color 1.4.1 → 1.8
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- checksums.yaml +7 -0
- data/.autotest +5 -0
- data/.coveralls.yml +2 -0
- data/.gemtest +0 -0
- data/.hoerc +2 -0
- data/.minitest.rb +2 -0
- data/.travis.yml +41 -0
- data/Code-of-Conduct.rdoc +41 -0
- data/Contributing.rdoc +62 -0
- data/Gemfile +9 -0
- data/History.rdoc +194 -0
- data/{Licence.txt → Licence.rdoc} +4 -4
- data/Manifest.txt +15 -7
- data/README.rdoc +52 -0
- data/Rakefile +62 -103
- data/lib/color.rb +108 -68
- data/lib/color/cmyk.rb +41 -57
- data/lib/color/css.rb +1 -22
- data/lib/color/grayscale.rb +37 -52
- data/lib/color/hsl.rb +97 -78
- data/lib/color/palette.rb +0 -12
- data/lib/color/palette/adobecolor.rb +0 -12
- data/lib/color/palette/gimp.rb +0 -12
- data/lib/color/palette/monocontrast.rb +26 -42
- data/lib/color/rgb.rb +376 -113
- data/lib/color/rgb/colors.rb +167 -0
- data/lib/color/rgb/contrast.rb +57 -0
- data/lib/color/rgb/metallic.rb +25 -40
- data/lib/color/yiq.rb +13 -35
- data/test/minitest_helper.rb +6 -0
- data/test/test_adobecolor.rb +9 -23
- data/test/test_cmyk.rb +21 -36
- data/test/test_color.rb +10 -17
- data/test/test_css.rb +12 -22
- data/test/test_gimp.rb +8 -22
- data/test/test_grayscale.rb +12 -27
- data/test/test_hsl.rb +23 -39
- data/test/test_monocontrast.rb +13 -25
- data/test/test_rgb.rb +98 -35
- data/test/test_yiq.rb +12 -24
- metadata +279 -124
- data.tar.gz.sig +0 -3
- data/History.txt +0 -93
- data/Install.txt +0 -18
- data/README.txt +0 -32
- data/lib/color/rgb-colors.rb +0 -355
- data/setup.rb +0 -1585
- data/test/test_all.rb +0 -23
- metadata.gz.sig +0 -3
data/lib/color/rgb.rb
CHANGED
@@ -1,86 +1,24 @@
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-
#--
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# Color
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# Colour management with Ruby
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# http://rubyforge.org/projects/color
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# Version 1.4.1
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#
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# Licensed under a MIT-style licence. See Licence.txt in the main
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# distribution for full licensing information.
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#
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# Copyright (c) 2005 - 2010 Austin Ziegler and Matt Lyon
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#++
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1
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# An RGB colour object.
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class Color::RGB
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include Color
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+
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# The format of a DeviceRGB colour for PDF. In color-tools 2.0 this will
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# be removed from this package and added back as a modification by the
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# PDF::Writer package.
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PDF_FORMAT_STR = "%.3f %.3f %.3f %s"
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9
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-
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# Color::RGB.from_percentage(10, 20 30)
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def from_percentage(r = 0, g = 0, b = 0)
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from_fraction(r / 100.0, g / 100.0, b / 100.0)
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end
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# Creates an RGB colour object from fractional values 0..1.
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#
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# Color::RGB.from_fraction(.3, .2, .1)
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def from_fraction(r = 0.0, g = 0.0, b = 0.0)
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colour = Color::RGB.new
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colour.r = r
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colour.g = g
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colour.b = b
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colour
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end
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# Creates an RGB colour object from an HTML colour descriptor (e.g.,
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# <tt>"fed"</tt> or <tt>"#cabbed;"</tt>.
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#
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# Color::RGB.from_html("fed")
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# Color::RGB.from_html("#fed")
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# Color::RGB.from_html("#cabbed")
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# Color::RGB.from_html("cabbed")
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def from_html(html_colour)
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html_colour = html_colour.gsub(%r{[#;]}, '')
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case html_colour.size
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when 3
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colours = html_colour.scan(%r{[0-9A-Fa-f]}).map { |el| (el * 2).to_i(16) }
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when 6
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colours = html_colour.scan(%r<[0-9A-Fa-f]{2}>).map { |el| el.to_i(16) }
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else
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raise ArgumentError
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end
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Color::RGB.new(*colours)
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end
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end
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# Compares the other colour to this one. The other colour will be
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# converted to RGB before comparison, so the comparison between a RGB
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# colour and a non-RGB colour will be approximate and based on the other
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# colour's default #to_rgb conversion. If there is no #to_rgb conversion,
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# this will raise an exception. This will report that two RGB colours are
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# equivalent if all component values are within COLOR_TOLERANCE of each
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# other.
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def ==(other)
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other = other.to_rgb
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other.kind_of?(Color::RGB) and
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((@r - other.r).abs <= Color::COLOR_TOLERANCE) and
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((@g - other.g).abs <= Color::COLOR_TOLERANCE) and
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((@b - other.b).abs <= Color::COLOR_TOLERANCE)
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# Coerces the other Color object into RGB.
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def coerce(other)
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other.to_rgb
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end
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# Creates an RGB colour object from the standard range 0..255.
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#
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# Color::RGB.new(32, 64, 128)
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# Color::RGB.new(0x20, 0x40, 0x80)
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def initialize(r = 0, g = 0, b = 0)
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@r = r /
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@b = b / 255.0
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def initialize(r = 0, g = 0, b = 0, radix = 255.0, &block) # :yields self:
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@r, @g, @b = [ r, g, b ].map { |v| Color.normalize(v / radix) }
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block.call(self) if block
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end
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# Present the colour as a DeviceRGB fill colour string for PDF. This will
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@@ -95,8 +33,8 @@ class Color::RGB
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PDF_FORMAT_STR % [ @r, @g, @b, "RG" ]
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end
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# Present the colour as an
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def
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# Present the colour as an RGB hex triplet.
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def hex
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r = (@r * 255).round
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r = 255 if r > 255
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@@ -106,7 +44,12 @@ class Color::RGB
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b = (@b * 255).round
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b = 255 if b > 255
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"
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"%02x%02x%02x" % [ r, g, b ]
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end
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# Present the colour as an HTML/CSS colour string.
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def html
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"##{hex}"
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end
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# Present the colour as an RGB HTML/CSS colour string (e.g., "rgb(0%, 50%,
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@@ -116,11 +59,16 @@ class Color::RGB
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"rgb(%3.2f%%, %3.2f%%, %3.2f%%)" % [ red_p, green_p, blue_p ]
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end
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# Present the colour as an RGBA (with alpha
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# "rgb(0%, 50%, 100%, 1)"). Note that this will
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# operation using the default conversion formula.
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# Present the colour as an RGBA (with an optional alpha that defaults to 1)
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# HTML/CSS colour string (e.g.,"rgb(0%, 50%, 100%, 1)"). Note that this will
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# perform a #to_rgb operation using the default conversion formula.
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#
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# Color::RGB.by_hex('ff0000').css_rgba
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# => 'rgba(100.00%, 0.00%, 0.00%, 1.00)'
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# Color::RGB.by_hex('ff0000').css_rgba(0.2)
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# => 'rgba(100.00%, 0.00%, 0.00%, 0.20)'
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def css_rgba(alpha = 1)
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"rgba(%3.2f%%, %3.2f%%, %3.2f%%, %3.2f)" % [ red_p, green_p, blue_p, alpha ]
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end
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# Present the colour as an HSL HTML/CSS colour string (e.g., "hsl(180,
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@@ -230,6 +178,78 @@ class Color::RGB
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Color::HSL.from_fraction(hue, sat, lum)
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end
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180
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# Returns the XYZ colour encoding of the value. Based on the
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# {RGB to XYZ}[http://www.brucelindbloom.com/index.html?Eqn_RGB_to_XYZ.html]
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# formula presented by Bruce Lindbloom.
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#
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# Currently only the sRGB colour space is supported.
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def to_xyz(color_space = :sRGB)
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unless color_space.to_s.downcase == 'srgb'
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raise ArgumentError, "Unsupported colour space #{color_space}."
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end
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# Inverse sRGB companding. Linearizes RGB channels with respect to
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# energy.
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r, g, b = [ @r, @g, @b ].map { |v|
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if (v > 0.04045)
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(((v + 0.055) / 1.055) ** 2.4) * 100
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else
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(v / 12.92) * 100
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end
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}
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# Convert using the RGB/XYZ matrix at:
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# http://www.brucelindbloom.com/index.html?Eqn_RGB_XYZ_Matrix.html#WSMatrices
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{
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:x => (r * 0.4124564 + g * 0.3575761 + b * 0.1804375),
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:y => (r * 0.2126729 + g * 0.7151522 + b * 0.0721750),
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:z => (r * 0.0193339 + g * 0.1191920 + b * 0.9503041)
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}
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end
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# Returns the L*a*b* colour encoding of the value via the XYZ colour
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# encoding. Based on the
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# {XYZ to Lab}[http://www.brucelindbloom.com/index.html?Eqn_XYZ_to_Lab.html]
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# formula presented by Bruce Lindbloom.
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#
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# Currently only the sRGB colour space is supported and defaults to using
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# a D65 reference white.
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def to_lab(color_space = :sRGB, reference_white = [ 95.047, 100.00, 108.883 ])
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xyz = to_xyz
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# Calculate the ratio of the XYZ values to the reference white.
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# http://www.brucelindbloom.com/index.html?Equations.html
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xr = xyz[:x] / reference_white[0]
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yr = xyz[:y] / reference_white[1]
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zr = xyz[:z] / reference_white[2]
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# NOTE: This should be using Rational instead of floating point values,
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# otherwise there will be discontinuities.
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# http://www.brucelindbloom.com/LContinuity.html
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epsilon = (216 / 24389.0)
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kappa = (24389 / 27.0)
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# And now transform
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# http://en.wikipedia.org/wiki/Lab_color_space#Forward_transformation
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# There is a brief explanation there as far as the nature of the calculations,
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# as well as a much nicer looking modeling of the algebra.
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fx, fy, fz = [ xr, yr, zr ].map { |t|
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if (t > (epsilon))
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t ** (1.0 / 3)
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else # t <= epsilon
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((kappa * t) + 16) / 116.0
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# The 4/29 here is for when t = 0 (black). 4/29 * 116 = 16, and 16 -
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# 16 = 0, which is the correct value for L* with black.
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# ((1.0/3)*((29.0/6)**2) * t) + (4.0/29)
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end
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}
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{
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:L => ((116 * fy) - 16),
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:a => (500 * (fx - fy)),
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:b => (200 * (fy - fz))
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}
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end
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# Mix the RGB hue with White so that the RGB hue is the specified
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# percentage of the resulting colour. Strictly speaking, this isn't a
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# darken_by operation.
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@@ -249,7 +269,7 @@ class Color::RGB
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def mix_with(mask, opacity)
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opacity /= 100.0
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rgb = self.dup
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-
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rgb.r = (@r * opacity) + (mask.r * (1 - opacity))
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rgb.g = (@g * opacity) + (mask.g * (1 - opacity))
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rgb.b = (@b * opacity) + (mask.b * (1 - opacity))
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@@ -279,11 +299,7 @@ class Color::RGB
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# Color::RGB::DarkBlue.adjust_brightness(10)
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# Color::RGB::DarkBlue.adjust_brightness(-10)
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def adjust_brightness(percent)
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percent
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percent += 1.0
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percent = [ percent, 2.0 ].min
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percent = [ 0.0, percent ].max
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-
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percent = normalize_percent(percent)
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hsl = to_hsl
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hsl.l *= percent
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hsl.to_rgb
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@@ -296,11 +312,7 @@ class Color::RGB
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# Color::RGB::DarkBlue.adjust_saturation(10)
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# Color::RGB::DarkBlue.adjust_saturation(-10)
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def adjust_saturation(percent)
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percent
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percent += 1.0
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percent = [ percent, 2.0 ].min
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percent = [ 0.0, percent ].max
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-
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percent = normalize_percent(percent)
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hsl = to_hsl
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hsl.s *= percent
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hsl.to_rgb
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@@ -313,16 +325,123 @@ class Color::RGB
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# Color::RGB::DarkBlue.adjust_hue(10)
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# Color::RGB::DarkBlue.adjust_hue(-10)
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def adjust_hue(percent)
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percent
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percent += 1.0
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percent = [ percent, 2.0 ].min
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percent = [ 0.0, percent ].max
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-
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percent = normalize_percent(percent)
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hsl = to_hsl
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hsl.h *= percent
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hsl.to_rgb
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end
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# TODO: Identify the base colour profile used for L*a*b* and XYZ
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# conversions.
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# Calculates and returns the closest match to this colour from a list of
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# provided colours. Returns +nil+ if +color_list+ is empty or if there is
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# no colour within the +threshold_distance+.
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#
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# +threshold_distance+ is used to determine the minimum colour distance
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# permitted. Uses the CIE Delta E 1994 algorithm (CIE94) to find near
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# matches based on perceived visual colour. The default value (1000.0) is
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# an arbitrarily large number. The values <tt>:jnd</tt> and
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# <tt>:just_noticeable</tt> may be passed as the +threshold_distance+ to
|
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# use the value <tt>2.3</tt>.
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def closest_match(color_list, threshold_distance = 1000.0)
|
348
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color_list = [ color_list ].flatten(1)
|
349
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return nil if color_list.empty?
|
350
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+
|
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threshold_distance = case threshold_distance
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when :jnd, :just_noticeable
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2.3
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else
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355
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threshold_distance.to_f
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356
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end
|
357
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lab = to_lab
|
358
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closest_distance = threshold_distance
|
359
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best_match = nil
|
360
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+
|
361
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color_list.each do |c|
|
362
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distance = delta_e94(lab, c.to_lab)
|
363
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+
if (distance < closest_distance)
|
364
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closest_distance = distance
|
365
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best_match = c
|
366
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end
|
367
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end
|
368
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best_match
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end
|
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+
|
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# The Delta E (CIE94) algorithm
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# http://en.wikipedia.org/wiki/Color_difference#CIE94
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#
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# There is a newer version, CIEDE2000, that uses slightly more complicated
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375
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# math, but addresses "the perceptual uniformity issue" left lingering by
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# the CIE94 algorithm. color_1 and color_2 are both L*a*b* hashes,
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# rendered by #to_lab.
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#
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# Since our source is treated as sRGB, we use the "graphic arts" presets
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380
|
+
# for k_L, k_1, and k_2
|
381
|
+
#
|
382
|
+
# The calculations go through LCH(ab). (?)
|
383
|
+
#
|
384
|
+
# See also http://www.brucelindbloom.com/index.html?Eqn_DeltaE_CIE94.html
|
385
|
+
#
|
386
|
+
# NOTE: This should be moved to Color::Lab.
|
387
|
+
def delta_e94(color_1, color_2, weighting_type = :graphic_arts)
|
388
|
+
case weighting_type
|
389
|
+
when :graphic_arts
|
390
|
+
k_1 = 0.045
|
391
|
+
k_2 = 0.015
|
392
|
+
k_L = 1
|
393
|
+
when :textiles
|
394
|
+
k_1 = 0.048
|
395
|
+
k_2 = 0.014
|
396
|
+
k_L = 2
|
397
|
+
else
|
398
|
+
raise ArgumentError, "Unsupported weighting type #{weighting_type}."
|
399
|
+
end
|
400
|
+
|
401
|
+
# delta_E = Math.sqrt(
|
402
|
+
# ((delta_L / (k_L * s_L)) ** 2) +
|
403
|
+
# ((delta_C / (k_C * s_C)) ** 2) +
|
404
|
+
# ((delta_H / (k_H * s_H)) ** 2)
|
405
|
+
# )
|
406
|
+
#
|
407
|
+
# Under some circumstances in real computers, delta_H could be an
|
408
|
+
# imaginary number (it's a square root value), so we're going to treat
|
409
|
+
# this as:
|
410
|
+
#
|
411
|
+
# delta_E = Math.sqrt(
|
412
|
+
# ((delta_L / (k_L * s_L)) ** 2) +
|
413
|
+
# ((delta_C / (k_C * s_C)) ** 2) +
|
414
|
+
# (delta_H2 / ((k_H * s_H) ** 2)))
|
415
|
+
# )
|
416
|
+
#
|
417
|
+
# And not perform the square root when calculating delta_H2.
|
418
|
+
|
419
|
+
k_C = k_H = 1
|
420
|
+
|
421
|
+
l_1, a_1, b_1 = color_1.values_at(:L, :a, :b)
|
422
|
+
l_2, a_2, b_2 = color_2.values_at(:L, :a, :b)
|
423
|
+
|
424
|
+
delta_a = a_1 - a_2
|
425
|
+
delta_b = b_1 - b_2
|
426
|
+
|
427
|
+
c_1 = Math.sqrt((a_1 ** 2) + (b_1 ** 2))
|
428
|
+
c_2 = Math.sqrt((a_2 ** 2) + (b_2 ** 2))
|
429
|
+
|
430
|
+
delta_L = color_1[:L] - color_2[:L]
|
431
|
+
delta_C = c_1 - c_2
|
432
|
+
|
433
|
+
delta_H2 = (delta_a ** 2) + (delta_b ** 2) - (delta_C ** 2)
|
434
|
+
|
435
|
+
s_L = 1
|
436
|
+
s_C = 1 + k_1 * c_1
|
437
|
+
s_H = 1 + k_2 * c_1
|
438
|
+
|
439
|
+
composite_L = (delta_L / (k_L * s_L)) ** 2
|
440
|
+
composite_C = (delta_C / (k_C * s_C)) ** 2
|
441
|
+
composite_H = delta_H2 / ((k_H * s_H) ** 2)
|
442
|
+
Math.sqrt(composite_L + composite_C + composite_H)
|
443
|
+
end
|
444
|
+
|
326
445
|
# Returns the red component of the colour in the normal 0 .. 255 range.
|
327
446
|
def red
|
328
447
|
@r * 255.0
|
@@ -411,14 +530,7 @@ class Color::RGB
|
|
411
530
|
# The addition is done using the RGB Accessor methods to ensure a valid
|
412
531
|
# colour in the result.
|
413
532
|
def +(other)
|
414
|
-
other
|
415
|
-
rgb = self.dup
|
416
|
-
|
417
|
-
rgb.r += other.r
|
418
|
-
rgb.g += other.g
|
419
|
-
rgb.b += other.b
|
420
|
-
|
421
|
-
rgb
|
533
|
+
self.class.from_fraction(r + other.r, g + other.g, b + other.b)
|
422
534
|
end
|
423
535
|
|
424
536
|
# Subtracts another colour to the current colour. The other colour will be
|
@@ -427,27 +539,178 @@ class Color::RGB
|
|
427
539
|
#
|
428
540
|
# The subtraction is done using the RGB Accessor methods to ensure a valid
|
429
541
|
# colour in the result.
|
430
|
-
def -(other)
|
431
|
-
|
432
|
-
rgb = self.dup
|
433
|
-
|
434
|
-
rgb.r -= other.r
|
435
|
-
rgb.g -= other.g
|
436
|
-
rgb.b -= other.b
|
437
|
-
|
438
|
-
rgb
|
542
|
+
def -(other)
|
543
|
+
self + (-other)
|
439
544
|
end
|
440
545
|
|
441
546
|
# Retrieve the maxmum RGB value from the current colour as a GrayScale
|
442
547
|
# colour
|
443
548
|
def max_rgb_as_grayscale
|
444
|
-
|
549
|
+
Color::GrayScale.from_fraction([@r, @g, @b].max)
|
445
550
|
end
|
446
551
|
alias max_rgb_as_greyscale max_rgb_as_grayscale
|
447
552
|
|
448
553
|
def inspect
|
449
554
|
"RGB [#{html}]"
|
450
555
|
end
|
556
|
+
|
557
|
+
def to_a
|
558
|
+
[ r, g, b ]
|
559
|
+
end
|
560
|
+
|
561
|
+
# Numerically negate the color. This results in a color that is only
|
562
|
+
# usable for subtraction.
|
563
|
+
def -@
|
564
|
+
rgb = self.dup
|
565
|
+
rgb.instance_variable_set(:@r, -rgb.r)
|
566
|
+
rgb.instance_variable_set(:@g, -rgb.g)
|
567
|
+
rgb.instance_variable_set(:@b, -rgb.b)
|
568
|
+
rgb
|
569
|
+
end
|
570
|
+
|
571
|
+
private
|
572
|
+
def normalize_percent(percent)
|
573
|
+
percent /= 100.0
|
574
|
+
percent += 1.0
|
575
|
+
percent = [ percent, 2.0 ].min
|
576
|
+
percent = [ 0.0, percent ].max
|
577
|
+
percent
|
578
|
+
end
|
579
|
+
end
|
580
|
+
|
581
|
+
class << Color::RGB
|
582
|
+
# Creates an RGB colour object from percentages 0..100.
|
583
|
+
#
|
584
|
+
# Color::RGB.from_percentage(10, 20, 30)
|
585
|
+
def from_percentage(r = 0, g = 0, b = 0, &block)
|
586
|
+
new(r, g, b, 100.0, &block)
|
587
|
+
end
|
588
|
+
|
589
|
+
# Creates an RGB colour object from fractional values 0..1.
|
590
|
+
#
|
591
|
+
# Color::RGB.from_fraction(.3, .2, .1)
|
592
|
+
def from_fraction(r = 0.0, g = 0.0, b = 0.0, &block)
|
593
|
+
new(r, g, b, 1.0, &block)
|
594
|
+
end
|
595
|
+
|
596
|
+
# Creates an RGB colour object from a grayscale fractional value 0..1.
|
597
|
+
def from_grayscale_fraction(l = 0.0, &block)
|
598
|
+
new(l, l, l, 1.0, &block)
|
599
|
+
end
|
600
|
+
alias_method :from_greyscale_fraction, :from_grayscale_fraction
|
601
|
+
|
602
|
+
# Creates an RGB colour object from an HTML colour descriptor (e.g.,
|
603
|
+
# <tt>"fed"</tt> or <tt>"#cabbed;"</tt>.
|
604
|
+
#
|
605
|
+
# Color::RGB.from_html("fed")
|
606
|
+
# Color::RGB.from_html("#fed")
|
607
|
+
# Color::RGB.from_html("#cabbed")
|
608
|
+
# Color::RGB.from_html("cabbed")
|
609
|
+
def from_html(html_colour, &block)
|
610
|
+
# When we can move to 1.9+ only, this will be \h
|
611
|
+
h = html_colour.scan(/[0-9a-f]/i)
|
612
|
+
case h.size
|
613
|
+
when 3
|
614
|
+
new(*h.map { |v| (v * 2).to_i(16) }, &block)
|
615
|
+
when 6
|
616
|
+
new(*h.each_slice(2).map { |v| v.join.to_i(16) }, &block)
|
617
|
+
else
|
618
|
+
raise ArgumentError, "Not a supported HTML colour type."
|
619
|
+
end
|
620
|
+
end
|
621
|
+
|
622
|
+
# Find or create a colour by an HTML hex code. This differs from the
|
623
|
+
# #from_html method in that if the colour code matches a named colour,
|
624
|
+
# the existing colour will be returned.
|
625
|
+
#
|
626
|
+
# Color::RGB.by_hex('ff0000').name # => 'red'
|
627
|
+
# Color::RGB.by_hex('ff0001').name # => nil
|
628
|
+
#
|
629
|
+
# If a block is provided, the value that is returned by the block will
|
630
|
+
# be returned instead of the exception caused by an error in providing a
|
631
|
+
# correct hex format.
|
632
|
+
def by_hex(hex, &block)
|
633
|
+
__by_hex.fetch(html_hexify(hex)) { from_html(hex) }
|
634
|
+
rescue
|
635
|
+
if block
|
636
|
+
block.call
|
637
|
+
else
|
638
|
+
raise
|
639
|
+
end
|
640
|
+
end
|
641
|
+
|
642
|
+
# Return a colour as identified by the colour name.
|
643
|
+
def by_name(name, &block)
|
644
|
+
__by_name.fetch(name.to_s.downcase, &block)
|
645
|
+
end
|
646
|
+
|
647
|
+
# Return a colour as identified by the colour name, or by hex.
|
648
|
+
def by_css(name_or_hex, &block)
|
649
|
+
by_name(name_or_hex) { by_hex(name_or_hex, &block) }
|
650
|
+
end
|
651
|
+
|
652
|
+
# Extract named or hex colours from the provided text.
|
653
|
+
def extract_colors(text, mode = :both)
|
654
|
+
text = text.downcase
|
655
|
+
regex = case mode
|
656
|
+
when :name
|
657
|
+
Regexp.union(__by_name.keys)
|
658
|
+
when :hex
|
659
|
+
Regexp.union(__by_hex.keys)
|
660
|
+
when :both
|
661
|
+
Regexp.union(__by_hex.keys + __by_name.keys)
|
662
|
+
end
|
663
|
+
|
664
|
+
text.scan(regex).map { |match|
|
665
|
+
case mode
|
666
|
+
when :name
|
667
|
+
by_name(match)
|
668
|
+
when :hex
|
669
|
+
by_hex(match)
|
670
|
+
when :both
|
671
|
+
by_css(match)
|
672
|
+
end
|
673
|
+
}
|
674
|
+
end
|
675
|
+
end
|
676
|
+
|
677
|
+
class << Color::RGB
|
678
|
+
private
|
679
|
+
|
680
|
+
def __named_color(mod, rgb, *names)
|
681
|
+
used = names - mod.constants.map(&:to_sym)
|
682
|
+
if used.length < names.length
|
683
|
+
raise ArgumentError, "#{names.join(', ')} already defined in #{mod}"
|
684
|
+
end
|
685
|
+
|
686
|
+
names.each { |n| mod.const_set(n, rgb) }
|
687
|
+
|
688
|
+
rgb.names = names
|
689
|
+
rgb.names.each { |n| __by_name[n] = rgb }
|
690
|
+
__by_hex[rgb.hex] = rgb
|
691
|
+
rgb.freeze
|
692
|
+
end
|
693
|
+
|
694
|
+
def __by_hex
|
695
|
+
@__by_hex ||= {}
|
696
|
+
end
|
697
|
+
|
698
|
+
def __by_name
|
699
|
+
@__by_name ||= {}
|
700
|
+
end
|
701
|
+
|
702
|
+
def html_hexify(hex)
|
703
|
+
# When we can move to 1.9+ only, this will be \h
|
704
|
+
h = hex.to_s.downcase.scan(/[0-9a-f]/)
|
705
|
+
case h.size
|
706
|
+
when 3
|
707
|
+
h.map { |v| (v * 2) }.join
|
708
|
+
when 6
|
709
|
+
h.join
|
710
|
+
else
|
711
|
+
raise ArgumentError, "Not a supported HTML colour type."
|
712
|
+
end
|
713
|
+
end
|
451
714
|
end
|
452
715
|
|
453
|
-
require 'color/rgb
|
716
|
+
require 'color/rgb/colors'
|