codebreaker_vk 0.2.3 → 0.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/.overcommit.yml +5 -3
- data/.rubocop.yml +10 -0
- data/Gemfile +2 -1
- data/Gemfile.lock +9 -6
- data/Rakefile +2 -0
- data/autoload.rb +16 -0
- data/codebreaker_vk-0.2.3.gem +0 -0
- data/codebreaker_vk.gemspec +6 -9
- data/config/i18n.rb +3 -0
- data/config/locales/en.yml +41 -0
- data/lib/codebreaker_vk.rb +1 -8
- data/lib/codebreaker_vk/check_errors.rb +16 -0
- data/lib/codebreaker_vk/console.rb +111 -0
- data/lib/codebreaker_vk/difficulty.rb +38 -0
- data/lib/codebreaker_vk/game.rb +54 -61
- data/lib/codebreaker_vk/game_messages.rb +79 -0
- data/lib/codebreaker_vk/game_process.rb +19 -25
- data/lib/codebreaker_vk/game_user.rb +18 -0
- data/lib/codebreaker_vk/uploader/uploader.rb +18 -0
- data/lib/codebreaker_vk/validate/validate.rb +21 -0
- data/lib/codebreaker_vk/validating_data.rb +20 -0
- data/lib/codebreaker_vk/version.rb +1 -1
- metadata +15 -7
- data/lib/codebreaker_vk/config.rb +0 -17
- data/lib/codebreaker_vk/errors/autoload.rb +0 -5
- data/lib/codebreaker_vk/errors/difficulty_level_error.rb +0 -5
- data/lib/codebreaker_vk/errors/format_error.rb +0 -5
- data/lib/codebreaker_vk/errors/max_hint_error.rb +0 -5
checksums.yaml
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SHA256:
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metadata.gz: '
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metadata.gz: '08ab1117ccd9224ff33761dce7aa30a1cd572e67001b7e58b9499b9c3af850b5'
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data.tar.gz: 90ffb5d6bbe399a0a762b6828bd202496818871d714dff4a6716d95e15280163
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metadata.gz: 3ca02359a5f01b2cafbb9e9ce3b1724dbe1a0014b994a9e81f931961089e2c188d7f3e2c4ee4cbdc3772f4e09938d59ea7ea1b4e377281e14156280d88450713
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data.tar.gz: 92b9a4df7cc29020a358499c560b3a427f4a07ca07eb2178acc3ebc2497dd1d4005bcda269d5b3e0faea8a9a26ebd0125ede18aaf8bf6ca9a8aeb74fbf5d0267
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data/.overcommit.yml
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enabled: true
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enabled: false
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data/.rubocop.yml
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data/Gemfile
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data/Gemfile.lock
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PATH
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remote: .
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specs:
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codebreaker_vk (0.
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codebreaker_vk (0.3.1)
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GEM
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remote: https://rubygems.org/
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specs:
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ast (2.4.0)
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childprocess (0.
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childprocess (1.0.1)
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rake (< 13.0)
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coderay (1.1.2)
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colorize (0.8.1)
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concurrent-ruby (1.1.5)
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diff-lcs (1.3)
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docile (1.3.2)
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fasterer (0.5.1)
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colorize (~> 0.7)
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ruby_parser (>= 3.13.0)
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i18n (1.6.0)
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concurrent-ruby (~> 1.0)
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iniparse (1.4.4)
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jaro_winkler (1.5.3)
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json (2.2.0)
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method_source (0.9.2)
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overcommit (0.
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childprocess (
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overcommit (0.49.0)
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childprocess (>= 0.6.3, < 2.0)
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iniparse (~> 1.4)
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parallel (1.17.0)
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parser (2.6.3.0)
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bundler (~> 2.0)
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codebreaker_vk!
