color-tools 1.2.0 → 1.3.0
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- data/Changelog +35 -1
- data/Install +11 -2
- data/README +44 -12
- data/Rakefile +11 -2
- data/lib/color.rb +35 -158
- data/lib/color/cmyk.rb +62 -18
- data/lib/color/css.rb +27 -0
- data/lib/color/grayscale.rb +43 -13
- data/lib/color/hsl.rb +130 -0
- data/lib/color/palette.rb +4 -0
- data/lib/color/palette/gimp.rb +47 -12
- data/lib/color/palette/monocontrast.rb +41 -11
- data/lib/color/rgb-colors.rb +189 -0
- data/lib/color/rgb.rb +163 -27
- data/lib/color/rgb/metallic.rb +28 -0
- data/lib/color/yiq.rb +35 -9
- data/metaconfig +11 -2
- data/pre-setup.rb +12 -3
- data/tests/test_cmyk.rb +116 -0
- data/tests/test_css.rb +28 -0
- data/tests/test_gimp.rb +79 -0
- data/tests/test_grayscale.rb +87 -0
- data/tests/test_hsl.rb +93 -0
- data/tests/test_monocontrast.rb +145 -0
- data/tests/test_rgb.rb +160 -0
- data/tests/test_yiq.rb +81 -0
- data/tests/testall.rb +20 -0
- metadata +23 -8
@@ -0,0 +1,189 @@
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#--
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# Colour management with Ruby.
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#
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# Copyright 2005 Austin Ziegler
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# http://rubyforge.org/ruby-pdf/
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#
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# Licensed under a MIT-style licence.
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#
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# $Id: rgb-colors.rb,v 1.1 2005/08/05 23:07:20 austin Exp $
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#++
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class Color::RGB
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AliceBlue = Color::RGB.new(0xf0, 0xf8, 0xff).freeze
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AntiqueWhite = Color::RGB.new(0xfa, 0xeb, 0xd7).freeze
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Aqua = Color::RGB.new(0x00, 0xff, 0xff).freeze
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Aquamarine = Color::RGB.new(0x7f, 0xff, 0xd4).freeze
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Azure = Color::RGB.new(0xf0, 0xff, 0xff).freeze
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Beige = Color::RGB.new(0xf5, 0xf5, 0xdc).freeze
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Bisque = Color::RGB.new(0xff, 0xe4, 0xc4).freeze
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Black = Color::RGB.new(0, 0, 0).freeze
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BlanchedAlmond = Color::RGB.new(0xff, 0xeb, 0xcd).freeze
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Blue = Color::RGB.new(0x00, 0x00, 0xff).freeze
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BlueViolet = Color::RGB.new(0x8a, 0x2b, 0xe2).freeze
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Brown = Color::RGB.new(0xa5, 0x2a, 0x2a).freeze
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Burlywood = Color::RGB.new(0xde, 0xb8, 0x87).freeze
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BurlyWood = Burlywood
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CadetBlue = Color::RGB.new(0x5f, 0x9e, 0xa0).freeze
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Chartreuse = Color::RGB.new(0x7f, 0xff, 0x00).freeze
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Chocolate = Color::RGB.new(0xd2, 0x69, 0x1e).freeze
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Coral = Color::RGB.new(0xff, 0x7f, 0x50).freeze
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CornflowerBlue = Color::RGB.new(0x64, 0x95, 0xed).freeze
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Cornsilk = Color::RGB.new(0xff, 0xf8, 0xdc).freeze
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Crimson = Color::RGB.new(0xdc, 0x14, 0x3c).freeze
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Cyan = Color::RGB.new(0x00, 0xff, 0xff).freeze
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DarkBlue = Color::RGB.new(0x00, 0x00, 0x8b).freeze
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DarkCyan = Color::RGB.new(0x00, 0x8b, 0x8b).freeze
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DarkGoldenrod = Color::RGB.new(0xb8, 0x86, 0x0b).freeze
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DarkGoldenRod = DarkGoldenrod
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DarkGray = Color::RGB.new(0xa9, 0xa9, 0xa9).freeze
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DarkGreen = Color::RGB.new(0x00, 0x64, 0x00).freeze
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DarkGrey = DarkGray
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DarkKhaki = Color::RGB.new(0xbd, 0xb7, 0x6b).freeze
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DarkMagenta = Color::RGB.new(0x8b, 0x00, 0x8b).freeze
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DarkoliveGreen = Color::RGB.new(0x55, 0x6b, 0x2f).freeze
