fastlane-plugin-unity 1.0.0

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data/LICENSE ADDED
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+ The MIT License (MIT)
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+
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+ Copyright (c) 2020 safu9
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
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+ # unity plugin
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+
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+ [![fastlane Plugin Badge](https://rawcdn.githack.com/fastlane/fastlane/master/fastlane/assets/plugin-badge.svg)](https://rubygems.org/gems/fastlane-plugin-unity)
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+
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+ ## Getting Started
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+
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+ This project is a [_fastlane_](https://github.com/fastlane/fastlane) plugin. To get started with `fastlane-plugin-unity`, add it to your project by running:
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+
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+ ```bash
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+ fastlane add_plugin unity
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+ ```
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+
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+ ## About unity
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+
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+ Execute unity in command line from fastlane
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+
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+ ```ruby
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+ unity(
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+ build_target: "Android",
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+ execute_method: "ClassName.MethodName",
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+ extra_args: "-arg1 -arg2"
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+ )
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+ ```
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+
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+ This plugin determine path to Unity executable in the following order
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+
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+ 1. `unity_path` option
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+ 1. Path used in [Unity docker image](https://gitlab.com/gableroux/unity3d)
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+ 1. Default path in Unity Hub with `unity_version` option
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+ 1. Default path of standalone installation
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+
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+ ### Supported options
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+
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+ | Name | Description | Default | Env Var Name |
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+ |----------------|---------------------------------------------|-------------|-------------------------|
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+ | unity_path | Path to Unity executable | | FL_UNITY_PATH |
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+ | unity_version | Unity version to execute | | FL_UNITY_VERSION |
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+ | project_path | Path to Unity project | Current Dir | FL_UNITY_PROJECT_PATH |
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+ | batchmode | Run command in batch mode | true | FL_UNITY_BATCHMODE |
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+ | nographics | Do not initialize the graphics device | true | FL_UNITY_NOGRAPHICS |
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+ | quit | Quit the Unity after command execution | true | FL_UNITY_QUIT |
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+ | username | Username to log in | | FL_UNITY_USERNAME |
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+ | password | Password to log in | | FL_UNITY_PASSWORD |
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+ | build_target | Active build target like "iOS" or "Android" | | FL_UNITY_BUILD_TARGET |
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+ | execute_method | Static method to execute | | FL_UNITY_EXECUTE_METHOD |
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+ | extra_args | Extra arguments | | FL_UNITY_EXTRA_ARGS |
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+
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+ See manual for detailed descriptions and other options: https://docs.unity3d.com/Manual/CommandLineArguments.html
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+
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+ ## Example
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+
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+ Check out the [example `Fastfile`](fastlane/Fastfile) to see how to use this plugin. Try it by cloning the repo, running `fastlane install_plugins` and `bundle exec fastlane test`.
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+
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+ ## Run tests for this plugin
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+
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+ To run both the tests, and code style validation, run
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+
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+ ```
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+ rake
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+ ```
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+
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+ To automatically fix many of the styling issues, use
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+ ```
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+ rubocop -a
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+ ```
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+
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+ ## Issues and Feedback
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+
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+ For any other issues and feedback about this plugin, please submit it to this repository.
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+
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+ ## Troubleshooting
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+
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+ If you have trouble using plugins, check out the [Plugins Troubleshooting](https://docs.fastlane.tools/plugins/plugins-troubleshooting/) guide.
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+
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+ ## Using _fastlane_ Plugins
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+
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+ For more information about how the `fastlane` plugin system works, check out the [Plugins documentation](https://docs.fastlane.tools/plugins/create-plugin/).
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+
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+ ## About _fastlane_
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+
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+ _fastlane_ is the easiest way to automate beta deployments and releases for your iOS and Android apps. To learn more, check out [fastlane.tools](https://fastlane.tools).
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+ require 'fastlane/plugin/unity/version'
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+
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+ module Fastlane
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+ module Unity
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+ # Return all .rb files inside the "actions" and "helper" directory
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+ def self.all_classes
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+ Dir[File.expand_path('**/{actions,helper}/*.rb', File.dirname(__FILE__))]
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+ end
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+ end
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+ end
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+
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+ # By default we want to import all available actions and helpers
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+ # A plugin can contain any number of actions and plugins
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+ Fastlane::Unity.all_classes.each do |current|
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+ require current
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+ end
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+ require 'fastlane/action'
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+ require_relative '../helper/unity_helper'
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+
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+ module Fastlane
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+ module Actions
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+ class UnityAction < Action
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+ def self.run(params)
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+ unity_path = params[:unity_path]
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+ unity_path = Helper::UnityHelper.find_unity_path(params[:unity_version]) unless unity_path
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+ unless unity_path
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+ UI.user_error!("Cannot find path to unity executable!")