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fasterer (~> 0.5.1)
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i18n
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overcommit
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pry (~> 0.12.2)
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data/Rakefile
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data/autoload.rb
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# frozen_string_literal: true
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require 'i18n'
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require 'yaml'
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require_relative 'config/i18n'
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require_relative 'lib/codebreaker_vk/uploader/uploader'
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require_relative 'lib/codebreaker_vk/validate/validate'
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require_relative 'lib/codebreaker_vk/validating_data'
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require_relative 'lib/codebreaker_vk/check_errors'
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require_relative 'lib/codebreaker_vk/difficulty'
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require_relative 'lib/codebreaker_vk/game'
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require_relative 'lib/codebreaker_vk/console'
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require_relative 'lib/codebreaker_vk/game_user'
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require_relative 'lib/codebreaker_vk/game_messages'
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require_relative 'lib/codebreaker_vk/game_process'
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require_relative 'lib/codebreaker_vk/version'
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Binary file
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data/codebreaker_vk.gemspec
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# frozen_string_literal: true
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lib = File.expand_path(
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lib = File.expand_path('lib', __dir__)
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$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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require
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require 'codebreaker_vk/version'
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Gem::Specification.new do |spec|
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spec.name =
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spec.name = 'codebreaker_vk'
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spec.version = CodebreakerVk::VERSION
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spec.authors = [
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spec.authors = ['VKuzmich']
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spec.email = ["vjk1976@ukr.net"]
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spec.summary = 'Codebreaker game'
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spec.homepage = 'https://github.com/VKuzmich/codebreaker_vk'
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spec.license = 'MIT'
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# Specify which files should be added to the gem when it is released.
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# The `git ls-files -z` loads the files in the RubyGem that have been added into git.
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spec.files = Dir.chdir(File.expand_path('..', __FILE__)) do
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`git ls-files -z`.split("\x0").reject { |f| f.match(%r{^(test|spec|features)/}) }
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end
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spec.bindir =
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spec.bindir = 'exe'
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spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
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spec.require_paths = [
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spec.require_paths = ['lib']
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spec.add_development_dependency 'bundler', '~> 2.0'
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spec.add_development_dependency 'fasterer', '~> 0.5.1'
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data/config/i18n.rb
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en:
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goodbye: 'Goodbye'
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console:
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greeting: "Hello, lets play the 'Codebreaker' game"
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choose_the_command: "Choose the command\n
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-Enter %{rules} if you want to see rules of the game\n
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-Enter %{stats} if you want to see the statistics of users results\n
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-Enter %{start} if you want to start the game\n
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-Enter %{exit} if you want to quite the game\n"
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what_name: "What is your name?\nName must be from 3 to 20 characters"
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showed_hint: 'Code contains this number: %{showed}'
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zero_hints: "You don't have any hints"
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result: 'Your result is %{result}'
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make_guess: "Make your guess\nYou need to enter four numbers between 1 and 6 "
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enter_hint: "Or enter 'hint' to open one digit from code"
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left_attempts_and_hints: "You have %{attempts} attempts and %{hints} hints"
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win: "You win\n-Enter %{yes} if you want to save your progress"
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lose: 'Game over, you lose if you want you can start a new game'
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empty_db: 'You are the first one'
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select_difficulty: 'Select difficulty: %{difficulties}'
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stats_user_info: "%{position}) Name: %{name} difficulty: %{level}\n"
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stats_lefts: "Attempts: %{all_attempts}/%{attempts} Hints: %{all_hints}/%{hints}"
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rules: "Game Rules\n
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• Codebreaker is a logic game in which a code-breaker tries to break a secret code created by a code-maker. The codemaker, which will be played by the codebreaker_vk we’re going to write, creates a secret code of four numbers between 1 and 6.\n
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• The codebreaker gets some number of chances to break the code (depends on chosen difficulty). In each turn, the codebreaker makes a guess of 4 numbers. The codemaker then marks the guess with up to 4 signs - + or - or empty spaces.\n
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• A + indicates an exact match - one of the numbers in the guess is the same as one of the numbers in the secret code and in the same position. For example\n
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Secret number - 1234\n
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Input number - 6264\n
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Number of pluses - 2 (second and fourth position)\n
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• A - indicates a number match - one of the numbers in the guess is the same as one of the numbers in the secret code but in a different position. For example\n
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Secret number - 1234\n
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Input number - 6462\n
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Number of minuses - 2 (second and fourth position)\n
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• An empty space indicates that there is not a current digit in a secret number.\n
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• If codebreaker inputs the exact number as a secret number - codebreaker wins the game. If all attempts are spent - codebreaker loses.\n
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• Codebreaker also has some number of hints(depends on chosen difficulty). If a user takes a hint - he receives back a separate digit of the secret code.\n"
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error: "Unexpected input, it was '%{error}', try one more time"
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invalid:
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cover_error: 'Improper size'
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include_error: 'Not include in propose inputs'
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size_error: 'Invalid size'
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data/lib/codebreaker_vk.rb
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require_relative 'codebreaker_vk/game'
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require_relative 'codebreaker_vk/game_process'
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require_relative 'codebreaker_vk/errors/autoload'
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require_relative 'codebreaker_vk/version'
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module CodebreakerVk
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class Error < StandardError; end
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# Your code goes here...
