color_the_circles 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/LICENSE.txt +20 -0
- data/README.md +50 -0
- data/VERSION +1 -0
- data/app/color_the_circles/launch.rb +3 -0
- data/app/color_the_circles/model/game.rb +15 -0
- data/app/color_the_circles/presenter/board.rb +57 -0
- data/app/color_the_circles/view/color_the_circles.rb +203 -0
- data/app/color_the_circles.rb +18 -0
- data/bin/color_the_circles +8 -0
- data/color_the_circles.gemspec +0 -0
- data/icons/linux/Color The Circles.png +0 -0
- data/icons/macosx/Color The Circles.icns +0 -0
- data/icons/windows/Color The Circles.ico +0 -0
- metadata +117 -0
checksums.yaml
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metadata.gz: c5426d73dc07d55f6ce190272498d3fddd75aeeeca0a2e6a2ff15df28fccb876
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metadata.gz: 8a1c384df6d23faeb20810b7094a595136aaa792c94dcee4546b8da19a1293180cf07ae5b16943245594f904c989f6c320c45a55dd4d2873a272ca378cef0b73
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data.tar.gz: dbdfa3b13bee63d9e8751d193d020759940195a0d6ba0cfff4222e6ecc463142806be80982a21b0f4c67cff57080069621ef45222d4ec1f7128566df45b930f6
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data/LICENSE.txt
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Copyright (c) 2023 Andy Maleh
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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data/README.md
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# Color The Circles
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## Glimmer DSL for LibUI Application
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## [<img src="https://raw.githubusercontent.com/AndyObtiva/glimmer/master/images/glimmer-logo-hi-res.png" height=40 /> Glimmer DSL for LibUI Application](https://github.com/AndyObtiva/glimmer-dsl-libui)
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[](http://badge.fury.io/rb/color_the_circles)
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Color The Circles is a game in which you must color all drawn circles to win. Your score starts negative, as the number of drawn uncolored circles in negative, and every time you color a circle, you add to it. If your score reaches -20, you lose. If your score reaches 0, you win.
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Mac | Windows | Linux
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----|---------|------
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   |    |   
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## Setup
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```
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gem install color_the_circles
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```
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## Run
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```
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color_the_circles
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```
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## Contributing to color_the_circles
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- Check out the latest master to make sure the feature hasn't been
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implemented or the bug hasn't been fixed yet.
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- Check out the issue tracker to make sure someone already hasn't
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requested it and/or contributed it.
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- Fork the project.
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- Start a feature/bugfix branch.
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- Commit and push until you are happy with your contribution.
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- Make sure to add tests for it. This is important so I don't break it
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in a future version unintentionally.
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- Please try not to mess with the Rakefile, version, or history. If
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you want to have your own version, or is otherwise necessary, that
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is fine, but please isolate to its own commit so I can cherry-pick
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around it.
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## Copyright
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[MIT](LICENSE.txt)
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Copyright (c) 2023 Andy Maleh. See
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[LICENSE.txt](LICENSE.txt) for further details.
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--
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[<img src="https://raw.githubusercontent.com/AndyObtiva/glimmer/master/images/glimmer-logo-hi-res.png" height=40 />](https://github.com/AndyObtiva/glimmer) Built with [Glimmer DSL for LibUI](https://github.com/AndyObtiva/glimmer-dsl-libui) (Prerequisite-Free Ruby Desktop Development Cross-Platform Native GUI Library)
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data/VERSION
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1.0.0
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class ColorTheCircles
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module Presenter
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class Board
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WINDOW_WIDTH = 800
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WINDOW_HEIGHT = 600
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COLOR_RANGE = (0..200)
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SHAPE_MIN_SIZE = 15
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SHAPE_MAX_SIZE = 75
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MARGIN_WIDTH = 55
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MARGIN_HEIGHT = 155
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attr_reader :game, :circles_data
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def initialize(game)
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@game = game
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@circles_data = []
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end
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def restart_game
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game.restart_game
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circles_data.clear
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end
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def add_circle
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circle_x = rand * (WINDOW_WIDTH - MARGIN_WIDTH - SHAPE_MAX_SIZE) + SHAPE_MAX_SIZE
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circle_y = rand * (WINDOW_HEIGHT - MARGIN_HEIGHT - SHAPE_MAX_SIZE) + SHAPE_MAX_SIZE
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circle_size = rand * (SHAPE_MAX_SIZE - SHAPE_MIN_SIZE) + SHAPE_MIN_SIZE
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stroke_color = [rand(COLOR_RANGE), rand(COLOR_RANGE), rand(COLOR_RANGE)]
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circles_data << {
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args: [circle_x, circle_y, circle_size],
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fill: nil,
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stroke: stroke_color
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}
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game.score -= 1 # notifies score observers automatically of change
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end
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def find_circle(x, y)
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circles_data.find { |circle_data| circle_data[:fill].nil? && circle_data[:circle]&.contain?(x, y) }
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end
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def fill_circle(circle_data)
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circle_data[:fill] = circle_data[:stroke]
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push_colored_circle_behind_uncolored_circles(circle_data)
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game.score += 1 # notifies score observers automatically of change
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end
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private
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def push_colored_circle_behind_uncolored_circles(colored_circle_data)
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removed_colored_circle_data = circles_data.delete(colored_circle_data)
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last_colored_circle_data = circles_data.select {|cd| cd[:fill]}.last
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last_colored_circle_data_index = circles_data.index(last_colored_circle_data) || -1
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circles_data.insert(last_colored_circle_data_index + 1, removed_colored_circle_data)
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end
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end
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end
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end
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require 'color_the_circles/model/game'
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require 'color_the_circles/presenter/board'
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class ColorTheCircles
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module View
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class ColorTheCircles
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include Glimmer::LibUI::Application
