fastlane-plugin-unity 1.0.0 → 1.0.1

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data/LICENSE CHANGED
@@ -1,21 +1,21 @@
1
- The MIT License (MIT)
2
-
3
- Copyright (c) 2020 safu9
4
-
5
- Permission is hereby granted, free of charge, to any person obtaining a copy
6
- of this software and associated documentation files (the "Software"), to deal
7
- in the Software without restriction, including without limitation the rights
8
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
- copies of the Software, and to permit persons to whom the Software is
10
- furnished to do so, subject to the following conditions:
11
-
12
- The above copyright notice and this permission notice shall be included in all
13
- copies or substantial portions of the Software.
14
-
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- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21
- SOFTWARE.
1
+ The MIT License (MIT)
2
+
3
+ Copyright (c) 2020 safu9
4
+
5
+ Permission is hereby granted, free of charge, to any person obtaining a copy
6
+ of this software and associated documentation files (the "Software"), to deal
7
+ in the Software without restriction, including without limitation the rights
8
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
+ copies of the Software, and to permit persons to whom the Software is
10
+ furnished to do so, subject to the following conditions:
11
+
12
+ The above copyright notice and this permission notice shall be included in all
13
+ copies or substantial portions of the Software.
14
+
15
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21
+ SOFTWARE.
data/README.md CHANGED
@@ -1,81 +1,83 @@
1
- # unity plugin
2
-
3
- [![fastlane Plugin Badge](https://rawcdn.githack.com/fastlane/fastlane/master/fastlane/assets/plugin-badge.svg)](https://rubygems.org/gems/fastlane-plugin-unity)
4
-
5
- ## Getting Started
6
-
7
- This project is a [_fastlane_](https://github.com/fastlane/fastlane) plugin. To get started with `fastlane-plugin-unity`, add it to your project by running:
8
-
9
- ```bash
10
- fastlane add_plugin unity
11
- ```
12
-
13
- ## About unity
14
-
15
- Execute unity in command line from fastlane
16
-
17
- ```ruby
18
- unity(
19
- build_target: "Android",
20
- execute_method: "ClassName.MethodName",
21
- extra_args: "-arg1 -arg2"
22
- )
23
- ```
24
-
25
- This plugin determine path to Unity executable in the following order
26
-
27
- 1. `unity_path` option
28
- 1. Path used in [Unity docker image](https://gitlab.com/gableroux/unity3d)
29
- 1. Default path in Unity Hub with `unity_version` option
30
- 1. Default path of standalone installation
31
-
32
- ### Supported options
33
-
34
- | Name | Description | Default | Env Var Name |
35
- |----------------|---------------------------------------------|-------------|-------------------------|
36
- | unity_path | Path to Unity executable | | FL_UNITY_PATH |
37
- | unity_version | Unity version to execute | | FL_UNITY_VERSION |
38
- | project_path | Path to Unity project | Current Dir | FL_UNITY_PROJECT_PATH |
39
- | batchmode | Run command in batch mode | true | FL_UNITY_BATCHMODE |
40
- | nographics | Do not initialize the graphics device | true | FL_UNITY_NOGRAPHICS |
41
- | quit | Quit the Unity after command execution | true | FL_UNITY_QUIT |
42
- | username | Username to log in | | FL_UNITY_USERNAME |
43
- | password | Password to log in | | FL_UNITY_PASSWORD |
44
- | build_target | Active build target like "iOS" or "Android" | | FL_UNITY_BUILD_TARGET |
45
- | execute_method | Static method to execute | | FL_UNITY_EXECUTE_METHOD |
46
- | extra_args | Extra arguments | | FL_UNITY_EXTRA_ARGS |
47
-
48
- See manual for detailed descriptions and other options: https://docs.unity3d.com/Manual/CommandLineArguments.html
49
-
50
- ## Example
51
-
52
- Check out the [example `Fastfile`](fastlane/Fastfile) to see how to use this plugin. Try it by cloning the repo, running `fastlane install_plugins` and `bundle exec fastlane test`.
53
-
54
- ## Run tests for this plugin
55
-
56
- To run both the tests, and code style validation, run
57
-
58
- ```
59
- rake
60
- ```
61
-
62
- To automatically fix many of the styling issues, use
63
- ```
64
- rubocop -a
65
- ```
66
-
67
- ## Issues and Feedback
68
-
69
- For any other issues and feedback about this plugin, please submit it to this repository.
