cyberarm_engine 0.25.0 → 0.30.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (118) hide show
  1. checksums.yaml +4 -4
  2. data/.gitignore +9 -8
  3. data/.rubocop.yml +7 -7
  4. data/.travis.yml +5 -5
  5. data/Gemfile +6 -6
  6. data/Gemfile.lock +37 -25
  7. data/LICENSE.txt +21 -21
  8. data/README.md +74 -74
  9. data/Rakefile +10 -10
  10. data/assets/shaders/fragment/g_buffer.glsl +30 -30
  11. data/assets/shaders/fragment/lighting.glsl +115 -115
  12. data/assets/shaders/include/light_struct.glsl +11 -11
  13. data/assets/shaders/include/material_struct.glsl +16 -16
  14. data/assets/shaders/vertex/g_buffer.glsl +28 -28
  15. data/assets/shaders/vertex/lighting.glsl +24 -24
  16. data/assets/textures/ui/circle.png +0 -0
  17. data/assets/textures/ui/circle_small.png +0 -0
  18. data/assets/textures/ui/rounded.png +0 -0
  19. data/assets/textures/ui/rounded_bottom.png +0 -0
  20. data/assets/textures/ui/rounded_left.png +0 -0
  21. data/assets/textures/ui/rounded_left_bottom.png +0 -0
  22. data/assets/textures/ui/rounded_left_top.png +0 -0
  23. data/assets/textures/ui/rounded_right.png +0 -0
  24. data/assets/textures/ui/rounded_right_bottom.png +0 -0
  25. data/assets/textures/ui/rounded_right_top.png +0 -0
  26. data/assets/textures/ui/rounded_small.png +0 -0
  27. data/assets/textures/ui/rounded_tiny.png +0 -0
  28. data/assets/textures/ui/rounded_top.png +0 -0
  29. data/assets/textures/ui/square.png +0 -0
  30. data/bin/console +14 -14
  31. data/bin/setup +8 -8
  32. data/cyberarm_engine.gemspec +35 -36
  33. data/lib/cyberarm_engine/animator.rb +219 -219
  34. data/lib/cyberarm_engine/background.rb +156 -158
  35. data/lib/cyberarm_engine/background_image.rb +93 -93
  36. data/lib/cyberarm_engine/background_nine_slice.rb +182 -142
  37. data/lib/cyberarm_engine/bounding_box.rb +150 -150
  38. data/lib/cyberarm_engine/builtin/intro_state.rb +130 -130
  39. data/lib/cyberarm_engine/cache/download_manager.rb +123 -123
  40. data/lib/cyberarm_engine/cache.rb +4 -4
  41. data/lib/cyberarm_engine/common.rb +133 -131
  42. data/lib/cyberarm_engine/config_file.rb +46 -46
  43. data/lib/cyberarm_engine/console/command.rb +157 -157
  44. data/lib/cyberarm_engine/console/commands/help_command.rb +43 -43
  45. data/lib/cyberarm_engine/console/subcommand.rb +99 -99
  46. data/lib/cyberarm_engine/console.rb +248 -248
  47. data/lib/cyberarm_engine/event_bus.rb +39 -0
  48. data/lib/cyberarm_engine/game_object.rb +244 -244
  49. data/lib/cyberarm_engine/game_state.rb +134 -124
  50. data/lib/cyberarm_engine/gosu_ext/draw_arc.rb +111 -111
  51. data/lib/cyberarm_engine/gosu_ext/draw_circle.rb +30 -30
  52. data/lib/cyberarm_engine/gosu_ext/draw_path.rb +17 -17
  53. data/lib/cyberarm_engine/model/material.rb +21 -21
  54. data/lib/cyberarm_engine/model/mesh.rb +131 -131
  55. data/lib/cyberarm_engine/model/parser.rb +74 -74
  56. data/lib/cyberarm_engine/model/parsers/collada_parser.rb +138 -138
  57. data/lib/cyberarm_engine/model/parsers/wavefront_parser.rb +154 -154
  58. data/lib/cyberarm_engine/model.rb +216 -216
  59. data/lib/cyberarm_engine/model_cache.rb +31 -31
