conway 0.1.0

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+ Copyright (c) 2011 Matt Yoho
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in
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+ all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+ THE SOFTWARE.
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+ ## Conway
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+ A simple Game of Live implementation with formost focus on object design.
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+
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+ Currently very much leaky of object references.
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+
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+ Conway comes with a very simple ASCII visualize. It can be invoked like so,
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+ where the size argument determines the dimensions of the square cell grid:
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+
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+ conway --size 25 --cells="2,3 3,3 2,2 5,4 5,8 9,8, 7,6"
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+ conway -s 30 -c 2,3:3,3:3,2:2,2:3,4
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+
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+ Please feel free to send feedback via the GitHub project or via email at
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+ mby _AT_ mattyoho _dot_ com.
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+
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+ https://github.com/mattyoho/conway
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+ #!/usr/bin/env ruby
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+
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+ # Useful for running the script from the project directory
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+ lib_dir = File.join(File.dirname(__FILE__), '..', 'lib')
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+ $LOAD_PATH.unshift lib_dir if File.directory?(lib_dir)
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+
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+ require 'choice'
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+ require 'conway/visualizer/ascii'
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+
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+ PROGRAM_VERSION = 1
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+
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+ module ConwayAscii
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+ def self.suppress_warnings
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+ original_verbosity = $VERBOSE
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+ begin
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+ $VERBOSE = nil
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+ yield
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+ ensure
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+ $VERBOSE = original_verbosity
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+ end
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+ end
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+
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+ def self.parse_points(point_str)
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+ point_str.split(/\s|;|:/).map do |pt|
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+ x,y = pt.split(',').map {|d| d.to_i }
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+ Conway::Point.new x,y
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+ end
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+ end
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+
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+ def self.exit
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+ puts "\nExiting...\n"
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+ Kernel::exit
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+ end
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+ end
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+
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+ ConwayAscii.suppress_warnings do
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+ Choice.options do
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+ header 'Conway Game of Life ASCII visualizer'
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+ header 'Available options:'
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+
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+ option :size do
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+ short '-s'
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+ long '--size=SIZE'
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+ desc 'The size of the game grid, specified as the length of one side'
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+ cast Integer
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+ default 30
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+ end
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+
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+ option :cells do
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+ short '-c'
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+ long '--cells=CELLS'
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+ desc 'Starting points for live cells, comma-seperated x,y pairs, seperated by spaces, colons, or semicolons'
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+ default '1,2 2,1'
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+ end
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+
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+ option :help do
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+ long '--help'
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+ desc 'Print this help message'
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+ end
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+ end
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+ end
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+
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+ Signal.trap("TERM") do
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+ ConwayAscii.exit
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+ end
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+
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+ Signal.trap("INT") do
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+ ConwayAscii.exit
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+ end
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+
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+ live_points = ConwayAscii.parse_points Choice[:cells]
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+ grid = Conway::Visualizer::Ascii.new(Choice[:size], live_points)
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+
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+ grid.loop do |step|
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+ puts step
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+ end
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+ require 'conway/generation'
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+ require 'conway/live_cell'
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+ require 'conway/dead_cell'
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+ require 'conway/point'
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+ require 'conway/cell_location'
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+ require 'conway/potential_cell_collection'
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+ require 'conway/rule_set'
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+ require 'conway/cell_space'
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+ module Conway
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+ class CellLocation
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+ attr_reader :cell, :point
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+
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+ def initialize(cell, point)
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+ @cell = cell
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+ @point = point
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+ end
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+
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+ def adjacent_points
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+ point.adjacents
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+ end
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+ end
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+ end
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+ module Conway
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+ class CellSpace
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+ def initialize(points)
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+ self.potential_cells = PotentialCellCollection.new(live_locations(points))
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+ end
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+
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+ def apply(rule_set)
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+ potential_cells.each_cell do |cell, neighbors|
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+ rule_set.apply(cell, neighbors)
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+ end
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+ potential_cells.live_cell_locations.map {|cell_loc| cell_loc.point }
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+ end
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+
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+ private
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+ attr_accessor :potential_cells
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+
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+ def live_locations(points)
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+ points.map do |point|
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+ CellLocation.new(LiveCell.new, point)
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+ end
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+ end
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+ end
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+ end
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+ module Conway
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+ class DeadCell
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+
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+ def alive?
