dxopal 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/.gitignore +5 -0
- data/.ignore +5 -0
- data/.nojekyll +4 -0
- data/CHANGELOG.md +90 -0
- data/DEVELOPMENT.md +57 -0
- data/Gemfile +2 -0
- data/Gemfile.lock +39 -0
- data/README.md +22 -0
- data/Rakefile +66 -0
- data/TODO.md +278 -0
- data/build/dxopal.js +46590 -0
- data/build/dxopal.min.js +1 -0
- data/config.ru +39 -0
- data/doc/api/DXOpal.html +129 -0
- data/doc/api/DXOpal/Font.html +485 -0
- data/doc/api/DXOpal/Image.html +2533 -0
- data/doc/api/DXOpal/Input.html +1086 -0
- data/doc/api/DXOpal/Input/MouseCodes.html +146 -0
- data/doc/api/DXOpal/RemoteResource.html +641 -0
- data/doc/api/DXOpal/Sound.html +568 -0
- data/doc/api/DXOpal/SoundEffect.html +444 -0
- data/doc/api/DXOpal/SoundEffect/WaveTypes.html +130 -0
- data/doc/api/DXOpal/Sprite.html +1419 -0
- data/doc/api/DXOpal/Window.html +1915 -0
- data/doc/api/_index.html +228 -0
- data/doc/api/class_list.html +51 -0
- data/doc/api/css/common.css +1 -0
- data/doc/api/css/full_list.css +58 -0
- data/doc/api/css/style.css +492 -0
- data/doc/api/file.CHANGELOG.html +162 -0
- data/doc/api/file.README.html +124 -0
- data/doc/api/file_list.html +61 -0
- data/doc/api/frames.html +17 -0
- data/doc/api/index.html +124 -0
- data/doc/api/js/app.js +248 -0
- data/doc/api/js/full_list.js +216 -0
- data/doc/api/js/jquery.js +4 -0
- data/doc/api/method_list.html +939 -0
- data/doc/api/top-level-namespace.html +110 -0
- data/doc/en/index.html +93 -0
- data/doc/ja/index.html +92 -0
- data/dxopal.gemspec +29 -0
- data/exe/dxopal +44 -0
- data/index.html +56 -0
- data/opal/dxopal.rb +54 -0
- data/opal/dxopal/constants/colors.rb +16 -0
- data/opal/dxopal/font.rb +20 -0
- data/opal/dxopal/image.rb +301 -0
- data/opal/dxopal/input.rb +170 -0
- data/opal/dxopal/input/key_codes.rb +168 -0
- data/opal/dxopal/remote_resource.rb +65 -0
- data/opal/dxopal/sound.rb +53 -0
- data/opal/dxopal/sound_effect.rb +84 -0
- data/opal/dxopal/sprite.rb +94 -0
- data/opal/dxopal/sprite/collision_area.rb +288 -0
- data/opal/dxopal/sprite/collision_check.rb +106 -0
- data/opal/dxopal/sprite/collision_checker.rb +169 -0
- data/opal/dxopal/sprite/physics.rb +82 -0
- data/opal/dxopal/version.rb +3 -0
- data/opal/dxopal/window.rb +173 -0
- data/template/index.html +13 -0
- data/template/main.rb +9 -0
- metadata +191 -0
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— Documentation by YARD 0.9.9
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<div id="content"><div id='filecontents'><h2>v0.4.0 ()</h2>
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<ul>
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<li>new: Sprite.check</li>
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<li>new: Window.bgcolor</li>
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<li>new: Input.mouse_down?, mouse_push?, mouse_release?</li>
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<li>new: Matter.js support (experimental)</li>
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<li>fix: Image transparency was ignored</li>
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<li>fix: Sprite.clean was broken</li>
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</ul>
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<h2>v0.3.0 (2017-08-03)</h2>
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<ul>
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<li>new: Window.real_fps</li>
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<li>new: Some more drawing methods</li>
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<li>new: SoundEffect class</li>
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<li>improve: Better fps stabillity (use requestAnimationFrame)</li>
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</ul>
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<h2>v0.2.0 (2017-06-02)</h2>
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<ul>
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<li>new: Add example (apple_catcher)</li>
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</ul>
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<h3>Breaking Change: resource loading</h3>
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<p>Image.load and Sound.new are removed. They look like a synchronous API
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but actually were not. It was fun to emulate DXRuby APIs with JS Promise,
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but I found it
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very confusing while implementing the AppleCatcher example.</p>
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<p>Since v0.2, resource loading look like this.</p>
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<pre class="code rb"><code class="rb">Image.register(:player, 'images/player.png')
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Sound.register(:game_over, 'sounds/game_over.wav')
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Window.load_resources do
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Window.loop do
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# ... Window.draw(0, 0, Image[:player]) ...
