flak 0.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,65 @@
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+
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+
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+
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+ # desc "generate" , "generate stuff"
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+ # def generate(*args)
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+ #
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+ # invoke Generate #{|a| }
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+ #
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+ # # invoke Generate::Config #{|a| }
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+ #
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+ # end
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+
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+ # register(Generate, 'generate', 'generate <name>', 'Generate a new something.')
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+
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+
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+ # register(Counter, 'counter', 'counter [num]', 'Count up from the input.', method_option :pad, :type => :numeric, :aliases => "-p", :desc => "Apply padding to the number part of filenames.")
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+
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+
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+ # desc 'counter [num]', 'Count up from the input.'
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+ # define_method('counter') do |n|
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+ # invoke Counter {|n| }
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+ # end
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+
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+
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+ # desc 'generate [name]', 'Count up from the input.'
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+ # define_method('generate') do |n|
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+ # invoke Counter {|n| }
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+ # end
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+ #
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+ # register(Generate::Config, 'generate_config', 'generate_config <name>', 'Generate a new config with the given name.')
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+
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+
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+
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+ # desc "list"
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+ # def list(*args)
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+ # Flak::Generate[:tasks].each do |t|
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+ # puts tdesc
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+ # end
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+ # end
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+ # map "g" => :generate
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+ # desc "generate [PROJECT_NAME]", "create a new project skeleton" # proj_name/build, proj_name/templates, Rakefile
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+ # method_option :verbose,:type => :numeric, :default => 0, :aliases => "-v", :desc => "0 => don't display summaries that have no errors, 1 => show all summaries, 2 => list filenames that have errors"
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+ # method_option :max_files,:type => :numeric, :default => 0, :aliases => "-x", :desc => "if verbose option is 2, limit the numbber of filenames displayed in any list. 0 means no limit"
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+ # def generate(*args)
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+ #
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+ #
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+ # end
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+ #
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+ #
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+ #
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+ # map "n" => :new
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+ # desc "new [PROJECT_NAME]", "create a new project skeleton" # proj_name/build, proj_name/templates, Rakefile
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+ # method_option :verbose,:type => :numeric, :default => 0, :aliases => "-v", :desc => "0 => don't display summaries that have no errors, 1 => show all summaries, 2 => list filenames that have errors"
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+ # method_option :max_files,:type => :numeric, :default => 0, :aliases => "-x", :desc => "if verbose option is 2, limit the numbber of filenames displayed in any list. 0 means no limit"
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+ #
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+ # def new(*args)
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+ # # args = args.reject{ |f| f =="." || f == ".." || !File.exists?(f) }
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+ # # r = Sequin::Listing.new(args)
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+ # # result = r.format( options)
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+ # # puts result[:err].nil? ? result[:out] : result[:err]
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+ # # help :list unless result[:err].nil?
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+ # # result # return result for cucumber test
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+ # end
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+ #
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+ #
@@ -0,0 +1,115 @@
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+ #!/bin/tcsh
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+
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+ #TODO - rewrite in ruby
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+
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+ # INSTALL for mac and linux - the purpose of this script is to:
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+ # 1. write the modules file and put it in the maya app dir modules directory
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+ # 2. write lines at the bottom of bashrc to source the product.sh file
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+
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+ # the product was built for a specific maya version
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+ set maya_ver = "<%= self.settings[:maya_version] %>"
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+
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+ # therefore product_version is derived from the maya version
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+ set product_version = "<%= self.settings[:product_revision] %>"
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+ set product = "<%= @settings[:product_name] %>"
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+ set product_up = "<%= @settings[:product_name].upcase %>"
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+
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+ set rootdir = `dirname $0`
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+ set rootdir = `cd $rootdir && pwd` # ensure absolute path
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+ set base = `basename $0`
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+
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+ # set full_path_to_this_script = `echo $0 | sed "s@^./@$PWD/@"`
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+ set full_path_to_this_script = ${rootdir}/${base}
