color_lib 1.4.4
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- checksums.yaml +7 -0
- data/.gitignore +22 -0
- data/.travis.yml +7 -0
- data/CHANGELOG +96 -0
- data/Gemfile +2 -0
- data/LICENSE.txt +21 -0
- data/README.md +25 -0
- data/Rakefile +11 -0
- data/color_lib.gemspec +24 -0
- data/lib/color_lib.rb +139 -0
- data/lib/color_lib/cmyk.rb +280 -0
- data/lib/color_lib/css.rb +15 -0
- data/lib/color_lib/grayscale.rb +205 -0
- data/lib/color_lib/hsl.rb +221 -0
- data/lib/color_lib/palette.rb +4 -0
- data/lib/color_lib/palette/adobecolor.rb +265 -0
- data/lib/color_lib/palette/gimp.rb +103 -0
- data/lib/color_lib/palette/monocontrast.rb +169 -0
- data/lib/color_lib/pantone.rb +1499 -0
- data/lib/color_lib/rgb-colors.rb +343 -0
- data/lib/color_lib/rgb.rb +461 -0
- data/lib/color_lib/rgb/metallic.rb +31 -0
- data/lib/color_lib/version.rb +3 -0
- data/lib/color_lib/yiq.rb +79 -0
- data/lib/test/unit/assertions.rb +332 -0
- data/setup.rb +1588 -0
- data/test/test_adobecolor.rb +404 -0
- data/test/test_cmyk.rb +117 -0
- data/test/test_color.rb +129 -0
- data/test/test_css.rb +18 -0
- data/test/test_gimp.rb +87 -0
- data/test/test_grayscale.rb +110 -0
- data/test/test_hsl.rb +140 -0
- data/test/test_monocontrast.rb +131 -0
- data/test/test_rgb.rb +333 -0
- data/test/test_yiq.rb +62 -0
- metadata +132 -0
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class ColorLib::RGB
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AliceBlue = ColorLib::RGB.new(0xf0, 0xf8, 0xff)
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AntiqueWhite = ColorLib::RGB.new(0xfa, 0xeb, 0xd7)
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Aqua = ColorLib::RGB.new(0x00, 0xff, 0xff)
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Aquamarine = ColorLib::RGB.new(0x7f, 0xff, 0xd4)
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Azure = ColorLib::RGB.new(0xf0, 0xff, 0xff)
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Beige = ColorLib::RGB.new(0xf5, 0xf5, 0xdc)
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Bisque = ColorLib::RGB.new(0xff, 0xe4, 0xc4)
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Black = ColorLib::RGB.new(0, 0, 0)
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BlanchedAlmond = ColorLib::RGB.new(0xff, 0xeb, 0xcd)
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Blue = ColorLib::RGB.new(0x00, 0x00, 0xff)
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BlueViolet = ColorLib::RGB.new(0x8a, 0x2b, 0xe2)
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Brown = ColorLib::RGB.new(0xa5, 0x2a, 0x2a)
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BurlyWood = ColorLib::RGB.new(0xde, 0xb8, 0x87)
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Burlywood = BurlyWood
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CadetBlue = ColorLib::RGB.new(0x5f, 0x9e, 0xa0)
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Carnation = ColorLib::RGB.new(0xff, 0x5e, 0xd0)
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Cayenne = ColorLib::RGB.new(0x8d, 0x00, 0x00)
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Chartreuse = ColorLib::RGB.new(0x7f, 0xff, 0x00)
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Chocolate = ColorLib::RGB.new(0xd2, 0x69, 0x1e)
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Coral = ColorLib::RGB.new(0xff, 0x7f, 0x50)
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CornflowerBlue = ColorLib::RGB.new(0x64, 0x95, 0xed)
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Cornsilk = ColorLib::RGB.new(0xff, 0xf8, 0xdc)
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Crimson = ColorLib::RGB.new(0xdc, 0x14, 0x3c)
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Cyan = ColorLib::RGB.new(0x00, 0xff, 0xff)
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DarkBlue = ColorLib::RGB.new(0x00, 0x00, 0x8b)
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DarkCyan = ColorLib::RGB.new(0x00, 0x8b, 0x8b)
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DarkGoldenRod = ColorLib::RGB.new(0xb8, 0x86, 0x0b)
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DarkGoldenrod = DarkGoldenRod
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DarkGray = ColorLib::RGB.new(0xa9, 0xa9, 0xa9)
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DarkGreen = ColorLib::RGB.new(0x00, 0x64, 0x00)
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DarkGrey = DarkGray
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DarkKhaki = ColorLib::RGB.new(0xbd, 0xb7, 0x6b)
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DarkMagenta = ColorLib::RGB.new(0x8b, 0x00, 0x8b)
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DarkOliveGreen = ColorLib::RGB.new(0x55, 0x6b, 0x2f)
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DarkOrange = ColorLib::RGB.new(0xff, 0x8c, 0x00)
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DarkOrchid = ColorLib::RGB.new(0x99, 0x32, 0xcc)
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DarkRed = ColorLib::RGB.new(0x8b, 0x00, 0x00)
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DarkSalmon = ColorLib::RGB.new(0xe9, 0x96, 0x7a)
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DarkSeaGreen = ColorLib::RGB.new(0x8f, 0xbc, 0x8f)
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DarkSlateBlue = ColorLib::RGB.new(0x48, 0x3d, 0x8b)
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DarkSlateGray = ColorLib::RGB.new(0x2f, 0x4f, 0x4f)
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DarkSlateGrey = DarkSlateGray
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DarkTurquoise = ColorLib::RGB.new(0x00, 0xce, 0xd1)
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DarkViolet = ColorLib::RGB.new(0x94, 0x00, 0xd3)
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DarkoliveGreen = DarkOliveGreen
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Darkorange = ColorLib::RGB.new(0xff, 0x8c, 0x00)
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Darksalmon = DarkSalmon
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DeepPink = ColorLib::RGB.new(0xff, 0x14, 0x93)
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DeepSkyBlue = ColorLib::RGB.new(0x00, 0xbf, 0xbf)
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DimGray = ColorLib::RGB.new(0x69, 0x69, 0x69)
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DimGrey = DimGray
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DodgerBlue = ColorLib::RGB.new(0x1e, 0x90, 0xff)
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Feldspar = ColorLib::RGB.new(0xd1, 0x92, 0x75)
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FireBrick = ColorLib::RGB.new(0xb2, 0x22, 0x22)
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Firebrick = FireBrick
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FloralWhite = ColorLib::RGB.new(0xff, 0xfa, 0xf0)
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ForestGreen = ColorLib::RGB.new(0x22, 0x8b, 0x22)
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Fuchsia = ColorLib::RGB.new(0xff, 0x00, 0xff)
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Gainsboro = ColorLib::RGB.new(0xdc, 0xdc, 0xdc)
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GhostWhite = ColorLib::RGB.new(0xf8, 0xf8, 0xff)
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Gold = ColorLib::RGB.new(0xff, 0xd7, 0x00)
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GoldenRod = ColorLib::RGB.new(0xda, 0xa5, 0x20)
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Goldenrod = GoldenRod
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Gray = ColorLib::RGB.new(0x80, 0x80, 0x80)
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Gray10 = ColorLib::RGB.from_percentage(10, 10, 10)
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Gray20 = ColorLib::RGB.from_percentage(20, 20, 20)
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Gray30 = ColorLib::RGB.from_percentage(30, 30, 30)
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Gray40 = ColorLib::RGB.from_percentage(40, 40, 40)
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Gray50 = ColorLib::RGB.from_percentage(50, 50, 50)
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Gray60 = ColorLib::RGB.from_percentage(60, 60, 60)
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Gray70 = ColorLib::RGB.from_percentage(70, 70, 70)
