cosmos 4.2.2-java → 4.2.3-java

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@@ -91,31 +91,31 @@ module Cosmos
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  lon_value[2] = (lon_value[1] + lon_value[0]) / 2.0
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  end
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- #GL::TexCoord(lon_value, lat_value)
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+ #glTexCoord(lon_value, lat_value)
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  return [[lon_value[0], lat_value[0]], [lon_value[1], lat_value[1]], [lon_value[2], lat_value[2]]]
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  end
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  def draw_triangle(v1, v2, v3)
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- GL.Enable(GL::TEXTURE_2D)
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- GL.PolygonMode(GL::FRONT_AND_BACK, GL::FILL)
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- GL::Begin(GL::TRIANGLES)
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+ glEnable(OpenGL::GL_TEXTURE_2D)
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+ glPolygonMode(OpenGL::GL_FRONT_AND_BACK, OpenGL::GL_FILL)
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+ glBegin(OpenGL::GL_TRIANGLES)
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  tc1, tc2, tc3 = gen_tex_coords(v1, v2, v3)
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- GL::TexCoord(tc1[0], tc1[1])
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- GL::Vertex(v1)
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- GL::TexCoord(tc2[0], tc2[1])
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- GL::Vertex(v2)
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- GL::TexCoord(tc3[0], tc3[1])
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- GL::Vertex(v3)
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- GL::End()
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- GL.Disable(GL::TEXTURE_2D);
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+ glTexCoord2f(tc1[0], tc1[1])
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+ glVertex3f(v1[0], v1[1], v1[2])
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+ glTexCoord2f(tc2[0], tc2[1])
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+ glVertex3f(v2[0], v2[1], v2[2])
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+ glTexCoord2f(tc3[0], tc3[1])
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+ glVertex3f(v3[0], v3[1], v3[2])
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+ glEnd()
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+ glDisable(OpenGL::GL_TEXTURE_2D);
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  #Show Triangles
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- #GL.PolygonMode(GL::FRONT_AND_BACK, GL::LINE)
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- #GL::Begin(GL::TRIANGLES)
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- # GL::Vertex(v1)
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- # GL::Vertex(v2)
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- # GL::Vertex(v3)
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- #GL::End()
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+ #glPolygonMode(OpenGL::GL_FRONT_AND_BACK, OpenGL::GL_LINE)
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+ #glBegin(OpenGL::GL_TRIANGLES)
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+ # glVertex(v1)
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+ # glVertex(v2)
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+ # glVertex(v3)
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+ #glEnd()
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  end
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  def subdivide_triangle(v1, v2, v3, depth)
@@ -144,49 +144,51 @@ module Cosmos
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  end
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  def drawshape(viewer)
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- GL.PushMatrix
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- GL.ShadeModel(GL::FLAT);
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- GL.Enable(GL::DEPTH_TEST);
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+ glPushMatrix()
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+ glShadeModel(OpenGL::GL_FLAT);
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+ glEnable(OpenGL::GL_DEPTH_TEST);
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  if @first == true
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- GL.PixelStore(GL::UNPACK_ALIGNMENT, 1)
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- texName = GL::GenTextures(1)
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- GL::BindTexture(GL::TEXTURE_2D, texName[0])
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- GL.TexParameter(GL::TEXTURE_2D, GL::TEXTURE_WRAP_S, GL::REPEAT);
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- GL.TexParameter(GL::TEXTURE_2D, GL::TEXTURE_WRAP_T, GL::REPEAT);
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- GL.TexParameter(GL::TEXTURE_2D, GL::TEXTURE_MAG_FILTER, GL::NEAREST);
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- GL.TexParameter(GL::TEXTURE_2D, GL::TEXTURE_MIN_FILTER, GL::NEAREST);
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- GL::TexImage2D(GL::TEXTURE_2D, 0, GL::RGBA, @image.width, @image.height, 0, GL::RGBA, GL::UNSIGNED_BYTE, @image_data)
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-
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- GL::TexEnv(GL::TEXTURE_ENV, GL::TEXTURE_ENV_MODE, GL::DECAL)
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-
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- @drawing_list = GL.GenLists(1)
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- GL.NewList(@drawing_list, GL::COMPILE)
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- GL.Enable(GL::TEXTURE_2D);
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- GL.TexEnvf(GL::TEXTURE_ENV, GL::TEXTURE_ENV_MODE, GL::DECAL);
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- GL::BindTexture(GL::TEXTURE_2D, texName[0])
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+ glPixelStorei(OpenGL::GL_UNPACK_ALIGNMENT, 1)
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+ tex_name_buf = ' ' * 8 # Buffer to hold texture names
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+ glGenTextures(1, tex_name_buf)
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+ texName = tex_name_buf.unpack('L2')[0]
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+ glBindTexture(OpenGL::GL_TEXTURE_2D, texName)
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+ glTexParameteri(OpenGL::GL_TEXTURE_2D, OpenGL::GL_TEXTURE_WRAP_S, OpenGL::GL_REPEAT)
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+ glTexParameteri(OpenGL::GL_TEXTURE_2D, OpenGL::GL_TEXTURE_WRAP_T, OpenGL::GL_REPEAT)
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+ glTexParameteri(OpenGL::GL_TEXTURE_2D, OpenGL::GL_TEXTURE_MAG_FILTER, OpenGL::GL_NEAREST)
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+ glTexParameteri(OpenGL::GL_TEXTURE_2D, OpenGL::GL_TEXTURE_MIN_FILTER, OpenGL::GL_NEAREST)
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+ glTexImage2D(OpenGL::GL_TEXTURE_2D, 0, OpenGL::GL_RGBA, @image.width, @image.height, 0, OpenGL::GL_RGBA, OpenGL::GL_UNSIGNED_BYTE, @image_data)
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+
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+ glTexEnvi(OpenGL::GL_TEXTURE_ENV, OpenGL::GL_TEXTURE_ENV_MODE, OpenGL::GL_DECAL)
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+
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+ @drawing_list = glGenLists(1)
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+ glNewList(@drawing_list, OpenGL::GL_COMPILE)
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+ glEnable(OpenGL::GL_TEXTURE_2D)