70
-
71
- ## Troubleshooting
72
-
73
- If you have trouble using plugins, check out the [Plugins Troubleshooting](https://docs.fastlane.tools/plugins/plugins-troubleshooting/) guide.
74
-
75
- ## Using _fastlane_ Plugins
76
-
77
- For more information about how the `fastlane` plugin system works, check out the [Plugins documentation](https://docs.fastlane.tools/plugins/create-plugin/).
78
-
79
- ## About _fastlane_
80
-
81
- _fastlane_ is the easiest way to automate beta deployments and releases for your iOS and Android apps. To learn more, check out [fastlane.tools](https://fastlane.tools).
1
+ # unity plugin
2
+
3
+ [![fastlane Plugin Badge](https://rawcdn.githack.com/fastlane/fastlane/master/fastlane/assets/plugin-badge.svg)](https://rubygems.org/gems/fastlane-plugin-unity)
4
+ [![Gem](https://img.shields.io/gem/v/fastlane-plugin-unity)](https://rubygems.org/gems/fastlane-plugin-unity)
5
+ [![Test](https://github.com/safu9/fastlane-plugin-unity/workflows/Test/badge.svg)](https://github.com/safu9/fastlane-plugin-unity/actions?query=workflow%3ATest)
6
+
7
+ ## Getting Started
8
+
9
+ This project is a [_fastlane_](https://github.com/fastlane/fastlane) plugin. To get started with `fastlane-plugin-unity`, add it to your project by running:
10
+
11
+ ```bash
12
+ fastlane add_plugin unity
13
+ ```
14
+
15
+ ## About unity
16
+
17
+ Execute unity in command line from fastlane
18
+
19
+ ```ruby
20
+ unity(
21
+ build_target: "Android",
22
+ execute_method: "ClassName.MethodName",
23
+ extra_args: "-arg1 -arg2"
24
+ )
25
+ ```
26
+
27
+ This plugin determine path to Unity executable in the following order
28
+
29
+ 1. `unity_path` option
30
+ 1. Path used in [Unity docker image](https://gitlab.com/gableroux/unity3d)
31
+ 1. Default path in Unity Hub with `unity_version` option
32
+ 1. Default path of standalone installation
33
+
34
+ ### Supported options
35
+
36
+ | Name | Description | Default | Env Var Name |
37
+ |----------------|---------------------------------------------|-------------|-------------------------|
38
+ | unity_path | Path to Unity executable | | FL_UNITY_PATH |
39
+ | unity_version | Unity version to execute | | FL_UNITY_VERSION |
40
+ | project_path | Path to Unity project | Current Dir | FL_UNITY_PROJECT_PATH |
41
+ | batchmode | Run command in batch mode | true | FL_UNITY_BATCHMODE |
42
+ | nographics | Do not initialize the graphics device | true | FL_UNITY_NOGRAPHICS |
43
+ | quit | Quit the Unity after command execution | true | FL_UNITY_QUIT |
44
+ | username | Username to log in | | FL_UNITY_USERNAME |
45
+ | password | Password to log in | | FL_UNITY_PASSWORD |
46
+ | build_target | Active build target like "iOS" or "Android" | | FL_UNITY_BUILD_TARGET |
47
+ | execute_method | Static method to execute | | FL_UNITY_EXECUTE_METHOD |
48
+ | extra_args | Extra arguments | | FL_UNITY_EXTRA_ARGS |
49
+
50
+ See manual for detailed descriptions and other options: https://docs.unity3d.com/Manual/CommandLineArguments.html
51
+
52
+ ## Example
53
+
54
+ Check out the [example `Fastfile`](fastlane/Fastfile) to see how to use this plugin. Try it by cloning the repo, running `fastlane install_plugins` and `bundle exec fastlane test`.
55
+
56
+ ## Run tests for this plugin
57
+
58
+ To run both the tests, and code style validation, run
59
+
60
+ ```
61
+ rake
62
+ ```
63
+
64
+ To automatically fix many of the styling issues, use
65
+ ```
66
+ rubocop -a
67
+ ```
68
+
69
+ ## Issues and Feedback
70
+
71
+ For any other issues and feedback about this plugin, please submit it to this repository.
