ehb_game_lib 0.0.5
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- checksums.yaml +7 -0
- data/lib/ehb_game_lib.rb +24 -0
- data/lib/ehb_game_lib/gfx.rb +36 -0
- data/lib/ehb_game_lib/globals.rb +10 -0
- data/lib/ehb_game_lib/math/circle.rb +38 -0
- data/lib/ehb_game_lib/math/intersection/circle_line.rb +76 -0
- data/lib/ehb_game_lib/math/intersection/circle_line_segment.rb +24 -0
- data/lib/ehb_game_lib/math/line.rb +27 -0
- data/lib/ehb_game_lib/math/line_segment.rb +35 -0
- data/lib/ehb_game_lib/math/quadratic_equation.rb +28 -0
- data/lib/ehb_game_lib/math/rectable_object.rb +98 -0
- data/lib/ehb_game_lib/math/vector.rb +52 -0
- data/lib/ehb_game_lib/nes/all_colors_palette.rb +29 -0
- data/lib/ehb_game_lib/nes/color.rb +21 -0
- data/lib/ehb_game_lib/nes/palette.rb +19 -0
- data/lib/ehb_game_lib/patches/chingu/basic_game_object.rb +22 -0
- data/lib/ehb_game_lib/patches/gosu/font.rb +29 -0
- data/lib/ehb_game_lib/traits/bounding_line_segment.rb +56 -0
- data/lib/ehb_game_lib/utils/cursor.rb +58 -0
- data/lib/ehb_game_lib/version.rb +3 -0
- data/test/lib/ehb_game_lib/math/circle_test.rb +16 -0
- data/test/lib/ehb_game_lib/math/intersection/circle_line_segment_test.rb +39 -0
- data/test/lib/ehb_game_lib/math/intersection/circle_line_test.rb +40 -0
- data/test/lib/ehb_game_lib/math/line_segment_test.rb +27 -0
- data/test/lib/ehb_game_lib/math/line_test.rb +40 -0
- data/test/lib/ehb_game_lib/math/quadratic_equation_test.rb +19 -0
- data/test/lib/ehb_game_lib/math/rectable_object_test.rb +77 -0
- data/test/test_helper.rb +2 -0
- metadata +154 -0
checksums.yaml
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---
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SHA1:
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metadata.gz: e2dd328f0f04eb106f0d5583057e3327c7e2ed15
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data.tar.gz: 635f13624ba391b24b80a9403ae987db25d53d80
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SHA512:
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metadata.gz: 95094355b73f2229f9c976314f12b2ae364f9640e05e32e289bf05731b2bd736382ed508af0876be125d9953dc4eead42e4b3ffda5f2ea503474a682e536334c
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data.tar.gz: 763dd1a5d99ee835996d3faf697c7668c0bb95fbf6b612794116aa7e0dd5673a0f1907ac44fdb2ca0222896ac130a3a3f36ee88b7745ece671c1f4091ea21d13
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data/lib/ehb_game_lib.rb
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require 'active_support'
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require 'active_support/core_ext'
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require 'chingu'
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require 'ehb_game_lib/version'
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require 'ehb_game_lib/globals'
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require 'ehb_game_lib/gfx'
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require 'ehb_game_lib/math/circle'
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require 'ehb_game_lib/math/line'
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require 'ehb_game_lib/math/line_segment'
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require 'ehb_game_lib/math/quadratic_equation'
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require 'ehb_game_lib/math/rectable_object'
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require 'ehb_game_lib/math/vector'
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require 'ehb_game_lib/math/intersection/circle_line'
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require 'ehb_game_lib/math/intersection/circle_line_segment'
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require 'ehb_game_lib/nes/all_colors_palette'
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require 'ehb_game_lib/nes/color'
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require 'ehb_game_lib/nes/palette'
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require 'ehb_game_lib/patches/chingu/basic_game_object'
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require 'ehb_game_lib/patches/gosu/font'
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require 'ehb_game_lib/traits/bounding_line_segment'
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require 'ehb_game_lib/utils/cursor'
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module EhbGameLib
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end
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module EhbGameLib
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class Gfx
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class << self
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def fill_circle(cx, cy, r, color, z)
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x1 = 0
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y1 = -r
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circ = 2 * ::Math::PI * r
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step = 360 / circ
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step.step(45, step) do |a|
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x2 = Gosu.offset_x(a, r)
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y2 = Gosu.offset_y(a, r)
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EhbGameLib::Globals.window.draw_quad \
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cx + x1, cy + y1, color, cx + x2, cy + y2, color,
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cx - x2, cy + y2, color, cx - x1, cy + y1, color, z
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EhbGameLib::Globals.window.draw_quad \
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cx - x1, cy - y1, color, cx - x2, cy - y2, color,
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cx + x2, cy - y2, color, cx + x1, cy - y1, color, z
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EhbGameLib::Globals.window.draw_quad \
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cx + y1, cy + x1, color, cx + y2, cy + x2, color,
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cx - y2, cy + x2, color, cx - y1, cy + x1, color, z
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EhbGameLib::Globals.window.draw_quad \
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cx - y1, cy - x1, color, cx - y2, cy - x2, color,
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cx + y2, cy - x2, color, cx + y1, cy - x1, color, z
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x1 = x2
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y1 = y2
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end
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EhbGameLib::Globals.window.draw_quad \
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cx + x1, cy + y1, color, cx - y1, cy - x1, color,
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cx + y1, cy - x1, color, cx - x1, cy + y1, color, z
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EhbGameLib::Globals.window.draw_quad \
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cx - x1, cy - y1, color, cx + y1, cy + x1, color,
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cx - y1, cy + x1, color, cx + x1, cy - y1, color, z
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end
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end
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end
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end
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module EhbGameLib
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module Math
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class Circle
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attr_reader :center, :radius
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def initialize(cx, cy, radius)
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@center = Vector.new(cx, cy)
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@radius = radius
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end
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def to_s
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"C: #{center}, R: #{radius}"
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end
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def ys(x)
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QuadraticEquation.new(1, -2 * cy, ys_c(x)).roots
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end
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private
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def ys_c(x)
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x.abs2 - 2 * x * cx + cx.abs2 + cy.abs2 - r.abs2
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end
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def cx
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center.x
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end
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def cy
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center.y
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end
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def r
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radius
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end
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end
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end
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end
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module EhbGameLib
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module Math
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module Intersection
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class CircleLine
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def initialize(circle, line)
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@circle = circle
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@line = line
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end
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def intersection
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@intersection ||= intersection_uncached
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end
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def intersect?
