cornerstone-source 0.1.5 → 0.1.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (44) hide show
  1. data/Gemfile +1 -2
  2. data/Rakefile +0 -6
  3. data/cornerstone-source.gemspec +5 -11
  4. data/lib/cornerstone-source/sprockets.rb +1 -1
  5. data/lib/cornerstone-source/version.rb +1 -1
  6. data/source/{javascripts/_cornerstone/_object_extensions.js.coffee → _object_extensions.js.coffee} +0 -0
  7. data/source/{javascripts/_cornerstone/array_extensions.js.coffee → array_extensions.js.coffee} +28 -26
  8. data/source/{javascripts/_cornerstone/bindable.js.coffee → bindable.js.coffee} +0 -0
  9. data/source/{javascripts/_cornerstone/command_stack.js.coffee → command_stack.js.coffee} +0 -0
  10. data/source/{javascripts/_cornerstone/core_object.js.coffee → core_object.js.coffee} +0 -0
  11. data/source/{javascripts/_cornerstone/function_extensions.js.coffee → function_extensions.js.coffee} +0 -0
  12. data/source/{javascripts/_cornerstone/logging.js.coffee → logging.js.coffee} +0 -0
  13. data/source/{javascripts/_cornerstone/matrix.js.coffee → matrix.js.coffee} +0 -0
  14. data/source/{javascripts/_cornerstone/number_extensions.js.coffee → number_extensions.js.coffee} +0 -0
  15. data/source/{javascripts/_cornerstone/point.js.coffee → point.js.coffee} +0 -0
  16. data/source/{javascripts/_cornerstone/random.js.coffee → random.js.coffee} +0 -0
  17. data/source/{javascripts/_cornerstone/rectangle.js.coffee → rectangle.js.coffee} +0 -0
  18. data/source/{javascripts/_cornerstone/string_extensions.js.coffee → string_extensions.js.coffee} +3 -0
  19. data/source/{javascripts/_cornerstone/uuid.js → uuid.js} +0 -0
  20. data/{source/javascripts/_test → test}/array_extensions.coffee +0 -0
  21. data/{source/javascripts/_test → test}/bindable.coffee +0 -0
  22. data/{source/javascripts/_test → test}/command_stack.coffee +0 -0
  23. data/{source/javascripts/_test → test}/core_object.coffee +0 -0
  24. data/{source/javascripts/_test → test}/function_extensions.coffee +0 -0
  25. data/{source/javascripts/_test → test}/logging.coffee +0 -0
  26. data/{source/javascripts/_test → test}/matrix.coffee +0 -0
  27. data/{source/javascripts/_test → test}/number_extensions.coffee +0 -0
  28. data/{source/javascripts/_test → test}/object_extensions.coffee +0 -0
  29. data/{source/javascripts/_test → test}/point.coffee +0 -0
  30. data/{source/javascripts/_test → test}/random.coffee +0 -0
  31. data/{source/javascripts/_test → test}/rectangle.coffee +0 -0
  32. data/{source/javascripts/_test → test}/string_extensions.coffee +10 -0
  33. metadata +37 -113
  34. data/config.rb +0 -79
  35. data/config.ru +0 -4
  36. data/doc_scraper.rb +0 -51
  37. data/game.js +0 -4295
  38. data/lib/assets/javascripts/cornerstone.js +0 -4722
  39. data/manifest.json +0 -15
  40. data/pixie.json +0 -12
  41. data/source/javascripts/_cornerstone/stubs.js.coffee +0 -1042
  42. data/source/javascripts/cornerstone.js.coffee +0 -1
  43. data/source/javascripts/cornerstone_tests.js.coffee +0 -2
  44. data/source/test.html.haml +0 -13
data/config.rb DELETED
@@ -1,79 +0,0 @@
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- ###
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- # Compass
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- ###
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-
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- # Susy grids in Compass
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- # First: gem install compass-susy-plugin
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- # require 'susy'
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-
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- # Change Compass configuration
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- # compass_config do |config|
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- # config.output_style = :compact
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- # end
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-
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- ###
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- # Page options, layouts, aliases and proxies
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- ###
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-
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- # Per-page layout changes:
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- #
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- # With no layout
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- # page "/path/to/file.html", :layout => false
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- #
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- # With alternative layout
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- # page "/path/to/file.html", :layout => :otherlayout
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- #
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- # A path which all have the same layout
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- # with_layout :admin do
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- # page "/admin/*"
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- # end
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-
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- # Proxy (fake) files
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- # page "/this-page-has-no-template.html", :proxy => "/template-file.html" do
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- # @which_fake_page = "Rendering a fake page with a variable"
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- # end
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-
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- ###
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- # Helpers
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- ###
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-
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- # Automatic image dimensions on image_tag helper
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- # activate :automatic_image_sizes
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-
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- # Methods defined in the helpers block are available in templates
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- # helpers do
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- # def some_helper
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- # "Helping"
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- # end
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- # end
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-
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- set :css_dir, 'stylesheets'
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-
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- set :js_dir, 'javascripts'
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-
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- set :images_dir, 'images'
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-
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- set :build_dir, 'lib/assets'
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-
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- # Build-specific configuration
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- configure :build do
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- # For example, change the Compass output style for deployment
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- # activate :minify_css
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-
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- # Minify Javascript on build
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- # activate :minify_javascript
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-
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- # Enable cache buster
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- # activate :cache_buster
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-
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- # Use relative URLs
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- # activate :relative_assets
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-
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- # Compress PNGs after build
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- # First: gem install middleman-smusher
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- # require "middleman-smusher"
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- # activate :smusher
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-
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- # Or use a different image path
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- # set :http_path, "/Content/images/"
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- end
data/config.ru DELETED
@@ -1,4 +0,0 @@
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- require 'rubygems'
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- require 'middleman'
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-
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- run Middleman.server
@@ -1,51 +0,0 @@
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- require 'rubygems'
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- require 'mechanize'
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- require 'action_view'
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-
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- include ActionView::Helpers::TextHelper
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-
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- agent = Mechanize.new
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-
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- method_xpath = "/html/body/section[2]/div/div/article/div[2]/div[2]/div[2]/div[7]/div[2]/div/dl/dt/a | /html/body/section[2]/div/div/article/div[2]/div[2]/div[2]/div[7]/div[2]/dl/dt/a | /html/body/section[2]/div/div/article/div[2]/div[2]/div[2]/div[6]/div[3]/dl/dt/a | /html/body/section[2]/div/div/article/div[2]/div[2]/div[2]/div[7]/dl/dt/a"
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- description_xpath = "/html/body/section[2]/div/div/article/div[2]/div[2]/div[2]/div[1]/p"
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- usage_path = "/html/body/section[2]/div/div/article/div[2]/div[2]/div[2]/div[2]/p/code"
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- param_xpath = "/html/body/section[2]/div/div/article/div[2]/div[2]/div[2]/div[3]/dl"
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-
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- objects = %w[Boolean Number String Array Object Function RegExp Date]
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-
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- File.open("src/stubs.coffee", 'wb') do |file|
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- objects.each do |object|
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- page = agent.get "https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/#{object}"
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-
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- method_links = page.search method_xpath
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-
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- method_links.each do |method_link|
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- method_name = method_link.content
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-
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- method_page = agent.click(method_link)
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-
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- description = method_page.search(description_xpath).text
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-
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- example_usage = method_page.search(usage_path).to_s
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-
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- params = method_page.search(param_xpath).map do |param|
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- word_wrap "@param #{param.search("dt").text} #{param.search("dd").text}"
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- end.join("\n")
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-
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- documentation = <<-eof
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- ###*
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- #{word_wrap description}
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-
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- #{example_usage}
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- #{params}
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- @name #{method_name}
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- @methodOf #{object}#
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- ###
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- eof
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-
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- puts documentation
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-
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- file.write documentation
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- end
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- end
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- end
data/game.js DELETED
@@ -1,4295 +0,0 @@
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-
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-
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- /**
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- Checks whether an object is an array.
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-
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- Object.isArray([1, 2, 4])
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- # => true
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-
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- Object.isArray({key: "value"})
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- # => false
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-
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- @name isArray
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- @methodOf Object
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- @param {Object} object The object to check for array-ness.
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- @returns {Boolean} A boolean expressing whether the object is an instance of Array
16
- */
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- var __slice = Array.prototype.slice;
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-
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- Object.isArray = function(object) {
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- return Object.prototype.toString.call(object) === "[object Array]";
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- };
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-
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- /**
24
- Checks whether an object is a string.
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-
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- Object.isString("a string")
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- # => true
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-
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- Object.isString([1, 2, 4])
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- # => false
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-
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- Object.isString({key: "value"})
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- # => false
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-
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- @name isString
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- @methodOf Object
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- @param {Object} object The object to check for string-ness.
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- @returns {Boolean} A boolean expressing whether the object is an instance of String
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- */
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-
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- Object.isString = function(object) {
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- return Object.prototype.toString.call(object) === "[object String]";
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- };
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-
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- /**
46
- Merges properties from objects into target without overiding.
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- First come, first served.
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-
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- I =
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- a: 1
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- b: 2
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- c: 3
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-
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- Object.reverseMerge I,
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- c: 6
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- d: 4
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-
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- I # => {a: 1, b:2, c:3, d: 4}
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-
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- @name reverseMerge
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- @methodOf Object
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- @param {Object} target The object to merge the properties into.
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- @returns {Object} target
64
- */
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-
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- Object.defaults = Object.reverseMerge = function() {
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- var name, object, objects, target, _i, _len;
68
- target = arguments[0], objects = 2 <= arguments.length ? __slice.call(arguments, 1) : [];
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- for (_i = 0, _len = objects.length; _i < _len; _i++) {
70
- object = objects[_i];
71
- for (name in object) {
72
- if (!target.hasOwnProperty(name)) target[name] = object[name];
73
- }
74
- }
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- return target;
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- };
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-
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- /**
79
- Merges properties from sources into target with overiding.
80
- Last in covers earlier properties.
81
-
82
- I =
83
- a: 1
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- b: 2
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- c: 3
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-
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- Object.extend I,
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- c: 6
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- d: 4
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-
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- I # => {a: 1, b:2, c:6, d: 4}
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-
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- @name extend
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- @methodOf Object
95
- @param {Object} target The object to merge the properties into.
96
- @returns {Object} target
97
- */
98
-
99
- Object.extend = function() {
100
- var name, source, sources, target, _i, _len;
101
- target = arguments[0], sources = 2 <= arguments.length ? __slice.call(arguments, 1) : [];
102
- for (_i = 0, _len = sources.length; _i < _len; _i++) {
103
- source = sources[_i];
104
- for (name in source) {
105
- target[name] = source[name];
106
- }
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- }
108
- return target;
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- };
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-
111
- /**
112
- Helper method that tells you if something is an object.
113
-
114
- object = {a: 1}
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-
116
- Object.isObject(object)
117
- # => true
118
-
119
- @name isObject
120
- @methodOf Object
121
- @param {Object} object Maybe this guy is an object.
122
- @returns {Boolean} true if this guy is an object.
123
- */
124
-
125
- Object.isObject = function(object) {
126
- return Object.prototype.toString.call(object) === '[object Object]';
127
- };
128
-
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- /**
130
- Calculate the average value of an array. Returns undefined if some elements
131
- are not numbers.
132
-
133
- [1, 3, 5, 7].average()
134
- # => 4
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-
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- @name average
137
- @methodOf Array#
138
- @returns {Number} The average (arithmetic mean) of the list of numbers.
139
- */
140
- var _base,
141
- __slice = Array.prototype.slice;
142
-
143
- Array.prototype.average = function() {
144
- return this.sum() / this.length;
145
- };
146
-
147
- /**
148
- Returns a copy of the array without null and undefined values.
149
-
150
- [null, undefined, 3, 3, undefined, 5].compact()
151
- # => [3, 3, 5]
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-
153
- @name compact
154
- @methodOf Array#
155
- @returns {Array} A new array that contains only the non-null values.
156
- */
157
-
158
- Array.prototype.compact = function() {
159
- return this.select(function(element) {
160
- return element != null;
161
- });
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- };
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-
164
- /**
165
- Creates and returns a copy of the array. The copy contains
166
- the same objects.
167
-
168
- a = ["a", "b", "c"]
169
- b = a.copy()
170
-
171
- # their elements are equal
172
- a[0] == b[0] && a[1] == b[1] && a[2] == b[2]
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- # => true
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-
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- # but they aren't the same object in memory
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- a === b
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- # => false
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-
179
- @name copy
180
- @methodOf Array#
181
- @returns {Array} A new array that is a copy of the array
182
- */
183
-
184
- Array.prototype.copy = function() {
185
- return this.concat();
186
- };
187
-
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- /**
189
- Empties the array of its contents. It is modified in place.
190
-
191
- fullArray = [1, 2, 3]
192
- fullArray.clear()
193
- fullArray
194
- # => []
195
-
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- @name clear
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- @methodOf Array#
198
- @returns {Array} this, now emptied.
199
- */
200
-
201
- Array.prototype.clear = function() {
202
- this.length = 0;
203
- return this;
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- };
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-
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- /**
207
- Flatten out an array of arrays into a single array of elements.
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-
209
- [[1, 2], [3, 4], 5].flatten()
210
- # => [1, 2, 3, 4, 5]
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-
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- # won't flatten twice nested arrays. call
213
- # flatten twice if that is what you want
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- [[1, 2], [3, [4, 5]], 6].flatten()
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- # => [1, 2, 3, [4, 5], 6]
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-
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- @name flatten
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- @methodOf Array#
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- @returns {Array} A new array with all the sub-arrays flattened to the top.
220
- */
221
-
222
- Array.prototype.flatten = function() {
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- return this.inject([], function(a, b) {
224
- return a.concat(b);
225
- });
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- };
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-
228
- /**
229
- Invoke the named method on each element in the array
230
- and return a new array containing the results of the invocation.
231
-
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- [1.1, 2.2, 3.3, 4.4].invoke("floor")
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- # => [1, 2, 3, 4]
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-
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- ['hello', 'world', 'cool!'].invoke('substring', 0, 3)
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- # => ['hel', 'wor', 'coo']
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-
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- @param {String} method The name of the method to invoke.
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- @param [arg...] Optional arguments to pass to the method being invoked.
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- @name invoke
241
- @methodOf Array#
242
- @returns {Array} A new array containing the results of invoking the named method on each element.
243
- */
244
-
245
- Array.prototype.invoke = function() {
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- var args, method;
247
- method = arguments[0], args = 2 <= arguments.length ? __slice.call(arguments, 1) : [];
248
- return this.map(function(element) {
249
- return element[method].apply(element, args);
250
- });
251
- };
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-
253
- /**
254
- Randomly select an element from the array.
255
-
256
- [1, 2, 3].rand()
257
- # => 2
258
-
259
- @name rand
260
- @methodOf Array#
261
- @returns {Object} A random element from an array
262
- */
263
-
264
- Array.prototype.rand = function() {
265
- return this[rand(this.length)];
266
- };
267
-
268
- /**
269
- Remove the first occurrence of the given object from the array if it is
270
- present. The array is modified in place.
271
-
272
- a = [1, 1, "a", "b"]
273
- a.remove(1)
274
- # => 1
275
-
276
- a
277
- # => [1, "a", "b"]
278
-
279
- @name remove
280
- @methodOf Array#
281
- @param {Object} object The object to remove from the array if present.
282
- @returns {Object} The removed object if present otherwise undefined.
283
- */
284
-
285
- Array.prototype.remove = function(object) {
286
- var index;
287
- index = this.indexOf(object);
288
- if (index >= 0) {
289
- return this.splice(index, 1)[0];
290
- } else {
291
- return;
292
- }
293
- };
294
-
295
- /**
296
- Returns true if the element is present in the array.
297
-
298
- ["a", "b", "c"].include("c")
299
- # => true
300
-
301
- [40, "a"].include(700)
302
- # => false
303
-
304
- @name include
305
- @methodOf Array#
306
- @param {Object} element The element to check if present.
307
- @returns {Boolean} true if the element is in the array, false otherwise.
308
- */
309
-
310
- Array.prototype.include = function(element) {
311
- return this.indexOf(element) !== -1;
312
- };
313
-
314
- /**
315
- Call the given iterator once for each element in the array,
316
- passing in the element as the first argument, the index of
317
- the element as the second argument, and <code>this</code> array as the
318
- third argument.
319
-
320
- word = ""
321
- indices = []
322
- ["r", "a", "d"].each (letter, index) ->
323
- word += letter
324
- indices.push(index)
325
-
326
- # => ["r", "a", "d"]
327
-
328
- word
329
- # => "rad"
330
-
331
- indices
332
- # => [0, 1, 2]
333
-
334
- @name each
335
- @methodOf Array#
336
- @param {Function} iterator Function to be called once for each element in the array.
337
- @param {Object} [context] Optional context parameter to be used as `this` when calling the iterator function.
338
- @returns {Array} this to enable method chaining.
339
- */
340
-
341
- Array.prototype.each = function(iterator, context) {
342
- var element, i, _len;
343
- if (this.forEach) {
344
- this.forEach(iterator, context);
345
- } else {
346
- for (i = 0, _len = this.length; i < _len; i++) {
347
- element = this[i];
348
- iterator.call(context, element, i, this);
349
- }
350
- }
351
- return this;
352
- };
353
-
354
- /**
355
- Call the given iterator once for each element in the array,
356
- passing in the element as the first argument, the index of
357
- the element as the second argument, and `this` array as the
358
- third argument.
359
-
360
- [1, 2, 3].map (number) ->
361
- number * number
362
- # => [1, 4, 9]
363
-
364
- @name map
365
- @methodOf Array#
366
- @param {Function} iterator Function to be called once for each element in the array.
367
- @param {Object} [context] Optional context parameter to be used as `this` when calling the iterator function.
368
- @returns {Array} An array of the results of the iterator function being called on the original array elements.
369
- */
370
-
371
- (_base = Array.prototype).map || (_base.map = function(iterator, context) {
372
- var element, i, results, _len;
373
- results = [];
374
- for (i = 0, _len = this.length; i < _len; i++) {
375
- element = this[i];
376
- results.push(iterator.call(context, element, i, this));
377
- }
378
- return results;
379
- });
380
-
381
- /**
382
- Call the given iterator once for each pair of objects in the array.
