extlz4 0.2.5 → 0.3.4

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Files changed (93) hide show
  1. checksums.yaml +4 -4
  2. data/HISTORY.ja.md +16 -1
  3. data/README.md +49 -51
  4. data/Rakefile +22 -0
  5. data/bin/extlz4 +1 -1
  6. data/contrib/lz4/LICENSE +2 -1
  7. data/contrib/lz4/Makefile.inc +111 -0
  8. data/contrib/lz4/NEWS +97 -0
  9. data/contrib/lz4/README.md +41 -36
  10. data/contrib/lz4/build/README.md +55 -0
  11. data/contrib/lz4/build/VS2010/datagen/datagen.vcxproj +169 -0
  12. data/contrib/lz4/build/VS2010/frametest/frametest.vcxproj +176 -0
  13. data/contrib/lz4/build/VS2010/fullbench/fullbench.vcxproj +176 -0
  14. data/contrib/lz4/build/VS2010/fullbench-dll/fullbench-dll.vcxproj +180 -0
  15. data/contrib/lz4/build/VS2010/fuzzer/fuzzer.vcxproj +173 -0
  16. data/contrib/lz4/build/VS2010/liblz4/liblz4.vcxproj +175 -0
  17. data/contrib/lz4/build/VS2010/liblz4-dll/liblz4-dll.rc +51 -0
  18. data/contrib/lz4/build/VS2010/liblz4-dll/liblz4-dll.vcxproj +179 -0
  19. data/contrib/lz4/build/VS2010/lz4/lz4.rc +51 -0
  20. data/contrib/lz4/build/VS2010/lz4/lz4.vcxproj +189 -0
  21. data/contrib/lz4/build/VS2010/lz4.sln +98 -0
  22. data/contrib/lz4/build/VS2017/datagen/datagen.vcxproj +173 -0
  23. data/contrib/lz4/build/VS2017/frametest/frametest.vcxproj +180 -0
  24. data/contrib/lz4/build/VS2017/fullbench/fullbench.vcxproj +180 -0
  25. data/contrib/lz4/build/VS2017/fullbench-dll/fullbench-dll.vcxproj +184 -0
  26. data/contrib/lz4/build/VS2017/fuzzer/fuzzer.vcxproj +177 -0
  27. data/contrib/lz4/build/VS2017/liblz4/liblz4.vcxproj +179 -0
  28. data/contrib/lz4/build/VS2017/liblz4-dll/liblz4-dll.rc +51 -0
  29. data/contrib/lz4/build/VS2017/liblz4-dll/liblz4-dll.vcxproj +183 -0
  30. data/contrib/lz4/build/VS2017/lz4/lz4.rc +51 -0
  31. data/contrib/lz4/build/VS2017/lz4/lz4.vcxproj +175 -0
  32. data/contrib/lz4/build/VS2017/lz4.sln +103 -0
  33. data/contrib/lz4/build/VS2022/datagen/datagen.vcxproj +173 -0
  34. data/contrib/lz4/build/VS2022/frametest/frametest.vcxproj +180 -0
  35. data/contrib/lz4/build/VS2022/fullbench/fullbench.vcxproj +180 -0
  36. data/contrib/lz4/build/VS2022/fullbench-dll/fullbench-dll.vcxproj +184 -0
  37. data/contrib/lz4/build/VS2022/fuzzer/fuzzer.vcxproj +177 -0
  38. data/contrib/lz4/build/VS2022/liblz4/liblz4.vcxproj +179 -0
  39. data/contrib/lz4/build/VS2022/liblz4-dll/liblz4-dll.rc +51 -0
  40. data/contrib/lz4/build/VS2022/liblz4-dll/liblz4-dll.vcxproj +183 -0
  41. data/contrib/lz4/build/VS2022/lz4.sln +103 -0
  42. data/contrib/lz4/build/cmake/CMakeLists.txt +273 -0
  43. data/contrib/lz4/build/cmake/lz4Config.cmake.in +2 -0
  44. data/contrib/lz4/lib/LICENSE +1 -1
  45. data/contrib/lz4/lib/README.md +111 -15
  46. data/contrib/lz4/lib/liblz4-dll.rc.in +35 -0
  47. data/contrib/lz4/lib/liblz4.pc.in +3 -3
  48. data/contrib/lz4/lib/lz4.c +1891 -733
  49. data/contrib/lz4/lib/lz4.h +597 -234
  50. data/contrib/lz4/lib/lz4file.c +311 -0
  51. data/contrib/lz4/lib/lz4file.h +93 -0
  52. data/contrib/lz4/lib/lz4frame.c +896 -493
  53. data/contrib/lz4/lib/lz4frame.h +408 -107
  54. data/contrib/lz4/lib/lz4frame_static.h +5 -112
  55. data/contrib/lz4/lib/lz4hc.c +1039 -301
  56. data/contrib/lz4/lib/lz4hc.h +264 -123
  57. data/contrib/lz4/lib/xxhash.c +376 -240
  58. data/contrib/lz4/lib/xxhash.h +128 -93
  59. data/contrib/lz4/ossfuzz/Makefile +79 -0
  60. data/contrib/lz4/ossfuzz/compress_frame_fuzzer.c +48 -0
  61. data/contrib/lz4/ossfuzz/compress_fuzzer.c +58 -0
  62. data/contrib/lz4/ossfuzz/compress_hc_fuzzer.c +64 -0
  63. data/contrib/lz4/ossfuzz/decompress_frame_fuzzer.c +75 -0
  64. data/contrib/lz4/ossfuzz/decompress_fuzzer.c +78 -0
  65. data/contrib/lz4/ossfuzz/fuzz.h +48 -0
  66. data/contrib/lz4/ossfuzz/fuzz_data_producer.c +77 -0
  67. data/contrib/lz4/ossfuzz/fuzz_data_producer.h +36 -0
  68. data/contrib/lz4/ossfuzz/fuzz_helpers.h +95 -0
  69. data/contrib/lz4/ossfuzz/lz4_helpers.c +51 -0
  70. data/contrib/lz4/ossfuzz/lz4_helpers.h +13 -0
  71. data/contrib/lz4/ossfuzz/ossfuzz.sh +23 -0
  72. data/contrib/lz4/ossfuzz/round_trip_frame_fuzzer.c +43 -0
  73. data/contrib/lz4/ossfuzz/round_trip_frame_uncompressed_fuzzer.c +134 -0
  74. data/contrib/lz4/ossfuzz/round_trip_fuzzer.c +117 -0
  75. data/contrib/lz4/ossfuzz/round_trip_hc_fuzzer.c +44 -0
  76. data/contrib/lz4/ossfuzz/round_trip_stream_fuzzer.c +302 -0
  77. data/contrib/lz4/ossfuzz/standaloneengine.c +74 -0
  78. data/contrib/lz4/ossfuzz/travisoss.sh +26 -0
  79. data/ext/blockapi.c +13 -48
  80. data/ext/extlz4.c +2 -0
  81. data/ext/extlz4.h +17 -0
  82. data/ext/frameapi.c +3 -14
  83. data/ext/hashargs.c +9 -3
  84. data/ext/hashargs.h +1 -1
  85. data/ext/lz4_amalgam.c +0 -23
  86. data/gemstub.rb +5 -16
  87. data/lib/extlz4/oldstream.rb +1 -1
  88. data/lib/extlz4.rb +51 -3
  89. data/test/common.rb +2 -2
  90. metadata +84 -16
  91. data/contrib/lz4/circle.yml +0 -38
  92. data/contrib/lz4/lib/lz4opt.h +0 -356
  93. data/lib/extlz4/version.rb +0 -3
@@ -0,0 +1,55 @@
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+ Projects for various integrated development environments (IDE)
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+ ==============================================================
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+
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+ #### Included projects
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+
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+ The following projects are included with the lz4 distribution:
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+ - `cmake` - CMake project
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+ - `VS2010` - Visual Studio 2010 project (which also works well with Visual Studio 2012, 2013, 2015)
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+ - `VS2017` - Visual Studio 2017 project
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+
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+
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+ #### How to compile lz4 with Visual Studio
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+
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+ 1. Install Visual Studio e.g. VS 2015 Community Edition (it's free).
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+ 2. Download the latest version of lz4 from https://github.com/lz4/lz4/releases
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+ 3. Decompress ZIP archive.
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+ 4. Go to decompressed directory then to `build` then `VS2010` and open `lz4.sln`
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+ 5. Visual Studio will ask about converting VS2010 project to VS2015 and you should agree.
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+ 6. Change `Debug` to `Release` and if you have 64-bit Windows change also `Win32` to `x64`.
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+ 7. Press F7 on keyboard or select `BUILD` from the menu bar and choose `Build Solution`.
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+ 8. If compilation will be fine a compiled executable will be in `build\VS2010\bin\x64_Release\lz4.exe`
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+
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+
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+ #### Projects available within lz4.sln
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+
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+ The Visual Studio solution file `lz4.sln` contains many projects that will be compiled to the
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+ `build\VS2010\bin\$(Platform)_$(Configuration)` directory. For example `lz4` set to `x64` and
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+ `Release` will be compiled to `build\VS2010\bin\x64_Release\lz4.exe`. The solution file contains the
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+ following projects:
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+
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+ - `lz4` : Command Line Utility, supporting gzip-like arguments
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+ - `datagen` : Synthetic and parametrable data generator, for tests
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+ - `frametest` : Test tool that checks lz4frame integrity on target platform
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+ - `fullbench` : Precisely measure speed for each lz4 inner functions
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+ - `fuzzer` : Test tool, to check lz4 integrity on target platform
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+ - `liblz4` : A static LZ4 library compiled to `liblz4_static.lib`
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+ - `liblz4-dll` : A dynamic LZ4 library (DLL) compiled to `liblz4.dll` with the import library `liblz4.lib`
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+ - `fullbench-dll` : The fullbench program compiled with the import library; the executable requires LZ4 DLL
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+
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+
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+ #### Using LZ4 DLL with Microsoft Visual C++ project
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+
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+ The header files `lib\lz4.h`, `lib\lz4hc.h`, `lib\lz4frame.h` and the import library
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+ `build\VS2010\bin\$(Platform)_$(Configuration)\liblz4.lib` are required to
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+ compile a project using Visual C++.
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+
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+ 1. The path to header files should be added to `Additional Include Directories` that can
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+ be found in Project Properties of Visual Studio IDE in the `C/C++` Property Pages on the `General` page.
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+ 2. The import library has to be added to `Additional Dependencies` that can
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+ be found in Project Properties in the `Linker` Property Pages on the `Input` page.
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+ If one will provide only the name `liblz4.lib` without a full path to the library
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+ then the directory has to be added to `Linker\General\Additional Library Directories`.
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+
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+ The compiled executable will require LZ4 DLL which is available at
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+ `build\VS2010\bin\$(Platform)_$(Configuration)\liblz4.dll`.
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