.height.nodeValue + 'px';
169
+ } else {
170
+ el.height = el.clientHeight;
171
+ }
172
+ //el.getContext().setCoordsize_()
173
+ }
174
+ return el;
175
+ }
176
+ };
177
+
178
+ function onPropertyChange(e) {
179
+ var el = e.srcElement;
180
+
181
+ switch (e.propertyName) {
182
+ case 'width':
183
+ el.getContext().clearRect();
184
+ el.style.width = el.attributes.width.nodeValue + 'px';
185
+ // In IE8 this does not trigger onresize.
186
+ el.firstChild.style.width = el.clientWidth + 'px';
187
+ break;
188
+ case 'height':
189
+ el.getContext().clearRect();
190
+ el.style.height = el.attributes.height.nodeValue + 'px';
191
+ el.firstChild.style.height = el.clientHeight + 'px';
192
+ break;
193
+ }
194
+ }
195
+
196
+ function onResize(e) {
197
+ var el = e.srcElement;
198
+ if (el.firstChild) {
199
+ el.firstChild.style.width = el.clientWidth + 'px';
200
+ el.firstChild.style.height = el.clientHeight + 'px';
201
+ }
202
+ }
203
+
204
+ G_vmlCanvasManager_.init();
205
+
206
+ // precompute "00" to "FF"
207
+ var decToHex = [];
208
+ for (var i = 0; i < 16; i++) {
209
+ for (var j = 0; j < 16; j++) {
210
+ decToHex[i * 16 + j] = i.toString(16) + j.toString(16);
211
+ }
212
+ }
213
+
214
+ function createMatrixIdentity() {
215
+ return [
216
+ [1, 0, 0],
217
+ [0, 1, 0],
218
+ [0, 0, 1]
219
+ ];
220
+ }
221
+
222
+ function matrixMultiply(m1, m2) {
223
+ var result = createMatrixIdentity();
224
+
225
+ for (var x = 0; x < 3; x++) {
226
+ for (var y = 0; y < 3; y++) {
227
+ var sum = 0;
228
+
229
+ for (var z = 0; z < 3; z++) {
230
+ sum += m1[x][z] * m2[z][y];
231
+ }
232
+
233
+ result[x][y] = sum;
234
+ }
235
+ }
236
+ return result;
237
+ }
238
+
239
+ function copyState(o1, o2) {
240
+ o2.fillStyle = o1.fillStyle;
241
+ o2.lineCap = o1.lineCap;
242
+ o2.lineJoin = o1.lineJoin;
243
+ o2.lineWidth = o1.lineWidth;
244
+ o2.miterLimit = o1.miterLimit;
245
+ o2.shadowBlur = o1.shadowBlur;
246
+ o2.shadowColor = o1.shadowColor;
247
+ o2.shadowOffsetX = o1.shadowOffsetX;
248
+ o2.shadowOffsetY = o1.shadowOffsetY;
249
+ o2.strokeStyle = o1.strokeStyle;
250
+ o2.globalAlpha = o1.globalAlpha;
251
+ o2.font = o1.font;
252
+ o2.textAlign = o1.textAlign;
253
+ o2.textBaseline = o1.textBaseline;
254
+ o2.arcScaleX_ = o1.arcScaleX_;
255
+ o2.arcScaleY_ = o1.arcScaleY_;
256
+ o2.lineScale_ = o1.lineScale_;
257
+ }
258
+
259
+ var colorData = {
260
+ aliceblue: '#F0F8FF',
261
+ antiquewhite: '#FAEBD7',
262
+ aquamarine: '#7FFFD4',
263
+ azure: '#F0FFFF',
264
+ beige: '#F5F5DC',
265
+ bisque: '#FFE4C4',
266
+ black: '#000000',
267
+ blanchedalmond: '#FFEBCD',
268
+ blueviolet: '#8A2BE2',
269
+ brown: '#A52A2A',
270
+ burlywood: '#DEB887',
271
+ cadetblue: '#5F9EA0',
272
+ chartreuse: '#7FFF00',
273
+ chocolate: '#D2691E',
274
+ coral: '#FF7F50',
275
+ cornflowerblue: '#6495ED',
276
+ cornsilk: '#FFF8DC',
277
+ crimson: '#DC143C',
278
+ cyan: '#00FFFF',
279
+ darkblue: '#00008B',
280
+ darkcyan: '#008B8B',
281
+ darkgoldenrod: '#B8860B',
282
+ darkgray: '#A9A9A9',
283
+ darkgreen: '#006400',
284
+ darkgrey: '#A9A9A9',
285
+ darkkhaki: '#BDB76B',
286
+ darkmagenta: '#8B008B',
287
+ darkolivegreen: '#556B2F',
288
+ darkorange: '#FF8C00',
289
+ darkorchid: '#9932CC',
290
+ darkred: '#8B0000',
291
+ darksalmon: '#E9967A',
292
+ darkseagreen: '#8FBC8F',
293
+ darkslateblue: '#483D8B',
294
+ darkslategray: '#2F4F4F',
295
+ darkslategrey: '#2F4F4F',
296
+ darkturquoise: '#00CED1',
297
+ darkviolet: '#9400D3',
298
+ deeppink: '#FF1493',
299
+ deepskyblue: '#00BFFF',
300
+ dimgray: '#696969',
301
+ dimgrey: '#696969',
302
+ dodgerblue: '#1E90FF',
303
+ firebrick: '#B22222',
304
+ floralwhite: '#FFFAF0',
305
+ forestgreen: '#228B22',
306
+ gainsboro: '#DCDCDC',
307
+ ghostwhite: '#F8F8FF',
308
+ gold: '#FFD700',
309
+ goldenrod: '#DAA520',
310
+ grey: '#808080',
311
+ greenyellow: '#ADFF2F',
312
+ honeydew: '#F0FFF0',
313
+ hotpink: '#FF69B4',
314
+ indianred: '#CD5C5C',
315
+ indigo: '#4B0082',
316
+ ivory: '#FFFFF0',
317
+ khaki: '#F0E68C',
318
+ lavender: '#E6E6FA',
319
+ lavenderblush: '#FFF0F5',
320
+ lawngreen: '#7CFC00',
321
+ lemonchiffon: '#FFFACD',
322
+ lightblue: '#ADD8E6',
323
+ lightcoral: '#F08080',
324
+ lightcyan: '#E0FFFF',
325
+ lightgoldenrodyellow: '#FAFAD2',
326
+ lightgreen: '#90EE90',
327
+ lightgrey: '#D3D3D3',
328
+ lightpink: '#FFB6C1',
329
+ lightsalmon: '#FFA07A',
330
+ lightseagreen: '#20B2AA',
331
+ lightskyblue: '#87CEFA',
332
+ lightslategray: '#778899',
333
+ lightslategrey: '#778899',
334
+ lightsteelblue: '#B0C4DE',
335
+ lightyellow: '#FFFFE0',
336
+ limegreen: '#32CD32',
337