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!intersection.empty?
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end
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private
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def intersection_uncached
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xs.flat_map do |x|
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@circle.ys(x).map { |y| Vector.new(x, y) }
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end
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end
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def xs
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QuadraticEquation.new(xs_a, xs_b, xs_c).roots
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end
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def xs_a
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b.abs2 + a.abs2
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end
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def xs_b
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-2 * cx * b.abs2 + 2 * a * (c + cy * b)
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end
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def xs_c
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xs_c0 + xs_c1
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end
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def xs_c0
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b.abs2 * (cx.abs2 + cy.abs2 - r.abs2)
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end
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def xs_c1
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c * (c + 2 * cy * b)
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end
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def a
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@line.a
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end
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def b
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@line.b
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end
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def c
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@line.c
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end
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def r
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@circle.radius
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end
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def cx
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@circle.center.x
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end
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def cy
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@circle.center.y
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end
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end
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end
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end
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end
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module EhbGameLib
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module Math
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module Intersection
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class CircleLineSegment
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def initialize(circle, line_segment)
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@circle = circle
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@line_segment = line_segment
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end
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def intersection
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circle_line.intersection.select do |point|
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@line_segment.point_in_area?(point)
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end
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end
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private
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def circle_line
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@circle_line ||= CircleLine.new(@circle, @line_segment.line)
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end
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end
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end
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end
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end
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module EhbGameLib
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module Math
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class Line
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class << self
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def new_by_coordinates(x0, y0, x1, y1)
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new(
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y1 - y0,
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x0 - x1,
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y0 * x1 + x0 * y0 - x0 * y1 - y0 * x0
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)
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end
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end
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attr_reader :a, :b, :c
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def initialize(a, b, c)
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@a = a
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@b = b
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@c = c
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end
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def point_in?(vector)
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(vector.x * a + vector.y * b + c).zero?
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end
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end
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end
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end
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module EhbGameLib
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module Math
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class LineSegment
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attr_reader :p0, :p1
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def initialize(x0, y0, x1, y1)
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@p0 = Vector.new(x0, y0)
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@p1 = Vector.new(x1, y1)
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end
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def line
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@line ||= Line.new_by_coordinates(p0.x, p0.y, p1.x, p1.y)
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end
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def point_in_area?(vector)
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x_interval.include?(vector.x) && y_interval.include?(vector.y)
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end
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private
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def x_interval
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@x_interval ||= interval(p0.x, p1.x)
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end
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def y_interval
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@y_interval ||= interval(p0.y, p1.y)
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end
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def interval(c0, c1)
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i = [c0, c1].sort
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(i[0]..i[1])
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end
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end
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end
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end
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module EhbGameLib
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module Math
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class QuadraticEquation
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attr_reader :a, :b, :c
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def initialize(a, b, c)
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@a = a
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@b = b
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@c = c
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end
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def roots
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return [root(1), root(-1)] if delta > 0.0
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return [root(1)] if delta == 0.0
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[]
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end
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def delta