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end
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require_relative '../autoload'
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# frozen_string_literal: true
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module CodebreakerVk
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class CheckErrors < ValidatingData
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attr_reader :input, :errors
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def initialize(input)
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super()
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@input = input
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end
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def validate
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@errors << I18n.t('invalid.include_error') unless check_include?(@input, Console::COMMANDS.values)
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end
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end
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end
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# frozen_string_literal: true
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module CodebreakerVk
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class Console < ValidatingData
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include Uploader
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ACCEPT_SAVING_RESULT = 'yes'
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COMMANDS = { rules: 'rules',
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start: 'start',
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stats: 'stats',
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exit: 'exit' }.freeze
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def greeting
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Representer.greeting_msg
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end
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def main_menu
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loop do
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Representer.what_next_text
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case make_valid_input_for_class(Navigator).input
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when COMMANDS[:start] then return registration
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when COMMANDS[:rules] then Representer.show_rules
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when COMMANDS[:stats] then statistics
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end
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end
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end
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private
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def statistics
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loaded_db = load_db
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loaded_db.empty? ? Representer.empty_db_msg : Representer.show_db(loaded_db)
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end
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def registration
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Representer.what_name_msg
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@user = make_valid_input_for_class(User)
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@difficulty = choose_difficulty
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@game = Game.new(@difficulty, @user)
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make_guess
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end
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def choose_difficulty
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Representer.select_difficulty_msg
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loop do
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finded_level = Difficulty.find(user_input)
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return finded_level if finded_level
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Representer.error_msg(I18n.t('invalid.include_error'))
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end
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end
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def make_guess
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loop do
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Representer.make_guess_msg
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guess = make_valid_input_for_class(Guess)
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guess.hint? ? show_hint : check_round_result(guess.as_array_of_numbers)
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end
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end
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def check_round_result(guess)
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return win if @game.win?(guess)
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return lose if @game.lose?(guess)
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round_result = @game.start_round(guess)
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Representer.round_info_text(round_result, @game.attempts, @game.hints)
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end
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def show_hint
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@game.hints.positive? ? Representer.showed_hint_msg(@game.hint) : Representer.zero_hints_msg
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end
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def lose
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Representer.lose_msg
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start_new_game
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end
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def win
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Representer.win_msg
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save_result if user_input == ACCEPT_SAVING_RESULT
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start_new_game
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end
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|
84
|
+
def start_new_game
|
|
85
|
+
Console.new.main_menu
|
|
86
|
+
end
|
|
87
|
+
|
|
88
|
+
def save_result
|
|
89
|
+
save_to_db(@game.to_h)
|
|
90
|
+
end
|
|
91
|
+
|
|
92
|
+
def make_valid_input_for_class(klass)
|
|
93
|
+
loop do
|
|
94
|
+
input = klass.new(user_input)
|
|
95
|
+
return input if input.valid?