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TIME_MAX_EASY = 4
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TIME_MAX_MEDIUM = 3
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TIME_MAX_HARD = 2
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TIME_MAX_INSANE = 1
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before_body do
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@game = Model::Game.new
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@board = Presenter::Board.new(@game)
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@time_max = TIME_MAX_HARD
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@game_over = false
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register_observers
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setup_circle_factory
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menus
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end
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body {
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window('Color The Circles', Presenter::Board::WINDOW_WIDTH, Presenter::Board::WINDOW_HEIGHT) {
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margined true
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grid {
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button('Restart') {
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left 0
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top 0
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halign :center
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on_clicked do
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restart_game
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end
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}
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label('Score goes down as circles are added. If it reaches -20, you lose!') {
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left 0
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top 1
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halign :center
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}
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label('Click circles to color and score! Once score reaches 0, you win!') {
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left 0
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top 2
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halign :center
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}
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horizontal_box {
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left 0
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top 3
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halign :center
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label('Score:') {
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stretchy false
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}
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label {
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stretchy false
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text <= [@game, :score, on_read: :to_s]
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}
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}
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@area = area {
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left 0
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top 4
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hexpand true
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vexpand true
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halign :fill
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valign :fill
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on_draw do |area_draw_params|
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path {
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rectangle(0, 0, Presenter::Board::WINDOW_WIDTH, Presenter::Board::WINDOW_HEIGHT)
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fill :white
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}
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@board.circles_data.each do |circle_data|
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circle_data[:circle] = circle(*circle_data[:args]) {
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fill circle_data[:fill]
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stroke circle_data[:stroke]
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}
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end
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end
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on_mouse_down do |area_mouse_event|
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color_circle(area_mouse_event[:x], area_mouse_event[:y])
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end
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}
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}
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}
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}
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def menus
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menu('Actions') {
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menu_item('Restart') {
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on_clicked do
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restart_game
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end
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}
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quit_menu_item
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}
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menu('Difficulty') {
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radio_menu_item('Easy') {
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on_clicked do
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@time_max = TIME_MAX_EASY
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end
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}
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radio_menu_item('Medium') {
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on_clicked do
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@time_max = TIME_MAX_MEDIUM
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end
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}
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radio_menu_item('Hard') {
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checked true
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on_clicked do
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@time_max = TIME_MAX_HARD
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end
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}
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radio_menu_item('Insane') {
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on_clicked do
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@time_max = TIME_MAX_INSANE
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end
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}
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}
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menu('Help') {
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menu_item('Instructions') {
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on_clicked do
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msg_box('Instructions', "Score goes down as circles are added.\nIf it reaches -20, you lose!\n\nClick circles to color and score!\nOnce score reaches 0, you win!\n\nBeware of concealed light-colored circles!\nThey are revealed once darker circles intersect them.\n\nThere are four levels of difficulty.\nChange via difficulty menu if the game gets too tough.")
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end
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}
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}
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end
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def register_observers
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observe(@game, :score) do |new_score|
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if !@handling_game_score
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Glimmer::LibUI.queue_main do
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@handling_game_score = true
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@game.score = new_score
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if new_score == -20
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@game_over = true
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msg_box('You Lost!', 'Sorry! Your score reached -20')
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restart_game
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elsif new_score == 0
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@game_over = true
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msg_box('You Won!', 'Congratulations! Your score reached 0')
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restart_game
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end
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@handling_game_score = nil
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end
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end
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end
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end
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def setup_circle_factory
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consumer = Proc.new do
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unless @game_over
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if @board.circles_data.empty?