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Gray80 = ColorLib::RGB.from_percentage(80, 80, 80)
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Gray90 = ColorLib::RGB.from_percentage(90, 90, 90)
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Green = ColorLib::RGB.new(0x00, 0x80, 0x00)
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GreenYellow = ColorLib::RGB.new(0xad, 0xff, 0x2f)
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Grey = Gray
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Grey10 = Gray10
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Grey20 = Gray20
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Grey30 = Gray30
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Grey40 = Gray40
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Grey50 = Gray50
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Grey60 = Gray60
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Grey70 = Gray70
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Grey80 = Gray80
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Grey90 = Gray90
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HoneyDew = ColorLib::RGB.new(0xf0, 0xff, 0xf0)
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Honeydew = HoneyDew
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HotPink = ColorLib::RGB.new(0xff, 0x69, 0xb4)
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IndianRed = ColorLib::RGB.new(0xcd, 0x5c, 0x5c)
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Indigo = ColorLib::RGB.new(0x4b, 0x00, 0x82)
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Ivory = ColorLib::RGB.new(0xff, 0xff, 0xf0)
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Khaki = ColorLib::RGB.new(0xf0, 0xe6, 0x8c)
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Lavender = ColorLib::RGB.new(0xe6, 0xe6, 0xfa)
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LavenderBlush = ColorLib::RGB.new(0xff, 0xf0, 0xf5)
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LawnGreen = ColorLib::RGB.new(0x7c, 0xfc, 0x00)
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LemonChiffon = ColorLib::RGB.new(0xff, 0xfa, 0xcd)
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LightBlue = ColorLib::RGB.new(0xad, 0xd8, 0xe6)
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LightCoral = ColorLib::RGB.new(0xf0, 0x80, 0x80)
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LightCyan = ColorLib::RGB.new(0xe0, 0xff, 0xff)
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LightGoldenRodYellow = ColorLib::RGB.new(0xfa, 0xfa, 0xd2)
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LightGoldenrodYellow = LightGoldenRodYellow
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LightGray = ColorLib::RGB.new(0xd3, 0xd3, 0xd3)
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LightGreen = ColorLib::RGB.new(0x90, 0xee, 0x90)
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LightGrey = LightGray
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LightPink = ColorLib::RGB.new(0xff, 0xb6, 0xc1)
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LightSalmon = ColorLib::RGB.new(0xff, 0xa0, 0x7a)
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LightSeaGreen = ColorLib::RGB.new(0x20, 0xb2, 0xaa)
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LightSkyBlue = ColorLib::RGB.new(0x87, 0xce, 0xfa)
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LightSlateBlue = ColorLib::RGB.new(0x84, 0x70, 0xff)
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LightSlateGray = ColorLib::RGB.new(0x77, 0x88, 0x99)
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LightSlateGrey = LightSlateGray
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LightSteelBlue = ColorLib::RGB.new(0xb0, 0xc4, 0xde)
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LightYellow = ColorLib::RGB.new(0xff, 0xff, 0xe0)
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Lightsalmon = LightSalmon
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LightsteelBlue = LightSteelBlue
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Lime = ColorLib::RGB.new(0x00, 0xff, 0x00)
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LimeGreen = ColorLib::RGB.new(0x32, 0xcd, 0x32)
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Linen = ColorLib::RGB.new(0xfa, 0xf0, 0xe6)
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Magenta = ColorLib::RGB.new(0xff, 0x00, 0xff)
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Maroon = ColorLib::RGB.new(0x80, 0x00, 0x00)
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MediumAquaMarine = ColorLib::RGB.new(0x66, 0xcd, 0xaa)
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MediumAquamarine = MediumAquaMarine
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MediumBlue = ColorLib::RGB.new(0x00, 0x00, 0xcd)
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MediumOrchid = ColorLib::RGB.new(0xba, 0x55, 0xd3)
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MediumPurple = ColorLib::RGB.new(0x93, 0x70, 0xdb)
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MediumSeaGreen = ColorLib::RGB.new(0x3c, 0xb3, 0x71)
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MediumSlateBlue = ColorLib::RGB.new(0x7b, 0x68, 0xee)
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MediumSpringGreen = ColorLib::RGB.new(0x00, 0xfa, 0x9a)
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MediumTurquoise = ColorLib::RGB.new(0x48, 0xd1, 0xcc)
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MediumVioletRed = ColorLib::RGB.new(0xc7, 0x15, 0x85)
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MidnightBlue = ColorLib::RGB.new(0x19, 0x19, 0x70)
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MintCream = ColorLib::RGB.new(0xf5, 0xff, 0xfa)
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MistyRose = ColorLib::RGB.new(0xff, 0xe4, 0xe1)
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Moccasin = ColorLib::RGB.new(0xff, 0xe4, 0xb5)
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NavajoWhite = ColorLib::RGB.new(0xff, 0xde, 0xad)
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Navy = ColorLib::RGB.new(0x00, 0x00, 0x80)
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OldLace = ColorLib::RGB.new(0xfd, 0xf5, 0xe6)
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Olive = ColorLib::RGB.new(0x80, 0x80, 0x00)
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OliveDrab = ColorLib::RGB.new(0x6b, 0x8e, 0x23)
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Olivedrab = OliveDrab
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Orange = ColorLib::RGB.new(0xff, 0xa5, 0x00)
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OrangeRed = ColorLib::RGB.new(0xff, 0x45, 0x00)
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Orchid = ColorLib::RGB.new(0xda, 0x70, 0xd6)
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PaleGoldenRod = ColorLib::RGB.new(0xee, 0xe8, 0xaa)
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PaleGoldenrod = PaleGoldenRod
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PaleGreen = ColorLib::RGB.new(0x98, 0xfb, 0x98)
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PaleTurquoise = ColorLib::RGB.new(0xaf, 0xee, 0xee)
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PaleVioletRed = ColorLib::RGB.new(0xdb, 0x70, 0x93)
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PapayaWhip = ColorLib::RGB.new(0xff, 0xef, 0xd5)
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PeachPuff = ColorLib::RGB.new(0xff, 0xda, 0xb9)
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Peachpuff = PeachPuff
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Peru = ColorLib::RGB.new(0xcd, 0x85, 0x3f)
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Pink = ColorLib::RGB.new(0xff, 0xc0, 0xcb)
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Plum = ColorLib::RGB.new(0xdd, 0xa0, 0xdd)
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PowderBlue = ColorLib::RGB.new(0xb0, 0xe0, 0xe6)
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Purple = ColorLib::RGB.new(0x80, 0x00, 0x80)
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Red = ColorLib::RGB.new(0xff, 0x00, 0x00)
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RosyBrown = ColorLib::RGB.new(0xbc, 0x8f, 0x8f)
