concurrent-ruby 1.2.0 → 1.3.1

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- require 'concurrent/constants'
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- require 'concurrent/thread_safe/util'
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- require 'concurrent/thread_safe/util/adder'
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- require 'concurrent/thread_safe/util/cheap_lockable'
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- require 'concurrent/thread_safe/util/power_of_two_tuple'
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- require 'concurrent/thread_safe/util/volatile'
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- require 'concurrent/thread_safe/util/xor_shift_random'
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-
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- module Concurrent
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-
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- # @!visibility private
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- module Collection
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-
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- # A Ruby port of the Doug Lea's jsr166e.ConcurrentHashMapV8 class version 1.59
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- # available in public domain.
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- #
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- # Original source code available here:
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- # http://gee.cs.oswego.edu/cgi-bin/viewcvs.cgi/jsr166/src/jsr166e/ConcurrentHashMapV8.java?revision=1.59
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- #
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- # The Ruby port skips out the +TreeBin+ (red-black trees for use in bins whose
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- # size exceeds a threshold).
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- #
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- # A hash table supporting full concurrency of retrievals and high expected
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- # concurrency for updates. However, even though all operations are
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- # thread-safe, retrieval operations do _not_ entail locking, and there is
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- # _not_ any support for locking the entire table in a way that prevents all
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- # access.
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- #
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- # Retrieval operations generally do not block, so may overlap with update
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- # operations. Retrievals reflect the results of the most recently _completed_
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- # update operations holding upon their onset. (More formally, an update
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- # operation for a given key bears a _happens-before_ relation with any (non
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- # +nil+) retrieval for that key reporting the updated value.) For aggregate
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- # operations such as +clear()+, concurrent retrievals may reflect insertion or
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- # removal of only some entries. Similarly, the +each_pair+ iterator yields
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- # elements reflecting the state of the hash table at some point at or since
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- # the start of the +each_pair+. Bear in mind that the results of aggregate
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- # status methods including +size()+ and +empty?+} are typically useful only
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- # when a map is not undergoing concurrent updates in other threads. Otherwise
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- # the results of these methods reflect transient states that may be adequate
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- # for monitoring or estimation purposes, but not for program control.
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- #
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- # The table is dynamically expanded when there are too many collisions (i.e.,
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- # keys that have distinct hash codes but fall into the same slot modulo the
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- # table size), with the expected average effect of maintaining roughly two
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- # bins per mapping (corresponding to a 0.75 load factor threshold for
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- # resizing). There may be much variance around this average as mappings are
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- # added and removed, but overall, this maintains a commonly accepted
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- # time/space tradeoff for hash tables. However, resizing this or any other
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- # kind of hash table may be a relatively slow operation. When possible, it is
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- # a good idea to provide a size estimate as an optional :initial_capacity
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- # initializer argument. An additional optional :load_factor constructor
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- # argument provides a further means of customizing initial table capacity by
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- # specifying the table density to be used in calculating the amount of space
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- # to allocate for the given number of elements. Note that using many keys with
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- # exactly the same +hash+ is a sure way to slow down performance of any hash
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- # table.
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- #
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- # ## Design overview
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- #
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- # The primary design goal of this hash table is to maintain concurrent
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- # readability (typically method +[]+, but also iteration and related methods)
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- # while minimizing update contention. Secondary goals are to keep space
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- # consumption about the same or better than plain +Hash+, and to support high
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- # initial insertion rates on an empty table by many threads.
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- #
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- # Each key-value mapping is held in a +Node+. The validation-based approach
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- # explained below leads to a lot of code sprawl because retry-control
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- # precludes factoring into smaller methods.
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- #
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- # The table is lazily initialized to a power-of-two size upon the first
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- # insertion. Each bin in the table normally contains a list of +Node+s (most
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- # often, the list has only zero or one +Node+). Table accesses require
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- # volatile/atomic reads, writes, and CASes. The lists of nodes within bins are
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- # always accurately traversable under volatile reads, so long as lookups check
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- # hash code and non-nullness of value before checking key equality.
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- #
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- # We use the top two bits of +Node+ hash fields for control purposes -- they
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- # are available anyway because of addressing constraints. As explained further
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- # below, these top bits are used as follows:
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- #
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- # - 00 - Normal
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- # - 01 - Locked
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- # - 11 - Locked and may have a thread waiting for lock
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- # - 10 - +Node+ is a forwarding node
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- #
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- # The lower 28 bits of each +Node+'s hash field contain a the key's hash code,
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- # except for forwarding nodes, for which the lower bits are zero (and so
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- # always have hash field == +MOVED+).