|
|
96
|
+
|
|
97
|
+
Representer.error_msg(input.errors.join(', '))
|
|
98
|
+
end
|
|
99
|
+
end
|
|
100
|
+
|
|
101
|
+
def user_input
|
|
102
|
+
input = gets.chomp.downcase
|
|
103
|
+
input == COMMANDS[:exit] ? exit_console : input
|
|
104
|
+
end
|
|
105
|
+
|
|
106
|
+
def exit_console
|
|
107
|
+
Representer.goodbye
|
|
108
|
+
exit
|
|
109
|
+
end
|
|
110
|
+
end
|
|
111
|
+
end
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
module CodebreakerVk
|
|
4
|
+
class Difficulty
|
|
5
|
+
attr_reader :level
|
|
6
|
+
|
|
7
|
+
DIFFICULTIES = {
|
|
8
|
+
simple: {
|
|
9
|
+
hints: 2,
|
|
10
|
+
attempts: 15,
|
|
11
|
+
level: 'simple'
|
|
12
|
+
},
|
|
13
|
+
|
|
14
|
+
middle: {
|
|
15
|
+
hints: 1,
|
|
16
|
+
attempts: 10,
|
|
17
|
+
level: 'middle'
|
|
18
|
+
},
|
|
19
|
+
|
|
20
|
+
hard: {
|
|
21
|
+
hints: 1,
|
|
22
|
+
attempts: 5,
|
|
23
|
+
level: 'hard'
|
|
24
|
+
}
|
|
25
|
+
}.freeze
|
|
26
|
+
|
|
27
|
+
def initialize(input)
|
|
28
|
+
@level = DIFFICULTIES[input]
|
|
29
|
+
end
|
|
30
|
+
|
|
31
|
+
def self.find(input)
|
|
32
|
+
input_as_key = input.to_sym
|
|
33
|
+
return unless DIFFICULTIES.key?(input_as_key)
|
|
34
|
+
|
|
35
|
+
new(input_as_key)
|
|
36
|
+
end
|
|
37
|
+
end
|
|
38
|
+
end
|
data/lib/codebreaker_vk/game.rb
CHANGED
|
@@ -1,89 +1,82 @@
|
|
|
1
1
|
# frozen_string_literal: true
|
|
2
2
|
|
|
3
|
-
require_relative 'config'
|
|
4
|
-
|
|
5
3
|
module CodebreakerVk
|
|
6
4
|
class Game
|
|
7
|
-
attr_reader :
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
@
|
|
17
|
-
|
|
18
|
-
@
|
|
19
|
-
@
|
|
20
|
-
|
|
21
|
-
@
|
|
22
|
-
|
|
23
|
-
@matches = ''
|
|
5
|
+
attr_reader :hints, :attempts, :difficulty, :breaker_numbers, :showed_hints, :player_name
|
|
6
|
+
|
|
7
|
+
INCLUDE_IN_GAME_NUMBERS = (1..6).freeze
|
|
8
|
+
CODE_SIZE = 4
|
|
9
|
+
|
|
10
|
+
GUESS_PLACE = '+'
|
|
11
|
+
GUESS_PRESENCE = '-'
|
|
12
|
+
|
|
13
|
+
def initialize(difficulty, user)
|
|
14
|
+
@breaker_numbers = generate_random_code
|
|
15
|
+
@breaker_numbers_copy = @breaker_numbers.clone.shuffle
|
|
16
|
+
@hints = difficulty.level[:hints]
|
|
17
|
+
@attempts = difficulty.level[:attempts]
|
|
18
|
+
@difficulty = difficulty.level
|
|
19
|
+
@player_name = user.name
|
|
20
|
+
@showed_hints = []
|
|
24
21
|
end
|
|
25
22
|
|
|
26
|
-
def
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
@tries_count -= 1
|
|
32
|
-
|
|
33
|
-
resolver = GameProcess.new(@secret, input)
|
|
34
|
-
|
|
35
|
-
@matches = resolver.matches
|
|
23
|
+
def start_round(user_input)
|
|
24
|
+
@attempts -= 1
|
|
25
|
+
@game_numbers = { code: @breaker_numbers.clone, input: user_input }
|
|
26
|
+
collect_place_guess + collect_presence_guess
|
|
36
27
|
end
|
|
37
28
|
|
|
38
|
-
def
|
|
39
|
-
return
|
|
40
|
-
|
|
41
|
-
index = @hint_indexes.sample
|
|
42
|
-
|
|
43
|
-
hint = @secret[index]
|
|
29
|
+
def hint
|
|
30
|
+
return if @hints.zero?
|
|
44
31
|
|
|
45
|
-
@
|
|
46
|
-
|
|
47
|
-
@
|
|
48
|
-
|
|
49
|
-
hint
|
|
32
|
+
@hints -= 1
|
|
33
|
+
@showed_hints << @breaker_numbers_copy.pop
|
|
34
|
+
@showed_hints.last
|
|
50
35
|
end
|
|
51
36
|
|
|
52
|
-
def win?