+ linen: '#FAF0E6',
338
+ magenta: '#FF00FF',
339
+ mediumaquamarine: '#66CDAA',
340
+ mediumblue: '#0000CD',
341
+ mediumorchid: '#BA55D3',
342
+ mediumpurple: '#9370DB',
343
+ mediumseagreen: '#3CB371',
344
+ mediumslateblue: '#7B68EE',
345
+ mediumspringgreen: '#00FA9A',
346
+ mediumturquoise: '#48D1CC',
347
+ mediumvioletred: '#C71585',
348
+ midnightblue: '#191970',
349
+ mintcream: '#F5FFFA',
350
+ mistyrose: '#FFE4E1',
351
+ moccasin: '#FFE4B5',
352
+ navajowhite: '#FFDEAD',
353
+ oldlace: '#FDF5E6',
354
+ olivedrab: '#6B8E23',
355
+ orange: '#FFA500',
356
+ orangered: '#FF4500',
357
+ orchid: '#DA70D6',
358
+ palegoldenrod: '#EEE8AA',
359
+ palegreen: '#98FB98',
360
+ paleturquoise: '#AFEEEE',
361
+ palevioletred: '#DB7093',
362
+ papayawhip: '#FFEFD5',
363
+ peachpuff: '#FFDAB9',
364
+ peru: '#CD853F',
365
+ pink: '#FFC0CB',
366
+ plum: '#DDA0DD',
367
+ powderblue: '#B0E0E6',
368
+ rosybrown: '#BC8F8F',
369
+ royalblue: '#4169E1',
370
+ saddlebrown: '#8B4513',
371
+ salmon: '#FA8072',
372
+ sandybrown: '#F4A460',
373
+ seagreen: '#2E8B57',
374
+ seashell: '#FFF5EE',
375
+ sienna: '#A0522D',
376
+ skyblue: '#87CEEB',
377
+ slateblue: '#6A5ACD',
378
+ slategray: '#708090',
379
+ slategrey: '#708090',
380
+ snow: '#FFFAFA',
381
+ springgreen: '#00FF7F',
382
+ steelblue: '#4682B4',
383
+ tan: '#D2B48C',
384
+ thistle: '#D8BFD8',
385
+ tomato: '#FF6347',
386
+ turquoise: '#40E0D0',
387
+ violet: '#EE82EE',
388
+ wheat: '#F5DEB3',
389
+ whitesmoke: '#F5F5F5',
390
+ yellowgreen: '#9ACD32'
391
+ };
392
+
393
+
394
+ function getRgbHslContent(styleString) {
395
+ var start = styleString.indexOf('(', 3);
396
+ var end = styleString.indexOf(')', start + 1);
397
+ var parts = styleString.substring(start + 1, end).split(',');
398
+ // add alpha if needed
399
+ if (parts.length != 4 || styleString.charAt(3) != 'a') {
400
+ parts[3] = 1;
401
+ }
402
+ return parts;
403
+ }
404
+
405
+ function percent(s) {
406
+ return parseFloat(s) / 100;
407
+ }
408
+
409
+ function clamp(v, min, max) {
410
+ return Math.min(max, Math.max(min, v));
411
+ }
412
+
413
+ function hslToRgb(parts){
414
+ var r, g, b, h, s, l;
415
+ h = parseFloat(parts[0]) / 360 % 360;
416
+ if (h < 0)
417
+ h++;
418
+ s = clamp(percent(parts[1]), 0, 1);
419
+ l = clamp(percent(parts[2]), 0, 1);
420
+ if (s == 0) {
421
+ r = g = b = l; // achromatic
422
+ } else {
423
+ var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
424
+ var p = 2 * l - q;
425
+ r = hueToRgb(p, q, h + 1 / 3);
426
+ g = hueToRgb(p, q, h);
427
+ b = hueToRgb(p, q, h - 1 / 3);
428
+ }
429
+
430
+ return '#' + decToHex[Math.floor(r * 255)] +
431
+ decToHex[Math.floor(g * 255)] +
432
+ decToHex[Math.floor(b * 255)];
433
+ }
434
+
435
+ function hueToRgb(m1, m2, h) {
436
+ if (h < 0)
437
+ h++;
438
+ if (h > 1)
439
+ h--;
440
+
441
+ if (6 * h < 1)
442
+ return m1 + (m2 - m1) * 6 * h;
443
+ else if (2 * h < 1)
444
+ return m2;
445
+ else if (3 * h < 2)
446
+ return m1 + (m2 - m1) * (2 / 3 - h) * 6;
447
+ else
448
+ return m1;
449
+ }
450
+
451
+ var processStyleCache = {};
452
+
453
+ function processStyle(styleString) {
454
+ if (styleString in processStyleCache) {
455
+ return processStyleCache[styleString];
456
+ }
457
+
458
+ var str, alpha = 1;
459
+
460
+ styleString = String(styleString);
461
+ if (styleString.charAt(0) == '#') {
462
+ str = styleString;
463
+ } else if (/^rgb/.test(styleString)) {
464
+ var parts = getRgbHslContent(styleString);
465
+ var str = '#', n;
466
+ for (var i = 0; i < 3; i++) {
467
+ if (parts[i].indexOf('%') != -1) {
468
+ n = Math.floor(percent(parts[i]) * 255);
469
+ } else {
470
+ n = +parts[i];
471
+ }
472
+ str += decToHex[clamp(n, 0, 255)];
473
+ }
474
+ alpha = +parts[3];
475
+ } else if (/^hsl/.test(styleString)) {
476
+ var parts = getRgbHslContent(styleString);
477
+ str = hslToRgb(parts);
478
+ alpha = parts[3];
479
+ } else {
480
+ str = colorData[styleString] || styleString;
481
+ }
482
+ return processStyleCache[styleString] = {color: str, alpha: alpha};
483
+ }
484
+
485
+ var DEFAULT_STYLE = {
486
+ style: 'normal',
487
+ variant: 'normal',
488
+ weight: 'normal',
489
+ size: 10,
490
+ family: 'sans-serif'
491
+ };
492
+
493
+ // Internal text style cache
494
+ var fontStyleCache = {};
495
+
496
+ function processFontStyle(styleString) {
497
+ if (fontStyleCache[styleString]) {
498
+ return fontStyleCache[styleString];
499
+ }
500
+
501
+ var el = document.createElement('div');
502
+ var style = el.style;
503
+ try {
504
+ style.font = styleString;
505
+ } catch (ex) {
506
+ // Ignore failures to set to invalid font.