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RoyalBlue = ColorLib::RGB.new(0x41, 0x69, 0xe1)
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SaddleBrown = ColorLib::RGB.new(0x8b, 0x45, 0x13)
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Salmon = ColorLib::RGB.new(0xfa, 0x80, 0x72)
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SandyBrown = ColorLib::RGB.new(0xf4, 0xa4, 0x60)
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SeaGreen = ColorLib::RGB.new(0x2e, 0x8b, 0x57)
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SeaShell = ColorLib::RGB.new(0xff, 0xf5, 0xee)
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Seashell = SeaShell
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Sienna = ColorLib::RGB.new(0xa0, 0x52, 0x2d)
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Silver = ColorLib::RGB.new(0xc0, 0xc0, 0xc0)
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SkyBlue = ColorLib::RGB.new(0x87, 0xce, 0xeb)
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SlateBlue = ColorLib::RGB.new(0x6a, 0x5a, 0xcd)
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SlateGray = ColorLib::RGB.new(0x70, 0x80, 0x90)
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SlateGrey = SlateGray
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Snow = ColorLib::RGB.new(0xff, 0xfa, 0xfa)
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SpringGreen = ColorLib::RGB.new(0x00, 0xff, 0x7f)
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SteelBlue = ColorLib::RGB.new(0x46, 0x82, 0xb4)
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Tan = ColorLib::RGB.new(0xd2, 0xb4, 0x8c)
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Teal = ColorLib::RGB.new(0x00, 0x80, 0x80)
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Thistle = ColorLib::RGB.new(0xd8, 0xbf, 0xd8)
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Tomato = ColorLib::RGB.new(0xff, 0x63, 0x47)
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Turquoise = ColorLib::RGB.new(0x40, 0xe0, 0xd0)
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Violet = ColorLib::RGB.new(0xee, 0x82, 0xee)
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VioletRed = ColorLib::RGB.new(0xd0, 0x20, 0x90)
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Wheat = ColorLib::RGB.new(0xf5, 0xde, 0xb3)
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White = ColorLib::RGB.new(0xff, 0xff, 0xff)
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WhiteSmoke = ColorLib::RGB.new(0xf5, 0xf5, 0xf5)
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Yellow = ColorLib::RGB.new(0xff, 0xff, 0x00)
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YellowGreen = ColorLib::RGB.new(0x9a, 0xcd, 0x32)
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AliceBlue.freeze
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AntiqueWhite.freeze
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Aqua.freeze
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Aquamarine.freeze
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Azure.freeze
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Beige.freeze
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Bisque.freeze
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Black.freeze
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BlanchedAlmond.freeze
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Blue.freeze
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BlueViolet.freeze
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200
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Brown.freeze
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201
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Burlywood.freeze
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202
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CadetBlue.freeze
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Cayenne.freeze
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Carnation.freeze
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Chartreuse.freeze
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Chocolate.freeze
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Coral.freeze
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208
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CornflowerBlue.freeze
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Cornsilk.freeze
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210
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Crimson.freeze
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Cyan.freeze
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212
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DarkBlue.freeze
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213
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DarkCyan.freeze
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214
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DarkGoldenrod.freeze
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215
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DarkGray.freeze
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216
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DarkGreen.freeze
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217
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DarkKhaki.freeze
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218
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DarkMagenta.freeze
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219
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DarkoliveGreen.freeze
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220
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Darkorange.freeze
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221
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DarkOrchid.freeze
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222
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DarkRed.freeze
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223
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Darksalmon.freeze
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224
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DarkSeaGreen.freeze
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225
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DarkSlateBlue.freeze
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226
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DarkSlateGray.freeze
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227
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DarkTurquoise.freeze
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228
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DarkViolet.freeze
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229
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DeepPink.freeze
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230
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DeepSkyBlue.freeze
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231
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DimGray.freeze
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232
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DodgerBlue.freeze
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233
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Feldspar.freeze
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234
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Firebrick.freeze
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235
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FloralWhite.freeze
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236
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ForestGreen.freeze
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237
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Fuchsia.freeze
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238
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Gainsboro.freeze
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239
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GhostWhite.freeze
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240
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Gold.freeze
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241
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Goldenrod.freeze
