contrek 1.4.0 → 1.4.2

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Files changed (36) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +7 -1
  3. data/Gemfile.lock +4 -1
  4. data/PERFORMANCE.md +40 -4
  5. data/README.md +211 -59
  6. data/contrek.gemspec +1 -0
  7. data/ext/cpp_polygon_finder/PolygonFinder/src/ContrekApi.h +37 -11
  8. data/ext/cpp_polygon_finder/PolygonFinder/src/Tests.cpp +53 -144
  9. data/ext/cpp_polygon_finder/PolygonFinder/src/polygon/bitmaps/RawBitmap.cpp +14 -2
  10. data/ext/cpp_polygon_finder/PolygonFinder/src/polygon/bitmaps/RawBitmap.h +1 -0
  11. data/ext/cpp_polygon_finder/PolygonFinder/src/polygon/bitmaps/streaming/AsciiSource.cpp +69 -0
  12. data/ext/cpp_polygon_finder/PolygonFinder/src/polygon/bitmaps/streaming/AsciiSource.h +34 -0
  13. data/ext/cpp_polygon_finder/PolygonFinder/src/polygon/bitmaps/streaming/PngSource.cpp +108 -0
  14. data/ext/cpp_polygon_finder/PolygonFinder/src/polygon/bitmaps/streaming/PngSource.h +40 -0
  15. data/ext/cpp_polygon_finder/PolygonFinder/src/polygon/bitmaps/streaming/RasterSource.h +22 -0
  16. data/ext/cpp_polygon_finder/PolygonFinder/src/polygon/bitmaps/streaming/RasterStreamer.h +92 -0
  17. data/ext/cpp_polygon_finder/PolygonFinder/src/polygon/finder/FinderUtils.cpp +6 -8
  18. data/ext/cpp_polygon_finder/PolygonFinder/src/polygon/finder/PolygonFinder.cpp +8 -2
  19. data/ext/cpp_polygon_finder/PolygonFinder/src/polygon/finder/PolygonFinder.h +4 -1
  20. data/ext/cpp_polygon_finder/PolygonFinder/src/polygon/finder/concurrent/Finder.cpp +7 -0
  21. data/ext/cpp_polygon_finder/PolygonFinder/src/polygon/finder/concurrent/Poolable.h +1 -0
  22. data/ext/cpp_polygon_finder/PolygonFinder/src/polygon/finder/concurrent/Tile.cpp +3 -3
  23. data/ext/cpp_polygon_finder/cpp_polygon_finder.cpp +47 -0
  24. data/lib/contrek/bitmaps/bitmap.rb +2 -2
  25. data/lib/contrek/bitmaps/chunky_bitmap.rb +23 -8
  26. data/lib/contrek/bitmaps/png_bitmap.rb +4 -0
  27. data/lib/contrek/bitmaps/rgba_bitmap.rb +50 -0
  28. data/lib/contrek/bitmaps/streaming/raster_streamer.rb +66 -0
  29. data/lib/contrek/bitmaps/streaming/sources/ascii.rb +33 -0
  30. data/lib/contrek/bitmaps/streaming/sources/base.rb +27 -0
  31. data/lib/contrek/bitmaps/streaming/sources/png.rb +105 -0
  32. data/lib/contrek/finder/concurrent/finder.rb +5 -3
  33. data/lib/contrek/finder/polygon_finder.rb +8 -4
  34. data/lib/contrek/version.rb +1 -1
  35. data/lib/contrek.rb +5 -0
  36. metadata +26 -1
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data/CHANGELOG.md CHANGED
@@ -149,7 +149,13 @@ All notable changes to this project will be documented in this file.
149
149
  - Fixed issue found on treemap determination.
150
150
 
151
151
  ## [1.3.9] - 2026-08-09
152
- - Removed the curses development dependency along with the old TerminalTracker; actually Bitmaps::Rendering.to_window renders visually better results.
152
+ - Removed the curses development dependency along with the old TerminalTracker; actually Contrek::Bitmaps::PngBitmap.to_window renders visually better results.
153
153
 
154
154
  ## [1.4.0] - 2026-08-13
155
155
  - Added deterministic merge mode usefull when you need a byte-for-byte reproducible outputs across different runs (by default, the merge stage is non-deterministic to maximize performance and thread utilization).
