compass-aurora 1.1.1 → 3.0.0.alpha.1

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@@ -1,9 +0,0 @@
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- ////////////////////////
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- // Print Design Partials
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- //
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- // Seperate your layout from design, building sub folders and partials
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- // in this folder, with everything being imported, in casading order,
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- // into this file. This is for Printed files.
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- //
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- // All styling, non box model properties go here
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- ////////////////////////
@@ -1,9 +0,0 @@
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- ////////////////////////
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- // Print Layout Partials
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- //
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- // Seperate your layout from design, building sub folders and partials
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- // in this folder, with everything being imported, in casading order,
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- // into this file. This is for Print files.
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- //
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- // All box model properties go here
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- ////////////////////////
@@ -1,10 +0,0 @@
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- ////////////////////////
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- // Style Guide Partials
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- //
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- // Write a Style Guide for your website, building sub folders and partials
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- // in this folder, with everything being imported, in casading order,
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- // into this file.
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- //
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- // All Print Style Guide selectors should go in here, regardless of layout or design
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- // (but separating the two in here is a good idea).
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- ////////////////////////
@@ -1,28 +0,0 @@
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- ////////////////////////
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- // Print File
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- //
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- // This file gets turned into style.css. This file should really
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- // hold nothing except for imports of your base, layout, and design
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- // partials, plus the mixins required to kickstart Aura and Style Guide.
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- // This file is styles specific to Printed files.
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- ////////////////////////
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-
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- ////////////////////////
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- // Base Import
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- ////////////////////////
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- @import 'partials/global/base';
14
-
15
- ////////////////////////
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- // Import Style Guide
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- ////////////////////////
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- @import 'partials/styleguide/print-style-guide';
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-
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- ////////////////////////
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- // Import Layout
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- ////////////////////////
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- @import 'partials/layout/print-layout';
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-
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- ////////////////////////
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- // Import Design
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- ////////////////////////
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- @import 'partials/design/print-design';
@@ -1,731 +0,0 @@
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- /*
2
- * Hammer.JS
3
- * version 0.6.1
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- * author: Eight Media
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- * https://github.com/EightMedia/hammer.js
6
- */
7
- function Hammer(element, options, undefined)
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- {
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- var self = this;
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-