72
+
73
+ ## Troubleshooting
74
+
75
+ If you have trouble using plugins, check out the [Plugins Troubleshooting](https://docs.fastlane.tools/plugins/plugins-troubleshooting/) guide.
76
+
77
+ ## Using _fastlane_ Plugins
78
+
79
+ For more information about how the `fastlane` plugin system works, check out the [Plugins documentation](https://docs.fastlane.tools/plugins/create-plugin/).
80
+
81
+ ## About _fastlane_
82
+
83
+ _fastlane_ is the easiest way to automate beta deployments and releases for your iOS and Android apps. To learn more, check out [fastlane.tools](https://fastlane.tools).
@@ -1,16 +1,16 @@
1
- require 'fastlane/plugin/unity/version'
2
-
3
- module Fastlane
4
- module Unity
5
- # Return all .rb files inside the "actions" and "helper" directory
6
- def self.all_classes
7
- Dir[File.expand_path('**/{actions,helper}/*.rb', File.dirname(__FILE__))]
8
- end
9
- end
10
- end
11
-
12
- # By default we want to import all available actions and helpers
13
- # A plugin can contain any number of actions and plugins
14
- Fastlane::Unity.all_classes.each do |current|
15
- require current
16
- end
1
+ require 'fastlane/plugin/unity/version'
2
+
3
+ module Fastlane
4
+ module Unity
5
+ # Return all .rb files inside the "actions" and "helper" directory
6
+ def self.all_classes
7
+ Dir[File.expand_path('**/{actions,helper}/*.rb', File.dirname(__FILE__))]
8
+ end
9
+ end
10
+ end
11
+
12
+ # By default we want to import all available actions and helpers
13
+ # A plugin can contain any number of actions and plugins
14
+ Fastlane::Unity.all_classes.each do |current|
15
+ require current
16
+ end
@@ -1,124 +1,124 @@
1
- require 'fastlane/action'
2
- require_relative '../helper/unity_helper'
3
-
4
- module Fastlane
5
- module Actions
6
- class UnityAction < Action
7
- def self.run(params)
8
- unity_path = params[:unity_path]
9
- unity_path = Helper::UnityHelper.find_unity_path(params[:unity_version]) unless unity_path
10
- unless unity_path
11
- UI.user_error!("Cannot find path to unity executable!")
12
- end
13
-
14
- cmd = "\"#{unity_path}\""
15
- cmd << " -projectPath \"#{params[:project_path]}\"" if params[:project_path]
16
- cmd << " -batchmode" if params[:batchmode]
17
- cmd << " -nographics" if params[:nographics]
18
- cmd << " -quit" if params[:quit]
19
- cmd << " -username #{params[:username]}" if params[:username]
20
- cmd << " -password #{params[:password]}" if params[:password]
21
- cmd << " -buildTarget #{params[:build_target]}" if params[:build_target]
22
- cmd << " -executeMethod #{params[:execute_method]}" if params[:execute_method]
23
- cmd << " -logfile"
24
- cmd << " #{params[:extra_args]}" if params[:extra_args]
25
-
26
- FastlaneCore::CommandExecutor.execute(
27
- command: cmd,
28
- print_all: true,
29
- print_command: true
30
- )
31
- end
32
-
33
- def self.description
34
- "Fastlane plugin for Unity"
35
- end
36
-
37
- def self.authors
38
- ["safu9"]
39
- end
40
-
41
- def self.return_value
42
- # If your method provides a return value, you can describe here what it does
43
- end
44
-
45
- def self.details
46
- # Optional:
47
- "Fastlane plugin for Unity. Easily run Unity to build, test and execute method from fastlane."