507
+ }
508
+
509
+ return fontStyleCache[styleString] = {
510
+ style: style.fontStyle || DEFAULT_STYLE.style,
511
+ variant: style.fontVariant || DEFAULT_STYLE.variant,
512
+ weight: style.fontWeight || DEFAULT_STYLE.weight,
513
+ size: style.fontSize || DEFAULT_STYLE.size,
514
+ family: style.fontFamily || DEFAULT_STYLE.family
515
+ };
516
+ }
517
+
518
+ function getComputedStyle(style, element) {
519
+ var computedStyle = {};
520
+
521
+ for (var p in style) {
522
+ computedStyle[p] = style[p];
523
+ }
524
+
525
+ // Compute the size
526
+ var canvasFontSize = parseFloat(element.currentStyle.fontSize),
527
+ fontSize = parseFloat(style.size);
528
+
529
+ if (typeof style.size == 'number') {
530
+ computedStyle.size = style.size;
531
+ } else if (style.size.indexOf('px') != -1) {
532
+ computedStyle.size = fontSize;
533
+ } else if (style.size.indexOf('em') != -1) {
534
+ computedStyle.size = canvasFontSize * fontSize;
535
+ } else if(style.size.indexOf('%') != -1) {
536
+ computedStyle.size = (canvasFontSize / 100) * fontSize;
537
+ } else if (style.size.indexOf('pt') != -1) {
538
+ computedStyle.size = fontSize / .75;
539
+ } else {
540
+ computedStyle.size = canvasFontSize;
541
+ }
542
+
543
+ // Different scaling between normal text and VML text. This was found using
544
+ // trial and error to get the same size as non VML text.
545
+ computedStyle.size *= 0.981;
546
+
547
+ return computedStyle;
548
+ }
549
+
550
+ function buildStyle(style) {
551
+ return style.style + ' ' + style.variant + ' ' + style.weight + ' ' +
552
+ style.size + 'px ' + style.family;
553
+ }
554
+
555
+ var lineCapMap = {
556
+ 'butt': 'flat',
557
+ 'round': 'round'
558
+ };
559
+
560
+ function processLineCap(lineCap) {
561
+ return lineCapMap[lineCap] || 'square';
562
+ }
563
+
564
+ /**
565
+ * This class implements CanvasRenderingContext2D interface as described by
566
+ * the WHATWG.
567
+ * @param {HTMLElement} canvasElement The element that the 2D context should
568
+ * be associated with
569
+ */
570
+ function CanvasRenderingContext2D_(canvasElement) {
571
+ this.m_ = createMatrixIdentity();
572
+
573
+ this.mStack_ = [];
574
+ this.aStack_ = [];
575
+ this.currentPath_ = [];
576
+
577
+ // Canvas context properties
578
+ this.strokeStyle = '#000';
579
+ this.fillStyle = '#000';
580
+
581
+ this.lineWidth = 1;
582
+ this.lineJoin = 'miter';
583
+ this.lineCap = 'butt';
584
+ this.miterLimit = Z * 1;
585
+ this.globalAlpha = 1;
586
+ this.font = '10px sans-serif';
587
+ this.textAlign = 'left';
588
+ this.textBaseline = 'alphabetic';
589
+ this.canvas = canvasElement;
590
+
591
+ var cssText = 'width:' + canvasElement.clientWidth + 'px;height:' +
592
+ canvasElement.clientHeight + 'px;overflow:hidden;position:absolute';
593
+ var el = canvasElement.ownerDocument.createElement('div');
594
+ el.style.cssText = cssText;
595
+ canvasElement.appendChild(el);
596
+
597
+ var overlayEl = el.cloneNode(false);
598
+ // Use a non transparent background.
599
+ overlayEl.style.backgroundColor = 'red';
600
+ overlayEl.style.filter = 'alpha(opacity=0)';
601
+ canvasElement.appendChild(overlayEl);
602
+
603
+ this.element_ = el;
604
+ this.arcScaleX_ = 1;
605
+ this.arcScaleY_ = 1;
606
+ this.lineScale_ = 1;
607
+ }
608
+
609
+ var contextPrototype = CanvasRenderingContext2D_.prototype;
610
+ contextPrototype.clearRect = function() {
611
+ if (this.textMeasureEl_) {
612
+ this.textMeasureEl_.removeNode(true);
613
+ this.textMeasureEl_ = null;
614
+ }
615
+ this.element_.innerHTML = '';
616
+ };
617
+
618
+ contextPrototype.beginPath = function() {
619
+ // TODO: Branch current matrix so that save/restore has no effect
620
+ // as per safari docs.
621
+ this.currentPath_ = [];
622
+ };
623
+
624
+ contextPrototype.moveTo = function(aX, aY) {
625
+ var p = getCoords(this, aX, aY);
626
+ this.currentPath_.push({type: 'moveTo', x: p.x, y: p.y});
627
+ this.currentX_ = p.x;
628
+ this.currentY_ = p.y;
629
+ };
630
+
631
+ contextPrototype.lineTo = function(aX, aY) {
632
+ var p = getCoords(this, aX, aY);
633
+ this.currentPath_.push({type: 'lineTo', x: p.x, y: p.y});
634
+
635
+ this.currentX_ = p.x;
636
+ this.currentY_ = p.y;
637
+ };
638
+
639
+ contextPrototype.bezierCurveTo = function(aCP1x, aCP1y,
640
+ aCP2x, aCP2y,
641
+ aX, aY) {
642
+ var p = getCoords(this, aX, aY);
643
+ var cp1 = getCoords(this, aCP1x, aCP1y);
644
+ var cp2 = getCoords(this, aCP2x, aCP2y);
645
+ bezierCurveTo(this, cp1, cp2, p);
646
+ };
647
+
648
+ // Helper function that takes the already fixed cordinates.