|
|
53
|
-
@
|
|
37
|
+
def win?(result)
|
|
38
|
+
@breaker_numbers == result
|
|
54
39
|
end
|
|
55
40
|
|
|
56
|
-
def lose?
|
|
57
|
-
@
|
|
41
|
+
def lose?(result)
|
|
42
|
+
@attempts == 1 && @breaker_numbers != result
|
|
58
43
|
end
|
|
59
44
|
|
|
60
|
-
def
|
|
45
|
+
def to_h
|
|
61
46
|
{
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
|
|
47
|
+
player_name: @player_name,
|
|
48
|
+
level: @difficulty[:level],
|
|
49
|
+
all_hints: @difficulty[:hints],
|
|
50
|
+
all_attempts: @difficulty[:attempts],
|
|
51
|
+
left_hints: @hints,
|
|
52
|
+
left_attempts: @attempts,
|
|
53
|
+
date: Time.now
|
|
68
54
|
}
|
|
69
55
|
end
|
|
70
56
|
|
|
71
57
|
private
|
|
72
58
|
|
|
73
|
-
def
|
|
74
|
-
|
|
75
|
-
|
|
59
|
+
def collect_place_guess
|
|
60
|
+
@game_numbers[:input].map.with_index do |user_num, index|
|
|
61
|
+
next if @game_numbers[:code][index] != user_num
|
|
76
62
|
|
|
77
|
-
|
|
78
|
-
|
|
63
|
+
@game_numbers[:code][index] = nil
|
|
64
|
+
@game_numbers[:input][index] = nil
|
|
65
|
+
GUESS_PLACE
|
|
66
|
+
end.compact
|
|
79
67
|
end
|
|
80
68
|
|
|
81
|
-
def
|
|
82
|
-
input.
|
|
69
|
+
def collect_presence_guess
|
|
70
|
+
@game_numbers[:input].compact.map do |user_num|
|
|
71
|
+
next unless @game_numbers[:code].include?(user_num)
|
|
72
|
+
|
|
73
|
+
@game_numbers[:code].delete_at(@game_numbers[:code].index(user_num))
|
|
74
|
+
GUESS_PRESENCE
|
|
75
|
+
end.compact
|
|
83
76
|
end
|
|
84
77
|
|
|
85
|
-
def
|
|
86
|
-
|
|
78
|
+
def generate_random_code
|
|
79
|
+
Array.new(CODE_SIZE) { rand(INCLUDE_IN_GAME_NUMBERS) }
|
|
87
80
|
end
|
|
88
81
|
end
|
|
89
|
-
end
|
|
82
|
+
end
|
|
@@ -0,0 +1,79 @@
|
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
module CodebreakerVk
|
|
4
|
+
class GameMessages
|
|
5
|
+
class << self
|
|
6
|
+
def greeting_msg
|
|
7
|
+
puts I18n.t('console.greeting')
|
|
8
|
+
end
|
|
9
|
+
|
|
10
|
+
def goodbye
|
|
11
|
+
puts I18n.t(:goodbye)
|
|
12
|
+
end
|
|
13
|
+
|
|
14
|
+
def what_next_text
|
|
15
|
+
puts I18n.t('console.choose_the_command', stats: Console::COMMANDS[:stats], rules: Console::COMMANDS[:rules],
|
|
16
|
+
start: Console::COMMANDS[:start], exit: Console::COMMANDS[:exit])
|
|
17
|
+
end
|
|
18
|
+
|
|
19
|
+
def what_name_msg
|
|
20
|
+
puts I18n.t('console.what_name')
|
|
21
|
+
end
|
|
22
|
+
|
|
23
|
+
def select_difficulty_msg
|
|
24
|
+
puts I18n.t('console.select_difficulty', difficulties: Difficulty::DIFFICULTIES.keys.join(', '))
|
|
25
|
+
end
|
|
26
|
+
|
|
27
|
+
def make_guess_msg
|
|
28
|
+
puts I18n.t('console.make_guess')
|
|
29
|
+
end
|
|
30
|
+
|
|
31
|
+
def showed_hint_msg(showed)
|
|
32
|
+
puts I18n.t('console.showed_hint', showed: showed)
|
|
33
|
+
end
|
|
34
|
+
|
|
35
|
+
def zero_hints_msg
|
|
36
|
+
puts I18n.t('console.zero_hints')
|
|
37
|
+
end
|
|
38
|
+
|
|
39
|
+
def round_info_text(result, attempts, hints)
|
|
40
|
+
puts I18n.t('console.result', result: result)
|
|
41
|
+
puts I18n.t('console.left_attempts_and_hints', attempts: attempts, hints: hints)
|
|
42
|
+
puts I18n.t('console.make_guess')
|
|
43
|
+
puts I18n.t('console.enter_hint') if hints.positive?