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DarkOliveGreen = DarkoliveGreen
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Darkorange = Color::RGB.new(0xff, 0x8c, 0x00).freeze
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DarkOrange = Darkorange
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DarkOrchid = Color::RGB.new(0x99, 0x32, 0xcc).freeze
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DarkRed = Color::RGB.new(0x8b, 0x00, 0x00).freeze
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Darksalmon = Color::RGB.new(0xe9, 0x96, 0x7a).freeze
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DarkSalmon = Darksalmon
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DarkSeaGreen = Color::RGB.new(0x8f, 0xbc, 0x8f).freeze
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DarkSlateBlue = Color::RGB.new(0x48, 0x3d, 0x8b).freeze
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DarkSlateGray = Color::RGB.new(0x2f, 0x4f, 0x4f).freeze
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DarkSlateGrey = DarkSlateGray
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DarkTurquoise = Color::RGB.new(0x00, 0xce, 0xd1).freeze
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DarkViolet = Color::RGB.new(0x94, 0x00, 0xd3).freeze
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DeepPink = Color::RGB.new(0xff, 0x14, 0x93).freeze
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DeepSkyBlue = Color::RGB.new(0x00, 0xbf, 0xbf).freeze
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DimGray = Color::RGB.new(0x69, 0x69, 0x69).freeze
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DimGrey = DimGray
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DodgerBlue = Color::RGB.new(0x1e, 0x90, 0xff).freeze
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Feldspar = Color::RGB.new(0xd1, 0x92, 0x75).freeze
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Firebrick = Color::RGB.new(0xb2, 0x22, 0x22).freeze
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FireBrick = Firebrick
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FloralWhite = Color::RGB.new(0xff, 0xfa, 0xf0).freeze
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ForestGreen = Color::RGB.new(0x22, 0x8b, 0x22).freeze
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Fuchsia = Color::RGB.new(0xff, 0x00, 0xff).freeze
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Gainsboro = Color::RGB.new(0xdc, 0xdc, 0xdc).freeze
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GhostWhite = Color::RGB.new(0xf8, 0xf8, 0xff).freeze
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Gold = Color::RGB.new(0xff, 0xd7, 0x00).freeze
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Goldenrod = Color::RGB.new(0xda, 0xa5, 0x20).freeze
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GoldenRod = Goldenrod
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Gray = Color::RGB.new(0x80, 0x80, 0x80).freeze
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Green = Color::RGB.new(0x00, 0x80, 0x00).freeze
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GreenYellow = Color::RGB.new(0xad, 0xff, 0x2f).freeze
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Grey = Gray
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Honeydew = Color::RGB.new(0xf0, 0xff, 0xf0).freeze
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HoneyDew = Honeydew
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HotPink = Color::RGB.new(0xff, 0x69, 0xb4).freeze
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IndianRed = Color::RGB.new(0xcd, 0x5c, 0x5c).freeze
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Indigo = Color::RGB.new(0x4b, 0x00, 0x82).freeze
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Ivory = Color::RGB.new(0xff, 0xff, 0xf0).freeze
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Khaki = Color::RGB.new(0xf0, 0xe6, 0x8c).freeze
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Lavender = Color::RGB.new(0xe6, 0xe6, 0xfa).freeze
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LavenderBlush = Color::RGB.new(0xff, 0xf0, 0xf5).freeze
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LawnGreen = Color::RGB.new(0x7c, 0xfc, 0x00).freeze
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LemonChiffon = Color::RGB.new(0xff, 0xfa, 0xcd).freeze
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LightBlue = Color::RGB.new(0xad, 0xd8, 0xe6).freeze
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LightCoral = Color::RGB.new(0xf0, 0x80, 0x80).freeze
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LightCyan = Color::RGB.new(0xe0, 0xff, 0xff).freeze
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LightGoldenrodYellow = Color::RGB.new(0xfa, 0xfa, 0xd2).freeze
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LightGoldenRodYellow = LightGoldenrodYellow
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LightGray = Color::RGB.new(0xd3, 0xd3, 0xd3).freeze