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@delta ||= b**2 - 4 * a * c
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end
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def root(signal)
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signal = signal < 0 ? -1 : 1
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(-b + signal * ::Math.sqrt(delta)) / (2 * a)
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end
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end
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end
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end
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module EhbGameLib
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module Math
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module RectableObject
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H_AXIS = { name: :ax, coord: :x, size: :width, floor: :left, mean: :center,
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ceil: :right }.freeze
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V_AXIS = { name: :ay, coord: :y, size: :height, floor: :top, mean: :middle,
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ceil: :bottom }.freeze
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[H_AXIS, V_AXIS].each do |a|
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class_eval <<-RUBY_EVAL, __FILE__, __LINE__ + 1
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def #{a[:name]}
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@#{a[:name]} ||= Axis.new(
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-> { #{a[:coord]} },
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-> (v) { self.#{a[:coord]} = v },
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-> { #{a[:size]} }
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)
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end
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RUBY_EVAL
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%i[floor mean ceil].each do |m|
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class_eval <<-RUBY_EVAL, __FILE__, __LINE__ + 1
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def #{a[m]}
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#{a[:name]}.#{m}
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end
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def #{a[m]}=(v)
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#{a[:name]}.#{m} = v
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end
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RUBY_EVAL
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end
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31
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end
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32
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33
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def rect
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34
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::Chingu::Rect.new(left, top, width, height)
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35
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end
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36
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|
37
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class Axis
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38
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attr_accessor :anchor
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39
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|
40
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def initialize(coord_get, coord_set, size_get)
|
41
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@coord_get = coord_get
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42
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@coord_set = coord_set
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43
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@size_get = size_get
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44
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end
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45
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|
46
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def coord
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47
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@coord_get.call
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48
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end
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49
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+
|
50
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def coord=(v)
|
51
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@coord_set.call(v)
|
52
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end
|
53
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|
54
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def size
|
55
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@size_get.call
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end
|
57
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+
|
58
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%w[floor mean ceil].each do |m|
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59
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+
class_eval <<-RUBY_EVAL, __FILE__, __LINE__ + 1
|
60
|
+
def #{m}
|
61
|
+
coord + #{m}_delta
|
62
|
+
end
|
63
|
+
|
64
|
+
def #{m}=(v)
|
65
|
+
self.coord = v - #{m}_delta
|
66
|
+
end
|
67
|
+
RUBY_EVAL
|
68
|
+
end
|
69
|
+
|
70
|
+
private
|
71
|
+
|
72
|
+
def floor_delta
|
73
|
+
case anchor
|
74
|
+
when :mean then - size / 2
|
75
|
+
when :ceil then - size
|
76
|
+
else 0
|
77
|
+
end
|
78
|
+
end
|
79
|
+
|
80
|
+
def mean_delta
|
81
|
+
case anchor
|
82
|
+
when :mean then 0
|
83
|
+
when :ceil then - size / 2
|
84
|
+
else size / 2
|
85
|
+
end
|
86
|
+
end
|
87
|
+
|
88
|
+
def ceil_delta
|
89
|
+
case anchor
|
90
|
+
when :mean then size / 2
|
91
|
+
when :ceil then 0
|
92
|
+
else size
|
93
|
+
end
|
94
|
+
end
|
95
|
+
end
|
96
|
+
end
|
97
|
+
end
|
98
|
+
end
|
@@ -0,0 +1,52 @@
|
|
1
|
+
module EhbGameLib
|
2
|
+
module Math
|
3
|
+
class Vector
|
4
|
+
attr_reader :x, :y
|
5
|
+
|
6
|
+
def initialize(x, y)
|
7
|
+
@x = x
|
8
|
+
@y = y
|
9
|
+
end
|
10
|
+
|
11
|
+
def to_s
|
12
|
+
"#{x}, #{y}"
|
13
|
+
end
|
14
|
+
|
15
|
+
def equal?(other)
|
16
|
+
x == other.x && y == other.y
|
17
|
+
end
|
18
|
+
|
19
|
+
def ==(other)
|
20
|
+
equal?(other)
|
21
|
+
end
|
22
|
+
|
23
|
+
def +(other)
|
24
|
+
self.class.new(x + other.x, y + other.y)
|
25
|
+
end
|
26
|
+
|
27
|
+
def -(other)
|
28
|
+
self.class.new(x - other.x, y - other.y)
|
29
|
+
end
|
30
|
+
|
31
|
+
def *(other)
|
32
|
+
self.class.new(x * other, y * other)
|
33
|
+
end
|
34
|
+
|
35
|
+
def /(other)
|
36
|
+
self.class.new(x / other, y / other)
|
37
|
+
end
|
38
|
+
|
39
|
+
def dot(other)
|
40
|
+
x * other.x + y * other.y
|
41
|
+
end
|
42
|
+
|
43
|
+
def length
|
44
|
+
@length ||= ::Math.sqrt(x * x + y * y)
|
45
|
+
end
|
46
|
+
|
47
|
+
def normalize
|
48
|
+
self / length
|
49
|
+
end
|
50
|
+
end
|
51
|
+
end
|
52
|
+
end
|
@@ -0,0 +1,29 @@
|
|
1
|
+
module EhbGameLib
|
2
|
+
module Nes
|
3
|
+
class AllColorsPalette
|
4
|
+
def initialize(pal_file)
|
5
|
+
@colors = []
|
6
|
+
File.open(pal_file) do |file|
|
7
|
+
while (b = file.read(3))
|
8
|
+
b = b.bytes.to_a
|
9
|
+
@colors << Gosu::Color.rgba(b[0], b[1], b[2], 0xFF)
|
10
|
+
end
|
11
|
+
end
|
12
|
+
@colors.freeze
|
13
|
+
end
|
14
|
+
|
15
|
+
def gosu_color(i)
|
16
|
+
@colors[i]
|
17
|
+
end
|
18
|
+
|
19
|
+
def draw(x, y)
|
20
|
+
s = 32
|
21
|
+
@colors.each_with_index do |c, i|
|
22
|
+
cx = x + (i % 16) * s
|
23
|
+
cy = y + (i / 16) * s
|
24
|
+
Gosu.draw_rect(cx, cy, s, s, c)
|
25
|
+
end
|
26
|
+
end
|
27
|
+
end
|
28
|
+
end
|
29
|
+
end
|
@@ -0,0 +1,21 @@
|
|
1
|
+
module EhbGameLib
|
2
|
+
module Nes
|
3
|
+
class Color
|
4
|
+
attr_accessor :color_index
|
5
|
+
|
6
|
+
BLACK = 0x0F
|
7
|
+
YELLOW = 0x28
|
8
|
+
RED = 0x05
|
9
|
+
WHITE = 0x30
|
10
|
+
|
11
|
+
def initialize(all_colors, color_index)
|
12
|
+
@all_colors = all_colors
|
13
|
+
@color_index = color_index
|
14
|
+
end
|
15
|
+
|
16
|
+
def gosu_color
|
17
|
+
@all_colors.gosu_color(color_index)
|
18
|
+
end
|
19
|
+
end
|
20
|
+
end
|
21
|
+
end
|
@@ -0,0 +1,19 @@
|
|
1
|
+
module EhbGameLib
|
2
|
+
module Nes
|
3
|
+
class Palette
|
4
|
+
COLORS_COUNT = 16
|
5
|
+
|
6
|
+
def initialize(all_colors)
|
7
|
+
@colors = Array.new(COLORS_COUNT) { |i| ::EhbGameLib::Nes::Color.new(all_colors, i) }
|
8
|
+
end
|
9
|
+
|
10
|
+
def [](index)
|
11
|
+
@colors[index % @colors.length]
|
12
|
+
end
|
13
|
+
|
14
|
+
def []=(index, value)
|
15
|
+
@colors[index % @colors.length].color_index = value
|
16
|
+
end
|
17
|
+
end
|
18
|
+
end
|
19
|
+
end
|
@@ -0,0 +1,22 @@
|
|
1
|
+
module EhbGameLib
|
2
|
+
module Patches
|
3
|
+
module Chingu
|
4
|
+
module BasicGameObject
|
5
|
+
def destroy
|
6
|
+
super
|
7
|
+
@alive = false
|
8
|
+
end
|
9
|
+
|
10
|
+
def alive?
