fastlane-plugin-unity_exporter 1.0.0
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- checksums.yaml +7 -0
- data/LICENSE +21 -0
- data/README.md +156 -0
- data/lib/fastlane/plugin/unity_exporter.rb +16 -0
- data/lib/fastlane/plugin/unity_exporter/actions/unity_commit_version_bump.rb +46 -0
- data/lib/fastlane/plugin/unity_exporter/actions/unity_export.rb +174 -0
- data/lib/fastlane/plugin/unity_exporter/helper/generic_helper.rb +24 -0
- data/lib/fastlane/plugin/unity_exporter/helper/unity_editor_helper.rb +111 -0
- data/lib/fastlane/plugin/unity_exporter/helper/unity_hub_helper.rb +95 -0
- data/lib/fastlane/plugin/unity_exporter/version.rb +5 -0
- metadata +192 -0
checksums.yaml
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data/LICENSE
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The MIT License (MIT)
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Copyright (c) 2021 ar:met
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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data/README.md
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# unity_exporter plugin
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[![fastlane Plugin Badge](https://rawcdn.githack.com/fastlane/fastlane/master/fastlane/assets/plugin-badge.svg)](https://rubygems.org/gems/fastlane-plugin-unity_exporter)
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## Getting Started
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This project is a [_fastlane_](https://github.com/fastlane/fastlane) plugin. To get started with `fastlane-plugin-unity_exporter`, add it to your project by running:
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```bash
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fastlane add_plugin unity_exporter
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```
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## About unity_exporter
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Plugin for _fastlane_ that defines an action to export iOS and Android projects via [_Unity3d_](https://unity.com/). This allows _Unity3d_ to more easily integrate with _fastlane_.
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This action works by invoking _Unity3d_ via commandline to trigger an export of your _Unity3d_ project. [Per default _Unity3d_ supports a number of different commandline arguments.](https://docs.unity3d.com/Manual/CommandLineArguments.html) Therefore there are two ways to use the plugin: Either provide your own full list of commandline arguments or let the _fastlane plugin_ help you with some of it. This becomes clearer when looking at all [available actions](#actions).
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For convenience and easier versioning, there also exists the [_Unity Build Exporter_](https://github.com/ar-met/unity-build-exporter) which can be added via the [_Unity Package Manager_](https://docs.unity3d.com/Manual/Packages.html). The _Unity Build Exporter_ provides a custom execute method that parses custom commandline arguments. See [_Unity Build Exporter_](https://github.com/ar-met/unity-build-exporter) for a more in-depth explanation of the package.
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To make full use of the *unity_exporter* make sure to:
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* Install the [_Unity Hub_](https://docs.unity3d.com/Manual/GettingStartedInstallingHub.html) at its default path: We use the _Unity Hub_ to get the paths of your _Unity Editor_ installations, such that we can use the _Unity Editor_ version that matches the version used by your _Unity3d_ project when exporting a build.
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* Add the [_Unity Build Exporter_](https://github.com/ar-met/unity-build-exporter) to your _Unity3d_ project: We invoke a specific `executeMethod` ([see docs](https://docs.unity3d.com/Manual/CommandLineArguments.html) and the [readme of the package](https://github.com/ar-met/unity-build-exporter/blob/master/Assets/BuildExporter/README.md) what's that about) provided by the package to handle versioning. Note that the package also exposes a new menu item to your _Unity3d_ project that helps with setting up _fastlane_ and the *fastlane-plugin-unity_exporter*.
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## Getting Started with a blank _Unity3d_ project
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Assuming you don't have _fastlane_ configured yet, we propose the following:
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1) Add the [_Unity Build Exporter_](https://github.com/ar-met/unity-build-exporter) via the [_Unity Package Manager_](https://docs.unity3d.com/Manual/Packages.html) to your _Unity3d_ project
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2) Open your _Unity3d_ project and find the menu items `Build Exporter / Initialize 'fastlane' directories for Android` and `Build Exporter / Initialize 'fastlane' directories for iOS`
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3) Commit the changes to your repository
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4) Navigate to `{Unity3d-project-root}/fastlane-build-exporter/iOS` and `{Unity3d-project-root}/fastlane-build-exporter/Android` and `fastlane init` respectively
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5) Commit the changes to your repository
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6) See [Getting Started](#getting-started)
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7) Use [the actions of the plugin](#actions)
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We suggest you also check out the [_example Unity3d project_](https://github.com/ar-met/fastlane-plugin-unity-exporter-example-project).