383
-
384
- [1, 2, 3, 4].eachPair (a, b) ->
385
- # 1, 2
386
- # 1, 3
387
- # 1, 4
388
- # 2, 3
389
- # 2, 4
390
- # 3, 4
391
-
392
- @name eachPair
393
- @methodOf Array#
394
- @param {Function} iterator Function to be called once for each pair of elements in the array.
395
- @param {Object} [context] Optional context parameter to be used as `this` when calling the iterator function.
396
- */
397
-
398
- Array.prototype.eachPair = function(iterator, context) {
399
- var a, b, i, j, length, _results;
400
- length = this.length;
401
- i = 0;
402
- _results = [];
403
- while (i < length) {
404
- a = this[i];
405
- j = i + 1;
406
- i += 1;
407
- _results.push((function() {
408
- var _results2;
409
- _results2 = [];
410
- while (j < length) {
411
- b = this[j];
412
- j += 1;
413
- _results2.push(iterator.call(context, a, b));
414
- }
415
- return _results2;
416
- }).call(this));
417
- }
418
- return _results;
419
- };
420
-
421
- /**
422
- Call the given iterator once for each element in the array,
423
- passing in the element as the first argument and the given object
424
- as the second argument. Additional arguments are passed similar to
425
- <code>each</code>.
426
-
427
- @see Array#each
428
- @name eachWithObject
429
- @methodOf Array#
430
- @param {Object} object The object to pass to the iterator on each visit.
431
- @param {Function} iterator Function to be called once for each element in the array.
432
- @param {Object} [context] Optional context parameter to be used as `this` when calling the iterator function.
433
- @returns {Array} this
434
- */
435
-
436
- Array.prototype.eachWithObject = function(object, iterator, context) {
437
- this.each(function(element, i, self) {
438
- return iterator.call(context, element, object, i, self);
439
- });
440
- return object;
441
- };
442
-
443
- /**
444
- Call the given iterator once for each group of elements in the array,
445
- passing in the elements in groups of n. Additional argumens are
446
- passed as in each.
447
-
448
- results = []
449
- [1, 2, 3, 4].eachSlice 2, (slice) ->
450
- results.push(slice)
451
- # => [1, 2, 3, 4]
452
-
453
- results
454
- # => [[1, 2], [3, 4]]
455
-
456
- @see Array#each
457
- @name eachSlice
458
- @methodOf Array#
459
- @param {Number} n The number of elements in each group.
460
- @param {Function} iterator Function to be called once for each group of elements in the array.
461
- @param {Object} [context] Optional context parameter to be used as `this` when calling the iterator function.
462
- @returns {Array} this
463
- */
464
-
465
- Array.prototype.eachSlice = function(n, iterator, context) {
466
- var i, len;
467
- if (n > 0) {
468
- len = (this.length / n).floor();
469
- i = -1;
470
- while (++i < len) {
471
- iterator.call(context, this.slice(i * n, (i + 1) * n), i * n, this);
472
- }
473
- }
474
- return this;
475
- };
476
-
477
- /**
478
- Pipe the input through each function in the array in turn. For example, if you have a
479
- list of objects you can perform a series of selection, sorting, and other processing
480
- methods and then receive the processed list. This array must contain functions that
481
- accept a single input and return the processed input. The output of the first function
482
- is fed to the input of the second and so on until the final processed output is returned.
483
-
484
- @name pipeline
485
- @methodOf Array#
486
-
487
- @param {Object} input The initial input to pass to the first function in the pipeline.
488
- @returns {Object} The result of processing the input by each function in the array.
489
- */
490
-
491
- Array.prototype.pipeline = function(input) {
492
- var fn, _i, _len;
493
- for (_i = 0, _len = this.length; _i < _len; _i++) {
494
- fn = this[_i];
495
- input = fn(input);
496
- }
497
- return input;
498
- };
499
-
500
- /**
501
- Returns a new array with the elements all shuffled up.
502
-
503
- a = [1, 2, 3]
504
-
505
- a.shuffle()
506
- # => [2, 3, 1]
507
-
508
- a # => [1, 2, 3]
509
-
510
- @name shuffle
511
- @methodOf Array#
512
- @returns {Array} A new array that is randomly shuffled.
513
- */
514
-
515
- Array.prototype.shuffle = function() {
516
- var shuffledArray;
517
- shuffledArray = [];
518
- this.each(function(element) {
519
- return shuffledArray.splice(rand(shuffledArray.length + 1), 0, element);
520
- });
521
- return shuffledArray;
522
- };
523
-
524
- /**
525
- Returns the first element of the array, undefined if the array is empty.
526
-
527
- ["first", "second", "third"].first()
528
- # => "first"
529
-
530
- @name first
531
- @methodOf Array#
532
- @returns {Object} The first element, or undefined if the array is empty.
533
- */
534
-
535
- Array.prototype.first = function() {
536
- return this[0];
537
- };
538
-
539
- /**
540
- Returns the last element of the array, undefined if the array is empty.
541
-
542
- ["first", "second", "third"].last()
543
- # => "third"
544
-
545
- @name last
546
- @methodOf Array#
547
- @returns {Object} The last element, or undefined if the array is empty.
548
- */
549
-
550
- Array.prototype.last = function() {
551
- return this[this.length - 1];
552
- };
553
-
554
- /**
555
- Returns an object containing the extremes of this array.
556
-
557
- [-1, 3, 0].extremes()
558
- # => {min: -1, max: 3}
559
-
560
- @name extremes
561
- @methodOf Array#
562
- @param {Function} [fn] An optional funtion used to evaluate each element to calculate its value for determining extremes.
563
- @returns {Object} {min: minElement, max: maxElement}
564
- */
565
-
566
- Array.prototype.extremes = function(fn) {
567
- var max, maxResult, min, minResult;
568
- fn || (fn = function(n) {
569
- return n;
570
- });
571
- min = max = void 0;
572
- minResult = maxResult = void 0;
573
- this.each(function(object) {
574
- var result;
575
- result = fn(object);
576
- if (min != null) {
577
- if (result < minResult) {
578
- min = object;
579
- minResult = result;
580
- }
581
- } else {
582
- min = object;
583
- minResult = result;
584
- }
585
- if (max != null) {
586
- if (result > maxResult) {
587
- max = object;
588
- return maxResult = result;
589
- }
590
- } else {
591
- max = object;
592
- return maxResult = result;
593
- }
594
- });
595
- return {
596
- min: min,
597
- max: max
598
- };
599
- };
600
-
601
- /**
602
- Pretend the array is a circle and grab a new array containing length elements.
603
- If length is not given return the element at start, again assuming the array
604
- is a circle.
605
-
606
- [1, 2, 3].wrap(-1)
607
- # => 3
608
-
609
- [1, 2, 3].wrap(6)
610
- # => 1
611
-
612
- ["l", "o", "o", "p"].wrap(0, 16)
613
- # => ["l", "o", "o", "p", "l", "o", "o", "p", "l", "o", "o", "p", "l", "o", "o", "p"]
614
-
615
- @name wrap
616
- @methodOf Array#
617
- @param {Number} start The index to start wrapping at, or the index of the sole element to return if no length is given.
618
- @param {Number} [length] Optional length determines how long result array should be.
619
- @returns {Object} or {Array} The element at start mod array.length, or an array of length elements, starting from start and wrapping.
620
- */
621
-
622
- Array.prototype.wrap = function(start, length) {
623
- var end, i, result;
624
- if (length != null) {
625
- end = start + length;
626
- i = start;
627
- result = [];
628
- while (i++ < end) {
629
- result.push(this[i.mod(this.length)]);
630
- }
631
- return result;
632
- } else {
633
- return this[start.mod(this.length)];
634
- }
635
- };
636
-
637
- /**
638
- Partitions the elements into two groups: those for which the iterator returns
639
- true, and those for which it returns false.
640
-
641
- [evens, odds] = [1, 2, 3, 4].partition (n) ->
642
- n.even()
643
-
644
- evens
645
- # => [2, 4]
646
-
647
- odds
648
- # => [1, 3]
649
-
650
- @name partition
651
- @methodOf Array#
652
- @param {Function} iterator
653
- @param {Object} [context] Optional context parameter to be used as `this` when calling the iterator function.
654
- @returns {Array} An array in the form of [trueCollection, falseCollection]
655
- */
656
-
657
- Array.prototype.partition = function(iterator, context) {
658
- var falseCollection, trueCollection;
659
- trueCollection = [];
660
- falseCollection = [];
661
- this.each(function(element) {
662
- if (iterator.call(context, element)) {
663
- return trueCollection.push(element);
664
- } else {
665
- return falseCollection.push(element);
666
- }
667
- });
668
- return [trueCollection, falseCollection];
669
- };
670
-
671
- /**
672
- Return the group of elements for which the return value of the iterator is true.
673
-
674
- @name select
675
- @methodOf Array#
676
- @param {Function} iterator The iterator receives each element in turn as the first agument.
677
- @param {Object} [context] Optional context parameter to be used as `this` when calling the iterator function.
678
- @returns {Array} An array containing the elements for which the iterator returned true.
679
- */
680
-
681
- Array.prototype.select = function(iterator, context) {
682
- return this.partition(iterator, context)[0];
683
- };
684
-
685
- /**
686
- Return the group of elements that are not in the passed in set.
687
-
688
- [1, 2, 3, 4].without ([2, 3])
689
- # => [1, 4]
690
-
691
- @name without
692
- @methodOf Array#
693
- @param {Array} values List of elements to exclude.
694
- @returns {Array} An array containing the elements that are not passed in.
695
- */
696
-
697
- Array.prototype.without = function(values) {
698
- return this.reject(function(element) {
699
- return values.include(element);
700
- });
701
- };
702
-
703
- /**
704
- Return the group of elements for which the return value of the iterator is false.
705
-
706
- @name reject
707
- @methodOf Array#
708
- @param {Function} iterator The iterator receives each element in turn as the first agument.
709
- @param {Object} [context] Optional context parameter to be used as `this` when calling the iterator function.
710
- @returns {Array} An array containing the elements for which the iterator returned false.
711
- */
712
-
713
- Array.prototype.reject = function(iterator, context) {
714
- return this.partition(iterator, context)[1];
715
- };
716
-
717
- /**
718
- Combines all elements of the array by applying a binary operation.
719
- for each element in the arra the iterator is passed an accumulator
720
- value (memo) and the element.
721
-
722
- @name inject
723
- @methodOf Array#
724
- @returns {Object} The result of a
725
- */
726
-
727
- Array.prototype.inject = function(initial, iterator) {
728
- this.each(function(element) {
729
- return initial = iterator(initial, element);
730
- });
731
- return initial;
732
- };
733
-
734
- /**
735
- Add all the elements in the array.
736
-
737
- [1, 2, 3, 4].sum()
738
- # => 10
739
-
740
- @name sum
741
- @methodOf Array#
742
- @returns {Number} The sum of the elements in the array.
743
- */
744
-
745
- Array.prototype.sum = function() {
746
- return this.inject(0, function(sum, n) {
747
- return sum + n;
748
- });
749
- };
750
-
751
- /**
752
- Multiply all the elements in the array.
753
-
754
- [1, 2, 3, 4].product()
755
- # => 24
756
-
757
- @name product
758
- @methodOf Array#
759
- @returns {Number} The product of the elements in the array.
760
- */
761
-
762
- Array.prototype.product = function() {
763
- return this.inject(1, function(product, n) {
764
- return product * n;
765
- });
766
- };
767
-
768
- /**
769
- Merges together the values of each of the arrays with the values at the corresponding position.
770
-
771
- ['a', 'b', 'c'].zip([1, 2, 3])
772
- # => [['a', 1], ['b', 2], ['c', 3]]
773
-
774
- @name zip
775
- @methodOf Array#
776
- @returns {Array} Array groupings whose values are arranged by their positions in the original input arrays.
777
- */
778
-
779
- Array.prototype.zip = function() {
780
- var args;
781
- args = 1 <= arguments.length ? __slice.call(arguments, 0) : [];
782
- return this.map(function(element, index) {
783
- var output;
784
- output = args.map(function(arr) {
785
- return arr[index];
786
- });
787
- output.unshift(element);
788
- return output;
789
- });
790
- };
791
-
792
- /**
793
- Bindable module.
794
-
795
- player = Core
796
- x: 5
797
- y: 10
798
-
799
- player.bind "update", ->
800
- updatePlayer()
801
- # => Uncaught TypeError: Object has no method 'bind'
802
-
803
- player.include(Bindable)
804
-
805
- player.bind "update", ->
806
- updatePlayer()
807
- # => this will call updatePlayer each time through the main loop
808
-
809
- @name Bindable
810
- @module
811
- @constructor
812
- */
813
- var Bindable,
814
- __slice = Array.prototype.slice;
815
-
816
- Bindable = function(I, self) {
817
- var eventCallbacks;
818
- if (I == null) I = {};
819
- eventCallbacks = {};
820
- return {
821
- bind: function() {
822
- var args;
823
- args = 1 <= arguments.length ? __slice.call(arguments, 0) : [];
824
- return self.on.apply(self, args);
825
- },
826
- unbind: function() {
827
- var args;
828
- args = 1 <= arguments.length ? __slice.call(arguments, 0) : [];
829
- return self.off.apply(self, args);
830
- },
831
- /**
832
- Adds a function as an event listener.
833
-
834
- # this will call coolEventHandler after
835
- # yourObject.trigger "someCustomEvent" is called.
836
- yourObject.on "someCustomEvent", coolEventHandler
837
-
838
- #or
839
- yourObject.on "anotherCustomEvent", ->
840
- doSomething()
841
-
842
- @name on
843
- @methodOf Bindable#
844
- @param {String} event The event to listen to.
845
- @param {Function} callback The function to be called when the specified event
846
- is triggered.
847
- */
848
- on: function(namespacedEvent, callback) {
849
- var event, namespace, _ref;
850
- _ref = namespacedEvent.split("."), event = _ref[0], namespace = _ref[1];
851
- if (namespace) {
852
- callback.__PIXIE || (callback.__PIXIE = {});
853
- callback.__PIXIE[namespace] = true;
854
- }
855
- eventCallbacks[event] || (eventCallbacks[event] = []);
856
- eventCallbacks[event].push(callback);
857
- return this;
858
- },
859
- /**
860
- Removes a specific event listener, or all event listeners if
861
- no specific listener is given.
862
-
863
- # removes the handler coolEventHandler from the event
864
- # "someCustomEvent" while leaving the other events intact.
865
- yourObject.off "someCustomEvent", coolEventHandler
866
-
867
- # removes all handlers attached to "anotherCustomEvent"
868
- yourObject.off "anotherCustomEvent"
869
-
870
- @name off
871
- @methodOf Bindable#
872
- @param {String} event The event to remove the listener from.
873
- @param {Function} [callback] The listener to remove.
874
- */
875
- off: function(namespacedEvent, callback) {
876
- var callbacks, event, key, namespace, _ref;
877
- _ref = namespacedEvent.split("."), event = _ref[0], namespace = _ref[1];
878
- if (event) {
879
- eventCallbacks[event] || (eventCallbacks[event] = []);
880
- if (namespace) {
881
- eventCallbacks[event] = eventCallbacks.select(function(callback) {
882
- var _ref2;
883
- return !(((_ref2 = callback.__PIXIE) != null ? _ref2[namespace] : void 0) != null);
884
- });
885
- } else {
886
- if (callback) {
887
- eventCallbacks[event].remove(callback);
888
- } else {
889
- eventCallbacks[event] = [];
890
- }
891
- }
892
- } else if (namespace) {
893
- for (key in eventCallbacks) {
894
- callbacks = eventCallbacks[key];
895
- eventCallbacks[key] = callbacks.select(function(callback) {
896
- var _ref2;
897
- return !(((_ref2 = callback.__PIXIE) != null ? _ref2[namespace] : void 0) != null);
898
- });
899
- }
900
- }
901
- return this;
902
- },
903
- /**
904
- Calls all listeners attached to the specified event.
905
-
906
- # calls each event handler bound to "someCustomEvent"
907
- yourObject.trigger "someCustomEvent"
908
-
909
- @name trigger
910
- @methodOf Bindable#
911
- @param {String} event The event to trigger.
912
- @param {Array} [parameters] Additional parameters to pass to the event listener.
913
- */
914
- trigger: function() {
915
- var callbacks, event, parameters;
916
- event = arguments[0], parameters = 2 <= arguments.length ? __slice.call(arguments, 1) : [];
917
- callbacks = eventCallbacks[event];
918
- if (callbacks && callbacks.length) {
919
- self = this;
920
- return callbacks.each(function(callback) {
921
- return callback.apply(self, parameters);
922
- });
923
- }
924
- }
925
- };
926
- };
927
-
928
- (typeof exports !== "undefined" && exports !== null ? exports : this)["Bindable"] = Bindable;
929
-
930
- var CommandStack;
931
-
932
- CommandStack = function() {
933
- var index, stack;
934
- stack = [];
935
- index = 0;
936
- return {
937
- execute: function(command) {
938
- stack[index] = command;
939
- command.execute();
940
- return stack.length = index += 1;
941
- },
942
- undo: function() {
943
- var command;
944
- if (this.canUndo()) {
945
- index -= 1;
946
- command = stack[index];
947
- command.undo();
948
- return command;
949
- }
950
- },
951
- redo: function() {
952
- var command;
953
- if (this.canRedo()) {
954
- command = stack[index];
955
- command.execute();
956
- index += 1;
957
- return command;
958
- }
959
- },
960
- current: function() {
961
- return stack[index - 1];
962
- },
963
- canUndo: function() {
964
- return index > 0;
965
- },
966
- canRedo: function() {
967
- return stack[index] != null;
968
- }
969
- };
970
- };
971
-
972
- (typeof exports !== "undefined" && exports !== null ? exports : this)["CommandStack"] = CommandStack;
973
-
974
- /**
975
- The Core class is used to add extended functionality to objects without
976
- extending the object class directly. Inherit from Core to gain its utility
977
- methods.
978
-
979
- @name Core
980
- @constructor
981
-
982
- @param {Object} I Instance variables
983
- */
984
- var __slice = Array.prototype.slice;
985
-
986
- (function() {
987
- var root;
988
- root = typeof exports !== "undefined" && exports !== null ? exports : this;
989
- return root.Core = function(I) {
990
- var Module, moduleName, self, _i, _len, _ref;
991
- if (I == null) I = {};
992
- Object.reverseMerge(I, {
993
- includedModules: []
994
- });
995
- self = {
996
- /**
997
- External access to instance variables. Use of this property should be avoided
998
- in general, but can come in handy from time to time.
