dxopal 1.4.2 → 1.5.2

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Files changed (51) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +26 -0
  3. data/Gemfile +2 -1
  4. data/Gemfile.lock +20 -20
  5. data/README.md +3 -3
  6. data/Rakefile +3 -14
  7. data/build/dxopal.js +643 -430
  8. data/build/dxopal.min.js +1 -1
  9. data/config.ru +7 -0
  10. data/doc/api/DXOpal.html +10 -10
  11. data/doc/api/DXOpal/Constants.html +115 -0
  12. data/doc/api/DXOpal/Constants/Colors.html +172 -0
  13. data/doc/api/DXOpal/Font.html +71 -17
  14. data/doc/api/DXOpal/Image.html +891 -398
  15. data/doc/api/DXOpal/Input.html +814 -91
  16. data/doc/api/DXOpal/Input/KeyCodes.html +986 -0
  17. data/doc/api/DXOpal/Input/MouseCodes.html +7 -7
  18. data/doc/api/DXOpal/Input/Touch.html +834 -0
  19. data/doc/api/DXOpal/RemoteResource.html +16 -18
  20. data/doc/api/DXOpal/Sound.html +15 -15
  21. data/doc/api/DXOpal/SoundEffect.html +11 -13
  22. data/doc/api/DXOpal/SoundEffect/WaveTypes.html +7 -7
  23. data/doc/api/DXOpal/Sprite.html +517 -40
  24. data/doc/api/DXOpal/Sprite/CollisionArea.html +126 -0
  25. data/doc/api/DXOpal/Sprite/CollisionArea/Base.html +649 -0
  26. data/doc/api/DXOpal/Sprite/CollisionArea/Circle.html +656 -0
  27. data/doc/api/DXOpal/Sprite/CollisionArea/Point.html +448 -0
  28. data/doc/api/DXOpal/Sprite/CollisionArea/Rect.html +549 -0
  29. data/doc/api/DXOpal/Sprite/CollisionArea/Triangle.html +423 -0
  30. data/doc/api/DXOpal/Sprite/CollisionCheck.html +926 -0
  31. data/doc/api/DXOpal/Sprite/CollisionCheck/ClassMethods.html +268 -0
  32. data/doc/api/DXOpal/Sprite/Physics.html +426 -0
  33. data/doc/api/DXOpal/Window.html +235 -152
  34. data/doc/api/Kernel.html +131 -0
  35. data/doc/api/_index.html +276 -4
  36. data/doc/api/class_list.html +1 -1
  37. data/doc/api/css/style.css +1 -0
  38. data/doc/api/file.README.html +19 -18
  39. data/doc/api/frames.html +1 -1
  40. data/doc/api/index.html +19 -18
  41. data/doc/api/method_list.html +1600 -0
  42. data/doc/api/top-level-namespace.html +154 -3
  43. data/doc/en/index.html +3 -0
  44. data/doc/ja/index.html +3 -0
  45. data/exe/dxopal +1 -1
  46. data/lib/dxopal/image.rb +29 -1
  47. data/lib/dxopal/input.rb +95 -5
  48. data/lib/dxopal/version.rb +1 -1
  49. data/lib/dxopal/window.rb +44 -13
  50. data/template/index.html +1 -1
  51. metadata +21 -7
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+ <!DOCTYPE html>
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+ <html>
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+ <head>
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+ <meta charset="utf-8">
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+ <meta name="viewport" content="width=device-width, initial-scale=1.0">
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+ <title>
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+ Module: DXOpal::Sprite::CollisionCheck::ClassMethods
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+
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+ &mdash; Documentation by YARD 0.9.26
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+
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+ </title>
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+
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+ <link rel="stylesheet" href="../../../css/style.css" type="text/css" />
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+
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+ <link rel="stylesheet" href="../../../css/common.css" type="text/css" />
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+
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+ <script type="text/javascript">
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+ pathId = "DXOpal::Sprite::CollisionCheck::ClassMethods";
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+ relpath = '../../../';
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+ </script>
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+
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+
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+ <script type="text/javascript" charset="utf-8" src="../../../js/jquery.js"></script>
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+ <script type="text/javascript" charset="utf-8" src="../../../js/app.js"></script>
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+
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+ </head>
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+ <body>
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+ <div class="nav_wrap">
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+ <iframe id="nav" src="../../../class_list.html?1"></iframe>
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+ <div id="resizer"></div>
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+ </div>
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+
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+ <div id="main" tabindex="-1">
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+ <div id="header">
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+ <div id="menu">
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+
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+ <a href="../../../_index.html">Index (C)</a> &raquo;
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+ <span class='title'><span class='object_link'><a href="../../../DXOpal.html" title="DXOpal (module)">DXOpal</a></span></span> &raquo; <span class='title'><span class='object_link'><a href="../../Sprite.html" title="DXOpal::Sprite (class)">Sprite</a></span></span> &raquo; <span class='title'><span class='object_link'><a href="../CollisionCheck.html" title="DXOpal::Sprite::CollisionCheck (module)">CollisionCheck</a></span></span>
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+ &raquo;
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+ <span class="title">ClassMethods</span>