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- var defaults = {
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- // prevent the default event or not... might be buggy when false
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- prevent_default : false,
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- css_hacks : true,
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-
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- swipe : true,
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- swipe_time : 200, // ms
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- swipe_min_distance : 20, // pixels
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-
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- drag : true,
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- drag_vertical : true,
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- drag_horizontal : true,
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- // minimum distance before the drag event starts
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- drag_min_distance : 20, // pixels
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-
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- // pinch zoom and rotation
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- transform : true,
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- scale_treshold : 0.1,
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- rotation_treshold : 15, // degrees
30
-
31
- tap : true,
32
- tap_double : true,
33
- tap_max_interval : 300,
34
- tap_max_distance : 10,
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- tap_double_distance: 20,
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-
37
- hold : true,
38
- hold_timeout : 500
39
- };
40
- options = mergeObject(defaults, options);
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-
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- // some css hacks
43
- (function() {
44
- if(!options.css_hacks) {
45
- return false;
46
- }
47
-
48
- var vendors = ['webkit','moz','ms','o',''];
49
- var css_props = {
50
- "userSelect": "none",
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- "touchCallout": "none",
52
- "userDrag": "none",
53
- "tapHighlightColor": "rgba(0,0,0,0)"
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- };
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-
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- var prop = '';
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- for(var i = 0; i < vendors.length; i++) {
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- for(var p in css_props) {
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- prop = p;
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- if(vendors[i]) {
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- prop = vendors[i] + prop.substring(0, 1).toUpperCase() + prop.substring(1);
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- }
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- element.style[ prop ] = css_props[p];
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- }
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- }
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- })();
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-
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- // holds the distance that has been moved
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- var _distance = 0;
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-
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- // holds the exact angle that has been moved
72
- var _angle = 0;
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-
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- // holds the diraction that has been moved
75
- var _direction = 0;
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-
77
- // holds position movement for sliding
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- var _pos = { };
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-
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- // how many fingers are on the screen
81
- var _fingers = 0;
82
-
83
- var _first = false;
84
-
85
- var _gesture = null;
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- var _prev_gesture = null;
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-
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- var _touch_start_time = null;
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- var _prev_tap_pos = {x: 0, y: 0};
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- var _prev_tap_end_time = null;
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-
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- var _hold_timer = null;
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-
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- var _offset = {};
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-
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- // keep track of the mouse status
97
- var _mousedown = false;
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-
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- var _event_start;
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- var _event_move;
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- var _event_end;
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-
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- var _has_touch = ('ontouchstart' in window);