  60. data/lib/cyberarm_engine/notification.rb +82 -82
  61. data/lib/cyberarm_engine/notification_manager.rb +241 -241
  62. data/lib/cyberarm_engine/opengl/light.rb +52 -52
  63. data/lib/cyberarm_engine/opengl/orthographic_camera.rb +46 -46
  64. data/lib/cyberarm_engine/opengl/perspective_camera.rb +41 -41
  65. data/lib/cyberarm_engine/opengl/renderer/bounding_box_renderer.rb +249 -249
  66. data/lib/cyberarm_engine/opengl/renderer/g_buffer.rb +167 -167
  67. data/lib/cyberarm_engine/opengl/renderer/opengl_renderer.rb +307 -307
  68. data/lib/cyberarm_engine/opengl/renderer/renderer.rb +33 -33
  69. data/lib/cyberarm_engine/opengl/shader.rb +408 -408
  70. data/lib/cyberarm_engine/opengl/texture.rb +69 -69
  71. data/lib/cyberarm_engine/opengl.rb +53 -53
  72. data/lib/cyberarm_engine/pathfinding/graph.rb +64 -0
  73. data/lib/cyberarm_engine/pathfinding/graph_search.rb +6 -0
  74. data/lib/cyberarm_engine/pathfinding/graph_searches/astar_search.rb +6 -0
  75. data/lib/cyberarm_engine/pathfinding/graph_searches/breadth_first_search.rb +27 -0
  76. data/lib/cyberarm_engine/pathfinding/graph_searches/dijkstra_search.rb +6 -0
  77. data/lib/cyberarm_engine/pathfinding/graphs/grid.rb +52 -0
  78. data/lib/cyberarm_engine/ray.rb +56 -56
  79. data/lib/cyberarm_engine/result.rb +19 -0
  80. data/lib/cyberarm_engine/stats.rb +200 -200
  81. data/lib/cyberarm_engine/text.rb +288 -260
  82. data/lib/cyberarm_engine/timer.rb +27 -23
  83. data/lib/cyberarm_engine/transform.rb +296 -296
  84. data/lib/cyberarm_engine/trees/aabb_node.rb +126 -126
  85. data/lib/cyberarm_engine/trees/aabb_tree.rb +55 -55
  86. data/lib/cyberarm_engine/trees/aabb_tree_debug.rb +29 -29
  87. data/lib/cyberarm_engine/ui/border_canvas.rb +102 -102
  88. data/lib/cyberarm_engine/ui/dialog.rb +24 -0
  89. data/lib/cyberarm_engine/ui/dsl.rb +170 -142
  90. data/lib/cyberarm_engine/ui/element.rb +664 -662
  91. data/lib/cyberarm_engine/ui/elements/button.rb +99 -100
  92. data/lib/cyberarm_engine/ui/elements/check_box.rb +58 -54
  93. data/lib/cyberarm_engine/ui/elements/container.rb +413 -407
  94. data/lib/cyberarm_engine/ui/elements/edit_box.rb +200 -179
  95. data/lib/cyberarm_engine/ui/elements/edit_line.rb +299 -297
  96. data/lib/cyberarm_engine/ui/elements/flow.rb +15 -15
  97. data/lib/cyberarm_engine/ui/elements/image.rb +78 -72
  98. data/lib/cyberarm_engine/ui/elements/list_box.rb +79 -79
  99. data/lib/cyberarm_engine/ui/elements/menu.rb +27 -27
  100. data/lib/cyberarm_engine/ui/elements/menu_item.rb +6 -6
  101. data/lib/cyberarm_engine/ui/elements/progress.rb +95 -93
  102. data/lib/cyberarm_engine/ui/elements/radio.rb +6 -6
  103. data/lib/cyberarm_engine/ui/elements/slider.rb +111 -107
  104. data/lib/cyberarm_engine/ui/elements/stack.rb +11 -11
  105. data/lib/cyberarm_engine/ui/elements/text_block.rb +236 -222
  106. data/lib/cyberarm_engine/ui/elements/toggle_button.rb +71 -67
  107. data/lib/cyberarm_engine/ui/elements/widget.rb +45 -0
  108. data/lib/cyberarm_engine/ui/event.rb +54 -54
  109. data/lib/cyberarm_engine/ui/gui_state.rb +402 -326
  110. data/lib/cyberarm_engine/ui/page.rb +39 -0