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+ glTexEnvf(OpenGL::GL_TEXTURE_ENV, OpenGL::GL_TEXTURE_ENV_MODE, OpenGL::GL_DECAL)
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+ glBindTexture(OpenGL::GL_TEXTURE_2D, texName)
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  8.times do |index|
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  subdivide_triangle(@vdata[@tindices[index][0]], @vdata[@tindices[index][1]], @vdata[@tindices[index][2]], 4)
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  end
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- GL.Disable(GL::TEXTURE_2D);
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- GL.EndList
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+ glDisable(OpenGL::GL_TEXTURE_2D);
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+ glEndList()
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  @first = false
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  end
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- GL.CallList(@drawing_list)
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+ glCallList(@drawing_list)
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  #Draw Axises
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- #GL::Begin(GL::LINES)
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- # GL::Color3f(1.0, 0.0, 0.0)
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- # GL::Vertex([-2.0, 0.0, 0.0])
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- # GL::Vertex([ 2.0, 0.0, 0.0])
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- # GL::Vertex([ 0.0, -2.0, 0.0])
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- # GL::Vertex([ 0.0, 2.0, 0.0])
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- # GL::Vertex([ 0.0, 0.0, -2.0])
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- # GL::Vertex([ 0.0, 0.0, 2.0])
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- #GL::End()
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-
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- GL.PopMatrix
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+ #glBegin(OpenGL::GL_LINES)
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+ # glColor3f(1.0, 0.0, 0.0)
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+ # glVertex([-2.0, 0.0, 0.0])
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+ # glVertex([ 2.0, 0.0, 0.0])
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+ # glVertex([ 0.0, -2.0, 0.0])
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+ # glVertex([ 0.0, 2.0, 0.0])
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+ # glVertex([ 0.0, 0.0, -2.0])
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+ # glVertex([ 0.0, 0.0, 2.0])
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+ #glEnd()
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+
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+ glPopMatrix()
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  end
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  def export
@@ -261,6 +261,28 @@ module Cosmos
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  end
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  end
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+ # Returns an array with a "TARGET_NAME PACKET_NAME" string for every command in the system (PACKET_NAME == command name)
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+ def all_packet_strings(include_hidden = false, splash = nil)
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+ strings = []
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+ tnames = target_names()
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+ total = tnames.length.to_f
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+ tnames.each_with_index do |target_name, index|
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+ if splash
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+ splash.message = "Processing #{target_name} command"
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+ splash.progress = index / total
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+ end
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+
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+ ignored_items = System.targets[target_name].ignored_items
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+
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+ packets(target_name).each do |command_name, packet|
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+ # We don't audit against hidden or disabled packets/commands
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+ next if !include_hidden and (packet.hidden || packet.disabled)
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+ strings << "#{target_name} #{command_name}"
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+ end
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+ end
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+ strings
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+ end
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+
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  def all
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  @config.commands
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  end
@@ -19,6 +19,7 @@ Cosmos.catch_fatal_exception do
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  require 'cosmos/gui/dialogs/cmd_details_dialog'
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  require 'cosmos/tools/cmd_sender/cmd_sender_text_edit'
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  require 'cosmos/tools/cmd_sender/cmd_param_table_item_delegate'
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+ require 'cosmos/gui/widgets/full_text_search_line_edit'
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  end
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  module Cosmos
@@ -109,6 +110,21 @@ module Cosmos
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  update_commands()
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  @cmd_select.setCurrentText(options.packet[1]) if options.packet
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  update_cmd_params()
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+
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+ # Handle searching entries
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+ @search_box.completion_list = System.commands.all_packet_strings(true, splash)
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+ @search_box.callback = lambda do |cmd|
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+ split_cmd = cmd.split(" ")
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+ if split_cmd.length == 2
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+ target_name = split_cmd[0].upcase
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+ @target_select.setCurrentText(target_name)
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+ update_commands()
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+ command_name = split_cmd[1]
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+ @cmd_select.setCurrentText(command_name)
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+ update_cmd_params()
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+ end
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+ end
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+
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  end
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  # Unconfigure CosmosConfig to interact with splash screen
@@ -220,6 +236,10 @@ module Cosmos
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  # If this is not set then when we refresh the command parameters they'll all be squished
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  top_layout.setSizeConstraint(Qt::Layout::SetMinimumSize)
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+ # Mnemonic Search Box