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+ echo "full path to script : ${full_path_to_this_script}"
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+
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+ set tools = $full_path_to_this_script:h:h:h:h
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+
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+ set product_inst_dir = ${tools}/${product}
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+ echo "**************************************************************"
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+ echo ""
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+
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+ echo "working from : ${tools}"
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+ pushd ${tools}
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+
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+ echo "${product} install directory is: ${product_inst_dir}"
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+
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+ set install_platform = ""
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+ set maya_ver_dir =""
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+ set modules_dir = ""
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+ set maya_app_dir =""
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+
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+ if (! $?MAYA_APP_DIR) then
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+ setenv MAYA_APP_DIR "${HOME}/maya"
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+ endif
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+
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+ set maya_app_dir = ${MAYA_APP_DIR}
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+
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+ set os=`uname -s`
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+ echo "os is: ${os}"
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+
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+
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+ if ($os == "Linux") then
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+ set arch=`uname -m`
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+ if (maya_app_dir == "") then
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+ set maya_app_dir = "${HOME}/maya"
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+ endif
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+ if ($arch == "x86_64") then
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+ set install_platform = "linux_64"
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+ set maya_ver_dir = "${maya_ver}-x64"
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+ else
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+ set install_platform = "linux_32"
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+ set maya_ver_dir = "${maya_ver}"
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+ endif
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+ endif
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+
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+ if ($os == "Darwin") then
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+ if (maya_app_dir == "") then
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+ set maya_app_dir = "${HOME}/Library/Preferences/Autodesk/maya"
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+ endif
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+ set install_platform = "darwin"
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+ set maya_ver_dir = "${maya_ver}-x64"
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+ endif
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+
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+ if ($os == "CYGWIN_NT-6.1-WOW64") then
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+ if (maya_app_dir == "") then
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+ set maya_app_dir = "${HOME}/maya"
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+ endif
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+ set install_platform = "cygwin"
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+ set maya_ver_dir = "${maya_ver}-x64"
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+ endif
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+
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+ set modules_dir = "${maya_app_dir}/${maya_ver_dir}/modules"
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+ mkdir -p $modules_dir
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+
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+ set the_product_dir = ${product_inst_dir}/${product_version}-${install_platform}
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+ set the_maya_module = ${the_product_dir}"/maya"
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+ echo "+ ${product} ${product_version} ${the_maya_module}" > ${modules_dir}/${product}
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+
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+ echo "writing + ${product} ${product_version} ${the_maya_module} to ${modules_dir}/${product}"
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+
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+ if (-f ${HOME}/.bashrc) then
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+ cp ${HOME}/.bashrc ${HOME}/.bashrc.${product}.bck
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+ cat ${HOME}/.bashrc.${product}.bck | grep -v "#.*added by ${product}" > ${HOME}/.bashrc
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+
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+ echo "appending ${product} source commands to ${HOME}/.bashrc"
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+
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+ echo "# The following lines have been added by ${product}" >> ${HOME}/.bashrc
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+ echo 'export '${product_up}'="'${the_product_dir}'" # added by '${product} >> ${HOME}/.bashrc
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+ echo '[[ -e "${'${product_up}'}/bin/'${product}'.sh" ]] && . "${'${product_up}'}/bin/'${product}'.sh" # added by '${product} >> ${HOME}/.bashrc
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+
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+ echo ""
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+ echo "*********NOW RUN THESE COMMANDS OR OPEN A NEW SHELL***********"
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+ echo ""
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+ echo "export ${product_up}=${the_product_dir}"
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+ echo '. ${'${product_up}'}/bin/'${product}'.sh'
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+ echo ""
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+ echo "**************************************************************"
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+ echo ""
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+ echo "To start the ${product} menu automatically when maya starts: add the command: ${product}; in your userSetup.mel file"
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+ echo ""
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+
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+ endif
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+
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+ popd
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+
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+
@@ -0,0 +1,10 @@
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+ require 'flak'
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+