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LightGreen = Color::RGB.new(0x90, 0xee, 0x90).freeze
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LightGrey = LightGray
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LightPink = Color::RGB.new(0xff, 0xb6, 0xc1).freeze
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Lightsalmon = Color::RGB.new(0xff, 0xa0, 0x7a).freeze
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LightSalmon = Lightsalmon
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LightSeaGreen = Color::RGB.new(0x20, 0xb2, 0xaa).freeze
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LightSkyBlue = Color::RGB.new(0x87, 0xce, 0xfa).freeze
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LightSlateBlue = Color::RGB.new(0x84, 0x70, 0xff).freeze
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LightSlateGray = Color::RGB.new(0x77, 0x88, 0x99).freeze
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LightSlateGrey = LightSlateGray
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LightsteelBlue = Color::RGB.new(0xb0, 0xc4, 0xde).freeze
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LightSteelBlue = LightsteelBlue
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LightYellow = Color::RGB.new(0xff, 0xff, 0xe0).freeze
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Lime = Color::RGB.new(0x00, 0xff, 0x00).freeze
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LimeGreen = Color::RGB.new(0x32, 0xcd, 0x32).freeze
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Linen = Color::RGB.new(0xfa, 0xf0, 0xe6).freeze
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Magenta = Color::RGB.new(0xff, 0x00, 0xff).freeze
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Maroon = Color::RGB.new(0x80, 0x00, 0x00).freeze
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MediumAquamarine = Color::RGB.new(0x66, 0xcd, 0xaa).freeze
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MediumAquaMarine = MediumAquamarine
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MediumBlue = Color::RGB.new(0x00, 0x00, 0xcd).freeze
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MediumOrchid = Color::RGB.new(0xba, 0x55, 0xd3).freeze
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MediumPurple = Color::RGB.new(0x93, 0x70, 0xdb).freeze
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MediumSeaGreen = Color::RGB.new(0x3c, 0xb3, 0x71).freeze
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MediumSlateBlue = Color::RGB.new(0x7b, 0x68, 0xee).freeze
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MediumSpringGreen = Color::RGB.new(0x00, 0xfa, 0x9a).freeze
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MediumTurquoise = Color::RGB.new(0x48, 0xd1, 0xcc).freeze
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MediumVioletRed = Color::RGB.new(0xc7, 0x15, 0x85).freeze
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MidnightBlue = Color::RGB.new(0x19, 0x19, 0x70).freeze
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MintCream = Color::RGB.new(0xf5, 0xff, 0xfa).freeze
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MistyRose = Color::RGB.new(0xff, 0xe4, 0xe1).freeze
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Moccasin = Color::RGB.new(0xff, 0xe4, 0xb5).freeze
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NavajoWhite = Color::RGB.new(0xff, 0xde, 0xad).freeze
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Navy = Color::RGB.new(0x00, 0x00, 0x80).freeze
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OldLace = Color::RGB.new(0xfd, 0xf5, 0xe6).freeze
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Olive = Color::RGB.new(0x80, 0x80, 0x00).freeze
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Olivedrab = Color::RGB.new(0x6b, 0x8e, 0x23).freeze
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OliveDrab = Olivedrab
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Orange = Color::RGB.new(0xff, 0xa5, 0x00).freeze
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OrangeRed = Color::RGB.new(0xff, 0x45, 0x00).freeze
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Orchid = Color::RGB.new(0xda, 0x70, 0xd6).freeze
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PaleGoldenrod = Color::RGB.new(0xee, 0xe8, 0xaa).freeze
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PaleGoldenRod = PaleGoldenrod
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PaleGreen = Color::RGB.new(0x98, 0xfb, 0x98).freeze
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PaleTurquoise = Color::RGB.new(0xaf, 0xee, 0xee).freeze
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PaleVioletRed = Color::RGB.new(0xdb, 0x70, 0x93).freeze
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PapayaWhip = Color::RGB.new(0xff, 0xef, 0xd5).freeze
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Peachpuff = Color::RGB.new(0xff, 0xda, 0xb9).freeze
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PeachPuff = Peachpuff
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Peru = Color::RGB.new(0xcd, 0x85, 0x3f).freeze