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## Actions
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Two actions are provided by this plugin:
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* `fastlane action unity_export`
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* `fastlane action unity_commit_version_bump`
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### Using `unity_export` with parameter `arguments`
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Note that when writing `{path-to-unity}` we expect a path like so:
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* Mac: `/Applications/Unity/Hub/Editor/<version>/Unity.app/Contents/MacOS/Unity`
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* Windows: `"C:\Program Files\Unity\Hub\Editor\<version>\Editor\Unity.exe"`
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* Linux: [see open issue](https://github.com/ar-met/fastlane-plugin-unity-exporter/issues/1)
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```ruby
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# for a full list of commandline arguments that are available to Unity see https://docs.unity3d.com/Manual/CommandLineArguments.html
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# uses the Unity Hub to resolve the path to a Unity Editor installation
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unity_export(arguments: "-batchmode -nographics -quit")
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# setting 'use_default_path' to 'false', will not resolve the path to a Unity Editor installation via the Unity Hub
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# a path to a Unity Editor installation is expected as part of 'arguments'
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unity_export(arguments: "{path-to-unity} -batchmode -nographics -quit", use_default_paths: false)
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```
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### Using `unity_export` with parameter `build_target`
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```ruby
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# will export a Xcode project
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unity_export(build_target: "iOS")
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# will export an Android project ('Export Project' is ticked, see https://docs.unity3d.com/Manual/android-BuildProcess.html)
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unity_export(build_target: "Android")
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# expects a semantic version and sets this version as the new Unity3d project version
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# for semantic versioning see https://semver.org/
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unity_export(build_target: "...", new_version: "1.2.3")
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# increments the major, minor or patch part of the existing semantic version
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unity_export(build_target: "...", new_version: "major")
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unity_export(build_target: "...", new_version: "minor")
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unity_export(build_target: "...", new_version: "patch")
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# note that the plugin will keep the version code in sync across different platforms: version code (Android) and build number (iOS) will be the same
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# expects a non-negative number and sets it as version code
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unity_export(build_target: "...", new_version_code: "42")
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# increments the existing version code (Android) and build number (iOS)
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unity_export(build_target: "...", new_version_code: "increment")
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# combined usage of 'new_version' and 'new_version_code'
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unity_export(build_target: "...", new_version: "2.3.4", new_version_code: "0")
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```
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### Using `unity_commit_version_bump`
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Uses [shell commands to commit a version bump](https://github.com/ar-met/fastlane-plugin-unity-exporter/blob/master/lib/fastlane/plugin/unity_exporter/actions/unity_commit_version_bump.rb), if there is any.
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```ruby
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# let's say we first export the Unity3d project
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unity_export(build_target: "...", new_version: "3.4.5", new_version_code: "0")
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# after the export is finished, we commit the version bump
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unity_commit_version_bump
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```
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## Compatibility
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Both this _fastlane plugin_ and the [_Unity Build Exporter_](https://github.com/ar-met/unity-build-exporter) were developed with _Unity 2020.3.13f1_. We haven't tested the plugin with any earlier versions, but we don't expect there to be any issues. If you run into trouble, regarding compatibility or anything else, [please open an issue](https://github.com/ar-met/unity-build-exporter/issues). For pull requests [see here](#pull-requests).
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## Example
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Check out the [example `Fastfile`](fastlane/Fastfile) to see how to use this plugin. Try it by cloning the repo, running `fastlane install_plugins` and `bundle exec fastlane test`.
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Also check out the example [_Unity3d_ project](https://github.com/ar-met/fastlane-plugin-unity-exporter-example-project) to see how this plugin works. See the repositories readme for more details.
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## Pull requests
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We are happy to accept [pull requests](https://github.com/ar-met/unity-build-exporter/pulls). For easier development of this plugin, we suggest you use the provided [_Unity3d_ project](https://github.com/ar-met/fastlane-plugin-unity-exporter-dev-project).
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## Run tests for this plugin
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To run both the tests, and code style validation, run
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```
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rake
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```
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To automatically fix many of the styling issues, use
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```
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rubocop -a
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```
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## Issues and Feedback
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For any other issues and feedback about this plugin, please submit it to this repository.
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## Troubleshooting
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If you have trouble using plugins, check out the [Plugins Troubleshooting](https://docs.fastlane.tools/plugins/plugins-troubleshooting/) guide.
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## Using _fastlane_ Plugins
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For more information about how the `fastlane` plugin system works, check out the [Plugins documentation](https://docs.fastlane.tools/plugins/create-plugin/).
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## About _fastlane_
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_fastlane_ is the easiest way to automate beta deployments and releases for your iOS and Android apps. To learn more, check out [fastlane.tools](https://fastlane.tools).