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+ verbose(true)
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+
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+ root = File.dirname(__FILE__)
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+
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+ FileList.new('**/target.yml').each do |path|
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+ Flak::Target.new(root, path)
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+ end
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+
@@ -0,0 +1,153 @@
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+ target_release_prefix: 'bin'
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+
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+ os_linux_64:
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+ compiler: '/opt/gcc412/bin/gcc412'
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+ linker: '/opt/gcc412/bin/g++412'
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+ archiver: '/usr/bin/ar rv'
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+ dso_options:
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+ - '-shared'
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+ include_paths:
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+ - '/usr/X11R6/include'
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+ - '/usr/include'
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+ libs:
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+ - 'Foundation'
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+ lib_paths:
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+ - '/usr/lib64'
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+ - '/usr/X11R6/lib'
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+ libpath_flag: '-L'
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+ framework_flag: '-l'
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+ lib_flag: '-l'
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+ include_flag: '-I'
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+ object_flag: '-o '
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+ outputfile_flag: '-o '
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+ object_extension: 'o'
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+ lib_ext: ''
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+ compiler_options:
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+ - '-DBits64_'
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+ - '-m64'
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+ - '-DUNIX'
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+ - '-DLINUX'
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+ - '-DFUNCPROTO'
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+ - '-D_GNU_SOURCE'
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+ - '-DLINUX_64'
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+ - '-D_BOOL'
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+ - '-fPIC'
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+ - '-DREQUIRE_IOSTREAM'
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+ - '-DRedHat8_'
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+ - '-fno-strict-aliasing'
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+ - '-funsigned-char'
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+ - '-fno-gnu-keywords'
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+ - '-ftemplate-depth-25'
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+ - '-pthread'
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+ - '-c'
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+ configuration_debug:
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+ compiler_options:
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+ - '-g3'
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+ - '-O0'
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+ configuration_release:
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+ compiler_options:
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+ - '-O3'
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+
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+ os_darwin:
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+ compiler: '/usr/bin/gcc'
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+ linker: '/usr/bin/g++'
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+ archiver: '/usr/bin/libtool -static -arch_only i386'
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+ dso_options:
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+ - '-bundle'
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+ include_paths:
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+ - '/usr/include'
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+ lib_paths:
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+ - '/usr/lib'
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+ framework_flag: '-framework'
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+ linker_options:
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+ - '-arch x86_64'
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+ object_flag: '-o '
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+ outputfile_flag: '-o '
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+ libs:
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+ - 'Foundation'
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+ lib_flag: '-l'
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+ libpath_flag: '-L'
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+ include_flag: '-I'
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+ lib_ext: ''
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+ object_extension: 'o'
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+ compiler_options:
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+ - '-arch x86_64'
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+ - '-x c++'
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+ - '-DCC_GNU_'
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+ - '-DOSMac_'
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+ - '-DOSMacOSX_'
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+ - '-DOSMac_MachO_'
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+ - '-DOSX'
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+ - '-DAW_NEW_IOSTREAMS'
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+ - '-D_BOOL'
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+ - '-DREQUIRE_IOSTREAM'
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+ - '-D_LANGUAGE_C_PLUS_PLUS'
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+ - '-Wno-trigraphs'
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+ - '-c'
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+ configuration_debug:
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+ compiler_options:
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+ - '-g3'
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+ - '-O0'
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+ configuration_release:
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+ compiler_options:
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+ - '-O3'
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+
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+ os_win_64:
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+ compiler: 'C:/Program Files (x86)/Microsoft Visual Studio 10.0/VC/bin/amd64/cl.exe'
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+ linker: 'C:/Program Files (x86)/Microsoft Visual Studio 10.0/VC/bin/amd64/link.exe'
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+ archiver: 'C:/Program Files (x86)/Microsoft Visual Studio 10.0/VC/bin/amd64/lib.exe'
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+ include_paths:
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+ - 'C:/Program Files (x86)/Microsoft Visual Studio 10.0/VC/include'
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+ - 'C:/Program Files (x86)/Microsoft SDKs/Windows/v7.0A/Include'
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+ lib_paths:
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+ - 'C:/Program Files (x86)/Microsoft Visual Studio 10.0/VC/lib/amd64'
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+ - 'C:/Program Files (x86)/Microsoft SDKs/Windows/v7.0A/Lib/x64'
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+ dso_options:
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+ - '/DLL'
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+ libs:
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+ - 'Foundation'
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+ lib_ext: '.lib'
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+ lib_flag: ''
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+ libpath_flag: '/LIBPATH:'
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+ framework_flag: ''
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+ include_flag: '/I'
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+ object_flag: '/Fo'
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+ outputfile_flag: '/OUT:'
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+ object_extension: 'obj'
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+ linker_options:
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+ - '/OPT:NOREF'
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+ - '/INCREMENTAL:NO'
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+ - '/MACHINE:X64'
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+ - '/DYNAMICBASE'
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+ - '/NXCOMPAT'
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+ compiler_options:
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+ - '/c'
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+ - '/nologo'
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+ - '/Ob1'
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+ - '/Gy'
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+ - '/MT'
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+ - '/GR'
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+ - '/EHs'
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+ - '/TP'
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+ - '/EHsc'
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+ - '/DNDEBUG'
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+ - '/DNT_PLUGIN'
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+ - '/FD'
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+ - '/D_CRT_SECURE_NO_WARNINGS'
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+ - '/fp:precise'
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+ - '/Gd'
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+ - '/DWIN_NT'
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+ - '/DWIN32'
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+ - '/D_WIN32'
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+ - '/D_WINDOWS'
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+ - '/D_WINDLL'
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+ - '/DBits64_'
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+ - '/D_WIN64'
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+ - '/D_LANGUAGE_C_PLUS_PLUS'
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+ - '/W3'
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+ configuration_debug:
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+ compiler_options:
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+ - '/Z7'
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+ configuration_release:
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+ compiler_options:
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+ - '/O2'
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+ delight_version: '10.0.12'
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+
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+ target_release_prefix: 'delight/procedural'
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+
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+ shader_release_prefix: 'delight/shader'
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+
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+ os_linux_64:
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+ delight_location: '/software/3delight'
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+
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+ os_darwin:
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+ delight_location: '/Applications/Graphics/3Delight'
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+
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+ os_win_64:
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+ delight_location: 'C:/Program Files/3Delight'
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+ configuration: "debug"
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+
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+ product_name: "<%= name %>"
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+
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+ product_revision: "<%= name %>-0.0.1"
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+
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+ target_release_prefix: "bin"
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+
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+ author_name: "<%= ENV['USER'] %>"
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+
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+ author_email: "<%= ENV['USER'] %>@example.com"
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+
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+ os_darwin:
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+ target_release_path: "/Users/<%= ENV['USER'] %>/tools"
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+ os_linux_64:
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+ configuration_debug:
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+ target_release_path: "/home/<%= ENV['USER'] %>/tools"
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+ configuration_release:
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+ target_release_path: "/big/server/tools"
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+ os_win_64:
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+ configuration_debug:
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+ target_release_path: "/cygdrive/c/cygwin/home/<%= ENV['USER'] %>/tools"
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+ configuration_release:
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+ target_release_path: "/cygdrive/big/server/Tools"
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+
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+
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+ os_linux_64:
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+ include_paths:
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+ - "/usr/local/Mesa-7.6/include"
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+ - '/usr/local/include/GL'
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+ lib_paths:
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+ - "/usr/local/Mesa-7.6/lib64"
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+ frameworks:
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+ - 'GL'
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+ - 'glut'
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+ compiler_options:
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+ - "-DFREEGLUT"
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+