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+
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+ </div>
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+
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+ <div id="search">
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+
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+ <a class="full_list_link" id="class_list_link"
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+ href="../../../class_list.html">
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+
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+ <svg width="24" height="24">
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+ <rect x="0" y="4" width="24" height="4" rx="1" ry="1"></rect>
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+ <rect x="0" y="12" width="24" height="4" rx="1" ry="1"></rect>
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+ <rect x="0" y="20" width="24" height="4" rx="1" ry="1"></rect>
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+ </svg>
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+ </a>
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+
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+ </div>
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+ <div class="clear"></div>
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+ </div>
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+
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+ <div id="content"><h1>Module: DXOpal::Sprite::CollisionCheck::ClassMethods
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+
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+
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+
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+ </h1>
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+ <div class="box_info">
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+ <dl>
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+ <dt>Included in:</dt>
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+ <dd><span class='object_link'><a href="../../Sprite.html" title="DXOpal::Sprite (class)">DXOpal::Sprite</a></span></dd>
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+ </dl>
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+
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+
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+
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+ <dl>
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+ <dt>Defined in:</dt>
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+ <dd>lib/dxopal/sprite/collision_check.rb</dd>
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+ </dl>
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+
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+ </div>
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+
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+
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+
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+
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+ <h2>
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+ Instance Method Summary
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+ <small><a href="#" class="summary_toggle">collapse</a></small>
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+ </h2>
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+
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+ <ul class="summary">
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+
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+ <li class="public ">
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+ <span class="summary_signature">
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+
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+ <a href="#check-instance_method" title="#check (instance method)">#<strong>check</strong>(offences, defences, shot = :shot, hit = :hit) &#x21d2; Object </a>
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+ </span>
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+ <span class="summary_desc"><div class='inline'>
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+ <p>Run collision checking for set of sprites - offences: Sprite or [Sprite] - defences: Sprite or [Sprite] - shot: method name - hit: method name.</p>
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+ </div></span>
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+
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+ </li>
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+
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+ </ul>
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+
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+
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+
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+
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+ <div id="instance_method_details" class="method_details_list">
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+ <h2>Instance Method Details</h2>
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+
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+
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+ <div class="method_details first">
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+ <h3 class="signature first" id="check-instance_method">
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+
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+ #<strong>check</strong>(offences, defences, shot = :shot, hit = :hit) &#x21d2; <tt>Object</tt>
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+
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+
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+
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+ </h3><div class="docstring">
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+ <div class="discussion">