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- #
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- # Insertion (via +[]=+ or its variants) of the first node in an empty bin is
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- # performed by just CASing it to the bin. This is by far the most common case
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- # for put operations under most key/hash distributions. Other update
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- # operations (insert, delete, and replace) require locks. We do not want to
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- # waste the space required to associate a distinct lock object with each bin,
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- # so instead use the first node of a bin list itself as a lock. Blocking
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- # support for these locks relies +Concurrent::ThreadSafe::Util::CheapLockable. However, we also need a
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- # +try_lock+ construction, so we overlay these by using bits of the +Node+
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- # hash field for lock control (see above), and so normally use builtin
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- # monitors only for blocking and signalling using
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- # +cheap_wait+/+cheap_broadcast+ constructions. See +Node#try_await_lock+.
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- #
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- # Using the first node of a list as a lock does not by itself suffice though:
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- # When a node is locked, any update must first validate that it is still the
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- # first node after locking it, and retry if not. Because new nodes are always
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- # appended to lists, once a node is first in a bin, it remains first until
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- # deleted or the bin becomes invalidated (upon resizing). However, operations
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- # that only conditionally update may inspect nodes until the point of update.
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- # This is a converse of sorts to the lazy locking technique described by
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- # Herlihy & Shavit.
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- #
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- # The main disadvantage of per-bin locks is that other update operations on
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- # other nodes in a bin list protected by the same lock can stall, for example
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- # when user +eql?+ or mapping functions take a long time. However,
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- # statistically, under random hash codes, this is not a common problem.
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- # Ideally, the frequency of nodes in bins follows a Poisson distribution
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- # (http://en.wikipedia.org/wiki/Poisson_distribution) with a parameter of
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- # about 0.5 on average, given the resizing threshold of 0.75, although with a
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- # large variance because of resizing granularity. Ignoring variance, the
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- # expected occurrences of list size k are (exp(-0.5) * pow(0.5, k) /
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- # factorial(k)). The first values are:
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- #
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- # - 0: 0.60653066
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- # - 1: 0.30326533
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- # - 2: 0.07581633
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- # - 3: 0.01263606
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- # - 4: 0.00157952
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- # - 5: 0.00015795
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- # - 6: 0.00001316
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- # - 7: 0.00000094
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- # - 8: 0.00000006
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- # - more: less than 1 in ten million
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- #
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- # Lock contention probability for two threads accessing distinct elements is
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- # roughly 1 / (8 * #elements) under random hashes.
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- #
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- # The table is resized when occupancy exceeds a percentage threshold
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- # (nominally, 0.75, but see below). Only a single thread performs the resize
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- # (using field +size_control+, to arrange exclusion), but the table otherwise
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- # remains usable for reads and updates. Resizing proceeds by transferring
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- # bins, one by one, from the table to the next table. Because we are using
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- # power-of-two expansion, the elements from each bin must either stay at same
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- # index, or move with a power of two offset. We eliminate unnecessary node
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- # creation by catching cases where old nodes can be reused because their next
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- # fields won't change. On average, only about one-sixth of them need cloning
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- # when a table doubles. The nodes they replace will be garbage collectable as
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- # soon as they are no longer referenced by any reader thread that may be in
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- # the midst of concurrently traversing table. Upon transfer, the old table bin
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- # contains only a special forwarding node (with hash field +MOVED+) that
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- # contains the next table as its key. On encountering a forwarding node,
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- # access and update operations restart, using the new table.
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- #
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- # Each bin transfer requires its bin lock. However, unlike other cases, a
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- # transfer can skip a bin if it fails to acquire its lock, and revisit it
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- # later. Method +rebuild+ maintains a buffer of TRANSFER_BUFFER_SIZE bins that
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- # have been skipped because of failure to acquire a lock, and blocks only if
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- # none are available (i.e., only very rarely). The transfer operation must
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- # also ensure that all accessible bins in both the old and new table are
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- # usable by any traversal. When there are no lock acquisition failures, this
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- # is arranged simply by proceeding from the last bin (+table.size - 1+) up
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- # towards the first. Upon seeing a forwarding node, traversals arrange to move
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- # to the new table without revisiting nodes. However, when any node is skipped
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- # during a transfer, all earlier table bins may have become visible, so are
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- # initialized with a reverse-forwarding node back to the old table until the
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- # new ones are established. (This sometimes requires transiently locking a
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- # forwarding node, which is possible under the above encoding.) These more
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- # expensive mechanics trigger only when necessary.
