cyberarm_engine 0.24.5 → 0.25.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (93) hide show
  1. checksums.yaml +4 -4
  2. data/.gitignore +8 -8
  3. data/.rubocop.yml +7 -7
  4. data/.travis.yml +5 -5
  5. data/Gemfile +6 -6
  6. data/Gemfile.lock +25 -24
  7. data/LICENSE.txt +21 -21
  8. data/README.md +74 -74
  9. data/Rakefile +10 -10
  10. data/assets/shaders/fragment/g_buffer.glsl +30 -30
  11. data/assets/shaders/fragment/lighting.glsl +115 -115
  12. data/assets/shaders/include/light_struct.glsl +11 -11
  13. data/assets/shaders/include/material_struct.glsl +16 -16
  14. data/assets/shaders/vertex/g_buffer.glsl +28 -28
  15. data/assets/shaders/vertex/lighting.glsl +24 -24
  16. data/bin/console +14 -14
  17. data/bin/setup +8 -8
  18. data/cyberarm_engine.gemspec +36 -36
  19. data/lib/cyberarm_engine/animator.rb +219 -219
  20. data/lib/cyberarm_engine/background.rb +158 -180
  21. data/lib/cyberarm_engine/background_image.rb +93 -93
  22. data/lib/cyberarm_engine/background_nine_slice.rb +142 -142
  23. data/lib/cyberarm_engine/bounding_box.rb +150 -150
  24. data/lib/cyberarm_engine/builtin/intro_state.rb +130 -130
  25. data/lib/cyberarm_engine/cache/download_manager.rb +123 -123
  26. data/lib/cyberarm_engine/cache.rb +4 -4
  27. data/lib/cyberarm_engine/common.rb +131 -128
  28. data/lib/cyberarm_engine/config_file.rb +46 -46
  29. data/lib/cyberarm_engine/console/command.rb +157 -157
  30. data/lib/cyberarm_engine/console/commands/help_command.rb +43 -43
  31. data/lib/cyberarm_engine/console/subcommand.rb +99 -99
  32. data/lib/cyberarm_engine/console.rb +248 -248
  33. data/lib/cyberarm_engine/game_object.rb +244 -244
  34. data/lib/cyberarm_engine/game_state.rb +124 -124
  35. data/lib/cyberarm_engine/gosu_ext/draw_arc.rb +111 -98
  36. data/lib/cyberarm_engine/gosu_ext/draw_circle.rb +30 -30
  37. data/lib/cyberarm_engine/gosu_ext/draw_path.rb +17 -17
  38. data/lib/cyberarm_engine/model/material.rb +21 -21
  39. data/lib/cyberarm_engine/model/mesh.rb +131 -131
  40. data/lib/cyberarm_engine/model/parser.rb +74 -74
  41. data/lib/cyberarm_engine/model/parsers/collada_parser.rb +138 -138
  42. data/lib/cyberarm_engine/model/parsers/wavefront_parser.rb +154 -154
  43. data/lib/cyberarm_engine/model.rb +216 -216
  44. data/lib/cyberarm_engine/model_cache.rb +31 -31
  45. data/lib/cyberarm_engine/notification.rb +82 -82
  46. data/lib/cyberarm_engine/notification_manager.rb +241 -241
  47. data/lib/cyberarm_engine/opengl/light.rb +52 -52
  48. data/lib/cyberarm_engine/opengl/orthographic_camera.rb +46 -46
  49. data/lib/cyberarm_engine/opengl/perspective_camera.rb +41 -41
  50. data/lib/cyberarm_engine/opengl/renderer/bounding_box_renderer.rb +249 -249
  51. data/lib/cyberarm_engine/opengl/renderer/g_buffer.rb +167 -167
  52. data/lib/cyberarm_engine/opengl/renderer/opengl_renderer.rb +307 -307
  53. data/lib/cyberarm_engine/opengl/renderer/renderer.rb +33 -33
  54. data/lib/cyberarm_engine/opengl/shader.rb +408 -408
  55. data/lib/cyberarm_engine/opengl/texture.rb +69 -69
  56. data/lib/cyberarm_engine/opengl.rb +53 -53
  57. data/lib/cyberarm_engine/ray.rb +56 -56
  58. data/lib/cyberarm_engine/stats.rb +200 -200
  59. data/lib/cyberarm_engine/text.rb +260 -260
  60. data/lib/cyberarm_engine/timer.rb +23 -23
  61. data/lib/cyberarm_engine/transform.rb +296 -296
  62. data/lib/cyberarm_engine/trees/aabb_node.rb +126 -126
  63. data/lib/cyberarm_engine/trees/aabb_tree.rb +55 -55
  64. data/lib/cyberarm_engine/trees/aabb_tree_debug.rb +29 -29
  65. data/lib/cyberarm_engine/ui/border_canvas.rb +102 -102
  66. data/lib/cyberarm_engine/ui/dsl.rb +142 -142
  67. data/lib/cyberarm_engine/ui/element.rb +662 -662
  68. data/lib/cyberarm_engine/ui/elements/button.rb +100 -100
  69. data/lib/cyberarm_engine/ui/elements/check_box.rb +54 -54
  70. data/lib/cyberarm_engine/ui/elements/container.rb +407 -404
  71. data/lib/cyberarm_engine/ui/elements/edit_box.rb +179 -179
  72. data/lib/cyberarm_engine/ui/elements/edit_line.rb +297 -297
  73. data/lib/cyberarm_engine/ui/elements/flow.rb +15 -15
  74. data/lib/cyberarm_engine/ui/elements/image.rb +72 -72
  75. data/lib/cyberarm_engine/ui/elements/list_box.rb +79 -79
  76. data/lib/cyberarm_engine/ui/elements/menu.rb +27 -27
  77. data/lib/cyberarm_engine/ui/elements/menu_item.rb +6 -6
  78. data/lib/cyberarm_engine/ui/elements/progress.rb +93 -93
  79. data/lib/cyberarm_engine/ui/elements/radio.rb +6 -6
  80. data/lib/cyberarm_engine/ui/elements/slider.rb +107 -107
  81. data/lib/cyberarm_engine/ui/elements/stack.rb +11 -11
  82. data/lib/cyberarm_engine/ui/elements/text_block.rb +222 -216
  83. data/lib/cyberarm_engine/ui/elements/toggle_button.rb +67 -67
  84. data/lib/cyberarm_engine/ui/event.rb +54 -54
  85. data/lib/cyberarm_engine/ui/gui_state.rb +326 -321
  86. data/lib/cyberarm_engine/ui/style.rb +61 -50
  87. data/lib/cyberarm_engine/ui/theme.rb +225 -225
  88. data/lib/cyberarm_engine/vector.rb +312 -312
  89. data/lib/cyberarm_engine/version.rb +4 -4
  90. data/lib/cyberarm_engine/window.rb +195 -195
  91. data/lib/cyberarm_engine.rb +76 -70
  92. data/mrbgem.rake +29 -29
  93. metadata +3 -3
@@ -1,16 +1,16 @@
1
- struct Material {
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- vec3 color;
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- vec3 roughness;
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- vec3 metalic;
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- vec3 specular;
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-
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- bool use_color_texture;
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- bool use_roughness_texture;