999
-
1000
- I =
1001
- r: 255
1002
- g: 0
1003
- b: 100
1004
-
1005
- myObject = Core(I)
1006
-
1007
- # a bad idea most of the time, but it's
1008
- # pretty convenient to have available.
1009
- myObject.I.r
1010
- # => 255
1011
-
1012
- myObject.I.g
1013
- # => 0
1014
-
1015
- myObject.I.b
1016
- # => 100
1017
-
1018
- @name I
1019
- @fieldOf Core#
1020
- */
1021
- I: I,
1022
- /**
1023
- Generates a public jQuery style getter / setter method for each
1024
- String argument.
1025
-
1026
- myObject = Core
1027
- r: 255
1028
- g: 0
1029
- b: 100
1030
-
1031
- myObject.attrAccessor "r", "g", "b"
1032
-
1033
- myObject.r(254)
1034
- myObject.r()
1035
-
1036
- => 254
1037
-
1038
- @name attrAccessor
1039
- @methodOf Core#
1040
- */
1041
- attrAccessor: function() {
1042
- var attrNames;
1043
- attrNames = 1 <= arguments.length ? __slice.call(arguments, 0) : [];
1044
- return attrNames.each(function(attrName) {
1045
- return self[attrName] = function(newValue) {
1046
- if (newValue != null) {
1047
- I[attrName] = newValue;
1048
- return self;
1049
- } else {
1050
- return I[attrName];
1051
- }
1052
- };
1053
- });
1054
- },
1055
- /**
1056
- Generates a public jQuery style getter method for each String argument.
1057
-
1058
- myObject = Core
1059
- r: 255
1060
- g: 0
1061
- b: 100
1062
-
1063
- myObject.attrReader "r", "g", "b"
1064
-
1065
- myObject.r()
1066
- => 255
1067
-
1068
- myObject.g()
1069
- => 0
1070
-
1071
- myObject.b()
1072
- => 100
1073
-
1074
- @name attrReader
1075
- @methodOf Core#
1076
- */
1077
- attrReader: function() {
1078
- var attrNames;
1079
- attrNames = 1 <= arguments.length ? __slice.call(arguments, 0) : [];
1080
- return attrNames.each(function(attrName) {
1081
- return self[attrName] = function() {
1082
- return I[attrName];
1083
- };
1084
- });
1085
- },
1086
- /**
1087
- Extends this object with methods from the passed in object. A shortcut for Object.extend(self, methods)
1088
-
1089
- I =
1090
- x: 30
1091
- y: 40
1092
- maxSpeed: 5
1093
-
1094
- # we are using extend to give player
1095
- # additional methods that Core doesn't have
1096
- player = Core(I).extend
1097
- increaseSpeed: ->
1098
- I.maxSpeed += 1
1099
-
1100
- player.I.maxSpeed
1101
- => 5
1102
-
1103
- player.increaseSpeed()
1104
-
1105
- player.I.maxSpeed
1106
- => 6
1107
-
1108
- @name extend
1109
- @methodOf Core#
1110
- @see Object.extend
1111
- @returns self
1112
- */
1113
- extend: function(options) {
1114
- Object.extend(self, options);
1115
- return self;
1116
- },
1117
- /**
1118
- Includes a module in this object.
1119
-
1120
- myObject = Core()
1121
- myObject.include(Bindable)
1122
-
1123
- # now you can bind handlers to functions
1124
- myObject.bind "someEvent", ->
1125
- alert("wow. that was easy.")
1126
-
1127
- @name include
1128
- @methodOf Core#
1129
- @param {String} Module the module to include. A module is a constructor that takes two parameters, I and self, and returns an object containing the public methods to extend the including object with.
1130
- */
1131
- include: function() {
1132
- var Module, key, moduleName, modules, value, _i, _len;
1133
- modules = 1 <= arguments.length ? __slice.call(arguments, 0) : [];
1134
- for (_i = 0, _len = modules.length; _i < _len; _i++) {
1135
- Module = modules[_i];
1136
- if (typeof Module.isString === "function" ? Module.isString() : void 0) {
1137
- moduleName = Module;
1138
- Module = Module.constantize();
1139
- } else if (moduleName = Module._name) {} else {
1140
- for (key in root) {
1141
- value = root[key];
1142
- if (value === Module) Module._name = moduleName = key;
1143
- }
1144
- }
1145
- if (moduleName) {
1146
- if (!I.includedModules.include(moduleName)) {
1147
- I.includedModules.push(moduleName);
1148
- self.extend(Module(I, self));
1149
- }
1150
- } else {
1151
- warn("Unable to discover name for module: ", Module, "\nSerialization issues may occur.");
1152
- self.extend(Module(I, self));
1153
- }
1154
- }
1155
- return self;
1156
- },
1157
- send: function() {
1158
- var args, name;
1159
- name = arguments[0], args = 2 <= arguments.length ? __slice.call(arguments, 1) : [];
1160
- return self[name].apply(self, args);
1161
- }
1162
- };
1163
- self.include("Bindable");
1164
- _ref = I.includedModules;
1165
- for (_i = 0, _len = _ref.length; _i < _len; _i++) {
1166
- moduleName = _ref[_i];
1167
- Module = moduleName.constantize();
1168
- self.extend(Module(I, self));
1169
- }
1170
- return self;
1171
- };
1172
- })();
1173
-
1174
- var __slice = Array.prototype.slice;
1175
-
1176
- Function.prototype.once = function() {
1177
- var func, memo, ran;
1178
- func = this;
1179
- ran = false;
1180
- memo = void 0;
1181
- return function() {
1182
- if (ran) return memo;
1183
- ran = true;
1184
- return memo = func.apply(this, arguments);
1185
- };
1186
- };
1187
-
1188
- /**
1189
- Calling a debounced function will postpone its execution until after
1190
- wait milliseconds have elapsed since the last time the function was
1191
- invoked. Useful for implementing behavior that should only happen after
1192
- the input has stopped arriving. For example: rendering a preview of a
1193
- Markdown comment, recalculating a layout after the window has stopped
1194
- being resized...
1195
-
1196
- lazyLayout = calculateLayout.debounce(300)
1197
- $(window).resize(lazyLayout)
1198
-
1199
- @name debounce
1200
- @methodOf Function#
1201
- @returns {Function} The debounced version of this function.
1202
- */
1203
-
1204
- Function.prototype.debounce = function(wait) {
1205
- var func, timeout;
1206
- timeout = null;
1207
- func = this;
1208
- return function() {
1209
- var args, context, later;
1210
- context = this;
1211
- args = arguments;
1212
- later = function() {
1213
- timeout = null;
1214
- return func.apply(context, args);
1215
- };
1216
- clearTimeout(timeout);
1217
- return timeout = setTimeout(later, wait);
1218
- };
1219
- };
1220
-
1221
- Function.prototype.returning = function(x) {
1222
- var func;
1223
- func = this;
1224
- return function() {
1225
- func.apply(this, arguments);
1226
- return x;
1227
- };
1228
- };
1229
-
1230
- Function.prototype.delay = function() {
1231
- var args, func, wait;
1232
- wait = arguments[0], args = 2 <= arguments.length ? __slice.call(arguments, 1) : [];
1233
- func = this;
1234
- return setTimeout(function() {
1235
- return func.apply(null, args);
1236
- }, wait);
1237
- };
1238
-
1239
- Function.prototype.defer = function() {
1240
- var args;
1241
- args = 1 <= arguments.length ? __slice.call(arguments, 0) : [];
1242
- return this.delay.apply(this, [1].concat(args));
1243
- };
1244
-
1245
- /**
1246
- @name Logging
1247
- @namespace
1248
-
1249
- Gives you some convenience methods for outputting data while developing.
1250
-
1251
- log "Testing123"
1252
- info "Hey, this is happening"
1253
- warn "Be careful, this might be a problem"
1254
- error "Kaboom!"
1255
- */
1256
- var __slice = Array.prototype.slice;
1257
-
1258
- ["log", "info", "warn", "error"].each(function(name) {
1259
- if (typeof console !== "undefined") {
1260
- return (typeof exports !== "undefined" && exports !== null ? exports : this)[name] = function() {
1261
- var args;
1262
- args = 1 <= arguments.length ? __slice.call(arguments, 0) : [];
1263
- if (console[name]) return console[name].apply(console, args);
1264
- };
1265
- } else {
1266
- return (typeof exports !== "undefined" && exports !== null ? exports : this)[name] = function() {};
1267
- }
1268
- });
1269
-
1270
- /**
1271
- * Matrix.js v1.3.0pre
1272
- *
1273
- * Copyright (c) 2010 STRd6
1274
- *
1275
- * Permission is hereby granted, free of charge, to any person obtaining a copy
1276
- * of this software and associated documentation files (the "Software"), to deal
1277
- * in the Software without restriction, including without limitation the rights
1278
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
1279
- * copies of the Software, and to permit persons to whom the Software is
1280
- * furnished to do so, subject to the following conditions:
1281
- *
1282
- * The above copyright notice and this permission notice shall be included in
1283
- * all copies or substantial portions of the Software.
1284
- *
1285
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
1286
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
1287
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
1288
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
1289
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
1290
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
1291
- * THE SOFTWARE.
1292
- *
1293
- * Loosely based on flash:
1294
- * http://www.adobe.com/livedocs/flash/9.0/ActionScriptLangRefV3/flash/geom/Matrix.html
1295
- */
1296
- (function() {
1297
- /**
1298
- <pre>
1299
- _ _
1300
- | a c tx |
1301
- | b d ty |
1302
- |_0 0 1 _|
1303
- </pre>
1304
- Creates a matrix for 2d affine transformations.
1305
-
1306
- concat, inverse, rotate, scale and translate return new matrices with the
1307
- transformations applied. The matrix is not modified in place.
1308
-
1309
- Returns the identity matrix when called with no arguments.
1310
-
1311
- @name Matrix
1312
- @param {Number} [a]
1313
- @param {Number} [b]
1314
- @param {Number} [c]
1315
- @param {Number} [d]
1316
- @param {Number} [tx]
1317
- @param {Number} [ty]
1318
- @constructor
1319
- */
1320
- var Matrix;
1321
- Matrix = function(a, b, c, d, tx, ty) {
1322
- var _ref;
1323
- if (Object.isObject(a)) {
1324
- _ref = a, a = _ref.a, b = _ref.b, c = _ref.c, d = _ref.d, tx = _ref.tx, ty = _ref.ty;
1325
- }
1326
- return {
1327
- __proto__: Matrix.prototype,
1328
- /**
1329
- @name a
1330
- @fieldOf Matrix#
1331
- */
1332
- a: a != null ? a : 1,
1333
- /**
1334
- @name b
1335
- @fieldOf Matrix#
1336
- */
1337
- b: b || 0,
1338
- /**
1339
- @name c
1340
- @fieldOf Matrix#
1341
- */
1342
- c: c || 0,
1343
- /**
1344
- @name d
1345
- @fieldOf Matrix#
1346
- */
1347
- d: d != null ? d : 1,
1348
- /**
1349
- @name tx
1350
- @fieldOf Matrix#
1351
- */
1352
- tx: tx || 0,
1353
- /**
1354
- @name ty
1355
- @fieldOf Matrix#
1356
- */
1357
- ty: ty || 0
1358
- };
1359
- };
1360
- Matrix.prototype = {
1361
- /**
1362
- Returns the result of this matrix multiplied by another matrix
1363
- combining the geometric effects of the two. In mathematical terms,
1364
- concatenating two matrixes is the same as combining them using matrix multiplication.
1365
- If this matrix is A and the matrix passed in is B, the resulting matrix is A x B
1366
- http://mathworld.wolfram.com/MatrixMultiplication.html
1367
- @name concat
1368
- @methodOf Matrix#
1369
- @param {Matrix} matrix The matrix to multiply this matrix by.
1370
- @returns {Matrix} The result of the matrix multiplication, a new matrix.
1371
- */
1372
- concat: function(matrix) {
1373
- return Matrix(this.a * matrix.a + this.c * matrix.b, this.b * matrix.a + this.d * matrix.b, this.a * matrix.c + this.c * matrix.d, this.b * matrix.c + this.d * matrix.d, this.a * matrix.tx + this.c * matrix.ty + this.tx, this.b * matrix.tx + this.d * matrix.ty + this.ty);
1374
- },
1375
- /**
1376
- Copy this matrix.
1377
- @name copy
1378
- @methodOf Matrix#
1379
- @returns {Matrix} A copy of this matrix.
1380
- */
1381
- copy: function() {
1382
- return Matrix(this.a, this.b, this.c, this.d, this.tx, this.ty);
1383
- },
1384
- /**
1385
- Given a point in the pretransform coordinate space, returns the coordinates of
1386
- that point after the transformation occurs. Unlike the standard transformation
1387
- applied using the transformPoint() method, the deltaTransformPoint() method
1388
- does not consider the translation parameters tx and ty.
1389
- @name deltaTransformPoint
1390
- @methodOf Matrix#
1391
- @see #transformPoint
1392
- @return {Point} A new point transformed by this matrix ignoring tx and ty.
1393
- */
1394
- deltaTransformPoint: function(point) {
1395
- return Point(this.a * point.x + this.c * point.y, this.b * point.x + this.d * point.y);
1396
- },
1397
- /**
1398
- Returns the inverse of the matrix.
1399
- http://mathworld.wolfram.com/MatrixInverse.html
1400
- @name inverse
1401
- @methodOf Matrix#
1402
- @returns {Matrix} A new matrix that is the inverse of this matrix.
1403
- */
1404
- inverse: function() {
1405
- var determinant;
1406
- determinant = this.a * this.d - this.b * this.c;
1407
- return Matrix(this.d / determinant, -this.b / determinant, -this.c / determinant, this.a / determinant, (this.c * this.ty - this.d * this.tx) / determinant, (this.b * this.tx - this.a * this.ty) / determinant);
1408
- },
1409
- /**
1410
- Returns a new matrix that corresponds this matrix multiplied by a
1411
- a rotation matrix.
1412
- @name rotate
1413
- @methodOf Matrix#
1414
- @see Matrix.rotation
1415
- @param {Number} theta Amount to rotate in radians.
1416
- @param {Point} [aboutPoint] The point about which this rotation occurs. Defaults to (0,0).
1417
- @returns {Matrix} A new matrix, rotated by the specified amount.
1418
- */
1419
- rotate: function(theta, aboutPoint) {
1420
- return this.concat(Matrix.rotation(theta, aboutPoint));
1421
- },
1422
- /**
1423
- Returns a new matrix that corresponds this matrix multiplied by a
1424
- a scaling matrix.
1425
- @name scale
1426
- @methodOf Matrix#
1427
- @see Matrix.scale
1428
- @param {Number} sx
1429
- @param {Number} [sy]
1430
- @param {Point} [aboutPoint] The point that remains fixed during the scaling
1431
- @returns {Matrix} A new Matrix. The original multiplied by a scaling matrix.
1432
- */
1433
- scale: function(sx, sy, aboutPoint) {
1434
- return this.concat(Matrix.scale(sx, sy, aboutPoint));
1435
- },
1436
- /**
1437
- Returns a new matrix that corresponds this matrix multiplied by a
1438
- a skewing matrix.
1439
-
1440
- @name skew
1441
- @methodOf Matrix#
1442
- @see Matrix.skew
1443
- @param {Number} skewX The angle of skew in the x dimension.
1444
- @param {Number} skewY The angle of skew in the y dimension.
1445
- */
1446
- skew: function(skewX, skewY) {
1447
- return this.concat(Matrix.skew(skewX, skewY));
1448
- },
1449
- /**
1450
- Returns a string representation of this matrix.
1451
-
1452
- @name toString
1453
- @methodOf Matrix#
1454
- @returns {String} A string reperesentation of this matrix.
1455
- */
1456
- toString: function() {
1457
- return "Matrix(" + this.a + ", " + this.b + ", " + this.c + ", " + this.d + ", " + this.tx + ", " + this.ty + ")";
1458
- },
1459
- /**
1460
- Returns the result of applying the geometric transformation represented by the
1461
- Matrix object to the specified point.
1462
- @name transformPoint
1463
- @methodOf Matrix#
1464
- @see #deltaTransformPoint
1465
- @returns {Point} A new point with the transformation applied.
1466
- */
1467
- transformPoint: function(point) {
1468
- return Point(this.a * point.x + this.c * point.y + this.tx, this.b * point.x + this.d * point.y + this.ty);
1469
- },
1470
- /**
1471
- Translates the matrix along the x and y axes, as specified by the tx and ty parameters.
1472
- @name translate
1473
- @methodOf Matrix#
1474
- @see Matrix.translation
1475
- @param {Number} tx The translation along the x axis.
1476
- @param {Number} ty The translation along the y axis.
1477
- @returns {Matrix} A new matrix with the translation applied.
1478
- */
1479
- translate: function(tx, ty) {
1480
- return this.concat(Matrix.translation(tx, ty));
1481
- }
1482
- };
1483
- /**
1484
- Creates a matrix transformation that corresponds to the given rotation,
1485
- around (0,0) or the specified point.
1486
- @see Matrix#rotate
1487
- @param {Number} theta Rotation in radians.
1488
- @param {Point} [aboutPoint] The point about which this rotation occurs. Defaults to (0,0).
1489
- @returns {Matrix} A new matrix rotated by the given amount.
1490
- */
1491
- Matrix.rotate = Matrix.rotation = function(theta, aboutPoint) {
1492
- var rotationMatrix;
1493
- rotationMatrix = Matrix(Math.cos(theta), Math.sin(theta), -Math.sin(theta), Math.cos(theta));
1494
- if (aboutPoint != null) {
1495
- rotationMatrix = Matrix.translation(aboutPoint.x, aboutPoint.y).concat(rotationMatrix).concat(Matrix.translation(-aboutPoint.x, -aboutPoint.y));
1496
- }
1497
- return rotationMatrix;
1498
- };
1499
- /**
1500
- Returns a matrix that corresponds to scaling by factors of sx, sy along
1501
- the x and y axis respectively.
1502
- If only one parameter is given the matrix is scaled uniformly along both axis.
1503
- If the optional aboutPoint parameter is given the scaling takes place
1504
- about the given point.
1505
- @see Matrix#scale
1506
- @param {Number} sx The amount to scale by along the x axis or uniformly if no sy is given.