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+ false
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+ end
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+
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+ end
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+ end
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+ module Conway
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+ class Generation
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+ attr_reader :cell_coordinates, :rule_set
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+
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+ def initialize(cell_coordinates=[], rule_set=RuleSet.new)
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+ @cell_coordinates = cell_coordinates
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+ @rule_set = rule_set
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+ end
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+
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+ def next
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+ cell_space = CellSpace.new(cell_coordinates)
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+ new_coords = cell_space.apply(rule_set)
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+ Generation.new new_coords, rule_set
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+ end
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+ end
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+ end
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+ module Conway
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+ class LiveCell
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+
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+ def alive?
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+ true
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+ end
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+
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+ end
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+ end
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+ module Conway
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+ class Point
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+ attr_reader :x, :y
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+
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+ def initialize(x=0,y=0)
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+ @x,@y = x,y
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+ end
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+
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+ def eql?(other)
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+ self.x == other.x && self.y == other.y
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+ end
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+
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+ def ==(other)
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+ eql? other
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+ end
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+
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+ def hash
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+ :"#{x}-#{y}".object_id
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+ end
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+
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+ def adjacents
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+ grid = (-1..1).map do |j|
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+ (-1..1).map do |i|
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+ Point.new(x+i, y+j) unless i == 0 && j == 0
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+ end
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+ end.flatten.compact
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+ end
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+ end
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+ end
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+ module Conway
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+ class PotentialCellCollection
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+ def initialize(live_locations)
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+ identify_potential_locations(live_locations)
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+ end
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+
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+ def each_cell(&block)
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+ potential_cell_locations.each do |point, cell_loc|
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+ neighbors = neighbors_for(cell_loc)
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+ neighbor_cells = neighbors.map {|n| n.cell }
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+
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+ new_cell = block.call(cell_loc.cell, neighbor_cells)
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+
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+ new_location = CellLocation.new(new_cell, cell_loc.point)
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+ potential_cell_locations[cell_loc.point] = new_location
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+ end
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+ end
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+
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+ def live_cell_locations
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+ potential_cell_locations.values.select{|loc| loc.cell.kind_of?(LiveCell) }
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+ end
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+
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+ private
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+ def potential_cell_locations
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+ @potential_cell_locations ||= Hash.new do |hash, point|
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+ CellLocation.new(DeadCell.new, point)
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+ end
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+ end
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+
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+ def identify_potential_locations(locations)
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+ locations.each do |loc|
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+ potential_cell_locations[loc.point] = loc
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+ neighbors_for(loc).each do |neighbor|
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+ potential_cell_locations[neighbor.point] = neighbor
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+ end
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+ end
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+ end
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+
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+ def neighbors_for(location)
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+ location.adjacent_points.map do |point|
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+ potential_cell_locations[point]
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+ end
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+ end
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+ end
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+ end
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+ module Conway
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+ class RuleSet
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+ def apply(cell, neighbors)
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+ live_neighbors_count = neighbors.count {|n| n.alive? }
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+ case cell
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+ when LiveCell
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+ evaluate_live_cell(cell, live_neighbors_count)
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+ when DeadCell
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+ evaluate_dead_cell(cell, live_neighbors_count)
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+ end
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+ end
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+
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+ private
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+
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+ def evaluate_dead_cell(cell, live_neighbors_count)
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+ if live_neighbors_count == 3
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+ LiveCell.new
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+ else
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+ DeadCell.new
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+ end
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+ end
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+
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+ def evaluate_live_cell(cell, live_neighbors_count)
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+ if live_neighbors_count < 2
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+ DeadCell.new
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+ elsif live_neighbors_count > 3
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+ DeadCell.new
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+ else
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+ LiveCell.new
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+ end
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+ end
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+ end
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+ end
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+ require "conway"
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+
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+ module Conway
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+ module Visualizer
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+ class Ascii
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+ def initialize(size, starting_cells, loop_interval=0.25)
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+ self.max_x = self.max_y = size
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+ self.starting_cells = starting_cells
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+ self.loop_interval = loop_interval
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+ end
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+
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+ def loop
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+ generation = Generation.new(starting_cells)
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+ start = Time.now
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+
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+ puts "They live!!\n\n"
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+
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+ begin
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+ new_points = generation.cell_coordinates
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+
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+ if new_points.count == 0
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+ puts "\nThey have all perished! D-:"
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+ break
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+ end
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+
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+ grid = ""
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+ (1..max_y).each do |y|
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+ (1..max_x).each do |x|
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+ cell_char = cell_content_for(new_points, x,y)
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+ grid << "|#{cell_char}"
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+ end
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+ grid << "|\n"
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+ end
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+
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+ grid << "\n"
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+
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+ grid << "Total objects: #{ObjectSpace.count_objects[:TOTAL]} "
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+ grid << "Total LiveCells: #{new_points.count}\n"
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+
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+ elapsed_minutes, elapsed_seconds = ((Time.now - start).to_i).divmod 60
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+ grid << "Elapsed time: #{elapsed_minutes} min, #{elapsed_seconds} secs\n"
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+
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+ yield grid if block_given?