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# ... Sound[:game_over].play ...
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end
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end
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</code></pre>
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<h2>v0.1.2 (2017-05-01)</h2>
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<ul>
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<li>new: Window.pause, .resume</li>
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<li>new: Window.draw_box_fill</li>
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<li>new: Sprite.update, Sprite.clean</li>
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</ul>
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<h2>v0.1.1 (2017-04-30)</h2>
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<ul>
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<li>fix: Image#draw now respects alpha channel</li>
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<li>fix: Vanished sprites have no collision</li>
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<li>new: Image#slice</li>
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</ul>
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<h2>v0.1.0 (2017-04-24)</h2>
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<ul>
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<li>new: Sprite.new, collision detection</li>
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<li>new: Input.mouse_pos_x, mouse_pos_y</li>
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</ul>
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<h2>v0.0.3 (2017-04-23)</h2>
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<ul>
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<li>fix: Input.key_down? return true after key is released</li>
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<li>new: color constants</li>
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<li>new: Image.new, Image#circle, etc.</li>
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<li>new: console</li>
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<li>refactor: Split source file</li>
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</ul>
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<h2>v0.0.2 (2017-04-22)</h2>
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<ul>
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<li>Moved demos to yhara/dxopal-game</li>
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<li>Now ruby is not mandatory to make games with DXOpal</li>
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</ul>
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<h2>v0.0.1 (2017-04-19)</h2>
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<ul>
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<li>Gemified (not pushed to rubygems.org yet)</li>
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</ul>
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</div></div>
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<div id="footer">
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Generated on Tue Oct 17 13:56:27 2017 by
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<a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
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0.9.9 (ruby-2.4.2).
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</div>
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</div>
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</html>
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>
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File: README
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— Documentation by YARD 0.9.9
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</title>
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<link rel="stylesheet" href="css/style.css" type="text/css" charset="utf-8" />
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<link rel="stylesheet" href="css/common.css" type="text/css" charset="utf-8" />
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<script type="text/javascript" charset="utf-8">
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pathId = "README";
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relpath = '';
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</script>
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<span class="title">File: README</span>
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<a class="full_list_link" id="class_list_link"
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href="class_list.html">
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<svg width="24" height="24">
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<rect x="0" y="4" width="24" height="4" rx="1" ry="1"></rect>
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</div>
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<div id="content"><div id='filecontents'><h1>DXOpal</h1>
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<p>Game development framework for <a href="http://opalrb.org/">Opal</a>,
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API compatible to <a href="http://dxruby.osdn.jp/">DXRuby</a></p>
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<h2>Demo</h2>
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<p><a href="https://yhara.github.io/dxopal/">https://yhara.github.io/dxopal/</a></p>
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<h2>Status</h2>
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<p>Early-alpha</p>
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<h2>How to create a game</h2>
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<p>See <a href="https://github.com/yhara/dxopal-game">dxopal-game</a></p>
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<h2>API difference</h2>
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<h3>Loading resources</h3>
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<p>Because of the async nature of JavaScript, <code>Image.load</code> and <code>Sound.new</code>
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are changed to <code>Image.register</code>, <code>Sound.register</code> and <code>Window.load_resources</code>.</p>
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<p><code>Window.load_resources</code> tries to load all the resouces declared by <code>register</code>
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and call the block when all of them are loaded.</p>
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<pre class="code rb"><code class="rb">Image.register(:player, 'images/player.png')
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Sound.register(:game_over, 'sounds/game_over.wav')
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Window.load_resources do
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Window.loop do
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# ... Window.draw(0, 0, Image[:player]) ...
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# ... Sound[:game_over].play ...
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end
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end
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</code></pre>
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<h2>License</h2>
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<p>MIT (including images and sounds under examples/)</p>
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<h2>Acknowledgements</h2>
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<ul>
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<li><a href="http://opalrb.org/">Opal</a></li>
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<li><a href="http://dxruby.osdn.jp/">DXRuby</a></li>
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<li><a href="http://www.bfxr.net/">Bxfr</a> examples/apple_catcher/sounds/Explosion2.wav is made by this</li>
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</ul>
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<h2>Contact</h2>
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<p><a href="https://github.com/yhara/dxopal">https://github.com/yhara/dxopal</a></p>
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</div></div>
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Generated on Tue Oct 17 13:56:27 2017 by
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<a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
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0.9.9 (ruby-2.4.2).