156
+
157
+ ## [1.4.1] - 2026-08-23
158
+ - The number_of_threads effective value is now returned inside metadata output struct too.
159
+
160
+ ## [1.4.2] - 2026-09-06
161
+ - Contrek takes care of the streaming process, providing an API that greatly simplifies the implementation of streaming raster processing.
data/Gemfile.lock CHANGED
@@ -1,9 +1,10 @@
1
1
  PATH
2
2
  remote: .
3
3
  specs:
4
- contrek (1.4.0)
4
+ contrek (1.4.2)
5
5
  chunky_png (~> 1.4)
6
6
  concurrent-ruby (~> 1.3.5)
7
+ ffi (~> 1.17)
7
8
  rice (= 4.5.0)
8
9
 
9
10
  GEM
@@ -14,6 +15,8 @@ GEM
14
15
  chunky_png (1.4.0)
15
16
  concurrent-ruby (1.3.5)
16
17
  diff-lcs (1.6.1)
18
+ ffi (1.17.4)
19
+ ffi (1.17.4-x86_64-linux-gnu)
17
20
  json (2.11.3)
18
21
  language_server-protocol (3.17.0.4)
19
22
  lint_roller (1.1.0)
data/PERFORMANCE.md CHANGED
@@ -1,4 +1,4 @@
1
- # Contrek Performance Tuning
1
+ # Contrek Performance Tuning
2
2
 
3
3
  This document describes optional dependencies and configuration tips to get the best performance out of Contrek on large images.
4
4
 
@@ -41,7 +41,7 @@ sudo make install
41
41
  sudo ldconfig
42
42
  ```
43
43
 
44
- > ⚠️ The `-DZLIB_COMPAT=ON` flag is mandatory. Without it, zlib-ng uses a different ABI and CMake's `find_package(ZLIB)` won't detect it.
44
+ > The `-DZLIB_COMPAT=ON` flag is mandatory. Without it, zlib-ng uses a different ABI and CMake's `find_package(ZLIB)` won't detect it.
45
45
 
46
46
  **macOS:**
47
47
  ```bash
@@ -136,9 +136,45 @@ Consider this depends your system. Probably is better not to saturate all cores
136
136
 
137
137
  ---
138
138
 
139
- ## 4. Combining All Optimizations
139
+ ## 4. Transparent Huge Pages (THP) — Kernel Memory Allocation
140
140
 
141
- Install zlib-ng and tcmalloc, then configure:
141
+ When processing high-resolution images, Contrek performs dense dynamic memory allocations. By default, Linux manages memory in standard 4 KiB pages, which creates heavy kernel overhead from frequent page faults and Translation Lookaside Buffer (TLB) misses under multithreaded loads.
142
+
143
+ Enabling **Transparent Huge Pages (`always`)** forces the Linux kernel to allocate memory in **2 MiB blocks**, reducing page table lookup entries by a factor of 512 and dramatically speeding up memory access.
144
+
145
+ ### Temporary Activation
146
+
147
+ To enable it immediately for your current Linux session:
148
+
149
+ ```bash
150
+ echo always | sudo tee /sys/kernel/mm/transparent_hugepage/enabled
151
+ ```
152
+
153
+ ### Permanent Activation
154
+ To ensure this setting persists across system reboots:
155
+
156
+ Open /etc/default/grub in an editor:
157
+
158
+ ```bash
159
+ sudo nano /etc/default/grub
160
+ ```
161
+ Add transparent_hugepage=always to GRUB_CMDLINE_LINUX_DEFAULT:
162
+
163
+ ```Plaintext
164
+ GRUB_CMDLINE_LINUX_DEFAULT="quiet splash transparent_hugepage=always"
165
+ ```
166
+
167
+ Update GRUB:
168
+
169
+ ```bash
170
+ sudo update-grub
171
+ ```
172
+
173
+ ---
174
+
175
+ ## 5. Combining All Optimizations
176
+
177
+ Install zlib-ng and tcmalloc, enable THP, then configure:
142
178
 
143
179
  ```ruby
144
180
  # Ruby
data/README.md CHANGED
@@ -8,6 +8,8 @@ The engine is based on programmable pixel matchers, allowing the caller to decid
8
8
 
9
9
  Although the tracing engine is written in C++, Contrek is also distributed as a Ruby gem exposing almost the complete native API through an idiomatic Ruby interface.