48
- end
49
-
50
- def self.available_options
51
- [
52
- FastlaneCore::ConfigItem.new(key: :unity_path,
53
- env_name: "FL_UNITY_PATH",
54
- description: "Path to Unity executable",
55
- optional: true,
56
- conflicting_options: [:unity_version]),
57
-
58
- FastlaneCore::ConfigItem.new(key: :unity_version,
59
- env_name: "FL_UNITY_VERSION",
60
- description: "Unity version to execute",
61
- optional: true,
62
- conflicting_options: [:unity_path]),
63
-
64
- FastlaneCore::ConfigItem.new(key: :project_path,
65
- env_name: "FL_UNITY_PROJECT_PATH",
66
- description: "Path to Unity project",
67
- default_value: Dir.pwd,
68
- optional: true),
69
-
70
- FastlaneCore::ConfigItem.new(key: :batchmode,
71
- env_name: "FL_UNITY_BATCHMODE",
72
- description: "Run command in batch mode",
73
- default_value: true,
74
- is_string: false),
75
-
76
- FastlaneCore::ConfigItem.new(key: :nographics,
77
- env_name: "FL_UNITY_NOGRAPHICS",
78
- description: "Do not initialize the graphics device",
79
- default_value: true,
80
- is_string: false),
81
-
82
- FastlaneCore::ConfigItem.new(key: :quit,
83
- env_name: "FL_UNITY_QUIT",
84
- description: "Quit the Unity after command execution",
85
- default_value: true,
86
- is_string: false),
87
-
88
- FastlaneCore::ConfigItem.new(key: :username,
89
- env_name: "FL_UNITY_USERNAME",
90
- description: "Username to log in",
91
- optional: true),
92
-
93
- FastlaneCore::ConfigItem.new(key: :password,
94
- env_name: "FL_UNITY_PASSWORD",
95
- description: "Password to log in",
96
- optional: true),
97
-
98
- FastlaneCore::ConfigItem.new(key: :build_target,
99
- env_name: "FL_UNITY_BUILD_TARGET",
100
- description: "Active build target",
101
- optional: true),
102
-
103
- FastlaneCore::ConfigItem.new(key: :execute_method,
104
- env_name: "FL_UNITY_EXECUTE_METHOD",
105
- description: "Static method to execute",
106
- optional: true),
107
-
108
- FastlaneCore::ConfigItem.new(key: :extra_args,
109
- env_name: "FL_UNITY_EXTRA_ARGS",
110
- description: "Extra arguments",
111
- optional: true)
112
- ]
113
- end
114
-
115
- def self.is_supported?(platform)
116
- # Adjust this if your plugin only works for a particular platform (iOS vs. Android, for example)
117
- # See: https://docs.fastlane.tools/advanced/#control-configuration-by-lane-and-by-platform
118
- #
119
- # [:ios, :mac, :android].include?(platform)
120
- true
121
- end
122
- end
123
- end
124
- end
1
+ require 'fastlane/action'
2
+ require_relative '../helper/unity_helper'
3
+
4
+ module Fastlane
5
+ module Actions
6
+ class UnityAction < Action
7
+ def self.run(params)
8
+ unity_path = params[:unity_path]
9
+ unity_path = Helper::UnityHelper.find_unity_path(params[:unity_version]) unless unity_path
10
+ unless unity_path
11
+ UI.user_error!("Cannot find path to unity executable!")
12
+ end
13
+
14
+ cmd = "\"#{unity_path}\""
15
+ cmd << " -projectPath \"#{params[:project_path]}\"" if params[:project_path]
16
+ cmd << " -batchmode" if params[:batchmode]
17
+ cmd << " -nographics" if params[:nographics]
18
+ cmd << " -quit" if params[:quit]
19
+ cmd << " -username #{params[:username]}" if params[:username]
20
+ cmd << " -password #{params[:password]}" if params[:password]
21
+ cmd << " -buildTarget #{params[:build_target]}" if params[:build_target]
22
+ cmd << " -executeMethod #{params[:execute_method]}" if params[:execute_method]
23
+ cmd << " -logfile"
24
+ cmd << " #{params[:extra_args]}" if params[:extra_args]
25
+
26
+ FastlaneCore::CommandExecutor.execute(
27
+ command: cmd,
28
+ print_all: true,
29
+ print_command: true
30
+ )
31
+ end
32
+
33
+ def self.description
34
+ "Fastlane plugin for Unity"
35
+ end
36
+
37
+ def self.authors
38
+ ["safu9"]
39
+ end
40
+
41
+ def self.return_value
42
+ # If your method provides a return value, you can describe here what it does
43
+ end
44
+
45
+ def self.details
46
+ # Optional:
47
+ "Fastlane plugin for Unity. Easily run Unity to build, test and execute method from fastlane."