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242
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Gray.freeze
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243
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Green.freeze
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244
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GreenYellow.freeze
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245
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Honeydew.freeze
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246
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HotPink.freeze
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247
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IndianRed.freeze
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Indigo.freeze
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Ivory.freeze
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Khaki.freeze
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Lavender.freeze
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LavenderBlush.freeze
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LawnGreen.freeze
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LemonChiffon.freeze
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LightBlue.freeze
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LightCoral.freeze
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LightCyan.freeze
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LightGoldenrodYellow.freeze
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LightGray.freeze
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LightGreen.freeze
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LightPink.freeze
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Lightsalmon.freeze
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LightSeaGreen.freeze
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LightSkyBlue.freeze
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LightSlateBlue.freeze
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LightSlateGray.freeze
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LightsteelBlue.freeze
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LightYellow.freeze
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Lime.freeze
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LimeGreen.freeze
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Linen.freeze
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Magenta.freeze
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Maroon.freeze
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MediumBlue.freeze
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MediumOrchid.freeze
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MediumPurple.freeze
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MediumSeaGreen.freeze
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MediumSlateBlue.freeze
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MediumSpringGreen.freeze
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MediumTurquoise.freeze
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MediumVioletRed.freeze
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MidnightBlue.freeze
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MintCream.freeze
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MistyRose.freeze
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Moccasin.freeze
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NavajoWhite.freeze
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Navy.freeze
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OldLace.freeze
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Olive.freeze
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Olivedrab.freeze
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Orange.freeze
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OrangeRed.freeze
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Orchid.freeze
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PaleGoldenrod.freeze
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PaleGreen.freeze
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PaleTurquoise.freeze
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PaleVioletRed.freeze
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PapayaWhip.freeze
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Peachpuff.freeze
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Peru.freeze
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Pink.freeze
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Plum.freeze
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PowderBlue.freeze
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Purple.freeze
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Red.freeze
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RosyBrown.freeze
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RoyalBlue.freeze
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SaddleBrown.freeze
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Salmon.freeze
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SandyBrown.freeze
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SeaGreen.freeze
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Seashell.freeze
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Sienna.freeze
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Silver.freeze
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SkyBlue.freeze
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SlateBlue.freeze
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SlateGray.freeze
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Snow.freeze
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SpringGreen.freeze
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SteelBlue.freeze
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Tan.freeze
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Teal.freeze
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Thistle.freeze
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Tomato.freeze
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Turquoise.freeze
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Violet.freeze
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VioletRed.freeze
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Wheat.freeze
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White.freeze
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WhiteSmoke.freeze
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Yellow.freeze
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YellowGreen.freeze
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Gray10.freeze
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Gray20.freeze
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Gray30.freeze
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Gray40.freeze
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Gray50.freeze
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Gray60.freeze
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Gray70.freeze
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Gray80.freeze
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Gray90.freeze
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end
|
@@ -0,0 +1,461 @@
|
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1
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+
require 'color_lib'
|
2
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+
|
3
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+
# An RGB colour object.
|
4
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+
class ColorLib::RGB
|
5
|
+
# The format of a DeviceRGB colour for PDF. In color-tools 2.0 this will
|
6
|
+
# be removed from this package and added back as a modification by the
|
7
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+
# PDF::Writer package.
|
8
|
+
PDF_FORMAT_STR = "%.3f %.3f %.3f %s"
|
9
|
+
|
10
|
+
class << self
|
11
|
+
# Creates an RGB colour object from percentages 0..100.
|
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|
+
#
|
13
|
+
# ColorLib::RGB.from_percentage(10, 20 30)
|
14
|
+
def from_percentage(r = 0, g = 0, b = 0)
|
15
|
+
from_fraction(r / 100.0, g / 100.0, b / 100.0)