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+ end
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+
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+ cmd = "\"#{unity_path}\""
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+ cmd << " -projectPath \"#{params[:project_path]}\"" if params[:project_path]
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+ cmd << " -batchmode" if params[:batchmode]
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+ cmd << " -nographics" if params[:nographics]
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+ cmd << " -quit" if params[:quit]
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+ cmd << " -username #{params[:username]}" if params[:username]
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+ cmd << " -password #{params[:password]}" if params[:password]
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+ cmd << " -buildTarget #{params[:build_target]}" if params[:build_target]
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+ cmd << " -executeMethod #{params[:execute_method]}" if params[:execute_method]
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+ cmd << " -logfile"
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+ cmd << " #{params[:extra_args]}" if params[:extra_args]
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+
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+ FastlaneCore::CommandExecutor.execute(
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+ command: cmd,
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+ print_all: true,
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+ print_command: true
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+ )
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+ end
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+
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+ def self.description
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+ "Fastlane plugin for Unity"
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+ end
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+
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+ def self.authors
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+ ["safu9"]
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+ end
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+
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+ def self.return_value
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+ # If your method provides a return value, you can describe here what it does
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+ end
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+
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+ def self.details
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+ # Optional:
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+ "Fastlane plugin for Unity. Easily run Unity to build, test and execute method from fastlane."
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+ end
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+
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+ def self.available_options
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+ [
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+ FastlaneCore::ConfigItem.new(key: :unity_path,
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+ env_name: "FL_UNITY_PATH",
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+ description: "Path to Unity executable",
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+ optional: true,
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+ conflicting_options: [:unity_version]),
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+
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+ FastlaneCore::ConfigItem.new(key: :unity_version,
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+ env_name: "FL_UNITY_VERSION",
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+ description: "Unity version to execute",
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+ optional: true,
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+ conflicting_options: [:unity_path]),
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+
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+ FastlaneCore::ConfigItem.new(key: :project_path,
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+ env_name: "FL_UNITY_PROJECT_PATH",
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+ description: "Path to Unity project",
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+ default_value: Dir.pwd,
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+ optional: true),
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+
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+ FastlaneCore::ConfigItem.new(key: :batchmode,
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+ env_name: "FL_UNITY_BATCHMODE",
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+ description: "Run command in batch mode",
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+ default_value: true,
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+ is_string: false),
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+
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+ FastlaneCore::ConfigItem.new(key: :nographics,
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+ env_name: "FL_UNITY_NOGRAPHICS",
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+ description: "Do not initialize the graphics device",
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+ default_value: true,
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+ is_string: false),
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+
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+ FastlaneCore::ConfigItem.new(key: :quit,
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+ env_name: "FL_UNITY_QUIT",
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+ description: "Quit the Unity after command execution",
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+ default_value: true,
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+ is_string: false),
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+
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+ FastlaneCore::ConfigItem.new(key: :username,
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+ env_name: "FL_UNITY_USERNAME",
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+ description: "Username to log in",
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+ optional: true),
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+
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+ FastlaneCore::ConfigItem.new(key: :password,
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+ env_name: "FL_UNITY_PASSWORD",
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+ description: "Password to log in",
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+ optional: true),
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+
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+ FastlaneCore::ConfigItem.new(key: :build_target,
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+ env_name: "FL_UNITY_BUILD_TARGET",
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+ description: "Active build target",
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+ optional: true),
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+
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+ FastlaneCore::ConfigItem.new(key: :execute_method,
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+ env_name: "FL_UNITY_EXECUTE_METHOD",
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+ description: "Static method to execute",
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+ optional: true),
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+
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+ FastlaneCore::ConfigItem.new(key: :extra_args,
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+ env_name: "FL_UNITY_EXTRA_ARGS",
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+ description: "Extra arguments",
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+ optional: true)
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+ ]
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+ end
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+
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+ def self.is_supported?(platform)
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+ # Adjust this if your plugin only works for a particular platform (iOS vs. Android, for example)
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+ # See: https://docs.fastlane.tools/advanced/#control-configuration-by-lane-and-by-platform
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+ #
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+ # [:ios, :mac, :android].include?(platform)
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+ true
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+ end
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+ end
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+ end
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+ end
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+ require 'fastlane_core/ui/ui'
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+ require 'os'
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+
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+ module Fastlane
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+ UI = FastlaneCore::UI unless Fastlane.const_defined?("UI")
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+
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+ module Helper
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+ class UnityHelper
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+ # class methods that you define here become available in your action
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+ # as `Helper::UnityHelper.your_method`
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+ #
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+ def self.show_message
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+ UI.message("Hello from the unity plugin helper!")