10
10
 
11
+ A **Python** binding is available 👉 **[here](https://github.com/runout77/contrek-python)**
12
+
11
13
  ## About Contrek
12
14
 
13
15
  **Contrek** (**CON**tour **TREK**king) at its simplest, the library scans a bitmap and returns the contours of all regions matching a user-defined criterion. Each region is represented by one outer polygon and, when necessary, one or more inner polygons describing holes.
@@ -25,58 +27,227 @@ The image below shows a simple example. Every non-white pixel is considered part
25
27
 
26
28
  Most contour tracing libraries process an image sequentially. That approach is perfectly adequate for many workloads, but it becomes less practical once images become very large or when memory usage starts to matter.
27
29
 
28
- Contrek follows a different strategy.
30
+ Contrek supports monothread extraction but also different strategies.
31
+
32
+ ### Mode 1: Single-threaded processing
29
33
 
30
- Instead of processing the whole image at once, it can split it into independent vertical stripes. Each stripe is traced separately and the resulting polygons are merged afterwards. Most of the implementation complexity lies in this merge phase, whose purpose is to reconstruct polygons crossing stripe boundaries without breaking their topology.
34
+ <table>
35
+ <tr>
36
+ <td width="40%" valign="top">
37
+ <img src="docs/images/modes/mode1.jpg" width="100%" alt="Mode 1">
38
+ </td>
39
+ <td width="60%" valign="top">
40
+ The entire image is processed using a single core.
31
41
 
32
- The same design makes it possible to use the library in two different ways:
42
+ **Profile:** low speed; low memory efficiency.
43
+ <br><br>
44
+ <center><img src="docs/images/modes/mode1_panel.jpg" width="80%" alt="Mode 1"></center>
45
+ </td></tr></table>
33
46
 
34
- - **Parallel processing**, where several stripes are traced simultaneously on different CPU cores.
35
- - **Streaming processing**, where only a small portion of the image is kept in memory at any given time.
47
+ Trace polygons from a PNG file (`CPPPngBitMap`).
48
+
49
+ ```ruby
50
+ png_bitmap = CPPPngBitMap.new("spec/files/images/labyrinth3.png")
51
+ color = Contrek::Bitmaps::RgbCppColor.new(r: 255, g: 255, b: 255, a: 255)
52
+ rgb_matcher = CPPRGBNotMatcher.new(color.raw)
53
+ polygonfinder = CPPPolygonFinder.new(
54
+ png_bitmap,
55
+ rgb_matcher,
56
+ nil,
57
+ { versus: :a,
58
+ compress: {
59
+ visvalingam: true,
60
+ visvalingam_tolerance: 1.5
61
+ }
62
+ }
63
+ )
64
+ result = polygonfinder.process_info
65
+ puts result.metadata[:number_of_threads] # => 0
66
+ ```
36
67
 
37
- The tracing algorithm itself is identical in both cases; only the execution strategy changes.
68
+ `versus` accepts `:a`,`:o` for "anticlockwise"/"clockwise".
38
69
 
39
- ## Parallel execution
40
70
 
41
- When multiple CPU cores are available, independent stripes can be processed concurrently. The actual speedup depends on the image content and on how much work is required during the merge stage, but large datasets generally benefit from additional cores.
71
+ ### Mode 2: Parallel processing
42
72
 
43
- This approach allows Contrek to make effective use of modern multicore processors without changing the resulting geometry.
73
+ <table>
74
+ <tr>
75
+ <td width="40%" valign="top">
76
+ <img src="docs/images/modes/mode2.jpg" width="100%" alt="Mode 1">
77
+ </td>
78
+ <td width="60%" valign="top">
79
+ The entire image is loaded first, then split into tiles and processed across multiple CPU cores. Partial results are progressively and dynamically merged: there is no predefined merge order, and adjacent pairs are processed as soon as they become available.
80
+ This mode prioritizes performance, using parallelism both for tile processing and for merging partial results.
44
81
 
45
- ## Streaming large datasets
82
+ **Profile:** maximum speed, with processing time decreasing as more cores become available; low memory efficiency.