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- bool use_metalic_texture;
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- bool use_specular_texture;
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-
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- sampler2D color_tex;
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- sampler2D roughness_tex;
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- sampler2D metalic_tex;
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- sampler2D specular_tex;
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- };
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+ struct Material {
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+ vec3 color;
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+ vec3 roughness;
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+ vec3 metalic;
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+ vec3 specular;
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+
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+ bool use_color_texture;
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+ bool use_roughness_texture;
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+ bool use_metalic_texture;
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+ bool use_specular_texture;
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+
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+ sampler2D color_tex;
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+ sampler2D roughness_tex;
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+ sampler2D metalic_tex;
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+ sampler2D specular_tex;
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+ };
@@ -1,28 +1,28 @@
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- #version 330 core
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-
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- layout(location = 0) in vec3 in_position;
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- layout(location = 1) in vec3 in_color;
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- layout(location = 2) in vec3 in_normal;
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- layout(location = 3) in vec3 in_uv;
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-
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- uniform mat4 projection, view, model;
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- uniform int has_texture;
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- uniform vec3 camera_pos;
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-
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- out vec3 out_position, out_color, out_normal, out_uv;
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- out vec3 out_frag_pos, out_view_pos, out_camera_pos;
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- flat out int out_has_texture;
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-
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- void main() {
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- // projection * view * model * position
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- out_position = in_position;
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- out_color = in_color;
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- out_normal= normalize(transpose(inverse(mat3(model))) * in_normal);
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- out_uv = in_uv;
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- out_has_texture = has_texture;
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- out_camera_pos = camera_pos;
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-
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- out_frag_pos = vec3(model * vec4(in_position, 1.0));
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-
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- gl_Position = projection * view * model * vec4(in_position, 1.0);
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- }
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+ #version 330 core
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+
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+ layout(location = 0) in vec3 in_position;
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+ layout(location = 1) in vec3 in_color;
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+ layout(location = 2) in vec3 in_normal;
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+ layout(location = 3) in vec3 in_uv;
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+
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+ uniform mat4 projection, view, model;
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+ uniform int has_texture;
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+ uniform vec3 camera_pos;
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+
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+ out vec3 out_position, out_color, out_normal, out_uv;
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+ out vec3 out_frag_pos, out_view_pos, out_camera_pos;
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+ flat out int out_has_texture;
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+
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+ void main() {
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+ // projection * view * model * position
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+ out_position = in_position;
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+ out_color = in_color;
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+ out_normal= normalize(transpose(inverse(mat3(model))) * in_normal);