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+
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+ sleep(loop_interval)
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+ end while(generation = generation.next)
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+ end
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+
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+ private
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+ attr_accessor :max_x, :max_y, :starting_cells, :loop_interval
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+
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+ def cell_content_for(points, x,y)
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+ points.detect {|p| p.x == x && p.y == y } ? "X" : " "
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+ end
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+ end
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+ end
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+ end
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+ require 'spec_helper'
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+
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+ include Conway
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+
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+ describe CellLocation do
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+ let(:cell_location) { CellLocation.new(LiveCell.new, Point.new(1,1)) }
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+
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+ it "has a cell" do
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+ cell_location.cell.should be_a_kind_of(LiveCell)
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+ end
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+
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+ it "has a point" do
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+ cell_location.point.should be_a_kind_of(Point)
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+ end
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+
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+ describe "#adjacent_points" do
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+ it "is returns its point's adjacents" do
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+ cell_location.adjacent_points.should == Point.new(1,1).adjacents
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+ end
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+ end
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+ end
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+ require 'spec_helper'
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+
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+ include Conway
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+
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+ describe CellSpace do
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+ it "accepts a collection of points" do
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+ CellSpace.new [Point.new(0,0)]
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+ end
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+
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+ describe "#apply" do
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+ let(:space) { CellSpace.new [Point.new(0,0)] }
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+ let(:rule_set) { RuleSet.new }
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+
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+ it "returns a set of Points" do
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+ space.apply(rule_set).all?{|p| p.kind_of?(Point)}.should be_true
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+ end
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+ end
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+ end
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+ require 'spec_helper'
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+
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+ describe Conway::DeadCell do
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+
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+ it "lives not" do
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+ Conway::DeadCell.new.should_not be_alive
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+ end
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+
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+ end
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+ require 'spec_helper'
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+
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+ include Conway
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+
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+ describe Generation do
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+ let(:coordinates) { [Point.new(0,0), Point.new(1,1)] }
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+ let(:generation) { Generation.new(coordinates) }
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+
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+ describe "#cell_coordinates" do
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+ it "returns points of current live cells" do
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+ generation.cell_coordinates.should have(2).points
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+ generation.cell_coordinates.should == coordinates
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+ end
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+ end
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+
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+ describe '#next' do
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+ it 'returns the next Generation' do
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+ generation.next.should be_a_kind_of(Generation)
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+ end
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+
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+ it "that generation doesn't blow up" do
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+ next_generation = generation.next
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+ expect { next_generation.next }.to_not raise_error
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+ end
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+ end
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+ end
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+ require 'spec_helper'
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+
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+ describe Conway::LiveCell do
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+
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+ it "lives" do
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+ Conway::LiveCell.new.should be_alive
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+ end
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+ end
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+ require 'spec_helper'
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+
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+ include Conway
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+
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+ describe Point do
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+ let(:point) { Point.new 1,2 }
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+
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+ it "has x,y coordinates" do
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+ point.x.should eql(1)
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+ point.y.should eql(2)
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+ end
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+
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+ describe "equality" do
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+ it "should equal another point with the same coordinates" do