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-
105
-
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- /**
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- * option setter/getter
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- * @param string key
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- * @param mixed value
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- * @return mixed value
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- */
112
- this.option = function(key, val) {
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- if(val != undefined) {
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- options[key] = val;
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- }
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-
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- return options[key];
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- };
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-
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-
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- /**
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- * angle to direction define
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- * @param float angle
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- * @return string direction
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- */
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- this.getDirectionFromAngle = function( angle )
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- {
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- var directions = {
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- down: angle >= 45 && angle < 135, //90
130
- left: angle >= 135 || angle <= -135, //180
131
- up: angle < -45 && angle > -135, //270
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- right: angle >= -45 && angle <= 45 //0
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- };
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-
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- var direction, key;
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- for(key in directions){
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- if(directions[key]){
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- direction = key;
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- break;
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- }
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- }
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- return direction;
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- };
144
-
145
-
146
- /**
147
- * count the number of fingers in the event
148
- * when no fingers are detected, one finger is returned (mouse pointer)
149
- * @param event
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- * @return int fingers
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- */
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- function countFingers( event )
153
- {
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- // there is a bug on android (until v4?) that touches is always 1,
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- // so no multitouch is supported, e.g. no, zoom and rotation...
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- return event.touches ? event.touches.length : 1;
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- }
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-
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-
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- /**
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- * get the x and y positions from the event object
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- * @param event
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- * @return array [{ x: int, y: int }]
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- */
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- function getXYfromEvent( event )
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- {
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- event = event || window.event;
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-
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- // no touches, use the event pageX and pageY
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- if(!_has_touch) {
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- var doc = document,
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- body = doc.body;
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-
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- return [{
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- x: event.pageX || event.clientX + ( doc && doc.scrollLeft || body && body.scrollLeft || 0 ) - ( doc && doc.clientLeft || body && doc.clientLeft || 0 ),
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- y: event.pageY || event.clientY + ( doc && doc.scrollTop || body && body.scrollTop || 0 ) - ( doc && doc.clientTop || body && doc.clientTop || 0 )
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- }];
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- }
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- // multitouch, return array with positions
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- else {
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- var pos = [], src, touches = event.touches.length > 0 ? event.touches : event.changedTouches;