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require 'fastlane/plugin/unity_exporter/version'
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module Fastlane
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module UnityExporter
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# Return all .rb files inside the "actions" and "helper" directory
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def self.all_classes
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Dir[File.expand_path('**/{actions,helper}/*.rb', File.dirname(__FILE__))]
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end
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end
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end
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# By default we want to import all available actions and helpers
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# A plugin can contain any number of actions and plugins
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Fastlane::UnityExporter.all_classes.each do |current|
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require current
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end
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require 'fastlane/action'
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require_relative '../helper/unity_editor_helper'
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module Fastlane
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module Actions
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class UnityCommitVersionBumpAction < Action
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def self.run(params)
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# TODO: improve the commit command: currently it simply commits the ProjectSettings file
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# what if there are other changes in the file and you don't want these changes to be part of the commit
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log_file = "unity-export-logs/#{DateTime.now.strftime('%Y-%m-%d_%H-%M-%S-%L')}_git.log"
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# Thank you: https://linuxize.com/post/bash-redirect-stderr-stdout/#redirecting-stderr-to-stdout
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sh("echo 'UnityCommitVersionBumpAction: created file' > #{log_file} 2>&1")
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sh("git add '#{Helper::UnityEditorHelper.unity_project_path_relative_to_fastfile}ProjectSettings/ProjectSettings.asset' >> #{log_file} 2>&1")
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sh("git commit -m 'Version Bump' >> #{log_file} 2>&1")
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end
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def self.description
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"Commits a version bump, if there is any."
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end
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def self.authors
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["steft"]
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end
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def self.return_value
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# If your method provides a return value, you can describe here what it does
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end
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def self.details
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# Optional:
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end
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def self.available_options
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end
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def self.is_supported?(platform)
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# Adjust this if your plugin only works for a particular platform (iOS vs. Android, for example)
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# See: https://docs.fastlane.tools/advanced/#control-configuration-by-lane-and-by-platform
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[:ios, :android].include?(platform)
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true
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end
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end
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end
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end
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require 'fastlane/action'
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require 'fastlane_core/configuration/config_item'
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require_relative '../helper/unity_editor_helper'
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require_relative '../helper/unity_hub_helper'
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module Fastlane
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module Actions
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class UnityExportAction < Action
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def self.run(params)
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if params[:arguments]
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if params[:use_default_paths]
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invoke_unity(arguments: " #{params[:arguments]}")
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else
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# path to Unity is provided as part of 'arguments'
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UI.important("Expecting path to Unity as part of 'arguments'.")
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sh(params[:arguments])
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end
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elsif params[:build_target]
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# following are arguments as defined in the docs: https://docs.unity3d.com/Manual/CommandLineArguments.html
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headless_args = "-buildTarget #{params[:build_target]}"
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headless_args << " -batchmode -nographics -quit" # some arguments that are required when running Unity in headless-mode
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headless_args << " -accept-apiupdate -releaseCodeOptimization"
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headless_args << " -projectPath #{Helper::UnityEditorHelper.unity_project_path_relative_to_fastfile}"
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headless_args << " -logFile unity-export-logs/#{DateTime.now.strftime('%Y-%m-%d_%H-%M-%S-%L')}_#{params[:build_target]}_build.log" # logging; not specifying a path will print the log to the console
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# following are custom arguments defined in 'UnityExporter.BuildUtility'
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# this script is part of the 'fastlane-plugin-unity-exporter-package'
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headless_args << " -executeMethod armet.BuildExporter.BuildUtility.CreateBuild"
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headless_args << " -newVersion #{params[:new_version]}" if params[:new_version]
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headless_args << " -newVersionCode #{params[:new_version_code]}" if params[:new_version_code]
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headless_args << " -exportPath fastlane-build-exporter/#{params[:build_target]}/unity-export"
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# NOTE: the different relative paths used in 'projectPath' and 'exportPath'
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# while 'projectPath' is relative to the 'fastfile',
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# 'exportPath' is relative to 'projectPath' aka the Unity project's root directory
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invoke_unity(arguments: headless_args)
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else
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UI.user_error!("Either provide a 'build_target' or 'arguments'.") if !params[:build_target] && !params[:arguments]
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end
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end
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def self.invoke_unity(params)
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unless params[:arguments]
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UI.error("'arguments' required")
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return
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end
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unless Helper::UnityHubHelper.verify_default_path
|
53
|
+
return
|
54
|
+
end
|
55
|
+
|
56
|
+
unless Helper::UnityEditorHelper.verify_exporter_package
|
57
|
+
return
|
58
|
+
end
|
59
|
+
|
60
|
+
unity_path = Helper::UnityEditorHelper.unity_editor_path
|
61
|
+
if unity_path == ""
|
62
|
+
return
|
63
|
+
end
|
64
|
+
|
65
|
+
UI.message("Open 'logFile', if you want to know whats going on with your build.")
|
66
|
+
invocation = unity_path.to_s
|
67
|
+
invocation << " #{params[:arguments]}"
|
68
|
+
sh(invocation) # 'sh' will print what's passed to it
|
69
|
+
end
|
70
|
+
|
71
|
+
def self.description
|
72
|
+
"Exports a Unity project."
|
73
|
+
end
|
74
|
+
|
75
|
+
def self.authors
|
76
|
+
["steft"]
|
77
|
+
end
|
78
|
+
|
79
|
+
def self.return_value
|
80
|
+
# If your method provides a return value, you can describe here what it does
|
81
|
+
end
|
82
|
+
|
83
|
+
def self.details
|
84
|
+
# Optional:
|
85
|
+
"Plugin for 'fastlane' that defines a pre-processing action to export iOS and Android projects via Unity3D. This allows Unity3D to more easily integrate with 'fastlane'."