|
16
|
+
end
|
17
|
+
|
18
|
+
# Creates an RGB colour object from fractional values 0..1.
|
19
|
+
#
|
20
|
+
# ColorLib::RGB.from_fraction(.3, .2, .1)
|
21
|
+
def from_fraction(r = 0.0, g = 0.0, b = 0.0)
|
22
|
+
colour = ColorLib::RGB.new
|
23
|
+
colour.r = r
|
24
|
+
colour.g = g
|
25
|
+
colour.b = b
|
26
|
+
colour
|
27
|
+
end
|
28
|
+
|
29
|
+
# Creates an RGB colour object from an HTML colour descriptor (e.g.,
|
30
|
+
# <tt>"fed"</tt> or <tt>"#cabbed;"</tt>.
|
31
|
+
#
|
32
|
+
# ColorLib::RGB.from_html("fed")
|
33
|
+
# ColorLib::RGB.from_html("#fed")
|
34
|
+
# ColorLib::RGB.from_html("#cabbed")
|
35
|
+
# ColorLib::RGB.from_html("cabbed")
|
36
|
+
def from_html(html_colour)
|
37
|
+
html_colour = html_colour.gsub(%r{[#;]}, '')
|
38
|
+
case html_colour.size
|
39
|
+
when 3
|
40
|
+
colours = html_colour.scan(%r{[0-9A-Fa-f]}).map { |el| (el * 2).to_i(16) }
|
41
|
+
when 6
|
42
|
+
colours = html_colour.scan(%r<[0-9A-Fa-f]{2}>).map { |el| el.to_i(16) }
|
43
|
+
else
|
44
|
+
raise ArgumentError
|
45
|
+
end
|
46
|
+
|
47
|
+
ColorLib::RGB.new(*colours)
|
48
|
+
end
|
49
|
+
end
|
50
|
+
|
51
|
+
# Compares the other colour to this one. The other colour will be
|
52
|
+
# converted to RGB before comparison, so the comparison between a RGB
|
53
|
+
# colour and a non-RGB colour will be approximate and based on the other
|
54
|
+
# colour's default #to_rgb conversion. If there is no #to_rgb conversion,
|
55
|
+
# this will raise an exception. This will report that two RGB colours are
|
56
|
+
# equivalent if all component values are within COLOR_TOLERANCE of each
|
57
|
+
# other.
|
58
|
+
def ==(other)
|
59
|
+
other = other.to_rgb
|
60
|
+
other.kind_of?(ColorLib::RGB) and
|
61
|
+
((@r - other.r).abs <= ColorLib::COLOR_TOLERANCE) and
|
62
|
+
((@g - other.g).abs <= ColorLib::COLOR_TOLERANCE) and
|
63
|
+
((@b - other.b).abs <= ColorLib::COLOR_TOLERANCE)
|
64
|
+
end
|
65
|
+
|
66
|
+
# Creates an RGB colour object from the standard range 0..255.
|
67
|
+
#
|
68
|
+
# ColorLib::RGB.new(32, 64, 128)
|
69
|
+
# ColorLib::RGB.new(0x20, 0x40, 0x80)
|
70
|
+
def initialize(r = 0, g = 0, b = 0)
|
71
|
+
@r = r / 255.0
|
72
|
+
@g = g / 255.0
|
73
|
+
@b = b / 255.0
|
74
|
+
end
|
75
|
+
|
76
|
+
# Present the colour as a DeviceRGB fill colour string for PDF. This will
|
77
|
+
# be removed from the default package in color-tools 2.0.
|
78
|
+
def pdf_fill
|
79
|
+
PDF_FORMAT_STR % [@r, @g, @b, "rg"]
|
80
|
+
end
|
81
|
+
|
82
|
+
# Present the colour as a DeviceRGB stroke colour string for PDF. This
|
83
|
+
# will be removed from the default package in color-tools 2.0.
|
84
|
+
def pdf_stroke
|
85
|
+
PDF_FORMAT_STR % [@r, @g, @b, "RG"]
|
86
|
+
end
|
87
|
+
|
88
|
+
# Present the colour as an HTML/CSS colour string.
|
89
|
+
def html
|
90
|
+
r = (@r * 255).round
|
91
|
+
r = 255 if r > 255
|
92
|
+
|
93
|
+
g = (@g * 255).round
|
94
|
+
g = 255 if g > 255
|
95
|
+
|
96
|
+
b = (@b * 255).round
|
97
|
+
b = 255 if b > 255
|
98
|
+
|
99
|
+
"#%02x%02x%02x" % [r, g, b]
|
100
|
+
end
|
101
|
+
|
102
|
+
# Present the colour as an RGB HTML/CSS colour string (e.g., "rgb(0%, 50%,
|
103
|
+
# 100%)"). Note that this will perform a #to_rgb operation using the
|
104
|
+
# default conversion formula.
|
105
|
+
def css_rgb
|
106
|
+
"rgb(%3.2f%%, %3.2f%%, %3.2f%%)" % [red_p, green_p, blue_p]
|
107
|
+
end
|
108
|
+
|
109
|
+
# Present the colour as an RGBA (with alpha) HTML/CSS colour string (e.g.,
|
110
|
+
# "rgb(0%, 50%, 100%, 1)"). Note that this will perform a #to_rgb
|
111
|
+
# operation using the default conversion formula.
|
112
|
+
def css_rgba
|
113
|
+
"rgba(%3.2f%%, %3.2f%%, %3.2f%%, %3.2f)" % [red_p, green_p, blue_p, 1]