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- #
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- # The traversal scheme also applies to partial traversals of
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- # ranges of bins (via an alternate Traverser constructor)
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- # to support partitioned aggregate operations. Also, read-only
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- # operations give up if ever forwarded to a null table, which
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- # provides support for shutdown-style clearing, which is also not
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- # currently implemented.
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- #
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- # Lazy table initialization minimizes footprint until first use.
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- #
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- # The element count is maintained using a +Concurrent::ThreadSafe::Util::Adder+,
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- # which avoids contention on updates but can encounter cache thrashing
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- # if read too frequently during concurrent access. To avoid reading so
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- # often, resizing is attempted either when a bin lock is
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- # contended, or upon adding to a bin already holding two or more
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- # nodes (checked before adding in the +x_if_absent+ methods, after
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- # adding in others). Under uniform hash distributions, the
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- # probability of this occurring at threshold is around 13%,
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- # meaning that only about 1 in 8 puts check threshold (and after
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- # resizing, many fewer do so). But this approximation has high
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- # variance for small table sizes, so we check on any collision
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- # for sizes <= 64. The bulk putAll operation further reduces
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- # contention by only committing count updates upon these size
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- # checks.
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- #
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- # @!visibility private
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- class AtomicReferenceMapBackend
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-
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- # @!visibility private
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- class Table < Concurrent::ThreadSafe::Util::PowerOfTwoTuple
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- def cas_new_node(i, hash, key, value)
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- cas(i, nil, Node.new(hash, key, value))
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- end
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-
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- def try_to_cas_in_computed(i, hash, key)
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- succeeded = false
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- new_value = nil
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- new_node = Node.new(locked_hash = hash | LOCKED, key, NULL)
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- if cas(i, nil, new_node)
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- begin
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- if NULL == (new_value = yield(NULL))
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- was_null = true
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- else
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- new_node.value = new_value
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- end
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- succeeded = true
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- ensure
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- volatile_set(i, nil) if !succeeded || was_null
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- new_node.unlock_via_hash(locked_hash, hash)
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- end
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- end
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- return succeeded, new_value
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- end
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-
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- def try_lock_via_hash(i, node, node_hash)
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- node.try_lock_via_hash(node_hash) do
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- yield if volatile_get(i) == node
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- end
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- end
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-
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- def delete_node_at(i, node, predecessor_node)
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- if predecessor_node
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- predecessor_node.next = node.next
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- else
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- volatile_set(i, node.next)
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- end
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- end
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- end
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-
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- # Key-value entry. Nodes with a hash field of +MOVED+ are special, and do
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- # not contain user keys or values. Otherwise, keys are never +nil+, and
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- # +NULL+ +value+ fields indicate that a node is in the process of being
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- # deleted or created. For purposes of read-only access, a key may be read
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- # before a value, but can only be used after checking value to be +!= NULL+.
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- #
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- # @!visibility private
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- class Node
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- extend Concurrent::ThreadSafe::Util::Volatile
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- attr_volatile :hash, :value, :next
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-
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- include Concurrent::ThreadSafe::Util::CheapLockable
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-
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- bit_shift = Concurrent::ThreadSafe::Util::FIXNUM_BIT_SIZE - 2 # need 2 bits for ourselves
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- # Encodings for special uses of Node hash fields. See above for explanation.
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- MOVED = ('10' << ('0' * bit_shift)).to_i(2) # hash field for forwarding nodes
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- LOCKED = ('01' << ('0' * bit_shift)).to_i(2) # set/tested only as a bit
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- WAITING = ('11' << ('0' * bit_shift)).to_i(2) # both bits set/tested together
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- HASH_BITS = ('00' << ('1' * bit_shift)).to_i(2) # usable bits of normal node hash
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-
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- SPIN_LOCK_ATTEMPTS = Concurrent::ThreadSafe::Util::CPU_COUNT > 1 ? Concurrent::ThreadSafe::Util::CPU_COUNT * 2 : 0
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-
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- attr_reader :key
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-
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- def initialize(hash, key, value, next_node = nil)
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- super()
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- @key = key
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- self.lazy_set_hash(hash)
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- self.lazy_set_value(value)
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- self.next = next_node
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- end
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-
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- # Spins a while if +LOCKED+ bit set and this node is the first of its bin,
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- # and then sets +WAITING+ bits on hash field and blocks (once) if they are
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- # still set. It is OK for this method to return even if lock is not
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- # available upon exit, which enables these simple single-wait mechanics.