|
86
|
+
end
|
87
|
+
|
88
|
+
def self.available_options
|
89
|
+
[
|
90
|
+
#
|
91
|
+
# How to start Unity via commandline?
|
92
|
+
# Want a full list of all of Unity's commandline arguments?
|
93
|
+
# See here: https://docs.unity3d.com/Manual/CommandLineArguments.html
|
94
|
+
#
|
95
|
+
|
96
|
+
FastlaneCore::ConfigItem.new(key: :arguments,
|
97
|
+
env_name: "FL_UNITY_ARGUMENTS",
|
98
|
+
description: "Use the 'arguments' parameter, if you want to specify all headless arguments yourself. See Unity docs regarding 'CommandLineArguments' for a all available arguments",
|
99
|
+
optional: true,
|
100
|
+
type: String,
|
101
|
+
conflicting_options: [:build_target]),
|
102
|
+
|
103
|
+
FastlaneCore::ConfigItem.new(key: :use_default_paths,
|
104
|
+
env_name: "FL_UNITY_USE_DEFAULT_PATHS",
|
105
|
+
description: "'true': Plugin expects Unity default paths. 'false': Custom path is provided as part of the 'arguments' parameter",
|
106
|
+
optional: true,
|
107
|
+
default_value: true,
|
108
|
+
conflicting_options: [:build_target],
|
109
|
+
verify_block: proc do |value|
|
110
|
+
unless value == true || value == false
|
111
|
+
UI.user_error!("Must be set to 'true' or 'false'.")
|
112
|
+
end
|
113
|
+
end),
|
114
|
+
|
115
|
+
FastlaneCore::ConfigItem.new(key: :build_target,
|
116
|
+
env_name: "FL_UNITY_BUILD_TARGET",
|
117
|
+
description: "The build target. Options: 'iOS' and/or 'Android' depending on your platform",
|
118
|
+
optional: true,
|
119
|
+
type: String,
|
120
|
+
conflicting_options: [:arguments],
|
121
|
+
verify_block: proc do |value|
|
122
|
+
# For now we only support iOS and Android as these platforms are supported by fastlane as well.
|
123
|
+
# TODO add support for other platforms that are also supported by both fastlane and Unity
|
124
|
+
# TODO verify if Unity's commandline param 'buildTarget' is case-sensitive
|
125
|
+
if FastlaneCore::Helper.is_mac?
|
126
|
+
unless value == "iOS" || value == "Android"
|
127
|
+
UI.user_error!("Please pass a valid build target. Mac options: 'iOS', 'Android'")
|
128
|
+
end
|
129
|
+
elsif FastlaneCore::Helper.is_windows?
|
130
|
+
unless value == "Android"
|
131
|
+
UI.user_error!("Please pass a valid build target. Windows options: 'Android'")
|
132
|
+
end
|
133
|
+
end
|
134
|
+
end),
|
135
|
+
|
136
|
+
FastlaneCore::ConfigItem.new(key: :new_version,
|
137
|
+
env_name: "FL_UNITY_NEW_VERSION",
|
138
|
+
description: "The new version. Options: 'major', 'minor', 'patch' (for bumping) and '{major}.{minor}.{patch}' (new semantic version to apply)",
|
139
|
+
optional: true,
|
140
|
+
type: String,
|
141
|
+
conflicting_options: [:arguments],
|
142
|
+
verify_block: proc do |value|
|
143
|
+
unless value == "major" || value == "minor" || value == "patch" || Gem::Version.new(value).correct?
|
144
|
+
UI.user_error!("Please pass a valid version. For options see 'fastlane action unity_exporter'")
|
145
|
+
end
|
146
|
+
end),
|
147
|
+
|
148
|
+
FastlaneCore::ConfigItem.new(key: :new_version_code,
|
149
|
+
env_name: "FL_UNITY_NEW_VERSION_CODE",
|
150
|
+
description: "The new version code. Options: 'increment' (for incrementing the current code), '{unsigned integer}' (new code to apply)",
|
151
|
+
optional: true,
|
152
|
+
type: String,
|
153
|
+
conflicting_options: [:arguments],
|
154
|
+
verify_block: proc do |value|
|
155
|
+
unless value == "increment"
|
156
|
+
# Thank you: https://stackoverflow.com/a/24980633
|
157
|
+
num = value.to_i
|
158
|
+
if num.to_s != value || num < 0
|
159
|
+
UI.user_error!("Please pass a valid version code. For options see 'fastlane action unity_exporter'")
|
160
|
+
end
|
161
|
+
end
|
162
|
+
end)
|
163
|
+
]
|
164
|
+
end
|
165
|
+
|
166
|
+
def self.is_supported?(platform)
|
167
|
+
# Adjust this if your plugin only works for a particular platform (iOS vs. Android, for example)
|
168
|
+
# See: https://docs.fastlane.tools/advanced/#control-configuration-by-lane-and-by-platform
|
169
|
+
[:ios, :android].include?(platform)
|
170
|
+
true
|
171
|
+
end
|
172
|
+
end
|
173
|
+
end
|
174
|
+
end
|
@@ -0,0 +1,24 @@
|
|
1
|
+
require 'fastlane_core/ui/ui'
|
2
|
+
require 'shellwords'
|
3
|
+
|
4
|
+
module Fastlane
|
5
|
+
UI = FastlaneCore::UI unless Fastlane.const_defined?("UI")
|
6
|
+
|
7
|
+
module Helper
|
8
|
+
class GenericHelper
|
9
|
+
def self.shellify(path)
|
10
|
+
if FastlaneCore::Helper.is_mac?