|
11
|
+
@alive.nil? ? true : false
|
12
|
+
end
|
13
|
+
end
|
14
|
+
end
|
15
|
+
end
|
16
|
+
end
|
17
|
+
|
18
|
+
unless ::Chingu::BasicGameObject.included_modules.include?(
|
19
|
+
::EhbGameLib::Patches::Chingu::BasicGameObject
|
20
|
+
)
|
21
|
+
::Chingu::BasicGameObject.prepend(::EhbGameLib::Patches::Chingu::BasicGameObject)
|
22
|
+
end
|
@@ -0,0 +1,29 @@
|
|
1
|
+
module EhbGameLib
|
2
|
+
module Patches
|
3
|
+
module Gosu
|
4
|
+
module Font
|
5
|
+
# Draw text with line breaks.
|
6
|
+
def drawm(text, x, y, z, scale_x = 1, scale_y = 1, color = 0xff_ffffff, mode = :default)
|
7
|
+
text.each_line do |line|
|
8
|
+
draw(line.delete("\n"), x, y, z, scale_x, scale_y, color, mode)
|
9
|
+
y += height
|
10
|
+
end
|
11
|
+
end
|
12
|
+
|
13
|
+
def text_height(text)
|
14
|
+
text.lines.count * height
|
15
|
+
end
|
16
|
+
|
17
|
+
def text_width(text)
|
18
|
+
text.lines.map { |l| super(l) }.max
|
19
|
+
end
|
20
|
+
end
|
21
|
+
end
|
22
|
+
end
|
23
|
+
end
|
24
|
+
|
25
|
+
unless ::Gosu::Font.included_modules.include?(
|
26
|
+
::EhbGameLib::Patches::Gosu::Font
|
27
|
+
)
|
28
|
+
::Gosu::Font.prepend(::EhbGameLib::Patches::Gosu::Font)
|
29
|
+
end
|
@@ -0,0 +1,56 @@
|
|
1
|
+
module EhbGameLib
|
2
|
+
module Traits
|
3
|
+
# Interface required:
|
4
|
+
# attr_reader :last_x, :last_y
|
5
|
+
module BoundingLineSegment
|
6
|
+
def nearest_circle_collision(klasses)
|
7
|
+
return [nil, nil] unless line_segment?
|
8
|
+
min_obj = min_p = min_dist = nil
|
9
|
+
each_circle_collision(klasses) do |object, p|
|
10
|
+
dist = Gosu.distance(last_x, last_y, p.x, p.y)
|
11
|
+
next unless min_dist.nil? || dist < min_dist
|
12
|
+
min_dist = dist
|
13
|
+
min_obj = object
|
14
|
+
min_p = p
|
15
|
+
end
|
16
|
+
[min_obj, min_p]
|
17
|
+
end
|
18
|
+
|
19
|
+
private
|
20
|
+
|
21
|
+
def each_circle_collision(klasses)
|
22
|
+
each_game_object(klasses) do |object|
|
23
|
+
object_intersection(object).intersection.each do |p|
|
24
|
+
yield(object, p)
|
25
|
+
end
|
26
|
+
end
|
27
|
+
end
|
28
|
+
|
29
|
+
def each_game_object(klasses)
|
30
|
+
Array(klasses).each do |klass|
|
31
|
+
(klass.respond_to?(:all) ? klass.all : Array(klass)).each do |object|
|
32
|
+
yield(object)
|
33
|
+
end
|
34
|
+
end
|
35
|
+
end
|
36
|
+
|
37
|
+
def line_segment?
