classless_mud 0.0.1

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Files changed (47) hide show
  1. checksums.yaml +7 -0
  2. data/.gitignore +24 -0
  3. data/Gemfile +4 -0
  4. data/LICENSE.txt +22 -0
  5. data/README.md +32 -0
  6. data/Rakefile +5 -0
  7. data/bin/classless_mud +11 -0
  8. data/classless_mud.gemspec +29 -0
  9. data/conf/settings.yml +4 -0
  10. data/lib/classless_mud.rb +72 -0
  11. data/lib/classless_mud/account_builder.rb +81 -0
  12. data/lib/classless_mud/character.rb +39 -0
  13. data/lib/classless_mud/character_sheet.rb +26 -0
  14. data/lib/classless_mud/character_sheet_builder.rb +72 -0
  15. data/lib/classless_mud/client.rb +47 -0
  16. data/lib/classless_mud/colorizer.rb +33 -0
  17. data/lib/classless_mud/commands.rb +32 -0
  18. data/lib/classless_mud/commands/admin/kick.rb +15 -0
  19. data/lib/classless_mud/commands/bad_command.rb +81 -0
  20. data/lib/classless_mud/commands/character.rb +9 -0
  21. data/lib/classless_mud/commands/chat.rb +14 -0
  22. data/lib/classless_mud/commands/commands.rb +31 -0
  23. data/lib/classless_mud/commands/dance.rb +20 -0
  24. data/lib/classless_mud/commands/eat.rb +26 -0
  25. data/lib/classless_mud/commands/get.rb +20 -0
  26. data/lib/classless_mud/commands/inventory.rb +12 -0
  27. data/lib/classless_mud/commands/look.rb +43 -0
  28. data/lib/classless_mud/commands/move.rb +16 -0
  29. data/lib/classless_mud/commands/quit.rb +16 -0
  30. data/lib/classless_mud/commands/say.rb +10 -0
  31. data/lib/classless_mud/commands/score.rb +12 -0
  32. data/lib/classless_mud/commands/whisper.rb +17 -0
  33. data/lib/classless_mud/commands/who.rb +9 -0
  34. data/lib/classless_mud/effect.rb +14 -0
  35. data/lib/classless_mud/exit.rb +15 -0
  36. data/lib/classless_mud/game.rb +40 -0
  37. data/lib/classless_mud/game_master.rb +12 -0
  38. data/lib/classless_mud/input_parser.rb +7 -0
  39. data/lib/classless_mud/item.rb +21 -0
  40. data/lib/classless_mud/npc.rb +12 -0
  41. data/lib/classless_mud/player.rb +57 -0
  42. data/lib/classless_mud/room.rb +60 -0
  43. data/lib/classless_mud/server.rb +18 -0
  44. data/lib/classless_mud/version.rb +3 -0
  45. data/lib/classless_mud/world.rb +26 -0
  46. data/tasks/db.rake +10 -0
  47. metadata +202 -0
@@ -0,0 +1,47 @@
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+ module ClasslessMud
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+ MOTD = <<EOS
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+ .-~~~~~~~~~-._ _.-~~~~~~~~~-.
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+ __.' ~. .~ `.__
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+ .'// We are \./ awesome. \\`.
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+ .'// | \\`.
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+ .'// .-~"""""""~~~~-._ | _,-~~~~"""""""~-. \\`.
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+ .'//.-" `-. | .-' "-.\\`.
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+ .'//______.============-.. \ | / ..-============.______\\`.
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+ .'______________________________\|/______________________________`.
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+ EOS
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+
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+ class Client < EventMachine::Connection
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+ attr_reader :player
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+
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+ def initialize
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+ @callbacks = []
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+ end
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+
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+ def start game
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+ @game = game
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+ send_data MOTD
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+ ::ClasslessMud::AccountBuilder.create(self, game) { |player|
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+ @player = player
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+ }
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+ end
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+
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+ def receive_data data
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+ data = data.chomp
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+ if @callbacks.any?