649
+ function bezierCurveTo(self, cp1, cp2, p) {
650
+ self.currentPath_.push({
651
+ type: 'bezierCurveTo',
652
+ cp1x: cp1.x,
653
+ cp1y: cp1.y,
654
+ cp2x: cp2.x,
655
+ cp2y: cp2.y,
656
+ x: p.x,
657
+ y: p.y
658
+ });
659
+ self.currentX_ = p.x;
660
+ self.currentY_ = p.y;
661
+ }
662
+
663
+ contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) {
664
+ // the following is lifted almost directly from
665
+ // http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes
666
+
667
+ var cp = getCoords(this, aCPx, aCPy);
668
+ var p = getCoords(this, aX, aY);
669
+
670
+ var cp1 = {
671
+ x: this.currentX_ + 2.0 / 3.0 * (cp.x - this.currentX_),
672
+ y: this.currentY_ + 2.0 / 3.0 * (cp.y - this.currentY_)
673
+ };
674
+ var cp2 = {
675
+ x: cp1.x + (p.x - this.currentX_) / 3.0,
676
+ y: cp1.y + (p.y - this.currentY_) / 3.0
677
+ };
678
+
679
+ bezierCurveTo(this, cp1, cp2, p);
680
+ };
681
+
682
+ contextPrototype.arc = function(aX, aY, aRadius,
683
+ aStartAngle, aEndAngle, aClockwise) {
684
+ aRadius *= Z;
685
+ var arcType = aClockwise ? 'at' : 'wa';
686
+
687
+ var xStart = aX + mc(aStartAngle) * aRadius - Z2;
688
+ var yStart = aY + ms(aStartAngle) * aRadius - Z2;
689
+
690
+ var xEnd = aX + mc(aEndAngle) * aRadius - Z2;
691
+ var yEnd = aY + ms(aEndAngle) * aRadius - Z2;
692
+
693
+ // IE won't render arches drawn counter clockwise if xStart == xEnd.
694
+ if (xStart == xEnd && !aClockwise) {
695
+ xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something
696
+ // that can be represented in binary
697
+ }
698
+
699
+ var p = getCoords(this, aX, aY);
700
+ var pStart = getCoords(this, xStart, yStart);
701
+ var pEnd = getCoords(this, xEnd, yEnd);
702
+
703
+ this.currentPath_.push({type: arcType,
704
+ x: p.x,
705
+ y: p.y,
706
+ radius: aRadius,
707
+ xStart: pStart.x,
708
+ yStart: pStart.y,
709
+ xEnd: pEnd.x,
710
+ yEnd: pEnd.y});
711
+
712
+ };
713
+
714
+ contextPrototype.rect = function(aX, aY, aWidth, aHeight) {
715
+ this.moveTo(aX, aY);
716
+ this.lineTo(aX + aWidth, aY);
717
+ this.lineTo(aX + aWidth, aY + aHeight);
718
+ this.lineTo(aX, aY + aHeight);
719
+ this.closePath();
720
+ };
721
+
722
+ contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) {
723
+ var oldPath = this.currentPath_;
724
+ this.beginPath();
725
+
726
+ this.moveTo(aX, aY);
727
+ this.lineTo(aX + aWidth, aY);
728
+ this.lineTo(aX + aWidth, aY + aHeight);
729
+ this.lineTo(aX, aY + aHeight);
730
+ this.closePath();
731
+ this.stroke();
732
+
733
+ this.currentPath_ = oldPath;
734
+ };
735
+
736
+ contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) {
737
+ var oldPath = this.currentPath_;
738
+ this.beginPath();
739
+
740
+ this.moveTo(aX, aY);
741
+ this.lineTo(aX + aWidth, aY);
742
+ this.lineTo(aX + aWidth, aY + aHeight);
743
+ this.lineTo(aX, aY + aHeight);
744
+ this.closePath();
745
+ this.fill();
746
+
747
+ this.currentPath_ = oldPath;
748
+ };
749
+
750
+ contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) {
751
+ var gradient = new CanvasGradient_('gradient');
752
+ gradient.x0_ = aX0;
753
+ gradient.y0_ = aY0;
754
+ gradient.x1_ = aX1;
755
+ gradient.y1_ = aY1;
756
+ return gradient;
757
+ };
758
+
759
+ contextPrototype.createRadialGradient = function(aX0, aY0, aR0,
760
+ aX1, aY1, aR1) {
761
+ var gradient = new CanvasGradient_('gradientradial');
762
+ gradient.x0_ = aX0;
763
+ gradient.y0_ = aY0;
764
+ gradient.r0_ = aR0;
765
+ gradient.x1_ = aX1;
766
+ gradient.y1_ = aY1;
767
+ gradient.r1_ = aR1;
768
+ return gradient;
769
+ };
770
+
771
+ contextPrototype.drawImage = function(image, var_args) {
772
+ var dx, dy, dw, dh, sx, sy, sw, sh;
773
+
774
+ // to find the original width we overide the width and height
775
+ var oldRuntimeWidth = image.runtimeStyle.width;
776
+ var oldRuntimeHeight = image.runtimeStyle.height;
777
+ image.runtimeStyle.width = 'auto';
778
+ image.runtimeStyle.height = 'auto';
779
+
780
+ // get the original size
781
+ var w = image.width;
782
+ var h = image.height;
783
+
784
+ // and remove overides
785
+ image.runtimeStyle.width = oldRuntimeWidth;
786
+ image.runtimeStyle.height = oldRuntimeHeight;
787
+
788
+ if (arguments.length == 3) {
789
+ dx = arguments[1];
790
+ dy = arguments[2];
791
+ sx = sy = 0;
792
+ sw = dw = w;
793
+ sh = dh = h;
794
+ } else if (arguments.length == 5) {
795
+ dx = arguments[1];
796
+ dy = arguments[2];
797
+ dw = arguments[3];
798
+ dh = arguments[4];
799
+ sx = sy = 0;
800
+ sw = w;
801
+ sh = h;
802
+ } else if (arguments.length == 9) {
803
+ sx = arguments[1];
804
+ sy = arguments[2];
805
+ sw = arguments[3];
806
+ sh = arguments[4];
807
+ dx = arguments[5];
808
+ dy = arguments[6];
809
+ dw = arguments[7];
810
+ dh = arguments[8];
811
+ } else {
812
+ throw Error('Invalid number of arguments');
813
+ }
814
+
815
+ var d = getCoords(this, dx, dy);
816
+
817
+ var w2 = sw / 2;
818
+ var h2 = sh / 2;
819
+
820
+ var vmlStr = [];
821
+
822
+ var W = 10;
823
+ var H = 10;
824
+
825
+ // For some reason that I've now forgotten, using divs didn't work
826
+ vmlStr.push(' <g_vml_:group',
827
+ ' coordsize="', Z * W, ',', Z * H, '"',
828
+ ' coordorigin="0,0"' ,
829
+ ' style="width:', W, 'px;height:', H, 'px;position:absolute;');
830
+
831
+ // If filters are necessary (rotation exists), create them
832
+ // filters are bog-slow, so only create them if abbsolutely necessary
833
+ // The following check doesn't account for skews (which don't exist
834
+ // in the canvas spec (yet) anyway.