1507
- @param {Number} [sy] The amount to scale by along the y axis.
1508
- @param {Point} [aboutPoint] The point about which the scaling occurs. Defaults to (0,0).
1509
- @returns {Matrix} A matrix transformation representing scaling by sx and sy.
1510
- */
1511
- Matrix.scale = function(sx, sy, aboutPoint) {
1512
- var scaleMatrix;
1513
- sy = sy || sx;
1514
- scaleMatrix = Matrix(sx, 0, 0, sy);
1515
- if (aboutPoint) {
1516
- scaleMatrix = Matrix.translation(aboutPoint.x, aboutPoint.y).concat(scaleMatrix).concat(Matrix.translation(-aboutPoint.x, -aboutPoint.y));
1517
- }
1518
- return scaleMatrix;
1519
- };
1520
- /**
1521
- Returns a matrix that corresponds to a skew of skewX, skewY.
1522
-
1523
- @see Matrix#skew
1524
- @param {Number} skewX The angle of skew in the x dimension.
1525
- @param {Number} skewY The angle of skew in the y dimension.
1526
- @return {Matrix} A matrix transformation representing a skew by skewX and skewY.
1527
- */
1528
- Matrix.skew = function(skewX, skewY) {
1529
- return Matrix(0, Math.tan(skewY), Math.tan(skewX), 0);
1530
- };
1531
- /**
1532
- Returns a matrix that corresponds to a translation of tx, ty.
1533
- @see Matrix#translate
1534
- @param {Number} tx The amount to translate in the x direction.
1535
- @param {Number} ty The amount to translate in the y direction.
1536
- @return {Matrix} A matrix transformation representing a translation by tx and ty.
1537
- */
1538
- Matrix.translate = Matrix.translation = function(tx, ty) {
1539
- return Matrix(1, 0, 0, 1, tx, ty);
1540
- };
1541
- /**
1542
- A constant representing the identity matrix.
1543
- @name IDENTITY
1544
- @fieldOf Matrix
1545
- */
1546
- Matrix.IDENTITY = Matrix();
1547
- /**
1548
- A constant representing the horizontal flip transformation matrix.
1549
- @name HORIZONTAL_FLIP
1550
- @fieldOf Matrix
1551
- */
1552
- Matrix.HORIZONTAL_FLIP = Matrix(-1, 0, 0, 1);
1553
- /**
1554
- A constant representing the vertical flip transformation matrix.
1555
- @name VERTICAL_FLIP
1556
- @fieldOf Matrix
1557
- */
1558
- Matrix.VERTICAL_FLIP = Matrix(1, 0, 0, -1);
1559
- if (Object.freeze) {
1560
- Object.freeze(Matrix.IDENTITY);
1561
- Object.freeze(Matrix.HORIZONTAL_FLIP);
1562
- Object.freeze(Matrix.VERTICAL_FLIP);
1563
- }
1564
- return (typeof exports !== "undefined" && exports !== null ? exports : this)["Matrix"] = Matrix;
1565
- })();
1566
-
1567
- /**
1568
- Returns the absolute value of this number.
1569
-
1570
- (-4).abs()
1571
- # => 4
1572
-
1573
- @name abs
1574
- @methodOf Number#
1575
- @returns {Number} The absolute value of the number.
1576
- */
1577
- Number.prototype.abs = function() {
1578
- return Math.abs(this);
1579
- };
1580
-
1581
- /**
1582
- Returns the mathematical ceiling of this number.
1583
-
1584
- 4.9.ceil()
1585
- # => 5
1586
-
1587
- 4.2.ceil()
1588
- # => 5
1589
-
1590
- (-1.2).ceil()
1591
- # => -1
1592
-
1593
- @name ceil
1594
- @methodOf Number#
1595
- @returns {Number} The number truncated to the nearest integer of greater than or equal value.
1596
- */
1597
-
1598
- Number.prototype.ceil = function() {
1599
- return Math.ceil(this);
1600
- };
1601
-
1602
- /**
1603
- Returns the mathematical floor of this number.
1604
-
1605
- 4.9.floor()
1606
- # => 4
1607
-
1608
- 4.2.floor()
1609
- # => 4
1610
-
1611
- (-1.2).floor()
1612
- # => -2
1613
-
1614
- @name floor
1615
- @methodOf Number#
1616
- @returns {Number} The number truncated to the nearest integer of less than or equal value.
1617
- */
1618
-
1619
- Number.prototype.floor = function() {
1620
- return Math.floor(this);
1621
- };
1622
-
1623
- /**
1624
- Returns this number rounded to the nearest integer.
1625
-
1626
- 4.5.round()
1627
- # => 5
1628
-
1629
- 4.4.round()
1630
- # => 4
1631
-
1632
- @name round
1633
- @methodOf Number#
1634
- @returns {Number} The number rounded to the nearest integer.
1635
- */
1636
-
1637
- Number.prototype.round = function() {
1638
- return Math.round(this);
1639
- };
1640
-
1641
- /**
1642
- Get a bunch of points equally spaced around the unit circle.
1643
-
1644
- 4.circularPoints (p) ->
1645
-
1646
- # p gets Point(1, 0), Point(0, 1), Point(-1, 0), Point(0, -1)
1647
-
1648
- @name circularPoint
1649
- @methodOf Number#
1650
- */
1651
-
1652
- Number.prototype.circularPoints = function(block) {
1653
- var n;
1654
- n = this;
1655
- return n.times(function(i) {
1656
- return block(Point.fromAngle((i / n).turns), i);
1657
- });
1658
- };
1659
-
1660
- /**
1661
- Returns a number whose value is limited to the given range.
1662
-
1663
- # limit the output of this computation to between 0 and 255
1664
- (2 * 255).clamp(0, 255)
1665
- # => 255
1666
-
1667
- @name clamp
1668
- @methodOf Number#
1669
- @param {Number} min The lower boundary of the output range
1670
- @param {Number} max The upper boundary of the output range
1671
- @returns {Number} A number in the range [min, max]
1672
- */
1673
-
1674
- Number.prototype.clamp = function(min, max) {
1675
- if ((min != null) && (max != null)) {
1676
- return Math.min(Math.max(this, min), max);
1677
- } else if (min != null) {
1678
- return Math.max(this, min);
1679
- } else if (max != null) {
1680
- return Math.min(this, max);
1681
- } else {
1682
- return this;
1683
- }
1684
- };
1685
-
1686
- /**
1687
- A mod method useful for array wrapping. The range of the function is
1688
- constrained to remain in bounds of array indices.
1689
-
1690
- (-1).mod(5)
1691
- # => 4
1692
-
1693
- @name mod
1694
- @methodOf Number#
1695
- @param {Number} base
1696
- @returns {Number} An integer between 0 and (base - 1) if base is positive.
1697
- */
1698
-
1699
- Number.prototype.mod = function(base) {
1700
- var result;
1701
- result = this % base;
1702
- if (result < 0 && base > 0) result += base;
1703
- return result;
1704
- };
1705
-
1706
- /**
1707
- Get the sign of this number as an integer (1, -1, or 0).
1708
-
1709
- (-5).sign()
1710
- # => -1
1711
-
1712
- 0.sign()
1713
- # => 0
1714
-
1715
- 5.sign()
1716
- # => 1
1717
-
1718
- @name sign
1719
- @methodOf Number#
1720
- @returns {Number} The sign of this number, 0 if the number is 0.
1721
- */
1722
-
1723
- Number.prototype.sign = function() {
1724
- if (this > 0) {
1725
- return 1;
1726
- } else if (this < 0) {
1727
- return -1;
1728
- } else {
1729
- return 0;
1730
- }
1731
- };
1732
-
1733
- /**
1734
- Returns true if this number is even (evenly divisible by 2).
1735
-
1736
- 2.even()
1737
- # => true
1738
-
1739
- 3.even()
1740
- # => false
1741
-
1742
- 0.even()
1743
- # => true
1744
-
1745
- @name even
1746
- @methodOf Number#
1747
- @returns {Boolean} true if this number is an even integer, false otherwise.
1748
- */
1749
-
1750
- Number.prototype.even = function() {
1751
- return this % 2 === 0;
1752
- };
1753
-
1754
- /**
1755
- Returns true if this number is odd (has remainder of 1 when divided by 2).
1756
-
1757
- 2.odd()
1758
- # => false
1759
-
1760
- 3.odd()
1761
- # => true
1762
-
1763
- 0.odd()
1764
- # => false
1765
-
1766
- @name odd
1767
- @methodOf Number#
1768
- @returns {Boolean} true if this number is an odd integer, false otherwise.
1769
- */
1770
-
1771
- Number.prototype.odd = function() {
1772
- if (this > 0) {
1773
- return this % 2 === 1;
1774
- } else {
1775
- return this % 2 === -1;
1776
- }
1777
- };
1778
-
1779
- /**
1780
- Calls iterator the specified number of times, passing in the number of the
1781
- current iteration as a parameter: 0 on first call, 1 on the second call, etc.
1782
-
1783
- output = []
1784
-
1785
- 5.times (n) ->
1786
- output.push(n)
1787
-
1788
- output
1789
- # => [0, 1, 2, 3, 4]
1790
-
1791
- @name times
1792
- @methodOf Number#
1793
- @param {Function} iterator The iterator takes a single parameter, the number of the current iteration.
1794
- @param {Object} [context] The optional context parameter specifies an object to treat as <code>this</code> in the iterator block.
1795
- @returns {Number} The number of times the iterator was called.
1796
- */
1797
-
1798
- Number.prototype.times = function(iterator, context) {
1799
- var i;
1800
- i = -1;
1801
- while (++i < this) {
1802
- iterator.call(context, i);
1803
- }
1804
- return i;
1805
- };
1806
-
1807
- /**
1808
- Returns the the nearest grid resolution less than or equal to the number.
1809
-
1810
- 7.snap(8)
1811
- # => 0
1812
-
1813
- 4.snap(8)
1814
- # => 0
1815
-
1816
- 12.snap(8)
1817
- # => 8
1818
-
1819
- @name snap
1820
- @methodOf Number#
1821
- @param {Number} resolution The grid resolution to snap to.
1822
- @returns {Number} The nearest multiple of resolution lower than the number.
1823
- */
1824
-
1825
- Number.prototype.snap = function(resolution) {
1826
- var n;
1827
- n = this / resolution;
1828
- 1 / 1;
1829
- return n.floor() * resolution;
1830
- };
1831
-
1832
- /**
1833
- In number theory, integer factorization or prime factorization is the
1834
- breaking down of a composite number into smaller non-trivial divisors,
1835
- which when multiplied together equal the original integer.
1836
-
1837
- Floors the number for purposes of factorization.
1838
-
1839
- 60.primeFactors()
1840
- # => [2, 2, 3, 5]
1841
-
1842
- 37.primeFactors()
1843
- # => [37]
1844
-
1845
- @name primeFactors
1846
- @methodOf Number#
1847
- @returns {Array} An array containing the factorization of this number.
1848
- */
1849
-
1850
- Number.prototype.primeFactors = function() {
1851
- var factors, i, iSquared, n;
1852
- factors = [];
1853
- n = Math.floor(this);
1854
- if (n === 0) return;
1855
- if (n < 0) {
1856
- factors.push(-1);
1857
- n /= -1;
1858
- }
1859
- i = 2;
1860
- iSquared = i * i;
1861
- while (iSquared < n) {
1862
- while ((n % i) === 0) {
1863
- factors.push(i);
1864
- n /= i;
1865
- }
1866
- i += 1;
1867
- iSquared = i * i;
1868
- }
1869
- if (n !== 1) factors.push(n);
1870
- return factors;
1871
- };
1872
-
1873
- /**
1874
- Returns the two character hexidecimal
1875
- representation of numbers 0 through 255.
1876
-
1877
- 255.toColorPart()
1878
- # => "ff"
1879
-
1880
- 0.toColorPart()
1881
- # => "00"
1882
-
1883
- 200.toColorPart()
1884
- # => "c8"
1885
-
1886
- @name toColorPart
1887
- @methodOf Number#
1888
- @returns {String} Hexidecimal representation of the number
1889
- */
1890
-
1891
- Number.prototype.toColorPart = function() {
1892
- var s;
1893
- s = parseInt(this.clamp(0, 255), 10).toString(16);
1894
- if (s.length === 1) s = '0' + s;
1895
- return s;
1896
- };
1897
-
1898
- /**
1899
- Returns a number that is maxDelta closer to target.
1900
-
1901
- 255.approach(0, 5)
1902
- # => 250
1903
-
1904
- 5.approach(0, 10)
1905
- # => 0
1906
-
1907
- @name approach
1908
- @methodOf Number#
1909
- @returns {Number} A number maxDelta toward target
1910
- */
1911
-
1912
- Number.prototype.approach = function(target, maxDelta) {
1913
- return (target - this).clamp(-maxDelta, maxDelta) + this;
1914
- };
1915
-
1916
- /**
1917
- Returns a number that is closer to the target by the ratio.
1918
-
1919
- 255.approachByRatio(0, 0.1)
1920
- # => 229.5
1921
-
1922
- @name approachByRatio
1923
- @methodOf Number#
1924
- @returns {Number} A number toward target by the ratio
1925
- */
1926
-
1927
- Number.prototype.approachByRatio = function(target, ratio) {
1928
- return this.approach(target, this * ratio);
1929
- };
1930
-
1931
- /**
1932
- Returns a number that is closer to the target angle by the delta.
1933
-
1934
- Math.PI.approachRotation(0, Math.PI/4)
1935
- # => 2.356194490192345 # this is (3/4) * Math.PI, which is (1/4) * Math.PI closer to 0 from Math.PI
1936
-
1937
- @name approachRotation
1938
- @methodOf Number#
1939
- @returns {Number} A number toward the target angle by maxDelta
1940
- */
1941
-
1942
- Number.prototype.approachRotation = function(target, maxDelta) {
1943
- while (target > this + Math.PI) {
1944
- target -= Math.TAU;
1945
- }
1946
- while (target < this - Math.PI) {
1947
- target += Math.TAU;
1948
- }
1949
- return (target - this).clamp(-maxDelta, maxDelta) + this;
1950
- };
1951
-
1952
- /**
1953
- Constrains a rotation to between -PI and PI.
1954
-
1955
- (9/4 * Math.PI).constrainRotation()
1956
- # => 0.7853981633974483 # this is (1/4) * Math.PI
1957
-
1958
- @name constrainRotation
1959
- @methodOf Number#
1960
- @returns {Number} This number constrained between -PI and PI.
1961
- */
1962
-
1963
- Number.prototype.constrainRotation = function() {
1964
- var target;
1965
- target = this;
1966
- while (target > Math.PI) {
1967
- target -= Math.TAU;
1968
- }
1969
- while (target < -Math.PI) {
1970
- target += Math.TAU;
1971
- }
1972
- return target;
1973
- };
1974
-
1975
- /**
1976
- The mathematical d operator. Useful for simulating dice rolls.
1977
-
1978
- @name d
1979
- @methodOf Number#
1980
- @returns {Number} The sum of rolling <code>this</code> many <code>sides</code>-sided dice
1981
- */
1982
-
1983
- Number.prototype.d = function(sides) {
1984
- var sum;
1985
- sum = 0;
1986
- this.times(function() {
1987
- return sum += rand(sides) + 1;
1988
- });
1989
- return sum;
1990
- };
1991
-
1992
- /**
1993
- Utility method to convert a number to a duration of seconds.
1994
-
1995
- 3.seconds
1996
- # => 3000
1997
-
1998
- setTimout doSometing, 3.seconds
1999
-
2000
- @name seconds
2001
- @propertyOf Number#
2002
- @returns {Number} This number as a duration of seconds
2003
- */
2004
-
2005
- if (!5..seconds) {
2006
- Object.defineProperty(Number.prototype, 'seconds', {
2007
- get: function() {
2008
- return this * 1000;
2009
- }
2010
- });
2011
- }
2012
-
2013
- if (!1..second) {
2014
- Object.defineProperty(Number.prototype, 'second', {
2015
- get: function() {
2016
- return this * 1000;
2017
- }
2018
- });
2019
- }
2020
-
2021
- /**
2022
- Utility method to convert a number to an amount of rotations.
2023
-
2024
- 0.5.rotations
2025
- # => 3.141592653589793
2026
-
2027
- I.rotation = 0.25.rotations
2028
-
2029
- @name rotations
2030
- @propertyOf Number#
2031
- @returns {Number} This number as an amount of rotations
2032
- */
2033
-
2034
- if (!5..rotations) {
2035
- Object.defineProperty(Number.prototype, 'rotations', {
2036
- get: function() {
2037
- return this * Math.TAU;
2038
- }
2039
- });
2040
- }
2041
-
2042
- if (!1..rotation) {
2043
- Object.defineProperty(Number.prototype, 'rotation', {
2044
- get: function() {
2045
- return this * Math.TAU;
2046
- }
2047
- });
2048
- }
2049
-
2050
- /**
2051
- Utility method to convert a number to an amount of rotations.
2052
-
2053
- 0.5.turns
2054
- # => 3.141592653589793
2055
-
2056
- I.rotation = 0.25.turns
2057
-
2058
- 1.turn # => Math.TAU (aka 2 * Math.PI)
2059
-
2060
- @name turns
2061
- @propertyOf Number#
2062
- @returns {Number} This number as an amount of rotation.
2063
- 1 turn is one complete rotation.
2064
- */
2065
-
2066
- if (!5..turns) {
2067
- Object.defineProperty(Number.prototype, 'turns', {
2068
- get: function() {
2069
- return this * Math.TAU;
2070
- }
2071
- });
2072
- }
2073
-
2074
- if (!1..turn) {
2075
- Object.defineProperty(Number.prototype, 'turn', {
2076
- get: function() {
2077
- return this * Math.TAU;
2078
- }
2079
- });
2080
- }
2081
-
2082
- /**
2083
- Utility method to convert a number to an amount of degrees.
2084
-
2085
- 180.degrees
2086
- # => 3.141592653589793
2087
-
2088
- I.rotation = 90.degrees
2089
-
2090
- @name degrees
2091
- @propertyOf Number#
2092
- @returns {Number} This number as an amount of degrees
2093
- */
2094
-
2095
- if (!2..degrees) {
2096
- Object.defineProperty(Number.prototype, 'degrees', {
2097
- get: function() {
2098
- return this * Math.TAU / 360;
2099
- }
2100
- });
2101
- }
2102
-
2103
- if (!1..degree) {
2104
- Object.defineProperty(Number.prototype, 'degree', {
2105
- get: function() {
2106
- return this * Math.TAU / 360;
2107
- }
2108
- });
2109
- }
2110
-
2111
- /**
2112
- The mathematical circle constant of 1 turn.