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+ os_darwin:
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+ frameworks:
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+ - 'OpenGL'
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+ - 'GLUT'
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+
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+ os_win_64:
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+ libs:
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+ - 'opengl32'
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+ - 'glu32'
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+ - 'glut64'
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+ lib_paths:
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+ - 'C:/cygwin/home/<%= ENV['USER'] %>/glut-3.7.6-bin'
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+ include_paths:
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+ - 'C:/cygwin/home/<%= ENV['USER'] %>/glut-3.7.6-bin'
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+
File without changes
@@ -0,0 +1 @@
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+ max_version: '2012'
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+ maya_version: 2012
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+
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+ dg_convert_cmd: 'convert -resize 32x32'
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+
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+ outliner_convert_cmd: 'convert -resize 20x20'
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+
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+ maya_convert_cmd: 'convert'
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+
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+ os_linux_64:
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+ autodesk_location: '/usr/autodesk'
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+
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+ os_darwin:
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+ autodesk_location: '/Applications/Autodesk'
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+
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+ os_win_64:
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+ autodesk_location: 'C:/Program Files/Autodesk'
@@ -0,0 +1,80 @@
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+ target_release_prefix: 'bin'
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+
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+ os_linux_64:
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+ libs:
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+ - 'OpenMayalib'
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+ - 'dl'
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+ maya_relative_lib_path: 'lib'
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+ maya_relative_inc_path: 'include'
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+ linker_options:
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+ - '-m64'
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+ - '-pthread'
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+ compiler_options:
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+ - '-g'
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+ - '-fno-gnu-keywords'
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+ - '-ftemplate-depth-25'
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+ - '-Wno-multichar'
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+ - '-Wno-comment'
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+ - '-Wno-reorder'
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+ - '-Wno-sign-compare'
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+ - '-Wall'
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+ libs:
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+ - 'OpenMaya'
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+ - 'AnimSlice'
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+ - 'DeformSlice'
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+ - 'Modifiers'
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+ - 'DynSlice'
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+ - 'KinSlice'
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+ - 'ModelSlice'
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+ - 'NurbsSlice'
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+ - 'PolySlice '
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+ - 'ProjectSlice'
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+ - 'Image'
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+ - 'Shared'
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+ - 'Translators'
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+ - 'DataModel'
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+ - 'RenderModel'
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+ - 'NurbsEngine'
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+ - 'DependEngine'
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+ - 'CommandEngine'
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+ - 'Foundation'
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+ - 'IMFbase'
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+ - 'm'
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+ os_darwin:
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+ maya_relative_lib_path: 'Maya.app/Contents/MacOS'
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+ maya_relative_inc_path: 'devkit/include'
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+ compiler_options:
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+ - '-fno-gnu-keywords'
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+ - '-fpascal-strings'
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+ libs:
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+ - 'OpenMaya'
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+ - 'AnimSlice'
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+ - 'DeformSlice'
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+ - 'Modifiers'
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+ - 'DynSlice'
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+ - 'KinSlice'
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+ - 'ModelSlice'
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+ - 'NurbsSlice'
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+ - 'PolySlice '
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+ - 'ProjectSlice'
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+ - 'Image'
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+ - 'Shared'
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+ - 'Translators'
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+ - 'DataModel'
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+ - 'RenderModel'
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+ - 'NurbsEngine'
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+ - 'DependEngine'
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+ - 'CommandEngine'
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+ - 'Foundation'
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+ - 'IMFbase'
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+ - 'm'
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+ os_win_64:
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+ libs:
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+ - 'Foundation'
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+ - 'OpenMaya'
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+ maya_relative_inc_path: 'include'
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+ maya_relative_lib_path: 'lib'
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+ compiler_options:
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+ - '/DNT_APP'