|
11
|
+
return Shellwords.escape(path)
|
12
|
+
|
13
|
+
elsif FastlaneCore::Helper.is_windows?
|
14
|
+
return "\"#{path}\""
|
15
|
+
|
16
|
+
elsif FastlaneCore::Helper.linux?
|
17
|
+
# TODO
|
18
|
+
UI.error("Not implemented yet")
|
19
|
+
|
20
|
+
end
|
21
|
+
end
|
22
|
+
end
|
23
|
+
end
|
24
|
+
end
|
@@ -0,0 +1,111 @@
|
|
1
|
+
require 'fastlane_core/ui/ui'
|
2
|
+
require 'shellwords'
|
3
|
+
require_relative './unity_hub_helper'
|
4
|
+
require_relative './generic_helper'
|
5
|
+
|
6
|
+
module Fastlane
|
7
|
+
UI = FastlaneCore::UI unless Fastlane.const_defined?("UI")
|
8
|
+
|
9
|
+
module Helper
|
10
|
+
class UnityEditorHelper
|
11
|
+
def self.unity_project_path_relative_to_fastfile
|
12
|
+
# project path relative if following hierarchy is given: "root/{unity-project}/fastlane-build-exporter/{platform}-export/."
|
13
|
+
# p File.expand_path("../../")
|
14
|
+
return "../../"
|
15
|
+
end
|
16
|
+
|
17
|
+
def self.unity_editor_path
|
18
|
+
unity_binary_path = find_best_unity_editor_version
|
19
|
+
return Helper::GenericHelper.shellify(unity_binary_path)
|
20
|
+
end
|
21
|
+
|
22
|
+
def self.find_best_unity_editor_version
|
23
|
+
installed_editors = Helper::UnityHubHelper.unity_hub_installed_editors
|
24
|
+
|
25
|
+
unity_project_version = load_unity_project_version
|
26
|
+
UI.important("Unity project uses version '#{unity_project_version}'")
|
27
|
+
|
28
|
+
if installed_editors.key?(unity_project_version)
|
29
|
+
UI.important("'#{unity_project_version}' is installed!")
|
30
|
+
return installed_editors[unity_project_version][2]
|
31
|
+
end
|
32
|
+
|
33
|
+
fallback_editor_version = find_closest_unity_version(unity_project_version, installed_editors.keys)
|
34
|
+
if fallback_editor_version == ""
|
35
|
+
# TODO: offer to install appropriate editor via Hub?
|
36
|
+
UI.user_error!("'#{unity_project_version}' not installed. No appropriate fallback found. Please install ‘#{unity_project_version}‘ or the latest '#{unity_project_version_no_patch}' manually via the Unity Hub.")
|
37
|
+
return ""
|
38
|
+
end
|
39
|
+
|
40
|
+
UI.important("'#{unity_project_version}' not installed. Using '#{fallback_editor_version}' instead.")
|
41
|
+
return installed_editors[fallback_editor_version][2]
|
42
|
+
end
|
43
|
+
|
44
|
+
def self.verify_exporter_package
|
45
|
+
# verifies that the UnityExporter package has been added to the Unity project
|
46
|
+
# TODO Unity currently does not support commandline arguments for the Package Manager
|
47
|
+
exporter_package_namespace = "io.armet.unity.buildexporter"
|
48
|
+
included = load_unity_project_package_manifest.include?(exporter_package_namespace)
|
49
|
+
unless included
|
50
|
+
UI.user_error!("Package 'io.armet.unity.exporter' must be added to the Unity project.")
|
51
|
+
end
|
52
|
+
|
53
|
+
return included
|
54
|
+
end
|
55
|
+
|
56
|
+
def self.load_unity_project_package_manifest
|
57
|
+
relative_path = if FastlaneCore::Helper.is_test?
|
58
|
+
"/tmp/fastlane/tests/fixtures/unity_project"
|
59
|
+
else
|
60
|
+
unity_project_path_relative_to_fastfile
|
61
|
+
end
|
62
|
+
|
63
|
+
package_manifest_path = "#{relative_path}/Packages/manifest.json"
|
64
|
+
package_manifest_json = File.read(package_manifest_path)
|
65
|
+
return package_manifest_json
|
66
|
+
end
|
67
|
+
|
68
|
+
def self.load_unity_project_version
|
69
|
+
relative_path = if FastlaneCore::Helper.is_test?
