extlz4 0.2.5 → 0.3.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/HISTORY.ja.md +16 -1
- data/README.md +49 -51
- data/Rakefile +22 -0
- data/bin/extlz4 +1 -1
- data/contrib/lz4/LICENSE +2 -1
- data/contrib/lz4/Makefile.inc +111 -0
- data/contrib/lz4/NEWS +97 -0
- data/contrib/lz4/README.md +41 -36
- data/contrib/lz4/build/README.md +55 -0
- data/contrib/lz4/build/VS2010/datagen/datagen.vcxproj +169 -0
- data/contrib/lz4/build/VS2010/frametest/frametest.vcxproj +176 -0
- data/contrib/lz4/build/VS2010/fullbench/fullbench.vcxproj +176 -0
- data/contrib/lz4/build/VS2010/fullbench-dll/fullbench-dll.vcxproj +180 -0
- data/contrib/lz4/build/VS2010/fuzzer/fuzzer.vcxproj +173 -0
- data/contrib/lz4/build/VS2010/liblz4/liblz4.vcxproj +175 -0
- data/contrib/lz4/build/VS2010/liblz4-dll/liblz4-dll.rc +51 -0
- data/contrib/lz4/build/VS2010/liblz4-dll/liblz4-dll.vcxproj +179 -0
- data/contrib/lz4/build/VS2010/lz4/lz4.rc +51 -0
- data/contrib/lz4/build/VS2010/lz4/lz4.vcxproj +189 -0
- data/contrib/lz4/build/VS2010/lz4.sln +98 -0
- data/contrib/lz4/build/VS2017/datagen/datagen.vcxproj +173 -0
- data/contrib/lz4/build/VS2017/frametest/frametest.vcxproj +180 -0
- data/contrib/lz4/build/VS2017/fullbench/fullbench.vcxproj +180 -0
- data/contrib/lz4/build/VS2017/fullbench-dll/fullbench-dll.vcxproj +184 -0
- data/contrib/lz4/build/VS2017/fuzzer/fuzzer.vcxproj +177 -0
- data/contrib/lz4/build/VS2017/liblz4/liblz4.vcxproj +179 -0
- data/contrib/lz4/build/VS2017/liblz4-dll/liblz4-dll.rc +51 -0
- data/contrib/lz4/build/VS2017/liblz4-dll/liblz4-dll.vcxproj +183 -0
- data/contrib/lz4/build/VS2017/lz4/lz4.rc +51 -0
- data/contrib/lz4/build/VS2017/lz4/lz4.vcxproj +175 -0
- data/contrib/lz4/build/VS2017/lz4.sln +103 -0
- data/contrib/lz4/build/VS2022/datagen/datagen.vcxproj +173 -0
- data/contrib/lz4/build/VS2022/frametest/frametest.vcxproj +180 -0
- data/contrib/lz4/build/VS2022/fullbench/fullbench.vcxproj +180 -0
- data/contrib/lz4/build/VS2022/fullbench-dll/fullbench-dll.vcxproj +184 -0
- data/contrib/lz4/build/VS2022/fuzzer/fuzzer.vcxproj +177 -0
- data/contrib/lz4/build/VS2022/liblz4/liblz4.vcxproj +179 -0
- data/contrib/lz4/build/VS2022/liblz4-dll/liblz4-dll.rc +51 -0
- data/contrib/lz4/build/VS2022/liblz4-dll/liblz4-dll.vcxproj +183 -0
- data/contrib/lz4/build/VS2022/lz4.sln +103 -0
- data/contrib/lz4/build/cmake/CMakeLists.txt +273 -0
- data/contrib/lz4/build/cmake/lz4Config.cmake.in +2 -0
- data/contrib/lz4/lib/LICENSE +1 -1
- data/contrib/lz4/lib/README.md +111 -15
- data/contrib/lz4/lib/liblz4-dll.rc.in +35 -0
- data/contrib/lz4/lib/liblz4.pc.in +3 -3
- data/contrib/lz4/lib/lz4.c +1891 -733
- data/contrib/lz4/lib/lz4.h +597 -234
- data/contrib/lz4/lib/lz4file.c +311 -0
- data/contrib/lz4/lib/lz4file.h +93 -0
- data/contrib/lz4/lib/lz4frame.c +896 -493
- data/contrib/lz4/lib/lz4frame.h +408 -107
- data/contrib/lz4/lib/lz4frame_static.h +5 -112
- data/contrib/lz4/lib/lz4hc.c +1039 -301
- data/contrib/lz4/lib/lz4hc.h +264 -123
- data/contrib/lz4/lib/xxhash.c +376 -240
- data/contrib/lz4/lib/xxhash.h +128 -93
- data/contrib/lz4/ossfuzz/Makefile +79 -0
- data/contrib/lz4/ossfuzz/compress_frame_fuzzer.c +48 -0
- data/contrib/lz4/ossfuzz/compress_fuzzer.c +58 -0
- data/contrib/lz4/ossfuzz/compress_hc_fuzzer.c +64 -0
- data/contrib/lz4/ossfuzz/decompress_frame_fuzzer.c +75 -0
- data/contrib/lz4/ossfuzz/decompress_fuzzer.c +78 -0
- data/contrib/lz4/ossfuzz/fuzz.h +48 -0
- data/contrib/lz4/ossfuzz/fuzz_data_producer.c +77 -0
- data/contrib/lz4/ossfuzz/fuzz_data_producer.h +36 -0
- data/contrib/lz4/ossfuzz/fuzz_helpers.h +95 -0
- data/contrib/lz4/ossfuzz/lz4_helpers.c +51 -0
- data/contrib/lz4/ossfuzz/lz4_helpers.h +13 -0
- data/contrib/lz4/ossfuzz/ossfuzz.sh +23 -0
- data/contrib/lz4/ossfuzz/round_trip_frame_fuzzer.c +43 -0
- data/contrib/lz4/ossfuzz/round_trip_frame_uncompressed_fuzzer.c +134 -0
- data/contrib/lz4/ossfuzz/round_trip_fuzzer.c +117 -0
- data/contrib/lz4/ossfuzz/round_trip_hc_fuzzer.c +44 -0
- data/contrib/lz4/ossfuzz/round_trip_stream_fuzzer.c +302 -0
- data/contrib/lz4/ossfuzz/standaloneengine.c +74 -0
- data/contrib/lz4/ossfuzz/travisoss.sh +26 -0
- data/ext/blockapi.c +13 -48
- data/ext/extlz4.c +2 -0
- data/ext/extlz4.h +17 -0
- data/ext/frameapi.c +3 -14
- data/ext/hashargs.c +9 -3
- data/ext/hashargs.h +1 -1
- data/ext/lz4_amalgam.c +0 -23
- data/gemstub.rb +5 -16
- data/lib/extlz4/oldstream.rb +1 -1
- data/lib/extlz4.rb +51 -3
- data/test/common.rb +2 -2
- metadata +84 -16
- data/contrib/lz4/circle.yml +0 -38
- data/contrib/lz4/lib/lz4opt.h +0 -356
- data/lib/extlz4/version.rb +0 -3
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Projects for various integrated development environments (IDE)
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==============================================================
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#### Included projects
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The following projects are included with the lz4 distribution:
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- `cmake` - CMake project
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- `VS2010` - Visual Studio 2010 project (which also works well with Visual Studio 2012, 2013, 2015)
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- `VS2017` - Visual Studio 2017 project
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#### How to compile lz4 with Visual Studio
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1. Install Visual Studio e.g. VS 2015 Community Edition (it's free).
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2. Download the latest version of lz4 from https://github.com/lz4/lz4/releases
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3. Decompress ZIP archive.
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4. Go to decompressed directory then to `build` then `VS2010` and open `lz4.sln`
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5. Visual Studio will ask about converting VS2010 project to VS2015 and you should agree.
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6. Change `Debug` to `Release` and if you have 64-bit Windows change also `Win32` to `x64`.
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7. Press F7 on keyboard or select `BUILD` from the menu bar and choose `Build Solution`.
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8. If compilation will be fine a compiled executable will be in `build\VS2010\bin\x64_Release\lz4.exe`
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#### Projects available within lz4.sln
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The Visual Studio solution file `lz4.sln` contains many projects that will be compiled to the
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`build\VS2010\bin\$(Platform)_$(Configuration)` directory. For example `lz4` set to `x64` and
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`Release` will be compiled to `build\VS2010\bin\x64_Release\lz4.exe`. The solution file contains the
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following projects:
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- `lz4` : Command Line Utility, supporting gzip-like arguments
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- `datagen` : Synthetic and parametrable data generator, for tests
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- `frametest` : Test tool that checks lz4frame integrity on target platform
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- `fullbench` : Precisely measure speed for each lz4 inner functions
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- `fuzzer` : Test tool, to check lz4 integrity on target platform
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- `liblz4` : A static LZ4 library compiled to `liblz4_static.lib`
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- `liblz4-dll` : A dynamic LZ4 library (DLL) compiled to `liblz4.dll` with the import library `liblz4.lib`
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- `fullbench-dll` : The fullbench program compiled with the import library; the executable requires LZ4 DLL
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#### Using LZ4 DLL with Microsoft Visual C++ project
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The header files `lib\lz4.h`, `lib\lz4hc.h`, `lib\lz4frame.h` and the import library
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`build\VS2010\bin\$(Platform)_$(Configuration)\liblz4.lib` are required to
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compile a project using Visual C++.
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1. The path to header files should be added to `Additional Include Directories` that can
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be found in Project Properties of Visual Studio IDE in the `C/C++` Property Pages on the `General` page.
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2. The import library has to be added to `Additional Dependencies` that can
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be found in Project Properties in the `Linker` Property Pages on the `Input` page.
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If one will provide only the name `liblz4.lib` without a full path to the library
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then the directory has to be added to `Linker\General\Additional Library Directories`.
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The compiled executable will require LZ4 DLL which is available at
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`build\VS2010\bin\$(Platform)_$(Configuration)\liblz4.dll`.
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<ProjectGuid>{D745AE2F-596A-403A-9B91-81A8C6779243}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>datagen</RootNamespace>
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<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
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