83
+ <br><br>
84
+ <center><img src="docs/images/modes/mode2_panel.jpg" width="80%" alt="Mode 1"></center>
85
+ </td></tr></table>
46
86
 
47
- Loading an entire gigapixel image into memory is often unnecessary.
87
+ Use 8 threads and 8 tiles
48
88
 
49
- Contrek can instead process the image incrementally by reading one stripe at a time. Only the current working buffer needs to be allocated, making memory consumption predictable regardless of the final image height.
89
+ ```ruby
90
+ png_bitmap = CPPPngBitMap.new("spec/files/images/sample_10240x10240.png")
91
+ color = Contrek::Bitmaps::RgbCppColor.new(r: 255, g: 255, b: 255, a: 255)
92
+ rgb_matcher = CPPRGBNotMatcher.new(color.raw)
93
+ polygonfinder = Contrek::Cpp::CPPConcurrentFinder.new(
94
+ number_of_threads: 8,
95
+ bitmap: png_bitmap,
96
+ matcher: rgb_matcher,
97
+ options: {number_of_tiles: 8, versus: :o, compress: {uniq: true}}
98
+ )
99
+ result = polygonfinder.process_info
100
+ puts result.metadata[:benchmarks].inspect
101
+ # => {"compress"=>5.08, "init"=>230.79, "inner"=>6.54, "outer"=>84.11, "total"=>235.87}
102
+ puts result.metadata[:number_of_threads] # => 8
103
+ ```
104
+
105
+ ### Mode 3: Input streaming
50
106
 
51
- This execution mode is particularly useful when processing images that are too large to fit comfortably into RAM.
107
+ <table>
108
+ <tr>
109
+ <td width="40%" valign="top">
110
+ <img src="docs/images/modes/mode3.jpg" width="100%" alt="Mode 1">
111
+ </td>
112
+ <td width="60%" valign="top">
113
+ The image does not need to be loaded entirely into memory. Instead, it can be read progressively using a fixed-size buffer. For example, with a PNG source, this can be done using libspng's progressive decoding.
114
+ Adjacent tiles share an overlapping scanline to preserve geometry continuity across tile boundaries. Once all tiles have been added, the merge is performed (optionally using multiple threads) to reconstruct the complete geometry.
115
+ This mode provides a trade-off between performance and memory usage: the entire raster does not need to be kept in RAM, while the vector state required to build the final result is retained.
116
+
117
+ **Profile:** medium speed; medium-high memory efficiency.
118
+ <br><br>
119
+ <center><img src="docs/images/modes/mode3_panel.jpg" width="80%" alt="Mode 1"></center>
120
+ </td></tr></table>
121
+
122
+ Trace polygons from two in-memory pattern strings (`CPPBitMap`, useful for synthetic tiles or tests).
123
+ Up is 6 rows height, down is 5 rows. Total after merging: 10 rows, because one row is the shared scanline
52
124
 
53
- ## Merging polygons
125
+ ```ruby
126
+ up = " 00000000000000 " \
127
+ " 00000000000000 " \
128
+ " 00 00 " \
129
+ " 00 00 " \
130
+ " 00 00 " \
131
+ " 00 00 "
132
+
133
+ down = " 00 00 " \
134
+ " 00 00 " \
135
+ " 00 00 " \
136
+ " 00000000000000 " \
137
+ " 00000000000000 "
138
+ matcher = CPPValueNotMatcher.new(" ")
139
+ result_up = CPPPolygonFinder.new(CPPBitMap.new(up, 30),
140
+ matcher,
141
+ nil,
142
+ {versus: :a, bounds: true}).process_info
143
+ result_down = CPPPolygonFinder.new(CPPBitMap.new(down, 30),
144
+ matcher,
145
+ nil,
146
+ {versus: :a, bounds: true}).process_info
147
+
148
+ step_finder = Contrek::Cpp::CPPConcurrentVerticalMerger.new(options: {compress: {linear: true}})
149
+ step_finder.add_tile(result_up)
150
+ step_finder.add_tile(result_down)
151
+ result = step_finder.process_info
152
+
153
+ expect(result.metadata[:groups]).to eq(1)
154
+ expect(result.metadata[:width]).to eq(30)
155
+ expect(result.metadata[:height]).to eq(10)
156
+ ```
157
+ See an other example of **[input streaming graphical result](docs/images/stripes/merging_polygons.md)**.