|
114
|
+
end
|
115
|
+
|
116
|
+
# Present the colour as an HSL HTML/CSS colour string (e.g., "hsl(180,
|
117
|
+
# 25%, 35%)"). Note that this will perform a #to_hsl operation using the
|
118
|
+
# default conversion formula.
|
119
|
+
def css_hsl
|
120
|
+
to_hsl.css_hsl
|
121
|
+
end
|
122
|
+
|
123
|
+
# Present the colour as an HSLA (with alpha) HTML/CSS colour string (e.g.,
|
124
|
+
# "hsla(180, 25%, 35%, 1)"). Note that this will perform a #to_hsl
|
125
|
+
# operation using the default conversion formula.
|
126
|
+
def css_hsla
|
127
|
+
to_hsl.css_hsla
|
128
|
+
end
|
129
|
+
|
130
|
+
# Converts the RGB colour to CMYK. Most colour experts strongly suggest
|
131
|
+
# that this is not a good idea (some even suggesting that it's a very bad
|
132
|
+
# idea). CMYK represents additive percentages of inks on white paper,
|
133
|
+
# whereas RGB represents mixed colour intensities on a black screen.
|
134
|
+
#
|
135
|
+
# However, the colour conversion can be done. The basic method is
|
136
|
+
# multi-step:
|
137
|
+
#
|
138
|
+
# 1. Convert the R, G, and B components to C, M, and Y components.
|
139
|
+
# c = 1.0 - r
|
140
|
+
# m = 1.0 - g
|
141
|
+
# y = 1.0 - b
|
142
|
+
# 2. Compute the minimum amount of black (K) required to smooth the colour
|
143
|
+
# in inks.
|
144
|
+
# k = min(c, m, y)
|
145
|
+
# 3. Perform undercolour removal on the C, M, and Y components of the
|
146
|
+
# colours because less of each colour is needed for each bit of black.
|
147
|
+
# Also, regenerate the black (K) based on the undercolour removal so
|
148
|
+
# that the colour is more accurately represented in ink.
|
149
|
+
# c = min(1.0, max(0.0, c - UCR(k)))
|
150
|
+
# m = min(1.0, max(0.0, m - UCR(k)))
|
151
|
+
# y = min(1.0, max(0.0, y - UCR(k)))
|
152
|
+
# k = min(1.0, max(0.0, BG(k)))
|
153
|
+
#
|
154
|
+
# The undercolour removal function and the black generation functions
|
155
|
+
# return a value based on the brightness of the RGB colour.
|
156
|
+
def to_cmyk
|
157
|
+
c = 1.0 - @r.to_f
|
158
|
+
m = 1.0 - @g.to_f
|
159
|
+
y = 1.0 - @b.to_f
|
160
|
+
|
161
|
+
k = [c, m, y].min
|
162
|
+
k = k - (k * brightness)
|
163
|
+
|
164
|
+
c = [1.0, [0.0, c - k].max].min
|
165
|
+
m = [1.0, [0.0, m - k].max].min
|
166
|
+
y = [1.0, [0.0, y - k].max].min
|
167
|
+
k = [1.0, [0.0, k].max].min
|
168
|
+
|
169
|
+
ColorLib::CMYK.from_fraction(c, m, y, k)
|
170
|
+
end
|
171
|
+
|
172
|
+
def to_rgb(ignored = nil)
|
173
|
+
self
|
174
|
+
end
|
175
|
+
|
176
|
+
# Returns the YIQ (NTSC) colour encoding of the RGB value.
|
177
|
+
def to_yiq
|
178
|
+
y = (@r * 0.299) + (@g * 0.587) + (@b * 0.114)
|
179
|
+
i = (@r * 0.596) + (@g * -0.275) + (@b * -0.321)
|
180
|
+
q = (@r * 0.212) + (@g * -0.523) + (@b * 0.311)
|
181
|
+
ColorLib::YIQ.from_fraction(y, i, q)
|
182
|
+
end
|
183
|
+
|
184
|
+
# Returns the HSL colour encoding of the RGB value. The conversions here
|
185
|
+
# are based on forumlas from http://www.easyrgb.com/math.php and
|
186
|
+
# elsewhere.
|
187
|
+
def to_hsl
|
188
|
+
min = [@r, @g, @b].min
|
189
|
+
max = [@r, @g, @b].max
|
190
|
+
delta = (max - min).to_f
|
191
|
+
|
192
|
+
lum = (max + min) / 2.0
|
193
|
+
|
194
|
+
if ColorLib.near_zero?(delta) # close to 0.0, so it's a grey
|
195
|
+
hue = 0
|
196
|
+
sat = 0
|
197
|
+
else
|
198
|
+
if ColorLib.near_zero_or_less?(lum - 0.5)
|
199
|
+
sat = delta / (max + min).to_f
|
200
|
+
else
|
201
|
+
sat = delta / (2 - max - min).to_f
|
202
|
+
end
|
203
|
+
|
204
|
+
# This is based on the conversion algorithm from
|
205
|
+
# http://en.wikipedia.org/wiki/HSV_color_space#Conversion_from_RGB_to_HSL_or_HSV
|
206
|
+
# Contributed by Adam Johnson
|
207
|
+
sixth = 1 / 6.0
|
208
|
+
if @r == max # ColorLib.near_zero_or_less?(@r - max)
|
209
|
+
hue = (sixth * ((@g - @b) / delta))
|
210
|
+
hue += 1.0 if @g < @b
|
211
|
+
elsif @g == max # ColorLib.near_zero_or_less(@g - max)
|
212
|
+
hue = (sixth * ((@b - @r) / delta)) + (1.0 / 3.0)
|
213
|
+
elsif @b == max # ColorLib.near_zero_or_less?(@b - max)
|
214
|
+
hue = (sixth * ((@r - @g) / delta)) + (2.0 / 3.0)
|
215
|
+
end
|
216
|
+
|
217
|
+
hue += 1 if hue < 0
|
218
|
+
hue -= 1 if hue > 1
|
219
|
+
end
|
220
|
+
ColorLib::HSL.from_fraction(hue, sat, lum)