2113
-
2114
- @name TAU
2115
- @fieldOf Math
2116
- */
2117
-
2118
- Math.TAU = 2 * Math.PI;
2119
-
2120
- var __slice = Array.prototype.slice;
2121
-
2122
- (function() {
2123
- /**
2124
- Create a new point with given x and y coordinates. If no arguments are given
2125
- defaults to (0, 0).
2126
-
2127
- point = Point()
2128
-
2129
- p.x
2130
- # => 0
2131
-
2132
- p.y
2133
- # => 0
2134
-
2135
- point = Point(-2, 5)
2136
-
2137
- p.x
2138
- # => -2
2139
-
2140
- p.y
2141
- # => 5
2142
-
2143
- @name Point
2144
- @param {Number} [x]
2145
- @param {Number} [y]
2146
- @constructor
2147
- */
2148
- var Point;
2149
- Point = function(x, y) {
2150
- var _ref;
2151
- if (Object.isObject(x)) _ref = x, x = _ref.x, y = _ref.y;
2152
- return {
2153
- __proto__: Point.prototype,
2154
- /**
2155
- The x coordinate of this point.
2156
- @name x
2157
- @fieldOf Point#
2158
- */
2159
- x: x || 0,
2160
- /**
2161
- The y coordinate of this point.
2162
- @name y
2163
- @fieldOf Point#
2164
- */
2165
- y: y || 0
2166
- };
2167
- };
2168
- Point.prototype = {
2169
- /**
2170
- Constrain the magnitude of a vector.
2171
-
2172
- @name clamp
2173
- @methodOf Point#
2174
- @param {Number} n Maximum value for magnitude.
2175
- @returns {Point} A new point whose magnitude has been clamped to the given value.
2176
- */
2177
- clamp: function(n) {
2178
- return this.copy().clamp$(n);
2179
- },
2180
- clamp$: function(n) {
2181
- if (this.magnitude() > n) {
2182
- return this.norm$(n);
2183
- } else {
2184
- return this;
2185
- }
2186
- },
2187
- /**
2188
- Creates a copy of this point.
2189
-
2190
- @name copy
2191
- @methodOf Point#
2192
- @returns {Point} A new point with the same x and y value as this point.
2193
-
2194
- point = Point(1, 1)
2195
- pointCopy = point.copy()
2196
-
2197
- point.equal(pointCopy)
2198
- # => true
2199
-
2200
- point == pointCopy
2201
- # => false
2202
- */
2203
- copy: function() {
2204
- return Point(this.x, this.y);
2205
- },
2206
- /**
2207
- Adds a point to this one and returns the new point. You may
2208
- also use a two argument call like <code>point.add(x, y)</code>
2209
- to add x and y values without a second point object.
2210
-
2211
- point = Point(2, 3).add(Point(3, 4))
2212
-
2213
- point.x
2214
- # => 5
2215
-
2216
- point.y
2217
- # => 7
2218
-
2219
- anotherPoint = Point(2, 3).add(3, 4)
2220
-
2221
- anotherPoint.x
2222
- # => 5
2223
-
2224
- anotherPoint.y
2225
- # => 7
2226
-
2227
- @name add
2228
- @methodOf Point#
2229
- @param {Point} other The point to add this point to.
2230
- @returns {Point} A new point, the sum of both.
2231
- */
2232
- add: function(first, second) {
2233
- return this.copy().add$(first, second);
2234
- },
2235
- /**
2236
- Adds a point to this one, returning a modified point. You may
2237
- also use a two argument call like <code>point.add(x, y)</code>
2238
- to add x and y values without a second point object.
2239
-
2240
- point = Point(2, 3)
2241
-
2242
- point.x
2243
- # => 2
2244
-
2245
- point.y
2246
- # => 3
2247
-
2248
- point.add$(Point(3, 4))
2249
-
2250
- point.x
2251
- # => 5
2252
-
2253
- point.y
2254
- # => 7
2255
-
2256
- anotherPoint = Point(2, 3)
2257
- anotherPoint.add$(3, 4)
2258
-
2259
- anotherPoint.x
2260
- # => 5
2261
-
2262
- anotherPoint.y
2263
- # => 7
2264
-
2265
- @name add$
2266
- @methodOf Point#
2267
- @param {Point} other The point to add this point to.
2268
- @returns {Point} The sum of both points.
2269
- */
2270
- add$: function(first, second) {
2271
- if (second != null) {
2272
- this.x += first;
2273
- this.y += second;
2274
- } else {
2275
- this.x += first.x;
2276
- this.y += first.y;
2277
- }
2278
- return this;
2279
- },
2280
- /**
2281
- Subtracts a point to this one and returns the new point.
2282
-
2283
- point = Point(1, 2).subtract(Point(2, 0))
2284
-
2285
- point.x
2286
- # => -1
2287
-
2288
- point.y
2289
- # => 2
2290
-
2291
- anotherPoint = Point(1, 2).subtract(2, 0)
2292
-
2293
- anotherPoint.x
2294
- # => -1
2295
-
2296
- anotherPoint.y
2297
- # => 2
2298
-
2299
- @name subtract
2300
- @methodOf Point#
2301
- @param {Point} other The point to subtract from this point.
2302
- @returns {Point} A new point, this - other.
2303
- */
2304
- subtract: function(first, second) {
2305
- return this.copy().subtract$(first, second);
2306
- },
2307
- /**
2308
- Subtracts a point to this one and returns the new point.
2309
-
2310
- point = Point(1, 2)
2311
-
2312
- point.x
2313
- # => 1
2314
-
2315
- point.y
2316
- # => 2
2317
-
2318
- point.subtract$(Point(2, 0))
2319
-
2320
- point.x
2321
- # => -1
2322
-
2323
- point.y
2324
- # => 2
2325
-
2326
- anotherPoint = Point(1, 2)
2327
- anotherPoint.subtract$(2, 0)
2328
-
2329
- anotherPoint.x
2330
- # => -1
2331
-
2332
- anotherPoint.y
2333
- # => 2
2334
-
2335
- @name subtract$
2336
- @methodOf Point#
2337
- @param {Point} other The point to subtract from this point.
2338
- @returns {Point} The difference of the two points.
2339
- */
2340
- subtract$: function(first, second) {
2341
- if (second != null) {
2342
- this.x -= first;
2343
- this.y -= second;
2344
- } else {
2345
- this.x -= first.x;
2346
- this.y -= first.y;
2347
- }
2348
- return this;
2349
- },
2350
- /**
2351
- Scale this Point (Vector) by a constant amount.
2352
-
2353
- point = Point(5, 6).scale(2)
2354
-
2355
- point.x
2356
- # => 10
2357
-
2358
- point.y
2359
- # => 12
2360
-
2361
- @name scale
2362
- @methodOf Point#
2363
- @param {Number} scalar The amount to scale this point by.
2364
- @returns {Point} A new point, this * scalar.
2365
- */
2366
- scale: function(scalar) {
2367
- return this.copy().scale$(scalar);
2368
- },
2369
- /**
2370
- Scale this Point (Vector) by a constant amount. Modifies the point in place.
2371
-
2372
- point = Point(5, 6)
2373
-
2374
- point.x
2375
- # => 5
2376
-
2377
- point.y
2378
- # => 6
2379
-
2380
- point.scale$(2)
2381
-
2382
- point.x
2383
- # => 10
2384
-
2385
- point.y
2386
- # => 12
2387
-
2388
- @name scale$
2389
- @methodOf Point#
2390
- @param {Number} scalar The amount to scale this point by.
2391
- @returns {Point} this * scalar.
2392
- */
2393
- scale$: function(scalar) {
2394
- this.x *= scalar;
2395
- this.y *= scalar;
2396
- return this;
2397
- },
2398
- /**
2399
- The norm of a vector is the unit vector pointing in the same direction. This method
2400
- treats the point as though it is a vector from the origin to (x, y).
2401
-
2402
- point = Point(2, 3).norm()
2403
-
2404
- point.x
2405
- # => 0.5547001962252291
2406
-
2407
- point.y
2408
- # => 0.8320502943378437
2409
-
2410
- anotherPoint = Point(2, 3).norm(2)
2411
-
2412
- anotherPoint.x
2413
- # => 1.1094003924504583
2414
-
2415
- anotherPoint.y
2416
- # => 1.6641005886756874
2417
-
2418
- @name norm
2419
- @methodOf Point#
2420
- @returns {Point} The unit vector pointing in the same direction as this vector.
2421
- */
2422
- norm: function(length) {
2423
- if (length == null) length = 1.0;
2424
- return this.copy().norm$(length);
2425
- },
2426
- /**
2427
- The norm of a vector is the unit vector pointing in the same direction. This method
2428
- treats the point as though it is a vector from the origin to (x, y). Modifies the point in place.
2429
-
2430
- point = Point(2, 3).norm$()
2431
-
2432
- point.x
2433
- # => 0.5547001962252291
2434
-
2435
- point.y
2436
- # => 0.8320502943378437
2437
-
2438
- anotherPoint = Point(2, 3).norm$(2)
2439
-
2440
- anotherPoint.x
2441
- # => 1.1094003924504583
2442
-
2443
- anotherPoint.y
2444
- # => 1.6641005886756874
2445
-
2446
- @name norm$
2447
- @methodOf Point#
2448
- @returns {Point} The unit vector pointing in the same direction as this vector.
2449
- */
2450
- norm$: function(length) {
2451
- var m;
2452
- if (length == null) length = 1.0;
2453
- if (m = this.length()) {
2454
- return this.scale$(length / m);
2455
- } else {
2456
- return this;
2457
- }
2458
- },
2459
- /**
2460
- Floor the x and y values, returning a new point.
2461
-
2462
- point = Point(3.4, 5.8).floor()
2463
-
2464
- point.x
2465
- # => 3
2466
-
2467
- point.y
2468
- # => 5
2469
-
2470
- @name floor
2471
- @methodOf Point#
2472
- @returns {Point} A new point, with x and y values each floored to the largest previous integer.
2473
- */
2474
- floor: function() {
2475
- return this.copy().floor$();
2476
- },
2477
- /**
2478
- Floor the x and y values, returning a modified point.
2479
-
2480
- point = Point(3.4, 5.8)
2481
- point.floor$()
2482
-
2483
- point.x
2484
- # => 3
2485
-
2486
- point.y
2487
- # => 5
2488
-
2489
- @name floor$
2490
- @methodOf Point#
2491
- @returns {Point} A modified point, with x and y values each floored to the largest previous integer.
2492
- */
2493
- floor$: function() {
2494
- this.x = this.x.floor();
2495
- this.y = this.y.floor();
2496
- return this;
2497
- },
2498
- /**
2499
- Determine whether this point is equal to another point.
2500
-
2501
- pointA = Point(2, 3)
2502
- pointB = Point(2, 3)
2503
- pointC = Point(4, 5)
2504
-
2505
- pointA.equal(pointB)
2506
- # => true
2507
-
2508
- pointA.equal(pointC)
2509
- # => false
2510
-
2511
- @name equal
2512
- @methodOf Point#
2513
- @param {Point} other The point to check for equality.
2514
- @returns {Boolean} true if the other point has the same x, y coordinates, false otherwise.
2515
- */
2516
- equal: function(other) {
2517
- return this.x === other.x && this.y === other.y;
2518
- },
2519
- /**
2520
- Computed the length of this point as though it were a vector from (0,0) to (x,y).
2521
-
2522
- point = Point(5, 7)
2523
-
2524
- point.length()
2525
- # => 8.602325267042627
2526
-
2527
- @name length
2528
- @methodOf Point#
2529
- @returns {Number} The length of the vector from the origin to this point.
2530
- */
2531
- length: function() {
2532
- return Math.sqrt(this.dot(this));
2533
- },
2534
- /**
2535
- Calculate the magnitude of this Point (Vector).
2536
-
2537
- point = Point(5, 7)
2538
-
2539
- point.magnitude()
2540
- # => 8.602325267042627
2541
-
2542
- @name magnitude
2543
- @methodOf Point#
2544
- @returns {Number} The magnitude of this point as if it were a vector from (0, 0) -> (x, y).
2545
- */
2546
- magnitude: function() {
2547
- return this.length();
2548
- },
2549
- /**
2550
- Returns the direction in radians of this point from the origin.
2551
-
2552
- point = Point(0, 1)
2553
-
2554
- point.direction()
2555
- # => 1.5707963267948966 # Math.PI / 2
2556
-
2557
- @name direction
2558
- @methodOf Point#
2559
- @returns {Number} The direction in radians of this point from the origin
2560
- */
2561
- direction: function() {
2562
- return Math.atan2(this.y, this.x);
2563
- },
2564
- /**
2565
- Calculate the dot product of this point and another point (Vector).
2566
- @name dot
2567
- @methodOf Point#
2568
- @param {Point} other The point to dot with this point.
2569
- @returns {Number} The dot product of this point dot other as a scalar value.
2570
- */
2571
- dot: function(other) {
2572
- return this.x * other.x + this.y * other.y;
2573
- },
2574
- /**
2575
- Calculate the cross product of this point and another point (Vector).
2576
- Usually cross products are thought of as only applying to three dimensional vectors,
2577
- but z can be treated as zero. The result of this method is interpreted as the magnitude
2578
- of the vector result of the cross product between [x1, y1, 0] x [x2, y2, 0]
2579
- perpendicular to the xy plane.
2580
-
2581
- @name cross
2582
- @methodOf Point#
2583
- @param {Point} other The point to cross with this point.
2584
- @returns {Number} The cross product of this point with the other point as scalar value.
2585
- */
2586
- cross: function(other) {
2587
- return this.x * other.y - other.x * this.y;
2588
- },
2589
- /**
2590
- Compute the Euclidean distance between this point and another point.
2591
-
2592
- pointA = Point(2, 3)
2593
- pointB = Point(9, 2)
2594
-
2595
- pointA.distance(pointB)
2596
- # => 7.0710678118654755 # Math.sqrt(50)
2597
-
2598
- @name distance
2599
- @methodOf Point#
2600
- @param {Point} other The point to compute the distance to.
2601
- @returns {Number} The distance between this point and another point.
2602
- */
2603
- distance: function(other) {
2604
- return Point.distance(this, other);
2605
- },
2606
- /**
2607
- @name toString
2608
- @methodOf Point#
2609
- @returns {String} A string representation of this point.
2610
- */
2611
- toString: function() {
2612
- return "Point(" + this.x + ", " + this.y + ")";
2613
- }
2614
- };
2615
- /**
2616
- Compute the Euclidean distance between two points.
2617
-
2618
- pointA = Point(2, 3)
2619
- pointB = Point(9, 2)
2620
-
2621
- Point.distance(pointA, pointB)
2622
- # => 7.0710678118654755 # Math.sqrt(50)
2623
-
2624
- @name distance
2625
- @fieldOf Point
2626
- @param {Point} p1
2627
- @param {Point} p2
2628
- @returns {Number} The Euclidean distance between two points.
2629
- */
2630
- Point.distance = function(p1, p2) {
2631
- return Math.sqrt(Point.distanceSquared(p1, p2));
2632
- };
2633
- /**
2634
- pointA = Point(2, 3)
2635
- pointB = Point(9, 2)
2636
-
2637
- Point.distanceSquared(pointA, pointB)
2638
- # => 50
2639
-
2640
- @name distanceSquared
2641
- @fieldOf Point
2642
- @param {Point} p1
2643
- @param {Point} p2
2644
- @returns {Number} The square of the Euclidean distance between two points.
2645
- */
2646
- Point.distanceSquared = function(p1, p2) {
2647
- return Math.pow(p2.x - p1.x, 2) + Math.pow(p2.y - p1.y, 2);
2648
- };
2649
- /**
2650
- @name interpolate
2651
- @fieldOf Point
2652
-
2653
- @param {Point} p1
2654
- @param {Point} p2
2655
- @param {Number} t
2656
- @returns {Point} A point along the path from p1 to p2
2657
- */
2658
- Point.interpolate = function(p1, p2, t) {
2659
- return p2.subtract(p1).scale(t).add(p1);
2660
- };
2661
- /**
2662
- Construct a point on the unit circle for the given angle.
2663
-
2664
- point = Point.fromAngle(Math.PI / 2)
2665
-
2666
- point.x
2667
- # => 0
2668
-
2669
- point.y
2670
- # => 1
2671
-
2672
- @name fromAngle
2673
- @fieldOf Point
2674
- @param {Number} angle The angle in radians
2675
- @returns {Point} The point on the unit circle.
2676
- */
2677
- Point.fromAngle = function(angle) {
2678
- return Point(Math.cos(angle), Math.sin(angle));
2679
- };
2680
- /**
2681
- If you have two dudes, one standing at point p1, and the other
2682
- standing at point p2, then this method will return the direction
2683
- that the dude standing at p1 will need to face to look at p2.
2684
-
2685
- p1 = Point(0, 0)
2686
- p2 = Point(7, 3)
2687
-
2688
- Point.direction(p1, p2)
2689
- # => 0.40489178628508343
2690
-
2691
- @name direction
2692
- @fieldOf Point
2693
- @param {Point} p1 The starting point.
2694
- @param {Point} p2 The ending point.
2695
- @returns {Number} The direction from p1 to p2 in radians.
2696
- */
2697
- Point.direction = function(p1, p2) {
2698
- return Math.atan2(p2.y - p1.y, p2.x - p1.x);
2699
- };
2700
- /**
2701
- The centroid of a set of points is their arithmetic mean.
2702
-
2703
- @name centroid
2704
- @methodOf Point
2705
- @param points... The points to find the centroid of.
2706
- */
2707
- Point.centroid = function() {
2708
- var points;
2709
- points = 1 <= arguments.length ? __slice.call(arguments, 0) : [];
2710
- return points.inject(Point(0, 0), function(sumPoint, point) {
2711
- return sumPoint.add(point);
2712
- }).scale(1 / points.length);
2713
- };
2714
- /**
2715
- Generate a random point on the unit circle.
2716
-
2717
- @returns {Point} A random point on the unit circle.
