eddie-jekyll 0.4.0 → 0.4.2

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checksums.yaml CHANGED
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+ # SPDX-License-Identifier: GPL-3.0-only
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+ #
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+ # Single source of truth for widget/build.sh's dist/ output. Every piece of
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+ # release and integration plumbing that copies, verifies, or uploads widget
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+ # runtime assets reads this file instead of hardcoding filenames:
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+ # widget/build.sh verifies dist/ against this list
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+ # and copies it to dist/assets.list
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+ # scripts/report-asset-sizes.sh size budgets, by name
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+ # scripts/sync-integration-assets.sh copies dist/ (+ this file) into every
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+ # CMS package's assets_dir
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+ # scripts/publish-hugo-module.sh compresses + copies into
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+ # hugo-module/static/eddie/
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+ # .github/workflows/release.yml release-asset collection + upload
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+ # .github/workflows/ci.yml packaging + build verification
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+ # .github/workflows/publish-{npm,pypi,rubygems}.yml
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+ # populates each assets_dir
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+ # integrations/*/plugin/install.sh and
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+ # integrations/*/{npm,gem,pypi}/.../install.sh
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+ # read "$ASSET_ROOT/assets.list"
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+ #
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+ # Format: one filename per line. Blank lines and lines starting with "#"
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+ # are ignored. A line starting with "?" names an asset build.sh produces
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+ # only conditionally (see the "different eddie-<variant> binary" note in
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+ # build.sh); readers must copy/verify it only when present, never require
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+ # it.
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+ #
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+ # Roles, sizes and the loading story: widget/README.md's asset table and
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+ # docs/plans/2026-08-30-efficient-defaults.md.
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+
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+ eddie-boot.js
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+ eddie-widget.js
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+ eddie-worker.js
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+ eddie-agent-worker.js
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+ eddie-lite.wasm
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+ eddie-lite.js
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+ eddie-lite-esm.js
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+ eddie-dense.wasm
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+ eddie-dense.js
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+ eddie-dense-esm.js
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+ eddie-sw-lite.js
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+ eddie-sw-dense.js
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+ eddie-sw-gpu.js
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+ eddie-sw-agent.js
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+ eddie-transformers-sw.js
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+ ?eddie-lite-esm.wasm
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+ ?eddie-dense-esm.wasm