commodore_cox 1.0
Sign up to get free protection for your applications and to get access to all the features.
- data/Battleship.Rakefile +12 -0
- data/Rakefile +47 -0
- data/lib/commodore_cox/ai.rb +264 -0
- data/lib/commodore_cox/commodore_cox.rb +55 -0
- data/spec/commodore_cox/ai_spec.rb +108 -0
- data/spec/commodore_cox/commodore_cox_spec.rb +10 -0
- data/spec/spec_helper.rb +4 -0
- metadata +64 -0
data/Battleship.Rakefile
ADDED
@@ -0,0 +1,12 @@
|
|
1
|
+
#
|
2
|
+
# DO NOT tamper with this file. It will lead to disqualification.
|
3
|
+
|
4
|
+
require 'rake'
|
5
|
+
require 'spec/rake/spectask'
|
6
|
+
|
7
|
+
desc "Run all examples with RCov"
|
8
|
+
Spec::Rake::SpecTask.new('spec_with_rcov') do |t|
|
9
|
+
t.spec_files = FileList['spec/**/*.rb']
|
10
|
+
t.rcov = true
|
11
|
+
t.rcov_opts = ['-t', '--exclude', 'spec', '--no-html']
|
12
|
+
end
|
data/Rakefile
ADDED
@@ -0,0 +1,47 @@
|
|
1
|
+
require 'rake'
|
2
|
+
require 'rake/gempackagetask'
|
3
|
+
require 'spec/rake/spectask'
|
4
|
+
require 'battleship_tournament/submit'
|
5
|
+
|
6
|
+
desc "Run all specs"
|
7
|
+
Spec::Rake::SpecTask.new('spec') do |t|
|
8
|
+
t.spec_files = FileList['spec/**/*.rb']
|
9
|
+
t.rcov = false
|
10
|
+
end
|
11
|
+
|
12
|
+
PKG_NAME = "commodore_cox"
|
13
|
+
PKG_VERSION = "1.0"
|
14
|
+
|
15
|
+
spec = Gem::Specification.new do |s|
|
16
|
+
s.name = PKG_NAME
|
17
|
+
s.version = PKG_VERSION
|
18
|
+
s.files = FileList['**/*'].to_a
|
19
|
+
s.require_path = 'lib'
|
20
|
+
s.test_files = Dir.glob('spec/*_spec.rb')
|
21
|
+
s.bindir = 'bin'
|
22
|
+
s.executables = []
|
23
|
+
s.summary = "Battleship Player:Commodore Cox"
|
24
|
+
s.rubyforge_project = "sparring"
|
25
|
+
s.homepage = "http://sparring.rubyforge.org/"