|
38
|
+
last_x.nil? || last_y.nil? || x.nil? || y.nil? ? false : true
|
39
|
+
end
|
40
|
+
|
41
|
+
def line_segment
|
42
|
+
::EhbGameLib::Math::LineSegment.new(last_x, last_y, x, y)
|
43
|
+
end
|
44
|
+
|
45
|
+
def object_circle(object)
|
46
|
+
::EhbGameLib::Math::Circle.new(object.x, object.y, object.radius)
|
47
|
+
end
|
48
|
+
|
49
|
+
def object_intersection(object)
|
50
|
+
::EhbGameLib::Math::Intersection::CircleLineSegment.new(
|
51
|
+
object_circle(object), line_segment
|
52
|
+
)
|
53
|
+
end
|
54
|
+
end
|
55
|
+
end
|
56
|
+
end
|
@@ -0,0 +1,58 @@
|
|
1
|
+
module EhbGameLib
|
2
|
+
module Utils
|
3
|
+
class Cursor
|
4
|
+
def initialize(set)
|
5
|
+
@set = set.to_a
|
6
|
+
@index = nil
|
7
|
+
end
|
8
|
+
|
9
|
+
delegate :count, :each, :inject, :map, to: :set
|
10
|
+
|
11
|
+
def select_last
|
12
|
+
self.index = @set.length - 1
|
13
|
+
end
|
14
|
+
|
15
|
+
def next_element
|
16
|
+
next_previous_element(1)
|
17
|
+
end
|
18
|
+
|
19
|
+
def previous_element
|
20
|
+
next_previous_element(-1)
|
21
|
+
end
|
22
|
+
|
23
|
+
def current
|
24
|
+
index.nil? ? nil : @set[index]
|
25
|
+
end
|
26
|
+
|
27
|
+
def index
|
28
|
+
fix_index
|
29
|
+
@index
|
30
|
+
end
|
31
|
+
|
32
|
+
private
|
33
|
+
|
34
|
+
def fix_index
|
35
|
+
if @set.empty?
|
36
|
+
@index = nil
|
37
|
+
elsif @index.nil?
|
38
|
+
@index = 0
|
39
|
+
elsif @index >= @set.count
|
40
|
+
@index = @set.count - 1
|
41
|
+
elsif @index < 0
|
42
|
+
@index = 0
|
43
|
+
end
|
44
|
+
end
|
45
|
+
|
46
|
+
def index=(value)
|
47
|
+
@index = value
|
48
|
+
fix_index
|
49
|
+
end
|
50
|
+
|
51
|
+
attr_reader :set
|
52
|
+
|
53
|
+
def next_previous_element(steps)
|
54
|
+
self.index = (index + steps) % @set.count
|
55
|
+
end
|
56
|
+
end
|
57
|
+
end
|
58
|
+
end
|
@@ -0,0 +1,16 @@
|
|
1
|
+
require 'test_helper'
|
2
|
+
|
3
|
+
module EhbGameLib
|
4
|
+
module Math
|
5
|
+
class CircleTest < Test::Unit::TestCase
|
6
|
+
test 'ys' do
|
7
|
+
circle = Circle.new(0, 0, 1)
|
8
|
+
assert_equal [], circle.ys(-1.1)
|
9
|
+
assert_equal [0], circle.ys(-1)
|
10
|
+
assert_equal [1, -1], circle.ys(0)
|
11
|
+
assert_equal [0], circle.ys(1)
|
12
|
+
assert_equal [], circle.ys(1.1)
|
13
|
+
end
|
14
|
+
end
|
15
|
+
end
|
16
|
+
end
|
@@ -0,0 +1,39 @@
|
|
1
|
+
require 'test_helper'
|
2
|
+
|
3
|
+
module EhbGameLib
|
4
|
+
module Math
|
5
|
+
module Intersection
|
6
|
+
class CircleLineSegmentTest < Test::Unit::TestCase
|
7
|
+
test 'intersect' do
|
8
|
+
@circle = Circle.new(0, 0, 1)
|
9
|
+
assert_equal [], intersection(-1.1, -1, -1.1, 1)
|
10
|
+
assert_equal [Vector.new(-1.0, 0)], intersection(-1.0, -1, -1.0, 1)
|
11
|
+
assert_equal [Vector.new(0, -1)], intersection(0, -1, 0, 0)
|
12
|
+
assert_equal [Vector.new(0, 1), Vector.new(0, -1)], intersection(0, -1, 0, 1)
|
13
|
+
assert_equal [Vector.new(1, 0), Vector.new(-1, 0)], intersection(-2, 0, 2, 0)
|
14
|
+
|
15
|
+
@circle = Circle.new(320, 120, 12)
|
16
|
+
assert_equal [Vector.new(320, 132), Vector.new(320, 108)],
|
17
|
+
intersection(320.0, 215.0, 320.0, -4785.0)
|
18
|
+
|
19
|
+
@circle = Circle.new(320, 240, 12)
|
20
|
+
assert_equal [Vector.new(332, 240), Vector.new(308, 240)],
|
21
|
+
intersection(100, 240, 500, 240)
|
22
|
+
assert_equal [Vector.new(332, 240), Vector.new(308, 240)],
|
23
|
+
intersection(455.0, 240, -4545.0, 240)
|
24
|
+
assert_equal [Vector.new(332, 240), Vector.new(308, 240)],
|
25
|
+
intersection(455.0, 240.00000000012759, -4545.0, 239.9999999235764)
|
26
|
+
end
|
27
|
+
|
28
|
+
private
|
29
|
+
|
30
|
+
def intersection(seg_x0, seg_y0, seg_x1, seg_y1)
|
31
|
+
CircleLineSegment.new(
|
32
|
+
@circle,
|
33
|
+
::EhbGameLib::Math::LineSegment.new(seg_x0, seg_y0, seg_x1, seg_y1)
|
34
|
+
).intersection
|
35
|
+
end
|
36
|
+
end
|
37
|
+
end
|
38
|
+
end
|
39
|
+
end
|
@@ -0,0 +1,40 @@
|
|
1
|
+
require 'test_helper'
|
2
|
+
|
3
|
+
module EhbGameLib
|
4
|
+
module Math
|
5
|
+
module Intersection
|
6
|
+
class CircleLineTest < Test::Unit::TestCase