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- for(var t=0, len=touches.length; t<len; t++) {
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- src = touches[t];
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- pos.push({ x: src.pageX, y: src.pageY });
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- }
186
- return pos;
187
- }
188
- }
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-
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-
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- /**
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- * calculate the angle between two points
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- * @param object pos1 { x: int, y: int }
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- * @param object pos2 { x: int, y: int }
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- */
196
- function getAngle( pos1, pos2 )
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- {
198
- return Math.atan2(pos2.y - pos1.y, pos2.x - pos1.x) * 180 / Math.PI;
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- }
200
-
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-
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- /**
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- * calculate the scale size between two fingers
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- * @param object pos_start
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- * @param object pos_move
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- * @return float scale
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- */
208
- function calculateScale(pos_start, pos_move)
209
- {
210
- if(pos_start.length == 2 && pos_move.length == 2) {
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- var x, y;
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-
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- x = pos_start[0].x - pos_start[1].x;
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- y = pos_start[0].y - pos_start[1].y;
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- var start_distance = Math.sqrt((x*x) + (y*y));
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-
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- x = pos_move[0].x - pos_move[1].x;
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- y = pos_move[0].y - pos_move[1].y;
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- var end_distance = Math.sqrt((x*x) + (y*y));
220
-
221
- return end_distance / start_distance;
222
- }
223
-
224
- return 0;
225
- }
226
-
227
-
228
- /**
229
- * calculate the rotation degrees between two fingers
230
- * @param object pos_start
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- * @param object pos_move
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- * @return float rotation
233
- */
234
- function calculateRotation(pos_start, pos_move)
235
- {
236
- if(pos_start.length == 2 && pos_move.length == 2) {
237
- var x, y;
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-
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- x = pos_start[0].x - pos_start[1].x;
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- y = pos_start[0].y - pos_start[1].y;
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- var start_rotation = Math.atan2(y, x) * 180 / Math.PI;
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-
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- x = pos_move[0].x - pos_move[1].x;
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- y = pos_move[0].y - pos_move[1].y;
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- var end_rotation = Math.atan2(y, x) * 180 / Math.PI;
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-
247
- return end_rotation - start_rotation;
248
- }
249
-
250
- return 0;
251
- }
252
-
253
-
254
- /**
255
- * trigger an event/callback by name with params
256
- * @param string name
257
- * @param array params
258
- */
259
- function triggerEvent( eventName, params )
260
- {
261
- // return touches object
262
- params.touches = getXYfromEvent(params.originalEvent);
263
- params.type = eventName;
264
-
265
- // trigger callback
266
- if(isFunction(self["on"+ eventName])) {
267
- self["on"+ eventName].call(self, params);
268
- }
269
- }
270
-
271
-
272
- /**
273
- * cancel event
274
- * @param object event
275
- * @return void
276
- */
277
-
278
- function cancelEvent(event)
279
- {
280
- event = event || window.event;
281
- if(event.preventDefault){
282
- event.preventDefault();
283
- event.stopPropagation();
284
- }else{
285
- event.returnValue = false;
286
- event.cancelBubble = true;
287
- }
288
- }
289
-
290
-
291
- /**
292
- * reset the internal vars to the start values
293
- */
294
- function reset()
295
- {
296
- _pos = {};
297
- _first = false;
298
- _fingers = 0;
299
- _distance = 0;
300
- _angle = 0;
301
- _gesture = null;
302
- }
303
-
304
-
305
- var gestures = {
306
- // hold gesture
307
- // fired on touchstart
308
- hold : function(event)
309
- {
310
- // only when one finger is on the screen
311
- if(options.hold) {
312
- _gesture = 'hold';
313
- clearTimeout(_hold_timer);
314
-
315
- _hold_timer = setTimeout(function() {
316
- if(_gesture == 'hold') {
317
- triggerEvent("hold", {
318
- originalEvent : event,
319
- position : _pos.start
320
- });
321
- }
322
- }, options.hold_timeout);
323
- }
324
- },
325
-