|
26
|
+
|
27
|
+
###########################################
|
28
|
+
##
|
29
|
+
## You are encouraged to modify the following
|
30
|
+
## spec attributes.
|
31
|
+
##
|
32
|
+
###########################################
|
33
|
+
s.description = "Commodore Cox"
|
34
|
+
s.author = "Andrew Cox"
|
35
|
+
s.email = "3coxy4@gmail.com"
|
36
|
+
end
|
37
|
+
|
38
|
+
Rake::GemPackageTask.new(spec) do |pkg|
|
39
|
+
pkg.need_zip = false
|
40
|
+
pkg.need_tar = false
|
41
|
+
end
|
42
|
+
|
43
|
+
desc "Submit your player"
|
44
|
+
task :submit do
|
45
|
+
submitter = BattleshipTournament::Submit.new(PKG_NAME)
|
46
|
+
submitter.submit
|
47
|
+
end
|
@@ -0,0 +1,264 @@
|
|
1
|
+
class Array
|
2
|
+
def random
|
3
|
+
self[size*rand]
|
4
|
+
end
|
5
|
+
end
|
6
|
+
|
7
|
+
module CommodoreCox
|
8
|
+
|
9
|
+
class AI
|
10
|
+
|
11
|
+
SHIPS = {
|
12
|
+
:carrier => 5,
|
13
|
+
:battleship => 4,
|
14
|
+
:destroyer => 3,
|
15
|
+
:submarine => 3,
|
16
|
+
:patrolship => 2
|
17
|
+
}
|
18
|
+
|
19
|
+
OPPOSITE = {
|
20
|
+
:north => :south,
|
21
|
+
:east => :west,
|
22
|
+
:south => :north,
|
23
|
+
:west => :east
|
24
|
+
}
|
25
|
+
|
26
|
+
attr_accessor :placestack, :direction, :hitstack
|
27
|
+
|
28
|
+
def setup
|
29
|
+
@hitstack = []
|
30
|
+
@placestack = []
|
31
|
+
@taken_squares = []
|
32
|
+
@backtracking_stack = []
|
33
|
+
@direction = nil
|
34
|
+
a = (1..10).to_a
|
35
|
+
a.each do |x|
|
36
|
+
a.each do |y|
|
37
|
+
Grid[y,x] = Square.new(y,x)
|
38
|
+
end
|
39
|
+
end
|
40
|
+
end
|
41
|
+
|
42
|
+
def hit_in_progress?
|
43
|
+
@hitstack.any?
|
44
|
+
end
|
45
|
+
|
46
|
+
def backtracking?
|
47
|
+
@backtracking_stack.any?
|
48
|
+
end
|
49
|
+
|
50
|
+
def direction?
|
51
|
+
!@direction.nil?
|
52
|
+
end
|
53
|
+
|
54
|
+
def ships
|
55
|
+
SHIPS
|
56
|
+
end
|
57
|
+
|
58
|
+
def opposite
|
59
|
+
OPPOSITE
|
60
|
+
end
|
61
|
+
|
62
|
+
def last_placement
|
63
|
+
@placestack.last.to_s
|
64
|
+
end
|
65
|
+
|
66
|
+
def change_direction
|
67
|
+
@direction = opposite[@direction]
|
68
|
+
end
|
69
|
+
|
70
|
+
def pick_from_random_neighbour(square,set_direction=true)
|
71
|
+
neighbour = nil
|
72
|
+
neighbours = square.neighbours
|
73
|
+
if neighbours.any?
|
74
|
+
neighbour = neighbours.random
|
75
|
+
@direction = neighbour[0] if set_direction
|
76
|
+
neighbour = neighbour[1]
|
77
|
+
Grid.delete(neighbour)
|
78
|
+
end
|
79
|
+
neighbour
|
80
|
+
end
|
81
|
+
|
82
|
+
def pick_from_backtrack
|
83
|
+
return nil unless backtracking?
|
84
|
+
|
85
|
+
square = if direction?
|
86
|
+
@backtracking_stack.last.send(@direction)
|
87
|
+
else
|
88
|
+
pick_from_random_neighbour(@backtracking_stack.last,false)
|
89
|
+
end
|
90
|
+
if square.nil?
|
91
|
+
@backtracking_stack.pop
|
92
|
+
square = pick_from_backtrack
|
93
|
+
end
|
94
|
+
square
|
95
|
+
end
|
96
|
+
|
97
|
+
def pick_from_direction
|
98
|
+
square = @hitstack.last.send(@direction)
|
99
|
+
if square.nil?
|
100
|
+
change_direction
|
101
|
+
square = @hitstack.first.send(@direction)
|
102
|
+
if square.nil?
|
103
|
+
@direction = nil
|
104
|
+
square = smart_next_square
|
105
|
+
end
|
106
|
+
end
|
107
|
+
square
|
108
|
+
end
|
109
|
+
|
110
|
+
def smart_next_square
|
111
|
+
return nil unless hit_in_progress?
|
112
|
+
square = if backtracking?
|
113
|
+
pick_from_backtrack
|
114
|
+
elsif direction?
