fastlane-plugin-unity_exporter 1.0.3 → 1.0.4
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checksums.yaml
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data/README.md
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@@ -88,8 +88,13 @@ unity_export(build_target: "...", new_version_code: "42")
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# increments the existing version code (Android) and build number (iOS)
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unity_export(build_target: "...", new_version_code: "increment")
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#
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# exports the Unity project to the specified path
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# if no export path is specified, a default path will be used
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# note that the starting point for relative paths is the root of the Unity project
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unity_export(build_target: "...", export_path: "path/some-example-builds-directory")
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# combined usage of 'new_version' and 'new_version_code' and 'export_path'
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unity_export(build_target: "...", new_version: "2.3.4", new_version_code: "0", export_path: "path/Builds")
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```
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### Using `unity_commit_version_bump`
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```
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## Example
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Check out the [example `Fastfile`](fastlane/Fastfile) to see how to use this plugin. Try it by cloning the repo, running `fastlane install_plugins` and `bundle exec fastlane test`.
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Also check out the example [_Unity3d_ project](https://github.com/ar-met/fastlane-plugin-unity-exporter-example-project) to see how this plugin works. See the repositories readme for more details.
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## Compatibility
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Both this _fastlane plugin_ and the [_Unity Build Exporter_](https://github.com/ar-met/unity-build-exporter) were developed with _Unity 2020.3.13f1_. We haven't tested the plugin with any earlier versions, but we don't expect there to be any issues. If you run into trouble, regarding compatibility or anything else, [please open an issue](https://github.com/ar-met/unity-build-exporter/issues). For pull requests [see here](#pull-requests).
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##
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## Ruby
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Note that this plugin requires `Ruby 2.7.4`.
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### Ruby on Mac
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Installing ruby -- even different versions of it -- on Mac and _fastlane_ is well documented.
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### Ruby on Windows
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To install ruby on Windows you, e.g., can use [_RubyInstaller_](https://rubyinstaller.org/downloads/). Be sure to get `Ruby 2.7.4`. After that you can use `gem` commands with Windows' command prompt and rely on _fastlane_'s documentation to get you going.
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## Pull requests
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headless_args << " -executeMethod armet.BuildExporter.BuildUtility.CreateBuild"
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headless_args << " -newVersion #{params[:new_version]}" if params[:new_version]
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headless_args << " -newVersionCode #{params[:new_version_code]}" if params[:new_version_code]
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if params[:export_path]
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headless_args << " -exportPath #{params[:export_path]}"
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else
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headless_args << " -exportPath fastlane-build-exporter/#{params[:build_target]}/unity-export"
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end
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# NOTE: the different relative paths used in 'projectPath' and 'exportPath'
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# while 'projectPath' is relative to the 'fastfile',
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UI.user_error!("Please pass a valid version code. For options see 'fastlane action unity_exporter'")
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end
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end
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end)
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end),
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FastlaneCore::ConfigItem.new(key: :export_path,
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env_name: "FL_UNITY_EXPORT_PATH",
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description: "The path to the exported Unity project. The starting point for relative paths is the root of the Unity project",
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optional: true,
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type: String,
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conflicting_options: [:arguments])
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]
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end
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metadata
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1
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--- !ruby/object:Gem::Specification
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name: fastlane-plugin-unity_exporter
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version: !ruby/object:Gem::Version
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version: 1.0.
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version: 1.0.4
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platform: ruby
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authors:
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- ar:met
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autorequire:
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bindir: bin
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cert_chain: []
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date:
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date: 2022-01-12 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: bundler
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