|
|
44
|
+
end
|
|
45
|
+
|
|
46
|
+
def win_msg
|
|
47
|
+
puts I18n.t('console.win', yes: Console::ACCEPT_SAVING_RESULT)
|
|
48
|
+
end
|
|
49
|
+
|
|
50
|
+
def lose_msg
|
|
51
|
+
puts I18n.t('console.lose')
|
|
52
|
+
end
|
|
53
|
+
|
|
54
|
+
def empty_db_msg
|
|
55
|
+
puts I18n.t('console.empty_db')
|
|
56
|
+
end
|
|
57
|
+
|
|
58
|
+
def show_db(loaded_db)
|
|
59
|
+
sort_db(loaded_db).each_with_index do |user, index|
|
|
60
|
+
puts I18n.t('console.stats_user_info', position: index + 1, name: user[:name], level: user[:level])
|
|
61
|
+
puts I18n.t('console.stats_lefts', attempts: user[:left_attempts], all_attempts: user[:all_attempts],
|
|
62
|
+
hints: user[:left_hints], all_hints: user[:all_hints])
|
|
63
|
+
end
|
|
64
|
+
end
|
|
65
|
+
|
|
66
|
+
def show_rules
|
|
67
|
+
puts I18n.t('console.rules')
|
|
68
|
+
end
|
|
69
|
+
|
|
70
|
+
def error_msg(error)
|
|
71
|
+
puts I18n.t('error', error: error)
|
|
72
|
+
end
|
|
73
|
+
|
|
74
|
+
def sort_db(loaded_db)
|
|
75
|
+
loaded_db.sort_by { |user| [user[:all_attempts], -user[:left_attempts], -user[:left_hints]] }
|
|
76
|
+
end
|
|
77
|
+
end
|
|
78
|
+
end
|
|
79
|
+
end
|
|
@@ -1,43 +1,37 @@
|
|
|
1
1
|
# frozen_string_literal: true
|
|
2
2
|
|
|
3
|
-
require_relative '
|
|
3
|
+
require_relative 'difficulty'
|
|
4
4
|
|
|
5
5
|
module CodebreakerVk
|
|
6
|
-
class GameProcess
|
|
7
|
-
attr_reader :
|
|
6
|
+
class GameProcess < ValidatingData
|
|
7
|
+
attr_reader :input, :errors
|
|
8
8
|
|
|
9
|
-
|
|
10
|
-
@secret_code = secret_code.clone
|
|
11
|
-
@user_code = user_code
|
|
9
|
+
HINT = 'hint'
|
|
12
10
|
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
@matches = obtain_matches
|
|
11
|
+
def initialize(input)
|
|
12
|
+
super()
|
|
13
|
+
@input = input
|
|
17
14
|
end
|
|
18
15
|
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
def obtain_matches
|
|
22
|
-
calculate_matches unless @secret_code.empty?
|
|
16
|
+
def validate
|
|
17
|
+
return if hint?
|
|
23
18
|
|
|
24
|
-
|
|
19
|
+
@errors << I18n.t('invalid.include_error') unless check_numbers?(@input, valid_numbers)
|
|
20
|
+
@errors << I18n.t('invalid.size_error') unless check_size?(@input, Game::CODE_SIZE)
|
|
25
21
|
end
|
|
26
22
|
|
|
27
|
-
def
|
|
28
|
-
@
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
next add_match(user_code_number, exact: true) if secret_code_number == user_code_number
|
|
23
|
+
def as_array_of_numbers
|
|
24
|
+
@as_array_of_numbers ||= @input.chars.map(&:to_i)
|
|
25
|
+
end
|
|
32
26
|
|
|
33
|
-
|
|
34
|
-
|
|
27
|
+
def hint?
|
|
28
|
+
@input == HINT
|
|
35
29
|
end
|
|
36
30
|
|
|
37
|
-
|
|
38
|
-
exact ? @exact_matches += 1 : @number_matches += 1
|
|
31
|
+
private
|
|
39
32
|
|
|
40
|
-
|
|
33
|
+
def valid_numbers
|
|
34
|
+
Game::INCLUDE_IN_GAME_NUMBERS.map(&:to_s)
|
|
41
35
|
end
|
|
42
36
|
end
|
|
43
37
|
end
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
module CodebreakerVk
|
|
4
|
+
class GameUser < ValidatingData
|
|
5
|
+
attr_reader :name, :errors
|
|
6
|
+
|
|
7
|
+
VALID_NAME_SIZE = (3..20).freeze
|
|
8
|
+
|
|
9
|
+
def initialize(name)
|
|
10
|
+
super()
|
|
11
|
+
@name = name
|
|
12
|
+
end
|
|
13
|
+
|
|
14
|
+
def validate
|
|
15
|
+
@errors << I18n.t('invalid.cover_error') unless check_cover?(@name, VALID_NAME_SIZE)
|
|
16
|
+
end
|
|
17
|
+
end
|
|
18
|
+
end
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
module CodebreakerVk
|
|
4
|
+
module Uploader
|
|
5
|
+
PATH_FOLDER = './data_base/'
|
|
6
|
+
PATH_NAME = 'database'
|
|
7
|
+
PATH_FORMAT = '.yaml'
|
|
8
|
+
PATH = PATH_FOLDER + PATH_NAME + PATH_FORMAT
|
|
9
|
+
|
|
10
|
+
def load_db
|
|
11
|
+
File.exist?(PATH) ? YAML.load_stream(File.open(PATH)) : []
|
|
12
|
+
end
|
|
13
|
+
|
|
14
|
+
def save_to_db(results)
|
|
15
|
+
File.open(PATH, 'a') { |f| f.write results.to_yaml }
|
|
16
|
+
end
|
|
17
|
+
end
|
|
18
|
+
end
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
module CodebreakerVk
|
|
4
|
+
module Validate
|
|
5
|
+
def check_cover?(cheackable, valid_numbers)
|
|
6
|
+
valid_numbers.cover?(cheackable.size)
|
|
7
|
+
end
|
|
8
|
+
|
|
9
|
+
def check_include?(cheackable, valid_collection)
|
|
10
|
+
valid_collection.include?(cheackable)
|
|
11
|
+
end
|
|
12
|
+
|
|
13
|
+
def check_size?(cheackable, valid_size)
|
|
14
|
+
cheackable.size == valid_size
|
|
15
|
+
end
|
|
16
|
+
|
|
17
|
+
def check_numbers?(cheackable, valid_numbers)
|
|
18
|
+
cheackable.each_char.all? { |guess_char| valid_numbers.include?(guess_char) }
|
|
19
|
+
end
|
|
20
|
+
end
|
|
21
|
+
end
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
module CodebreakerVk
|
|
4
|
+
class ValidatingData
|
|
5
|
+
include Validate
|
|
6
|
+
|
|
7
|
+
def initialize
|
|
8
|
+
@errors = []
|
|
9
|
+
end
|
|
10
|
+
|
|
11
|
+
def validate
|
|
12
|
+
raise NotImplementedError
|
|
13
|
+
end
|
|
14
|
+
|
|
15
|
+
def valid?
|
|
16
|
+
validate
|
|
17
|
+
@errors.empty?
|
|
18
|
+
end
|
|
19
|
+
end
|
|
20
|
+
end
|
metadata
CHANGED
|
@@ -1,14 +1,14 @@
|
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
|
2
2
|
name: codebreaker_vk
|
|
3
3
|
version: !ruby/object:Gem::Version
|
|
4
|
-
version: 0.