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+ Point.new(1,2).should eql(Point.new(1,2))
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+ Point.new(1,2).should == Point.new(1,2)
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+ end
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+ end
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+
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+ describe "#adjacents" do
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+ let(:point) { Point.new(2,2) }
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+ let(:neighbors) do
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+ [Point.new(1,1),
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+ Point.new(2,1),
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+ Point.new(3,1),
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+ Point.new(1,2),
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+ Point.new(3,2),
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+ Point.new(1,3),
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+ Point.new(2,3),
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+ Point.new(3,3)]
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+ end
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+
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+ it "returns the eight adjacent points" do
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+ point.adjacents.should == neighbors
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+ end
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+ end
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+ end
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+
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+ require 'spec_helper'
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+
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+ include Conway
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+
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+ describe PotentialCellCollection do
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+ let(:live_cell) { LiveCell.new }
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+ let(:point) { Point.new(1,1) }
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+ let(:initial_cells) { [CellLocation.new(live_cell, point)] }
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+ let(:collection) { PotentialCellCollection.new(initial_cells) }
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+
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+ describe "#each_cell" do
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+ it "contains the initial set of LiveCells" do
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+ yielded_cells = []
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+ collection.each_cell do |cell, dont_care|
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+ yielded_cells << cell
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+ cell
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+ end
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+ yielded_cells.should include(live_cell)
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+ end
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+
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+ it "removes LiveCells that become DeadCells" do
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+ collection.each_cell do |cell, neighbors|
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+ DeadCell.new
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+ end
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+ collection.live_cell_locations.should be_empty
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+ end
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+
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+ context "neighbors" do
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+ let(:neighbor_cell) { LiveCell.new }
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+ let(:initial_cells) do
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+ [CellLocation.new(live_cell, point),
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+ CellLocation.new(neighbor_cell, Point.new(1,2))]
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+ end
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+
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+ it "yields the neighboring LiveCells" do
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+ yielded_neighbors = nil
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+ collection.each_cell do |cell, neighbors|
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+ yielded_neighbors = neighbors
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+ break
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+ end
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+
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+ yielded_neighbors.should include(neighbor_cell)
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+ end
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+
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+ it "yields the neighboring DeadCells" do
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+ yielded_neighbors = nil
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+ collection.each_cell do |cell, neighbors|
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+ yielded_neighbors = neighbors
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+ break
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+ end
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+
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+ (yielded_neighbors - [neighbor_cell]).should have(7).neighbors
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+ end
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+
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+ it "includes all neighboring DeadCells" do
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+
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+ end
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+ end
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+ end
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+ end
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+ require 'spec_helper'
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+
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+ include Conway
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+
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+ describe RuleSet do
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+ let(:rule_set) { RuleSet.new }
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+ describe "#apply" do
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+ context "when a DeadCell" do
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+ let(:cell) { DeadCell.new }
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+
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+ it "returns a LiveCell when there are three live neighbors" do
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+ new_cell = rule_set.apply(cell, [LiveCell.new] * 3)
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+ new_cell.should be_alive
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+ end
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+
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+ it "returns a DeadCell with fewer than three live neighbors" do
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+ new_cell = rule_set.apply(cell, [LiveCell.new] * 2)
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+ new_cell.should_not be_alive
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+ end
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+ end
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+
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+ context "when a LiveCell" do
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+ let(:cell) { LiveCell.new }
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+ it "returns a DeadCell when underpopulated" do