|
115
|
+
pick_from_direction
|
116
|
+
else
|
117
|
+
pick_from_random_neighbour(@hitstack.last)
|
118
|
+
end
|
119
|
+
unless square.nil?
|
120
|
+
Grid.delete(square)
|
121
|
+
end
|
122
|
+
square
|
123
|
+
end
|
124
|
+
|
125
|
+
def next_target(force=nil)
|
126
|
+
square = nil
|
127
|
+
unless force.nil?
|
128
|
+
square = Grid[force]
|
129
|
+
Grid.delete(force)
|
130
|
+
else
|
131
|
+
square = smart_next_square || Grid.pick
|
132
|
+
end
|
133
|
+
@placestack << square
|
134
|
+
square.to_s unless square.nil?
|
135
|
+
end
|
136
|
+
|
137
|
+
def target_result(coordinates, was_hit, ship_sunk)
|
138
|
+
if was_hit
|
139
|
+
@hitstack << @placestack.last
|
140
|
+
end
|
141
|
+
if ship_sunk
|
142
|
+
# assuming the ship sunk was the last n squares on the stack
|
143
|
+
SHIPS[ship_sunk].times{@hitstack.pop}
|
144
|
+
@backtracking_stack = @hitstack.reverse
|
145
|
+
if @hitstack.size > 1
|
146
|
+
change_direction
|
147
|
+
else
|
148
|
+
@direction = nil
|
149
|
+
end
|
150
|
+
end
|
151
|
+
end
|
152
|
+
|
153
|
+
|
154
|
+
|
155
|
+
def place(ship,square=false,direction=false)
|
156
|
+
length = SHIPS[ship]
|
157
|
+
directions = {:x=>"horizontal",:y=>"vertical"}
|
158
|
+
direction ||= directions.keys.random
|
159
|
+
square = if square
|
160
|
+
Grid[square]
|
161
|
+
else
|
162
|
+
Grid.slice(length,direction,@taken_squares).random
|
163
|
+
end
|
164
|
+
@taken_squares << square.to_s
|
165
|
+
trying_squares = []
|
166
|
+
next_square = square
|
167
|
+
(length-1).times do
|
168
|
+
next_square = next_square.send(directions[direction])
|
169
|
+
return place(ship) if @taken_squares.include?(next_square.to_s)
|
170
|
+
trying_squares << next_square.to_s
|
171
|
+
end
|
172
|
+
@taken_squares += trying_squares
|
173
|
+
"#{square.to_s} #{directions[direction]}"
|
174
|
+
end
|
175
|
+
|
176
|
+
end
|
177
|
+
|
178
|
+
class Grid
|
179
|
+
|
180
|
+
@@ROWS = %w{ A B C D E F G H I J }
|
181
|
+
@@squares = {}
|
182
|
+
|
183
|
+
class << self
|
184
|
+
def [](y,x=nil)
|
185
|
+
y = index(y.ceil) unless y.is_a? String
|
186
|
+
x = x.ceil unless x.nil?
|
187
|
+
squares["#{y}#{x}"]
|
188
|
+
end
|
189
|
+
def []=(y,x,s)
|
190
|
+
y = index(y.ceil) unless y.is_a? String
|
191
|
+
squares["#{y}#{x.ceil}"] = s
|
192
|
+
end
|
193
|
+
|
194
|
+
def random
|
195
|
+
s = squares.to_a
|
196
|
+
s.random unless s.nil?
|
197
|
+
end
|
198
|
+
|
199
|
+
def pick
|
200
|
+
s = random
|
201
|
+
unless s.nil?