158
+
159
+ The same operation using Contrek's built-in streaming API and progressive PNG decoding via libspng:
54
160
 
55
- Whenever a polygon crosses the boundary between two adjacent stripes, the library reconstructs it during the merge phase.
161
+ ```ruby
162
+ # PNG image to stream from
163
+ source = CPPPngSource.new("./spec/files/images/labyrinth2.png")
164
+ # streamer with a 20-row window
165
+ streamer = CPPRasterStreamer.new(source, stripe_height: 20)
166
+ white = Contrek::Bitmaps::RgbCppColor.new(r: 255, g: 255, b: 255, a: 255)
167
+ matcher = CPPRGBNotMatcher.new(white.raw)
168
+ # reusable bitmap where libspng decodes rows directly
169
+ buffer_bitmap = CPPRawBitMap.new(source.width, streamer.stripe_height)
170
+ finder = Contrek::Cpp::CPPConcurrentVerticalMerger.new(options: {compress: {uniq: true, linear: true}})
171
+
172
+ # streaming loop, 20 rows each
173
+ streamer.each(buffer_bitmap) do |bitmap, buffer_rows, buffer_size|
174
+ tile = CPPPolygonFinder.new(
175
+ bitmap,
176
+ matcher,
177
+ nil,
178
+ {processing_height: buffer_rows, versus: :o, bounds: true}
179
+ ).process_info
180
+ finder.add_tile(tile)
181
+ end
182
+ result = finder.process_info
183
+ puts result.metadata[:width] # => 130
184
+ puts result.metadata[:height] # => 130
185
+ puts result.points[0][:outer].first.inspect # => {:x=>10, :y=>4} # first point
186
+ puts result.points[0][:outer].size # => 1171 points
187
+ ```
56
188
 
57
- This reconstruction preserves polygon connectivity across stripe boundaries, so the final output is equivalent to tracing the entire image in a single pass.
189
+ ### Mode 4: End-to-end streaming
58
190
 
59
191
  <table>
60
- <tr>
61
- <td width="50%" style="padding: 0; background-color: white;">
62
- <img src="docs/images/stripes/whole_0.png" width="100%"><br>
63
- <img src="docs/images/stripes/whole_256.png" width="100%"><br>
64
- <img src="docs/images/stripes/whole_512.png" width="100%"><br>
65
- <img src="docs/images/stripes/whole_768.png" width="100%">
66
- </td>
67
- <td width="50%" align="center" style="vertical-align: middle; background-color: white;">
68
- <strong>Full Topological Reconstruction</strong><br><br>
69
- <img src="docs/images/stripes/whole.png" width="90%">
70
- </td>
71
- </tr>
72
- <tr>
73
- <td colspan="2" align="center" style="background-color: white;">
74
- <em><b>Left:</b> Image split into 4 independent memory buffers (stripes).</em><br>
75
- <em><b>Right:</b> Contrek ensures <b>perfect topological continuity</b> during merging.</em><br>
76
- 🔴 <b>Red:</b> Outer contours &nbsp;&nbsp; | &nbsp;&nbsp; 🟢 <b>Green:</b> Inner zones
77
- </td>
78
- </tr>
79
- </table>
192
+ <tr>
193
+ <td width="40%" valign="top">
194
+ <img src="docs/images/modes/mode4.jpg" width="100%" alt="Mode 1">
195
+ </td>
196
+ <td width="60%" valign="top">
197
+ This mode extends the incremental processing used in Mode 3 by streaming the output as well.
198
+ The image is read and processed one tile at a time. Each new tile is immediately merged with the current state. As processing moves forward, whenever a geometry is complete and can no longer be affected by subsequent tiles, it is finalized and written directly to the SVG file.
199
+ This limits both the amount of raster data kept in memory and the accumulation of generated vector geometries. It is particularly well suited to very large datasets or cases where the vector output itself can become significant in size.
200
+
201
+ **Profile:** low speed; maximum memory efficiency.
202
+ <br><br>
203
+ <center><img src="docs/images/modes/mode4_panel.jpg" width="80%" alt="Mode 1"></center>
204
+ </td></tr></table>
205
+
206
+ Trace polygons from 2 in-memory pattern strings.