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+ <p>Run collision checking for set of sprites</p>
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+ <ul><li>
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+ <p>offences: Sprite or [Sprite]</p>
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+ </li><li>
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+ <p>defences: Sprite or [Sprite]</p>
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+ </li><li>
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+ <p>shot: method name</p>
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+ </li><li>
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+ <p>hit: method name</p>
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+ </li></ul>
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+
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+ <p>This method has two modes.</p>
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+ <ul><li>
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+ <p>If `offences` and `defences` are the same, collision check will be performed on each pair from the array. Method `hit` is called on the each sprite, with the other sprite as an argument.</p>
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+ </li><li>
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+ <p>Otherwise, collision check will be performed on each pair of offence sprite and defence sprite. In this case, method `shot` is called on the offence sprite and method `hit` is called on the defence sprite, with the other sprite as an argument.</p>
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+ </li></ul>
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+
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+ <p>TODO: return true if any collition is detected TODO: skip collision checking if shot/hit returned `:discard`</p>
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+
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+
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+ </div>
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+ </div>
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+ <div class="tags">
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+
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+
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+ </div><table class="source_code">
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+ <tr>
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+ <td>
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+ <pre class="lines">
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+ 57</pre>
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+ </td>
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+ <td>
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+ <pre class="code"><span class="info file"># File 'lib/dxopal/sprite/collision_check.rb', line 26</span>
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+
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+ <span class='kw'>def</span> <span class='id identifier rubyid_check'>check</span><span class='lparen'>(</span><span class='id identifier rubyid_offences'>offences</span><span class='comma'>,</span> <span class='id identifier rubyid_defences'>defences</span><span class='comma'>,</span> <span class='id identifier rubyid_shot'>shot</span><span class='op'>=</span><span class='symbol'>:shot</span><span class='comma'>,</span> <span class='id identifier rubyid_hit'>hit</span><span class='op'>=</span><span class='symbol'>:hit</span><span class='rparen'>)</span>
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+ <span class='id identifier rubyid_offences'>offences</span> <span class='op'>=</span> <span class='const'>Array</span><span class='lparen'>(</span><span class='id identifier rubyid_offences'>offences</span><span class='rparen'>)</span>
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+ <span class='id identifier rubyid_defences'>defences</span> <span class='op'>=</span> <span class='const'>Array</span><span class='lparen'>(</span><span class='id identifier rubyid_defences'>defences</span><span class='rparen'>)</span>
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+ <span class='id identifier rubyid_i'>i</span> <span class='op'>=</span> <span class='id identifier rubyid_j'>j</span> <span class='op'>=</span> <span class='int'>0</span> <span class='comment'># trick to use i, j in the `#{}`
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+ </span> <span class='kw'>if</span> <span class='id identifier rubyid_offences'>offences</span><span class='period'>.</span><span class='id identifier rubyid_equal?'>equal?</span><span class='lparen'>(</span><span class='id identifier rubyid_defences'>defences</span><span class='rparen'>)</span>
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+ <span class='comment'># any-vs-any mode
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+ </span> <span class='id identifier rubyid_sprites'>sprites</span> <span class='op'>=</span> <span class='id identifier rubyid_offences'>offences</span><span class='period'>.</span><span class='id identifier rubyid_select'>select</span><span class='lbrace'>{</span><span class='op'>|</span><span class='id identifier rubyid_x'>x</span><span class='op'>|</span> <span class='id identifier rubyid_x'>x</span><span class='period'>.</span><span class='id identifier rubyid_is_a?'>is_a?</span><span class='lparen'>(</span><span class='const'><span class='object_link'><a href="../../Sprite.html" title="DXOpal::Sprite (class)">Sprite</a></span></span><span class='rparen'>)</span><span class='rbrace'>}</span>
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+ <span class='id identifier rubyid_n'>n</span> <span class='op'>=</span> <span class='id identifier rubyid_sprites'>sprites</span><span class='period'>.</span><span class='id identifier rubyid_length'>length</span>