|
202
|
+
delete(s[0])
|
203
|
+
s[1]
|
204
|
+
end
|
205
|
+
end
|
206
|
+
|
207
|
+
def slice(length,direction,taken_squares=[])
|
208
|
+
n = 9 - length
|
209
|
+
@@squares.values.find_all do |square|
|
210
|
+
(1..n).include?(square.send(direction)) && !taken_squares.include?(square.to_s)
|
211
|
+
end
|
212
|
+
end
|
213
|
+
|
214
|
+
def delete(square)
|
215
|
+
@@squares.delete(square.to_s)
|
216
|
+
end
|
217
|
+
|
218
|
+
def squares
|
219
|
+
@@squares
|
220
|
+
end
|
221
|
+
def index(n)
|
222
|
+
@@ROWS[n-1] unless n < 1
|
223
|
+
end
|
224
|
+
|
225
|
+
end
|
226
|
+
|
227
|
+
end
|
228
|
+
|
229
|
+
class Square
|
230
|
+
|
231
|
+
attr_accessor :y, :x
|
232
|
+
|
233
|
+
def initialize(y,x)
|
234
|
+
@y, @x = y, x
|
235
|
+
end
|
236
|
+
|
237
|
+
def north
|
238
|
+
Grid[y-1,x]
|
239
|
+
end
|
240
|
+
def east
|
241
|
+
Grid[y,x+1]
|
242
|
+
end
|
243
|
+
def south
|
244
|
+
Grid[y+1,x]
|
245
|
+
end
|
246
|
+
def west
|
247
|
+
Grid[y,x-1]
|
248
|
+
end
|
249
|
+
|
250
|
+
# for use in ship placements
|
251
|
+
alias :horizontal :east
|
252
|
+
alias :vertical :south
|
253
|
+
|
254
|
+
def neighbours
|
255
|
+
h = { :north => north, :east => east, :west => west, :south => south }
|
256
|
+
h.delete_if{ |k,v| v.nil? }
|
257
|
+
h.to_a
|
258
|
+
end
|
259
|
+
def to_s
|
260
|
+
"#{Grid.index(y)}#{x}"
|
261
|
+
end
|
262
|
+
end
|
263
|
+
|
264
|
+
end
|
@@ -0,0 +1,55 @@
|
|
1
|
+
require 'commodore_cox/ai'
|
2
|
+
module CommodoreCox
|
3
|
+
|
4
|
+
class CommodoreCox
|
5
|
+
|
6
|
+
def new_game(opponent_name)
|
7
|
+
@AI.setup
|
8
|
+
end
|
9
|
+
|
10
|
+
def carrier_placement
|
11
|
+
@AI.place :carrier
|
12
|
+
end
|
13
|
+
|
14
|
+
def battleship_placement
|
15
|
+
@AI.place :battleship
|
16
|
+
end
|
17
|
+
|
18
|
+
def destroyer_placement
|
19
|
+
@AI.place :destroyer
|
20
|
+
end
|
21
|
+
|
22
|
+
def submarine_placement
|
23
|
+
@AI.place :submarine
|
24
|
+
end
|
25
|
+
|
26
|
+
def patrolship_placement
|
27
|
+
@AI.place :patrolship
|
28
|
+
end
|
29
|
+
|
30
|
+
def next_target
|
31
|
+
@AI.next_target
|
32
|
+
end
|
33
|
+
|
34
|
+
def target_result(coordinates, was_hit, ship_sunk)
|
35
|
+
@AI.target_result(coordinates, was_hit, ship_sunk)
|
36
|
+
end
|
37
|
+
|
38
|
+
def enemy_targeting(coordinates)
|
39
|
+
end
|
40
|
+
|
41
|
+
def game_over(result, disqualification_reason=nil)
|
42
|
+
end
|
43
|
+
|
44
|
+
# Non API methods #####################################
|
45
|
+
|
46
|
+
attr_reader :opponent, :targets, :enemy_targeted_sectors, :result, :disqualification_reason #:nodoc:
|
47
|
+
|
48
|
+
def initialize #:nodoc:
|
49
|
+
@AI = AI.new
|
50
|
+
@AI.setup
|
51
|
+
end
|
52
|
+
|
53
|
+
end
|
54
|
+
|
55
|
+
end
|
@@ -0,0 +1,108 @@
|
|
1
|
+