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</div>
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Files
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<div class="item"><span class="object_link"><a href="index.html" title="README">README</a></span></div>
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<li id="object_CHANGELOG" class="even">
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data/doc/api/frames.html
ADDED
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<title>Documentation by YARD 0.9.9</title>
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<script type="text/javascript" charset="utf-8">
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var name = match ? match[1] : 'index.html';
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name = name.replace(/^(\w+):\/\//, '').replace(/^\/\//, '');
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window.top.location = name;
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</script>
|
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<noscript>
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<h1>Oops!</h1>
|
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<h2>YARD requires JavaScript!</h2>
|
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</noscript>
|
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+
</html>
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data/doc/api/index.html
ADDED
@@ -0,0 +1,124 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
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<title>
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File: README
|
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|
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— Documentation by YARD 0.9.9
|
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|
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</title>
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<link rel="stylesheet" href="css/style.css" type="text/css" charset="utf-8" />
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<div id="resizer"></div>
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</div>
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<div id="header">
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<a href="_index.html">Index</a> »
|
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<span class="title">File: README</span>
|
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|
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</div>
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<div id="search">
|
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|
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<a class="full_list_link" id="class_list_link"
|
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href="class_list.html">
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<svg width="24" height="24">
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<rect x="0" y="4" width="24" height="4" rx="1" ry="1"></rect>
|
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<rect x="0" y="12" width="24" height="4" rx="1" ry="1"></rect>
|
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<rect x="0" y="20" width="24" height="4" rx="1" ry="1"></rect>
|
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</svg>
|
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</a>
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|
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<div class="clear"></div>
|
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</div>
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<div id="content"><div id='filecontents'><h1>DXOpal</h1>
|
61
|
+
|
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|
+
<p>Game development framework for <a href="http://opalrb.org/">Opal</a>,
|
63
|
+
API compatible to <a href="http://dxruby.osdn.jp/">DXRuby</a></p>
|
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|
+
|
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|
+
<h2>Demo</h2>
|
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|
+
|
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|
+
<p><a href="https://yhara.github.io/dxopal/">https://yhara.github.io/dxopal/</a></p>
|
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+
|
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<h2>Status</h2>
|
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|
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|
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|
+
<p>Early-alpha</p>
|
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|
+
|
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|
+
<h2>How to create a game</h2>
|
74
|
+
|
75
|
+
<p>See <a href="https://github.com/yhara/dxopal-game">dxopal-game</a></p>
|
76
|
+
|
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|
+
<h2>API difference</h2>
|
78
|
+
|
79
|
+
<h3>Loading resources</h3>
|
80
|
+
|
81
|
+
<p>Because of the async nature of JavaScript, <code>Image.load</code> and <code>Sound.new</code>
|
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|
+
are changed to <code>Image.register</code>, <code>Sound.register</code> and <code>Window.load_resources</code>.</p>
|
83
|
+
|
84
|
+
<p><code>Window.load_resources</code> tries to load all the resouces declared by <code>register</code>
|
85
|
+
and call the block when all of them are loaded.</p>
|
86
|
+
|
87
|
+
<pre class="code rb"><code class="rb">Image.register(:player, 'images/player.png')
|
88
|
+
Sound.register(:game_over, 'sounds/game_over.wav')
|
89
|
+
|
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|
+
Window.load_resources do
|
91
|
+
Window.loop do
|
92
|
+
# ... Window.draw(0, 0, Image[:player]) ...
|
93
|
+
|
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|
+
# ... Sound[:game_over].play ...
|
95
|
+
end
|
96
|
+
end
|
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|
+
</code></pre>
|
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|
+
|
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|
+
<h2>License</h2>
|
100
|
+
|
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|
+
<p>MIT (including images and sounds under examples/)</p>
|
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|
+
|
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|
+
<h2>Acknowledgements</h2>
|
104
|
+
|
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|
+
<ul>
|
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|
+
<li><a href="http://opalrb.org/">Opal</a></li>
|
107
|
+
<li><a href="http://dxruby.osdn.jp/">DXRuby</a></li>
|
108
|
+
<li><a href="http://www.bfxr.net/">Bxfr</a> examples/apple_catcher/sounds/Explosion2.wav is made by this</li>
|
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|
+
</ul>
|
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|
+
|
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|
+
<h2>Contact</h2>
|
112
|
+
|
113
|
+
<p><a href="https://github.com/yhara/dxopal">https://github.com/yhara/dxopal</a></p>
|
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|
+
</div></div>
|
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|
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|
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|
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<div id="footer">
|
117
|
+
Generated on Tue Oct 17 13:56:27 2017 by
|
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|
+
<a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
|
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|
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0.9.9 (ruby-2.4.2).
|
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</div>
|
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</div>
|
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