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Pink = Color::RGB.new(0xff, 0xc0, 0xcb).freeze
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Plum = Color::RGB.new(0xdd, 0xa0, 0xdd).freeze
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PowderBlue = Color::RGB.new(0xb0, 0xe0, 0xe6).freeze
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Purple = Color::RGB.new(0x80, 0x00, 0x80).freeze
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Red = Color::RGB.new(0xff, 0x00, 0x00).freeze
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RosyBrown = Color::RGB.new(0xbc, 0x8f, 0x8f).freeze
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RoyalBlue = Color::RGB.new(0x41, 0x69, 0xe1).freeze
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SaddleBrown = Color::RGB.new(0x8b, 0x45, 0x13).freeze
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Salmon = Color::RGB.new(0xfa, 0x80, 0x72).freeze
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SandyBrown = Color::RGB.new(0xf4, 0xa4, 0x60).freeze
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SeaGreen = Color::RGB.new(0x2e, 0x8b, 0x57).freeze
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Seashell = Color::RGB.new(0xff, 0xf5, 0xee).freeze
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SeaShell = Seashell
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Sienna = Color::RGB.new(0xa0, 0x52, 0x2d).freeze
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Silver = Color::RGB.new(0xc0, 0xc0, 0xc0).freeze
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SkyBlue = Color::RGB.new(0x87, 0xce, 0xeb).freeze
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SlateBlue = Color::RGB.new(0x6a, 0x5a, 0xcd).freeze
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SlateGray = Color::RGB.new(0x70, 0x80, 0x90).freeze
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SlateGrey = SlateGray
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Snow = Color::RGB.new(0xff, 0xfa, 0xfa).freeze
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SpringGreen = Color::RGB.new(0x00, 0xff, 0x7f).freeze
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SteelBlue = Color::RGB.new(0x46, 0x82, 0xb4).freeze
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Tan = Color::RGB.new(0xd2, 0xb4, 0x8c).freeze
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Teal = Color::RGB.new(0x00, 0x80, 0x80).freeze
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Thistle = Color::RGB.new(0xd8, 0xbf, 0xd8).freeze
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Tomato = Color::RGB.new(0xff, 0x63, 0x47).freeze
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Turquoise = Color::RGB.new(0x40, 0xe0, 0xd0).freeze
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Violet = Color::RGB.new(0xee, 0x82, 0xee).freeze
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VioletRed = Color::RGB.new(0xd0, 0x20, 0x90).freeze
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Wheat = Color::RGB.new(0xf5, 0xde, 0xb3).freeze
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White = Color::RGB.new(0xff, 0xff, 0xff).freeze
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WhiteSmoke = Color::RGB.new(0xf5, 0xf5, 0xf5).freeze
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Yellow = Color::RGB.new(0xff, 0xff, 0x00).freeze
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YellowGreen = Color::RGB.new(0x9a, 0xcd, 0x32).freeze
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Gray10 = Grey10 = Color::RGB.from_percentage(10, 10, 10).freeze
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Gray20 = Grey20 = Color::RGB.from_percentage(20, 20, 20).freeze
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Gray30 = Grey30 = Color::RGB.from_percentage(30, 30, 30).freeze
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Gray40 = Grey40 = Color::RGB.from_percentage(40, 40, 40).freeze
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Gray50 = Grey50 = Color::RGB.from_percentage(50, 50, 50).freeze
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Gray60 = Grey60 = Color::RGB.from_percentage(60, 60, 60).freeze
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Gray70 = Grey70 = Color::RGB.from_percentage(70, 70, 70).freeze
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Gray80 = Grey80 = Color::RGB.from_percentage(80, 80, 80).freeze
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Gray90 = Grey90 = Color::RGB.from_percentage(90, 90, 90).freeze
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end
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data/lib/color/rgb.rb
CHANGED
@@ -3,20 +3,30 @@
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#
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# Copyright 2005 Austin Ziegler
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# http://rubyforge.org/ruby-pdf/
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#
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# Licensed under a MIT-style licence.