|
221
|
+
end
|
222
|
+
|
223
|
+
# Mix the RGB hue with White so that the RGB hue is the specified
|
224
|
+
# percentage of the resulting colour. Strictly speaking, this isn't a
|
225
|
+
# darken_by operation.
|
226
|
+
def lighten_by(percent)
|
227
|
+
mix_with(White, percent)
|
228
|
+
end
|
229
|
+
|
230
|
+
# Mix the RGB hue with Black so that the RGB hue is the specified
|
231
|
+
# percentage of the resulting colour. Strictly speaking, this isn't a
|
232
|
+
# darken_by operation.
|
233
|
+
def darken_by(percent)
|
234
|
+
mix_with(Black, percent)
|
235
|
+
end
|
236
|
+
|
237
|
+
# Mix the mask colour (which must be an RGB object) with the current
|
238
|
+
# colour at the stated opacity percentage (0..100).
|
239
|
+
def mix_with(mask, opacity)
|
240
|
+
opacity /= 100.0
|
241
|
+
rgb = self.dup
|
242
|
+
|
243
|
+
rgb.r = (@r * opacity) + (mask.r * (1 - opacity))
|
244
|
+
rgb.g = (@g * opacity) + (mask.g * (1 - opacity))
|
245
|
+
rgb.b = (@b * opacity) + (mask.b * (1 - opacity))
|
246
|
+
|
247
|
+
rgb
|
248
|
+
end
|
249
|
+
|
250
|
+
# Returns the brightness value for a colour, a number between 0..1. Based
|
251
|
+
# on the Y value of YIQ encoding, representing luminosity, or perceived
|
252
|
+
# brightness.
|
253
|
+
#
|
254
|
+
# This may be modified in a future version of color-tools to use the
|
255
|
+
# luminosity value of HSL.
|
256
|
+
def brightness
|
257
|
+
to_yiq.y
|
258
|
+
end
|
259
|
+
|
260
|
+
# Convert to grayscale.
|
261
|
+
def to_grayscale
|
262
|
+
ColorLib::GrayScale.from_fraction(to_hsl.l)
|
263
|
+
end
|
264
|
+
|
265
|
+
alias to_greyscale to_grayscale
|
266
|
+
|
267
|
+
# Returns a new colour with the brightness adjusted by the specified
|
268
|
+
# percentage. Negative percentages will darken the colour; positive
|
269
|
+
# percentages will brighten the colour.
|
270
|
+
#
|
271
|
+
# ColorLib::RGB::DarkBlue.adjust_brightness(10)
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272
|
+
# ColorLib::RGB::DarkBlue.adjust_brightness(-10)
|
273
|
+
def adjust_brightness(percent)
|
274
|
+
percent /= 100.0
|
275
|
+
percent += 1.0
|
276
|
+
percent = [percent, 2.0].min
|
277
|
+
percent = [0.0, percent].max
|
278
|
+
|
279
|
+
hsl = to_hsl
|
280
|
+
hsl.l *= percent
|
281
|
+
hsl.to_rgb
|
282
|
+
end
|
283
|
+
|
284
|
+
# Returns a new colour with the saturation adjusted by the specified
|
285
|
+
# percentage. Negative percentages will reduce the saturation; positive
|
286
|
+
# percentages will increase the saturation.
|
287
|
+
#
|
288
|
+
# ColorLib::RGB::DarkBlue.adjust_saturation(10)
|
289
|
+
# ColorLib::RGB::DarkBlue.adjust_saturation(-10)
|
290
|
+
def adjust_saturation(percent)
|
291
|
+
percent /= 100.0
|
292
|
+
percent += 1.0
|
293
|
+
percent = [percent, 2.0].min
|
294
|
+
percent = [0.0, percent].max
|
295
|
+
|
296
|
+
hsl = to_hsl
|
297
|
+
hsl.s *= percent
|
298
|
+
hsl.to_rgb
|
299
|
+
end
|
300
|
+
|
301
|
+
# Returns a new colour with the hue adjusted by the specified percentage.
|
302
|
+
# Negative percentages will reduce the hue; positive percentages will
|
303
|
+
# increase the hue.
|
304
|
+
#
|
305
|
+
# ColorLib::RGB::DarkBlue.adjust_hue(10)
|
306
|
+
# ColorLib::RGB::DarkBlue.adjust_hue(-10)
|
307
|
+
def adjust_hue(percent)
|
308
|
+
percent /= 100.0
|
309
|
+
percent += 1.0
|
310
|
+
percent = [percent, 2.0].min
|
311
|
+
percent = [0.0, percent].max
|
312
|
+
|
313
|
+
hsl = to_hsl
|
314
|
+
hsl.h *= percent
|
315
|
+
hsl.to_rgb
|
316
|
+
end
|
317
|
+
|
318
|
+
# Returns the red component of the colour in the normal 0 .. 255 range.
|
319
|
+
def red
|
320
|
+
@r * 255.0
|
321
|
+
end
|
322
|
+
|
323
|
+
# Returns the red component of the colour as a percentage.
|
324
|
+
def red_p
|
325
|
+
@r * 100.0
|
326
|
+
end
|
327
|
+
|
328
|
+
# Returns the red component of the colour as a fraction in the range 0.0
|
329
|
+
# .. 1.0.
|
330
|
+
def r
|
331
|
+
@r
|
332
|
+
end
|
333
|
+
|
334
|
+
# Sets the red component of the colour in the normal 0 .. 255 range.
|
335
|
+
def red=(rr)
|
336
|
+
@r = ColorLib.normalize(rr / 255.0)
|
337
|
+
end
|
338
|
+
|
339
|
+
# Sets the red component of the colour as a percentage.
|
340
|
+
def red_p=(rr)
|
341
|
+
@r = ColorLib.normalize(rr / 100.0)
|
342
|
+
end
|
343
|
+
|
344
|
+
# Sets the red component of the colour as a fraction in the range 0.0 ..
|
345
|
+
# 1.0.
|
346
|
+
def r=(rr)
|
347
|
+
@r = ColorLib.normalize(rr)
|
348
|
+
end
|
349
|
+
|
350
|
+
# Returns the green component of the colour in the normal 0 .. 255 range.
|
351
|
+
def green
|
352
|
+
@g * 255.0
|
353
|
+
end
|
354
|
+
|
355
|
+
# Returns the green component of the colour as a percentage.
|
356
|
+
def green_p
|
357
|
+
@g * 100.0
|
358
|
+
end
|
359
|
+
|
360
|
+
# Returns the green component of the colour as a fraction in the range 0.0
|
361
|
+
# .. 1.0.
|
362
|
+
def g
|
363
|
+
@g
|
364
|
+
end
|
365
|
+
|
366
|
+
# Sets the green component of the colour in the normal 0 .. 255 range.
|
367
|
+
def green=(gg)
|
368
|
+
@g = ColorLib.normalize(gg / 255.0)
|
369
|
+
end
|
370
|
+
|
371
|
+
# Sets the green component of the colour as a percentage.
|
372
|
+
def green_p=(gg)
|
373
|
+
@g = ColorLib.normalize(gg / 100.0)
|
374
|
+
end
|
375
|
+
|
376
|
+
# Sets the green component of the colour as a fraction in the range 0.0 ..
|
377
|
+
# 1.0.
|
378
|
+
def g=(gg)
|
379
|
+
@g = ColorLib.normalize(gg)
|
380
|
+
end
|
381
|
+
|
382
|
+
# Returns the blue component of the colour in the normal 0 .. 255 range.
|
383
|
+
def blue
|
384
|
+
@b * 255.0
|
385
|
+
end
|
386
|
+
|
387
|
+
# Returns the blue component of the colour as a percentage.
|
388
|
+
def blue_p
|
389
|
+
@b * 100.0
|
390
|
+
end
|
391
|
+
|
392
|
+
# Returns the blue component of the colour as a fraction in the range 0.0
|
393
|
+
# .. 1.0.
|
394
|
+
def b
|
395
|
+
@b
|
396
|
+
end
|
397
|
+
|
398
|
+
# Sets the blue component of the colour in the normal 0 .. 255 range.
|
399
|
+
def blue=(bb)
|
400
|
+
@b = ColorLib.normalize(bb / 255.0)
|
401
|
+
end
|
402
|
+
|
403
|
+
# Sets the blue component of the colour as a percentage.
|
404
|
+
def blue_p=(bb)
|
405
|
+
@b = ColorLib.normalize(bb / 100.0)
|
406
|
+
end
|
407
|
+
|
408
|
+
# Sets the blue component of the colour as a fraction in the range 0.0 ..
|
409
|
+
# 1.0.
|
410
|
+
def b=(bb)
|
411
|
+
@b = ColorLib.normalize(bb)
|
412
|
+
end
|
413
|
+
|
414
|
+
# Adds another colour to the current colour. The other colour will be
|
415
|
+
# converted to RGB before addition. This conversion depends upon a #to_rgb
|
416
|
+
# method on the other colour.
|
417
|
+
#
|
418
|
+
# The addition is done using the RGB Accessor methods to ensure a valid
|
419
|
+
# colour in the result.
|
420
|
+
def +(other)
|
421
|
+
other = other.to_rgb
|
422
|
+
rgb = self.dup
|
423
|
+
|
424
|
+
rgb.r += other.r
|
425
|
+
rgb.g += other.g
|
426
|
+
rgb.b += other.b
|
427
|
+
|
428
|
+
rgb
|
429
|
+
end
|
430
|
+
|
431
|
+
# Subtracts another colour to the current colour. The other colour will be
|
432
|
+
# converted to RGB before subtraction. This conversion depends upon a
|
433
|
+
# #to_rgb method on the other colour.
|
434
|
+
#
|
435
|
+
# The subtraction is done using the RGB Accessor methods to ensure a valid
|
436
|
+
# colour in the result.
|
437
|
+
def -(other)
|
438
|
+
other = other.to_rgb
|
439
|
+
rgb = self.dup
|
440
|
+
|
441
|
+
rgb.r -= other.r
|
442
|
+
rgb.g -= other.g
|
443
|
+
rgb.b -= other.b
|
444
|
+
|
445
|
+
rgb
|
446
|
+
end
|
447
|
+
|
448
|
+
# Retrieve the maxmum RGB value from the current colour as a GrayScale
|
449
|
+
# colour
|
450
|
+
def max_rgb_as_grayscale
|
451
|
+
ColorLib::GrayScale.from_fraction([@r, @g, @b].max)
|
452
|
+
end
|
453
|
+
|
454
|
+
alias max_rgb_as_greyscale max_rgb_as_grayscale
|
455
|
+
|
456
|
+
def inspect
|
457
|
+
"RGB [#{html}]"
|
458
|
+
end
|
459
|
+
end
|
460
|
+
|
461
|
+
require 'color_lib/rgb-colors'
|