|
70
|
+
"/tmp/fastlane/tests/fixtures/unity_project"
|
71
|
+
else
|
72
|
+
unity_project_path_relative_to_fastfile
|
73
|
+
end
|
74
|
+
|
75
|
+
project_version_txt_path = "#{relative_path}/ProjectSettings/ProjectVersion.txt"
|
76
|
+
project_version_txt = File.read(project_version_txt_path)
|
77
|
+
project_version_match = project_version_txt.scan(/.*: (\d+\.\d+\.\d+[abf]\d+).*/)
|
78
|
+
project_version = project_version_match[0][0]
|
79
|
+
return project_version
|
80
|
+
end
|
81
|
+
|
82
|
+
def self.find_closest_unity_version(unity_version, other_versions)
|
83
|
+
# finds closest version by ignoring "patch"
|
84
|
+
closest_version = ""
|
85
|
+
version_no_patch_regex = /\d+\.\d+/
|
86
|
+
unity_project_version_no_patch = unity_version.match(version_no_patch_regex)[0]
|
87
|
+
other_versions_sorted = sort_unity_versions(other_versions)
|
88
|
+
|
89
|
+
other_versions_sorted_no_patch = other_versions_sorted.map do |other_version|
|
90
|
+
m = other_version.match(version_no_patch_regex)
|
91
|
+
if m.length > 0
|
92
|
+
m[0]
|
93
|
+
end
|
94
|
+
end
|
95
|
+
|
96
|
+
other_versions_sorted_no_patch.each_with_index do |other_version_no_patch, index|
|
97
|
+
if other_version_no_patch == unity_project_version_no_patch
|
98
|
+
# since the list is sorted, we keep going to match the highest available path version
|
99
|
+
closest_version = other_versions_sorted[index]
|
100
|
+
end
|
101
|
+
end
|
102
|
+
|
103
|
+
return closest_version
|
104
|
+
end
|
105
|
+
|
106
|
+
def self.sort_unity_versions(unity_versions)
|
107
|
+
return unity_versions.sort_by { |v| Gem::Version.new(v) }
|
108
|
+
end
|
109
|
+
end
|
110
|
+
end
|
111
|
+
end
|
@@ -0,0 +1,95 @@
|
|
1
|
+
require 'fastlane_core/ui/ui'
|
2
|
+
require_relative './generic_helper'
|
3
|
+
|
4
|
+
module Fastlane
|
5
|
+
UI = FastlaneCore::UI unless Fastlane.const_defined?("UI")
|
6
|
+
|
7
|
+
module Helper
|
8
|
+
class UnityHubHelper
|
9
|
+
def self.unity_hub_path(escape_for_shell)
|
10
|
+
# https://docs.unity3d.com/Manual/GettingStartedInstallingHub.html
|
11
|
+
hub_path = ""
|
12
|
+
|
13
|
+
if FastlaneCore::Helper.is_mac?
|
14
|
+
hub_path = "/Applications/Unity Hub.app/Contents/MacOS/Unity Hub"
|
15
|
+
elsif FastlaneCore::Helper.is_windows?
|
16
|
+
hub_path = "C:\\Program Files\\Unity Hub\\Unity Hub.exe"
|
17
|
+
elsif FastlaneCore::Helper.linux?
|
18
|
+
# TODO
|
19
|
+
UI.error("Not implemented yet")
|
20
|
+
end
|
21
|
+
|
22
|
+
if escape_for_shell
|
23
|
+
return Helper::GenericHelper.shellify(hub_path)
|
24
|
+
else
|
25
|
+
return hub_path
|
26
|
+
end
|
27
|
+
end
|
28
|
+
|
29
|
+
def self.verify_default_path
|
30
|
+
# verifies that the Unity Hub exists at the default path
|
31
|
+
exists = File.file?(Helper::UnityHubHelper.unity_hub_path(false)) == true
|
32
|
+
unless exists
|
33
|
+
UI.error("Unity Hub does not exist at path '#{Helper::UnityHubHelper.unity_hub_path(false)}'")
|
34
|
+
end
|
35
|
+
|
36
|
+
return exists
|
37
|
+
end
|
38
|
+
|
39
|
+
def self.unity_hub_installed_editors
|
40
|
+
UI.message("Looking for installed Unity Editors known to the Unity Hub...")