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#
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# $Id: rgb.rb,v 1.6 2005/08/08 02:44:17 austin Exp $
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#++
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# An RGB colour object.
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class Color::RGB
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# The format
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# The format of a DeviceRGB colour for PDF. In color-tools 2.0 this will
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# be removed from this package and added back as a modification by the
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# PDF::Writer package.
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PDF_FORMAT_STR = "%.3f %.3f %.3f %s"
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class << self
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# Creates an RGB colour object from percentages 0
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# Creates an RGB colour object from percentages 0..100.
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#
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# Color::RGB.from_percentage(10, 20 30)
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def from_percentage(r = 0, g = 0, b = 0)
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from_fraction(r / 100.0, g / 100.0, b / 100.0)
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end
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# Creates an RGB colour object from fractional values 0
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# Creates an RGB colour object from fractional values 0..1.
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#
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# Color::RGB.from_fraction(.3, .2, .1)
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def from_fraction(r = 0.0, g = 0.0, b = 0.0)
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colour = Color::RGB.new
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colour.r = r
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@@ -27,6 +37,11 @@ class Color::RGB
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# Creates an RGB colour object from an HTML colour descriptor (e.g.,
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# <tt>"fed"</tt> or <tt>"#cabbed;"</tt>.
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#
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# Color::RGB.from_html("fed")
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# Color::RGB.from_html("#fed")
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# Color::RGB.from_html("#cabbed")
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# Color::RGB.from_html("cabbed")
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def from_html(html_colour)
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html_colour = html_colour.gsub(%r{[#;]}, '')
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case html_colour.size
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@@ -42,27 +57,39 @@ class Color::RGB
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end
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end
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# Compares the other colour to this one. The other colour will be
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# converted to RGB before comparison, so the comparison between a RGB
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# colour and a non-RGB colour will be approximate and based on the other
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# colour's default #to_rgb conversion. If there is no #to_rgb
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+
# conversion, this will raise an exception. This will report that two
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+
# RGB colours are equivalent if all component values are within 1e-4
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+
# (0.0001) of each other.
|
45
67
|
def ==(other)
|
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68
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other = other.to_rgb
|
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other.kind_of?(Color::RGB) and
|
48
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-
(@r
|
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-
(@g
|
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-
(@b
|
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+
((@r - other.r).abs <= 1e-4) and
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+
((@g - other.g).abs <= 1e-4) and
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+
((@b - other.b).abs <= 1e-4)
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73
|
end
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74
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53
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-
# Creates an RGB colour object from the standard range 0
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+
# Creates an RGB colour object from the standard range 0..255.
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+
#
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+
# Color::RGB.new(32, 64, 128)
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+
# Color::RGB.new(0x20, 0x40, 0x80)
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79
|
def initialize(r = 0, g = 0, b = 0)
|
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80
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@r = r / 255.0
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81
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@g = g / 255.0
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82
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@b = b / 255.0
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83
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end
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84
|
|
60
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-
# Present the colour as a fill colour string for PDF.
|
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+
# Present the colour as a DeviceRGB fill colour string for PDF. This
|
86
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+
# will be removed from the default package in color-tools 2.0.
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def pdf_fill
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88
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PDF_FORMAT_STR % [ @r, @g, @b, "rg" ]
|
63
89
|
end
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64
90
|
|
65
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-
# Present the colour as a stroke colour string for PDF.
|
91
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+
# Present the colour as a DeviceRGB stroke colour string for PDF. This
|
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+
# will be removed from the default package in color-tools 2.0.
|
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93
|
def pdf_stroke
|
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94
|
PDF_FORMAT_STR % [ @r, @g, @b, "RG" ]