|
7
|
+
test 'intersect' do
|
8
|
+
@circle = Circle.new(0, 0, 1)
|
9
|
+
assert_equal [], intersection(-1.1, -1, -1.1, 1)
|
10
|
+
assert_equal [Vector.new(-1.0, 0)], intersection(-1.0, -1, -1.0, 1)
|
11
|
+
assert_equal [Vector.new(0, 1), Vector.new(0, -1)], intersection(0, -1, 0, 0)
|
12
|
+
assert_equal [Vector.new(0, 1), Vector.new(0, -1)], intersection(0, -1, 0, 1)
|
13
|
+
assert_equal [Vector.new(1, 0), Vector.new(-1, 0)], intersection(-2, 0, 2, 0)
|
14
|
+
|
15
|
+
@circle = Circle.new(320, 120, 12)
|
16
|
+
assert_equal [Vector.new(320, 132), Vector.new(320, 108)],
|
17
|
+
intersection(320.0, 215.0, 320.0, -4785.0)
|
18
|
+
|
19
|
+
@circle = Circle.new(320, 240, 12)
|
20
|
+
assert_equal [Vector.new(332, 240), Vector.new(308, 240)],
|
21
|
+
intersection(100, 240, 500, 240)
|
22
|
+
assert_equal [Vector.new(332, 240), Vector.new(308, 240)],
|
23
|
+
intersection(455.0, 240, -4545.0, 240)
|
24
|
+
assert_equal [Vector.new(332, 240), Vector.new(308, 240)],
|
25
|
+
intersection(455.0, 240.00000000012759, -4545.0, 239.9999999235764)
|
26
|
+
end
|
27
|
+
|
28
|
+
private
|
29
|
+
|
30
|
+
def intersection(seg_x0, seg_y0, seg_x1, seg_y1)
|
31
|
+
CircleLine.new(@circle, line(seg_x0, seg_y0, seg_x1, seg_y1)).intersection
|
32
|
+
end
|
33
|
+
|
34
|
+
def line(seg_x0, seg_y0, seg_x1, seg_y1)
|
35
|
+
::EhbGameLib::Math::Line.new_by_coordinates(seg_x0, seg_y0, seg_x1, seg_y1)
|
36
|
+
end
|
37
|
+
end
|
38
|
+
end
|
39
|
+
end
|
40
|
+
end
|
@@ -0,0 +1,27 @@
|
|
1
|
+
require 'test_helper'
|
2
|
+
|
3
|
+
module EhbGameLib
|
4
|
+
module Math
|
5
|
+
class LineSegmentTest < Test::Unit::TestCase
|
6
|
+
test 'point_in_area?' do
|
7
|
+
line = LineSegment.new(-1, -1, -1, 1)
|
8
|
+
assert_equal true, line.point_in_area?(Vector.new(-1, -1))
|
9
|
+
assert_equal true, line.point_in_area?(Vector.new(-1, 1))
|
10
|
+
assert_equal true, line.point_in_area?(Vector.new(-1, 0))
|
11
|
+
assert_equal false, line.point_in_area?(Vector.new(-1, 2))
|
12
|
+
assert_equal false, line.point_in_area?(Vector.new(-1.1, 2))
|
13
|
+
|
14
|
+
line = LineSegment.new(-1, -1, 1, -1)
|
15
|
+
assert_equal true, line.point_in_area?(Vector.new(-1, -1))
|
16
|
+
assert_equal true, line.point_in_area?(Vector.new(1, -1))
|
17
|
+
assert_equal true, line.point_in_area?(Vector.new(0, -1))
|
18
|
+
assert_equal false, line.point_in_area?(Vector.new(2, -1))
|
19
|
+
assert_equal false, line.point_in_area?(Vector.new(2, -1.1))
|
20
|
+
|
21
|
+
line = LineSegment.new(455.0, 240.00000000012759, -4545.0, 239.9999999235764)
|
22
|
+
assert_equal true, line.point_in_area?(Vector.new(332.0, 240.0))
|
23
|
+
assert_equal true, line.point_in_area?(Vector.new(308.0, 240.0))
|
24
|
+
end
|
25
|
+
end
|
26
|
+
end
|
27
|
+
end
|
@@ -0,0 +1,40 @@
|
|
1
|
+
require 'test_helper'
|
2
|
+
|
3
|
+
module EhbGameLib
|
4
|
+
module Math
|
5
|
+
class LineTest < Test::Unit::TestCase
|
6
|
+
test 'new_by_coordinates' do
|
7
|
+
l = Line.new_by_coordinates(100, 240, 500, 240)
|
8
|
+
assert_equal(0, l.a)
|
9
|
+
assert_equal(-400, l.b)
|
10
|
+
assert_equal(96_000, l.c)
|
11
|
+
|
12
|
+
l = Line.new_by_coordinates(455.0, 240, -4545.0, 240)
|
13
|
+
assert_equal(0, l.a)
|
14
|
+
assert_equal(5000, l.b)
|
15
|
+
assert_equal(-1_200_000, l.c)
|
16
|
+
|
17
|
+
l = Line.new_by_coordinates(455.0, 240.00000000012759, -4545.0, 239.9999999235764)
|
18
|
+
assert_equal(-7.65511742883973e-08, l.a)
|
19
|
+
assert_equal(5000, l.b)
|
20
|
+
assert_equal(-1_199_999.9999658072, l.c)
|
21
|
+
end
|
22
|
+
|
23
|
+
test 'point_in?' do
|
24
|
+
line = Line.new_by_coordinates(-1, -1, -1, 1)
|
25
|
+
assert_equal true, line.point_in?(Vector.new(-1, -1))
|
26
|
+
assert_equal true, line.point_in?(Vector.new(-1, 1))
|
27
|
+
assert_equal true, line.point_in?(Vector.new(-1, 0))
|
28
|
+
assert_equal true, line.point_in?(Vector.new(-1, 2))
|
29
|
+
assert_equal false, line.point_in?(Vector.new(-1.1, 2))
|
30
|
+
|
31
|
+
line = Line.new_by_coordinates(-1, -1, 1, -1)
