chipmunk 4.1.0-x86-mswin32
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- data/Rakefile +38 -0
- data/ext/chipmunk/chipmunk.c +69 -0
- data/ext/chipmunk/chipmunk.h +91 -0
- data/ext/chipmunk/cpArbiter.c +263 -0
- data/ext/chipmunk/cpArbiter.h +85 -0
- data/ext/chipmunk/cpArray.c +114 -0
- data/ext/chipmunk/cpArray.h +45 -0
- data/ext/chipmunk/cpBB.c +46 -0
- data/ext/chipmunk/cpBB.h +53 -0
- data/ext/chipmunk/cpBody.c +180 -0
- data/ext/chipmunk/cpBody.h +132 -0
- data/ext/chipmunk/cpCollision.c +390 -0
- data/ext/chipmunk/cpCollision.h +23 -0
- data/ext/chipmunk/cpHashSet.c +219 -0
- data/ext/chipmunk/cpHashSet.h +79 -0
- data/ext/chipmunk/cpJoint.c +553 -0
- data/ext/chipmunk/cpJoint.h +122 -0
- data/ext/chipmunk/cpPolyShape.c +139 -0
- data/ext/chipmunk/cpPolyShape.h +92 -0
- data/ext/chipmunk/cpShape.c +244 -0
- data/ext/chipmunk/cpShape.h +141 -0
- data/ext/chipmunk/cpSpace.c +530 -0
- data/ext/chipmunk/cpSpace.h +120 -0
- data/ext/chipmunk/cpSpaceHash.c +455 -0
- data/ext/chipmunk/cpSpaceHash.h +100 -0
- data/ext/chipmunk/cpVect.c +63 -0
- data/ext/chipmunk/cpVect.h +106 -0
- data/ext/chipmunk/extconf.rb +4 -0
- data/ext/chipmunk/prime.h +68 -0
- data/ext/chipmunk/rb_chipmunk.c +109 -0
- data/ext/chipmunk/rb_chipmunk.h +77 -0
- data/ext/chipmunk/rb_cpBB.c +154 -0
- data/ext/chipmunk/rb_cpBody.c +239 -0
- data/ext/chipmunk/rb_cpJoint.c +136 -0
- data/ext/chipmunk/rb_cpShape.c +292 -0
- data/ext/chipmunk/rb_cpSpace.c +330 -0
- data/ext/chipmunk/rb_cpVect.c +250 -0
- data/lib/1.8/chipmunk.so +0 -0
- data/lib/1.9/chipmunk.so +0 -0
- data/lib/chipmunk.rb +15 -0
- metadata +92 -0
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/* Copyright (c) 2007 Scott Lembcke
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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// TODO: Comment me!
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extern cpFloat cp_joint_bias_coef;
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typedef enum cpJointType {
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CP_PIN_JOINT,
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CP_PIVOT_JOINT,
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CP_SLIDE_JOINT,
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CP_GROOVE_JOINT,
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CP_CUSTOM_JOINT, // For user definable joint types.
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} cpJointType;
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struct cpJoint;
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struct cpJointClass;
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typedef struct cpJointClass {
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cpJointType type;
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void (*preStep)(struct cpJoint *joint, cpFloat dt_inv);
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void (*applyImpulse)(struct cpJoint *joint);
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} cpJointClass;
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typedef struct cpJoint {
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const cpJointClass *klass;
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cpBody *a, *b;
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} cpJoint;
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void cpJointDestroy(cpJoint *joint);
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void cpJointFree(cpJoint *joint);
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typedef struct cpPinJoint {
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cpJoint joint;
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cpVect anchr1, anchr2;
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cpFloat dist;
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cpVect r1, r2;
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cpVect n;
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cpFloat nMass;
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cpFloat jnAcc, jBias;
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cpFloat bias;
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} cpPinJoint;
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cpPinJoint *cpPinJointAlloc(void);
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cpPinJoint *cpPinJointInit(cpPinJoint *joint, cpBody *a, cpBody *b, cpVect anchr1, cpVect anchr2);
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cpJoint *cpPinJointNew(cpBody *a, cpBody *b, cpVect anchr1, cpVect anchr2);
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typedef struct cpSlideJoint {
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cpJoint joint;
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cpVect anchr1, anchr2;
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cpFloat min, max;
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cpVect r1, r2;
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cpVect n;
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cpFloat nMass;
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cpFloat jnAcc, jBias;
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cpFloat bias;
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} cpSlideJoint;
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cpSlideJoint *cpSlideJointAlloc(void);
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cpSlideJoint *cpSlideJointInit(cpSlideJoint *joint, cpBody *a, cpBody *b, cpVect anchr1, cpVect anchr2, cpFloat min, cpFloat max);
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cpJoint *cpSlideJointNew(cpBody *a, cpBody *b, cpVect anchr1, cpVect anchr2, cpFloat min, cpFloat max);
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typedef struct cpPivotJoint {
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cpJoint joint;
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cpVect anchr1, anchr2;
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cpVect r1, r2;
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cpVect k1, k2;
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cpVect jAcc, jBias;
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cpVect bias;
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} cpPivotJoint;
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cpPivotJoint *cpPivotJointAlloc(void);
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cpPivotJoint *cpPivotJointInit(cpPivotJoint *joint, cpBody *a, cpBody *b, cpVect pivot);
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cpJoint *cpPivotJointNew(cpBody *a, cpBody *b, cpVect pivot);
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typedef struct cpGrooveJoint {
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cpJoint joint;
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cpVect grv_n, grv_a, grv_b;
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cpVect anchr2;
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cpVect grv_tn;
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cpFloat clamp;
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cpVect r1, r2;
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cpVect k1, k2;
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cpVect jAcc, jBias;
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cpVect bias;
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} cpGrooveJoint;
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cpGrooveJoint *cpGrooveJointAlloc(void);
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cpGrooveJoint *cpGrooveJointInit(cpGrooveJoint *joint, cpBody *a, cpBody *b, cpVect groove_a, cpVect groove_b, cpVect anchr2);
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cpJoint *cpGrooveJointNew(cpBody *a, cpBody *b, cpVect groove_a, cpVect groove_b, cpVect anchr2);
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/* Copyright (c) 2007 Scott Lembcke
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <math.h>
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#include "chipmunk.h"
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cpPolyShape *
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cpPolyShapeAlloc(void)
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{
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return (cpPolyShape *)calloc(1, sizeof(cpPolyShape));
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}
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static void
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cpPolyShapeTransformVerts(cpPolyShape *poly, cpVect p, cpVect rot)
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{
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cpVect *src = poly->verts;
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cpVect *dst = poly->tVerts;
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for(int i=0; i<poly->numVerts; i++)
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dst[i] = cpvadd(p, cpvrotate(src[i], rot));
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}
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static void
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cpPolyShapeTransformAxes(cpPolyShape *poly, cpVect p, cpVect rot)
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{
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cpPolyShapeAxis *src = poly->axes;
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cpPolyShapeAxis *dst = poly->tAxes;
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for(int i=0; i<poly->numVerts; i++){
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cpVect n = cpvrotate(src[i].n, rot);
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dst[i].n = n;
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dst[i].d = cpvdot(p, n) + src[i].d;
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}
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}
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static cpBB
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cpPolyShapeCacheData(cpShape *shape, cpVect p, cpVect rot)
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{
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cpPolyShape *poly = (cpPolyShape *)shape;
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cpFloat l, b, r, t;
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cpPolyShapeTransformAxes(poly, p, rot);
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cpPolyShapeTransformVerts(poly, p, rot);
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cpVect *verts = poly->tVerts;
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l = r = verts[0].x;
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b = t = verts[0].y;
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// TODO do as part of cpPolyShapeTransformVerts?