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- #
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- # The corresponding signalling operation is performed within callers: Upon
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- # detecting that +WAITING+ has been set when unlocking lock (via a failed
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- # CAS from non-waiting +LOCKED+ state), unlockers acquire the
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- # +cheap_synchronize+ lock and perform a +cheap_broadcast+.
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- def try_await_lock(table, i)
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- if table && i >= 0 && i < table.size # bounds check, TODO: why are we bounds checking?
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- spins = SPIN_LOCK_ATTEMPTS
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- randomizer = base_randomizer = Concurrent::ThreadSafe::Util::XorShiftRandom.get
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- while equal?(table.volatile_get(i)) && self.class.locked_hash?(my_hash = hash)
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- if spins >= 0
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- if (randomizer = (randomizer >> 1)).even? # spin at random
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- if (spins -= 1) == 0
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- Thread.pass # yield before blocking
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- else
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- randomizer = base_randomizer = Concurrent::ThreadSafe::Util::XorShiftRandom.xorshift(base_randomizer) if randomizer.zero?
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- end
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- end
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- elsif cas_hash(my_hash, my_hash | WAITING)
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- force_acquire_lock(table, i)
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- break
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- end
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- end
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- end
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- end
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-
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- def key?(key)
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- @key.eql?(key)
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- end
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-
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- def matches?(key, hash)
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- pure_hash == hash && key?(key)
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- end
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-
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- def pure_hash
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- hash & HASH_BITS
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- end
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-
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- def try_lock_via_hash(node_hash = hash)
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- if cas_hash(node_hash, locked_hash = node_hash | LOCKED)
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- begin
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- yield
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- ensure
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- unlock_via_hash(locked_hash, node_hash)
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- end
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- end
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- end
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-
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- def locked?
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- self.class.locked_hash?(hash)
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- end
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-
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- def unlock_via_hash(locked_hash, node_hash)
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- unless cas_hash(locked_hash, node_hash)
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- self.hash = node_hash
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- cheap_synchronize { cheap_broadcast }
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- end
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- end
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-
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- private
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- def force_acquire_lock(table, i)
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- cheap_synchronize do
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- if equal?(table.volatile_get(i)) && (hash & WAITING) == WAITING
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- cheap_wait
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- else
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- cheap_broadcast # possibly won race vs signaller
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- end
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- end
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- end
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-
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- class << self
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- def locked_hash?(hash)
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- (hash & LOCKED) != 0
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- end
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- end
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- end
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-
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- # shorthands
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- MOVED = Node::MOVED
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- LOCKED = Node::LOCKED
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- WAITING = Node::WAITING
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- HASH_BITS = Node::HASH_BITS
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-
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- NOW_RESIZING = -1
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- DEFAULT_CAPACITY = 16
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- MAX_CAPACITY = Concurrent::ThreadSafe::Util::MAX_INT
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-
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- # The buffer size for skipped bins during transfers. The
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- # value is arbitrary but should be large enough to avoid
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- # most locking stalls during resizes.
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- TRANSFER_BUFFER_SIZE = 32
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-
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- extend Concurrent::ThreadSafe::Util::Volatile
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- attr_volatile :table, # The array of bins. Lazily initialized upon first insertion. Size is always a power of two.
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-
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- # Table initialization and resizing control. When negative, the
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- # table is being initialized or resized. Otherwise, when table is
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- # null, holds the initial table size to use upon creation, or 0
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- # for default. After initialization, holds the next element count
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- # value upon which to resize the table.