2718
- */
2719
- Point.random = function() {
2720
- return Point.fromAngle(Random.angle());
2721
- };
2722
- /**
2723
- @name ZERO
2724
- @fieldOf Point
2725
- @returns {Point} The point (0, 0)
2726
- */
2727
- Point.ZERO = Point(0, 0);
2728
- /**
2729
- @name LEFT
2730
- @fieldOf Point
2731
- @returns {Point} The point (-1, 0)
2732
- */
2733
- Point.LEFT = Point(-1, 0);
2734
- /**
2735
- @name RIGHT
2736
- @fieldOf Point
2737
- @returns {Point} The point (1, 0)
2738
- */
2739
- Point.RIGHT = Point(1, 0);
2740
- /**
2741
- @name UP
2742
- @fieldOf Point
2743
- @returns {Point} The point (0, -1)
2744
- */
2745
- Point.UP = Point(0, -1);
2746
- /**
2747
- @name DOWN
2748
- @fieldOf Point
2749
- @returns {Point} The point (0, 1)
2750
- */
2751
- Point.DOWN = Point(0, 1);
2752
- if (Object.freeze) {
2753
- Object.freeze(Point.ZERO);
2754
- Object.freeze(Point.LEFT);
2755
- Object.freeze(Point.RIGHT);
2756
- Object.freeze(Point.UP);
2757
- Object.freeze(Point.DOWN);
2758
- }
2759
- return (typeof exports !== "undefined" && exports !== null ? exports : this)["Point"] = Point;
2760
- })();
2761
-
2762
-
2763
- (function() {
2764
- /**
2765
- @name Random
2766
- @namespace Some useful methods for generating random things.
2767
- */ (typeof exports !== "undefined" && exports !== null ? exports : this)["Random"] = {
2768
- /**
2769
- Returns a random angle, uniformly distributed, between 0 and 2pi.
2770
-
2771
- @name angle
2772
- @methodOf Random
2773
- @returns {Number} A random angle between 0 and 2pi
2774
- */
2775
- angle: function() {
2776
- return rand() * Math.TAU;
2777
- },
2778
- /**
2779
- Returns a random angle between the given angles.
2780
-
2781
- @name angleBetween
2782
- @methodOf Random
2783
- @returns {Number} A random angle between the angles given.
2784
- */
2785
- angleBetween: function(min, max) {
2786
- return rand() * (max - min) + min;
2787
- },
2788
- /**
2789
- Returns a random color.
2790
-
2791
- @name color
2792
- @methodOf Random
2793
- @returns {Color} A random color
2794
- */
2795
- color: function() {
2796
- return Color.random();
2797
- },
2798
- /**
2799
- Happens often.
2800
-
2801
- @name often
2802
- @methodOf Random
2803
- */
2804
- often: function() {
2805
- return rand(3);
2806
- },
2807
- /**
2808
- Happens sometimes.
2809
-
2810
- @name sometimes
2811
- @methodOf Random
2812
- */
2813
- sometimes: function() {
2814
- return !rand(3);
2815
- }
2816
- };
2817
- /**
2818
- Returns random integers from [0, n) if n is given.
2819
- Otherwise returns random float between 0 and 1.
2820
-
2821
- @name rand
2822
- @methodOf window
2823
- @param {Number} n
2824
- @returns {Number} A random integer from 0 to n - 1 if n is given. If n is not given, a random float between 0 and 1.
2825
- */
2826
- (typeof exports !== "undefined" && exports !== null ? exports : this)["rand"] = function(n) {
2827
- if (n) {
2828
- return Math.floor(n * Math.random());
2829
- } else {
2830
- return Math.random();
2831
- }
2832
- };
2833
- /**
2834
- Returns random float from [-n / 2, n / 2] if n is given.
2835
- Otherwise returns random float between -0.5 and 0.5.
2836
-
2837
- @name signedRand
2838
- @methodOf window
2839
- @param {Number} n
2840
- @returns {Number} A random float from -n / 2 to n / 2 if n is given. If n is not given, a random float between -0.5 and 0.5.
2841
- */
2842
- return (typeof exports !== "undefined" && exports !== null ? exports : this)["signedRand"] = function(n) {
2843
- if (n) {
2844
- return (n * Math.random()) - (n / 2);
2845
- } else {
2846
- return Math.random() - 0.5;
2847
- }
2848
- };
2849
- })();
2850
-
2851
-
2852
- (function() {
2853
- var Rectangle;
2854
- Rectangle = function(_arg) {
2855
- var height, width, x, y;
2856
- x = _arg.x, y = _arg.y, width = _arg.width, height = _arg.height;
2857
- return {
2858
- __proto__: Rectangle.prototype,
2859
- x: x || 0,
2860
- y: y || 0,
2861
- width: width || 0,
2862
- height: height || 0
2863
- };
2864
- };
2865
- Rectangle.prototype = {
2866
- center: function() {
2867
- return Point(this.x + this.width / 2, this.y + this.height / 2);
2868
- },
2869
- equal: function(other) {
2870
- return this.x === other.x && this.y === other.y && this.width === other.width && this.height === other.height;
2871
- }
2872
- };
2873
- Rectangle.prototype.__defineGetter__('left', function() {
2874
- return this.x;
2875
- });
2876
- Rectangle.prototype.__defineGetter__('right', function() {
2877
- return this.x + this.width;
2878
- });
2879
- Rectangle.prototype.__defineGetter__('top', function() {
2880
- return this.y;
2881
- });
2882
- Rectangle.prototype.__defineGetter__('bottom', function() {
2883
- return this.y + this.height;
2884
- });
2885
- return (typeof exports !== "undefined" && exports !== null ? exports : this)["Rectangle"] = Rectangle;
2886
- })();
2887
-
2888
- /**
2889
- Returns true if this string only contains whitespace characters.
2890
-
2891
- "".blank()
2892
- # => true
2893
-
2894
- "hello".blank()
2895
- # => false
2896
-
2897
- " ".blank()
2898
- # => true
2899
-
2900
- @name blank
2901
- @methodOf String#
2902
- @returns {Boolean} Whether or not this string is blank.
2903
- */
2904
- String.prototype.blank = function() {
2905
- return /^\s*$/.test(this);
2906
- };
2907
-
2908
- /**
2909
- Returns a new string that is a camelCase version.
2910
-
2911
- "camel_case".camelize()
2912
- "camel-case".camelize()
2913
- "camel case".camelize()
2914
-
2915
- # => "camelCase"
2916
-
2917
- @name camelize
2918
- @methodOf String#
2919
- @returns {String} A new string. camelCase version of `this`.
2920
- */
2921
-
2922
- String.prototype.camelize = function() {
2923
- return this.trim().replace(/(\-|_|\s)+(.)?/g, function(match, separator, chr) {
2924
- if (chr) {
2925
- return chr.toUpperCase();
2926
- } else {
2927
- return '';
2928
- }
2929
- });
2930
- };
2931
-
2932
- /**
2933
- Returns a new string with the first letter capitalized and the rest lower cased.
2934
-
2935
- "capital".capitalize()
2936
- "cAPITAL".capitalize()
2937
- "cApItAl".capitalize()
2938
- "CAPITAL".capitalize()
2939
-
2940
- # => "Capital"
2941
-
2942
- @name capitalize
2943
- @methodOf String#
2944
- @returns {String} A new string. Capitalized version of `this`
2945
- */
2946
-
2947
- String.prototype.capitalize = function() {
2948
- return this.charAt(0).toUpperCase() + this.substring(1).toLowerCase();
2949
- };
2950
-
2951
- /**
2952
- Return the class or constant named in this string.
2953
-
2954
-
2955
- "Constant".constantize()
2956
- # => Constant
2957
- # notice this isn't a string. Useful for calling methods on class with the same name as `this`.
2958
-
2959
- @name constantize
2960
- @methodOf String#
2961
- @returns {Object} The class or constant named in this string.
2962
- */
2963
-
2964
- String.prototype.constantize = function() {
2965
- var item, target, _i, _len, _ref;
2966
- target = typeof exports !== "undefined" && exports !== null ? exports : window;
2967
- _ref = this.split('.');
2968
- for (_i = 0, _len = _ref.length; _i < _len; _i++) {
2969
- item = _ref[_i];
2970
- target = target[item];
2971
- }
2972
- return target;
2973
- };
2974
-
2975
- /**
2976
- Get the file extension of a string.
2977
-
2978
- "README.md".extension() # => "md"
2979
- "README".extension() # => ""
2980
-
2981
- @name extension
2982
- @methodOf String#
2983
- @returns {String} File extension
2984
- */
2985
-
2986
- String.prototype.extension = function() {
2987
- var extension, _ref;
2988
- if (extension = (_ref = this.match(/\.([^\.]*)$/, '')) != null ? _ref.last() : void 0) {
2989
- return extension;
2990
- } else {
2991
- return '';
2992
- }
2993
- };
2994
-
2995
- /**
2996
- Returns a new string that is a more human readable version.
2997
-
2998
- "player_id".humanize()
2999
- # => "Player"
3000
-
3001
- "player_ammo".humanize()
3002
- # => "Player ammo"
3003
-
3004
- @name humanize
3005
- @methodOf String#
3006
- @returns {String} A new string. Replaces _id and _ with "" and capitalizes the word.
3007
- */
3008
-
3009
- String.prototype.humanize = function() {
3010
- return this.replace(/_id$/, "").replace(/_/g, " ").capitalize();
3011
- };
3012
-
3013
- /**
3014
- Returns true.
3015
-
3016
- @name isString
3017
- @methodOf String#
3018
- @returns {Boolean} true
3019
- */
3020
-
3021
- String.prototype.isString = function() {
3022
- return true;
3023
- };
3024
-
3025
- /**
3026
- Parse this string as though it is JSON and return the object it represents. If it
3027
- is not valid JSON returns the string itself.
3028
-
3029
- # this is valid json, so an object is returned
3030
- '{"a": 3}'.parse()
3031
- # => {a: 3}
3032
-
3033
- # double quoting instead isn't valid JSON so a string is returned
3034
- "{'a': 3}".parse()
3035
- # => "{'a': 3}"
3036
-
3037
-
3038
- @name parse
3039
- @methodOf String#
3040
- @returns {Object} Returns an object from the JSON this string contains. If it is not valid JSON returns the string itself.
3041
- */
3042
-
3043
- String.prototype.parse = function() {
3044
- try {
3045
- return JSON.parse(this.toString());
3046
- } catch (e) {
3047
- return this.toString();
3048
- }
3049
- };
3050
-
3051
- /**
3052
- Returns true if this string starts with the given string.
3053
-
3054
- @name startsWith
3055
- @methodOf String#
3056
- @param {String} str The string to check.
3057
-
3058
- @returns {Boolean} True if this string starts with the given string, false otherwise.
3059
- */
3060
-
3061
- String.prototype.startsWith = function(str) {
3062
- return this.lastIndexOf(str, 0) === 0;
3063
- };
3064
-
3065
- /**
3066
- Returns a new string in Title Case.
3067
-
3068
- "title-case".titleize()
3069
- # => "Title Case"
3070
-
3071
- "title case".titleize()
3072
- # => "Title Case"
3073
-
3074
- @name titleize
3075
- @methodOf String#
3076
- @returns {String} A new string. Title Cased.
3077
- */
3078
-
3079
- String.prototype.titleize = function() {
3080
- return this.split(/[- ]/).map(function(word) {
3081
- return word.capitalize();
3082
- }).join(' ');
3083
- };
3084
-
3085
- /**
3086
- Underscore a word, changing camelCased with under_scored.
3087
-
3088
- "UNDERScore".underscore()
3089
- # => "under_score"
3090
-
3091
- "UNDER-SCORE".underscore()
3092
- # => "under_score"
3093
-
3094
- "UnDEr-SCorE".underscore()
3095
- # => "un_d_er_s_cor_e"
3096
-
3097
- @name underscore
3098
- @methodOf String#
3099
- @returns {String} A new string. Separated by _.
3100
- */
3101
-
3102
- String.prototype.underscore = function() {
3103
- return this.replace(/([A-Z]+)([A-Z][a-z])/g, '$1_$2').replace(/([a-z\d])([A-Z])/g, '$1_$2').replace(/-/g, '_').toLowerCase();
3104
- };
3105
-
3106
- /**
3107
- Assumes the string is something like a file name and returns the
3108
- contents of the string without the extension.
3109
-
3110
- "neat.png".witouthExtension()
3111
- # => "neat"
3112
-
3113
- @name withoutExtension
3114
- @methodOf String#
3115
- @returns {String} A new string without the extension name.
3116
- */
3117
-
3118
- String.prototype.withoutExtension = function() {
3119
- return this.replace(/\.[^\.]*$/, '');
3120
- };
3121
-
3122
- String.prototype.parseHex = function() {
3123
- var alpha, hexString, i, rgb;
3124
- hexString = this.replace(/#/, '');
3125
- switch (hexString.length) {
3126
- case 3:
3127
- case 4:
3128
- if (hexString.length === 4) {
3129
- alpha = (parseInt(hexString.substr(3, 1), 16) * 0x11) / 255;
3130
- } else {
3131
- alpha = 1;
3132
- }
3133
- rgb = (function() {
3134
- var _results;
3135
- _results = [];
3136
- for (i = 0; i <= 2; i++) {
3137
- _results.push(parseInt(hexString.substr(i, 1), 16) * 0x11);
3138
- }
3139
- return _results;
3140
- })();
3141
- rgb.push(alpha);
3142
- return rgb;
3143
- case 6:
3144
- case 8:
3145
- if (hexString.length === 8) {
3146
- alpha = parseInt(hexString.substr(6, 2), 16) / 255;
3147
- } else {
3148
- alpha = 1;
3149
- }
3150
- rgb = (function() {
3151
- var _results;
3152
- _results = [];
3153
- for (i = 0; i <= 2; i++) {
3154
- _results.push(parseInt(hexString.substr(2 * i, 2), 16));
3155
- }
3156
- return _results;
3157
- })();
3158
- rgb.push(alpha);
3159
- return rgb;
3160
- }
3161
- };
3162
-
3163
- /**
3164
- Returns a string representing the specified Boolean object.
3165
-
3166
- <code><em>bool</em>.toString()</code>
3167
-
3168
- @name toString
3169
- @methodOf Boolean#
3170
- */
3171
- /**
3172
- Returns the primitive value of a Boolean object.
3173
-
3174
- <code><em>bool</em>.valueOf()</code>
3175
-
3176
- @name valueOf
3177
- @methodOf Boolean#
3178
- */
3179
- /**
3180
- Returns a string representing the Number object in exponential notation
3181
-
3182
- <code><i>number</i>.toExponential( [<em>fractionDigits</em>] )</code>
3183
- @param fractionDigits
3184
- An integer specifying the number of digits after the decimal point. Defaults
3185
- to as many digits as necessary to specify the number.
3186
- @name toExponential
3187
- @methodOf Number#
3188
- */
3189
- /**
3190
- Formats a number using fixed-point notation
3191
-
3192
- <code><i>number</i>.toFixed( [<em>digits</em>] )</code>
3193
- @param digits The number of digits to appear after the decimal point; this
3194
- may be a value between 0 and 20, inclusive, and implementations may optionally
3195
- support a larger range of values. If this argument is omitted, it is treated as
3196
- 0.
3197
- @name toFixed
3198
- @methodOf Number#
3199
- */
3200
- /**
3201
- number.toLocaleString();
3202
-
3203
- @name toLocaleString
3204
- @methodOf Number#
3205
- */
3206
- /**
3207
- Returns a string representing the Number object to the specified precision.
3208
-
3209
- <code><em>number</em>.toPrecision( [ <em>precision</em> ] )</code>
3210
- @param precision An integer specifying the number of significant digits.
3211
- @name toPrecision
3212
- @methodOf Number#
3213
- */
3214
- /**
3215
- Returns a string representing the specified Number object
3216
-
3217
- <code><i>number</i>.toString( [<em>radix</em>] )</code>
3218
- @param radix
3219
- An integer between 2 and 36 specifying the base to use for representing
3220
- numeric values.
3221
- @name toString
3222
- @methodOf Number#
3223
- */
3224
- /**
3225
- Returns the primitive value of a Number object.
3226
-
3227
- @name valueOf
3228
- @methodOf Number#
3229
- */
3230
- /**
3231
- Returns the specified character from a string.
3232
-
3233
- <code><em>string</em>.charAt(<em>index</em>)</code>
3234
- @param index An integer between 0 and 1 less than the length of the string.
3235
- @name charAt
3236
- @methodOf String#
3237
- */
3238
- /**
3239
- Returns the numeric Unicode value of the character at the given index (except
3240
- for unicode codepoints > 0x10000).
3241
-
3242
-
3243
- @param index An integer greater than 0 and less than the length of the string;
3244
- if it is not a number, it defaults to 0.
3245
- @name charCodeAt
3246
- @methodOf String#
3247
- */
3248
- /**
3249
- Combines the text of two or more strings and returns a new string.
3250
-
3251
- <code><em>string</em>.concat(<em>string2</em>, <em>string3</em>[, ..., <em>stringN</em>])</code>
3252
- @param string2...stringN Strings to concatenate to this string.
3253
- @name concat
3254
- @methodOf String#
3255
- */
3256
- /**
3257
- Returns the index within the calling String object of the first occurrence of
3258
- the specified value, starting the search at fromIndex,
3259
- returns -1 if the value is not found.
3260
-
3261
- <code><em>string</em>.indexOf(<em>searchValue</em>[, <em>fromIndex</em>]</code>
3262
- @param searchValue A string representing the value to search for.
3263
- @param fromIndex The location within the calling string to start the search
3264
- from. It can be any integer between 0 and the length of the string. The default
3265
- value is 0.
3266
- @name indexOf
3267
- @methodOf String#
3268
- */
3269
- /**
3270
- Returns the index within the calling String object of the last occurrence of the
3271
- specified value, or -1 if not found. The calling string is searched backward,
3272
- starting at fromIndex.
3273
-
3274
- <code><em>string</em>.lastIndexOf(<em>searchValue</em>[, <em>fromIndex</em>])</code>
3275
- @param searchValue A string representing the value to search for.
3276
- @param fromIndex The location within the calling string to start the search
3277
- from, indexed from left to right. It can be any integer between 0 and the length
3278
- of the string. The default value is the length of the string.
3279
- @name lastIndexOf
3280
- @methodOf String#
3281
- */
3282
- /**
3283
- Returns a number indicating whether a reference string comes before or after or
3284
- is the same as the given string in sort order.