|
32
|
+
assert_equal true, line.point_in?(Vector.new(-1, -1))
|
33
|
+
assert_equal true, line.point_in?(Vector.new(1, -1))
|
34
|
+
assert_equal true, line.point_in?(Vector.new(0, -1))
|
35
|
+
assert_equal true, line.point_in?(Vector.new(2, -1))
|
36
|
+
assert_equal false, line.point_in?(Vector.new(2, -1.1))
|
37
|
+
end
|
38
|
+
end
|
39
|
+
end
|
40
|
+
end
|
@@ -0,0 +1,19 @@
|
|
1
|
+
require 'test_helper'
|
2
|
+
|
3
|
+
module EhbGameLib
|
4
|
+
module Math
|
5
|
+
class QuadraticEquationTest < Test::Unit::TestCase
|
6
|
+
test 'delta' do
|
7
|
+
assert_equal(-8, QuadraticEquation.new(1, 2, 3).delta)
|
8
|
+
assert_equal(0, QuadraticEquation.new(1, 8, 16).delta)
|
9
|
+
assert_equal(16, QuadraticEquation.new(1, 2, -3).delta)
|
10
|
+
end
|
11
|
+
|
12
|
+
test 'roots' do
|
13
|
+
assert_equal([], QuadraticEquation.new(1, 2, 3).roots)
|
14
|
+
assert_equal([-4], QuadraticEquation.new(1, 8, 16).roots)
|
15
|
+
assert_equal([1, -3], QuadraticEquation.new(1, 2, -3).roots)
|
16
|
+
end
|
17
|
+
end
|
18
|
+
end
|
19
|
+
end
|
@@ -0,0 +1,77 @@
|
|
1
|
+
require 'test_helper'
|
2
|
+
|
3
|
+
module EhbGameLib
|
4
|
+
module Math
|
5
|
+
class RectableObjectTest < Test::Unit::TestCase
|
6
|
+
class Stub
|
7
|
+
include ::EhbGameLib::Math::RectableObject
|
8
|
+
|
9
|
+
attr_accessor :x, :y
|
10
|
+
|
11
|
+
def width
|
12
|
+
10
|
13
|
+
end
|
14
|
+
|
15
|
+
def height
|
16
|
+
10
|
17
|
+
end
|
18
|
+
end
|
19
|
+
|
20
|
+
setup do
|
21
|
+
@o = Stub.new
|
22
|
+
end
|
23
|
+
|
24
|
+
test 'x anchor' do
|
25
|
+
@o.x = 20
|
26
|
+
assert_x_values(20, 20, 25, 30)
|
27
|
+
|
28
|
+
@o.ax.anchor = :mean
|
29
|
+
assert_x_values(20, 15, 20, 25)
|
30
|
+
|
31
|
+
@o.ax.anchor = :ceil
|
32
|
+
assert_x_values(20, 10, 15, 20)
|
33
|
+
end
|
34
|
+
|
35
|
+
test 'y anchor' do
|
36
|
+
@o.y = 20
|
37
|
+
assert_y_values(20, 20, 25, 30)
|
38
|
+
|
39
|
+
@o.ay.anchor = :mean
|
40
|
+
assert_y_values(20, 15, 20, 25)
|
41
|
+
|
42
|
+
@o.ay.anchor = :ceil
|
43
|
+
assert_y_values(20, 10, 15, 20)
|
44
|
+
end
|
45
|
+
|
46
|
+
test 'left set' do
|
47
|
+
@o.ax.anchor = :floor
|
48
|
+
@o.left = 20
|
49
|
+
assert_x_values(20, 20, 25, 30)
|
50
|
+
|
51
|
+
@o.ax.anchor = :mean
|
52
|
+
@o.left = 30
|
53
|
+
assert_x_values(35, 30, 35, 40)
|
54
|
+
|
55
|
+
@o.ax.anchor = :ceil
|
56
|
+
@o.left = 40
|
57
|
+
assert_x_values(50, 40, 45, 50)
|
58
|
+
end
|
59
|
+
|
60
|
+
private
|
61
|
+
|
62
|
+
def assert_x_values(x, left, center, right)
|
63
|
+
assert_equal x, @o.x, 'x'
|
64
|
+
assert_equal left, @o.left, 'left'
|
65
|
+
assert_equal center, @o.center, 'center'
|
66
|
+
assert_equal right, @o.right, 'right'
|
67
|
+
end
|
68
|
+
|
69
|
+
def assert_y_values(y, top, middle, bottom)
|
70
|
+
assert_equal y, @o.y, 'y'
|
71
|
+
assert_equal top, @o.top, 'top'
|
72
|
+
assert_equal middle, @o.middle, 'middle'
|
73
|
+
assert_equal bottom, @o.bottom, 'bottom'
|
74
|
+
end
|
75
|
+
end
|
76
|
+
end
|
77
|
+
end
|
data/test/test_helper.rb
ADDED
metadata
ADDED
@@ -0,0 +1,154 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: ehb_game_lib
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 0.0.5
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Eduardo H. Bogoni
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
date: 2018-05-27 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: activesupport
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - ">="
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: 5.0.0
|
20
|
+
type: :runtime
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - ">="
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: 5.0.0
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
+
name: chingu
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - ">="
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: 0.8.1
|
34
|
+
type: :runtime
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - ">="
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: 0.8.1
|
41
|