835
+
836
+ if (this.m_[0][0] != 1 || this.m_[0][1] ||
837
+ this.m_[1][1] != 1 || this.m_[1][0]) {
838
+ var filter = [];
839
+
840
+ // Note the 12/21 reversal
841
+ filter.push('M11=', this.m_[0][0], ',',
842
+ 'M12=', this.m_[1][0], ',',
843
+ 'M21=', this.m_[0][1], ',',
844
+ 'M22=', this.m_[1][1], ',',
845
+ 'Dx=', mr(d.x / Z), ',',
846
+ 'Dy=', mr(d.y / Z), '');
847
+
848
+ // Bounding box calculation (need to minimize displayed area so that
849
+ // filters don't waste time on unused pixels.
850
+ var max = d;
851
+ var c2 = getCoords(this, dx + dw, dy);
852
+ var c3 = getCoords(this, dx, dy + dh);
853
+ var c4 = getCoords(this, dx + dw, dy + dh);
854
+
855
+ max.x = m.max(max.x, c2.x, c3.x, c4.x);
856
+ max.y = m.max(max.y, c2.y, c3.y, c4.y);
857
+
858
+ vmlStr.push('padding:0 ', mr(max.x / Z), 'px ', mr(max.y / Z),
859
+ 'px 0;filter:progid:DXImageTransform.Microsoft.Matrix(',
860
+ filter.join(''), ", sizingmethod='clip');");
861
+
862
+ } else {
863
+ vmlStr.push('top:', mr(d.y / Z), 'px;left:', mr(d.x / Z), 'px;');
864
+ }
865
+
866
+ vmlStr.push(' ">' ,
867
+ '<g_vml_:image src="', image.src, '"',
868
+ ' style="width:', Z * dw, 'px;',
869
+ ' height:', Z * dh, 'px"',
870
+ ' cropleft="', sx / w, '"',
871
+ ' croptop="', sy / h, '"',
872
+ ' cropright="', (w - sx - sw) / w, '"',
873
+ ' cropbottom="', (h - sy - sh) / h, '"',
874
+ ' />',
875
+ '</g_vml_:group>');
876
+
877
+ this.element_.insertAdjacentHTML('BeforeEnd', vmlStr.join(''));
878
+ };
879
+
880
+ contextPrototype.stroke = function(aFill) {
881
+ var W = 10;
882
+ var H = 10;
883
+ // Divide the shape into chunks if it's too long because IE has a limit
884
+ // somewhere for how long a VML shape can be. This simple division does
885
+ // not work with fills, only strokes, unfortunately.
886
+ var chunkSize = 5000;
887
+
888
+ var min = {x: null, y: null};
889
+ var max = {x: null, y: null};
890
+
891
+ for (var j = 0; j < this.currentPath_.length; j += chunkSize) {
892
+ var lineStr = [];
893
+ var lineOpen = false;
894
+
895
+ lineStr.push('<g_vml_:shape',
896
+ ' filled="', !!aFill, '"',
897
+ ' style="position:absolute;width:', W, 'px;height:', H, 'px;"',
898
+ ' coordorigin="0,0"',
899
+ ' coordsize="', Z * W, ',', Z * H, '"',
900
+ ' stroked="', !aFill, '"',
901
+ ' path="');
902
+
903
+ var newSeq = false;
904
+
905
+ for (var i = j; i < Math.min(j + chunkSize, this.currentPath_.length); i++) {
906
+ if (i % chunkSize == 0 && i > 0) { // move into position for next chunk
907
+ lineStr.push(' m ', mr(this.currentPath_[i-1].x), ',', mr(this.currentPath_[i-1].y));
908
+ }
909
+
910
+ var p = this.currentPath_[i];
911
+ var c;
912
+
913
+ switch (p.type) {
914
+ case 'moveTo':
915
+ c = p;
916
+ lineStr.push(' m ', mr(p.x), ',', mr(p.y));
917
+ break;
918
+ case 'lineTo':
919
+ lineStr.push(' l ', mr(p.x), ',', mr(p.y));
920
+ break;
921
+ case 'close':
922
+ lineStr.push(' x ');
923
+ p = null;
924
+ break;
925
+ case 'bezierCurveTo':
926
+ lineStr.push(' c ',
927
+ mr(p.cp1x), ',', mr(p.cp1y), ',',
928
+ mr(p.cp2x), ',', mr(p.cp2y), ',',
929
+ mr(p.x), ',', mr(p.y));
930
+ break;
931
+ case 'at':
932
+ case 'wa':
933
+ lineStr.push(' ', p.type, ' ',
934
+ mr(p.x - this.arcScaleX_ * p.radius), ',',
935
+ mr(p.y - this.arcScaleY_ * p.radius), ' ',
936
+ mr(p.x + this.arcScaleX_ * p.radius), ',',
937
+ mr(p.y + this.arcScaleY_ * p.radius), ' ',
938
+ mr(p.xStart), ',', mr(p.yStart), ' ',
939
+ mr(p.xEnd), ',', mr(p.yEnd));
940
+ break;
941
+ }
942
+
943
+
944
+ // TODO: Following is broken for curves due to
945
+ // move to proper paths.
946
+
947
+ // Figure out dimensions so we can do gradient fills
948
+ // properly
949
+ if (p) {
950
+ if (min.x == null || p.x < min.x) {
951
+ min.x = p.x;
952
+ }
953
+ if (max.x == null || p.x > max.x) {
954
+ max.x = p.x;
955
+ }
956
+ if (min.y == null || p.y < min.y) {
957
+ min.y = p.y;
958
+ }
959
+ if (max.y == null || p.y > max.y) {
960
+ max.y = p.y;
961
+ }
962
+ }
963
+ }
964
+ lineStr.push(' ">');
965
+
966
+ if (!aFill) {
967
+ appendStroke(this, lineStr);
968
+ } else {
969
+ appendFill(this, lineStr, min, max);
970
+ }
971
+
972
+ lineStr.push('</g_vml_:shape>');
973
+
974
+ this.element_.insertAdjacentHTML('beforeEnd', lineStr.join(''));
975
+ }
976
+ };
977
+
978
+ function appendStroke(ctx, lineStr) {
979
+ var a = processStyle(ctx.strokeStyle);
980
+ var color = a.color;
981
+ var opacity = a.alpha * ctx.globalAlpha;
982
+ var lineWidth = ctx.lineScale_ * ctx.lineWidth;
983
+
984
+ // VML cannot correctly render a line if the width is less than 1px.