  111. data/lib/cyberarm_engine/ui/style.rb +94 -61
  112. data/lib/cyberarm_engine/ui/theme.rb +237 -225
  113. data/lib/cyberarm_engine/vector.rb +312 -312
  114. data/lib/cyberarm_engine/version.rb +4 -4
  115. data/lib/cyberarm_engine/window.rb +234 -195
  116. data/lib/cyberarm_engine.rb +88 -76
  117. data/mrbgem.rake +29 -29
  118. metadata +30 -5
@@ -1,154 +1,154 @@
1
- module CyberarmEngine
2
- class WavefrontParser < Model::Parser
3
- def self.handles
4
- [:obj]
5
- end
6
-
7
- def parse
8
- lines = 0
9
- list = File.read(@model.file_path).split("\n")
10
- list.each do |line|
11
- lines += 1
12
- line = line.strip
13
-
14
- array = line.split(" ")
15
- case array[0]
16
- when "mtllib"
17
- @model.material_file = array[1]
18
- parse_mtllib
19
- when "usemtl"
20
- set_material(array[1])
21
- when "o"
22
- change_object(nil, array[1])
23
- when "s"
24
- set_smoothing(array[1])
25
- when "v"
26
- add_vertex(array)
27
- when "vt"
28
- add_texture_coordinate(array)
29
-
30
- when "vn"
31
- add_normal(array)
32
-
33
- when "f"
34
- verts = []
35
- uvs = []
36
- norms = []
37
- array[1..3].each do |f|
38
- verts << f.split("/")[0]
39
- uvs << f.split("/")[1]
40
- norms << f.split("/")[2]
41
- end
42
-
43
- face = Face.new
44
- face.vertices = []
45
- face.uvs = []
46
- face.normals = []
47
- face.colors = []
48
- face.material = current_material
49
- face.smoothing = @model.smoothing
50
-
51
- mat = face.material.diffuse
52
- color = mat
53
-
54
- verts.each_with_index do |v, index|
55
- if uvs.first != ""
56
- face.vertices << @model.vertices[Integer(v) - 1]
57
- face.uvs << @model.uvs[Integer(uvs[index]) - 1]
58
- face.normals << @model.normals[Integer(norms[index]) - 1]
59
- face.colors << color
60
- else
61
- face.vertices << @model.vertices[Integer(v) - 1]
62
- face.uvs << nil
63
- face.normals << @model.normals[Integer(norms[index]) - 1]
64
- face.colors << color
65
- end
66
- end
67
-
68
- @model.current_object.faces << face
69
- @model.faces << face
70
- end
71
- end
72
-
73
- @model.calculate_bounding_box(@model.vertices, @model.bounding_box)
74
- @model.objects.each do |o|
75
- @model.calculate_bounding_box(o.vertices, o.bounding_box)
76
- end
77
- end
78
-
79
- def parse_mtllib
80
- file = File.open(@model.file_path.sub(File.basename(@model.file_path), "") + @model.material_file, "r")
81
- file.readlines.each do |line|
82
- array = line.strip.split(" ")
83
- case array.first
84
- when "newmtl"
85
- material = Model::Material.new(array.last)
86
- @model.current_material = array.last
87
- @model.materials[array.last] = material
88
- when "Ns" # Specular Exponent
89
- when "Ka" # Ambient color
90
- @model.materials[@model.current_material].ambient = Color.new(Float(array[1]), Float(array[2]),
91
- Float(array[3]))
92
- when "Kd" # Diffuse color
93
- @model.materials[@model.current_material].diffuse = Color.new(Float(array[1]), Float(array[2]),
94
- Float(array[3]))
95
- when "Ks" # Specular color
96
- @model.materials[@model.current_material].specular = Color.new(Float(array[1]), Float(array[2]),
97
- Float(array[3]))
98
- when "Ke" # Emissive
99
- when "Ni" # Unknown (Blender Specific?)