+
- !ruby/object:Gem::Dependency
|
42
|
+
name: gosu
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
44
|
+
requirements:
|
45
|
+
- - "~>"
|
46
|
+
- !ruby/object:Gem::Version
|
47
|
+
version: 0.13.1
|
48
|
+
type: :runtime
|
49
|
+
prerelease: false
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - "~>"
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: 0.13.1
|
55
|
+
- !ruby/object:Gem::Dependency
|
56
|
+
name: rake
|
57
|
+
requirement: !ruby/object:Gem::Requirement
|
58
|
+
requirements:
|
59
|
+
- - ">="
|
60
|
+
- !ruby/object:Gem::Version
|
61
|
+
version: '0'
|
62
|
+
type: :development
|
63
|
+
prerelease: false
|
64
|
+
version_requirements: !ruby/object:Gem::Requirement
|
65
|
+
requirements:
|
66
|
+
- - ">="
|
67
|
+
- !ruby/object:Gem::Version
|
68
|
+
version: '0'
|
69
|
+
- !ruby/object:Gem::Dependency
|
70
|
+
name: rubocop
|
71
|
+
requirement: !ruby/object:Gem::Requirement
|
72
|
+
requirements:
|
73
|
+
- - '='
|
74
|
+
- !ruby/object:Gem::Version
|
75
|
+
version: 0.42.0
|
76
|
+
type: :development
|
77
|
+
prerelease: false
|
78
|
+
version_requirements: !ruby/object:Gem::Requirement
|
79
|
+
requirements:
|
80
|
+
- - '='
|
81
|
+
- !ruby/object:Gem::Version
|
82
|
+
version: 0.42.0
|
83
|
+
- !ruby/object:Gem::Dependency
|
84
|
+
name: test-unit
|
85
|
+
requirement: !ruby/object:Gem::Requirement
|
86
|
+
requirements:
|
87
|
+
- - ">="
|
88
|
+
- !ruby/object:Gem::Version
|
89
|
+
version: '0'
|
90
|
+
type: :development
|
91
|
+
prerelease: false
|
92
|
+
version_requirements: !ruby/object:Gem::Requirement
|
93
|
+
requirements:
|
94
|
+
- - ">="
|
95
|
+
- !ruby/object:Gem::Version
|
96
|
+
version: '0'
|
97
|
+
description:
|
98
|
+
email:
|
99
|
+
- eduardobogoni@gmail.com
|
100
|
+
executables: []
|
101
|
+
extensions: []
|
102
|
+
extra_rdoc_files: []
|
103
|
+
files:
|
104
|
+
- lib/ehb_game_lib.rb
|
105
|
+
- lib/ehb_game_lib/gfx.rb
|
106
|
+
- lib/ehb_game_lib/globals.rb
|
107
|
+
- lib/ehb_game_lib/math/circle.rb
|
108
|
+
- lib/ehb_game_lib/math/intersection/circle_line.rb
|
109
|
+
- lib/ehb_game_lib/math/intersection/circle_line_segment.rb
|
110
|
+
- lib/ehb_game_lib/math/line.rb
|
111
|
+
- lib/ehb_game_lib/math/line_segment.rb
|
112
|
+
- lib/ehb_game_lib/math/quadratic_equation.rb
|
113
|
+
- lib/ehb_game_lib/math/rectable_object.rb
|
114
|
+
- lib/ehb_game_lib/math/vector.rb
|
115
|
+
- lib/ehb_game_lib/nes/all_colors_palette.rb
|
116
|
+
- lib/ehb_game_lib/nes/color.rb
|
117
|
+
- lib/ehb_game_lib/nes/palette.rb
|
118
|
+
- lib/ehb_game_lib/patches/chingu/basic_game_object.rb
|
119
|
+
- lib/ehb_game_lib/patches/gosu/font.rb
|
120
|
+
- lib/ehb_game_lib/traits/bounding_line_segment.rb
|
121
|
+
- lib/ehb_game_lib/utils/cursor.rb
|
122
|
+
- lib/ehb_game_lib/version.rb
|
123
|
+
- test/lib/ehb_game_lib/math/circle_test.rb
|
124
|
+
- test/lib/ehb_game_lib/math/intersection/circle_line_segment_test.rb
|
125
|
+
- test/lib/ehb_game_lib/math/intersection/circle_line_test.rb
|
126
|
+
- test/lib/ehb_game_lib/math/line_segment_test.rb
|
127
|
+
- test/lib/ehb_game_lib/math/line_test.rb
|
128
|
+
- test/lib/ehb_game_lib/math/quadratic_equation_test.rb
|
129
|
+
- test/lib/ehb_game_lib/math/rectable_object_test.rb
|
130
|
+
- test/test_helper.rb
|
131
|
+
homepage:
|
132
|
+
licenses: []
|
133
|
+
metadata: {}
|
134
|
+
post_install_message:
|
135
|
+
rdoc_options: []
|
136
|
+
require_paths:
|
137
|
+
- lib
|
138
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
139
|
+
requirements:
|
140
|
+
- - ">="
|
141
|
+
- !ruby/object:Gem::Version
|
142
|
+
version: '0'
|
143
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
144
|
+
requirements:
|
145
|
+
- - ">="
|
146
|
+
- !ruby/object:Gem::Version
|
147
|
+
version: '0'
|
148
|
+
requirements: []
|
149
|
+
rubyforge_project:
|
150
|
+
rubygems_version: 2.6.14
|
151
|
+
signing_key:
|
152
|
+
specification_version: 4
|
153
|
+
summary: EHB's game library for Ruby
|
154
|
+
test_files: []
|