985
+ // In that case, we dilute the color to make the line look thinner.
986
+ if (lineWidth < 1) {
987
+ opacity *= lineWidth;
988
+ }
989
+
990
+ lineStr.push(
991
+ '<g_vml_:stroke',
992
+ ' opacity="', opacity, '"',
993
+ ' joinstyle="', ctx.lineJoin, '"',
994
+ ' miterlimit="', ctx.miterLimit, '"',
995
+ ' endcap="', processLineCap(ctx.lineCap), '"',
996
+ ' weight="', lineWidth, 'px"',
997
+ ' color="', color, '" />'
998
+ );
999
+ }
1000
+
1001
+ function appendFill(ctx, lineStr, min, max) {
1002
+ var fillStyle = ctx.fillStyle;
1003
+ var arcScaleX = ctx.arcScaleX_;
1004
+ var arcScaleY = ctx.arcScaleY_;
1005
+ var width = max.x - min.x;
1006
+ var height = max.y - min.y;
1007
+ if (fillStyle instanceof CanvasGradient_) {
1008
+ // TODO: Gradients transformed with the transformation matrix.
1009
+ var angle = 0;
1010
+ var focus = {x: 0, y: 0};
1011
+
1012
+ // additional offset
1013
+ var shift = 0;
1014
+ // scale factor for offset
1015
+ var expansion = 1;
1016
+
1017
+ if (fillStyle.type_ == 'gradient') {
1018
+ var x0 = fillStyle.x0_ / arcScaleX;
1019
+ var y0 = fillStyle.y0_ / arcScaleY;
1020
+ var x1 = fillStyle.x1_ / arcScaleX;
1021
+ var y1 = fillStyle.y1_ / arcScaleY;
1022
+ var p0 = getCoords(ctx, x0, y0);
1023
+ var p1 = getCoords(ctx, x1, y1);
1024
+ var dx = p1.x - p0.x;
1025
+ var dy = p1.y - p0.y;
1026
+ angle = Math.atan2(dx, dy) * 180 / Math.PI;
1027
+
1028
+ // The angle should be a non-negative number.
1029
+ if (angle < 0) {
1030
+ angle += 360;
1031
+ }
1032
+
1033
+ // Very small angles produce an unexpected result because they are
1034
+ // converted to a scientific notation string.
1035
+ if (angle < 1e-6) {
1036
+ angle = 0;
1037
+ }
1038
+ } else {
1039
+ var p0 = getCoords(ctx, fillStyle.x0_, fillStyle.y0_);
1040
+ focus = {
1041
+ x: (p0.x - min.x) / width,
1042
+ y: (p0.y - min.y) / height
1043
+ };
1044
+
1045
+ width /= arcScaleX * Z;
1046
+ height /= arcScaleY * Z;
1047
+ var dimension = m.max(width, height);
1048
+ shift = 2 * fillStyle.r0_ / dimension;
1049
+ expansion = 2 * fillStyle.r1_ / dimension - shift;
1050
+ }
1051
+
1052
+ // We need to sort the color stops in ascending order by offset,
1053
+ // otherwise IE won't interpret it correctly.
1054
+ var stops = fillStyle.colors_;
1055
+ stops.sort(function(cs1, cs2) {
1056
+ return cs1.offset - cs2.offset;
1057
+ });
1058
+
1059
+ var length = stops.length;
1060
+ var color1 = stops[0].color;
1061
+ var color2 = stops[length - 1].color;
1062
+ var opacity1 = stops[0].alpha * ctx.globalAlpha;
1063
+ var opacity2 = stops[length - 1].alpha * ctx.globalAlpha;
1064
+
1065
+ var colors = [];
1066
+ for (var i = 0; i < length; i++) {
1067
+ var stop = stops[i];
1068
+ colors.push(stop.offset * expansion + shift + ' ' + stop.color);
1069
+ }
1070
+
1071
+ // When colors attribute is used, the meanings of opacity and o:opacity2
1072
+ // are reversed.
1073
+ lineStr.push('<g_vml_:fill type="', fillStyle.type_, '"',
1074
+ ' method="none" focus="100%"',
1075
+ ' color="', color1, '"',
1076
+ ' color2="', color2, '"',
1077
+ ' colors="', colors.join(','), '"',
1078
+ ' opacity="', opacity2, '"',
1079
+ ' g_o_:opacity2="', opacity1, '"',
1080
+ ' angle="', angle, '"',
1081
+ ' focusposition="', focus.x, ',', focus.y, '" />');
1082
+ } else if (fillStyle instanceof CanvasPattern_) {
1083
+ if (width && height) {
1084
+ var deltaLeft = -min.x;
1085
+ var deltaTop = -min.y;
1086
+ lineStr.push('<g_vml_:fill',
1087
+ ' position="',
1088
+ deltaLeft / width * arcScaleX * arcScaleX, ',',
1089
+ deltaTop / height * arcScaleY * arcScaleY, '"',
1090
+ ' type="tile"',
1091
+ // TODO: Figure out the correct size to fit the scale.