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+ <span class='backtick'>%x{</span><span class='tstring_content'>
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+ for (var i=0; i&lt;n; i++) {
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+ for (var j=i+1; j&lt;n; j++) {
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+ if (</span><span class='embexpr_beg'>#{</span><span class='id identifier rubyid_sprites'>sprites</span><span class='lbracket'>[</span><span class='id identifier rubyid_i'>i</span><span class='rbracket'>]</span> <span class='op'>===</span> <span class='id identifier rubyid_sprites'>sprites</span><span class='lbracket'>[</span><span class='id identifier rubyid_j'>j</span><span class='rbracket'>]</span><span class='embexpr_end'>}</span><span class='tstring_content'>) {
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+ </span><span class='embexpr_beg'>#{</span><span class='id identifier rubyid_sprites'>sprites</span><span class='lbracket'>[</span><span class='id identifier rubyid_i'>i</span><span class='rbracket'>]</span><span class='period'>.</span><span class='id identifier rubyid___send__'>__send__</span><span class='lparen'>(</span><span class='id identifier rubyid_hit'>hit</span><span class='rparen'>)</span><span class='embexpr_end'>}</span><span class='tstring_content'>;
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+ </span><span class='embexpr_beg'>#{</span><span class='id identifier rubyid_sprites'>sprites</span><span class='lbracket'>[</span><span class='id identifier rubyid_j'>j</span><span class='rbracket'>]</span><span class='period'>.</span><span class='id identifier rubyid___send__'>__send__</span><span class='lparen'>(</span><span class='id identifier rubyid_hit'>hit</span><span class='rparen'>)</span><span class='embexpr_end'>}</span><span class='tstring_content'>;
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+ }
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+ }
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+ }
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+ </span><span class='tstring_end'>}</span></span>
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+ <span class='kw'>else</span>
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+ <span class='comment'># offence-vs-defence mode
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+ </span> <span class='backtick'>%x{</span><span class='tstring_content'>
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+ for (var i=0; i&lt;offences.length; i++) {
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+ for (var j=0; j&lt;defences.length; j++) {
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+ if (</span><span class='embexpr_beg'>#{</span><span class='id identifier rubyid_offences'>offences</span><span class='lbracket'>[</span><span class='id identifier rubyid_i'>i</span><span class='rbracket'>]</span> <span class='op'>===</span> <span class='id identifier rubyid_defences'>defences</span><span class='lbracket'>[</span><span class='id identifier rubyid_j'>j</span><span class='rbracket'>]</span><span class='embexpr_end'>}</span><span class='tstring_content'>) {
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+ </span><span class='embexpr_beg'>#{</span><span class='id identifier rubyid_offences'>offences</span><span class='lbracket'>[</span><span class='id identifier rubyid_i'>i</span><span class='rbracket'>]</span><span class='period'>.</span><span class='id identifier rubyid___send__'>__send__</span><span class='lparen'>(</span><span class='id identifier rubyid_shot'>shot</span><span class='comma'>,</span> <span class='id identifier rubyid_defences'>defences</span><span class='lbracket'>[</span><span class='id identifier rubyid_j'>j</span><span class='rbracket'>]</span><span class='rparen'>)</span><span class='embexpr_end'>}</span><span class='tstring_content'>;
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+ </span><span class='embexpr_beg'>#{</span><span class='id identifier rubyid_defences'>defences</span><span class='lbracket'>[</span><span class='id identifier rubyid_j'>j</span><span class='rbracket'>]</span><span class='period'>.</span><span class='id identifier rubyid___send__'>__send__</span><span class='lparen'>(</span><span class='id identifier rubyid_hit'>hit</span><span class='comma'>,</span> <span class='id identifier rubyid_offences'>offences</span><span class='lbracket'>[</span><span class='id identifier rubyid_i'>i</span><span class='rbracket'>]</span><span class='rparen'>)</span><span class='embexpr_end'>}</span><span class='tstring_content'>;
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+ }
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+ }
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+ }
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+ </span><span class='tstring_end'>}</span></span>
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+ <span class='kw'>end</span>
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+ <span class='kw'>end</span></pre>
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+ </td>
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+ </tr>
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+ </table>
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+ </div>
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+
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+ </div>
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+
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+ </div>
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+
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+ <div id="footer">
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+ Generated on Tue Dec 29 11:37:23 2020 by
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+ <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
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+ 0.9.26 (ruby-2.7.0).