326
- // swipe gesture
327
- // fired on touchend
328
- swipe : function(event)
329
- {
330
- if(!_pos.move) {
331
- return;
332
- }
333
-
334
- // get the distance we moved
335
- var _distance_x = _pos.move[0].x - _pos.start[0].x;
336
- var _distance_y = _pos.move[0].y - _pos.start[0].y;
337
- _distance = Math.sqrt(_distance_x*_distance_x + _distance_y*_distance_y);
338
-
339
- // compare the kind of gesture by time
340
- var now = new Date().getTime();
341
- var touch_time = now - _touch_start_time;
342
-
343
- if(options.swipe && (options.swipe_time > touch_time) && (_distance > options.swipe_min_distance)) {
344
- // calculate the angle
345
- _angle = getAngle(_pos.start[0], _pos.move[0]);
346
- _direction = self.getDirectionFromAngle(_angle);
347
-
348
- _gesture = 'swipe';
349
-
350
- var position = { x: _pos.move[0].x - _offset.left,
351
- y: _pos.move[0].y - _offset.top };
352
-
353
- var event_obj = {
354
- originalEvent : event,
355
- position : position,
356
- direction : _direction,
357
- distance : _distance,
358
- distanceX : _distance_x,
359
- distanceY : _distance_y,
360
- angle : _angle
361
- };
362
-
363
- // normal slide event
364
- triggerEvent("swipe", event_obj);
365
- }
366
- },
367
-
368
-
369
- // drag gesture
370
- // fired on mousemove
371
- drag : function(event)
372
- {
373
- // get the distance we moved
374
- var _distance_x = _pos.move[0].x - _pos.start[0].x;
375
- var _distance_y = _pos.move[0].y - _pos.start[0].y;
376
- _distance = Math.sqrt(_distance_x * _distance_x + _distance_y * _distance_y);
377
-
378
- // drag
379
- // minimal movement required
380
- if(options.drag && (_distance > options.drag_min_distance) || _gesture == 'drag') {
381
- // calculate the angle
382
- _angle = getAngle(_pos.start[0], _pos.move[0]);
383
- _direction = self.getDirectionFromAngle(_angle);
384
-
385
- // check the movement and stop if we go in the wrong direction
386
- var is_vertical = (_direction == 'up' || _direction == 'down');
387
- if(((is_vertical && !options.drag_vertical) || (!is_vertical && !options.drag_horizontal))
388
- && (_distance > options.drag_min_distance)) {
389
- return;
390
- }
391
-
392
- _gesture = 'drag';
393
-
394
- var position = { x: _pos.move[0].x - _offset.left,
395
- y: _pos.move[0].y - _offset.top };
396
-
397
- var event_obj = {
398
- originalEvent : event,
399
- position : position,
400
- direction : _direction,
401
- distance : _distance,
402
- distanceX : _distance_x,
403
- distanceY : _distance_y,
404
- angle : _angle
405
- };
406
-
407
- // on the first time trigger the start event
408
- if(_first) {
409
- triggerEvent("dragstart", event_obj);
410
-
411
- _first = false;
412
- }
413
-
414
- // normal slide event
415
- triggerEvent("drag", event_obj);
416
-
417
- cancelEvent(event);
418
- }
419
- },
420
-
421
-
422
- // transform gesture
423
- // fired on touchmove
424
- transform : function(event)
425
- {
426
- if(options.transform) {
427
- if(countFingers(event) != 2) {
428
- return false;
429
- }
430
-
431
- var rotation = calculateRotation(_pos.start, _pos.move);
432
- var scale = calculateScale(_pos.start, _pos.move);
433
-
434
- if(_gesture != 'drag' &&
435
- (_gesture == 'transform' || Math.abs(1-scale) > options.scale_treshold || Math.abs(rotation) > options.rotation_treshold)) {
436
- _gesture = 'transform';
437
-
438
- _pos.center = { x: ((_pos.move[0].x + _pos.move[1].x) / 2) - _offset.left,
439
- y: ((_pos.move[0].y + _pos.move[1].y) / 2) - _offset.top };
440
-
441
- var event_obj = {
442
- originalEvent : event,
443
- position : _pos.center,
444
- scale : scale,
445
- rotation : rotation
446
- };
447
-
448
- // on the first time trigger the start event
449
- if(_first) {
450
- triggerEvent("transformstart", event_obj);
451
- _first = false;
452
- }
453
-
454
- triggerEvent("transform", event_obj);
455
-
456
- cancelEvent(event);
457
-
458
- return true;
459
- }
460
- }
461
-
462
- return false;
463
- },
464
-
465
-
466
- // tap and double tap gesture
467
- // fired on touchend
468
- tap : function(event)
469
- {
470
- // compare the kind of gesture by time
471
- var now = new Date().getTime();
472
- var touch_time = now - _touch_start_time;
473
-
474
- // dont fire when hold is fired
475
- if(options.hold && !(options.hold && options.hold_timeout > touch_time)) {
476
- return;
477
- }
478
-
479
- // when previous event was tap and the tap was max_interval ms ago
480
- var is_double_tap = (function(){
481
- if (_prev_tap_pos &&
482
- options.tap_double &&
483
- _prev_gesture == 'tap' &&
484
- (_touch_start_time - _prev_tap_end_time) < options.tap_max_interval)
485
- {
486
- var x_distance = Math.abs(_prev_tap_pos[0].x - _pos.start[0].x);
487
- var y_distance = Math.abs(_prev_tap_pos[0].y - _pos.start[0].y);
488
- return (_prev_tap_pos && _pos.start && Math.max(x_distance, y_distance) < options.tap_double_distance);
489
- }
490
- return false;
491
- })();
492
-
493
- if(is_double_tap) {
494
- _gesture = 'double_tap';
495
- _prev_tap_end_time = null;
496
-
497
- triggerEvent("doubletap", {
498
- originalEvent : event,
499
- position : _pos.start
500
- });
501
- cancelEvent(event);
502
- }
503
-
504
- // single tap is single touch
505
- else {
506
- var x_distance = (_pos.move) ? Math.abs(_pos.move[0].x - _pos.start[0].x) : 0;
507
- var y_distance = (_pos.move) ? Math.abs(_pos.move[0].y - _pos.start[0].y) : 0;
508
- _distance = Math.max(x_distance, y_distance);
509
-
510