|
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95
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end
|
@@ -128,22 +155,67 @@ class Color::RGB
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self
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end
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#
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+
# Returns the YIQ (NTSC) colour encoding of the RGB value.
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+
def to_yiq
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+
y = (@r * 0.299) + (@g * 0.587) + (@b * 0.114)
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+
i = (@r * 0.596) + (@g * -0.275) + (@b * -0.321)
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+
q = (@r * 0.212) + (@g * -0.523) + (@b * 0.311)
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+
Color::YIQ.from_fraction(y, i, q)
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+
end
|
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+
|
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+
# Returns the HSL colour encoding of the RGB value.
|
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+
def to_hsl
|
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+
min = [ @r, @g, @b ].min
|
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+
max = [ @r, @g, @b ].max
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+
delta = (max - min).to_f
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+
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+
lum = (max + min) / 2.0
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+
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+
if delta <= 1e-5 # close to 0.0, so it's a grey
|
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+
hue = 0
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+
sat = 0
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+
else
|
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+
if (lum - 0.5) <= 1e-5
|
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+
sat = delta / (max + min).to_f
|
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+
else
|
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|
+
sat = delta / (2 - max - min).to_f
|
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+
end
|
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|
+
|
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|
+
if @r == max
|
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|
+
hue = (@g - @b) / delta.to_f
|
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|
+
elsif @g == max
|
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|
+
hue = (2.0 + @b - @r) / delta.to_f
|
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|
+
elsif (@b - max) <= 1e-5
|
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|
+
hue = (4.0 + @r - @g) / delta.to_f
|
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|
+
end
|
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|
+
hue /= 6.0
|
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|
+
|
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|
+
hue += 1 if hue < 0
|
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|
+
hue -= 1 if hue > 1
|
195
|
+
end
|
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|
+
Color::HSL.from_fraction(hue, sat, lum)
|
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|
+
end
|
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|
+
|
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+
# Mix the RGB hue with White so that the RGB hue is the specified
|
200
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+
# percentage of the resulting colour. Strictly speaking, this isn't a
|
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+
# darken_by operation.
|
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|
def lighten_by(percent)
|
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|
mix_with(White, percent)
|
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204
|
end
|
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205
|
|
136
|
-
#
|
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|
+
# Mix the RGB hue with Black so that the RGB hue is the specified
|
207
|
+
# percentage of the resulting colour. Strictly speaking, this isn't a
|
208
|
+
# darken_by operation.
|
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209
|
def darken_by(percent)
|
138
210
|
mix_with(Black, percent)
|
139
211
|
end
|
140
212
|
|
141
213
|
# Mix the mask colour (which must be an RGB object) with the current
|
142
|
-
# colour at the stated opacity percentage (0
|
214
|
+
# colour at the stated opacity percentage (0..100).
|
143
215
|
def mix_with(mask, opacity)
|
144
216
|
opacity /= 100.0
|
145
217
|
rgb = self.dup
|
146
|
-
|
218
|
+
|
147
219
|
rgb.r = (@r * opacity) + (mask.r * (1 - opacity))
|
148
220
|
rgb.g = (@g * opacity) + (mask.g * (1 - opacity))
|
149
221
|
rgb.b = (@b * opacity) + (mask.b * (1 - opacity))
|
@@ -151,25 +223,89 @@ class Color::RGB
|
|
151
223
|
rgb
|
152
224
|
end
|
153
225
|
|
154
|
-
# Returns the
|
155
|
-
|
156
|
-
y = (@r * 0.299) + (@g * 0.587) + (@b * 0.114)
|
157
|
-
i = (@r * 0.596) + (@g * -0.275) + (@b * -0.321)
|
158
|
-
q = (@r * 0.212) + (@g * -0.523) + (@b * 0.311)
|
159
|
-
Color::YIQ.from_fraction(y, i, q)