1092
+ //' size="', w, 'px ', h, 'px"',
1093
+ ' src="', fillStyle.src_, '" />');
1094
+ }
1095
+ } else {
1096
+ var a = processStyle(ctx.fillStyle);
1097
+ var color = a.color;
1098
+ var opacity = a.alpha * ctx.globalAlpha;
1099
+ lineStr.push('<g_vml_:fill color="', color, '" opacity="', opacity,
1100
+ '" />');
1101
+ }
1102
+ }
1103
+
1104
+ contextPrototype.fill = function() {
1105
+ this.stroke(true);
1106
+ };
1107
+
1108
+ contextPrototype.closePath = function() {
1109
+ this.currentPath_.push({type: 'close'});
1110
+ };
1111
+
1112
+ function getCoords(ctx, aX, aY) {
1113
+ var m = ctx.m_;
1114
+ return {
1115
+ x: Z * (aX * m[0][0] + aY * m[1][0] + m[2][0]) - Z2,
1116
+ y: Z * (aX * m[0][1] + aY * m[1][1] + m[2][1]) - Z2
1117
+ };
1118
+ };
1119
+
1120
+ contextPrototype.save = function() {
1121
+ var o = {};
1122
+ copyState(this, o);
1123
+ this.aStack_.push(o);
1124
+ this.mStack_.push(this.m_);
1125
+ this.m_ = matrixMultiply(createMatrixIdentity(), this.m_);
1126
+ };
1127
+
1128
+ contextPrototype.restore = function() {
1129
+ if (this.aStack_.length) {
1130
+ copyState(this.aStack_.pop(), this);
1131
+ this.m_ = this.mStack_.pop();
1132
+ }
1133
+ };
1134
+
1135
+ function matrixIsFinite(m) {
1136
+ return isFinite(m[0][0]) && isFinite(m[0][1]) &&
1137
+ isFinite(m[1][0]) && isFinite(m[1][1]) &&
1138
+ isFinite(m[2][0]) && isFinite(m[2][1]);
1139
+ }
1140
+
1141
+ function setM(ctx, m, updateLineScale) {
1142
+ if (!matrixIsFinite(m)) {
1143
+ return;
1144
+ }
1145
+ ctx.m_ = m;
1146
+
1147
+ if (updateLineScale) {
1148
+ // Get the line scale.
1149
+ // Determinant of this.m_ means how much the area is enlarged by the
1150
+ // transformation. So its square root can be used as a scale factor
1151
+ // for width.
1152
+ var det = m[0][0] * m[1][1] - m[0][1] * m[1][0];
1153
+ ctx.lineScale_ = sqrt(abs(det));
1154
+ }
1155
+ }
1156
+
1157
+ contextPrototype.translate = function(aX, aY) {
1158
+ var m1 = [
1159
+ [1, 0, 0],
1160
+ [0, 1, 0],
1161
+ [aX, aY, 1]
1162
+ ];
1163
+
1164
+ setM(this, matrixMultiply(m1, this.m_), false);
1165
+ };
1166
+
1167
+ contextPrototype.rotate = function(aRot) {
1168
+ var c = mc(aRot);
1169
+ var s = ms(aRot);
1170
+
1171
+ var m1 = [
1172
+ [c, s, 0],
1173
+ [-s, c, 0],
1174
+ [0, 0, 1]
1175
+ ];
1176
+
1177
+ setM(this, matrixMultiply(m1, this.m_), false);
1178
+ };
1179
+
1180
+ contextPrototype.scale = function(aX, aY) {
1181
+ this.arcScaleX_ *= aX;
1182
+ this.arcScaleY_ *= aY;
1183
+ var m1 = [
1184
+ [aX, 0, 0],
1185
+ [0, aY, 0],
1186
+ [0, 0, 1]
1187
+ ];
1188
+
1189
+ setM(this, matrixMultiply(m1, this.m_), true);
1190
+ };
1191
+
1192
+ contextPrototype.transform = function(m11, m12, m21, m22, dx, dy) {
1193
+ var m1 = [
1194
+ [m11, m12, 0],
1195
+ [m21, m22, 0],
1196
+ [dx, dy, 1]
1197
+ ];
1198
+
1199
+ setM(this, matrixMultiply(m1, this.m_), true);
1200
+ };
1201
+
1202
+ contextPrototype.setTransform = function(m11, m12, m21, m22, dx, dy) {
1203
+ var m = [
1204
+ [m11, m12, 0],
1205
+ [m21, m22, 0],
1206
+ [dx, dy, 1]
1207
+ ];
1208
+
1209
+ setM(this, m, true);
1210
+ };
1211
+
1212
+ /**
1213
+ * The text drawing function.
1214
+ * The maxWidth argument isn't taken in account, since no browser supports
1215
+ * it yet.
1216
+ */
1217
+ contextPrototype.drawText_ = function(text, x, y, maxWidth, stroke) {
1218
+ var m = this.m_,
1219
+ delta = 1000,
1220
+ left = 0,
1221
+ right = delta,
1222
+ offset = {x: 0, y: 0},
1223
+ lineStr = [];
1224
+
1225
+ var fontStyle = getComputedStyle(processFontStyle(this.font),
1226
+ this.element_);
1227
+
1228
+ var fontStyleString = buildStyle(fontStyle);
1229
+
1230
+ var elementStyle = this.element_.currentStyle;
1231
+ var textAlign = this.textAlign.toLowerCase();
1232
+ switch (textAlign) {
1233
+ case 'left':
1234
+ case 'center':
1235
+ case 'right':
1236
+ break;
1237
+ case 'end':
1238
+ textAlign = elementStyle.direction == 'ltr' ? 'right' : 'left';
1239
+ break;
1240
+ case 'start':
1241
+ textAlign = elementStyle.direction == 'rtl' ? 'right' : 'left';
1242
+ break;
1243
+ default:
1244
+ textAlign = 'left';
1245
+ }
1246
+
1247
+ // 1.75 is an arbitrary number, as there is no info about the text baseline
1248
+ switch (this.textBaseline) {
1249
+ case 'hanging':
1250
+ case 'top':
1251
+ offset.y = fontStyle.size / 1.75;
1252
+ break;
1253
+ case 'middle':
1254
+ break;
1255
+ default:
1256
+ case null:
1257
+ case 'alphabetic':
1258
+ case 'ideographic':
1259
+ case 'bottom':
1260
+ offset.y = -fontStyle.size / 2.25;
1261
+ break;
1262
+ }
1263
+
1264
+ switch(textAlign) {
1265
+ case 'right':
1266
+ left = delta;
1267
+ right = 0.05;
1268
+ break;
1269
+ case 'center':
1270
+ left = right = delta / 2;
1271
+ break;
1272
+ }
1273
+
1274
+ var d = getCoords(this, x + offset.x, y + offset.y);
1275
+
1276
+ lineStr.push('<g_vml_:line from="', -left ,' 0" to="', right ,' 0.05" ',
1277
+ ' coordsize="100 100" coordorigin="0 0"',
1278
+ ' filled="', !stroke, '" stroked="', !!stroke,
1279
+ '" style="position:absolute;width:1px;height:1px;">');
1280
+
1281
+ if (stroke) {
1282
+ appendStroke(this, lineStr);
1283
+ } else {
1284
+ // TODO: Fix the min and max params.