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+ @search_box = FullTextSearchLineEdit.new(self)
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+ top_layout.addWidget(@search_box)
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+
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  # Set the target combobox selection
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  @target_select = Qt::ComboBox.new
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  @target_select.setMaxVisibleItems(6)
@@ -1140,14 +1140,18 @@ module Cosmos
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  dialog_layout.addLayout(button_layout)
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  dialog.setLayout(dialog_layout)
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+ my_parent = self.parent
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+ while my_parent.parent
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+ my_parent = my_parent.parent
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+ end
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  if dialog.exec == Qt::Dialog::Accepted
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  if targets.empty?
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  clear_disconnected_targets()
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- self.parent.parent.parent.statusBar.showMessage("")
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+ my_parent.statusBar.showMessage("")
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  self.setPalette(Qt::Palette.new(Cosmos::DEFAULT_PALETTE))
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  else
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  config_file = chooser.filename
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- self.parent.parent.parent.statusBar.showMessage("Targets disconnected: #{targets.join(" ")}")
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+ my_parent.statusBar.showMessage("Targets disconnected: #{targets.join(" ")}")
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  self.setPalette(Qt::Palette.new(Cosmos::RED_PALETTE))
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  Splash.execute(self) do |splash|
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  ConfigParser.splash = splash
@@ -67,7 +67,7 @@ module Cosmos
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  return if @time[-1] == t_sec
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  data2 = data.to_f
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- if data2.infinite? or data2.nan?
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+ if !(data2.infinite? or data2.nan?)
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  # create time array
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  @time << t_sec
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@@ -290,7 +290,7 @@ class RubyLexUtils
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  else
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  yield lexed, false, inside_begin, line_no
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  end
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- else
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+ elsif !lexed.empty?
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  num_left_brackets = lexed.count('{')
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  num_right_brackets = lexed.count('}')
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  if num_left_brackets != num_right_brackets
@@ -300,14 +300,9 @@ class RubyLexUtils
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  yield lexed, true, inside_begin, line_no
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  end
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  end
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-
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  lex.exp_line_no = lex.line_no
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-
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  break
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  end # loop do
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-
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  end # while lexed
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-
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  end # def each_lexed_segment
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-
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  end
@@ -1,12 +1,12 @@
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  # encoding: ascii-8bit
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- COSMOS_VERSION = '4.2.2'
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+ COSMOS_VERSION = '4.2.3'
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  module Cosmos
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  module Version
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  MAJOR = '4'
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  MINOR = '2'
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- PATCH = '2'
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- BUILD = '6c929b5a65fd9dc0631cdab312e71f65630fceff'
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+ PATCH = '3'
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+ BUILD = '90c87a409582104777955b2fb791e79da5d04e28'
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  end
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- VERSION = '4.2.2'
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+ VERSION = '4.2.3'
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  end
metadata CHANGED
@@ -1,7 +1,7 @@
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  --- !ruby/object:Gem::Specification
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  name: cosmos
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  version: !ruby/object:Gem::Version
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- version: 4.2.2
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+ version: 4.2.3
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  platform: java
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  authors:
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  - Ryan Melton
@@ -9,7 +9,7 @@ authors:
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2018-04-11 00:00:00.000000000 Z
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+ date: 2018-04-17 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  requirement: !ruby/object:Gem::Requirement
@@ -31,9 +31,6 @@ dependencies:
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  - - ">="
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  - !ruby/object:Gem::Version
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  version: '4'
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- - - "<"
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- - !ruby/object:Gem::Version
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- version: '6'
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  name: rdoc
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  prerelease: false
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  type: :runtime
@@ -42,9 +39,6 @@ dependencies:
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  - - ">="
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  - !ruby/object:Gem::Version
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  version: '4'
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- - - "<"
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- - !ruby/object:Gem::Version
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- version: '6'
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  - !ruby/object:Gem::Dependency
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  requirement: !ruby/object:Gem::Requirement
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  requirements: