chrislo-sourceclassifier 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/Manifest +325 -0
- data/README.textile +51 -0
- data/Rakefile +64 -0
- data/examples/example.rb +22 -0
- data/lib/sourceclassifier.rb +22 -0
- data/lib/trainer.rb +51 -0
- data/sourceclassifier.gemspec +35 -0
- data/sources/gcc/ackermann.gcc-2.gcc +93 -0
- data/sources/gcc/ackermann.gcc-3.gcc +20 -0
- data/sources/gcc/ary.gcc +40 -0
- data/sources/gcc/binarytrees.gcc +136 -0
- data/sources/gcc/binarytrees.gcc-2.gcc +140 -0
- data/sources/gcc/binarytrees.gcc-3.gcc +134 -0
- data/sources/gcc/chameneos.gcc +117 -0
- data/sources/gcc/chameneos.gcc-2.gcc +134 -0
- data/sources/gcc/chameneos.gcc-3.gcc +120 -0
- data/sources/gcc/chameneosredux.gcc +306 -0
- data/sources/gcc/echo.gcc +144 -0
- data/sources/gcc/except.gcc +52 -0
- data/sources/gcc/fannkuch.gcc +105 -0
- data/sources/gcc/fannkuch.gcc-2.gcc +94 -0
- data/sources/gcc/fasta.gcc +158 -0
- data/sources/gcc/fasta.gcc-2.gcc +132 -0
- data/sources/gcc/fasta.gcc-3.gcc +145 -0
- data/sources/gcc/fasta.gcc-4.gcc +141 -0
- data/sources/gcc/fibo.gcc +20 -0
- data/sources/gcc/harmonic.gcc +22 -0
- data/sources/gcc/hash.gcc +31 -0
- data/sources/gcc/hash2.gcc +38 -0
- data/sources/gcc/heapsort.gcc +72 -0
- data/sources/gcc/hello.gcc-2.gcc +12 -0
- data/sources/gcc/hello.gcc-3.gcc +20 -0
- data/sources/gcc/knucleotide.gcc +173 -0
- data/sources/gcc/knucleotide.gcc-2.gcc +168 -0
- data/sources/gcc/lists.gcc +226 -0
- data/sources/gcc/magicsquares.gcc +378 -0
- data/sources/gcc/mandelbrot.gcc +84 -0
- data/sources/gcc/mandelbrot.gcc-2.gcc +63 -0
- data/sources/gcc/mandelbrot.gcc-3.gcc +91 -0
- data/sources/gcc/mandelbrot.gcc-4.gcc +78 -0
- data/sources/gcc/matrix.gcc +66 -0
- data/sources/gcc/message.gcc-2.gcc +72 -0
- data/sources/gcc/message.gcc-3.gcc +64 -0
- data/sources/gcc/methcall.gcc +89 -0
- data/sources/gcc/moments.gcc +120 -0
- data/sources/gcc/nbody.gcc +142 -0
- data/sources/gcc/nbody.gcc-2.gcc +143 -0
- data/sources/gcc/nbody.gcc-3.gcc +142 -0
- data/sources/gcc/nestedloop.gcc +25 -0
- data/sources/gcc/nsieve.gcc +35 -0
- data/sources/gcc/nsievebits.gcc-2.gcc +37 -0
- data/sources/gcc/nsievebits.gcc-3.gcc +53 -0
- data/sources/gcc/objinst.gcc +95 -0
- data/sources/gcc/partialsums.gcc +86 -0
- data/sources/gcc/partialsums.gcc-3.gcc +81 -0
- data/sources/gcc/partialsums.gcc-4.gcc +68 -0
- data/sources/gcc/pidigits.gcc +105 -0
- data/sources/gcc/primes.gcc +75 -0
- data/sources/gcc/prodcons.gcc +86 -0
- data/sources/gcc/random.gcc +29 -0
- data/sources/gcc/raytracer.gcc +125 -0
- data/sources/gcc/raytracer.gcc-2.gcc +181 -0
- data/sources/gcc/recursive.gcc +68 -0
- data/sources/gcc/recursive.gcc-2.gcc +55 -0
- data/sources/gcc/regexdna.gcc-2.gcc +126 -0
- data/sources/gcc/regexmatch.gcc +136 -0
- data/sources/gcc/revcomp.gcc +85 -0
- data/sources/gcc/revcomp.gcc-2.gcc +88 -0
- data/sources/gcc/revcomp.gcc-4.gcc +71 -0
- data/sources/gcc/reversefile.gcc +103 -0
- data/sources/gcc/reversefile.gcc-2.gcc +56 -0
- data/sources/gcc/sieve.gcc +34 -0
- data/sources/gcc/spectralnorm.gcc +54 -0
- data/sources/gcc/spellcheck.gcc +72 -0
- data/sources/gcc/spellcheck.gcc-2.gcc +61 -0
- data/sources/gcc/strcat.gcc +38 -0
- data/sources/gcc/sumcol.gcc-2.gcc +98 -0
- data/sources/gcc/sumcol.gcc-3.gcc +22 -0
- data/sources/gcc/sumcol.gcc-4.gcc +18 -0
- data/sources/gcc/sumcol.gcc-5.gcc +32 -0
- data/sources/gcc/takfp.gcc +23 -0
- data/sources/gcc/tcp-stream.gcc +122 -0
- data/sources/gcc/tcpecho.gcc +122 -0
- data/sources/gcc/tcpecho.gcc-2.gcc +136 -0
- data/sources/gcc/tcprequest.gcc +122 -0
- data/sources/gcc/threadring.gcc +73 -0
- data/sources/gcc/wc.gcc +52 -0
- data/sources/gcc/wc.gcc-2.gcc +40 -0
- data/sources/gcc/wc.gcc-3.gcc +46 -0
- data/sources/gcc/wordfreq.gcc-2.gcc +85 -0
- data/sources/perl/ackermann.perl +28 -0
- data/sources/perl/ackermann.perl-2.perl +25 -0
- data/sources/perl/ackermann.perl-3.perl +20 -0
- data/sources/perl/ackermann.perl-4.perl +18 -0
- data/sources/perl/ary.perl +25 -0
- data/sources/perl/ary.perl-2.perl +23 -0
- data/sources/perl/binarytrees.perl +66 -0
- data/sources/perl/binarytrees.perl-2.perl +71 -0
- data/sources/perl/chameneos.perl +67 -0
- data/sources/perl/echo.perl +81 -0
- data/sources/perl/except.perl +73 -0
- data/sources/perl/fannkuch.perl +44 -0
- data/sources/perl/fannkuch.perl-2.perl +38 -0
- data/sources/perl/fasta.perl +112 -0
- data/sources/perl/fasta.perl-2.perl +135 -0
- data/sources/perl/fasta.perl-4.perl +122 -0
- data/sources/perl/fibo.perl +15 -0
- data/sources/perl/fibo.perl-2.perl +0 -0
- data/sources/perl/fibo.perl-3.perl +0 -0
- data/sources/perl/harmonic.perl +7 -0
- data/sources/perl/hash.perl +23 -0
- data/sources/perl/hash.perl-2.perl +17 -0
- data/sources/perl/hash.perl-3.perl +24 -0
- data/sources/perl/hash2.perl +16 -0
- data/sources/perl/heapsort.perl +65 -0
- data/sources/perl/heapsort.perl-2.perl +0 -0
- data/sources/perl/hello.perl +5 -0
- data/sources/perl/knucleotide.perl-2.perl +30 -0
- data/sources/perl/lists.perl +48 -0
- data/sources/perl/mandelbrot.perl-2.perl +32 -0
- data/sources/perl/matrix.perl +59 -0
- data/sources/perl/matrix.perl-2.perl +0 -0
- data/sources/perl/matrix.perl-3.perl +0 -0
- data/sources/perl/message.perl +27 -0
- data/sources/perl/methcall.perl +66 -0
- data/sources/perl/moments.perl +44 -0
- data/sources/perl/nbody.perl +108 -0
- data/sources/perl/nestedloop.perl +28 -0
- data/sources/perl/nsieve.perl-2.perl +41 -0
- data/sources/perl/nsieve.perl-4.perl +43 -0
- data/sources/perl/nsievebits.perl +37 -0
- data/sources/perl/objinst.perl +73 -0
- data/sources/perl/partialsums.perl-3.perl +31 -0
- data/sources/perl/pidigits.perl +52 -0
- data/sources/perl/pidigits.perl-2.perl +47 -0
- data/sources/perl/process.perl +50 -0
- data/sources/perl/prodcons.perl +47 -0
- data/sources/perl/random.perl-4.perl +17 -0
- data/sources/perl/recursive.perl-2.perl +57 -0
- data/sources/perl/regexdna.perl +48 -0
- data/sources/perl/regexdna.perl-2.perl +43 -0
- data/sources/perl/regexdna.perl-3.perl +50 -0
- data/sources/perl/regexdna.perl-4.perl +49 -0
- data/sources/perl/regexdna.perl-5.perl +42 -0
- data/sources/perl/regexdna.perl-6.perl +43 -0
- data/sources/perl/regexmatch.perl +35 -0
- data/sources/perl/revcomp.perl-2.perl +34 -0
- data/sources/perl/reversefile.perl +8 -0
- data/sources/perl/reversefile.perl-2.perl +0 -0
- data/sources/perl/reversefile.perl-3.perl +0 -0
- data/sources/perl/sieve.perl +23 -0
- data/sources/perl/spectralnorm.perl-2.perl +54 -0
- data/sources/perl/spellcheck.perl +24 -0
- data/sources/perl/strcat.perl +13 -0
- data/sources/perl/strcat.perl-2.perl +0 -0
- data/sources/perl/sumcol.perl +8 -0
- data/sources/perl/takfp.perl +23 -0
- data/sources/perl/takfp.perl-3.perl +20 -0
- data/sources/perl/tcpecho.perl +61 -0
- data/sources/perl/tcprequest.perl +61 -0
- data/sources/perl/tcpstream.perl +61 -0
- data/sources/perl/threadring.perl +55 -0
- data/sources/perl/threadring.perl-2.perl +43 -0
- data/sources/perl/wc.perl +20 -0
- data/sources/perl/wc.perl-2.perl +14 -0
- data/sources/perl/wordfreq.perl +22 -0
- data/sources/perl/wordfreq.perl-3.perl +0 -0
- data/sources/perl/wordfreq.perl3.perl +0 -0
- data/sources/python/ackermann.python +21 -0
- data/sources/python/ary.python +19 -0
- data/sources/python/binarytrees.python +39 -0
- data/sources/python/binarytrees.python-3.python +44 -0
- data/sources/python/chameneos.python-6.python +73 -0
- data/sources/python/chameneosredux.python +126 -0
- data/sources/python/chameneosredux.python-2.python +122 -0
- data/sources/python/dispatch.python +176 -0
- data/sources/python/dispatch.python-2.python +136 -0
- data/sources/python/echo.python +64 -0
- data/sources/python/except.python +62 -0
- data/sources/python/fannkuch.python +50 -0
- data/sources/python/fannkuch.python-2.python +54 -0
- data/sources/python/fasta.python-2.python +79 -0
- data/sources/python/fibo.python +17 -0
- data/sources/python/fibo.python-2.python +0 -0
- data/sources/python/fibo.python-3.python +0 -0
- data/sources/python/harmonic.python-2.python +9 -0
- data/sources/python/hash.python +21 -0
- data/sources/python/hash.python-2.python +0 -0
- data/sources/python/hash2.python +30 -0
- data/sources/python/heapsort.python-3.python +66 -0
- data/sources/python/hello.python +5 -0
- data/sources/python/implicitode.python +231 -0
- data/sources/python/knucleotide.python +55 -0
- data/sources/python/lists.python +44 -0
- data/sources/python/magicsquares.python +145 -0
- data/sources/python/mandelbrot.python +44 -0
- data/sources/python/mandelbrot.python-2.python +35 -0
- data/sources/python/mandelbrot.python-3.python +46 -0
- data/sources/python/matrix.python +34 -0
- data/sources/python/matrix.python-2.python +23 -0
- data/sources/python/message.python +24 -0
- data/sources/python/message.python-2.python +20 -0
- data/sources/python/message.python-3.python +19 -0
- data/sources/python/meteor.python +210 -0
- data/sources/python/meteor.python-2.python +192 -0
- data/sources/python/methcall.python +51 -0
- data/sources/python/moments.python +65 -0
- data/sources/python/nbody.python +123 -0
- data/sources/python/nbody.python-2.python +120 -0
- data/sources/python/nestedloop.python +24 -0
- data/sources/python/nsieve.python +27 -0
- data/sources/python/nsieve.python-2.python +23 -0
- data/sources/python/nsieve.python-4.python +25 -0
- data/sources/python/nsievebits.python +27 -0
- data/sources/python/nsievebits.python-2.python +43 -0
- data/sources/python/objinst.python +53 -0
- data/sources/python/partialsums.python +37 -0
- data/sources/python/partialsums.python-2.python +35 -0
- data/sources/python/partialsums.python-3.python +48 -0
- data/sources/python/pidigits.python +38 -0
- data/sources/python/pidigits.python-3.python +63 -0
- data/sources/python/pidigits.python-4.python +24 -0
- data/sources/python/process.python +51 -0
- data/sources/python/process.python-2.python +133 -0
- data/sources/python/prodcons.python +51 -0
- data/sources/python/prodcons.python-2.python +0 -0
- data/sources/python/random.python +27 -0
- data/sources/python/raytracer.python +203 -0
- data/sources/python/recursive.python +35 -0
- data/sources/python/regexdna.python +39 -0
- data/sources/python/regexdna.python-2.python +34 -0
- data/sources/python/regexmatch.python +36 -0
- data/sources/python/revcomp.python-3.python +31 -0
- data/sources/python/reversefile.python +13 -0
- data/sources/python/reversefile.python-2.python +0 -0
- data/sources/python/reversefile.python-3.python +0 -0
- data/sources/python/sieve.python +50 -0
- data/sources/python/spectralnorm.python-2.python +36 -0
- data/sources/python/spellcheck.python +17 -0
- data/sources/python/strcat.python +35 -0
- data/sources/python/strcat.python-2.python +0 -0
- data/sources/python/sumcol.python-2.python +0 -0
- data/sources/python/sumcol.python-3.python +0 -0
- data/sources/python/takfp.python +19 -0
- data/sources/python/tcpecho.python +67 -0
- data/sources/python/tcprequest.python +67 -0
- data/sources/python/tcpstream.python +67 -0
- data/sources/python/threadring.python +47 -0
- data/sources/python/threadring.python-2.python +40 -0
- data/sources/python/threadring.python-3.python +34 -0
- data/sources/python/wc.python-2.python +19 -0
- data/sources/python/wordfreq.python +43 -0
- data/sources/python/wordfreq.python-2.python +0 -0
- data/sources/python/wordfreq.python-3.python +28 -0
- data/sources/python/wordfreq.python-4.python +38 -0
- data/sources/python/wordfreq.python-5.python +39 -0
- data/sources/ruby/ackermann.ruby +17 -0
- data/sources/ruby/ackermann.ruby-5.ruby +153 -0
- data/sources/ruby/ary.ruby +22 -0
- data/sources/ruby/binarytrees.ruby-2.ruby +55 -0
- data/sources/ruby/chameneos.ruby-2.ruby +71 -0
- data/sources/ruby/dispatch.ruby +114 -0
- data/sources/ruby/echo.ruby +41 -0
- data/sources/ruby/except.ruby +61 -0
- data/sources/ruby/except.ruby-2.ruby +61 -0
- data/sources/ruby/fannkuch.ruby +42 -0
- data/sources/ruby/fasta.ruby +81 -0
- data/sources/ruby/fibo.ruby +15 -0
- data/sources/ruby/harmonic.ruby-2.ruby +15 -0
- data/sources/ruby/hash.ruby +19 -0
- data/sources/ruby/hash2.ruby +23 -0
- data/sources/ruby/heapsort.ruby +55 -0
- data/sources/ruby/hello.ruby +6 -0
- data/sources/ruby/knucleotide.ruby-2.ruby +44 -0
- data/sources/ruby/lists.ruby +46 -0
- data/sources/ruby/mandelbrot.ruby-3.ruby +63 -0
- data/sources/ruby/matrix.ruby +40 -0
- data/sources/ruby/matrix.ruby-2.ruby +30 -0
- data/sources/ruby/message.ruby +29 -0
- data/sources/ruby/message.ruby-2.ruby +24 -0
- data/sources/ruby/meteor.ruby +386 -0
- data/sources/ruby/meteor.ruby-2.ruby +561 -0
- data/sources/ruby/methcall.ruby +58 -0
- data/sources/ruby/methcall.ruby-2.ruby +54 -0
- data/sources/ruby/moments.ruby +64 -0
- data/sources/ruby/nbody.ruby-2.ruby +145 -0
- data/sources/ruby/nestedloop.ruby +22 -0
- data/sources/ruby/nsieve.ruby +36 -0
- data/sources/ruby/nsieve.ruby-2.ruby +25 -0
- data/sources/ruby/nsievebits.ruby-2.ruby +42 -0
- data/sources/ruby/objinst.ruby +58 -0
- data/sources/ruby/partialsums.ruby +39 -0
- data/sources/ruby/pidigits.ruby +92 -0
- data/sources/ruby/pidigits.ruby-2.ruby +109 -0
- data/sources/ruby/prodcons.ruby +41 -0
- data/sources/ruby/random.ruby +17 -0
- data/sources/ruby/recursive.ruby-2.ruby +53 -0
- data/sources/ruby/regexdna.ruby +32 -0
- data/sources/ruby/regexdna.ruby-2.ruby +38 -0
- data/sources/ruby/regexmatch.ruby +33 -0
- data/sources/ruby/revcomp.ruby +28 -0
- data/sources/ruby/reversefile.ruby +7 -0
- data/sources/ruby/sieve.ruby +30 -0
- data/sources/ruby/spectralnorm.ruby +48 -0
- data/sources/ruby/spellcheck.ruby +18 -0
- data/sources/ruby/spellcheck.ruby-2.ruby +0 -0
- data/sources/ruby/strcat.ruby +12 -0
- data/sources/ruby/strcat.ruby-2.ruby +12 -0
- data/sources/ruby/sumcol.ruby +12 -0
- data/sources/ruby/sumcol.ruby-2.ruby +5 -0
- data/sources/ruby/takfp.ruby +15 -0
- data/sources/ruby/tcpecho.ruby +45 -0
- data/sources/ruby/tcprequest.ruby +45 -0
- data/sources/ruby/tcpstream.ruby +45 -0
- data/sources/ruby/threadring.ruby +61 -0
- data/sources/ruby/threadring.ruby-2.ruby +33 -0
- data/sources/ruby/wc.ruby +15 -0
- data/sources/ruby/wordfreq.ruby +17 -0
- data/sources/ruby/wordfreq.ruby2.ruby +0 -0
- data/test/fixtures/sources/gcc/ackermann.gcc-2.gcc +93 -0