207
+
208
+ ```ruby
209
+ stripe1 = " 000 000" \
210
+ " 00 00 00 0" \
211
+ " 00 00 00 0" \
212
+ " 00 00 00 0" \
213
+ " 000 00 0" \
214
+ " 00 0"
215
+
216
+ stripe2 = " 00 0" \
217
+ " 000 00 0" \
218
+ "00 00 00 0" \
219
+ " 000 00 0" \
220
+ " 00 0" \
221
+ " 0000000000000"
222
+ # streaming to svg file pattern
223
+ stripes = [stripe1, stripe2]
224
+ shared_stream = Contrek::Cpp::CPPTempfile.new("output.svg")
225
+ step_finder = Contrek::Cpp::CPPSvgConcurrentStreamingMerger.new(
226
+ options: {bounds: true, compress: {uniq: true, linear: true, douglas_peucker: true}},
227
+ stream_to: shared_stream,
228
+ total_width: 18,
229
+ total_height: 11
230
+ )
231
+ matcher = CPPValueNotMatcher.new(" ")
232
+ stripes.each do |stripe|
233
+ stripe_result = CPPPolygonFinder.new(CPPBitMap.new(stripe, 18),
234
+ matcher,
235
+ nil,
236
+ {versus: :a, bounds: true}).process_info
237
+ last = stripes.last == stripe
238
+ step_finder.add_tile(stripe_result, last)
239
+ end
240
+ result = step_finder.process_info
241
+ expect(result.metadata[:groups]).to eq(3)
242
+ expect(result.metadata[:width]).to eq(18)
243
+ expect(result.metadata[:height]).to eq(11)
244
+ shared_stream.rewind
245
+ puts shared_stream.read.inspect
246
+ # => "<svg xmlns=\"http://www.w3.org/2000/svg\" width=\"18\" height=\"11\">
247
+ # <polygon points=\"3,3 5,5 8,5 10,3 8,0 5,0\" class=\"out\"/>
248
+ # <polygon points=\"7,1 8,3 6,4 5,2\" class=\"in\"/>
249
+ # <polygon points=\"5,11 18,11 18,0 15,0\" class=\"out\"/> ...
250
+ ```
80
251
 
81
252
  ## Benchmarking
82
253
 
@@ -166,7 +337,8 @@ Metadata includes timing information (expressed in milliseconds), the number of
166
337
  },
167
338
  :groups=>2,
168
339
  :named_sequence=>"",
169
- :treemap=>[]
340
+ :treemap=>[],
341
+ :number_of_threads=>0
170
342
  }
171
343
  ```
172
344
 
@@ -600,7 +772,8 @@ Typical information includes
600
772
  benchmarks:{...},
601
773
  groups:1,
602
774
  treemap:[],
603
- options:{...}
775
+ options:{...},
776
+ number_of_threads: 4
604
777
  }
605
778
  ```
606
779
 
@@ -717,27 +890,6 @@ Instead, it repeatedly combines smaller topologically consistent pieces into a l
717
890
  This strategy makes it possible to process images whose full size would otherwise exceed the available memory.
718
891
 
719
892
 
720
- ## Merge order
721
-
722
- The merge order is intentionally left to the thread scheduler.
723
-
724
- For three stripes, both of the following execution orders are valid:
725
-
726
- ```
727
- (B1 + B2) + B3
728
- ```
729
-
730
- or
731
-
732
- ```
733
- B1 + (B2 + B3)
734
- ```
735
-
736
- Although the intermediate merge sequence changes, the reconstructed polygons remain geometrically equivalent.
737
-
738
- The exact ordering of coordinates may differ because polygon simplification is applied after merging.
739
-
740
-
741
893
  ## Polygon reconstruction
742
894
 
743
895
  Internally, polygons crossing a stripe boundary are temporarily divided into smaller pieces.
