dartsass-ruby 3.0.0

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+ # frozen_string_literal: true
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+
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+ # A SassScript object representing a number.
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+ # SassScript numbers can have decimal values,
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+ # and can also have units.
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+ # For example, `12`, `1px`, and `10.45em`
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+ # are all valid values.
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+ #
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+ # Numbers can also have more complex units, such as `1px*em/in`.
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+ # These cannot be inputted directly in Sass code at the moment.
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+
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+ class SassC::Script::Value::Number < SassC::Script::Value
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+
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+ # The Ruby value of the number.
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+ #
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+ # @return [Numeric]
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+ attr_reader :value
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+
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+ # A list of units in the numerator of the number.
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+ # For example, `1px*em/in*cm` would return `["px", "em"]`
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+ # @return [Array<String>]
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+ attr_reader :numerator_units
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+
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+ # A list of units in the denominator of the number.
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+ # For example, `1px*em/in*cm` would return `["in", "cm"]`
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+ # @return [Array<String>]
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+ attr_reader :denominator_units
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+
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+ # The original representation of this number.
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+ # For example, although the result of `1px/2px` is `0.5`,
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+ # the value of `#original` is `"1px/2px"`.
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+ #
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+ # This is only non-nil when the original value should be used as the CSS value,
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+ # as in `font: 1px/2px`.
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+ #
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+ # @return [Boolean, nil]
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+ attr_accessor :original
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+
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+ def self.precision
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+ Thread.current[:sass_numeric_precision] || Thread.main[:sass_numeric_precision] || 10
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+ end
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+
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+ # Sets the number of digits of precision
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+ # For example, if this is `3`,
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+ # `3.1415926` will be printed as `3.142`.
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+ # The numeric precision is stored as a thread local for thread safety reasons.
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+ # To set for all threads, be sure to set the precision on the main thread.
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+ def self.precision=(digits)
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+ Thread.current[:sass_numeric_precision] = digits.round
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+ Thread.current[:sass_numeric_precision_factor] = nil
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+ Thread.current[:sass_numeric_epsilon] = nil
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+ end
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+
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+ # the precision factor used in numeric output
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+ # it is derived from the `precision` method.
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+ def self.precision_factor
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+ Thread.current[:sass_numeric_precision_factor] ||= 10.0**precision
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+ end
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+
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+ # Used in checking equality of floating point numbers. Any
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+ # numbers within an `epsilon` of each other are considered functionally equal.
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+ # The value for epsilon is one tenth of the current numeric precision.
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+ def self.epsilon
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+ Thread.current[:sass_numeric_epsilon] ||= 1 / (precision_factor * 10)
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+ end
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+
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+ # Used so we don't allocate two new arrays for each new number.
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+ NO_UNITS = []
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+
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+ # @param value [Numeric] The value of the number
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+ # @param numerator_units [::String, Array<::String>] See \{#numerator\_units}
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+ # @param denominator_units [::String, Array<::String>] See \{#denominator\_units}
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+ def initialize(value, numerator_units = NO_UNITS, denominator_units = NO_UNITS)
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+ numerator_units = [numerator_units] if numerator_units.is_a?(::String)
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+ denominator_units = [denominator_units] if denominator_units.is_a?(::String)
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+ super(value)
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+ @numerator_units = numerator_units
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+ @denominator_units = denominator_units
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+ @options = nil
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+ normalize!
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+ end
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+
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+ def hash
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+ [value, numerator_units, denominator_units].hash
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+ end
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+
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+ # Hash-equality works differently than `==` equality for numbers.
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+ # Hash-equality must be transitive, so it just compares the exact value,
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+ # numerator units, and denominator units.
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+ def eql?(other)
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+ basically_equal?(value, other.value) && numerator_units == other.numerator_units &&
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+ denominator_units == other.denominator_units
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+ end
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+
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+ # @return [String] The CSS representation of this number
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+ # @raise [Sass::SyntaxError] if this number has units that can't be used in CSS
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+ # (e.g. `px*in`)
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+ def to_s(opts = {})
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+ return original if original
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+ raise Sass::SyntaxError.new("#{inspect} isn't a valid CSS value.") unless legal_units?
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+ inspect
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+ end
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+
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+ # Returns a readable representation of this number.
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+ #
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+ # This representation is valid CSS (and valid SassScript)
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+ # as long as there is only one unit.