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- :size_control
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-
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- def initialize(options = nil)
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- super()
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- @counter = Concurrent::ThreadSafe::Util::Adder.new
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- initial_capacity = options && options[:initial_capacity] || DEFAULT_CAPACITY
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- self.size_control = (capacity = table_size_for(initial_capacity)) > MAX_CAPACITY ? MAX_CAPACITY : capacity
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- end
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-
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- def get_or_default(key, else_value = nil)
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- hash = key_hash(key)
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- current_table = table
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- while current_table
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- node = current_table.volatile_get_by_hash(hash)
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- current_table =
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- while node
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- if (node_hash = node.hash) == MOVED
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- break node.key
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- elsif (node_hash & HASH_BITS) == hash && node.key?(key) && NULL != (value = node.value)
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- return value
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- end
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- node = node.next
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- end
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- end
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- else_value
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- end
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-
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- def [](key)
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- get_or_default(key)
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- end
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-
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- def key?(key)
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- get_or_default(key, NULL) != NULL
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- end
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-
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- def []=(key, value)
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- get_and_set(key, value)
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- value
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- end
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-
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- def compute_if_absent(key)
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- hash = key_hash(key)
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- current_table = table || initialize_table
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- while true
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- if !(node = current_table.volatile_get(i = current_table.hash_to_index(hash)))
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- succeeded, new_value = current_table.try_to_cas_in_computed(i, hash, key) { yield }
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- if succeeded
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- increment_size
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- return new_value
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- end
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- elsif (node_hash = node.hash) == MOVED
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- current_table = node.key
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- elsif NULL != (current_value = find_value_in_node_list(node, key, hash, node_hash & HASH_BITS))
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- return current_value
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- elsif Node.locked_hash?(node_hash)
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- try_await_lock(current_table, i, node)
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- else
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- succeeded, value = attempt_internal_compute_if_absent(key, hash, current_table, i, node, node_hash) { yield }
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- return value if succeeded
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- end
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- end
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- end
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-
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- def compute_if_present(key)
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- new_value = nil
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- internal_replace(key) do |old_value|
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- if (new_value = yield(NULL == old_value ? nil : old_value)).nil?
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- NULL
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- else
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- new_value
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- end
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- end
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- new_value
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- end
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-
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- def compute(key)
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- internal_compute(key) do |old_value|
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- if (new_value = yield(NULL == old_value ? nil : old_value)).nil?
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- NULL
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- else
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- new_value
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- end
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- end
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- end
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-
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- def merge_pair(key, value)
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- internal_compute(key) do |old_value|
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- if NULL == old_value || !(value = yield(old_value)).nil?
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- value
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- else
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- NULL
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- end
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- end
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- end
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-
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- def replace_pair(key, old_value, new_value)
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- NULL != internal_replace(key, old_value) { new_value }
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- end
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-
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- def replace_if_exists(key, new_value)
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- if (result = internal_replace(key) { new_value }) && NULL != result
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- result
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- end
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- end
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-
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- def get_and_set(key, value) # internalPut in the original CHMV8
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- hash = key_hash(key)
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- current_table = table || initialize_table
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- while true
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- if !(node = current_table.volatile_get(i = current_table.hash_to_index(hash)))
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- if current_table.cas_new_node(i, hash, key, value)
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- increment_size
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- break
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- end
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- elsif (node_hash = node.hash) == MOVED
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- current_table = node.key
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- elsif Node.locked_hash?(node_hash)
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- try_await_lock(current_table, i, node)
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- else
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- succeeded, old_value = attempt_get_and_set(key, value, hash, current_table, i, node, node_hash)
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- break old_value if succeeded
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- end
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- end
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- end
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-
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- def delete(key)
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- replace_if_exists(key, NULL)
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- end
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-
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- def delete_pair(key, value)
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- result = internal_replace(key, value) { NULL }
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- if result && NULL != result
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- !!result
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- else
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- false
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- end
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- end
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-
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- def each_pair
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- return self unless current_table = table
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- current_table_size = base_size = current_table.size
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- i = base_index = 0
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- while base_index < base_size
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- if node = current_table.volatile_get(i)
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- if node.hash == MOVED
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- current_table = node.key
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- current_table_size = current_table.size
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- else
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- begin
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- if NULL != (value = node.value) # skip deleted or special nodes
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- yield node.key, value
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- end
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- end while node = node.next
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- end
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- end
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-
529
- if (i_with_base = i + base_size) < current_table_size
530
- i = i_with_base # visit upper slots if present
531
- else
532
- i = base_index += 1
533
- end
534
- end
535
- self
536
- end
537
-
538
- def size
539
- (sum = @counter.sum) < 0 ? 0 : sum # ignore transient negative values
540
- end
541
-
542
- def empty?
543
- size == 0
544
- end
545
-
546
- # Implementation for clear. Steps through each bin, removing all nodes.