data/contrek.gemspec CHANGED
@@ -32,6 +32,7 @@ Gem::Specification.new do |s|
32
32
 
33
33
  s.add_dependency "chunky_png", "~> 1.4"
34
34
  s.add_dependency "concurrent-ruby", "~> 1.3.5"
35
+ s.add_dependency "ffi", "~> 1.17"
35
36
  s.add_dependency "rice", "= 4.5.0"
36
37
 
37
38
  s.required_ruby_version = ">= 3.0.0"
@@ -21,6 +21,11 @@
21
21
 
22
22
  namespace Contrek {
23
23
 
24
+ enum class Versus {
25
+ A, // Anticlockwise
26
+ O // Clockwise
27
+ };
28
+
24
29
  enum class MatchMode {
25
30
  NOT_COLOR, // Tracks border of what is not target color
26
31
  EXACT_COLOR // Tracks border of what exactly matchs target color
@@ -31,15 +36,22 @@ enum class Connectivity {
31
36
  OMNIDIRECTIONAL = 8 // 8 directions
32
37
  };
33
38
 
39
+
34
40
  struct Config {
35
- int threads = 4;
36
- int tiles = 2;
41
+ int threads = 0;
42
+ int tiles = 1;
43
+ Versus versus = Versus::A;
37
44
  bool compress_unique = false;
38
45
  bool compress_linear = false;
39
46
  bool compress_raster = false;
40
47
  bool compress_douglas_peucker = false;
41
48
  bool compress_visvalingam = false;
49
+ float compress_visvalingam_tolerance = 0.0f;
42
50
  bool treemap = false;
51
+ bool bounds = false;
52
+ bool named_sequences = false;
53
+ bool unsafe_mode = false;
54
+ bool deterministic = false;
43
55
  int32_t target_color = -1;
44
56
  MatchMode mode = MatchMode::NOT_COLOR;
45
57
  Connectivity connectivity_mode = Connectivity::ORTHOGONAL;
@@ -81,19 +93,33 @@ inline TraceContext trace(const std::string& image_path, const Config& cfg = Con
81
93
  ctx.matcher = std::make_unique<RGBMatcher>(color_to_match);
82
94
  }
83
95
 
96
+ std::string versus_str = (cfg.versus == Versus::O) ? "o" : "a";
84
97
  ctx.internal_args = {
85
- {"versus", Identifier{"a"}},
98
+ {"versus", Identifier{versus_str}},
99
+ {"number_of_tiles", static_cast<int64_t>(cfg.tiles)},
100
+ {"treemap", cfg.treemap},
101
+ {"bounds", cfg.bounds},
102
+ {"named_sequences", cfg.named_sequences},
103
+ {"unsafe_mode", cfg.unsafe_mode},
104
+ {"deterministic", cfg.deterministic}
86
105
  };
87
- Options compression_opts;
88
-
89
- if (cfg.compress_unique) compression_opts["uniq"] = true;
90
- if (cfg.compress_linear) compression_opts["linear"] = true;
91
- if (cfg.compress_visvalingam) compression_opts["visvalingam"] = true;
92
- if (cfg.compress_unique || cfg.compress_linear || cfg.compress_visvalingam) ctx.internal_args["compression"] = compression_opts;
93
- ctx.internal_args["number_of_tiles"] = cfg.tiles;
94
106
  if (cfg.connectivity_mode == Connectivity::OMNIDIRECTIONAL) {
95
- ctx.internal_args["connectivity"] = 8;
107
+ ctx.internal_args["connectivity"] = static_cast<int64_t>(8);
96
108
  }
109
+ Options compress_opts;
110
+ if (cfg.compress_unique) compress_opts["uniq"] = true;
111
+ if (cfg.compress_linear) compress_opts["linear"] = true;
112
+ if (cfg.compress_raster) compress_opts["raster"] = true;
113
+ if (cfg.compress_douglas_peucker) compress_opts["douglas_peucker"] = true;
114
+ if (cfg.compress_visvalingam) compress_opts["visvalingam"] = true;
115
+ if (cfg.compress_visvalingam_tolerance > 0.0f) {
116
+ compress_opts["visvalingam_tolerance"] = static_cast<double>(cfg.compress_visvalingam_tolerance);
117
+ }
118
+ if (cfg.compress_unique || cfg.compress_linear || cfg.compress_raster ||
119
+ cfg.compress_douglas_peucker || cfg.compress_visvalingam) {
120
+ ctx.internal_args["compress"] = compress_opts;
121
+ }
122
+
97
123
  ctx.finder = std::make_unique<Finder>(cfg.threads, ctx.bitmap.get(), ctx.matcher.get(), ctx.internal_args);
98
124
  ctx.result = std::unique_ptr<ProcessResult>(ctx.finder->process_info());
99
125