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for(int i=1; i<poly->numVerts; i++){
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cpVect v = verts[i];
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l = cpfmin(l, v.x);
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r = cpfmax(r, v.x);
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b = cpfmin(b, v.y);
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t = cpfmax(t, v.y);
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}
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return cpBBNew(l, b, r, t);
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}
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static void
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cpPolyShapeDestroy(cpShape *shape)
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{
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cpPolyShape *poly = (cpPolyShape *)shape;
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free(poly->verts);
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free(poly->tVerts);
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free(poly->axes);
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free(poly->tAxes);
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}
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static int
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cpPolyShapePointQuery(cpShape *shape, cpVect p){
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// TODO Check against BB first?
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return cpPolyShapeContainsVert((cpPolyShape *)shape, p);
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}
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static const cpShapeClass polyClass = {
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CP_POLY_SHAPE,
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cpPolyShapeCacheData,
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cpPolyShapeDestroy,
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cpPolyShapePointQuery,
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};
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cpPolyShape *
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cpPolyShapeInit(cpPolyShape *poly, cpBody *body, int numVerts, cpVect *verts, cpVect offset)
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{
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poly->numVerts = numVerts;
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poly->verts = (cpVect *)calloc(numVerts, sizeof(cpVect));
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poly->tVerts = (cpVect *)calloc(numVerts, sizeof(cpVect));
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poly->axes = (cpPolyShapeAxis *)calloc(numVerts, sizeof(cpPolyShapeAxis));
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poly->tAxes = (cpPolyShapeAxis *)calloc(numVerts, sizeof(cpPolyShapeAxis));
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for(int i=0; i<numVerts; i++){
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cpVect a = cpvadd(offset, verts[i]);
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cpVect b = cpvadd(offset, verts[(i+1)%numVerts]);
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cpVect n = cpvnormalize(cpvperp(cpvsub(b, a)));
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poly->verts[i] = a;
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poly->axes[i].n = n;
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poly->axes[i].d = cpvdot(n, a);
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}
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cpShapeInit((cpShape *)poly, &polyClass, body);
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return poly;
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}
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cpShape *
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cpPolyShapeNew(cpBody *body, int numVerts, cpVect *verts, cpVect offset)
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{
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return (cpShape *)cpPolyShapeInit(cpPolyShapeAlloc(), body, numVerts, verts, offset);
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}
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/* Copyright (c) 2007 Scott Lembcke
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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11
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* all copies or substantial portions of the Software.
|
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+
*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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// Axis structure used by cpPolyShape.
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typedef struct cpPolyShapeAxis{
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// normal
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cpVect n;
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// distance from origin
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cpFloat d;
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} cpPolyShapeAxis;
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// Convex polygon shape structure.
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typedef struct cpPolyShape{
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cpShape shape;
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// Vertex and axis lists.
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int numVerts;
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cpVect *verts;
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cpPolyShapeAxis *axes;
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// Transformed vertex and axis lists.
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cpVect *tVerts;
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cpPolyShapeAxis *tAxes;
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} cpPolyShape;
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// Basic allocation functions.
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cpPolyShape *cpPolyShapeAlloc(void);
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cpPolyShape *cpPolyShapeInit(cpPolyShape *poly, cpBody *body, int numVerts, cpVect *verts, cpVect offset);
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cpShape *cpPolyShapeNew(cpBody *body, int numVerts, cpVect *verts, cpVect offset);
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// Returns the minimum distance of the polygon to the axis.
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static inline cpFloat
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cpPolyShapeValueOnAxis(const cpPolyShape *poly, const cpVect n, const cpFloat d)
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{
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cpVect *verts = poly->tVerts;
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cpFloat min = cpvdot(n, verts[0]);
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int i;
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for(i=1; i<poly->numVerts; i++)
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min = cpfmin(min, cpvdot(n, verts[i]));
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return min - d;
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}
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// Returns true if the polygon contains the vertex.