|
41
|
+
|
42
|
+
# Unity Hub help: "./Unity\ Hub -- --headless help"
|
43
|
+
installed_editors_result = `#{unity_hub_path(true)} -- --headless editors -i`
|
44
|
+
installed_editors_list = parse_installed_editors(installed_editors_result)
|
45
|
+
installed_editors = installed_editors_list.collect do |installed_editor|
|
46
|
+
[installed_editor[0],
|
47
|
+
[
|
48
|
+
installed_editor[0],
|
49
|
+
installed_editor[1],
|
50
|
+
unity_binary_relative_to_path(installed_editor[2])
|
51
|
+
]]
|
52
|
+
end.to_h
|
53
|
+
|
54
|
+
UI.message("Found Unity Editors: #{installed_editors.keys}")
|
55
|
+
return installed_editors
|
56
|
+
end
|
57
|
+
|
58
|
+
def self.parse_installed_editors(installed_editors_string)
|
59
|
+
installed_editors_list = []
|
60
|
+
installed_editors_string.split("\n").each do |editor_description|
|
61
|
+
next if editor_description == "" # skipping empty strings
|
62
|
+
|
63
|
+
# Mac: "2019.4.18f1 , installed at /Applications/Unity/Hub/Editor/2019.4.18f1/Unity.app"
|
64
|
+
# Windows: "2019.4.18f1 , installed at C:\Program Files\Unity\Hub\Editor\2019.4.18f1\Editor\Unity.exe"
|
65
|
+
# Linux: ?? TODO
|
66
|
+
editor_match = editor_description.scan(/((\d+\.\d+\.\d+)[abf]\d+).*installed at (.*)/)
|
67
|
+
installed_editors_list.append(
|
68
|
+
[
|
69
|
+
editor_match[0][0], # the Unity version
|
70
|
+
editor_match[0][1], # the semantic version part of the Unity version
|
71
|
+
editor_match[0][2] # the path to the Unity Editor
|
72
|
+
]
|
73
|
+
)
|
74
|
+
end
|
75
|
+
return installed_editors_list
|
76
|
+
end
|
77
|
+
|
78
|
+
def self.unity_binary_relative_to_path(unity_path)
|
79
|
+
# https://docs.unity3d.com/Manual/GettingStartedInstallingHub.html#install
|
80
|
+
|
81
|
+
if FastlaneCore::Helper.is_mac?
|
82
|
+
# Mac example: "/Applications/Unity/Hub/Editor/<version>/Unity.app"
|
83
|
+
return "#{unity_path}/Contents/MacOS/Unity"
|
84
|
+
elsif FastlaneCore::Helper.is_windows?
|
85
|
+
# Windows example: "C:\Program Files\Unity\Hub\Editor\<version>\Editor\Unity.exe"
|
86
|
+
# path can be taken as is
|
87
|
+
return unity_path
|
88
|
+
elsif FastlaneCore::Helper.linux?
|
89
|
+
# Linux example: ?? TODO
|
90
|
+
UI.error("Not implemented yet")
|
91
|
+
end
|
92
|
+
end
|
93
|
+
end
|
94
|
+
end
|
95
|
+
end
|
metadata
ADDED
@@ -0,0 +1,192 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: fastlane-plugin-unity_exporter
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 1.0.0
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- ar:met
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
date: 2021-07-26 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: bundler
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - ">="
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: '0'
|
20
|
+
type: :development
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - ">="
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: '0'
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
+
name: fastlane
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - ">="
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: 2.187.0
|
34
|
+
type: :development
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - ">="
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: 2.187.0
|
41
|
+
- !ruby/object:Gem::Dependency
|
42
|
+
name: pry
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
44
|
+
requirements:
|
45
|
+
- - ">="
|
46
|
+
- !ruby/object:Gem::Version
|
47
|
+
version: '0'
|
48
|
+
type: :development
|
49
|
+
prerelease: false
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - ">="
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: '0'
|
55
|
+
- !ruby/object:Gem::Dependency
|
56
|
+
name: rake
|
57
|
+
requirement: !ruby/object:Gem::Requirement
|
58
|
+
requirements:
|
59
|
+
- - ">="
|
60
|
+
- !ruby/object:Gem::Version
|
61
|
+
version: '0'
|
62
|
+
type: :development
|
63
|
+
prerelease: false
|
64
|
+
version_requirements: !ruby/object:Gem::Requirement
|
65
|
+
requirements:
|
66
|
+
- - ">="
|
67
|
+
- !ruby/object:Gem::Version
|
68
|
+
version: '0'
|
69
|
+
- !ruby/object:Gem::Dependency
|
70
|
+
name: rspec
|
71
|
+