48
+ end
49
+
50
+ def self.available_options
51
+ [
52
+ FastlaneCore::ConfigItem.new(key: :unity_path,
53
+ env_name: "FL_UNITY_PATH",
54
+ description: "Path to Unity executable",
55
+ optional: true,
56
+ conflicting_options: [:unity_version]),
57
+
58
+ FastlaneCore::ConfigItem.new(key: :unity_version,
59
+ env_name: "FL_UNITY_VERSION",
60
+ description: "Unity version to execute",
61
+ optional: true,
62
+ conflicting_options: [:unity_path]),
63
+
64
+ FastlaneCore::ConfigItem.new(key: :project_path,
65
+ env_name: "FL_UNITY_PROJECT_PATH",
66
+ description: "Path to Unity project",
67
+ default_value: Dir.pwd,
68
+ optional: true),
69
+
70
+ FastlaneCore::ConfigItem.new(key: :batchmode,
71
+ env_name: "FL_UNITY_BATCHMODE",
72
+ description: "Run command in batch mode",
73
+ default_value: true,
74
+ is_string: false),
75
+
76
+ FastlaneCore::ConfigItem.new(key: :nographics,
77
+ env_name: "FL_UNITY_NOGRAPHICS",
78
+ description: "Do not initialize the graphics device",
79
+ default_value: true,
80
+ is_string: false),
81
+
82
+ FastlaneCore::ConfigItem.new(key: :quit,
83
+ env_name: "FL_UNITY_QUIT",
84
+ description: "Quit the Unity after command execution",
85
+ default_value: true,
86
+ is_string: false),
87
+
88
+ FastlaneCore::ConfigItem.new(key: :username,
89
+ env_name: "FL_UNITY_USERNAME",
90
+ description: "Username to log in",
91
+ optional: true),
92
+
93
+ FastlaneCore::ConfigItem.new(key: :password,
94
+ env_name: "FL_UNITY_PASSWORD",
95
+ description: "Password to log in",
96
+ optional: true),
97
+
98
+ FastlaneCore::ConfigItem.new(key: :build_target,
99
+ env_name: "FL_UNITY_BUILD_TARGET",
100
+ description: "Active build target",
101
+ optional: true),
102
+
103
+ FastlaneCore::ConfigItem.new(key: :execute_method,
104
+ env_name: "FL_UNITY_EXECUTE_METHOD",
105
+ description: "Static method to execute",
106
+ optional: true),
107
+
108
+ FastlaneCore::ConfigItem.new(key: :extra_args,
109
+ env_name: "FL_UNITY_EXTRA_ARGS",
110
+ description: "Extra arguments",
111
+ optional: true)
112
+ ]
113
+ end
114
+
115
+ def self.is_supported?(platform)
116
+ # Adjust this if your plugin only works for a particular platform (iOS vs. Android, for example)
117
+ # See: https://docs.fastlane.tools/advanced/#control-configuration-by-lane-and-by-platform
118
+ #
119
+ # [:ios, :mac, :android].include?(platform)
120
+ true
121
+ end
122
+ end
123
+ end
124
+ end
@@ -1,38 +1,35 @@
1
- require 'fastlane_core/ui/ui'
2
- require 'os'
3
-
4
- module Fastlane
5
- UI = FastlaneCore::UI unless Fastlane.const_defined?("UI")
6
-
7
- module Helper
8
- class UnityHelper
9
- # class methods that you define here become available in your action
10
- # as `Helper::UnityHelper.your_method`
11
- #
12
- def self.show_message
13
- UI.message("Hello from the unity plugin helper!")
14
- end
15
-
16
- def self.find_unity_path(unity_version)
17
- paths = []
18
-
19
- if OS::Underlying.docker?
20
- # See: https://gitlab.com/gableroux/unity3d
21
- paths << "/opt/Unity/Editor/Unity"
22
- end
23
-
24
- if OS.windows?
25
- paths << "C:\\Program Files\\Unity\\Hub\\Editor\\#{unity_version}\\Editor\\Unity.exe" if unity_version
26
- paths << "C:\\Program Files\\Unity\\Editor\\Unity.exe"
27
- elsif OS.mac?
28
- paths << "/Applications/Unity/Hub/Editor/#{unity_version}/Unity.app/Contents/MacOS/Unity" if unity_version
29
- paths << "/Applications/Unity/Unity.app/Contents/MacOS/Unity"
30
- elsif OS.linux?