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static inline int
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cpPolyShapeContainsVert(cpPolyShape *poly, cpVect v)
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{
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cpPolyShapeAxis *axes = poly->tAxes;
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int i;
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for(i=0; i<poly->numVerts; i++){
|
71
|
+
cpFloat dist = cpvdot(axes[i].n, v) - axes[i].d;
|
72
|
+
if(dist > 0.0) return 0;
|
73
|
+
}
|
74
|
+
|
75
|
+
return 1;
|
76
|
+
}
|
77
|
+
|
78
|
+
// Same as cpPolyShapeContainsVert() but ignores faces pointing away from the normal.
|
79
|
+
static inline int
|
80
|
+
cpPolyShapeContainsVertPartial(cpPolyShape *poly, cpVect v, cpVect n)
|
81
|
+
{
|
82
|
+
cpPolyShapeAxis *axes = poly->tAxes;
|
83
|
+
|
84
|
+
int i;
|
85
|
+
for(i=0; i<poly->numVerts; i++){
|
86
|
+
if(cpvdot(axes[i].n, n) < 0.0f) continue;
|
87
|
+
cpFloat dist = cpvdot(axes[i].n, v) - axes[i].d;
|
88
|
+
if(dist > 0.0) return 0;
|
89
|
+
}
|
90
|
+
|
91
|
+
return 1;
|
92
|
+
}
|
@@ -0,0 +1,244 @@
|
|
1
|
+
/* Copyright (c) 2007 Scott Lembcke
|
2
|
+
*
|
3
|
+
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
4
|
+
* of this software and associated documentation files (the "Software"), to deal
|
5
|
+
* in the Software without restriction, including without limitation the rights
|
6
|
+
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
7
|
+
* copies of the Software, and to permit persons to whom the Software is
|
8
|
+
* furnished to do so, subject to the following conditions:
|
9
|
+
*
|
10
|
+
* The above copyright notice and this permission notice shall be included in
|
11
|
+
* all copies or substantial portions of the Software.
|
12
|
+
*
|
13
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
14
|
+
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
15
|
+
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
16
|
+
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
17
|
+
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
18
|
+
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
19
|
+
* SOFTWARE.
|
20
|
+
*/
|
21
|
+
|
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|
+
#include <stdlib.h>
|
23
|
+
#include <assert.h>
|
24
|
+
#include <stdio.h>
|
25
|
+
|
26
|
+
#include "chipmunk.h"
|
27
|
+
#include "math.h"
|
28
|
+
|
29
|
+
unsigned int SHAPE_ID_COUNTER = 0;
|
30
|
+
|
31
|
+
void
|
32
|
+
cpResetShapeIdCounter(void)
|
33
|
+
{
|
34
|
+
SHAPE_ID_COUNTER = 0;
|
35
|
+
}
|
36
|
+
|
37
|
+
|
38
|
+
cpShape*
|
39
|
+
cpShapeInit(cpShape *shape, const cpShapeClass *klass, cpBody *body)
|
40
|
+
{
|
41
|
+
shape->klass = klass;
|
42
|
+
|
43
|
+
shape->id = SHAPE_ID_COUNTER;
|
44
|
+
SHAPE_ID_COUNTER++;
|
45
|
+
|
46
|
+
assert(body != NULL);
|
47
|
+
shape->body = body;
|
48
|
+
|
49
|
+
shape->e = 0.0f;
|
50
|
+
shape->u = 0.0f;
|
51
|
+
shape->surface_v = cpvzero;
|
52
|
+
|
53
|
+
shape->collision_type = 0;
|
54
|
+
shape->group = 0;
|
55
|
+
shape->layers = 0xFFFF;
|
56
|
+
|
57
|
+
shape->data = NULL;
|
58
|
+
|
59
|
+
cpShapeCacheBB(shape);
|
60
|
+
|
61
|
+
return shape;
|
62
|
+
}
|
63
|
+
|
64
|
+
void
|
65
|
+
cpShapeDestroy(cpShape *shape)
|
66
|
+
{
|
67
|
+
if(shape->klass->destroy) shape->klass->destroy(shape);
|
68
|
+
}
|
69
|
+
|
70
|
+