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+ #
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+ # @return [String] The representation
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+ def inspect(opts = {})
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+ return original if original
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+
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+ value = self.class.round(self.value)
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+ str = value.to_s
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+
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+ # Ruby will occasionally print in scientific notation if the number is
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+ # small enough. That's technically valid CSS, but it's not well-supported
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+ # and confusing.
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+ str = ("%0.#{self.class.precision}f" % value).gsub(/0*$/, '') if str.include?('e')
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+
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+ # Sometimes numeric formatting will result in a decimal number with a trailing zero (x.0)
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+ if str =~ /(.*)\.0$/
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+ str = $1
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+ end
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+
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+ # We omit a leading zero before the decimal point in compressed mode.
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+ if @options && options[:style] == :compressed
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+ str.sub!(/^(-)?0\./, '\1.')
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+ end
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+
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+ unitless? ? str : "#{str}#{unit_str}"
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+ end
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+ alias_method :to_sass, :inspect
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+
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+ # @return [Integer] The integer value of the number
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+ # @raise [Sass::SyntaxError] if the number isn't an integer
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+ def to_i
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+ super unless int?
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+ value.to_i
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+ end
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+
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+ # @return [Boolean] Whether or not this number is an integer.
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+ def int?
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+ basically_equal?(value % 1, 0.0)
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+ end
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+
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+ # @return [Boolean] Whether or not this number has no units.
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+ def unitless?
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+ @numerator_units.empty? && @denominator_units.empty?
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+ end
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+
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+ # Checks whether the number has the numerator unit specified.
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+ #
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+ # @example
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+ # number = Sass::Script::Value::Number.new(10, "px")
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+ # number.is_unit?("px") => true
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+ # number.is_unit?(nil) => false
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+ #
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+ # @param unit [::String, nil] The unit the number should have or nil if the number
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+ # should be unitless.
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+ # @see Number#unitless? The unitless? method may be more readable.
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+ def is_unit?(unit)
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+ if unit
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+ denominator_units.size == 0 && numerator_units.size == 1 && numerator_units.first == unit
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+ else
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+ unitless?
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+ end
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+ end
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+
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+ # @return [Boolean] Whether or not this number has units that can be represented in CSS
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+ # (that is, zero or one \{#numerator\_units}).
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+ def legal_units?
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+ (@numerator_units.empty? || @numerator_units.size == 1) && @denominator_units.empty?
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+ end
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+
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+ # Returns this number converted to other units.
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+ # The conversion takes into account the relationship between e.g. mm and cm,
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+ # as well as between e.g. in and cm.
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+ #
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+ # If this number has no units, it will simply return itself
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+ # with the given units.
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+ #
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+ # An incompatible coercion, e.g. between px and cm, will raise an error.
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+ #
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+ # @param num_units [Array<String>] The numerator units to coerce this number into.
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+ # See {\#numerator\_units}
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+ # @param den_units [Array<String>] The denominator units to coerce this number into.
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+ # See {\#denominator\_units}
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+ # @return [Number] The number with the new units
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+ # @raise [Sass::UnitConversionError] if the given units are incompatible with the number's
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+ # current units
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+ def coerce(num_units, den_units)
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+ Number.new(if unitless?
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+ value
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+ else
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+ value * coercion_factor(@numerator_units, num_units) /
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+ coercion_factor(@denominator_units, den_units)
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+ end, num_units, den_units)
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+ end
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+
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+ # @param other [Number] A number to decide if it can be compared with this number.
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+ # @return [Boolean] Whether or not this number can be compared with the other.
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+ def comparable_to?(other)
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+ operate(other, :+)
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+ true
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+ rescue Sass::UnitConversionError
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+ false
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+ end
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+
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+ # Returns a human readable representation of the units in this number.
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+ # For complex units this takes the form of:
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+ # numerator_unit1 * numerator_unit2 / denominator_unit1 * denominator_unit2
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+ # @return [String] a string that represents the units in this number
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+ def unit_str
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+ rv = @numerator_units.sort.join("*")
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+ if @denominator_units.any?
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+ rv << "/"
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+ rv << @denominator_units.sort.join("*")
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+ end
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+ rv
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+ end
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+
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+ private
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+
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+ # @private
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+ # @see Sass::Script::Number.basically_equal?
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+ def basically_equal?(num1, num2)
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+ self.class.basically_equal?(num1, num2)
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+ end
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+
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+ # Checks whether two numbers are within an epsilon of each other.
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+ # @return [Boolean]
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+ def self.basically_equal?(num1, num2)
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+ (num1 - num2).abs < epsilon
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+ end
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+
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+ # @private
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+ def self.round(num)
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+ if num.is_a?(Float) && (num.infinite? || num.nan?)