31
- paths << "~/Unity/Hub/Editor/#{unity_version}/Editor/Unity" if unity_version
32
- end
33
-
34
- return paths.find { |path| File.exist?(path) }
35
- end
36
- end
37
- end
38
- end
1
+ require 'fastlane_core/ui/ui'
2
+ require 'os'
3
+
4
+ module Fastlane
5
+ UI = FastlaneCore::UI unless Fastlane.const_defined?("UI")
6
+
7
+ module Helper
8
+ class UnityHelper
9
+ # class methods that you define here become available in your action
10
+ # as `Helper::UnityHelper.your_method`
11
+ #
12
+
13
+ def self.find_unity_path(unity_version)
14
+ paths = []
15
+
16
+ if OS::Underlying.docker?
17
+ # See: https://gitlab.com/gableroux/unity3d
18
+ paths << "/opt/Unity/Editor/Unity"
19
+ end
20
+
21
+ if OS.windows?
22
+ paths << "C:\\Program Files\\Unity\\Hub\\Editor\\#{unity_version}\\Editor\\Unity.exe" if unity_version
23
+ paths << "C:\\Program Files\\Unity\\Editor\\Unity.exe"
24
+ elsif OS.mac?
25
+ paths << "/Applications/Unity/Hub/Editor/#{unity_version}/Unity.app/Contents/MacOS/Unity" if unity_version
26
+ paths << "/Applications/Unity/Unity.app/Contents/MacOS/Unity"
27
+ elsif OS.linux?
28
+ paths << "~/Unity/Hub/Editor/#{unity_version}/Editor/Unity" if unity_version
29
+ end
30
+
31
+ return paths.find { |path| File.exist?(path) }
32
+ end
33
+ end
34
+ end
35
+ end
@@ -1,5 +1,5 @@
1
- module Fastlane
2
- module Unity
3
- VERSION = "1.0.0"
4
- end
5
- end
1
+ module Fastlane
2
+ module Unity
3
+ VERSION = "1.0.1"
4
+ end
5
+ end
metadata CHANGED
@@ -1,15 +1,29 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: fastlane-plugin-unity
3
3
  version: !ruby/object:Gem::Version
4
- version: 1.0.0
4
+ version: 1.0.1
5
5
  platform: ruby
6
6
  authors:
7
7
  - safu9
8
- autorequire:
8
+ autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
11
  date: 2020-11-07 00:00:00.000000000 Z
12
12
  dependencies:
13
+ - !ruby/object:Gem::Dependency
14
+ name: os
15
+ requirement: !ruby/object:Gem::Requirement
16
+ requirements:
17
+ - - "~>"
18
+ - !ruby/object:Gem::Version
19
+ version: 1.1.0
20
+ type: :runtime
21
+ prerelease: false
22
+ version_requirements: !ruby/object:Gem::Requirement
23
+ requirements:
24
+ - - "~>"
25
+ - !ruby/object:Gem::Version
26
+ version: 1.1.0
13
27
  - !ruby/object:Gem::Dependency
14
28
  name: pry
15
29
  requirement: !ruby/object:Gem::Requirement
@@ -136,7 +150,7 @@ dependencies:
136
150
  - - ">="
137
151
  - !ruby/object:Gem::Version
138
152
  version: 2.165.0
139
- description:
153
+ description:
140
154
  email: safu9.dev@gmail.com
141
155
  executables: []
142
156
  extensions: []
@@ -152,7 +166,7 @@ homepage: https://github.com/safu9/fastlane-plugin-unity
152
166
  licenses:
153
167
  - MIT
154
168
  metadata: {}
155
- post_install_message:
169
+ post_install_message:
156
170
  rdoc_options: []
157
171
  require_paths:
158
172
  - lib
@@ -167,8 +181,8 @@ required_rubygems_version: !ruby/object:Gem::Requirement
167
181
  - !ruby/object:Gem::Version
168
182
  version: '0'
169
183
  requirements: []
170
- rubygems_version: 3.1.4
171
- signing_key:
184
+ rubygems_version: 3.0.3
185
+ signing_key:
172
186
  specification_version: 4
173
187
  summary: Fastlane plugin for Unity
174
188
  test_files: []