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+ callback = @callbacks.pop
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+ callback.call(data)
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+ else
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+ player.handle_message(data)
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+ end
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+ player.display_prompt if player
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+ end
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+
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+ def on &callback
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+ @callbacks.push callback
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+ end
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+
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+ def puts message
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+ send_data "#{message}\n"
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+ end
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+ end
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+ end
@@ -0,0 +1,33 @@
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+ module ClasslessMud
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+ module Colorizer
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+ # To add more, look at this
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+ # alias colortest="python -c \"print('\n'.join([(' '.join([('\033[38;5;' + str((i + j)) + 'm' + str((i + j)).ljust(5) + '\033[0m') if i + j < 256 else '' for j in range(10)])) for i in range(0, 256, 10)]))\""
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+ CODES = {
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+ red: '38;5;1',
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+ green: '38;5;2',
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+ yellow: '38;5;3',
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+ blue: '38;5;4',
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+ purple: '38;5;5',
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+ teal: '38;5;7',
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+ white: '38;5;8',
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+ black: '38;5;16',
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+ bright_blue: '38;5;27',
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+ grey: '38;5;59',
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+ bright_teal: '38;5;81',
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+ bright_green: '38;5;83',
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+ bright_red: '38;5;160',
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+ bright_white: '38;5;195',
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+ bright_yellow: '38;5;226',
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+ bright_purple: '38;5;207',
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+ }
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+
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+ def colorize(input, color)
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+ color_code = CODES[color]
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+ "\e[#{color_code}m#{input}\e[0m"
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+ end
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+
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+ CODES.keys.each do |color|
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+ define_method(color) { |input| colorize(input, color) }
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+ end
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+ end
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+ end
@@ -0,0 +1,32 @@
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+ module ClasslessMud
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+ module Commands
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+ ALIASES_TO_COMMANDS_MAP = {
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+ 'north' => Move,
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+ 'west' => Move,
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+ 'south' => Move,
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+ 'east' => Move
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+ }
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+
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+ def self.parse data
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+ command = data.split[0]
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+ return ALIASES_TO_COMMANDS_MAP[command] if ALIASES_TO_COMMANDS_MAP.has_key?(command)
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+ all_commands.detect(-> { BadCommand }) { |c| c.name.demodulize.to_s.downcase == command }
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+ end
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+
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+ def self.all_commands
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+ regular_commands + admin_commands
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+ end
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+
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+ def self.regular_commands
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+ ClasslessMud::Commands.constants
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+ .select { |c| Class === ClasslessMud::Commands.const_get(c) }
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+ .map { |c| ClasslessMud::Commands.const_get(c) }
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+ end
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+
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+ def self.admin_commands
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+ ClasslessMud::Commands::Admin.constants
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+ .select { |c| Class === ClasslessMud::Commands::Admin.const_get(c) }
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+ .map { |c| ClasslessMud::Commands::Admin.const_get(c) }
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+ end
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+ end
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+ end
@@ -0,0 +1,15 @@
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+ module ClasslessMud::Commands::Admin
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+ class Kick
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+ def self.perform game, player, message
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+ other_player_name = message.split[1]
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+ other_player = game.players.find { |player| player.name == other_player_name }
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+ if other_player.nil?
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+ player.puts "#{other_player_name} isn't here."
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+ else
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+ other_player.puts 'You are being kicked. Have a nice day!'
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+ other_player.close_client
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+ player.puts "You kicked #{other_player_name}."
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,81 @@
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+ module ClasslessMud
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+ module Commands
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+ class BadCommand
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+ def self.perform game, player, message
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+ if matches(message).any?
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+ player.puts <<EOS
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+ Did you mean:
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+ #{matches(message).join(' ')}
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+ EOS
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+ else
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+ player.puts 'You typed that wrong. Try again.'