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+ num
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+ elsif basically_equal?(num % 1, 0.0)
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+ num.round
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+ else
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+ ((num * precision_factor).round / precision_factor).to_f
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+ end
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+ end
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+
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+ OPERATIONS = [:+, :-, :<=, :<, :>, :>=, :%]
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+
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+ def operate(other, operation)
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+ this = self
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+ if OPERATIONS.include?(operation)
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+ if unitless?
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+ this = this.coerce(other.numerator_units, other.denominator_units)
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+ else
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+ other = other.coerce(@numerator_units, @denominator_units)
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+ end
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+ end
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+ # avoid integer division
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+ value = :/ == operation ? this.value.to_f : this.value
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+ result = value.send(operation, other.value)
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+
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+ if result.is_a?(Numeric)
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+ Number.new(result, *compute_units(this, other, operation))
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+ else # Boolean op
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+ Bool.new(result)
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+ end
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+ end
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+
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+ def coercion_factor(from_units, to_units)
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+ # get a list of unmatched units
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+ from_units, to_units = sans_common_units(from_units, to_units)
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+
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+ if from_units.size != to_units.size || !convertable?(from_units | to_units)
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+ raise Sass::UnitConversionError.new(
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+ "Incompatible units: '#{from_units.join('*')}' and '#{to_units.join('*')}'.")
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+ end
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+
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+ from_units.zip(to_units).inject(1) {|m, p| m * conversion_factor(p[0], p[1])}
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+ end
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+
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+ def compute_units(this, other, operation)
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+ case operation
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+ when :*
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+ [this.numerator_units + other.numerator_units,
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+ this.denominator_units + other.denominator_units]
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+ when :/
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+ [this.numerator_units + other.denominator_units,
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+ this.denominator_units + other.numerator_units]
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+ else
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+ [this.numerator_units, this.denominator_units]
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+ end
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+ end
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+
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+ def normalize!
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+ return if unitless?
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+ @numerator_units, @denominator_units =
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+ sans_common_units(@numerator_units, @denominator_units)
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+
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+ @denominator_units.each_with_index do |d, i|
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+ next unless convertable?(d) && (u = @numerator_units.find {|n| convertable?([n, d])})
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+ @value /= conversion_factor(d, u)
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+ @denominator_units.delete_at(i)
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+ @numerator_units.delete_at(@numerator_units.index(u))
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+ end
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+ end
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+
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+ # This is the source data for all the unit logic. It's pre-processed to make
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+ # it efficient to figure out whether a set of units is mutually compatible
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+ # and what the conversion ratio is between two units.
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+ #
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+ # These come from http://www.w3.org/TR/2012/WD-css3-values-20120308/.
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+ relative_sizes = [
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+ {
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+ "in" => Rational(1),
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+ "cm" => Rational(1, 2.54),
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+ "pc" => Rational(1, 6),
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+ "mm" => Rational(1, 25.4),
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+ "q" => Rational(1, 101.6),
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+ "pt" => Rational(1, 72),
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+ "px" => Rational(1, 96)
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+ },
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+ {
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+ "deg" => Rational(1, 360),
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+ "grad" => Rational(1, 400),
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+ "rad" => Rational(1, 2 * Math::PI),
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+ "turn" => Rational(1)
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+ },
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+ {
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+ "s" => Rational(1),
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+ "ms" => Rational(1, 1000)
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+ },
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+ {
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+ "Hz" => Rational(1),
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+ "kHz" => Rational(1000)
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+ },
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+ {
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+ "dpi" => Rational(1),
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+ "dpcm" => Rational(254, 100),
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+ "dppx" => Rational(96)
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+ }
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+ ]
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+
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+ # A hash from each known unit to the set of units that it's mutually
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+ # convertible with.
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+ MUTUALLY_CONVERTIBLE = {}
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+ relative_sizes.map do |values|
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+ set = values.keys.to_set
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+ values.keys.each {|name| MUTUALLY_CONVERTIBLE[name] = set}
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+ end
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+
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+ # A two-dimensional hash from two units to the conversion ratio between
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+ # them. Multiply `X` by `CONVERSION_TABLE[X][Y]` to convert it to `Y`.