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+ end
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+
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+ def self.find_unity_path(unity_version)
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+ paths = []
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+
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+ if OS::Underlying.docker?
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+ # See: https://gitlab.com/gableroux/unity3d
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+ paths << "/opt/Unity/Editor/Unity"
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+ end
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+
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+ if OS.windows?
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+ paths << "C:\\Program Files\\Unity\\Hub\\Editor\\#{unity_version}\\Editor\\Unity.exe" if unity_version
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+ paths << "C:\\Program Files\\Unity\\Editor\\Unity.exe"
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+ elsif OS.mac?
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+ paths << "/Applications/Unity/Hub/Editor/#{unity_version}/Unity.app/Contents/MacOS/Unity" if unity_version
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+ paths << "/Applications/Unity/Unity.app/Contents/MacOS/Unity"
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+ elsif OS.linux?
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+ paths << "~/Unity/Hub/Editor/#{unity_version}/Editor/Unity" if unity_version
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+ end
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+
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+ return paths.find { |path| File.exist?(path) }
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+ end
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+ end
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+ end
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+ end
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+ module Fastlane
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+ module Unity
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+ VERSION = "1.0.0"
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+ end
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+ end
metadata ADDED
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+ --- !ruby/object:Gem::Specification
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+ name: fastlane-plugin-unity
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+ version: !ruby/object:Gem::Version
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+ version: 1.0.0
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+ platform: ruby
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+ authors:
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+ - safu9
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+ autorequire:
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+ bindir: bin
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+ cert_chain: []
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+ date: 2020-11-07 00:00:00.000000000 Z
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+ dependencies:
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+ - !ruby/object:Gem::Dependency
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+ name: pry
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ type: :development
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ - !ruby/object:Gem::Dependency
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+ name: bundler
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ type: :development
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ - !ruby/object:Gem::Dependency
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+ name: rspec
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ type: :development
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ - !ruby/object:Gem::Dependency
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+ name: rspec_junit_formatter
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ type: :development
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ - !ruby/object:Gem::Dependency
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+ name: rake
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ type: :development
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ - !ruby/object:Gem::Dependency
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+ name: rubocop
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - '='
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+ - !ruby/object:Gem::Version
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+ version: 0.49.1
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+ type: :development
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - '='
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+ - !ruby/object:Gem::Version
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+ version: 0.49.1
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+ - !ruby/object:Gem::Dependency
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+ name: rubocop-require_tools
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ type: :development
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ - !ruby/object:Gem::Dependency
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+ name: simplecov
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ type: :development
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ - !ruby/object:Gem::Dependency
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+ name: fastlane
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: 2.165.0
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+ type: :development
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: 2.165.0
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+ description:
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+ email: safu9.dev@gmail.com
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+ executables: []
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+ extensions: []
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+ extra_rdoc_files: []
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+ files:
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+ - LICENSE
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+ - README.md
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+ - lib/fastlane/plugin/unity.rb
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+ - lib/fastlane/plugin/unity/actions/unity_action.rb
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+ - lib/fastlane/plugin/unity/helper/unity_helper.rb
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+ - lib/fastlane/plugin/unity/version.rb
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+ homepage: https://github.com/safu9/fastlane-plugin-unity
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+ licenses:
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+ - MIT
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+ metadata: {}
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+ post_install_message:
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+ rdoc_options: []
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+ require_paths:
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+ - lib
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+ required_ruby_version: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ required_rubygems_version: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ requirements: []
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+ rubygems_version: 3.1.4
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+ signing_key:
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+ specification_version: 4
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+ summary: Fastlane plugin for Unity
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+ test_files: []