547
- def clear
548
- return self unless current_table = table
549
- current_table_size = current_table.size
550
- deleted_count = i = 0
551
- while i < current_table_size
552
- if !(node = current_table.volatile_get(i))
553
- i += 1
554
- elsif (node_hash = node.hash) == MOVED
555
- current_table = node.key
556
- current_table_size = current_table.size
557
- elsif Node.locked_hash?(node_hash)
558
- decrement_size(deleted_count) # opportunistically update count
559
- deleted_count = 0
560
- node.try_await_lock(current_table, i)
561
- else
562
- current_table.try_lock_via_hash(i, node, node_hash) do
563
- begin
564
- deleted_count += 1 if NULL != node.value # recheck under lock
565
- node.value = nil
566
- end while node = node.next
567
- current_table.volatile_set(i, nil)
568
- i += 1
569
- end
570
- end
571
- end
572
- decrement_size(deleted_count)
573
- self
574
- end
575
-
576
- private
577
- # Internal versions of the insertion methods, each a
578
- # little more complicated than the last. All have
579
- # the same basic structure:
580
- # 1. If table uninitialized, create
581
- # 2. If bin empty, try to CAS new node
582
- # 3. If bin stale, use new table
583
- # 4. Lock and validate; if valid, scan and add or update
584
- #
585
- # The others interweave other checks and/or alternative actions:
586
- # * Plain +get_and_set+ checks for and performs resize after insertion.
587
- # * compute_if_absent prescans for mapping without lock (and fails to add
588
- # if present), which also makes pre-emptive resize checks worthwhile.
589
- #
590
- # Someday when details settle down a bit more, it might be worth
591
- # some factoring to reduce sprawl.
592
- def internal_replace(key, expected_old_value = NULL, &block)
593
- hash = key_hash(key)
594
- current_table = table
595
- while current_table
596
- if !(node = current_table.volatile_get(i = current_table.hash_to_index(hash)))
597
- break
598
- elsif (node_hash = node.hash) == MOVED
599
- current_table = node.key
600
- elsif (node_hash & HASH_BITS) != hash && !node.next # precheck
601
- break # rules out possible existence
602
- elsif Node.locked_hash?(node_hash)
603
- try_await_lock(current_table, i, node)
604
- else
605
- succeeded, old_value = attempt_internal_replace(key, expected_old_value, hash, current_table, i, node, node_hash, &block)
606
- return old_value if succeeded
607
- end
608
- end
609
- NULL
610
- end
611
-
612
- def attempt_internal_replace(key, expected_old_value, hash, current_table, i, node, node_hash)
613
- current_table.try_lock_via_hash(i, node, node_hash) do
614
- predecessor_node = nil
615
- old_value = NULL
616
- begin
617
- if node.matches?(key, hash) && NULL != (current_value = node.value)
618
- if NULL == expected_old_value || expected_old_value == current_value # NULL == expected_old_value means whatever value
619
- old_value = current_value
620
- if NULL == (node.value = yield(old_value))
621
- current_table.delete_node_at(i, node, predecessor_node)
622
- decrement_size
623
- end
624
- end
625
- break
626
- end
627
-
628
- predecessor_node = node
629
- end while node = node.next
630
-
631
- return true, old_value
632
- end
633
- end
634
-
635
- def find_value_in_node_list(node, key, hash, pure_hash)
636
- do_check_for_resize = false
637
- while true
638
- if pure_hash == hash && node.key?(key) && NULL != (value = node.value)
639
- return value
640
- elsif node = node.next
641
- do_check_for_resize = true # at least 2 nodes -> check for resize
642
- pure_hash = node.pure_hash
643
- else
644
- return NULL
645
- end
646
- end
647
- ensure
648
- check_for_resize if do_check_for_resize
649
- end
650
-
651
- def internal_compute(key, &block)
652
- hash = key_hash(key)
653
- current_table = table || initialize_table
654
- while true
655
- if !(node = current_table.volatile_get(i = current_table.hash_to_index(hash)))
656
- succeeded, new_value = current_table.try_to_cas_in_computed(i, hash, key, &block)
657
- if succeeded
658
- if NULL == new_value
659
- break nil
660
- else
661
- increment_size
662
- break new_value
663
- end
664
- end
665
- elsif (node_hash = node.hash) == MOVED
666
- current_table = node.key
667
- elsif Node.locked_hash?(node_hash)
668
- try_await_lock(current_table, i, node)
669
- else
670
- succeeded, new_value = attempt_compute(key, hash, current_table, i, node, node_hash, &block)
671
- break new_value if succeeded
672
- end