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+ CONVERSION_TABLE = {}
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+ relative_sizes.each do |values|
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+ values.each do |(name1, value1)|
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+ CONVERSION_TABLE[name1] ||= {}
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+ values.each do |(name2, value2)|
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+ value = value1 / value2
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+ CONVERSION_TABLE[name1][name2] = value.denominator == 1 ? value.to_i : value.to_f
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+ end
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+ end
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+ end
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+
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+ def conversion_factor(from_unit, to_unit)
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+ CONVERSION_TABLE[from_unit][to_unit]
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+ end
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+
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+ def convertable?(units)
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+ units = Array(units).to_set
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+ return true if units.empty?
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+ return false unless (mutually_convertible = MUTUALLY_CONVERTIBLE[units.first])
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+ units.subset?(mutually_convertible)
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+ end
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+
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+ def sans_common_units(units1, units2)
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+ units2 = units2.dup
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+ # Can't just use -, because we want px*px to coerce properly to px*mm
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+ units1 = units1.map do |u|
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+ j = units2.index(u)
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+ next u unless j
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+ units2.delete_at(j)
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+ nil
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+ end
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+ units1.compact!
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+ return units1, units2
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+ end
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+
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+ end
@@ -0,0 +1,96 @@
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+ # frozen_string_literal: true
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+
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+ class SassC::Script::Value::String < SassC::Script::Value
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+
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+ # The Ruby value of the string.
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+ attr_reader :value
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+
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+ # Whether this is a CSS string or a CSS identifier.
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+ # The difference is that strings are written with double-quotes,
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+ # while identifiers aren't.
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+ #
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+ # @return [Symbol] `:string` or `:identifier`
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+ attr_reader :type
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+
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+ # Returns the quoted string representation of `contents`.
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+ #
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+ # @options opts :quote [String]
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+ # The preferred quote style for quoted strings. If `:none`, strings are
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+ # always emitted unquoted. If `nil`, quoting is determined automatically.
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+ # @options opts :sass [String]
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+ # Whether to quote strings for Sass source, as opposed to CSS. Defaults to `false`.
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+ def self.quote(contents, opts = {})
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+ quote = opts[:quote]
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+
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+ # Short-circuit if there are no characters that need quoting.
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+ unless contents =~ /[\n\\"']|\#\{/
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+ quote ||= '"'
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+ return "#{quote}#{contents}#{quote}"
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+ end
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+
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+ if quote.nil?
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+ if contents.include?('"')
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+ if contents.include?("'")
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+ quote = '"'
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+ else
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+ quote = "'"
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+ end
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+ else
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+ quote = '"'
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+ end
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+ end
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+
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+ # Replace single backslashes with multiples.
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+ contents = contents.gsub("\\", "\\\\\\\\")
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+
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+ # Escape interpolation.
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+ contents = contents.gsub('#{', "\\\#{") if opts[:sass]
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+
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+ if quote == '"'
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+ contents = contents.gsub('"', "\\\"")
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+ else
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+ contents = contents.gsub("'", "\\'")
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+ end
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+
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+ contents = contents.gsub(/\n(?![a-fA-F0-9\s])/, "\\a").gsub("\n", "\\a ")
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+ "#{quote}#{contents}#{quote}"
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+ end
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+
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+ # Creates a new string.
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+ #
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+ # @param value [String] See \{#value}
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+ # @param type [Symbol] See \{#type}
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+ # @param deprecated_interp_equivalent [String?]
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+ # If this was created via a potentially-deprecated string interpolation,
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+ # this is the replacement expression that should be suggested to the user.
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+ def initialize(value, type = :identifier)
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+ super(value)
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+ @type = type
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+ end
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+
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+ # @see Value#plus
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+ def plus(other)
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+ if other.is_a?(SassC::Script::Value::String)
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+ other_value = other.value
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+ else
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+ other_value = other.to_s(:quote => :none)
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+ end
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+ SassC::Script::Value::String.new(value + other_value, type)
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+ end
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+
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+ # @see Value#to_s
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+ def to_s(opts = {})
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+ return @value.gsub(/\n\s*/, ' ') if opts[:quote] == :none || @type == :identifier
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+ self.class.quote(value, opts)
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+ end
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+
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+ # @see Value#to_sass
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+ def to_sass(opts = {})
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+ to_s(opts.merge(:sass => true))
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+ end
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+
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+ def inspect
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+ String.quote(value)
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+ end
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+
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+ end
@@ -0,0 +1,137 @@
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+ # frozen_string_literal: true
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+
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+ # The abstract superclass for SassScript objects.
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+ # Many of these methods, especially the ones that correspond to SassScript operations,
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+ # are designed to be overridden by subclasses which may change the semantics somewhat.