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+ </div>
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+
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+ </div>
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+ </body>
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+ </html>
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+ <!DOCTYPE html>
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+ <html>
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+ <head>
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+ <meta charset="utf-8">
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+ <meta name="viewport" content="width=device-width, initial-scale=1.0">
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+ <title>
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+ Module: DXOpal::Sprite::Physics
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+
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+ &mdash; Documentation by YARD 0.9.26
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+
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+ </title>
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+
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+ <link rel="stylesheet" href="../../css/style.css" type="text/css" />
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+
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+ <link rel="stylesheet" href="../../css/common.css" type="text/css" />
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+
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+ <script type="text/javascript">
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+ pathId = "DXOpal::Sprite::Physics";
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+ relpath = '../../';
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+ </script>
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+
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+
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+ <script type="text/javascript" charset="utf-8" src="../../js/jquery.js"></script>
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+ <script type="text/javascript" charset="utf-8" src="../../js/app.js"></script>
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+
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+ </head>
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+ <body>
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+ <div class="nav_wrap">
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+ <iframe id="nav" src="../../class_list.html?1"></iframe>
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+ <div id="resizer"></div>
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+ </div>
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+
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+ <div id="main" tabindex="-1">
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+ <div id="header">
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+ <div id="menu">
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+
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+ <a href="../../_index.html">Index (P)</a> &raquo;
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+ <span class='title'><span class='object_link'><a href="../../DXOpal.html" title="DXOpal (module)">DXOpal</a></span></span> &raquo; <span class='title'><span class='object_link'><a href="../Sprite.html" title="DXOpal::Sprite (class)">Sprite</a></span></span>
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+ &raquo;
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+ <span class="title">Physics</span>
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+
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+ </div>
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+
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+ <div id="search">
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+
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+ <a class="full_list_link" id="class_list_link"
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+ href="../../class_list.html">
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+
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+ <svg width="24" height="24">
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+ <rect x="0" y="4" width="24" height="4" rx="1" ry="1"></rect>
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+ <rect x="0" y="12" width="24" height="4" rx="1" ry="1"></rect>
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+ <rect x="0" y="20" width="24" height="4" rx="1" ry="1"></rect>
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+ </svg>
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+ </a>
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+
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+ </div>
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+ <div class="clear"></div>
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+ </div>
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+
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+ <div id="content"><h1>Module: DXOpal::Sprite::Physics
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+
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+
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+ </h1>
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+ <div class="box_info">
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+ <dl>
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+ <dt>Included in:</dt>
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+ <dd><span class='object_link'><a href="../Sprite.html" title="DXOpal::Sprite (class)">DXOpal::Sprite</a></span></dd>
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+ </dl>
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+ <dl>
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+ <dt>Defined in:</dt>
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+ <dd>lib/dxopal/sprite/physics.rb</dd>
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+ </dl>
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+
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+ </div>
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+
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+ <h2>Overview</h2><div class="docstring">
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+ <div class="discussion">
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+
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+ <p>Experimental Matter.js (physics engine) support</p>
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+
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+ <p>You need to load matter.js in advance to using these features.</p>
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+ </div>
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+ </div>
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+ <div class="tags">
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+
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+ </div>
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+ <h2>Instance Attribute Summary <small><a href="#" class="summary_toggle">collapse</a></small></h2>
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+ <ul class="summary">
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+
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+ <li class="public ">
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+ <span class="summary_signature">
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+
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+ <a href="#_matter_body-instance_method" title="#_matter_body (instance method)">#<strong>_matter_body</strong> &#x21d2; Object </a>
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+
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+