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+ out_uv = in_uv;
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+ out_has_texture = has_texture;
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+ out_camera_pos = camera_pos;
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+
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+ out_frag_pos = vec3(model * vec4(in_position, 1.0));
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+
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+ gl_Position = projection * view * model * vec4(in_position, 1.0);
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+ }
@@ -1,24 +1,24 @@
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- #version 330 core
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- @include "light_struct"
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-
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- layout (location = 0) in vec3 in_position;
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- layout (location = 1) in vec2 in_tex_coords;
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-
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- uniform sampler2D diffuse, position, texcoord, normal, depth;
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- uniform int light_count;
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- uniform Light lights[7];
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-
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- out vec2 out_tex_coords;
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- flat out int out_light_count;
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- flat out Light out_lights[7];
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-
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- void main() {
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- gl_Position = vec4(in_position.x, in_position.y, in_position.z, 1.0);
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- out_tex_coords = in_tex_coords;
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- out_light_count = light_count;
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-
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- for(int i = 0; i < light_count; i++)
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- {
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- out_lights[i] = lights[i];
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- }
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- }
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+ #version 330 core
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+ @include "light_struct"
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+
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+ layout (location = 0) in vec3 in_position;
5
+ layout (location = 1) in vec2 in_tex_coords;
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+
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+ uniform sampler2D diffuse, position, texcoord, normal, depth;
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+ uniform int light_count;
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+ uniform Light lights[7];
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+
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+ out vec2 out_tex_coords;
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+ flat out int out_light_count;
13
+ flat out Light out_lights[7];
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+
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+ void main() {
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+ gl_Position = vec4(in_position.x, in_position.y, in_position.z, 1.0);
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+ out_tex_coords = in_tex_coords;
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+ out_light_count = light_count;
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+
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+ for(int i = 0; i < light_count; i++)
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+ {
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+ out_lights[i] = lights[i];
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+ }
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+ }
data/bin/console CHANGED
@@ -1,14 +1,14 @@
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- #!/usr/bin/env ruby
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-
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- require "bundler/setup"
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- require "cyberarm_engine"
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-
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- # You can add fixtures and/or initialization code here to make experimenting
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- # with your gem easier. You can also use a different console, if you like.
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-
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- # (If you use this, don't forget to add pry to your Gemfile!)
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- # require "pry"
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- # Pry.start
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-
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- require "irb"
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- IRB.start(__FILE__)
1
+ #!/usr/bin/env ruby
2
+
3
+ require "bundler/setup"
4
+ require "cyberarm_engine"
5
+
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+ # You can add fixtures and/or initialization code here to make experimenting
7
+ # with your gem easier. You can also use a different console, if you like.