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+ # The operations listed here are just the defaults.
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+
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+ class SassC::Script::Value
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+
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+ # Returns the pure Ruby value of the value.
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+ # The type of this value varies based on the subclass.
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+ attr_reader :value
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+
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+ # The source range in the document on which this node appeared.
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+ attr_accessor :source_range
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+
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+ # Creates a new value.
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+ def initialize(value = nil)
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+ value.freeze unless value.nil? || value == true || value == false
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+ @value = value
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+ @options = nil
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+ end
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+
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+ # Sets the options hash for this node,
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+ # as well as for all child nodes.
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+ # See the official Sass reference for options.
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+ attr_writer :options
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+
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+ # Returns the options hash for this node.
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+ # Raises SassC::SyntaxError if the value was created
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+ # outside of the parser and \{#to\_s} was called on it
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+ def options
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+ return @options if @options
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+ raise SassC::SyntaxError.new("The #options attribute is not set on this #{self.class}. This error is probably occurring because #to_s was called on this value within a custom Sass function without first setting the #options attribute.")
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+ end
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+
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+ # Returns the hash code of this value. Two objects' hash codes should be
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+ # equal if the objects are equal.
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+ def hash
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+ value.hash
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+ end
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+
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+ # True if this Value is the same as `other`
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+ def eql?(other)
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+ self == other
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+ end
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+
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+ # Returns a system inspect value for this object
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+ def inspect
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+ value.inspect
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+ end
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+
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+ # Returns `true` (all Values are truthy)
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+ def to_bool
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+ true
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+ end
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+
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+ # Compares this object to `other`
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+ def ==(other)
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+ self.class == other.class && value == other.value
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+ end
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+
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+ # Returns the integer value of this value.
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+ # Raises SassC::SyntaxError if this value doesn’t implment integer conversion.
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+ def to_i
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+ raise SassC::SyntaxError.new("#{inspect} is not an integer.")
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+ end
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+
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+ # @raise [SassC::SyntaxError] if this value isn't an integer
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+ def assert_int!; to_i; end
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+
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+ # Returns the separator for this value. For non-list-like values or the
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+ # empty list, this will be `nil`. For lists or maps, it will be `:space` or `:comma`.
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+ def separator
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+ nil
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+ end
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+
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+ # Whether the value is surrounded by square brackets. For non-list values,
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+ # this will be `false`.
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+ def bracketed
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+ false
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+ end
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+
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+ # Returns the value of this Value as an array.
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+ # Single Values are considered the same as single-element arrays.
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+ def to_a
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+ [self]
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+ end
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+
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+ # Returns the value of this value as a hash. Most values don't have hash
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+ # representations, but [Map]s and empty [List]s do.
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+ #
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+ # @return [Hash<Value, Value>] This value as a hash
94
+ # @raise [SassC::SyntaxError] if this value doesn't have a hash representation
95
+ def to_h
96
+ raise SassC::SyntaxError.new("#{inspect} is not a map.")
97
+ end
98
+
99
+ # Returns the string representation of this value
100
+ # as it would be output to the CSS document.
101
+ #
102
+ # @options opts :quote [String]
103
+ # The preferred quote style for quoted strings. If `:none`, strings are
104
+ # always emitted unquoted.
105
+ # @return [String]
106
+ def to_s(opts = {})
107
+ SassC::Util.abstract(self)
108
+ end
109
+ alias_method :to_sass, :to_s
110
+
111
+ # Returns `false` (all Values are truthy)
112
+ def null?
113
+ false
114
+ end
115
+
116
+ # Creates a new list containing `contents` but with the same brackets and
117
+ # separators as this object, when interpreted as a list.
118
+ #
119
+ # @param contents [Array<Value>] The contents of the new list.
120
+ # @param separator [Symbol] The separator of the new list. Defaults to \{#separator}.
121
+ # @param bracketed [Boolean] Whether the new list is bracketed. Defaults to \{#bracketed}.
122
+ # @return [Sass::Script::Value::List]
123
+ def with_contents(contents, separator: self.separator, bracketed: self.bracketed)
124
+ SassC::Script::Value::List.new(contents, separator: separator, bracketed: bracketed)
125
+ end
126
+
127
+ protected
128
+
129
+ # Evaluates the value.
130
+ #
131
+ # @param environment [Sass::Environment] The environment in which to evaluate the SassScript
132
+ # @return [Value] This value
133
+ def _perform(environment)
134
+ self
135
+ end
136
+
137
+ end