requirement: !ruby/object:Gem::Requirement
|
72
|
+
requirements:
|
73
|
+
- - ">="
|
74
|
+
- !ruby/object:Gem::Version
|
75
|
+
version: '0'
|
76
|
+
type: :development
|
77
|
+
prerelease: false
|
78
|
+
version_requirements: !ruby/object:Gem::Requirement
|
79
|
+
requirements:
|
80
|
+
- - ">="
|
81
|
+
- !ruby/object:Gem::Version
|
82
|
+
version: '0'
|
83
|
+
- !ruby/object:Gem::Dependency
|
84
|
+
name: rspec_junit_formatter
|
85
|
+
requirement: !ruby/object:Gem::Requirement
|
86
|
+
requirements:
|
87
|
+
- - ">="
|
88
|
+
- !ruby/object:Gem::Version
|
89
|
+
version: '0'
|
90
|
+
type: :development
|
91
|
+
prerelease: false
|
92
|
+
version_requirements: !ruby/object:Gem::Requirement
|
93
|
+
requirements:
|
94
|
+
- - ">="
|
95
|
+
- !ruby/object:Gem::Version
|
96
|
+
version: '0'
|
97
|
+
- !ruby/object:Gem::Dependency
|
98
|
+
name: rubocop
|
99
|
+
requirement: !ruby/object:Gem::Requirement
|
100
|
+
requirements:
|
101
|
+
- - '='
|
102
|
+
- !ruby/object:Gem::Version
|
103
|
+
version: 1.12.1
|
104
|
+
type: :development
|
105
|
+
prerelease: false
|
106
|
+
version_requirements: !ruby/object:Gem::Requirement
|
107
|
+
requirements:
|
108
|
+
- - '='
|
109
|
+
- !ruby/object:Gem::Version
|
110
|
+
version: 1.12.1
|
111
|
+
- !ruby/object:Gem::Dependency
|
112
|
+
name: rubocop-performance
|
113
|
+
requirement: !ruby/object:Gem::Requirement
|
114
|
+
requirements:
|
115
|
+
- - ">="
|
116
|
+
- !ruby/object:Gem::Version
|
117
|
+
version: '0'
|
118
|
+
type: :development
|
119
|
+
prerelease: false
|
120
|
+
version_requirements: !ruby/object:Gem::Requirement
|
121
|
+
requirements:
|
122
|
+
- - ">="
|
123
|
+
- !ruby/object:Gem::Version
|
124
|
+
version: '0'
|
125
|
+
- !ruby/object:Gem::Dependency
|
126
|
+
name: rubocop-require_tools
|
127
|
+
requirement: !ruby/object:Gem::Requirement
|
128
|
+
requirements:
|
129
|
+
- - ">="
|
130
|
+
- !ruby/object:Gem::Version
|
131
|
+
version: '0'
|
132
|
+
type: :development
|
133
|
+
prerelease: false
|
134
|
+
version_requirements: !ruby/object:Gem::Requirement
|
135
|
+
requirements:
|
136
|
+
- - ">="
|
137
|
+
- !ruby/object:Gem::Version
|
138
|
+
version: '0'
|
139
|
+
- !ruby/object:Gem::Dependency
|
140
|
+
name: simplecov
|
141
|
+
requirement: !ruby/object:Gem::Requirement
|
142
|
+
requirements:
|
143
|
+
- - ">="
|
144
|
+
- !ruby/object:Gem::Version
|
145
|
+
version: '0'
|
146
|
+
type: :development
|
147
|
+
prerelease: false
|
148
|
+
version_requirements: !ruby/object:Gem::Requirement
|
149
|
+
requirements:
|
150
|
+
- - ">="
|
151
|
+
- !ruby/object:Gem::Version
|
152
|
+
version: '0'
|
153
|
+
description:
|
154
|
+
email: office@armet.at
|
155
|
+
executables: []
|
156
|
+
extensions: []
|
157
|
+
extra_rdoc_files: []
|
158
|
+
files:
|
159
|
+
- LICENSE
|
160
|
+
- README.md
|
161
|
+
- lib/fastlane/plugin/unity_exporter.rb
|
162
|
+
- lib/fastlane/plugin/unity_exporter/actions/unity_commit_version_bump.rb
|
163
|
+
- lib/fastlane/plugin/unity_exporter/actions/unity_export.rb
|
164
|
+
- lib/fastlane/plugin/unity_exporter/helper/generic_helper.rb
|
165
|
+
- lib/fastlane/plugin/unity_exporter/helper/unity_editor_helper.rb
|
166
|
+
- lib/fastlane/plugin/unity_exporter/helper/unity_hub_helper.rb
|
167
|
+
- lib/fastlane/plugin/unity_exporter/version.rb
|
168
|
+
homepage: https://github.com/ar-met/fastlane-plugin-unity-exporter
|
169
|
+
licenses:
|
170
|
+
- MIT
|
171
|
+
metadata: {}
|
172
|
+
post_install_message:
|
173
|
+
rdoc_options: []
|
174
|
+
require_paths:
|
175
|
+
- lib
|
176
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
177
|
+
requirements:
|
178
|
+
- - ">="
|
179
|
+
- !ruby/object:Gem::Version
|
180
|
+
version: '2.5'
|
181
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
182
|
+
requirements:
|
183
|
+
- - ">="
|
184
|
+
- !ruby/object:Gem::Version
|
185
|
+
version: '0'
|
186
|
+
requirements: []
|
187
|
+
rubygems_version: 3.1.6
|
188
|
+
signing_key:
|
189
|
+
specification_version: 4
|
190
|
+
summary: Plugin for 'fastlane' that defines an action to export iOS and Android projects
|
191
|
+
via Unity3d. This allows Unity3d to more easily integrate with 'fastlane'.
|
192
|
+
test_files: []
|