- if(_distance < options.tap_max_distance) {
511
- _gesture = 'tap';
512
- _prev_tap_end_time = now;
513
- _prev_tap_pos = _pos.start;
514
-
515
- if(options.tap) {
516
- triggerEvent("tap", {
517
- originalEvent : event,
518
- position : _pos.start
519
- });
520
- cancelEvent(event);
521
- }
522
- }
523
- }
524
-
525
- }
526
-
527
- };
528
-
529
-
530
- function handleEvents(event)
531
- {
532
- switch(event.type)
533
- {
534
- case 'mousedown':
535
- case 'touchstart':
536
- _pos.start = getXYfromEvent(event);
537
- _touch_start_time = new Date().getTime();
538
- _fingers = countFingers(event);
539
- _first = true;
540
- _event_start = event;
541
-
542
- // borrowed from jquery offset https://github.com/jquery/jquery/blob/master/src/offset.js
543
- var box = element.getBoundingClientRect();
544
- var clientTop = element.clientTop || document.body.clientTop || 0;
545
- var clientLeft = element.clientLeft || document.body.clientLeft || 0;
546
- var scrollTop = window.pageYOffset || element.scrollTop || document.body.scrollTop;
547
- var scrollLeft = window.pageXOffset || element.scrollLeft || document.body.scrollLeft;
548
-
549
- _offset = {
550
- top: box.top + scrollTop - clientTop,
551
- left: box.left + scrollLeft - clientLeft
552
- };
553
-
554
- _mousedown = true;
555
-
556
- // hold gesture
557
- gestures.hold(event);
558
-
559
- if(options.prevent_default) {
560
- cancelEvent(event);
561
- }
562
- break;
563
-
564
- case 'mousemove':
565
- case 'touchmove':
566
- if(!_mousedown) {
567
- return false;
568
- }
569
- _event_move = event;
570
- _pos.move = getXYfromEvent(event);
571
-
572
- if(!gestures.transform(event)) {
573
- gestures.drag(event);
574
- }
575
- break;
576
-
577
- case 'mouseup':
578
- case 'mouseout':
579
- case 'touchcancel':
580
- case 'touchend':
581
- if(!_mousedown || (_gesture != 'transform' && event.touches && event.touches.length > 0)) {
582
- return false;
583
- }
584
-
585
- _mousedown = false;
586
- _event_end = event;
587
-
588
- var dragging = _gesture == 'drag';
589
-
590
- // swipe gesture
591
- gestures.swipe(event);
592
-
593
-
594
- // drag gesture
595
- // dragstart is triggered, so dragend is possible
596
- if(dragging) {
597
- triggerEvent("dragend", {
598
- originalEvent : event,
599
- direction : _direction,
600
- distance : _distance,
601
- angle : _angle
602
- });
603
- }
604
-
605
- // transform
606
- // transformstart is triggered, so transformed is possible
607
- else if(_gesture == 'transform') {
608
- triggerEvent("transformend", {
609
- originalEvent : event,
610
- position : _pos.center,
611
- scale : calculateScale(_pos.start, _pos.move),
612
- rotation : calculateRotation(_pos.start, _pos.move)
613
- });
614
- }
615
- else {
616
- gestures.tap(_event_start);
617
- }
618
-
619
- _prev_gesture = _gesture;
620
-
621
- // trigger release event
622
- triggerEvent("release", {
623
- originalEvent : event,
624
- gesture : _gesture
625
- });
626
-
627
- // reset vars
628
- reset();
629
- break;
630
- }
631
- }
632
-
633
-
634
- // bind events for touch devices
635
- // except for windows phone 7.5, it doesnt support touch events..!
636
- if(_has_touch) {
637
- addEvent(element, "touchstart touchmove touchend touchcancel", handleEvents);
638
- }
639
- // for non-touch
640
- else {
641
- addEvent(element, "mouseup mousedown mousemove", handleEvents);
642
- addEvent(element, "mouseout", function(event) {
643
- if(!isInsideHammer(element, event.relatedTarget)) {
644
- handleEvents(event);
645
- }
646
- });
647
- }
648
-
649
-
650
- /**
651
- * find if element is (inside) given parent element
652
- * @param object element
653
- * @param object parent
654
- * @return bool inside
655
- */
656
- function isInsideHammer(parent, child) {
657
- // get related target for IE
658
- if(!child && window.event && window.event.toElement){
659
- child = window.event.toElement;
660
- }
661
-
662
- if(parent === child){
663
- return true;
664
- }
665
-
666
- // loop over parentNodes of child until we find hammer element
667
- if(child){
668
- var node = child.parentNode;
669
- while(node !== null){
670
- if(node === parent){
671
- return true;
672
- };
673
- node = node.parentNode;
674
- }
675
- }
676
- return false;
677
- }
678
-
679
-
680
- /**
681
- * merge 2 objects into a new object
682
- * @param object obj1
683
- * @param object obj2
684
- * @return object merged object
685
- */
686
- function mergeObject(obj1, obj2) {
687
- var output = {};
688
-
689
- if(!obj2) {
690
- return obj1;
691
- }
692
-
693
- for (var prop in obj1) {
694
- if (prop in obj2) {
695
- output[prop] = obj2[prop];
696
- } else {
697
- output[prop] = obj1[prop];
698
- }
699
- }
700
- return output;
701
- }
702
-
703
-
704
- /**
705
- * check if object is a function
706
- * @param object obj
707
- * @return bool is function
708
- */
709
- function isFunction( obj ){
710
- return Object.prototype.toString.call( obj ) == "[object Function]";
711
- }
712
-
713
-
714
- /**
715
- * attach event
716
- * @param node element
717
- * @param string types
718
- * @param object callback
719
- */
720
- function addEvent(element, types, callback) {
721
- types = types.split(" ");
722
- for(var t= 0,len=types.length; t<len; t++) {
723
- if(element.addEventListener){
724
- element.addEventListener(types[t], callback, false);
725
- }
726
- else if(document.attachEvent){
727
- element.attachEvent("on"+ types[t], callback);
728
- }
729
- }
730
- }
731
- }