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+
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+ </span>
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+ <span class="note title readonly">readonly</span>
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+ <span class="summary_desc"><div class='inline'>
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+ <p>Returns the value of attribute _matter_body.</p>
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+ </div></span>
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+
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+ </li>
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+
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+
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+ </ul>
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+
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+ <h2>
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+ Instance Method Summary
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+ <small><a href="#" class="summary_toggle">collapse</a></small>
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+ </h2>
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+
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+ <ul class="summary">
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+
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+ <li class="public ">
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+ <span class="summary_signature">
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+
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+ <a href="#_move_matter_body-instance_method" title="#_move_matter_body (instance method)">#<strong>_move_matter_body</strong> &#x21d2; Object </a>
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+ </span>
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+
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+ <span class="summary_desc"><div class='inline'></div></span>
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+
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+ </li>
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+
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+
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+ <li class="public ">
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+ <span class="summary_signature">
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+
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+ <a href="#_move_to_matter_body-instance_method" title="#_move_to_matter_body (instance method)">#<strong>_move_to_matter_body</strong>(mx, my) &#x21d2; Object </a>
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+
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+
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+ </span>
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+
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+
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+ <span class="summary_desc"><div class='inline'></div></span>
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+
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+ </li>
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+
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+
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+ <li class="public ">
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+ <span class="summary_signature">
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+
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+ <a href="#physical_body=-instance_method" title="#physical_body= (instance method)">#<strong>physical_body=</strong>(ary) &#x21d2; Object </a>
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+
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+
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+ </span>
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+
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+
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+
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+
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+ <span class="summary_desc"><div class='inline'>
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+ <p>Create Matter Body and register it to the World - type: :rectangle, etc.</p>
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+ </div></span>
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+
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+ </li>
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+
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+
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+ </ul>
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+
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+
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+
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+ <div id="instance_attr_details" class="attr_details">
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+ <h2>Instance Attribute Details</h2>
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+
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+
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+ <span id=""></span>
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+ <div class="method_details first">
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+ <h3 class="signature first" id="_matter_body-instance_method">
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+
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+ #<strong>_matter_body</strong> &#x21d2; <tt>Object</tt> <span class="extras">(readonly)</span>
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+
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+
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+
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+
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+
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+ </h3><div class="docstring">
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+ <div class="discussion">
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+
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+ <p>Returns the value of attribute _matter_body.</p>
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+
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+
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+ </div>
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+ </div>
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+ <div class="tags">
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+
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+
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+ </div><table class="source_code">
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+ <tr>
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+ <td>
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+ <pre class="lines">
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+
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+
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+ 25
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+ 26
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+ 27</pre>
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+ </td>
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+ <td>
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+ <pre class="code"><span class="info file"># File 'lib/dxopal/sprite/physics.rb', line 25</span>
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+
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+ <span class='kw'>def</span> <span class='id identifier rubyid__matter_body'>_matter_body</span>
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+ <span class='ivar'>@_matter_body</span>
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+ <span class='kw'>end</span></pre>