- data/test/fixtures/sources/python/ackermann.python +21 -0
- data/test/fixtures/sources/ruby/ackermann.ruby +17 -0
- data/test/test_source_classifier.rb +40 -0
- data/test/test_trainer.rb +34 -0
- data/trainer.bin +1193 -0
- metadata +393 -0
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# The Computer Language Shootout
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# http://shootout.alioth.debian.org/
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#
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# Contributed by Jesse Millikan
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require 'thread'
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N = ARGV[0].to_i
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next_q = last_q = SizedQueue.new(1)
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500.times {
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q = SizedQueue.new(1)
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q2 = next_q
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Thread.new{
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i = N
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while i > 0
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q2.push(q.pop+1)
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i -= 1
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end
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}
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next_q = q
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}
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t = 0
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puts t
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#!/usr/bin/env ruby
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#
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# Gonzalo Garramuno -- Dec.31 2006
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#
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def coroutine(n)
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if n > 1
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coroutine(n-1) { |x| yield x + 1 }
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else
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yield 1 while true
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end
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end
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iter = 0
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last = ARGV[0].to_i
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count = 0
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coroutine( 500 ) { |x|
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break if iter >= last
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count += x
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iter += 1
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}
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puts count
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# http://shootout.alioth.debian.org
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# contributed by Kevin Barnes (Ruby novice)
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def blank_board
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0b111111100000100000100000100000100000100000100000100000100000100000
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end
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def is_even( location)
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(location % 12) < 6
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end
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def create_collector_support
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odd_map = [0b11, 0b110, 0b1100, 0b11000, 0b10000]
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even_map = [0b1, 0b11, 0b110, 0b1100, 0b11000]
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all_odds = Array.new(0b100000)
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all_evens = Array.new(0b100000)
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bit_counts = Array.new(0b100000)
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new_regions = Array.new(0b100000)
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0.upto(0b11111) do | i |
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bit_count = odd = even = 0
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0.upto(4) do | bit |
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if (i[bit] == 1) then
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bit_count += 1
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odd |= odd_map[bit]
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even |= even_map[bit]
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end
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end
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all_odds[i] = odd
|
|
33
|
+
all_evens[i] = even
|
|
34
|
+
bit_counts[i] = bit_count
|
|
35
|
+
new_regions[i] = create_regions( i)
|
|
36
|
+
end
|
|
37
|
+
|
|
38
|
+
@@converter = []
|
|
39
|
+
10.times { | row | @@converter.push((row % 2 == 0) ? all_evens : all_odds) }
|
|
40
|
+
@@bit_counts = bit_counts
|
|
41
|
+
@@regions = new_regions.collect { | set | set.collect { | value | [ value, bit_counts[value], value] } }
|
|
42
|
+
|
|
43
|
+
end
|
|
44
|
+
|
|
45
|
+
def prunable( board, location, slotting = false)
|
|
46
|
+
collectors = []
|
|
47
|
+
(location / 6).to_i.upto(9) do | row_on |
|
|
48
|
+
regions = @@regions[(board >> (row_on * 6)) & 0b11111 ^ 0b11111]
|
|
49
|
+
converter = @@converter[row_on]
|
|
50
|
+
initial_collector_count = collectors.length
|
|
51
|
+
regions.each do | region |
|
|
52
|
+
collector_found = nil
|
|
53
|
+
region_mask = region[0]
|
|
54
|
+
initial_collector_count.times do | collector_num |
|
|
55
|
+
collector = collectors[collector_num]
|
|
56
|
+
if (collector) then
|
|
57
|
+
collector_mask = collector[0]
|
|
58
|
+
if (collector_mask & region_mask != 0) then
|
|
59
|
+
if (collector_found) then
|
|
60
|
+
collector_found[0] |= collector_mask
|
|
61
|
+
collector_found[1] += collector[1]
|
|
62
|
+
collector_found[2] |= collector[2]
|
|
63
|
+
collectors[collector_num] = nil
|
|
64
|
+
else
|
|
65
|
+
collector_found = collector
|
|
66
|
+
collector[1] += region[1]
|
|
67
|
+
collector[2] |= region_mask
|
|
68
|
+
end
|
|
69
|
+
end
|
|
70
|
+
end
|
|
71
|
+
end
|
|
72
|
+
if (collector_found == nil) then
|
|
73
|
+
collectors.push(Array.new(region))
|
|
74
|
+
end
|
|
75
|
+
end
|
|
76
|
+
collectors.length.times do | collector_num |
|
|
77
|
+
collector = collectors[collector_num]
|
|
78
|
+
if (collector) then
|
|
79
|
+
if (collector[2] == 0) then
|
|
80
|
+
return true if (collector[1] % 5 != 0)
|
|
81
|
+
collectors[collector_num] = nil
|
|
82
|
+
else
|
|
83
|
+
return false if (collector[2] == 0b11111 && !slotting)
|
|
84
|
+
collector[0] = converter[collector[2]]
|
|
85
|
+
collector[2] = 0
|
|
86
|
+
end
|
|
87
|
+
end
|
|
88
|
+
end
|
|
89
|
+
collectors.compact!
|
|
90
|
+
end
|
|
91
|
+
return false if (collectors.length <= 1)
|
|
92
|
+
collectors.any? { | collector | (collector[1] % 5) != 0 }
|
|
93
|
+
end
|
|
94
|
+
|
|
95
|
+
def as_binary( value)
|
|
96
|
+
rtn = ""
|
|
97
|
+
5.times do | i |
|
|
98
|
+
rtn += "#{value[i]}"
|
|
99
|
+
end
|
|
100
|
+
rtn
|
|
101
|
+
end
|
|
102
|
+
|
|
103
|
+
def create_regions( value )
|
|
104
|
+
regions = []
|
|
105
|
+
cur_region = 0
|
|
106
|
+
5.times do | bit |
|
|
107
|
+
if (value[bit] == 1) then
|
|
108
|
+
cur_region |= 1 << bit
|
|
109
|
+
else
|
|
110
|
+
if (cur_region !=0 ) then
|
|
111
|
+
regions.push( cur_region)
|
|
112
|
+
cur_region = 0;
|
|
113
|
+
end
|
|
114
|
+
end
|
|
115
|
+
end
|
|
116
|
+
regions.push(cur_region) if (cur_region != 0)
|
|
117
|
+
regions
|
|
118
|
+
end
|
|
119
|
+
|
|
120
|
+
def print_board( board, padding = "", rows = 10, row_offset = 0)
|
|
121
|
+
rows.times do | row |
|
|
122
|
+
rtn = padding
|
|
123
|
+
rtn = "#{rtn} " if ((row + row_offset) % 2) == 1
|
|
124
|
+
6.times do | col |
|
|
125
|
+
rtn = "#{rtn}#{board[row*6+col]} "
|
|
126
|
+
end
|
|
127
|
+
print "#{rtn}\n"
|
|
128
|
+
end
|
|
129
|
+
end
|
|
130
|
+
|
|
131
|
+
class Rotation
|
|
132
|
+
attr_reader :start_masks
|
|
133
|
+
|
|
134
|
+
@@rotation_even_adder = { :west => -1, :east => 1, :nw => -7, :ne => -6, :sw => 5, :se => 6 }
|
|
135
|
+
@@rotation_odd_adder = { :west => -1, :east => 1, :nw => -6, :ne => -5, :sw => 6, :se => 7 }
|
|
136
|
+
|
|
137
|
+
def initialize( directions )
|
|
138
|
+
values, min = get_values( directions )
|
|
139
|
+
@even_offsets, @odd_offsets = normalize_offsets( values, min)
|
|
140
|
+
|
|
141
|
+
@even_mask = mask_for_offsets( @even_offsets)
|
|
142
|
+
@odd_mask = mask_for_offsets( @odd_offsets)
|
|
143
|
+
|
|
144
|
+
@start_masks = Array.new(60)
|
|
145
|
+
|
|
146
|
+
0.upto(59) do | offset |
|
|
147
|
+
mask = is_even(offset) ? (@even_mask << offset) : (@odd_mask << offset)
|
|
148
|
+
if (blank_board & mask == 0 && !prunable(blank_board | mask, 0, true)) then
|
|
149
|
+
@start_masks[offset] = mask
|
|
150
|
+
else
|
|
151
|
+
@start_masks[offset] = false
|
|
152
|
+
end
|
|
153
|
+
end
|
|
154
|
+
end
|
|
155
|
+
|
|
156
|
+
def offsets( location)
|
|
157
|
+
if is_even( location) then
|
|
158
|
+
@even_offsets.collect { | value | value + location }
|
|
159
|
+
else
|
|
160
|
+
@odd_offsets.collect { | value | value + location }
|
|
161
|
+
end
|
|
162
|
+
end
|
|
163
|
+
|
|
164
|
+
def normalize_offsets( values, min)
|
|
165
|
+
even_min = is_even(min)
|
|
166
|
+
other_min = even_min ? min + 6 : min + 7
|
|
167
|
+
other_values = values.collect do | value |
|
|
168
|
+
if is_even(value) then
|
|
169
|
+
value + 6 - other_min
|
|
170
|
+
else
|
|
171
|
+
value + 7 - other_min
|
|
172
|
+
end
|
|
173
|
+
end
|
|
174
|
+
values.collect! { | value | value - min }
|
|
175
|
+
|
|
176
|
+
if even_min then
|
|
177
|
+
[values, other_values]
|
|
178
|
+
else
|
|
179
|
+
[other_values, values]
|
|
180
|
+
end
|
|
181
|
+
end
|
|
182
|
+
|
|
183
|
+
def mask_for_offsets( offsets )
|
|
184
|
+
mask = 0
|
|
185
|
+
offsets.each { | value | mask = mask + ( 1 << value ) }
|
|
186
|
+
mask
|
|
187
|
+
end
|
|
188
|
+
|
|
189
|
+
def start_adjust( directions )
|
|
190
|
+
south = east = 0;
|
|
191
|
+
directions.each do | direction |
|
|
192
|
+
east += 1 if ( direction == :sw || direction == :nw || direction == :west )
|
|
193
|
+
south += 1 if ( direction == :nw || direction == :ne )
|
|
194
|
+
end
|
|
195
|
+
[south, east]
|
|
196
|
+
end
|
|
197
|
+
|
|
198
|
+
def get_values ( directions )
|
|
199
|
+
south, east = start_adjust(directions)
|
|
200
|
+
min = start = south * 6 + east
|
|
201
|
+
values = [ start ]
|
|
202
|
+
directions.each do | direction |
|
|
203
|
+
if (start % 12 >= 6) then
|
|
204
|
+
start += @@rotation_odd_adder[direction]
|
|
205
|
+
else
|
|
206
|
+
start += @@rotation_even_adder[direction]
|
|
207
|
+
end
|
|
208
|
+
min = start if (start < min)
|
|
209
|
+
values += [ start ]
|
|
210
|
+
end
|
|
211
|
+
|
|
212
|
+
if (values.length != 5)
|
|
213
|
+
values.uniq!
|
|
214
|
+
end
|
|
215
|
+
|
|
216
|
+
[ values, min ]
|
|
217
|
+
end
|
|
218
|
+
end
|
|
219
|
+
|
|
220
|
+
class Piece
|
|
221
|
+
attr_reader :rotations, :type, :masks
|
|
222
|
+
attr_accessor :placed
|
|
223
|
+
|
|
224
|
+
@@flip_converter = { :west => :west, :east => :east, :nw => :sw, :ne => :se, :sw => :nw, :se => :ne }
|
|
225
|
+
@@rotate_converter = { :west => :nw, :east => :se, :nw => :ne, :ne => :east, :sw => :west, :se => :sw }
|
|
226
|
+
|
|
227
|
+
def initialize( directions, type )
|
|
228
|
+
@type = type
|
|
229
|
+
@rotations = Array.new();
|
|
230
|
+
@map = {}
|
|
231
|
+
generate_rotations( directions )
|
|
232
|
+
directions.collect! { | value | @@flip_converter[value] }
|
|
233
|
+
generate_rotations( directions )
|
|
234
|
+
|
|
235
|
+
@masks = Array.new();
|
|
236
|
+
0.upto(59) do | i |
|
|
237
|
+
@masks[i] = @rotations.collect do | rotation |
|
|
238
|
+
mask = rotation.start_masks[i]
|
|
239
|
+
@map[mask] = [ i, rotation ] if (mask)
|
|
240
|
+
mask || nil
|
|
241
|
+
end
|
|
242
|
+
@masks[i].compact!
|
|
243
|
+
end
|
|
244
|
+
end
|
|
245
|
+
|
|
246
|
+
def generate_rotations( directions )
|
|
247
|
+
6.times do
|
|
248
|
+
rotations.push( Rotation.new(directions))
|
|
249
|
+
directions.collect! { | value | @@rotate_converter[value] }
|
|
250
|
+
end
|
|
251
|
+
end
|
|
252
|
+
|
|
253
|
+
def fill_array( board_array)
|
|
254
|
+
location, rotation = @map[@placed]
|
|
255
|
+
rotation.offsets(location).each do | offset |
|
|
256
|
+
row, col = offset.divmod(6)
|
|
257
|
+
board_array[ row*5 + col ] = @type.to_s
|
|
258
|
+
end
|
|
259
|
+
end
|
|
260
|
+
end
|
|
261
|
+
|
|
262
|
+
class Processor
|
|
263
|
+
attr :pieces, :board
|
|
264
|
+
|
|
265
|
+
def initialize()
|
|
266
|
+
create_collector_support
|
|
267
|
+
@pieces = [
|
|
268
|
+
Piece.new( [ :east, :east, :east, :se ], 0),
|
|
269
|
+
Piece.new( [ :ne, :east, :ne, :nw ], 1),
|
|
270
|
+
Piece.new( [ :nw, :ne, :east, :east ], 2),
|
|
271
|
+
Piece.new( [ :east, :east, :sw, :se ], 3),
|
|
272
|
+
Piece.new( [ :ne, :nw, :se, :east, :se ], 4),
|
|
273
|
+
Piece.new( [ :east, :ne, :se, :ne ], 5),
|
|
274
|
+
Piece.new( [ :east, :sw, :sw, :se ], 6),
|
|
275
|
+
Piece.new( [ :ne, :se, :east, :ne ], 7),
|
|
276
|
+
Piece.new( [ :se, :se, :east, :se ], 8),
|
|
277
|
+
Piece.new( [ :se, :se, :se, :west ], 9) ];
|
|
278
|
+
|
|
279
|
+
@all_pieces = Array.new( @pieces)
|
|
280
|
+
|
|
281
|
+
@min_board = "99999999999999999999999999999999999999999999999999"
|
|
282
|
+
@max_board = "00000000000000000000000000000000000000000000000000"
|
|
283
|
+
@stop_count = ARGV[0].to_i || 2089
|
|
284
|
+
@all_boards = {}
|
|
285
|
+
@boards_found = 0
|
|
286
|
+
end
|
|
287
|
+
|
|
288
|
+
def find_all
|
|
289
|
+
find_top( 0)
|
|
290
|
+
find_top( 1)
|
|
291
|
+
print_results
|
|
292
|
+
end
|
|
293
|
+
|
|
294
|
+
def print_results
|
|
295
|
+
print "#{@boards_found} solutions found\n\n"
|
|
296
|
+
print_full_board( @min_board)
|
|
297
|
+
print "\n"
|
|
298
|
+
print_full_board( @max_board)
|
|
299
|
+
print "\n"
|
|
300
|
+
end
|
|
301
|
+
|
|
302
|
+
def find_top( rotation_skip)
|
|
303
|
+
board = blank_board
|
|
304
|
+
@pieces.length.times do
|
|
305
|
+
piece = @pieces.shift
|
|
306
|
+
piece.masks[0].each do | mask |
|
|
307
|
+
if ((rotation_skip += 1) % 2 == 0) then
|
|
308
|
+
piece.placed = mask
|
|
309
|
+
find( 1, 1, board | mask)
|
|
310
|
+
end
|
|
311
|
+
end
|
|
312
|
+
@pieces.push(piece)
|
|
313
|
+
end
|
|
314
|
+
end
|
|
315
|
+
|
|
316
|
+
def find( start_location, placed, board)
|
|
317
|
+
while board[start_location] == 1
|
|
318
|
+
start_location += 1
|
|
319
|
+
end
|
|
320
|
+
|
|
321
|
+
return if (start_location < 28 && prunable( board, start_location))
|
|
322
|
+
|
|
323
|
+
@pieces.length.times do
|
|
324
|
+
piece = @pieces.shift
|
|
325
|
+
piece.masks[start_location].each do | mask |
|
|
326
|
+
if (mask & board == 0) then
|
|
327
|
+
piece.placed = mask
|
|
328
|
+
if (placed == 9) then
|
|
329
|
+
add_board
|
|
330
|
+
else
|
|
331
|
+
find( start_location + 1, placed + 1, board | mask)
|
|
332
|
+
end
|
|
333
|
+
end
|
|
334
|
+
end
|
|
335
|
+
@pieces.push(piece)
|
|
336
|
+
end
|
|
337
|
+
end
|
|
338
|
+
|
|
339
|
+
def print_full_board( board_string)
|
|
340
|
+
10.times do | row |
|
|
341
|
+
print " " if (row % 2 == 1)
|
|
342
|
+
5.times do | col |
|
|
343
|
+
print "#{board_string[row*5 + col,1]} "
|
|
344
|
+
end
|
|
345
|
+
print "\n"
|
|
346
|
+
end
|
|
347
|
+
end
|
|
348
|
+
|
|
349
|
+
def add_board
|
|
350
|
+
board_array = Array.new(50)
|
|
351
|
+
@all_pieces.each do | piece |
|
|
352
|
+
piece.fill_array( board_array )
|
|
353
|
+
end
|
|
354
|
+
start_board = board_string = board_array.join("")
|
|
355
|
+
save( board_string)
|
|
356
|
+
board_string = flip( board_string)
|
|
357
|
+
save( board_string)
|
|
358
|
+
end
|
|
359
|
+
|
|
360
|
+
def flip( board_string)
|
|
361
|
+
new_string = ""
|
|
362
|
+
50.times do | i |
|
|
363
|
+
row, col = i.divmod(5)
|
|
364
|
+
new_string += board_string[((9 - row) * 5) + (4 - col), 1]
|
|
365
|
+
end
|
|
366
|
+
new_string
|
|
367
|
+
end
|
|
368
|
+
|
|
369
|
+
def save( board_string)
|
|
370
|
+
if (@all_boards[board_string] == nil) then
|
|
371
|
+
@min_board = board_string if (board_string < @min_board)
|
|
372
|
+
@max_board = board_string if (board_string > @max_board)
|
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373
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+
@all_boards.store(board_string,true)
|
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374
|
+
@boards_found += 1
|
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375
|
+
|
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376
|
+
if (@boards_found == @stop_count) then
|
|
377
|
+
print_results
|
|
378
|
+
exit(0)
|
|
379
|
+
end
|
|
380
|
+
end
|
|
381
|
+
end
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|
382
|
+
|
|
383
|
+
end
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384
|
+
|
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385
|
+
proc = Processor.new.find_all
|
|
386
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+
|
|
@@ -0,0 +1,561 @@
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1
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+
#!/usr/bin/env ruby
|
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2
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+
#
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3
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+
# The Computer Language Shootout
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4
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+
# http://shootout.alioth.debian.org
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5
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+
# contributed by Kevin Barnes (Ruby novice)
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6
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+
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7
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+
# PROGRAM: the main body is at the bottom.
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8
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+
# 1) read about the problem here: http://www-128.ibm.com/developerworks/java/library/j-javaopt/
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9
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+
# 2) see how I represent a board as a bitmask by reading the blank_board comments
|
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10
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+
# 3) read as your mental paths take you
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11
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+
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12
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+
# class to represent all information about a particular rotation of a particular piece
|
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13
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+
class Rotation
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14
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+
# an array (by location) containing a bit mask for how the piece maps at the given location.
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15
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+
# if the rotation is illegal at that location the mask will contain false
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+
attr_reader :start_masks
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+
|
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18
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+
# maps a direction to a relative location. these differ depending on whether it is an even or
|
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19
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+
# odd row being mapped from
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20
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+
@@rotation_even_adder = { :west => -1, :east => 1, :nw => -7, :ne => -6, :sw => 5, :se => 6 }
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21
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+
@@rotation_odd_adder = { :west => -1, :east => 1, :nw => -6, :ne => -5, :sw => 6, :se => 7 }
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+
|
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23
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+
def initialize( directions )
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24
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+
@even_offsets, @odd_offsets = normalize_offsets( get_values( directions ))
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25
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+
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26
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+
@even_mask = mask_for_offsets( @even_offsets)
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27
|
+
@odd_mask = mask_for_offsets( @odd_offsets)
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28
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+
|
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29
|
+
@start_masks = Array.new(60)
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30
|
+
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31
|
+
# create the rotational masks by placing the base mask at the location and seeing if
|
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32
|
+
# 1) it overlaps the boundries and 2) it produces a prunable board. if either of these
|
|
33
|
+
# is true the piece cannot be placed
|
|
34
|
+
0.upto(59) do | offset |
|
|
35
|
+
mask = is_even(offset) ? (@even_mask << offset) : (@odd_mask << offset)
|
|
36
|
+
if (blank_board & mask == 0 && !prunable(blank_board | mask, 0, true)) then
|
|
37
|
+
imask = compute_required( mask, offset)
|
|
38
|
+
@start_masks[offset] = [ mask, imask, imask | mask ]
|
|
39
|
+
else
|
|
40
|
+
@start_masks[offset] = false
|
|
41
|
+
end
|
|
42
|
+
end
|
|
43
|
+
end
|
|
44
|
+
|
|
45
|
+
def compute_required( mask, offset )
|
|
46
|
+
board = blank_board
|
|
47
|
+
0.upto(offset) { | i | board |= 1 << i }
|
|
48
|
+
board |= mask
|
|
49
|
+
return 0 if (!prunable(board | mask, offset))
|
|
50
|
+
board = flood_fill(board,58)
|
|
51
|
+
count = 0
|
|
52
|
+
imask = 0
|
|
53
|
+
0.upto(59) do | i |
|
|
54
|
+
if (board[i] == 0) then
|
|
55
|
+
imask |= (1 << i)
|
|
56
|
+
count += 1
|
|
57
|
+
end
|
|
58
|
+
end
|
|
59
|
+
(count > 0 && count < 5) ? imask : 0
|
|
60
|
+
end
|
|
61
|
+
|
|
62
|
+
def flood_fill( board, location)
|
|
63
|
+
return board if (board[location] == 1)
|
|
64
|
+
board |= 1 << location
|
|
65
|
+
row, col = location.divmod(6)
|
|
66
|
+
board = flood_fill( board, location - 1) if (col > 0)
|
|
67
|
+
board = flood_fill( board, location + 1) if (col < 4)
|
|
68
|
+
if (row % 2 == 0) then
|
|
69
|
+
board = flood_fill( board, location - 7) if (col > 0 && row > 0)
|
|
70
|
+
board = flood_fill( board, location - 6) if (row > 0)
|
|
71
|
+
board = flood_fill( board, location + 6) if (row < 9)
|
|
72
|
+
board = flood_fill( board, location + 5) if (col > 0 && row < 9)
|
|
73
|
+
else
|
|
74
|
+
board = flood_fill( board, location - 5) if (col < 4 && row > 0)
|
|
75
|
+
board = flood_fill( board, location - 6) if (row > 0)
|
|
76
|
+
board = flood_fill( board, location + 6) if (row < 9)
|
|
77
|
+
board = flood_fill( board, location + 7) if (col < 4 && row < 9)
|
|
78
|
+
end
|
|
79
|
+
board
|
|
80
|
+
end
|
|
81
|
+
|
|
82
|
+
# given a location, produces a list of relative locations covered by the piece at this rotation
|
|
83
|
+
def offsets( location)
|
|
84
|
+
if is_even( location) then
|
|
85
|
+
@even_offsets.collect { | value | value + location }
|
|
86
|
+
else
|
|
87
|
+
@odd_offsets.collect { | value | value + location }
|
|
88
|
+
end
|
|
89
|
+
end
|
|
90
|
+
|
|
91
|
+
# returns a set of offsets relative to the top-left most piece of the rotation (by even or odd rows)
|
|
92
|
+
# this is hard to explain. imagine we have this partial board:
|
|
93
|
+
# 0 0 0 0 0 x [positions 0-5]
|
|
94
|
+
# 0 0 1 1 0 x [positions 6-11]
|
|
95
|
+
# 0 0 1 0 0 x [positions 12-17]
|
|
96
|
+
# 0 1 0 0 0 x [positions 18-23]
|
|
97
|
+
# 0 1 0 0 0 x [positions 24-29]
|
|
98
|
+
# 0 0 0 0 0 x [positions 30-35]
|
|
99
|
+
# ...
|
|
100
|
+
# The top-left of the piece is at position 8, the
|
|
101
|
+
# board would be passed as a set of positions (values array) containing [8,9,14,19,25] not necessarily in that
|
|
102
|
+
# sorted order. Since that array starts on an odd row, the offsets for an odd row are: [0,1,6,11,17] obtained
|
|
103
|
+
# by subtracting 8 from everything. Now imagine the piece shifted up and to the right so it's on an even row:
|
|
104
|
+
# 0 0 0 1 1 x [positions 0-5]
|
|
105
|
+
# 0 0 1 0 0 x [positions 6-11]
|
|
106
|
+
# 0 0 1 0 0 x [positions 12-17]
|
|
107
|
+
# 0 1 0 0 0 x [positions 18-23]
|
|
108
|
+
# 0 0 0 0 0 x [positions 24-29]
|
|
109
|
+
# 0 0 0 0 0 x [positions 30-35]
|
|
110
|
+
# ...
|
|
111
|
+
# Now the positions are [3,4,8,14,19] which after subtracting the lowest value (3) gives [0,1,5,11,16] thus, the
|
|
112
|
+
# offsets for this particular piece are (in even, odd order) [0,1,5,11,16],[0,1,6,11,17] which is what
|
|
113
|
+
# this function would return
|
|
114
|
+
def normalize_offsets( values)
|
|
115
|
+
min = values.min
|
|
116
|
+
even_min = is_even(min)
|
|
117
|
+
other_min = even_min ? min + 6 : min + 7
|
|
118
|
+
other_values = values.collect do | value |
|
|
119
|
+
if is_even(value) then
|
|
120
|
+
value + 6 - other_min
|
|
121
|
+
else
|
|
122
|
+
value + 7 - other_min
|
|
123
|
+
end
|
|
124
|
+
end
|
|
125
|
+
values.collect! { | value | value - min }
|
|
126
|
+
|
|
127
|
+
if even_min then
|
|
128
|
+
[values, other_values]
|
|
129
|
+
else
|
|
130
|
+
[other_values, values]
|
|
131
|
+
end
|
|
132
|
+
end
|
|
133
|
+
|
|
134
|
+
# produce a bitmask representation of an array of offset locations
|
|
135
|
+
def mask_for_offsets( offsets )
|
|
136
|
+
mask = 0
|
|
137
|
+
offsets.each { | value | mask = mask + ( 1 << value ) }
|
|
138
|
+
mask
|
|
139
|
+
end
|
|
140
|
+
|
|
141
|
+
# finds a "safe" position that a position as described by a list of directions can be placed
|
|
142
|
+
# without falling off any edge of the board. the values returned a location to place the first piece
|
|
143
|
+
# at so it will fit after making the described moves
|
|
144
|
+
def start_adjust( directions )
|
|
145
|
+
south = east = 0;
|
|
146
|
+
directions.each do | direction |
|
|
147
|
+
east += 1 if ( direction == :sw || direction == :nw || direction == :west )
|
|
148
|
+
south += 1 if ( direction == :nw || direction == :ne )
|
|
149
|
+
end
|
|
150
|
+
south * 6 + east
|
|
151
|
+
end
|
|
152
|
+
|
|
153
|
+
# given a set of directions places the piece (as defined by a set of directions) on the board at
|
|
154
|
+
# a location that will not take it off the edge
|
|
155
|
+
def get_values ( directions )
|
|
156
|
+
start = start_adjust(directions)
|
|
157
|
+
values = [ start ]
|
|
158
|
+
directions.each do | direction |
|
|
159
|
+
if (start % 12 >= 6) then
|
|
160
|
+
start += @@rotation_odd_adder[direction]
|
|
161
|
+
else
|
|
162
|
+
start += @@rotation_even_adder[direction]
|
|
163
|
+
end
|
|
164
|
+
values += [ start ]
|
|
165
|
+
end
|
|
166
|
+
|
|
167
|
+
# some moves take you back to an existing location, we'll strip duplicates
|
|
168
|
+
values.uniq
|
|
169
|
+
end
|
|
170
|
+
end
|
|
171
|
+
|
|
172
|
+
# describes a piece and caches information about its rotations to as to be efficient for iteration
|
|
173
|
+
# ATTRIBUTES:
|
|
174
|
+
# rotations -- all the rotations of the piece
|
|
175
|
+
# type -- a numeic "name" of the piece
|
|
176
|
+
# masks -- an array by location of all legal rotational masks (a n inner array) for that location
|
|
177
|
+
# placed -- the mask that this piece was last placed at (not a location, but the actual mask used)
|
|
178
|
+
class Piece
|
|
179
|
+
attr_reader :rotations, :type, :masks
|
|
180
|
+
attr_accessor :placed
|
|
181
|
+
|
|
182
|
+
# transform hashes that change one direction into another when you either flip or rotate a set of directions
|
|
183
|
+
@@flip_converter = { :west => :west, :east => :east, :nw => :sw, :ne => :se, :sw => :nw, :se => :ne }
|
|
184
|
+
@@rotate_converter = { :west => :nw, :east => :se, :nw => :ne, :ne => :east, :sw => :west, :se => :sw }
|
|
185
|
+
|
|
186
|
+
def initialize( directions, type )
|
|
187
|
+
@type = type
|
|
188
|
+
@rotations = Array.new();
|
|
189
|
+
@map = {}
|
|
190
|
+
|
|
191
|
+
generate_rotations( directions )
|
|
192
|
+
directions.collect! { | value | @@flip_converter[value] }
|
|
193
|
+
generate_rotations( directions )
|
|
194
|
+
|
|
195
|
+
# creates the masks AND a map that returns [location, rotation] for any given mask
|
|
196
|
+
# this is used when a board is found and we want to draw it, otherwise the map is unused
|
|
197
|
+
@masks = Array.new();
|
|
198
|
+
0.upto(59) do | i |
|
|
199
|
+
even = true
|
|
200
|
+
@masks[i] = @rotations.collect do | rotation |
|
|
201
|
+
mask = rotation.start_masks[i]
|
|
202
|
+
@map[mask[0]] = [ i, rotation ] if (mask)
|
|
203
|
+
mask || nil
|
|
204
|
+
end
|
|
205
|
+
@masks[i].compact!
|
|
206
|
+
end
|
|
207
|
+
end
|
|
208
|
+
|
|
209
|
+
# rotates a set of directions through all six angles and adds a Rotation to the list for each one
|
|
210
|
+
def generate_rotations( directions )
|
|
211
|
+
6.times do
|
|
212
|
+
rotations.push( Rotation.new(directions))
|
|
213
|
+
directions.collect! { | value | @@rotate_converter[value] }
|
|
214
|
+
end
|
|
215
|
+
end
|
|
216
|
+
|
|
217
|
+
# given a board string, adds this piece to the board at whatever location/rotation
|
|
218
|
+
# important: the outbound board string is 5 wide, the normal location notation is six wide (padded)
|
|
219
|
+
def fill_string( board_string)
|
|
220
|
+
location, rotation = @map[@placed]
|
|
221
|
+
rotation.offsets(location).each do | offset |
|
|
222
|
+
row, col = offset.divmod(6)
|
|
223
|
+
board_string[ row*5 + col, 1 ] = @type.to_s
|
|
224
|
+
end
|
|
225
|
+
end
|
|
226
|
+
end
|
|
227
|
+
|
|
228
|
+
# a blank bit board having this form:
|
|
229
|
+
#
|
|
230
|
+
# 0 0 0 0 0 1
|
|
231
|
+
# 0 0 0 0 0 1
|
|
232
|
+
# 0 0 0 0 0 1
|
|
233
|
+
# 0 0 0 0 0 1
|
|
234
|
+
# 0 0 0 0 0 1
|
|
235
|
+
# 0 0 0 0 0 1
|
|
236
|
+
# 0 0 0 0 0 1
|
|
237
|
+
# 0 0 0 0 0 1
|
|
238
|
+
# 0 0 0 0 0 1
|
|
239
|
+
# 0 0 0 0 0 1
|
|
240
|
+
# 1 1 1 1 1 1
|
|
241
|
+
#
|
|
242
|
+
# where left lest significant bit is the top left and the most significant is the lower right
|
|
243
|
+
# the actual board only consists of the 0 places, the 1 places are blockers to keep things from running
|
|
244
|
+
# off the edges or bottom
|
|
245
|
+
def blank_board
|
|
246
|
+
0b111111100000100000100000100000100000100000100000100000100000100000
|
|
247
|
+
end
|
|
248
|
+
|
|
249
|
+
def full_board
|
|
250
|
+
0b111111111111111111111111111111111111111111111111111111111111111111
|
|
251
|
+
end
|
|
252
|
+
|
|
253
|
+
# determines if a location (bit position) is in an even row
|
|
254
|
+
def is_even( location)
|
|
255
|
+
(location % 12) < 6
|
|
256
|
+
end
|
|
257
|
+
|
|
258
|
+
# support function that create three utility maps:
|
|
259
|
+
# @@converter -- for each row an array that maps a five bit row (via array mapping)
|
|
260
|
+
# to the a a five bit representation of the bits below it
|
|
261
|
+
# @@bit_count -- maps a five bit row (via array mapping) to the number of 1s in the row
|
|
262
|
+
# @@new_regions -- maps a five bit row (via array mapping) to an array of "region" arrays
|
|
263
|
+
# a region array has three values the first is a mask of bits in the region,
|
|
264
|
+
# the second is the count of those bits and the third is identical to the first
|
|
265
|
+
# examples:
|
|
266
|
+
# 0b10010 => [ 0b01100, 2, 0b01100 ], [ 0b00001, 1, 0b00001]
|
|
267
|
+
# 0b01010 => [ 0b10000, 1, 0b10000 ], [ 0b00100, 1, 0b00100 ], [ 0b00001, 1, 0b00001]
|
|
268
|
+
# 0b10001 => [ 0b01110, 3, 0b01110 ]
|
|
269
|
+
def create_collector_support
|
|
270
|
+
odd_map = [0b11, 0b110, 0b1100, 0b11000, 0b10000]
|
|
271
|
+
even_map = [0b1, 0b11, 0b110, 0b1100, 0b11000]
|
|
272
|
+
|
|
273
|
+
all_odds = Array.new(0b100000)
|
|
274
|
+
all_evens = Array.new(0b100000)
|
|
275
|
+
bit_counts = Array.new(0b100000)
|
|
276
|
+
new_regions = Array.new(0b100000)
|
|
277
|
+
0.upto(0b11111) do | i |
|
|
278
|
+
bit_count = odd = even = 0
|
|
279
|
+
0.upto(4) do | bit |
|
|
280
|
+
if (i[bit] == 1) then
|
|
281
|
+
bit_count += 1
|
|
282
|
+
odd |= odd_map[bit]
|
|
283
|
+
even |= even_map[bit]
|
|
284
|
+
end
|
|
285
|
+
end
|
|
286
|
+
all_odds[i] = odd
|
|
287
|
+
all_evens[i] = even
|
|
288
|
+
bit_counts[i] = bit_count
|
|
289
|
+
new_regions[i] = create_regions( i)
|
|
290
|
+
end
|
|
291
|
+
|
|
292
|
+
@@converter = []
|
|
293
|
+
10.times { | row | @@converter.push((row % 2 == 0) ? all_evens : all_odds) }
|
|
294
|
+
@@bit_counts = bit_counts
|
|
295
|
+
@@regions = new_regions.collect { | set | set.collect { | value | [ value, bit_counts[value], value] } }
|
|
296
|
+
end
|
|
297
|
+
|
|
298
|
+
# determines if a board is punable, meaning that there is no possibility that it
|
|
299
|
+
# can be filled up with pieces. A board is prunable if there is a grouping of unfilled spaces
|
|
300
|
+
# that are not a multiple of five. The following board is an example of a prunable board:
|
|
301
|
+
# 0 0 1 0 0
|
|
302
|
+
# 0 1 0 0 0
|
|
303
|
+
# 1 1 0 0 0
|
|
304
|
+
# 0 1 0 0 0
|
|
305
|
+
# 0 0 0 0 0
|
|
306
|
+
# ...
|
|
307
|
+
#
|
|
308
|
+
# This board is prunable because the top left corner is only 3 bits in area, no piece will ever fit it
|
|
309
|
+
# parameters:
|
|
310
|
+
# board -- an initial bit board (6 bit padded rows, see blank_board for format)
|
|
311
|
+
# location -- starting location, everything above and to the left is already full
|
|
312
|
+
# slotting -- set to true only when testing initial pieces, when filling normally
|
|
313
|
+
# additional assumptions are possible
|
|
314
|
+
#
|
|
315
|
+
# Algorithm:
|
|
316
|
+
# The algorithm starts at the top row (as determined by location) and iterates a row at a time
|
|
317
|
+
# maintainng counts of active open areas (kept in the collector array) each collector contains
|
|
318
|
+
# three values at the start of an iteration:
|
|
319
|
+
# 0: mask of bits that would be adjacent to the collector in this row
|
|
320
|
+
# 1: the number of bits collected so far
|
|
321
|
+
# 2: a scratch space starting as zero, but used during the computation to represent
|
|
322
|
+
# the empty bits in the new row that are adjacent (position 0)
|
|
323
|
+
# The exact procedure is described in-code
|
|
324
|
+
def prunable( board, location, slotting = false)
|
|
325
|
+
collectors = []
|
|
326
|
+
# loop accross the rows
|
|
327
|
+
(location / 6).to_i.upto(9) do | row_on |
|
|
328
|
+
# obtain a set of regions representing the bits of the curent row.
|
|
329
|
+
regions = @@regions[(board >> (row_on * 6)) & 0b11111]
|
|
330
|
+
converter = @@converter[row_on]
|
|
331
|
+
|
|
332
|
+
# track the number of collectors at the start of the cycle so that
|
|
333
|
+
# we don't compute against newly created collectors, only existing collectors
|
|
334
|
+
initial_collector_count = collectors.length
|
|
335
|
+
|
|
336
|
+
# loop against the regions. For each region of the row
|
|
337
|
+
# we will see if it connects to one or more existing collectors.
|
|
338
|
+
# if it connects to 1 collector, the bits from the region are added to the
|
|
339
|
+
# bits of the collector and the mask is placed in collector[2]
|
|
340
|
+
# If the region overlaps more than one collector then all the collectors
|
|
341
|
+
# it overlaps with are merged into the first one (the others are set to nil in the array)
|
|
342
|
+
# if NO collectors are found then the region is copied as a new collector
|
|
343
|
+
regions.each do | region |
|
|
344
|
+
collector_found = nil
|
|
345
|
+
region_mask = region[2]
|
|
346
|
+
initial_collector_count.times do | collector_num |
|
|
347
|
+
collector = collectors[collector_num]
|
|
348
|
+
if (collector) then
|
|
349
|
+
collector_mask = collector[0]
|
|
350
|
+
if (collector_mask & region_mask != 0) then
|
|
351
|
+
if (collector_found) then
|
|
352
|
+
collector_found[0] |= collector_mask
|
|
353
|
+
collector_found[1] += collector[1]
|
|
354
|
+
collector_found[2] |= collector[2]
|
|
355
|
+
collectors[collector_num] = nil
|
|
356
|
+
else
|
|
357
|
+
collector_found = collector
|
|
358
|
+
collector[1] += region[1]
|
|
359
|
+
collector[2] |= region_mask
|
|
360
|
+
end
|
|
361
|
+
end
|
|
362
|
+
end
|
|
363
|
+
end
|
|
364
|
+
if (collector_found == nil) then
|
|
365
|
+
collectors.push(Array.new(region))
|
|
366
|
+
end
|
|
367
|
+
end
|
|
368
|
+
|
|
369
|
+
# check the existing collectors, if any collector overlapped no bits in the region its [2] value will
|
|
370
|
+
# be zero. The size of any such reaason is tested if it is not a muliple of five true is returned since
|
|
371
|
+
# the board is prunable. if it is a multiple of five it is removed.
|
|
372
|
+
# Collector that are still active have a new adjacent value [0] set based n the matched bits
|
|
373
|
+
# and have [2] cleared out for the next cycle.
|
|
374
|
+
collectors.length.times do | collector_num |
|
|
375
|
+
collector = collectors[collector_num]
|
|
376
|
+
if (collector) then
|
|
377
|
+
if (collector[2] == 0) then
|
|
378
|
+
return true if (collector[1] % 5 != 0)
|
|
379
|
+
collectors[collector_num] = nil
|
|
380
|
+
else
|
|
381
|
+
# if a collector matches all bits in the row then we can return unprunable early for the
|
|
382
|
+
# follwing reasons:
|
|
383
|
+
# 1) there can be no more unavailable bits bince we fill from the top left downward
|
|
384
|
+
# 2) all previous regions have been closed or joined so only this region can fail
|
|
385
|
+
# 3) this region must be good since there can never be only 1 region that is nuot
|
|
386
|
+
# a multiple of five
|
|
387
|
+
# this rule only applies when filling normally, so we ignore the rule if we are "slotting"
|
|
388
|
+
# in pieces to see what configurations work for them (the only other time this algorithm is used).
|
|
389
|
+
return false if (collector[2] == 0b11111 && !slotting)
|
|
390
|
+
collector[0] = converter[collector[2]]
|
|
391
|
+
collector[2] = 0
|
|
392
|
+
end
|
|
393
|
+
end
|
|
394
|
+
end
|
|
395
|
+
|
|
396
|
+
# get rid of all the empty converters for the next round
|
|
397
|
+
collectors.compact!
|
|
398
|
+
end
|
|
399
|
+
return false if (collectors.length <= 1) # 1 collector or less and the region is fine
|
|
400
|
+
collectors.any? { | collector | (collector[1] % 5) != 0 } # more than 1 and we test them all for bad size
|
|
401
|
+
end
|
|
402
|
+
|
|
403
|
+
# creates a region given a row mask. see prunable for what a "region" is
|
|
404
|
+
def create_regions( value )
|
|
405
|
+
regions = []
|
|
406
|
+
cur_region = 0
|
|
407
|
+
5.times do | bit |
|
|
408
|
+
if (value[bit] == 0) then
|
|
409
|
+
cur_region |= 1 << bit
|
|
410
|
+
else
|
|
411
|
+
if (cur_region != 0 ) then
|
|
412
|
+
regions.push( cur_region)
|
|
413
|
+
cur_region = 0;
|
|
414
|
+
end
|
|
415
|
+
end
|
|
416
|
+
end
|
|
417
|
+
regions.push(cur_region) if (cur_region != 0)
|
|
418
|
+
regions
|
|
419
|
+
end
|
|
420
|
+
|
|
421
|
+
# find up to the counted number of solutions (or all solutions) and prints the final result
|
|
422
|
+
def find_all
|
|
423
|
+
find_top( 1)
|
|
424
|
+
find_top( 0)
|
|
425
|
+
print_results
|
|
426
|
+
end
|
|
427
|
+
|
|
428
|
+
# show the board
|
|
429
|
+
def print_results
|
|
430
|
+
print "#{@boards_found} solutions found\n\n"
|
|
431
|
+
print_full_board( @min_board)
|
|
432
|
+
print "\n"
|
|
433
|
+
print_full_board( @max_board)
|
|
434
|
+
print "\n"
|
|
435
|
+
end
|
|
436
|
+
|
|
437
|
+
# finds solutions. This special version of the main function is only used for the top level
|
|
438
|
+
# the reason for it is basically to force a particular ordering on how the rotations are tested for
|
|
439
|
+
# the first piece. It is called twice, first looking for placements of the odd rotations and then
|
|
440
|
+
# looking for placements of the even locations.
|
|
441
|
+
#
|
|
442
|
+
# WHY?
|
|
443
|
+
# Since any found solution has an inverse we want to maximize finding solutions that are not already found
|
|
444
|
+
# as an inverse. The inverse will ALWAYS be 3 one of the piece configurations that is exactly 3 rotations away
|
|
445
|
+
# (an odd number). Checking even vs odd then produces a higher probability of finding more pieces earlier
|
|
446
|
+
# in the cycle. We still need to keep checking all the permutations, but our probability of finding one will
|
|
447
|
+
# diminsh over time. Since we are TOLD how many to search for this lets us exit before checking all pieces
|
|
448
|
+
# this bennifit is very great when seeking small numbers of solutions and is 0 when looking for more than the
|
|
449
|
+
# maximum number
|
|
450
|
+
def find_top( rotation_skip)
|
|
451
|
+
board = blank_board
|
|
452
|
+
(@pieces.length-1).times do
|
|
453
|
+
piece = @pieces.shift
|
|
454
|
+
piece.masks[0].each do | mask, imask, cmask |
|
|
455
|
+
if ((rotation_skip += 1) % 2 == 0) then
|
|
456
|
+
piece.placed = mask
|
|
457
|
+
find( 1, 1, board | mask)
|
|
458
|
+
end
|
|
459
|
+
end
|
|
460
|
+
@pieces.push(piece)
|
|
461
|
+
end
|
|
462
|
+
piece = @pieces.shift
|
|
463
|
+
@pieces.push(piece)
|
|
464
|
+
end
|
|
465
|
+
|
|
466
|
+
# the normail find routine, iterates through the available pieces, checks all rotations at the current location
|
|
467
|
+
# and adds any boards found. depth is acheived via recursion. the overall approach is described
|
|
468
|
+
# here: http://www-128.ibm.com/developerworks/java/library/j-javaopt/
|
|
469
|
+
# parameters:
|
|
470
|
+
# start_location -- where to start looking for place for the next piece at
|
|
471
|
+
# placed -- number of pieces placed
|
|
472
|
+
# board -- current state of the board
|
|
473
|
+
#
|
|
474
|
+
# see in-code comments
|
|
475
|
+
def find( start_location, placed, board)
|
|
476
|
+
# find the next location to place a piece by looking for an empty bit
|
|
477
|
+
while board[start_location] == 1
|
|
478
|
+
start_location += 1
|
|
479
|
+
end
|
|
480
|
+
|
|
481
|
+
@pieces.length.times do
|
|
482
|
+
piece = @pieces.shift
|
|
483
|
+
piece.masks[start_location].each do | mask, imask, cmask |
|
|
484
|
+
if ( board & cmask == imask) then
|
|
485
|
+
piece.placed = mask
|
|
486
|
+
if (placed == 9) then
|
|
487
|
+
add_board
|
|
488
|
+
else
|
|
489
|
+
find( start_location + 1, placed + 1, board | mask)
|
|
490
|
+
end
|
|
491
|
+
end
|
|
492
|
+
end
|
|
493
|
+
@pieces.push(piece)
|
|
494
|
+
end
|
|
495
|
+
end
|
|
496
|
+
|
|
497
|
+
# print the board
|
|
498
|
+
def print_full_board( board_string)
|
|
499
|
+
10.times do | row |
|
|
500
|
+
print " " if (row % 2 == 1)
|
|
501
|
+
5.times do | col |
|
|
502
|
+
print "#{board_string[row*5 + col,1]} "
|
|
503
|
+
end
|
|
504
|
+
print "\n"
|
|
505
|
+
end
|
|
506
|
+
end
|
|
507
|
+
|
|
508
|
+
# when a board is found we "draw it" into a string and then flip that string, adding both to
|
|
509
|
+
# the list (hash) of solutions if they are unique.
|
|
510
|
+
def add_board
|
|
511
|
+
board_string = "99999999999999999999999999999999999999999999999999"
|
|
512
|
+
@all_pieces.each { | piece | piece.fill_string( board_string ) }
|
|
513
|
+
save( board_string)
|
|
514
|
+
save( board_string.reverse)
|
|
515
|
+
end
|
|
516
|
+
|
|
517
|
+
# adds a board string to the list (if new) and updates the current best/worst board
|
|
518
|
+
def save( board_string)
|
|
519
|
+
if (@all_boards[board_string] == nil) then
|
|
520
|
+
@min_board = board_string if (board_string < @min_board)
|
|
521
|
+
@max_board = board_string if (board_string > @max_board)
|
|
522
|
+
@all_boards.store(board_string,true)
|
|
523
|
+
@boards_found += 1
|
|
524
|
+
|
|
525
|
+
# the exit motif is a time saver. Ideally the function should return, but those tests
|
|
526
|
+
# take noticable time (performance).
|
|
527
|
+
if (@boards_found == @stop_count) then
|
|
528
|
+
print_results
|
|
529
|
+
exit(0)
|
|
530
|
+
end
|
|
531
|
+
end
|
|
532
|
+
end
|
|
533
|
+
|
|
534
|
+
|
|
535
|
+
##
|
|
536
|
+
## MAIN BODY :)
|
|
537
|
+
##
|
|
538
|
+
create_collector_support
|
|
539
|
+
@pieces = [
|
|
540
|
+
Piece.new( [ :nw, :ne, :east, :east ], 2),
|
|
541
|
+
Piece.new( [ :ne, :se, :east, :ne ], 7),
|
|
542
|
+
Piece.new( [ :ne, :east, :ne, :nw ], 1),
|
|
543
|
+
Piece.new( [ :east, :sw, :sw, :se ], 6),
|
|
544
|
+
Piece.new( [ :east, :ne, :se, :ne ], 5),
|
|
545
|
+
Piece.new( [ :east, :east, :east, :se ], 0),
|
|
546
|
+
Piece.new( [ :ne, :nw, :se, :east, :se ], 4),
|
|
547
|
+
Piece.new( [ :se, :se, :se, :west ], 9),
|
|
548
|
+
Piece.new( [ :se, :se, :east, :se ], 8),
|
|
549
|
+
Piece.new( [ :east, :east, :sw, :se ], 3)
|
|
550
|
+
];
|
|
551
|
+
|
|
552
|
+
@all_pieces = Array.new( @pieces)
|
|
553
|
+
|
|
554
|
+
@min_board = "99999999999999999999999999999999999999999999999999"
|
|
555
|
+
@max_board = "00000000000000000000000000000000000000000000000000"
|
|
556
|
+
@stop_count = ARGV[0].to_i || 2089
|
|
557
|
+
@all_boards = {}
|
|
558
|
+
@boards_found = 0
|
|
559
|
+
|
|
560
|
+
find_all ######## DO IT!!!
|
|
561
|
+
|