8
+
9
+ # (If you use this, don't forget to add pry to your Gemfile!)
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+ # require "pry"
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+ # Pry.start
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+
13
+ require "irb"
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+ IRB.start(__FILE__)
data/bin/setup CHANGED
@@ -1,8 +1,8 @@
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- #!/usr/bin/env bash
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- set -euo pipefail
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- IFS=$'\n\t'
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- set -vx
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-
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- bundle install
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-
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- # Do any other automated setup that you need to do here
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+ #!/usr/bin/env bash
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+ set -euo pipefail
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+ IFS=$'\n\t'
4
+ set -vx
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+
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+ bundle install
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+
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+ # Do any other automated setup that you need to do here
@@ -1,36 +1,36 @@
1
- lib = File.expand_path("lib", __dir__)
2
- $LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
3
- require "cyberarm_engine/version"
4
-
5
- Gem::Specification.new do |spec|
6
- spec.name = "cyberarm_engine"
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- spec.version = CyberarmEngine::VERSION
8
- spec.authors = ["Cyberarm"]
9
- spec.email = ["matthewlikesrobots@gmail.com"]
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-
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- spec.summary = "Make games quickly and easily with gosu"
12
- spec.description = "Yet another game making framework around gosu"
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- spec.homepage = "https://github.com/cyberarm/cyberarm_engine"
14
- spec.license = "MIT"
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-
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- if spec.respond_to?(:metadata)
17
- spec.metadata["allowed_push_host"] = "https://rubygems.org"
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- else
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- raise "RubyGems 2.0 or newer is required to protect against " \
20
- "public gem pushes."
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- end
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-
23
- spec.files = `git ls-files -z`.split("\x0").reject do |f|
24
- f.match(%r{^(test|spec|features)/})
25
- end
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- spec.bindir = "exe"
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- spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
28
- spec.require_paths = %w[lib assets]
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-
30
- spec.add_dependency "gosu", "~> 1.1"
31
- # spec.add_dependency "ffi", :platforms => [:mswin, :mingw] # Required by Clipboard on Windows
32
-
33
- spec.add_development_dependency "bundler", "~> 2.2"
34
- spec.add_development_dependency "minitest", "~> 5.0"
35
- spec.add_development_dependency "rake", "~> 13.0"
36
- end
1
+ lib = File.expand_path("lib", __dir__)
2
+ $LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
3
+ require "cyberarm_engine/version"
4
+
5
+ Gem::Specification.new do |spec|
6
+ spec.name = "cyberarm_engine"
7
+ spec.version = CyberarmEngine::VERSION
8
+ spec.authors = ["Cyberarm"]
9
+ spec.email = ["matthewlikesrobots@gmail.com"]
10
+
11
+ spec.summary = "Make games quickly and easily with gosu"
12
+ spec.description = "Yet another game making framework around gosu"
13
+ spec.homepage = "https://github.com/cyberarm/cyberarm_engine"
14
+ spec.license = "MIT"
15
+
16
+ if spec.respond_to?(:metadata)
17
+ spec.metadata["allowed_push_host"] = "https://rubygems.org"
18
+ else
19
+ raise "RubyGems 2.0 or newer is required to protect against " \
20
+ "public gem pushes."
21
+ end
22
+
23
+ spec.files = `git ls-files -z`.split("\x0").reject do |f|
24
+ f.match(%r{^(test|spec|features)/})
25
+ end
26
+ spec.bindir = "exe"
27
+ spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
28
+ spec.require_paths = %w[lib assets]
29
+
30
+ spec.add_dependency "gosu", "~> 1.1"
31
+ # spec.add_dependency "ffi", :platforms => [:mswin, :mingw] # Required by Clipboard on Windows
32
+
33
+ spec.add_development_dependency "bundler", "~> 2.2"
34
+ spec.add_development_dependency "minitest", "~> 5.0"
35
+ spec.add_development_dependency "rake", "~> 13.0"
36
+ end