void
|
71
|
+
cpShapeFree(cpShape *shape)
|
72
|
+
{
|
73
|
+
if(shape) cpShapeDestroy(shape);
|
74
|
+
free(shape);
|
75
|
+
}
|
76
|
+
|
77
|
+
cpBB
|
78
|
+
cpShapeCacheBB(cpShape *shape)
|
79
|
+
{
|
80
|
+
cpBody *body = shape->body;
|
81
|
+
|
82
|
+
shape->bb = shape->klass->cacheData(shape, body->p, body->rot);
|
83
|
+
return shape->bb;
|
84
|
+
}
|
85
|
+
|
86
|
+
int
|
87
|
+
cpShapePointQuery(cpShape *shape, cpVect p){
|
88
|
+
return shape->klass->pointQuery(shape, p);
|
89
|
+
}
|
90
|
+
|
91
|
+
|
92
|
+
|
93
|
+
cpCircleShape *
|
94
|
+
cpCircleShapeAlloc(void)
|
95
|
+
{
|
96
|
+
return (cpCircleShape *)calloc(1, sizeof(cpCircleShape));
|
97
|
+
}
|
98
|
+
|
99
|
+
static inline cpBB
|
100
|
+
bbFromCircle(const cpVect c, const cpFloat r)
|
101
|
+
{
|
102
|
+
return cpBBNew(c.x-r, c.y-r, c.x+r, c.y+r);
|
103
|
+
}
|
104
|
+
|
105
|
+
static cpBB
|
106
|
+
cpCircleShapeCacheData(cpShape *shape, cpVect p, cpVect rot)
|
107
|
+
{
|
108
|
+
cpCircleShape *circle = (cpCircleShape *)shape;
|
109
|
+
|
110
|
+
circle->tc = cpvadd(p, cpvrotate(circle->c, rot));
|
111
|
+
return bbFromCircle(circle->tc, circle->r);
|
112
|
+
}
|
113
|
+
|
114
|
+
static int
|
115
|
+
cpCircleShapePointQuery(cpShape *shape, cpVect p){
|
116
|
+
cpCircleShape *circle = (cpCircleShape *)shape;
|
117
|
+
|
118
|
+
cpFloat distSQ = cpvlengthsq(cpvsub(circle->tc, p));
|
119
|
+
return distSQ <= (circle->r*circle->r);
|
120
|
+
}
|
121
|
+
|
122
|
+
static const cpShapeClass circleClass = {
|
123
|
+
CP_CIRCLE_SHAPE,
|
124
|
+
cpCircleShapeCacheData,
|
125
|
+
NULL,
|
126
|
+
cpCircleShapePointQuery,
|
127
|
+
};
|
128
|
+
|
129
|
+
cpCircleShape *
|
130
|
+
cpCircleShapeInit(cpCircleShape *circle, cpBody *body, cpFloat radius, cpVect offset)
|
131
|
+
{
|
132
|
+
circle->c = offset;
|
133
|
+
circle->r = radius;
|
134
|
+
|
135
|
+
cpShapeInit((cpShape *)circle, &circleClass, body);
|
136
|
+
|
137
|
+
return circle;
|
138
|
+
}
|
139
|
+
|
140
|
+
cpShape *
|
141
|
+
cpCircleShapeNew(cpBody *body, cpFloat radius, cpVect offset)
|
142
|
+
{
|
143
|
+
return (cpShape *)cpCircleShapeInit(cpCircleShapeAlloc(), body, radius, offset);
|
144
|
+
}
|
145
|
+
|
146
|
+
cpSegmentShape *
|
147
|
+
cpSegmentShapeAlloc(void)
|
148
|
+
{
|
149
|
+
return (cpSegmentShape *)calloc(1, sizeof(cpSegmentShape));
|
150
|
+
}
|
151
|
+
|
152
|
+
static cpBB
|
153
|
+
cpSegmentShapeCacheData(cpShape *shape, cpVect p, cpVect rot)
|
154
|
+
{
|
155
|
+
cpSegmentShape *seg = (cpSegmentShape *)shape;
|
156
|
+
|
157
|
+
seg->ta = cpvadd(p, cpvrotate(seg->a, rot));
|
158
|
+
seg->tb = cpvadd(p, cpvrotate(seg->b, rot));
|
159
|
+
seg->tn = cpvrotate(seg->n, rot);
|
160
|
+
|
161
|
+
cpFloat l,r,s,t;
|
162
|
+
|
163
|
+
if(seg->ta.x < seg->tb.x){
|
164
|
+
l = seg->ta.x;
|
165
|
+
r = seg->tb.x;
|
166
|
+
} else {
|
167
|
+
l = seg->tb.x;
|
168
|
+
r = seg->ta.x;
|
169
|
+
}
|
170
|
+
|
171
|
+
if(seg->ta.y < seg->tb.y){
|
172
|
+
s = seg->ta.y;
|
173
|
+
t = seg->tb.y;
|
174
|
+
} else {
|
175
|
+
s = seg->tb.y;
|
176
|
+
t = seg->ta.y;
|
177
|
+
}
|
178
|
+
|
179
|
+
cpFloat rad = seg->r;
|
180
|
+
return cpBBNew(l - rad, s - rad, r + rad, t + rad);
|
181
|
+
}
|
182
|
+
|
183
|
+
static int
|
184
|
+
cpSegmentShapePointQuery(cpShape *shape, cpVect p){
|
185
|
+
cpSegmentShape *seg = (cpSegmentShape *)shape;
|
186
|
+
|
187
|
+
// Calculate normal distance from segment.