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+ end
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+ end
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+
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+ def self.matches message
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+ Suggestions.new(message.split(' ').first)
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+ .matches(ClasslessMud::Commands::Commands.commands)
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+ end
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+
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+ class Suggestions
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+ attr_reader :word
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+
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+ def initialize(word)
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+ @word = word
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+ end
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+
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+ def length
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+ word.length
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+ end
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+
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+ def matches(potentials)
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+ potentials & all
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+ end
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+
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+ def all
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+ deletions + transpositions + replacements
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+ end
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+
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+ def deletions
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+ (0..length).map { |i| "#{word[0...i]}#{word[i+1..-1]}" }
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+ end
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+
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+ def transpositions
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+ (0..length-1).map { |i| "#{word[0...i]}#{word[i+1, 1]}#{word[i,1]}#{word[i+2..-1]}" }
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+ end
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+
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+ def replacements
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+ (0..length-1).inject([]) do |sum, i|
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+ sum += ('a'..'z').map { |c| "#{word[0...i]}#{c}#{word[i+1..-1]}" }
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+ end
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+ end
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+ end
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+
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+ end
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+ end
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+ end
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+
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+ # Copyright notice
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+ #
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+ # Significant portions of this class were referenced from https://github.com/nithinbekal/spellingbee
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+ #
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+ # Copyright (c) 2010 Nithin Bekal
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+ #
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+ # Permission is hereby granted, free of charge, to any person obtaining
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+ # a copy of this software and associated documentation files (the
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+ # "Software"), to deal in the Software without restriction, including
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+ # without limitation the rights to use, copy, modify, merge, publish,
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+ # distribute, sublicense, and/or sell copies of the Software, and to
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+ # permit persons to whom the Software is furnished to do so, subject to
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+ # the following conditions:
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+ #
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+ # The above copyright notice and this permission notice shall be
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+ # included in all copies or substantial portions of the Software.
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+ #
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+ # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+ # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+ # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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+ # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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+ # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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+ # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+ # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
@@ -0,0 +1,9 @@
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+ module ClasslessMud
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+ module Commands
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+ class Character
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+ def self.perform game, player, message
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+ player.character_sheet.display
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,14 @@
1
+ module ClasslessMud
2
+ module Commands
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+ class Chat
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+ extend ::ClasslessMud::Colorizer
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+
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+ def self.perform game, player, message
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+ command, message = message.split(' ', 2)
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+ game.players.each do |player|
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+ player.puts red("[CHAT] #{player.name}: #{message}")
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+ end
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,31 @@
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+ require_relative './bad_command'
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+
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+ module ClasslessMud
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+ module Commands
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+ # This is the commands command. The naming is weird, but this lists out all available commands
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+ class Commands
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+ COMMANDS_TO_HIDE = [BadCommand]
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+
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+ def self.commands
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+ ClasslessMud::Commands.constants
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+ .select { |c| Class === ClasslessMud::Commands.const_get(c) }
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+ .reject { |c| COMMANDS_TO_HIDE.include?(ClasslessMud::Commands.const_get(c)) }
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+ .map { |c| c.to_s.downcase }
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+ end
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+
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+ def self.perform game, player, message
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+ player.puts columnize(commands)
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+ end
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+
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+ def self.columnize array, width=4
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+ result = ''
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+ longest_char = array.max_by(&:size).size
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+ array.each_slice(width) do |row|
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+ spaced_rows = row.map { |word| "%#{longest_char}s" % word }
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+ result += spaced_rows.join(" ") + "\n"
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+ end
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+ result
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,20 @@
1
+ module ClasslessMud
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+ module Commands
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+ class Dance
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+ extend ClasslessMud::Colorizer
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+
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+ def self.perform game, player, message
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+ player.puts red("Are you sure you want to dance? y/n: ")
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+ player.on do |dance_response|
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+ if dance_response == 'y' || dance_response == 'Y'
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+ player.puts 'Well, what kind of dancing? '
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+ player.on do |kind_response|
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+ player.puts "You are #{kind_response} dancing"
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+ end
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+ end
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+ end
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+ end
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+ end
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+ end
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+ end
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+
@@ -0,0 +1,26 @@
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+ module ClasslessMud
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+ module Commands
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+ class Eat
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+ def self.perform game, player, message
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+ command, target = message.split " ", 2
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+ found = item_from player, target
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+ if found.nil?