require File.expand_path(File.dirname(__FILE__) + "/../spec_helper")
|
2
|
+
require 'commodore_cox/ai'
|
3
|
+
|
4
|
+
describe CommodoreCox::AI do
|
5
|
+
|
6
|
+
before(:each) do
|
7
|
+
@ai = CommodoreCox::AI.new
|
8
|
+
@ai.setup
|
9
|
+
end
|
10
|
+
|
11
|
+
it "should create random placements for all ships" do
|
12
|
+
@ai.ships.keys.each do |ship|
|
13
|
+
@ai.place(ship).should match /^[A-Z][0-9]{1,2}\s(horizontal|vertical)$/
|
14
|
+
end
|
15
|
+
end
|
16
|
+
|
17
|
+
it "should not overlap 2 ships" do
|
18
|
+
@ai.place(:carrier,"A6",:y).should eql("A6 vertical")
|
19
|
+
@ai.place(:destroyer,"D5",:x).should_not eql("D5 horizontal")
|
20
|
+
end
|
21
|
+
|
22
|
+
it "should generate a next target 100 times" do
|
23
|
+
100.times{ @ai.next_target.should_not be_nil }
|
24
|
+
end
|
25
|
+
|
26
|
+
it "should not generate a 101st target" do
|
27
|
+
100.times{ @ai.next_target.should_not be_nil }
|
28
|
+
@ai.next_target.should be_nil
|
29
|
+
end
|
30
|
+
|
31
|
+
it "should choose a neighbour on hit" do
|
32
|
+
@ai.next_target
|
33
|
+
square = @ai.placestack.last
|
34
|
+
neighbours = square.neighbours.map{ |e| e[1].to_s }
|
35
|
+
@ai.target_result(square.to_s,true,nil)
|
36
|
+
neighbours.should include(@ai.next_target)
|
37
|
+
end
|
38
|
+
|
39
|
+
it "should choose a neighbour in the correct direction in 2 successive hits" do
|
40
|
+
square = nil
|
41
|
+
2.times do
|
42
|
+
@ai.next_target
|
43
|
+
square = @ai.placestack.last
|
44
|
+
@ai.target_result("",true,nil)
|
45
|
+
end
|
46
|
+
@ai.direction.should_not be_nil
|
47
|
+
next_square = square.send(@ai.direction)
|
48
|
+
@ai.next_target.should eql(next_square.to_s) unless next_square.nil?
|
49
|
+
end
|
50
|
+
|
51
|
+
it "should change direction and go back to the first hit on 2 successive hits, then a miss" do
|
52
|
+
@ai.next_target("E5")
|
53
|
+
@ai.target_result("",true,nil)
|
54
|
+
@ai.next_target
|
55
|
+
@ai.target_result("",true,nil)
|
56
|
+
direction = @ai.direction
|
57
|
+
@ai.next_target
|
58
|
+
@ai.target_result("",false,nil)
|
59
|
+
@ai.next_target
|
60
|
+
@ai.direction.should eql(@ai.opposite[direction])
|
61
|
+
end
|
62
|
+
|
63
|
+
it "should reset on sink" do
|
64
|
+
@ai.next_target("I2")
|
65
|
+
@ai.target_result("",true,nil)
|
66
|
+
@ai.next_target("J2")
|
67
|
+
@ai.target_result("",true,nil)
|
68
|
+
@ai.direction = :south
|
69
|
+
@ai.next_target
|
70
|
+
@ai.last_placement.should eql("H2")
|
71
|
+
@ai.target_result("",true,nil)
|
72
|
+
@ai.next_target
|
73
|
+
@ai.last_placement.should eql("G2")
|
74
|
+
@ai.target_result("",true,:battleship)
|
75
|
+
@ai.hitstack.size.should eql(0)
|
76
|
+
end
|
77
|
+
|
78
|
+
it "should backtrack to one of first hit's neighbours after sink with remaining hit" do