|
|
4
|
+
version: 0.3.1
|
|
5
5
|
platform: ruby
|
|
6
6
|
authors:
|
|
7
7
|
- VKuzmich
|
|
8
8
|
autorequire:
|
|
9
9
|
bindir: exe
|
|
10
10
|
cert_chain: []
|
|
11
|
-
date: 2019-08-
|
|
11
|
+
date: 2019-08-07 00:00:00.000000000 Z
|
|
12
12
|
dependencies:
|
|
13
13
|
- !ruby/object:Gem::Dependency
|
|
14
14
|
name: bundler
|
|
@@ -161,6 +161,7 @@ files:
|
|
|
161
161
|
- ".gitignore"
|
|
162
162
|
- ".overcommit.yml"
|
|
163
163
|
- ".rspec"
|
|
164
|
+
- ".rubocop.yml"
|
|
164
165
|
- ".ruby-gemset"
|
|
165
166
|
- ".travis.yml"
|
|
166
167
|
- CODE_OF_CONDUCT.md
|
|
@@ -169,21 +170,28 @@ files:
|
|
|
169
170
|
- LICENSE.txt
|
|
170
171
|
- README.md
|
|
171
172
|
- Rakefile
|
|
173
|
+
- autoload.rb
|
|
172
174
|
- bin/console
|
|
173
175
|
- bin/setup
|
|
174
176
|
- codebreaker_vk-0.1.0.gem
|
|
175
177
|
- codebreaker_vk-0.2.0.gem
|
|
176
178
|
- codebreaker_vk-0.2.1.gem
|
|
177
179
|
- codebreaker_vk-0.2.2.gem
|
|
180
|
+
- codebreaker_vk-0.2.3.gem
|
|
178
181
|
- codebreaker_vk.gemspec
|
|
182
|
+
- config/i18n.rb
|
|
183
|
+
- config/locales/en.yml
|
|
179
184
|
- lib/codebreaker_vk.rb
|
|
180
|
-
- lib/codebreaker_vk/
|
|
181
|
-
- lib/codebreaker_vk/
|
|
182
|
-
- lib/codebreaker_vk/
|
|
183
|
-
- lib/codebreaker_vk/errors/format_error.rb
|
|
184
|
-
- lib/codebreaker_vk/errors/max_hint_error.rb
|
|
185
|
+
- lib/codebreaker_vk/check_errors.rb
|
|
186
|
+
- lib/codebreaker_vk/console.rb
|
|
187
|
+
- lib/codebreaker_vk/difficulty.rb
|
|
185
188
|
- lib/codebreaker_vk/game.rb
|
|
189
|
+
- lib/codebreaker_vk/game_messages.rb
|
|
186
190
|
- lib/codebreaker_vk/game_process.rb
|
|
191
|
+
- lib/codebreaker_vk/game_user.rb
|
|
192
|
+
- lib/codebreaker_vk/uploader/uploader.rb
|
|
193
|
+
- lib/codebreaker_vk/validate/validate.rb
|
|
194
|
+
- lib/codebreaker_vk/validating_data.rb
|
|
187
195
|
- lib/codebreaker_vk/version.rb
|
|
188
196
|
homepage: https://github.com/VKuzmich/codebreaker_vk
|
|
189
197
|
licenses:
|
|
@@ -1,17 +0,0 @@
|
|
|
1
|
-
# frozen_string_literal: true
|
|
2
|
-
|
|
3
|
-
module CodebreakerVk
|
|
4
|
-
CODE_LENGTH = 4
|
|
5
|
-
|
|
6
|
-
EXACT_MATCH_SIGN = '+'
|
|
7
|
-
NUMBER_MATCH_SIGN = '-'
|
|
8
|
-
|
|
9
|
-
MIN_CODE_NUMBER = 1
|
|
10
|
-
MAX_CODE_NUMBER = 6
|
|
11
|
-
|
|
12
|
-
DIFFICULTIES = {
|
|
13
|
-
easy: { tries: 15, hints: 2 },
|
|
14
|
-
medium: { tries: 10, hints: 1 },
|
|
15
|
-
hell: { tries: 5, hints: 1 }
|
|
16
|
-
}.freeze
|
|
17
|
-
end
|