1285
+ appendFill(this, lineStr, {x: -left, y: 0},
1286
+ {x: right, y: fontStyle.size});
1287
+ }
1288
+
1289
+ var skewM = m[0][0].toFixed(3) + ',' + m[1][0].toFixed(3) + ',' +
1290
+ m[0][1].toFixed(3) + ',' + m[1][1].toFixed(3) + ',0,0';
1291
+
1292
+ var skewOffset = mr(d.x / Z) + ',' + mr(d.y / Z);
1293
+
1294
+ lineStr.push('<g_vml_:skew on="t" matrix="', skewM ,'" ',
1295
+ ' offset="', skewOffset, '" origin="', left ,' 0" />',
1296
+ '<g_vml_:path textpathok="true" />',
1297
+ '<g_vml_:textpath on="true" string="',
1298
+ encodeHtmlAttribute(text),
1299
+ '" style="v-text-align:', textAlign,
1300
+ ';font:', encodeHtmlAttribute(fontStyleString),
1301
+ '" /></g_vml_:line>');
1302
+
1303
+ this.element_.insertAdjacentHTML('beforeEnd', lineStr.join(''));
1304
+ };
1305
+
1306
+ contextPrototype.fillText = function(text, x, y, maxWidth) {
1307
+ this.drawText_(text, x, y, maxWidth, false);
1308
+ };
1309
+
1310
+ contextPrototype.strokeText = function(text, x, y, maxWidth) {
1311
+ this.drawText_(text, x, y, maxWidth, true);
1312
+ };
1313
+
1314
+ contextPrototype.measureText = function(text) {
1315
+ if (!this.textMeasureEl_) {
1316
+ var s = '<span style="position:absolute;' +
1317
+ 'top:-20000px;left:0;padding:0;margin:0;border:none;' +
1318
+ 'white-space:pre;"></span>';
1319
+ this.element_.insertAdjacentHTML('beforeEnd', s);
1320
+ this.textMeasureEl_ = this.element_.lastChild;
1321
+ }
1322
+ var doc = this.element_.ownerDocument;
1323
+ this.textMeasureEl_.innerHTML = '';
1324
+ this.textMeasureEl_.style.font = this.font;
1325
+ // Don't use innerHTML or innerText because they allow markup/whitespace.
1326
+ this.textMeasureEl_.appendChild(doc.createTextNode(text));
1327
+ return {width: this.textMeasureEl_.offsetWidth};
1328
+ };
1329
+
1330
+ /******** STUBS ********/
1331
+ contextPrototype.clip = function() {
1332
+ // TODO: Implement
1333
+ };
1334
+
1335
+ contextPrototype.arcTo = function() {
1336
+ // TODO: Implement
1337
+ };
1338
+
1339
+ contextPrototype.createPattern = function(image, repetition) {
1340
+ return new CanvasPattern_(image, repetition);
1341
+ };
1342
+
1343
+ // Gradient / Pattern Stubs
1344
+ function CanvasGradient_(aType) {
1345
+ this.type_ = aType;
1346
+ this.x0_ = 0;
1347
+ this.y0_ = 0;
1348
+ this.r0_ = 0;
1349
+ this.x1_ = 0;
1350
+ this.y1_ = 0;
1351
+ this.r1_ = 0;
1352
+ this.colors_ = [];
1353
+ }
1354
+
1355
+ CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) {
1356
+ aColor = processStyle(aColor);
1357
+ this.colors_.push({offset: aOffset,
1358
+ color: aColor.color,
1359
+ alpha: aColor.alpha});
1360
+ };
1361
+
1362
+ function CanvasPattern_(image, repetition) {
1363
+ assertImageIsValid(image);
1364
+ switch (repetition) {
1365
+ case 'repeat':
1366
+ case null:
1367
+ case '':
1368
+ this.repetition_ = 'repeat';
1369
+ break
1370
+ case 'repeat-x':
1371
+ case 'repeat-y':
1372
+ case 'no-repeat':
1373
+ this.repetition_ = repetition;
1374
+ break;
1375
+ default:
1376
+ throwException('SYNTAX_ERR');
1377
+ }
1378
+
1379
+ this.src_ = image.src;
1380
+ this.width_ = image.width;
1381
+ this.height_ = image.height;
1382
+ }
1383
+
1384
+ function throwException(s) {
1385
+ throw new DOMException_(s);
1386
+ }
1387
+
1388
+ function assertImageIsValid(img) {
1389
+ if (!img || img.nodeType != 1 || img.tagName != 'IMG') {
1390
+ throwException('TYPE_MISMATCH_ERR');
1391
+ }
1392
+ if (img.readyState != 'complete') {
1393
+ throwException('INVALID_STATE_ERR');
1394
+ }
1395
+ }
1396
+
1397
+ function DOMException_(s) {
1398
+ this.code = this[s];
1399
+ this.message = s +': DOM Exception ' + this.code;
1400
+ }
1401
+ var p = DOMException_.prototype = new Error;
1402
+ p.INDEX_SIZE_ERR = 1;
1403
+ p.DOMSTRING_SIZE_ERR = 2;
1404
+ p.HIERARCHY_REQUEST_ERR = 3;
1405
+ p.WRONG_DOCUMENT_ERR = 4;
1406
+ p.INVALID_CHARACTER_ERR = 5;
1407
+ p.NO_DATA_ALLOWED_ERR = 6;
1408
+ p.NO_MODIFICATION_ALLOWED_ERR = 7;
1409
+ p.NOT_FOUND_ERR = 8;
1410
+ p.NOT_SUPPORTED_ERR = 9;
1411
+ p.INUSE_ATTRIBUTE_ERR = 10;
1412
+ p.INVALID_STATE_ERR = 11;
1413
+ p.SYNTAX_ERR = 12;
1414
+ p.INVALID_MODIFICATION_ERR = 13;
1415
+ p.NAMESPACE_ERR = 14;
1416
+ p.INVALID_ACCESS_ERR = 15;
1417
+ p.VALIDATION_ERR = 16;
1418
+ p.TYPE_MISMATCH_ERR = 17;
1419
+
1420
+ // set up externs
1421
+ G_vmlCanvasManager = G_vmlCanvasManager_;
1422
+ CanvasRenderingContext2D = CanvasRenderingContext2D_;
1423
+ CanvasGradient = CanvasGradient_;
1424
+ CanvasPattern = CanvasPattern_;
1425
+ DOMException = DOMException_;
1426
+ })();
1427
+
1428
+ } // if