|
79
|
+
@ai.next_target("A2")
|
80
|
+
@ai.target_result("",true,nil)
|
81
|
+
@ai.next_target("A3")
|
82
|
+
@ai.target_result("",true,nil)
|
83
|
+
@ai.direction = :east
|
84
|
+
@ai.next_target("A4")
|
85
|
+
@ai.target_result("",true,nil)
|
86
|
+
@ai.next_target("A5")
|
87
|
+
@ai.target_result("",true,:submarine)
|
88
|
+
@ai.backtracking?.should be_true
|
89
|
+
@ai.next_target
|
90
|
+
["A1","B2"].should include(@ai.last_placement)
|
91
|
+
end
|
92
|
+
|
93
|
+
it "should backtrack in reverse direction after sink with remaining hits" do
|
94
|
+
@ai.next_target("A2")
|
95
|
+
@ai.target_result("",true,nil)
|
96
|
+
@ai.next_target("A3")
|
97
|
+
@ai.target_result("",true,nil)
|
98
|
+
@ai.direction = :east
|
99
|
+
@ai.next_target("A4")
|
100
|
+
@ai.target_result("",true,nil)
|
101
|
+
@ai.next_target("A5")
|
102
|
+
@ai.target_result("",true,:patrolship)
|
103
|
+
@ai.backtracking?.should be_true
|
104
|
+
@ai.next_target
|
105
|
+
@ai.last_placement.should eql("A1")
|
106
|
+
end
|
107
|
+
|
108
|
+
end
|
data/spec/spec_helper.rb
ADDED
metadata
ADDED
@@ -0,0 +1,64 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: commodore_cox
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: "1.0"
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Andrew Cox
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
|
12
|
+
date: 2008-11-21 00:00:00 +00:00
|
13
|
+
default_executable:
|
14
|
+
dependencies: []
|
15
|
+
|
16
|
+
description: Commodore Cox
|
17
|
+
email: 3coxy4@gmail.com
|
18
|
+
executables: []
|
19
|
+
|
20
|
+
extensions: []
|
21
|
+
|
22
|
+
extra_rdoc_files: []
|
23
|
+
|
24
|
+
files:
|
25
|
+
- Battleship.Rakefile
|
26
|
+
- lib
|
27
|
+
- lib/commodore_cox
|
28
|
+
- lib/commodore_cox/ai.rb
|
29
|
+
- lib/commodore_cox/commodore_cox.rb
|
30
|
+
- pkg
|
31
|
+
- Rakefile
|
32
|
+
- spec
|
33
|
+
- spec/commodore_cox
|
34
|
+
- spec/commodore_cox/ai_spec.rb
|
35
|
+
- spec/commodore_cox/commodore_cox_spec.rb
|
36
|
+
- spec/spec_helper.rb
|
37
|
+
has_rdoc: false
|
38
|
+
homepage: http://sparring.rubyforge.org/
|
39
|
+
post_install_message:
|
40
|
+
rdoc_options: []
|
41
|
+
|
42
|
+
require_paths:
|
43
|
+
- lib
|
44
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
45
|
+
requirements:
|
46
|
+
- - ">="
|
47
|
+
- !ruby/object:Gem::Version
|
48
|
+
version: "0"
|
49
|
+
version:
|
50
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - ">="
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: "0"
|
55
|
+
version:
|
56
|
+
requirements: []
|
57
|
+
|
58
|
+
rubyforge_project: sparring
|
59
|
+
rubygems_version: 1.3.1
|
60
|
+
signing_key:
|
61
|
+
specification_version: 2
|
62
|
+
summary: Battleship Player:Commodore Cox
|
63
|
+
test_files: []
|
64
|
+
|