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+ </td>
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+ </tr>
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+ </table>
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+ </div>
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+
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+ </div>
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+
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+
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+ <div id="instance_method_details" class="method_details_list">
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+ <h2>Instance Method Details</h2>
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+
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+
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+ <div class="method_details first">
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+ <h3 class="signature first" id="_move_matter_body-instance_method">
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+
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+ #<strong>_move_matter_body</strong> &#x21d2; <tt>Object</tt>
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+
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+
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+
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+
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+
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+ </h3><table class="source_code">
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+ <tr>
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+ <td>
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+ <pre class="lines">
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+
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+
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+ 27
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+ 28
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+ 29
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+ 30
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+ 31</pre>
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+ </td>
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+ <td>
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+ <pre class="code"><span class="info file"># File 'lib/dxopal/sprite/physics.rb', line 27</span>
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+
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+ <span class='kw'>def</span> <span class='id identifier rubyid__move_matter_body'>_move_matter_body</span>
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+ <span class='comment'># TODO: support non-default center_x, center_y
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+ </span> <span class='backtick'>`</span><span class='tstring_content'>Matter.Body.setPosition(</span><span class='embexpr_beg'>#{</span><span class='ivar'>@_matter_body</span><span class='embexpr_end'>}</span><span class='tstring_content'>,
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+ Matter.Vector.create(</span><span class='embexpr_beg'>#{</span><span class='ivar'>@x</span><span class='op'>+</span><span class='ivar'>@center_x</span><span class='embexpr_end'>}</span><span class='tstring_content'>, </span><span class='embexpr_beg'>#{</span><span class='ivar'>@y</span><span class='op'>+</span><span class='ivar'>@center_y</span><span class='embexpr_end'>}</span><span class='tstring_content'>))</span><span class='tstring_end'>`</span></span>
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+ <span class='kw'>end</span></pre>
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+ </td>
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+ </tr>
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+ </table>
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+ </div>
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+
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+ <div class="method_details ">
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+ <h3 class="signature " id="_move_to_matter_body-instance_method">
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+
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+ #<strong>_move_to_matter_body</strong>(mx, my) &#x21d2; <tt>Object</tt>
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+
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+
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+
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+
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+
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+ </h3><table class="source_code">
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+ <tr>
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+ <td>
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+ <pre class="lines">
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+
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+
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+ 33
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+ 34
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+ 35
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+ 36</pre>
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+ </td>
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+ <td>
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+ <pre class="code"><span class="info file"># File 'lib/dxopal/sprite/physics.rb', line 33</span>
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+
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+ <span class='kw'>def</span> <span class='id identifier rubyid__move_to_matter_body'>_move_to_matter_body</span><span class='lparen'>(</span><span class='id identifier rubyid_mx'>mx</span><span class='comma'>,</span> <span class='id identifier rubyid_my'>my</span><span class='rparen'>)</span>
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+ <span class='ivar'>@x</span> <span class='op'>=</span> <span class='id identifier rubyid_mx'>mx</span> <span class='op'>-</span> <span class='ivar'>@center_x</span>
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+ <span class='ivar'>@y</span> <span class='op'>=</span> <span class='id identifier rubyid_my'>my</span> <span class='op'>-</span> <span class='ivar'>@center_y</span>
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+ <span class='kw'>end</span></pre>
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+ </td>
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+ </tr>
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+ </table>
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+ </div>
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+
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+ <div class="method_details ">
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+ <h3 class="signature " id="physical_body=-instance_method">
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+
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+ #<strong>physical_body=</strong>(ary) &#x21d2; <tt>Object</tt>
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+
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+
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+
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+
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+
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+ </h3><div class="docstring">
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+ <div class="discussion">
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+
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+ <p>Create Matter Body and register it to the World</p>
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+ <ul><li>
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+ <p>type: :rectangle, etc.</p>