673
- end
674
- end
675
-
676
- def attempt_internal_compute_if_absent(key, hash, current_table, i, node, node_hash)
677
- added = false
678
- current_table.try_lock_via_hash(i, node, node_hash) do
679
- while true
680
- if node.matches?(key, hash) && NULL != (value = node.value)
681
- return true, value
682
- end
683
- last = node
684
- unless node = node.next
685
- last.next = Node.new(hash, key, value = yield)
686
- added = true
687
- increment_size
688
- return true, value
689
- end
690
- end
691
- end
692
- ensure
693
- check_for_resize if added
694
- end
695
-
696
- def attempt_compute(key, hash, current_table, i, node, node_hash)
697
- added = false
698
- current_table.try_lock_via_hash(i, node, node_hash) do
699
- predecessor_node = nil
700
- while true
701
- if node.matches?(key, hash) && NULL != (value = node.value)
702
- if NULL == (node.value = value = yield(value))
703
- current_table.delete_node_at(i, node, predecessor_node)
704
- decrement_size
705
- value = nil
706
- end
707
- return true, value
708
- end
709
- predecessor_node = node
710
- unless node = node.next
711
- if NULL == (value = yield(NULL))
712
- value = nil
713
- else
714
- predecessor_node.next = Node.new(hash, key, value)
715
- added = true
716
- increment_size
717
- end
718
- return true, value
719
- end
720
- end
721
- end
722
- ensure
723
- check_for_resize if added
724
- end
725
-
726
- def attempt_get_and_set(key, value, hash, current_table, i, node, node_hash)
727
- node_nesting = nil
728
- current_table.try_lock_via_hash(i, node, node_hash) do
729
- node_nesting = 1
730
- old_value = nil
731
- found_old_value = false
732
- while node
733
- if node.matches?(key, hash) && NULL != (old_value = node.value)
734
- found_old_value = true
735
- node.value = value
736
- break
737
- end
738
- last = node
739
- unless node = node.next
740
- last.next = Node.new(hash, key, value)
741
- break
742
- end
743
- node_nesting += 1
744
- end
745
-
746
- return true, old_value if found_old_value
747
- increment_size
748
- true
749
- end
750
- ensure
751
- check_for_resize if node_nesting && (node_nesting > 1 || current_table.size <= 64)
752
- end
753
-
754
- def initialize_copy(other)
755
- super
756
- @counter = Concurrent::ThreadSafe::Util::Adder.new
757
- self.table = nil
758
- self.size_control = (other_table = other.table) ? other_table.size : DEFAULT_CAPACITY
759
- self
760
- end
761
-
762
- def try_await_lock(current_table, i, node)
763
- check_for_resize # try resizing if can't get lock
764
- node.try_await_lock(current_table, i)
765
- end
766
-
767
- def key_hash(key)
768
- key.hash & HASH_BITS
769
- end
770
-
771
- # Returns a power of two table size for the given desired capacity.
772
- def table_size_for(entry_count)
773
- size = 2
774
- size <<= 1 while size < entry_count
775
- size
776
- end
777
-
778
- # Initializes table, using the size recorded in +size_control+.
779
- def initialize_table
780
- until current_table ||= table
781
- if (size_ctrl = size_control) == NOW_RESIZING
782
- Thread.pass # lost initialization race; just spin
783
- else
784
- try_in_resize_lock(current_table, size_ctrl) do
785
- initial_size = size_ctrl > 0 ? size_ctrl : DEFAULT_CAPACITY
786
- current_table = self.table = Table.new(initial_size)
787
- initial_size - (initial_size >> 2) # 75% load factor
788
- end
789
- end
790
- end
791
- current_table
792
- end
793
-
794
- # If table is too small and not already resizing, creates next table and
795
- # transfers bins. Rechecks occupancy after a transfer to see if another
796
- # resize is already needed because resizings are lagging additions.
797
- def check_for_resize
798
- while (current_table = table) && MAX_CAPACITY > (table_size = current_table.size) && NOW_RESIZING != (size_ctrl = size_control) && size_ctrl < @counter.sum
799
- try_in_resize_lock(current_table, size_ctrl) do
800
- self.table = rebuild(current_table)
801
- (table_size << 1) - (table_size >> 1) # 75% load factor
802
- end
803
- end
804
- end
805
-
806
- def try_in_resize_lock(current_table, size_ctrl)
807
- if cas_size_control(size_ctrl, NOW_RESIZING)
808
- begin
809
- if current_table == table # recheck under lock
810
- size_ctrl = yield # get new size_control
811
- end
812
- ensure
813
- self.size_control = size_ctrl
814
- end
815
- end
816
- end
817
-
818
- # Moves and/or copies the nodes in each bin to new table. See above for explanation.