3285
-
3286
- <code> localeCompare(compareString) </code>
3287
-
3288
- @name localeCompare
3289
- @methodOf String#
3290
- */
3291
- /**
3292
- Used to retrieve the matches when matching a string against a regular
3293
- expression.
3294
-
3295
- <code><em>string</em>.match(<em>regexp</em>)</code>
3296
- @param regexp A regular expression object. If a non-RegExp object obj is passed,
3297
- it is implicitly converted to a RegExp by using new RegExp(obj).
3298
- @name match
3299
- @methodOf String#
3300
- */
3301
- /**
3302
- Returns a new string with some or all matches of a pattern replaced by a
3303
- replacement. The pattern can be a string or a RegExp, and the replacement can
3304
- be a string or a function to be called for each match.
3305
-
3306
- <code><em>str</em>.replace(<em>regexp|substr</em>, <em>newSubStr|function[</em>, </code><code><em>flags]</em>);</code>
3307
- @param regexp A RegExp object. The match is replaced by the return value of
3308
- parameter #2.
3309
- @param substr A String that is to be replaced by newSubStr.
3310
- @param newSubStr The String that replaces the substring received from parameter
3311
- #1. A number of special replacement patterns are supported; see the "Specifying
3312
- a string as a parameter" section below.
3313
- @param function A function to be invoked to create the new substring (to put in
3314
- place of the substring received from parameter #1). The arguments supplied to
3315
- this function are described in the "Specifying a function as a parameter"
3316
- section below.
3317
- @param flags gimy
3318
-
3319
- Non-standardThe use of the flags parameter in the String.replace method is
3320
- non-standard. For cross-browser compatibility, use a RegExp object with
3321
- corresponding flags.A string containing any combination of the RegExp flags: g
3322
- global match i ignore case m match over multiple lines y Non-standard
3323
- sticky global matchignore casematch over multiple linesNon-standard sticky
3324
- @name replace
3325
- @methodOf String#
3326
- */
3327
- /**
3328
- Executes the search for a match between a regular expression and this String
3329
- object.
3330
-
3331
- <code><em>string</em>.search(<em>regexp</em>)</code>
3332
- @param regexp A regular expression object. If a non-RegExp object obj is
3333
- passed, it is implicitly converted to a RegExp by using new RegExp(obj).
3334
- @name search
3335
- @methodOf String#
3336
- */
3337
- /**
3338
- Extracts a section of a string and returns a new string.
3339
-
3340
- <code><em>string</em>.slice(<em>beginslice</em>[, <em>endSlice</em>])</code>
3341
- @param beginSlice The zero-based index at which to begin extraction.
3342
- @param endSlice The zero-based index at which to end extraction. If omitted,
3343
- slice extracts to the end of the string.
3344
- @name slice
3345
- @methodOf String#
3346
- */
3347
- /**
3348
- Splits a String object into an array of strings by separating the string into
3349
- substrings.
3350
-
3351
- <code><em>string</em>.split([<em>separator</em>][, <em>limit</em>])</code>
3352
- @param separator Specifies the character to use for separating the string. The
3353
- separator is treated as a string or a regular expression. If separator is
3354
- omitted, the array returned contains one element consisting of the entire
3355
- string.
3356
- @param limit Integer specifying a limit on the number of splits to be found.
3357
- @name split
3358
- @methodOf String#
3359
- */
3360
- /**
3361
- Returns the characters in a string beginning at the specified location through
3362
- the specified number of characters.
3363
-
3364
- <code><em>string</em>.substr(<em>start</em>[, <em>length</em>])</code>
3365
- @param start Location at which to begin extracting characters.
3366
- @param length The number of characters to extract.
3367
- @name substr
3368
- @methodOf String#
3369
- */
3370
- /**
3371
- Returns a subset of a string between one index and another, or through the end
3372
- of the string.
3373
-
3374
- <code><em>string</em>.substring(<em>indexA</em>[, <em>indexB</em>])</code>
3375
- @param indexA An integer between 0 and one less than the length of the string.
3376
- @param indexB (optional) An integer between 0 and the length of the string.
3377
- @name substring
3378
- @methodOf String#
3379
- */
3380
- /**
3381
- Returns the calling string value converted to lower case, according to any
3382
- locale-specific case mappings.
3383
-
3384
- <code> toLocaleLowerCase() </code>
3385
-
3386
- @name toLocaleLowerCase
3387
- @methodOf String#
3388
- */
3389
- /**
3390
- Returns the calling string value converted to upper case, according to any
3391
- locale-specific case mappings.
3392
-
3393
- <code> toLocaleUpperCase() </code>
3394
-
3395
- @name toLocaleUpperCase
3396
- @methodOf String#
3397
- */
3398
- /**
3399
- Returns the calling string value converted to lowercase.
3400
-
3401
- <code><em>string</em>.toLowerCase()</code>
3402
-
3403
- @name toLowerCase
3404
- @methodOf String#
3405
- */
3406
- /**
3407
- Returns a string representing the specified object.
3408
-
3409
- <code><em>string</em>.toString()</code>
3410
-
3411
- @name toString
3412
- @methodOf String#
3413
- */
3414
- /**
3415
- Returns the calling string value converted to uppercase.
3416
-
3417
- <code><em>string</em>.toUpperCase()</code>
3418
-
3419
- @name toUpperCase
3420
- @methodOf String#
3421
- */
3422
- /**
3423
- Removes whitespace from both ends of the string.
3424
-
3425
- <code><em>string</em>.trim()</code>
3426
-
3427
- @name trim
3428
- @methodOf String#
3429
- */
3430
- /**
3431
- Returns the primitive value of a String object.
3432
-
3433
- <code><em>string</em>.valueOf()</code>
3434
-
3435
- @name valueOf
3436
- @methodOf String#
3437
- */
3438
- /**
3439
- Removes the last element from an array and returns that element.
3440
-
3441
- <code>
3442
- <i>array</i>.pop()
3443
- </code>
3444
-
3445
- @name pop
3446
- @methodOf Array#
3447
- */
3448
- /**
3449
- Mutates an array by appending the given elements and returning the new length of
3450
- the array.
3451
-
3452
- <code><em>array</em>.push(<em>element1</em>, ..., <em>elementN</em>)</code>
3453
- @param element1, ..., elementN The elements to add to the end of the array.
3454
- @name push
3455
- @methodOf Array#
3456
- */
3457
- /**
3458
- Reverses an array in place. The first array element becomes the last and the
3459
- last becomes the first.
3460
-
3461
- <code><em>array</em>.reverse()</code>
3462
-
3463
- @name reverse
3464
- @methodOf Array#
3465
- */
3466
- /**
3467
- Removes the first element from an array and returns that element. This method
3468
- changes the length of the array.
3469
-
3470
- <code><em>array</em>.shift()</code>
3471
-
3472
- @name shift
3473
- @methodOf Array#
3474
- */
3475
- /**
3476
- Sorts the elements of an array in place.
3477
-
3478
- <code><em>array</em>.sort([<em>compareFunction</em>])</code>
3479
- @param compareFunction Specifies a function that defines the sort order. If
3480
- omitted, the array is sorted lexicographically (in dictionary order) according
3481
- to the string conversion of each element.
3482
- @name sort
3483
- @methodOf Array#
3484
- */
3485
- /**
3486
- Changes the content of an array, adding new elements while removing old
3487
- elements.
3488
-
3489
- <code><em>array</em>.splice(<em>index</em>, <em>howMany</em>[, <em>element1</em>[, ...[, <em>elementN</em>]]])</code>
3490
- @param index Index at which to start changing the array. If negative, will
3491
- begin that many elements from the end.
3492
- @param howMany An integer indicating the number of old array elements to
3493
- remove. If howMany is 0, no elements are removed. In this case, you should
3494
- specify at least one new element. If no howMany parameter is specified (second
3495
- syntax above, which is a SpiderMonkey extension), all elements after index are
3496
- removed.
3497
- @param element1, ..., elementN The elements to add to the array. If you don't
3498
- specify any elements, splice simply removes elements from the array.
3499
- @name splice
3500
- @methodOf Array#
3501
- */
3502
- /**
3503
- Adds one or more elements to the beginning of an array and returns the new
3504
- length of the array.
3505
-
3506
- <code><em>arrayName</em>.unshift(<em>element1</em>, ..., <em>elementN</em>) </code>
3507
- @param element1, ..., elementN The elements to add to the front of the array.
3508
- @name unshift
3509
- @methodOf Array#
3510
- */
3511
- /**
3512
- Returns a new array comprised of this array joined with other array(s) and/or
3513
- value(s).
3514
-
3515
- <code><em>array</em>.concat(<em>value1</em>, <em>value2</em>, ..., <em>valueN</em>)</code>
3516
- @param valueN Arrays and/or values to concatenate to the resulting array.
3517
- @name concat
3518
- @methodOf Array#
3519
- */
3520
- /**
3521
- Joins all elements of an array into a string.
3522
-
3523
- <code><em>array</em>.join(<em>separator</em>)</code>
3524
- @param separator Specifies a string to separate each element of the array. The
3525
- separator is converted to a string if necessary. If omitted, the array elements
3526
- are separated with a comma.
3527
- @name join
3528
- @methodOf Array#
3529
- */
3530
- /**
3531
- Returns a one-level deep copy of a portion of an array.
3532
-
3533
- <code><em>array</em>.slice(<em>begin</em>[, <em>end</em>])</code>
3534
- @param begin Zero-based index at which to begin extraction.As a negative index,
3535
- start indicates an offset from the end of the sequence. slice(-2) extracts the
3536
- second-to-last element and the last element in the sequence.
3537
- @param end Zero-based index at which to end extraction. slice extracts up to
3538
- but not including end.slice(1,4) extracts the second element through the fourth
3539
- element (elements indexed 1, 2, and 3).As a negative index, end indicates an
3540
- offset from the end of the sequence. slice(2,-1) extracts the third element
3541
- through the second-to-last element in the sequence.If end is omitted, slice
3542
- extracts to the end of the sequence.
3543
- @name slice
3544
- @methodOf Array#
3545
- */
3546
- /**
3547
- Returns a string representing the specified array and its elements.
3548
-
3549
- <code><em>array</em>.toString()</code>
3550
-
3551
- @name toString
3552
- @methodOf Array#
3553
- */
3554
- /**
3555
- Returns the first index at which a given element can be found in the array, or
3556
- -1 if it is not present.
3557
-
3558
- <code><em>array</em>.indexOf(<em>searchElement</em>[, <em>fromIndex</em>])</code>
3559
- @param searchElement fromIndex Element to locate in the array.The index at
3560
- which to begin the search. Defaults to 0, i.e. the whole array will be searched.
3561
- If the index is greater than or equal to the length of the array, -1 is
3562
- returned, i.e. the array will not be searched. If negative, it is taken as the
3563
- offset from the end of the array. Note that even when the index is negative, the
3564
- array is still searched from front to back. If the calculated index is less than
3565
- 0, the whole array will be searched.
3566
- @name indexOf
3567
- @methodOf Array#
3568
- */
3569
- /**
3570
- Returns the last index at which a given element can be found in the array, or -1
3571
- if it is not present. The array is searched backwards, starting at fromIndex.
3572
-
3573
- <code><em>array</em>.lastIndexOf(<em>searchElement</em>[, <em>fromIndex</em>])</code>
3574
- @param searchElement fromIndex Element to locate in the array.The index at
3575
- which to start searching backwards. Defaults to the array's length, i.e. the
3576
- whole array will be searched. If the index is greater than or equal to the
3577
- length of the array, the whole array will be searched. If negative, it is taken
3578
- as the offset from the end of the array. Note that even when the index is
3579
- negative, the array is still searched from back to front. If the calculated
3580
- index is less than 0, -1 is returned, i.e. the array will not be searched.
3581
- @name lastIndexOf
3582
- @methodOf Array#
3583
- */
3584
- /**
3585
- Creates a new array with all elements that pass the test implemented by the
3586
- provided function.
3587
-
3588
- <code><em>array</em>.filter(<em>callback</em>[, <em>thisObject</em>])</code>
3589
- @param callback thisObject Function to test each element of the array.Object to
3590
- use as this when executing callback.
3591
- @name filter
3592
- @methodOf Array#
3593
- */
3594
- /**
3595
- Executes a provided function once per array element.
3596
-
3597
- <code><em>array</em>.forEach(<em>callback</em>[, <em>thisObject</em>])</code>
3598
- @param callback thisObject Function to execute for each element.Object to use
3599
- as this when executing callback.
3600
- @name forEach
3601
- @methodOf Array#
3602
- */
3603
- /**
3604
- Tests whether all elements in the array pass the test implemented by the
3605
- provided function.
3606
-
3607
- <code><em>array</em>.every(<em>callback</em>[, <em>thisObject</em>])</code>
3608
- @param callbackthisObject Function to test for each element.Object to use as
3609
- this when executing callback.
3610
- @name every
3611
- @methodOf Array#
3612
- */
3613
- /**
3614
- Creates a new array with the results of calling a provided function on every
3615
- element in this array.
3616
-
3617
- <code><em>array</em>.map(<em>callback</em>[, <em>thisObject</em>])</code>
3618
- @param callbackthisObject Function that produces an element of the new Array
3619
- from an element of the current one.Object to use as this when executing
3620
- callback.
3621
- @name map
3622
- @methodOf Array#
3623
- */
3624
- /**
3625
- Tests whether some element in the array passes the test implemented by the
3626
- provided function.
3627
-
3628
- <code><em>array</em>.some(<em>callback</em>[, <em>thisObject</em>])</code>
3629
- @param callback thisObject Function to test for each element.Object to use as
3630
- this when executing callback.
3631
- @name some
3632
- @methodOf Array#
3633
- */
3634
- /**
3635
- Apply a function against an accumulator and each value of the array (from
3636
- left-to-right) as to reduce it to a single value.
3637
-
3638
- <code><em>array</em>.reduce(<em>callback</em>[, <em>initialValue</em>])</code>
3639
- @param callbackinitialValue Function to execute on each value in the
3640
- array.Object to use as the first argument to the first call of the callback.
3641
- @name reduce
3642
- @methodOf Array#
3643
- */
3644
- /**
3645
- Apply a function simultaneously against two values of the array (from
3646
- right-to-left) as to reduce it to a single value.
3647
-
3648
- <code><em>array</em>.reduceRight(<em>callback</em>[, <em>initialValue</em>])</code>
3649
- @param callback initialValue Function to execute on each value in the
3650
- array.Object to use as the first argument to the first call of the callback.
3651
- @name reduceRight
3652
- @methodOf Array#
3653
- */
3654
- /**
3655
- Returns a boolean indicating whether the object has the specified property.
3656
-
3657
- <code><em>obj</em>.hasOwnProperty(<em>prop</em>)</code>
3658
- @param prop The name of the property to test.
3659
- @name hasOwnProperty
3660
- @methodOf Object#
3661
- */
3662
- /**
3663
- Calls a function with a given this value and arguments provided as an array.
3664
-
3665
- <code><em>fun</em>.apply(<em>thisArg</em>[, <em>argsArray</em>])</code>
3666
- @param thisArg Determines the value of this inside fun. If thisArg is null or
3667
- undefined, this will be the global object. Otherwise, this will be equal to
3668
- Object(thisArg) (which is thisArg if thisArg is already an object, or a String,
3669
- Boolean, or Number if thisArg is a primitive value of the corresponding type).
3670
- Therefore, it is always true that typeof this == "object" when the function
3671
- executes.
3672
- @param argsArray An argument array for the object, specifying the arguments
3673
- with which fun should be called, or null or undefined if no arguments should be
3674
- provided to the function.
3675
- @name apply
3676
- @methodOf Function#
3677
- */
3678
- /**
3679
- Creates a new function that, when called, itself calls this function in the
3680
- context of the provided this value, with a given sequence of arguments preceding
3681
- any provided when the new function was called.
3682
-
3683
- <code><em>fun</em>.bind(<em>thisArg</em>[, <em>arg1</em>[, <em>arg2</em>[, ...]]])</code>
3684
- @param thisValuearg1, arg2, ... The value to be passed as the this parameter to
3685
- the target function when the bound function is called. The value is ignored if
3686
- the bound function is constructed using the new operator.Arguments to prepend to
3687
- arguments provided to the bound function when invoking the target function.
3688
- @name bind
3689
- @methodOf Function#
3690
- */
3691
- /**
3692
- Calls a function with a given this value and arguments provided individually.
3693
-
3694
- <code><em>fun</em>.call(<em>thisArg</em>[, <em>arg1</em>[, <em>arg2</em>[, ...]]])</code>
3695
- @param thisArg Determines the value of this inside fun. If thisArg is null or
3696
- undefined, this will be the global object. Otherwise, this will be equal to
3697
- Object(thisArg) (which is thisArg if thisArg is already an object, or a String,
3698
- Boolean, or Number if thisArg is a primitive value of the corresponding type).
3699
- Therefore, it is always true that typeof this == "object" when the function
3700
- executes.
3701
- @param arg1, arg2, ... Arguments for the object.
3702
- @name call
3703
- @methodOf Function#
3704
- */
3705
- /**
3706
- Returns a string representing the source code of the function.
3707
-
3708
- <code><em>function</em>.toString(<em>indentation</em>)</code>
3709
- @param indentation Non-standard The amount of spaces to indent the string
3710
- representation of the source code. If indentation is less than or equal to -1,
3711
- most unnecessary spaces are removed.
3712
- @name toString
3713
- @methodOf Function#
3714
- */
3715
- /**
3716
- Executes a search for a match in a specified string. Returns a result array, or
3717
- null.
3718
-
3719
-
3720
- @param regexp The name of the regular expression. It can be a variable name or
3721
- a literal.
3722
- @param str The string against which to match the regular expression.
3723
- @name exec
3724
- @methodOf RegExp#
3725
- */
3726
- /**
3727
- Executes the search for a match between a regular expression and a specified
3728
- string. Returns true or false.
3729
-
3730
- <code> <em>regexp</em>.test([<em>str</em>]) </code>
3731
- @param regexp The name of the regular expression. It can be a variable name or
3732
- a literal.
3733
- @param str The string against which to match the regular expression.
3734
- @name test
3735
- @methodOf RegExp#
3736
- */
3737
- /**
3738
- Returns a string representing the specified object.