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+ </li></ul>
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+
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+
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+ </div>
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+ </div>
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+ <div class="tags">
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+
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+
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+ </div><table class="source_code">
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+ <tr>
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+ <td>
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+ <pre class="lines">
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+ 9
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+ 10
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+ 11
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+ 19
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+ 20
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+ 21
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+ 22
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+ 23
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+ 24</pre>
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+ </td>
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+ <td>
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+ <pre class="code"><span class="info file"># File 'lib/dxopal/sprite/physics.rb', line 9</span>
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+
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+ <span class='kw'>def</span> <span class='id identifier rubyid_physical_body='>physical_body=</span><span class='lparen'>(</span><span class='id identifier rubyid_ary'>ary</span><span class='rparen'>)</span>
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+ <span class='id identifier rubyid_raise'>raise</span> <span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>Call Sprite#initialize before calling physical_body=</span><span class='tstring_end'>&quot;</span></span> <span class='kw'>if</span> <span class='kw'>self</span><span class='period'>.</span><span class='id identifier rubyid_x'>x</span><span class='period'>.</span><span class='id identifier rubyid_nil?'>nil?</span>
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+ <span class='id identifier rubyid_type'>type</span> <span class='op'>=</span> <span class='id identifier rubyid_ary'>ary</span><span class='lbracket'>[</span><span class='int'>0</span><span class='rbracket'>]</span>
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+ <span class='kw'>case</span> <span class='id identifier rubyid_type'>type</span>
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+ <span class='kw'>when</span> <span class='symbol'>:rectangle</span>
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+ <span class='id identifier rubyid__'>_</span><span class='comma'>,</span> <span class='id identifier rubyid_width'>width</span><span class='comma'>,</span> <span class='id identifier rubyid_height'>height</span><span class='comma'>,</span> <span class='id identifier rubyid_opts'>opts</span> <span class='op'>=</span> <span class='op'>*</span><span class='id identifier rubyid_ary'>ary</span>
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+ <span class='id identifier rubyid_x'>x</span> <span class='op'>=</span> <span class='kw'>self</span><span class='period'>.</span><span class='id identifier rubyid_x'>x</span> <span class='op'>+</span> <span class='id identifier rubyid_width'>width</span><span class='op'>/</span><span class='int'>2</span>
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+ <span class='id identifier rubyid_y'>y</span> <span class='op'>=</span> <span class='kw'>self</span><span class='period'>.</span><span class='id identifier rubyid_y'>y</span> <span class='op'>+</span> <span class='id identifier rubyid_height'>height</span><span class='op'>/</span><span class='int'>2</span>
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+ <span class='id identifier rubyid_info'>info</span> <span class='op'>=</span> <span class='lbracket'>[</span><span class='id identifier rubyid_width'>width</span><span class='comma'>,</span> <span class='id identifier rubyid_height'>height</span><span class='rbracket'>]</span>
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+ <span class='backtick'>`</span><span class='tstring_content'>opts.angle = opts.angle || </span><span class='embexpr_beg'>#{</span><span class='kw'>self</span><span class='period'>.</span><span class='id identifier rubyid_angle'>angle</span> <span class='op'>*</span> <span class='const'>Math</span><span class='op'>::</span><span class='const'>PI</span> <span class='op'>/</span> <span class='int'>180</span><span class='embexpr_end'>}</span><span class='tstring_end'>`</span></span>
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+ <span class='ivar'>@_matter_body</span> <span class='op'>=</span> <span class='backtick'>`</span><span class='tstring_content'>Matter.Bodies[type](x, y, width, height, opts)</span><span class='tstring_end'>`</span></span>
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+ <span class='kw'>else</span>
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+ <span class='id identifier rubyid_raise'>raise</span> <span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>type </span><span class='embexpr_beg'>#{</span><span class='id identifier rubyid_type'>type</span><span class='period'>.</span><span class='id identifier rubyid_inspect'>inspect</span><span class='embexpr_end'>}</span><span class='tstring_content'> is unknown or not supported yet</span><span class='tstring_end'>&quot;</span></span>
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+ <span class='kw'>end</span>
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+ <span class='const'><span class='object_link'><a href="../Sprite.html" title="DXOpal::Sprite (class)">Sprite</a></span></span><span class='period'>.</span><span class='id identifier rubyid__add_matter_body'><span class='object_link'><a href="../Sprite.html#_add_matter_body-class_method" title="DXOpal::Sprite._add_matter_body (method)">_add_matter_body</a></span></span><span class='lparen'>(</span><span class='ivar'>@_matter_body</span><span class='comma'>,</span> <span class='id identifier rubyid_type'>type</span><span class='comma'>,</span> <span class='kw'>self</span><span class='comma'>,</span> <span class='id identifier rubyid_info'>info</span><span class='rparen'>)</span>
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+ <span class='kw'>end</span></pre>
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+ </td>
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+ </tr>
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+ </table>
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+ </div>
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+
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+ </div>
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+
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+ </div>
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+
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+ <div id="footer">
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+ Generated on Tue Dec 29 11:37:23 2020 by
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+ <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
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+ 0.9.26 (ruby-2.7.0).
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+ </div>
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+
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+ </div>
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+ </body>
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+ </html>