|
160
|
-
end
|
161
|
-
|
162
|
-
# Returns the brightness value for a colour, a number between 0 and
|
163
|
-
# 1. Based on the Y value of YIQ encoding, representing luminosity, or
|
226
|
+
# Returns the brightness value for a colour, a number between 0..1.
|
227
|
+
# Based on the Y value of YIQ encoding, representing luminosity, or
|
164
228
|
# perceived brightness.
|
229
|
+
#
|
230
|
+
# This may be modified in a future version of color-tools to use the
|
231
|
+
# luminosity value of HSL.
|
165
232
|
def brightness
|
166
233
|
to_yiq.y
|
167
234
|
end
|
168
|
-
|
235
|
+
def to_grayscale
|
236
|
+
Color::GrayScale.from_fraction(to_hsl.l)
|
237
|
+
end
|
238
|
+
|
169
239
|
alias to_greyscale to_grayscale
|
170
240
|
|
171
|
-
|
241
|
+
# Returns a new colour with the brightness adjusted by the specified
|
242
|
+
# percentage. Negative percentages will darken the colour; positive
|
243
|
+
# percentages will brighten the colour.
|
244
|
+
#
|
245
|
+
# Color::RGB::DarkBlue.adjust_brightness(10)
|
246
|
+
# Color::RGB::DarkBlue.adjust_brightness(-10)
|
247
|
+
def adjust_brightness(percent)
|
248
|
+
percent /= 100.0
|
249
|
+
percent += 1.0
|
250
|
+
percent = [ percent, 2.0 ].min
|
251
|
+
percent = [ 0.0, percent ].max
|
172
252
|
|
173
|
-
|
174
|
-
|
253
|
+
hsl = to_hsl
|
254
|
+
hsl.l *= percent
|
255
|
+
hsl.to_rgb
|
256
|
+
end
|
257
|
+
|
258
|
+
# Returns a new colour with the saturation adjusted by the specified
|
259
|
+
# percentage. Negative percentages will reduce the saturation; positive
|
260
|
+
# percentages will increase the saturation.
|
261
|
+
#
|
262
|
+
# Color::RGB::DarkBlue.adjust_saturation(10)
|
263
|
+
# Color::RGB::DarkBlue.adjust_saturation(-10)
|
264
|
+
def adjust_saturation(percent)
|
265
|
+
percent /= 100.0
|
266
|
+
percent += 1.0
|
267
|
+
percent = [ percent, 2.0 ].min
|
268
|
+
percent = [ 0.0, percent ].max
|
269
|
+
|
270
|
+
hsl = to_hsl
|
271
|
+
hsl.s *= percent
|
272
|
+
hsl.to_rgb
|
273
|
+
end
|
274
|
+
|
275
|
+
# Returns a new colour with the hue adjusted by the specified
|
276
|
+
# percentage. Negative percentages will reduce the hue; positive
|
277
|
+
# percentages will increase the hue.
|
278
|
+
#
|
279
|
+
# Color::RGB::DarkBlue.adjust_hue(10)
|
280
|
+
# Color::RGB::DarkBlue.adjust_hue(-10)
|
281
|
+
def adjust_hue(percent)
|
282
|
+
percent /= 100.0
|
283
|
+
percent += 1.0
|
284
|
+
percent = [ percent, 2.0 ].min
|
285
|
+
percent = [ 0.0, percent ].max
|
286
|
+
|
287
|
+
hsl = to_hsl
|
288
|
+
hsl.h *= percent
|
289
|
+
hsl.to_rgb
|
290
|
+
end
|
291
|
+
|
292
|
+
attr_accessor :r, :g, :b
|
293
|
+
remove_method :r=, :g=, :b= ;
|
294
|
+
def r=(rr) #:nodoc:
|
295
|
+
rr = 1.0 if rr > 1
|
296
|
+
rr = 0.0 if rr < 0
|
297
|
+
@r = rr
|
298
|
+
end
|
299
|
+
def g=(gg) #:nodoc:
|
300
|
+
gg = 1.0 if gg > 1
|
301
|
+
gg = 0.0 if gg < 0
|
302
|
+
@g = gg
|
303
|
+
end
|
304
|
+
def b=(bb) #:nodoc:
|
305
|
+
bb = 1.0 if bb > 1
|
306
|
+
bb = 0.0 if bb < 0
|
307
|
+
@b = bb
|
308
|
+
end
|
175
309
|
end
|
310
|
+
|
311
|
+
require 'color/rgb-colors'
|