100
- when "d" # Dissolved (Transparency)
101
- when "illum" # Illumination model
102
- when "map_Kd" # Diffuse texture
103
- texture = File.basename(array[1])
104
- texture_path = "#{File.expand_path('../../', @model.file_path)}/textures/#{texture}"
105
- @model.materials[@model.current_material].set_texture(texture_path)
106
- end
107
- end
108
- end
109
-
110
- def set_smoothing(value)
111
- @model.smoothing = value == "1"
112
- end
113
-
114
- def add_vertex(array)
115
- @model.vertex_count += 1
116
- vert = nil
117
- if array.size == 5
118
- vert = Vector.new(Float(array[1]), Float(array[2]), Float(array[3]), Float(array[4]))
119
- elsif array.size == 4
120
- vert = Vector.new(Float(array[1]), Float(array[2]), Float(array[3]), 1.0)
121
- else
122
- raise
123
- end
124
- @model.current_object.vertices << vert
125
- @model.vertices << vert
126
- end
127
-
128
- def add_normal(array)
129
- vert = nil
130
- if array.size == 5
131
- vert = Vector.new(Float(array[1]), Float(array[2]), Float(array[3]), Float(array[4]))
132
- elsif array.size == 4
133
- vert = Vector.new(Float(array[1]), Float(array[2]), Float(array[3]), 1.0)
134
- else
135
- raise
136
- end
137
- @model.current_object.normals << vert
138
- @model.normals << vert
139
- end
140
-
141
- def add_texture_coordinate(array)
142
- texture = nil
143
- if array.size == 4
144
- texture = Vector.new(Float(array[1]), 1 - Float(array[2]), Float(array[3]))
145
- elsif array.size == 3
146
- texture = Vector.new(Float(array[1]), 1 - Float(array[2]), 1.0)
147
- else
148
- raise
149
- end
150
- @model.uvs << texture
151
- @model.current_object.uvs << texture
152
- end
153
- end
154
- end
1
+ module CyberarmEngine
2
+ class WavefrontParser < Model::Parser
3
+ def self.handles
4
+ [:obj]
5
+ end
6
+
7
+ def parse
8
+ lines = 0
9
+ list = File.read(@model.file_path).split("\n")
10
+ list.each do |line|
11
+ lines += 1
12
+ line = line.strip
13
+
14
+ array = line.split(" ")
15
+ case array[0]
16
+ when "mtllib"
17
+ @model.material_file = array[1]
18
+ parse_mtllib
19
+ when "usemtl"
20
+ set_material(array[1])
21
+ when "o"
22
+ change_object(nil, array[1])
23
+ when "s"
24
+ set_smoothing(array[1])
25
+ when "v"
26
+ add_vertex(array)
27
+ when "vt"
28
+ add_texture_coordinate(array)
29
+
30
+ when "vn"
31
+ add_normal(array)
32
+
33
+ when "f"
34
+ verts = []
35
+ uvs = []
36
+ norms = []
37
+ array[1..3].each do |f|
38
+ verts << f.split("/")[0]
39
+ uvs << f.split("/")[1]
40
+ norms << f.split("/")[2]
41
+ end
42
+
43
+ face = Face.new
44
+ face.vertices = []
45
+ face.uvs = []
46
+ face.normals = []
47
+ face.colors = []
48
+ face.material = current_material
49
+ face.smoothing = @model.smoothing
50
+
51
+ mat = face.material.diffuse
52
+ color = mat
53
+
54
+ verts.each_with_index do |v, index|
55
+ if uvs.first != ""
56
+ face.vertices << @model.vertices[Integer(v) - 1]
57
+ face.uvs << @model.uvs[Integer(uvs[index]) - 1]
58
+ face.normals << @model.normals[Integer(norms[index]) - 1]
59
+ face.colors << color
60
+ else
61