|
188
|
+
cpFloat dn = cpvdot(seg->tn, p) - cpvdot(seg->ta, seg->tn);
|
189
|
+
cpFloat dist = fabs(dn) - seg->r;
|
190
|
+
if(dist > 0.0f) return 0;
|
191
|
+
|
192
|
+
// Calculate tangential distance along segment.
|
193
|
+
cpFloat dt = -cpvcross(seg->tn, p);
|
194
|
+
cpFloat dtMin = -cpvcross(seg->tn, seg->ta);
|
195
|
+
cpFloat dtMax = -cpvcross(seg->tn, seg->tb);
|
196
|
+
|
197
|
+
// Decision tree to decide which feature of the segment to collide with.
|
198
|
+
if(dt <= dtMin){
|
199
|
+
if(dt < (dtMin - seg->r)){
|
200
|
+
return 0;
|
201
|
+
} else {
|
202
|
+
return cpvlengthsq(cpvsub(seg->ta, p)) < (seg->r*seg->r);
|
203
|
+
}
|
204
|
+
} else {
|
205
|
+
if(dt < dtMax){
|
206
|
+
return 1;
|
207
|
+
} else {
|
208
|
+
if(dt < (dtMax + seg->r)) {
|
209
|
+
return cpvlengthsq(cpvsub(seg->tb, p)) < (seg->r*seg->r);
|
210
|
+
} else {
|
211
|
+
return 0;
|
212
|
+
}
|
213
|
+
}
|
214
|
+
}
|
215
|
+
|
216
|
+
return 1;
|
217
|
+
}
|
218
|
+
|
219
|
+
static const cpShapeClass segmentClass = {
|
220
|
+
CP_SEGMENT_SHAPE,
|
221
|
+
cpSegmentShapeCacheData,
|
222
|
+
NULL,
|
223
|
+
cpSegmentShapePointQuery,
|
224
|
+
};
|
225
|
+
|
226
|
+
cpSegmentShape *
|
227
|
+
cpSegmentShapeInit(cpSegmentShape *seg, cpBody *body, cpVect a, cpVect b, cpFloat r)
|
228
|
+
{
|
229
|
+
seg->a = a;
|
230
|
+
seg->b = b;
|
231
|
+
seg->n = cpvperp(cpvnormalize(cpvsub(b, a)));
|
232
|
+
|
233
|
+
seg->r = r;
|
234
|
+
|
235
|
+
cpShapeInit((cpShape *)seg, &segmentClass, body);
|
236
|
+
|
237
|
+
return seg;
|
238
|
+
}
|
239
|
+
|
240
|
+
cpShape*
|
241
|
+
cpSegmentShapeNew(cpBody *body, cpVect a, cpVect b, cpFloat r)
|
242
|
+
{
|
243
|
+
return (cpShape *)cpSegmentShapeInit(cpSegmentShapeAlloc(), body, a, b, r);
|
244
|
+
}
|