3739
-
3740
- <code><i>regexp</i>.toString()</code>
3741
-
3742
- @name toString
3743
- @methodOf RegExp#
3744
- */
3745
- /**
3746
- Returns a reference to the Date function that created the instance's prototype.
3747
- Note that the value of this property is a reference to the function itself, not
3748
- a string containing the function's name.
3749
-
3750
-
3751
-
3752
- @name constructor
3753
- @methodOf Date#
3754
- */
3755
- /**
3756
- Returns the day of the month for the specified date according to local time.
3757
-
3758
- <code>
3759
- getDate()
3760
- </code>
3761
-
3762
- @name getDate
3763
- @methodOf Date#
3764
- */
3765
- /**
3766
- Returns the day of the week for the specified date according to local time.
3767
-
3768
- <code>
3769
- getDay()
3770
- </code>
3771
-
3772
- @name getDay
3773
- @methodOf Date#
3774
- */
3775
- /**
3776
- Returns the year of the specified date according to local time.
3777
-
3778
- <code>
3779
- getFullYear()
3780
- </code>
3781
-
3782
- @name getFullYear
3783
- @methodOf Date#
3784
- */
3785
- /**
3786
- Returns the hour for the specified date according to local time.
3787
-
3788
- <code>
3789
- getHours()
3790
- </code>
3791
-
3792
- @name getHours
3793
- @methodOf Date#
3794
- */
3795
- /**
3796
- Returns the milliseconds in the specified date according to local time.
3797
-
3798
- <code>
3799
- getMilliseconds()
3800
- </code>
3801
-
3802
- @name getMilliseconds
3803
- @methodOf Date#
3804
- */
3805
- /**
3806
- Returns the minutes in the specified date according to local time.
3807
-
3808
- <code>
3809
- getMinutes()
3810
- </code>
3811
-
3812
- @name getMinutes
3813
- @methodOf Date#
3814
- */
3815
- /**
3816
- Returns the month in the specified date according to local time.
3817
-
3818
- <code>
3819
- getMonth()
3820
- </code>
3821
-
3822
- @name getMonth
3823
- @methodOf Date#
3824
- */
3825
- /**
3826
- Returns the seconds in the specified date according to local time.
3827
-
3828
- <code>
3829
- getSeconds()
3830
- </code>
3831
-
3832
- @name getSeconds
3833
- @methodOf Date#
3834
- */
3835
- /**
3836
- Returns the numeric value corresponding to the time for the specified date
3837
- according to universal time.
3838
-
3839
- <code> getTime() </code>
3840
-
3841
- @name getTime
3842
- @methodOf Date#
3843
- */
3844
- /**
3845
- Returns the time-zone offset from UTC, in minutes, for the current locale.
3846
-
3847
- <code> getTimezoneOffset() </code>
3848
-
3849
- @name getTimezoneOffset
3850
- @methodOf Date#
3851
- */
3852
- /**
3853
- Returns the day (date) of the month in the specified date according to universal
3854
- time.
3855
-
3856
- <code>
3857
- getUTCDate()
3858
- </code>
3859
-
3860
- @name getUTCDate
3861
- @methodOf Date#
3862
- */
3863
- /**
3864
- Returns the day of the week in the specified date according to universal time.
3865
-
3866
- <code>
3867
- getUTCDay()
3868
- </code>
3869
-
3870
- @name getUTCDay
3871
- @methodOf Date#
3872
- */
3873
- /**
3874
- Returns the year in the specified date according to universal time.
3875
-
3876
- <code>
3877
- getUTCFullYear()
3878
- </code>
3879
-
3880
- @name getUTCFullYear
3881
- @methodOf Date#
3882
- */
3883
- /**
3884
- Returns the hours in the specified date according to universal time.
3885
-
3886
- <code>
3887
- getUTCHours
3888
- </code>
3889
-
3890
- @name getUTCHours
3891
- @methodOf Date#
3892
- */
3893
- /**
3894
- Returns the milliseconds in the specified date according to universal time.
3895
-
3896
- <code>
3897
- getUTCMilliseconds()
3898
- </code>
3899
-
3900
- @name getUTCMilliseconds
3901
- @methodOf Date#
3902
- */
3903
- /**
3904
- Returns the minutes in the specified date according to universal time.
3905
-
3906
- <code>
3907
- getUTCMinutes()
3908
- </code>
3909
-
3910
- @name getUTCMinutes
3911
- @methodOf Date#
3912
- */
3913
- /**
3914
- Returns the month of the specified date according to universal time.
3915
-
3916
- <code>
3917
- getUTCMonth()
3918
- </code>
3919
-
3920
- @name getUTCMonth
3921
- @methodOf Date#
3922
- */
3923
- /**
3924
- Returns the seconds in the specified date according to universal time.
3925
-
3926
- <code>
3927
- getUTCSeconds()
3928
- </code>
3929
-
3930
- @name getUTCSeconds
3931
- @methodOf Date#
3932
- */
3933
- /**
3934
- Sets the day of the month for a specified date according to local time.
3935
-
3936
- <code> setDate(<em>dayValue</em>) </code>
3937
- @param dayValue An integer from 1 to 31, representing the day of the month.
3938
- @name setDate
3939
- @methodOf Date#
3940
- */
3941
- /**
3942
- Sets the full year for a specified date according to local time.
3943
-
3944
- <code>
3945
- setFullYear(<i>yearValue</i>[, <i>monthValue</i>[, <em>dayValue</em>]])
3946
- </code>
3947
- @param yearValue An integer specifying the numeric value of the year, for
3948
- example, 1995.
3949
- @param monthValue An integer between 0 and 11 representing the months January
3950
- through December.
3951
- @param dayValue An integer between 1 and 31 representing the day of the
3952
- month. If you specify the dayValue parameter, you must also specify the
3953
- monthValue.
3954
- @name setFullYear
3955
- @methodOf Date#
3956
- */
3957
- /**
3958
- Sets the hours for a specified date according to local time.
3959
-
3960
- <code>
3961
- setHours(<i>hoursValue</i>[, <i>minutesValue</i>[, <i>secondsValue</i>[, <em>msValue</em>]]])
3962
- </code>
3963
- @param hoursValue An integer between 0 and 23, representing the hour.
3964
- @param minutesValue An integer between 0 and 59, representing the minutes.
3965
- @param secondsValue An integer between 0 and 59, representing the seconds. If
3966
- you specify the secondsValue parameter, you must also specify the minutesValue.
3967
- @param msValue A number between 0 and 999, representing the milliseconds. If
3968
- you specify the msValue parameter, you must also specify the minutesValue and
3969
- secondsValue.
3970
- @name setHours
3971
- @methodOf Date#
3972
- */
3973
- /**
3974
- Sets the milliseconds for a specified date according to local time.
3975
-
3976
- <code>
3977
- setMilliseconds(<i>millisecondsValue</i>)
3978
- </code>
3979
- @param millisecondsValue A number between 0 and 999, representing the
3980
- milliseconds.
3981
- @name setMilliseconds
3982
- @methodOf Date#
3983
- */
3984
- /**
3985
- Sets the minutes for a specified date according to local time.
3986
-
3987
- <code>
3988
- setMinutes(<i>minutesValue</i>[, <i>secondsValue</i>[, <em>msValue</em>]])
3989
- </code>
3990
- @param minutesValue An integer between 0 and 59, representing the minutes.
3991
- @param secondsValue An integer between 0 and 59, representing the seconds. If
3992
- you specify the secondsValue parameter, you must also specify the minutesValue.
3993
- @param msValue A number between 0 and 999, representing the milliseconds. If
3994
- you specify the msValue parameter, you must also specify the minutesValue and
3995
- secondsValue.
3996
- @name setMinutes
3997
- @methodOf Date#
3998
- */
3999
- /**
4000
- Set the month for a specified date according to local time.
4001
-
4002
- <code>
4003
- setMonth(<i>monthValue</i>[, <em>dayValue</em>])
4004
- </code>
4005
- @param monthValue An integer between 0 and 11 (representing the months
4006
- January through December).
4007
- @param dayValue An integer from 1 to 31, representing the day of the month.
4008
- @name setMonth
4009
- @methodOf Date#
4010
- */
4011
- /**
4012
- Sets the seconds for a specified date according to local time.
4013
-
4014
- <code>
4015
- setSeconds(<i>secondsValue</i>[, <em>msValue</em>])
4016
- </code>
4017
- @param secondsValue An integer between 0 and 59.
4018
- @param msValue A number between 0 and 999, representing the milliseconds.
4019
- @name setSeconds
4020
- @methodOf Date#
4021
- */
4022
- /**
4023
- Sets the Date object to the time represented by a number of milliseconds since
4024
- January 1, 1970, 00:00:00 UTC.
4025
-
4026
- <code>
4027
- setTime(<i>timeValue</i>)
4028
- </code>
4029
- @param timeValue An integer representing the number of milliseconds since 1
4030
- January 1970, 00:00:00 UTC.
4031
- @name setTime
4032
- @methodOf Date#
4033
- */
4034
- /**
4035
- Sets the day of the month for a specified date according to universal time.
4036
-
4037
- <code>
4038
- setUTCDate(<i>dayValue</i>)
4039
- </code>
4040
- @param dayValue An integer from 1 to 31, representing the day of the month.
4041
- @name setUTCDate
4042
- @methodOf Date#
4043
- */
4044
- /**
4045
- Sets the full year for a specified date according to universal time.
4046
-
4047
- <code>
4048
- setUTCFullYear(<i>yearValue</i>[, <i>monthValue</i>[, <em>dayValue</em>]])
4049
- </code>
4050
- @param yearValue An integer specifying the numeric value of the year, for
4051
- example, 1995.
4052
- @param monthValue An integer between 0 and 11 representing the months January
4053
- through December.
4054
- @param dayValue An integer between 1 and 31 representing the day of the
4055
- month. If you specify the dayValue parameter, you must also specify the
4056
- monthValue.
4057
- @name setUTCFullYear
4058
- @methodOf Date#
4059
- */
4060
- /**
4061
- Sets the hour for a specified date according to universal time.
4062
-
4063
- <code>
4064
- setUTCHours(<i>hoursValue</i>[, <i>minutesValue</i>[, <i>secondsValue</i>[, <em>msValue</em>]]])
4065
- </code>
4066
- @param hoursValue An integer between 0 and 23, representing the hour.
4067
- @param minutesValue An integer between 0 and 59, representing the minutes.
4068
- @param secondsValue An integer between 0 and 59, representing the seconds. If
4069
- you specify the secondsValue parameter, you must also specify the minutesValue.
4070
- @param msValue A number between 0 and 999, representing the milliseconds. If
4071
- you specify the msValue parameter, you must also specify the minutesValue and
4072
- secondsValue.
4073
- @name setUTCHours
4074
- @methodOf Date#
4075
- */
4076
- /**
4077
- Sets the milliseconds for a specified date according to universal time.
4078
-
4079
- <code>
4080
- setUTCMilliseconds(<i>millisecondsValue</i>)
4081
- </code>
4082
- @param millisecondsValue A number between 0 and 999, representing the
4083
- milliseconds.
4084
- @name setUTCMilliseconds
4085
- @methodOf Date#
4086
- */
4087
- /**
4088
- Sets the minutes for a specified date according to universal time.
4089
-
4090
- <code>
4091
- setUTCMinutes(<i>minutesValue</i>[, <i>secondsValue</i>[, <em>msValue</em>]])
4092
- </code>
4093
- @param minutesValue An integer between 0 and 59, representing the minutes.
4094
- @param secondsValue An integer between 0 and 59, representing the seconds. If
4095
- you specify the secondsValue parameter, you must also specify the minutesValue.
4096
- @param msValue A number between 0 and 999, representing the milliseconds. If
4097
- you specify the msValue parameter, you must also specify the minutesValue and
4098
- secondsValue.
4099
- @name setUTCMinutes
4100
- @methodOf Date#
4101
- */
4102
- /**
4103
- Sets the month for a specified date according to universal time.
4104
-
4105
- <code>
4106
- setUTCMonth(<i>monthValue</i>[, <em>dayValue</em>])
4107
- </code>
4108
- @param monthValue An integer between 0 and 11, representing the months
4109
- January through December.
4110
- @param dayValue An integer from 1 to 31, representing the day of the month.
4111
- @name setUTCMonth
4112
- @methodOf Date#
4113
- */
4114
- /**
4115
- Sets the seconds for a specified date according to universal time.
4116
-
4117
- <code>
4118
- setUTCSeconds(<i>secondsValue</i>[, <em>msValue</em>])
4119
- </code>
4120
- @param secondsValue An integer between 0 and 59.
4121
- @param msValue A number between 0 and 999, representing the milliseconds.
4122
- @name setUTCSeconds
4123
- @methodOf Date#
4124
- */
4125
- /**
4126
- Returns the date portion of a Date object in human readable form in American
4127
- English.
4128
-
4129
- <code><em>date</em>.toDateString()</code>
4130
-
4131
- @name toDateString
4132
- @methodOf Date#
4133
- */
4134
- /**
4135
- Returns a JSON representation of the Date object.
4136
-
4137
- <code><em>date</em>.prototype.toJSON()</code>
4138
-
4139
- @name toJSON
4140
- @methodOf Date#
4141
- */
4142
- /**
4143
- Converts a date to a string, returning the "date" portion using the operating
4144
- system's locale's conventions.
4145
-
4146
- <code>
4147
- toLocaleDateString()
4148
- </code>
4149
-
4150
- @name toLocaleDateString
4151
- @methodOf Date#
4152
- */
4153
- /**
4154
- Converts a date to a string, using the operating system's locale's conventions.
4155
-
4156
- <code>
4157
- toLocaleString()
4158
- </code>
4159
-
4160
- @name toLocaleString
4161
- @methodOf Date#
4162
- */
4163
- /**
4164
- Converts a date to a string, returning the "time" portion using the current
4165
- locale's conventions.
4166
-
4167
- <code> toLocaleTimeString() </code>
4168
-
4169
- @name toLocaleTimeString
4170
- @methodOf Date#
4171
- */
4172
- /**
4173
- Returns a string representing the specified Date object.
4174
-
4175
- <code> toString() </code>
4176
-
4177
- @name toString
4178
- @methodOf Date#
4179
- */
4180
- /**
4181
- Returns the time portion of a Date object in human readable form in American
4182
- English.
4183
-
4184
- <code><em>date</em>.toTimeString()</code>
4185
-
4186
- @name toTimeString
4187
- @methodOf Date#
4188
- */
4189
- /**
4190
- Converts a date to a string, using the universal time convention.
4191
-
4192
- <code> toUTCString() </code>
4193
-
4194
- @name toUTCString
4195
- @methodOf Date#
4196
- */
4197
-
4198
-
4199
- /*!
4200
- Math.uuid.js (v1.4)
4201
- http://www.broofa.com
4202
- mailto:robert@broofa.com
4203
-
4204
- Copyright (c) 2010 Robert Kieffer
4205
- Dual licensed under the MIT and GPL licenses.
4206
- */
4207
-
4208
- /**
4209
- Generate a random uuid.
4210
-
4211
- <code><pre>
4212
- // No arguments - returns RFC4122, version 4 ID
4213
- Math.uuid()
4214
- => "92329D39-6F5C-4520-ABFC-AAB64544E172"
4215
-
4216
- // One argument - returns ID of the specified length
4217
- Math.uuid(15) // 15 character ID (default base=62)
4218
- => "VcydxgltxrVZSTV"
4219
-
4220
- // Two arguments - returns ID of the specified length, and radix. (Radix must be <= 62)
4221
- Math.uuid(8, 2) // 8 character ID (base=2)
4222
- => "01001010"
4223
-
4224
- Math.uuid(8, 10) // 8 character ID (base=10)
4225
- => "47473046"
4226
-
4227
- Math.uuid(8, 16) // 8 character ID (base=16)
4228
- => "098F4D35"
4229
- </pre></code>
4230
-
4231
- @name uuid
4232
- @methodOf Math
4233
- @param length The desired number of characters
4234
- @param radix The number of allowable values for each character.
4235
- */
4236
- (function() {
4237
- // Private array of chars to use
4238
- var CHARS = '0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz'.split('');
4239
-
4240
- Math.uuid = function (len, radix) {
4241
- var chars = CHARS, uuid = [];
4242
- radix = radix || chars.length;
4243
-
4244
- if (len) {
4245
- // Compact form
4246
- for (var i = 0; i < len; i++) uuid[i] = chars[0 | Math.random()*radix];
4247
- } else {
4248
- // rfc4122, version 4 form
4249
- var r;
4250
-
4251
- // rfc4122 requires these characters
4252
- uuid[8] = uuid[13] = uuid[18] = uuid[23] = '-';
4253
- uuid[14] = '4';
4254
-
4255
- // Fill in random data. At i==19 set the high bits of clock sequence as
4256
- // per rfc4122, sec. 4.1.5
4257
- for (var i = 0; i < 36; i++) {
4258
- if (!uuid[i]) {
4259
- r = 0 | Math.random()*16;
4260
- uuid[i] = chars[(i == 19) ? (r & 0x3) | 0x8 : r];
4261
- }
4262
- }
4263
- }
4264
-
4265
- return uuid.join('');
4266
- };
4267
-
4268
- // A more performant, but slightly bulkier, RFC4122v4 solution. We boost performance
4269
- // by minimizing calls to random()
4270
- Math.uuidFast = function() {
4271
- var chars = CHARS, uuid = new Array(36), rnd=0, r;
4272
- for (var i = 0; i < 36; i++) {
4273
- if (i==8 || i==13 || i==18 || i==23) {
4274
- uuid[i] = '-';
4275
- } else if (i==14) {
4276
- uuid[i] = '4';
4277
- } else {
4278
- if (rnd <= 0x02) rnd = 0x2000000 + (Math.random()*0x1000000)|0;
4279
- r = rnd & 0xf;
4280
- rnd = rnd >> 4;
4281
- uuid[i] = chars[(i == 19) ? (r & 0x3) | 0x8 : r];
4282
- }
4283
- }
4284
- return uuid.join('');
4285
- };
4286
-
4287
- // A more compact, but less performant, RFC4122v4 solution:
4288
- Math.uuidCompact = function() {
4289
- return 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, function(c) {
4290
- var r = Math.random()*16|0, v = c == 'x' ? r : (r&0x3|0x8);
4291
- return v.toString(16);
4292
- }).toUpperCase();
4293
- };
4294
- })();
4295
-