+ face.vertices << @model.vertices[Integer(v) - 1]
62
+ face.uvs << nil
63
+ face.normals << @model.normals[Integer(norms[index]) - 1]
64
+ face.colors << color
65
+ end
66
+ end
67
+
68
+ @model.current_object.faces << face
69
+ @model.faces << face
70
+ end
71
+ end
72
+
73
+ @model.calculate_bounding_box(@model.vertices, @model.bounding_box)
74
+ @model.objects.each do |o|
75
+ @model.calculate_bounding_box(o.vertices, o.bounding_box)
76
+ end
77
+ end
78
+
79
+ def parse_mtllib
80
+ file = File.open(@model.file_path.sub(File.basename(@model.file_path), "") + @model.material_file, "r")
81
+ file.readlines.each do |line|
82
+ array = line.strip.split(" ")
83
+ case array.first
84
+ when "newmtl"
85
+ material = Model::Material.new(array.last)
86
+ @model.current_material = array.last
87
+ @model.materials[array.last] = material
88
+ when "Ns" # Specular Exponent
89
+ when "Ka" # Ambient color
90
+ @model.materials[@model.current_material].ambient = Color.new(Float(array[1]), Float(array[2]),
91
+ Float(array[3]))
92
+ when "Kd" # Diffuse color
93
+ @model.materials[@model.current_material].diffuse = Color.new(Float(array[1]), Float(array[2]),
94
+ Float(array[3]))
95
+ when "Ks" # Specular color
96
+ @model.materials[@model.current_material].specular = Color.new(Float(array[1]), Float(array[2]),
97
+ Float(array[3]))
98
+ when "Ke" # Emissive
99
+ when "Ni" # Unknown (Blender Specific?)
100
+ when "d" # Dissolved (Transparency)
101
+ when "illum" # Illumination model
102
+ when "map_Kd" # Diffuse texture
103
+ texture = File.basename(array[1])
104
+ texture_path = "#{File.expand_path('../../', @model.file_path)}/textures/#{texture}"
105
+ @model.materials[@model.current_material].set_texture(texture_path)
106
+ end
107
+ end
108
+ end
109
+
110
+ def set_smoothing(value)
111
+ @model.smoothing = value == "1"
112
+ end
113
+
114
+ def add_vertex(array)
115
+ @model.vertex_count += 1
116
+ vert = nil
117
+ if array.size == 5
118
+ vert = Vector.new(Float(array[1]), Float(array[2]), Float(array[3]), Float(array[4]))
119
+ elsif array.size == 4
120
+ vert = Vector.new(Float(array[1]), Float(array[2]), Float(array[3]), 1.0)
121
+ else
122
+ raise
123
+ end
124
+ @model.current_object.vertices << vert
125
+ @model.vertices << vert
126
+ end
127
+
128
+ def add_normal(array)
129
+ vert = nil
130
+ if array.size == 5
131
+ vert = Vector.new(Float(array[1]), Float(array[2]), Float(array[3]), Float(array[4]))
132
+ elsif array.size == 4
133
+ vert = Vector.new(Float(array[1]), Float(array[2]), Float(array[3]), 1.0)
134
+ else
135
+ raise
136
+ end
137
+ @model.current_object.normals << vert
138
+ @model.normals << vert
139
+ end
140
+
141
+ def add_texture_coordinate(array)
142
+ texture = nil
143
+ if array.size == 4
144
+ texture = Vector.new(Float(array[1]), 1 - Float(array[2]), Float(array[3]))
145
+ elsif array.size == 3
146
+ texture = Vector.new(Float(array[1]), 1 - Float(array[2]), 1.0)
147
+ else
148
+ raise
149
+ end
150
+ @model.uvs << texture
151
+ @model.current_object.uvs << texture
152
+ end
153
+ end
154
+ end