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+ rule_set.apply(cell, [DeadCell.new] * 8).should_not be_alive
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+ end
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+
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+ it "returns a LiveCell when sufficiently populated" do
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+ new_cell = rule_set.apply(cell, [LiveCell.new] * 2)
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+ new_cell.should be_alive
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+ end
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+
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+ it "returns a LiveCell when sufficiently populated" do
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+ new_cell = rule_set.apply(cell, [LiveCell.new] * 3)
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+ new_cell.should be_alive
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+ end
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+
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+ it "returns a DeadCell when over-populated" do
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+ new_cell = rule_set.apply(cell, [LiveCell.new] * 4)
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+ new_cell.should_not be_alive
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+ end
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+ end
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+ end
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+ end
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+ require 'conway'
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+
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+ RSpec.configure do |config|
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+ config.mock_with :rspec
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+ end
metadata ADDED
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+ --- !ruby/object:Gem::Specification
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+ name: conway
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+ version: !ruby/object:Gem::Version
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+ prerelease: false
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+ segments:
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+ - 0
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+ - 1
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+ - 0
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+ version: 0.1.0
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+ platform: ruby
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+ authors:
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+ - Matt Yoho
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+ autorequire:
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+ bindir: bin
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+ cert_chain: []
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+
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+ date: 2011-01-19 00:00:00 -05:00
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+ default_executable: conway
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+ dependencies:
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+ - !ruby/object:Gem::Dependency
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+ name: choice
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+ prerelease: false
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+ requirement: &id001 !ruby/object:Gem::Requirement
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+ none: false
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+ requirements:
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+ - - "="
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+ - !ruby/object:Gem::Version
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+ segments:
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+ - 0
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+ - 1
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+ - 4
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+ version: 0.1.4
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+ type: :runtime
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+ version_requirements: *id001
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+ description: "\n A simple implementation of Conway's Game of Life with an ASCII visualizer\n "
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+ email: mby@mattyoho.com
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+ executables:
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+ - conway
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+ extensions: []
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+
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+ extra_rdoc_files:
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+ - MIT-LICENSE
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+ - README.md
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+ files:
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+ - MIT-LICENSE
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+ - README.md
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+ - lib/conway/cell_location.rb
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+ - lib/conway/cell_space.rb
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+ - lib/conway/dead_cell.rb
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+ - lib/conway/generation.rb
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+ - lib/conway/live_cell.rb
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+ - lib/conway/point.rb
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+ - lib/conway/potential_cell_collection.rb
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+ - lib/conway/rule_set.rb
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+ - lib/conway/visualizer/ascii.rb
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+ - lib/conway.rb
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+ - spec/conway/cell_location_spec.rb
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+ - spec/conway/cell_space_spec.rb
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+ - spec/conway/dead_cell_spec.rb
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+ - spec/conway/generation_spec.rb
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+ - spec/conway/live_cell_spec.rb
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+ - spec/conway/point_spec.rb
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+ - spec/conway/potential_cell_collection_spec.rb
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+ - spec/conway/rule_set_spec.rb
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+ - spec/spec_helper.rb
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+ - bin/conway
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+ has_rdoc: true
68
+ homepage: http://github.com/mattyoho/conway
69
+ licenses: []
70
+
71
+ post_install_message:
72
+ rdoc_options:
73
+ - --charset=UTF-8
74
+ require_paths:
75
+ - lib
76
+ required_ruby_version: !ruby/object:Gem::Requirement
77
+ none: false
78
+ requirements:
79
+ - - ">="
80
+ - !ruby/object:Gem::Version
81
+ segments:
82
+ - 0
83
+ version: "0"
84
+ required_rubygems_version: !ruby/object:Gem::Requirement
85
+ none: false
86
+ requirements:
87
+ - - ">="
88
+ - !ruby/object:Gem::Version
89
+ segments:
90
+ - 0
91
+ version: "0"
92
+ requirements: []
93
+
94
+ rubyforge_project:
95
+ rubygems_version: 1.3.7
96
+ signing_key:
97
+ specification_version: 3
98
+ summary: A simple implementation of Conway's Game of Life with an ASCII visualizer . This version has significant reference leaks.
99
+ test_files:
100
+ - spec/conway/cell_location_spec.rb
101
+ - spec/conway/cell_space_spec.rb
102
+ - spec/conway/dead_cell_spec.rb
103
+ - spec/conway/generation_spec.rb
104
+ - spec/conway/live_cell_spec.rb
105
+ - spec/conway/point_spec.rb
106
+ - spec/conway/potential_cell_collection_spec.rb
107
+ - spec/conway/rule_set_spec.rb
108
+ - spec/spec_helper.rb