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+ player.puts "You do not have that"
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+ else
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+ if found.edible?
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+ player.puts "You eat #{found.name}."
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+ found.affect(player)
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+ player.items.delete found
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+ player.items.save!
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+ else
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+ player.puts "You cannot eat that!"
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+ end
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+ end
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+ end
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+
21
+ def self.item_from player, target
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+ player.items.detect { |item| (item.keywords.split & target.split).any? }
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,20 @@
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+ module ClasslessMud
2
+ module Commands
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+ class Get
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+ def self.perform game, player, message
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+ get_command, get_target = message.split " ", 2
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+ found = player.room.find get_target
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+ if found
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+ player.items << found
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+ player.room.items.delete found
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+ player.items.save!
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+ player.room.items.save!
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+ player.room.broadcast "#{player.name} picks up #{found.name}"
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+ player.puts "You pick up #{found.name}"
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+ else
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+ player.puts "I don't see that anywhere"
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+ end
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,12 @@
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+ module ClasslessMud
2
+ module Commands
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+ class Inventory
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+ def self.perform game, player, message
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+ player.puts "Inventory:"
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+ player.items.each do |item|
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+ player.puts " #{item.name}"
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+ end
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+ end
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+ end
11
+ end
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+ end
@@ -0,0 +1,43 @@
1
+ module ClasslessMud
2
+ module Commands
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+ class Look
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+ def self.perform game, player, message
5
+ look_command, look_target = message.split " ", 2
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+ if !look_target
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+ look_around player
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+ else
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+ look_at player, look_target
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+ end
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+ end
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+
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+ def self.look_around player
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+ player.puts player.room.description
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+
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+ if player.room.items.any?
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+ items = player.room.items.map do |item|
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+ item.short_description
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+ end.join(", ")
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+
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+ player.puts "You also see: #{items}"
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+ end
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+
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+ if player.room.characters.any?
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+ characters = player.room.characters.map do |character|
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+ character.name
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+ end.join(", ")
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+
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+ player.puts "Here: #{characters}"
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+ end
31
+ end
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+
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+ def self.look_at player, look_target
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+ found = player.room.find look_target
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+ if found
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+ player.puts found.short_description
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+ else
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+ player.puts "I don't see that anywhere"
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+ end
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+ end
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+ end
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+ end
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+ end
@@ -0,0 +1,16 @@
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+ module ClasslessMud
2
+ module Commands
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+ class Move
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+ def self.perform game, player, message
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+ direction = message.split[0]
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+ valid_exit = player.room.exits.detect {|exit| exit.direction == direction}
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+ if valid_exit
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+ player.room.exit player
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+ valid_exit.target.enter player
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+ else
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+ player.puts "You can't go that way."
12
+ end
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+ end
14
+ end
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+ end
16
+ end
@@ -0,0 +1,16 @@
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+ module ClasslessMud
2
+ module Commands
3
+ class Quit
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+ def self.perform game, player, message
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+ player.puts "Are you sure you want to quit? y/n: "
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+ player.on do |response|
7
+ if response == 'y' || response == 'Y'
8
+ player.puts "Thanks for playing"
9
+ player.room.exit self
10
+ player.close_client
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+ end
12
+ end
13
+ end
14
+ end
15
+ end
16
+ end
@@ -0,0 +1,10 @@
1
+ module ClasslessMud
2
+ module Commands
3
+ class Say
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+ def self.perform game, player, message
5
+ say_command, say_message = message.split(' ', 2)
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+ player.room.broadcast_say player, say_message
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+ end
8
+ end
9
+ end
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+ end