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+ - '/D_CONSOLE'
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+ - '/D_BOOL'
@@ -0,0 +1,59 @@
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+ target_release_prefix: 'maya/plug-ins'
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+
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+ libs:
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+ - 'OpenMaya'
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+
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+ os_linux_64:
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+ libs:
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+ - 'OpenMayalib'
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+ - 'dl'
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+ maya_relative_lib_path: 'lib'
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+ maya_relative_inc_path: 'include'
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+ linker_options:
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+ - '-m64'
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+ - '-pthread'
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+ compiler_options:
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+ - '-Wno-deprecated'
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+ - '-Wno-multichar'
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+ - '-Wno-comment'
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+ - '-Wno-reorder'
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+ - '-Wno-sign-compare'
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+ - '-Wall'
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+ target_extension: 'so'
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+
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+ os_darwin:
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+ maya_relative_lib_path: 'Maya.app/Contents/MacOS'
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+ maya_relative_inc_path: 'devkit/include'
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+ compiler_options:
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+ - '-gdwarf-2'
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+ - '-mfix-and-continue'
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+ - '-fmessage-length=0'
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+ - '-fno-gnu-keywords'
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+ - '-fpascal-strings'
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+ - '-pthread'
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+ - '-pipe'
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+ - '-DCC_GNU_'
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+ - '-DOSMac_'
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+ - '-DOSMacOSX_'
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+ - '-DREQUIRE_IOSTREAM'
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+ - '-DOSMac_MachO_'
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+ - '-O0'
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+ - '-D_LANGUAGE_C_PLUS_PLUS'
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+ target_extension: 'bundle'
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+ includes:
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+ - 'maya/OpenMayaMac.h'
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+
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+ os_win_64:
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+ libs:
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+ - 'Foundation'
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+ - 'OpenMaya'
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+ maya_relative_inc_path: 'include'
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+ maya_relative_lib_path: 'lib'
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+ compiler_options:
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+ - '/D_BOOL'
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+ - '/DREQUIRE_IOSTREAM'
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+ - '/DAW_NEW_IOSTREAMS'
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+ target_extension: 'mll'
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+ dso_options:
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+ - '/export:initializePlugin'
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+ - '/export:uninitializePlugin'
@@ -0,0 +1,2 @@
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+ nuke_version: '6.0v5'
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+
@@ -0,0 +1,34 @@
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+ global proc <%= @settings[:product_name] %>() {
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+
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+
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+ // To build the <%= @settings[:product_name] %> menu automatically when Maya starts, add the line
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+ // <%= @settings[:product_name] %>;
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+ // to your userSetup.mel (without the // of course)
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+
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+ // This script relies on the jlib mel library for the module creation functions
9
+ source "jlib_module";
10
+
11
+ // global proc module.initialize(
12
+ // string $initializer,
13
+ // string $parentUI,
14
+ // string $firstPlugins[],
15
+ // string $melSourceExcludes[],
16
+ // string $docLocation,
17
+ // int $devMode
18
+ // )
19
+
20
+ // initializer:string The name of the tool/. e.g. solar
21
+ // parentUI:string The name of the parent menu.
22
+ // Use a string such as "RmwTools" to place it in a menu called "RmwTools"
23
+ // Use an empty string "" to ignore menu creation
24
+ // Use the global variable $gMainWindow to place the menu in the main menubar
25
+ // firstPlugins:string[] If any plugins should be loaded before others, put them in this array
26
+ // melSourceExcludes:string[] If any mel scripts should not be sourced, put them in this array
27
+ // docLocation:string Documentation index URL, can be a relative or absolute path, or a web URL
28
+ // If a relative path is used, it will be relative to
29
+ // devMode:int Adds a menu that allows you to reload plugins
30
+
31
+ // global string $gMainWindow;
32
+
33
+ module.initialize("<%= @settings[:product_name] %>", "<%= File.basename(File.dirname(@settings[:root])).camelize %>",{},{},"<%= self.settings[:product_revision] %>-doc/index.html", 0);
34
+ }
@@ -0,0 +1,35 @@
1
+ <% upname = name.upcase -%>
2
+ # append <%= upname %> bin paths to PATH
3
+ PATH=$PATH:${<%= upname %>}/bin
4
+
5
+ <% if project_options[:delight] -%>
6
+ # append <%= upname %> delight paths to bin
7
+ PATH=$PATH:${<%= upname %>}/delight/procedural
8
+
9
+ # append <%= upname %> delight resource paths
10
+ if [[ -n $DELIGHT ]] ;then
11
+
12
+ if [[ -n $DL_SHADERS_PATH ]] ;
13
+ then export DL_SHADERS_PATH=.:${<%= upname %>}/delight/shader:${DL_SHADERS_PATH} ;
14
+ else export DL_SHADERS_PATH=.:${<%= upname %>}/delight/shader ;
15
+ fi
16
+
17
+ if [[ -n $DL_PROCEDURALS_PATH ]] ;
18
+ then export DL_PROCEDURALS_PATH=.:${<%= upname %>}/delight/procedural:${DL_PROCEDURALS_PATH} ;
19
+ else export DL_PROCEDURALS_PATH=.:${<%= upname %>}/delight/procedural ;
20
+ fi
21
+
22
+ fi
23
+ <% end -%>
24
+
25
+ <% if project_options[:nuke] -%>
26
+ # append <%= upname %> nuke resource paths
27
+ if [[ -n $NUKE_LOCATION ]] ;then
28
+
29
+ if [[ -n $NUKE_PATH ]] ;
30
+ then export NUKE_PATH=.:${<%= upname %>}/nuke/scripts:${NUKE_PATH} ;
31
+ else export NUKE_PATH=.:${<%= upname %>}/nuke/scripts ;
32
+ fi
33
+
34
+ fi
35
+ <% end -%>
@@ -0,0 +1,3 @@
1
+ module Flak
2
+ VERSION = "0.0.1"
3
+ end