819
- def rebuild(table)
820
- old_table_size = table.size
821
- new_table = table.next_in_size_table
822
- # puts "#{old_table_size} -> #{new_table.size}"
823
- forwarder = Node.new(MOVED, new_table, NULL)
824
- rev_forwarder = nil
825
- locked_indexes = nil # holds bins to revisit; nil until needed
826
- locked_arr_idx = 0
827
- bin = old_table_size - 1
828
- i = bin
829
- while true
830
- if !(node = table.volatile_get(i))
831
- # no lock needed (or available) if bin >= 0, because we're not popping values from locked_indexes until we've run through the whole table
832
- redo unless (bin >= 0 ? table.cas(i, nil, forwarder) : lock_and_clean_up_reverse_forwarders(table, old_table_size, new_table, i, forwarder))
833
- elsif Node.locked_hash?(node_hash = node.hash)
834
- locked_indexes ||= ::Array.new
835
- if bin < 0 && locked_arr_idx > 0
836
- locked_arr_idx -= 1
837
- i, locked_indexes[locked_arr_idx] = locked_indexes[locked_arr_idx], i # swap with another bin
838
- redo
839
- end
840
- if bin < 0 || locked_indexes.size >= TRANSFER_BUFFER_SIZE
841
- node.try_await_lock(table, i) # no other options -- block
842
- redo
843
- end
844
- rev_forwarder ||= Node.new(MOVED, table, NULL)
845
- redo unless table.volatile_get(i) == node && node.locked? # recheck before adding to list
846
- locked_indexes << i
847
- new_table.volatile_set(i, rev_forwarder)
848
- new_table.volatile_set(i + old_table_size, rev_forwarder)
849
- else
850
- redo unless split_old_bin(table, new_table, i, node, node_hash, forwarder)
851
- end
852
-
853
- if bin > 0
854
- i = (bin -= 1)
855
- elsif locked_indexes && !locked_indexes.empty?
856
- bin = -1
857
- i = locked_indexes.pop
858
- locked_arr_idx = locked_indexes.size - 1
859
- else
860
- return new_table
861
- end
862
- end
863
- end
864
-
865
- def lock_and_clean_up_reverse_forwarders(old_table, old_table_size, new_table, i, forwarder)
866
- # transiently use a locked forwarding node
867
- locked_forwarder = Node.new(moved_locked_hash = MOVED | LOCKED, new_table, NULL)
868
- if old_table.cas(i, nil, locked_forwarder)
869
- new_table.volatile_set(i, nil) # kill the potential reverse forwarders
870
- new_table.volatile_set(i + old_table_size, nil) # kill the potential reverse forwarders
871
- old_table.volatile_set(i, forwarder)
872
- locked_forwarder.unlock_via_hash(moved_locked_hash, MOVED)
873
- true
874
- end
875
- end
876
-
877
- # Splits a normal bin with list headed by e into lo and hi parts; installs in given table.
878
- def split_old_bin(table, new_table, i, node, node_hash, forwarder)
879
- table.try_lock_via_hash(i, node, node_hash) do
880
- split_bin(new_table, i, node, node_hash)
881
- table.volatile_set(i, forwarder)
882
- end
883
- end
884
-
885
- def split_bin(new_table, i, node, node_hash)
886
- bit = new_table.size >> 1 # bit to split on
887
- run_bit = node_hash & bit
888
- last_run = nil
889
- low = nil
890
- high = nil
891
- current_node = node
892
- # this optimises for the lowest amount of volatile writes and objects created
893
- while current_node = current_node.next
894
- unless (b = current_node.hash & bit) == run_bit
895
- run_bit = b
896
- last_run = current_node
897
- end
898
- end
899
- if run_bit == 0
900
- low = last_run
901
- else
902
- high = last_run
903
- end
904
- current_node = node
905
- until current_node == last_run
906
- pure_hash = current_node.pure_hash
907
- if (pure_hash & bit) == 0
908
- low = Node.new(pure_hash, current_node.key, current_node.value, low)
909
- else
910
- high = Node.new(pure_hash, current_node.key, current_node.value, high)
911
- end
912
- current_node = current_node.next
913
- end
914
- new_table.volatile_set(i, low)
915
- new_table.volatile_set(i + bit, high)
916
- end
917
-
918
- def increment_size
919
- @counter.increment
920
- end
921
-
922
- def decrement_size(by = 1)
923
- @counter.add(-by)
924
- end
925
- end
926
- end
927
- end