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# start with 3 circles to make more challenging
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add_circle until @board.circles_data.size > 3
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else
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add_circle
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end
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end
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delay = rand * @time_max
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Glimmer::LibUI.timer(delay, repeat: false, &consumer)
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end
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Glimmer::LibUI.queue_main(&consumer)
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end
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def add_circle
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@board.add_circle
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@area.queue_redraw_all
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end
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def restart_game
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@board.restart_game
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@game_over = false
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end
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def color_circle(x, y)
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clicked_circle_data = @board.find_circle(x, y)
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if clicked_circle_data
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@board.fill_circle(clicked_circle_data)
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@area.queue_redraw_all
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end
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end
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end
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end
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end
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$LOAD_PATH.unshift(File.expand_path('..', __FILE__))
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begin
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require 'bundler/setup'
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Bundler.require(:default)
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rescue StandardError, Gem::LoadError
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# this runs when packaged as a gem (no bundler)
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require 'glimmer-dsl-libui'
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# add more gems if needed
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end
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class ColorTheCircles
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APP_ROOT = File.expand_path('../..', __FILE__)
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VERSION = File.read(File.join(APP_ROOT, 'VERSION'))
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LICENSE = File.read(File.join(APP_ROOT, 'LICENSE.txt'))
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end
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require 'color_the_circles/view/color_the_circles'
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metadata
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--- !ruby/object:Gem::Specification
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name: color_the_circles
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version: !ruby/object:Gem::Version
|
4
|
+
version: 1.0.0
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Andy Maleh
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
date: 2023-11-15 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: glimmer-dsl-libui
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - "~>"
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: 0.11.0
|
20
|
+
type: :runtime
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - "~>"
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: 0.11.0
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
+
name: rspec
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - "~>"
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: 3.5.0
|
34
|
+
type: :development
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - "~>"
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: 3.5.0
|
41
|
+
- !ruby/object:Gem::Dependency
|
42
|
+
name: juwelier
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
44
|
+
requirements:
|
45
|
+
- - '='
|
46
|
+
- !ruby/object:Gem::Version
|
47
|
+
version: 2.4.9
|
48
|
+
type: :development
|
49
|
+
prerelease: false
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - '='
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: 2.4.9
|
55
|
+
- !ruby/object:Gem::Dependency
|
56
|
+
name: simplecov
|
57
|
+
requirement: !ruby/object:Gem::Requirement
|
58
|
+
requirements:
|
59
|
+
- - ">="
|
60
|
+
- !ruby/object:Gem::Version
|
61
|
+
version: '0'
|
62
|
+
type: :development
|
63
|
+
prerelease: false
|
64
|
+
version_requirements: !ruby/object:Gem::Requirement
|
65
|
+
requirements:
|
66
|
+
- - ">="
|
67
|
+
- !ruby/object:Gem::Version
|
68
|
+
version: '0'
|
69
|
+
description: Color The Circles game (desktop application) produced during RubyConf
|
70
|
+
2023 Community Day Glimmer Desktop Hacking event using Glimmer DSL for LibUI Application
|
71
|
+
Scaffolding and refactoring of original example.
|
72
|
+
email: andy.am@gmail.com
|
73
|
+
executables:
|
74
|
+
- color_the_circles
|
75
|
+
extensions: []
|
76
|
+
extra_rdoc_files:
|
77
|
+
- LICENSE.txt
|
78
|
+
- README.md
|
79
|
+
files:
|
80
|
+
- LICENSE.txt
|
81
|
+
- README.md
|
82
|
+
- VERSION
|
83
|
+
- app/color_the_circles.rb
|
84
|
+
- app/color_the_circles/launch.rb
|
85
|
+
- app/color_the_circles/model/game.rb
|
86
|
+
- app/color_the_circles/presenter/board.rb
|
87
|
+
- app/color_the_circles/view/color_the_circles.rb
|
88
|
+
- bin/color_the_circles
|
89
|
+
- color_the_circles.gemspec
|
90
|
+
- icons/linux/Color The Circles.png
|
91
|
+
- icons/macosx/Color The Circles.icns
|
92
|
+
- icons/windows/Color The Circles.ico
|
93
|
+
homepage: http://github.com/AndyObtiva/color_the_circles
|
94
|
+
licenses:
|
95
|
+
- MIT
|
96
|
+
metadata: {}
|
97
|
+
post_install_message:
|
98
|
+
rdoc_options: []
|
99
|
+
require_paths:
|
100
|
+
- lib
|
101
|
+
- app
|
102
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
103
|
+
requirements:
|
104
|
+
- - ">="
|
105
|
+
- !ruby/object:Gem::Version
|
106
|
+
version: '0'
|
107
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
108
|
+
requirements:
|
109
|
+
- - ">="
|
110
|
+
- !ruby/object:Gem::Version
|
111
|
+
version: '0'
|
112
|
+
requirements: []
|
113
|
+
rubygems_version: 3.4.6
|
114
|
+
signing_key:
|
115
|
+
specification_version: 4
|
116
|
+
summary: Color The Circles
|
117
|
+
test_files: []
|