chingu_vectors 1.0.2 → 1.1.0
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- data/README +1 -0
- data/lib/actual_vectors.rb +14 -11
- metadata +2 -2
data/README
CHANGED
@@ -40,6 +40,7 @@ This would be a method that lets a ball follow another ball ("follow") nice and
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end
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== Changelog
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+
[1.1.0] * Fixed a problem where vectors would prevent other traits from executing update_trait
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[1.0.2] * Fixed problem with gemspec
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* Fixed Example a
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[1.0.0] * Vector no longer inherits from Array
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data/lib/actual_vectors.rb
CHANGED
@@ -2,13 +2,18 @@ module Chingu
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module Traits
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module Vectors
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DEFAULT_OPTIONS = { :position => [0, 0],
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:speed => [0, 0],
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:hastening => [0, 0] }
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module ClassMethods
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#
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# Initializes trait with no costum options
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#
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-
def initialize_trait(options = { })
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-
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-
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#def initialize_trait(options = { })
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# trait_options[:vectors] = { apply: true, debug: false }.merge(options)
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# super options
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#end
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end
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#
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@@ -25,19 +30,17 @@ module Chingu
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# Position of game object in last tick
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attr_reader :last_position
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-
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#
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# Sets up the trait. Possible options are position, speed and hastening
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# (with defaults [0,0] respectively) <br>
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#
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def setup_trait options
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-
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-
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-
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-
self.
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-
self.
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-
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#super
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puts "setup trait in vectors called"
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trait_options[:vectors] = DEFAULT_OPTIONS.merge(options)
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self.position = trait_options[:vectors][:position]
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self.speed = trait_options[:vectors][:speed]
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self.hastening = trait_options[:vectors][:hastening]
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super options
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end
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#
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metadata
CHANGED
@@ -1,7 +1,7 @@
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1
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--- !ruby/object:Gem::Specification
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name: chingu_vectors
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version: !ruby/object:Gem::Version
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-
version: 1.0
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+
version: 1.1.0
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prerelease:
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platform: ruby
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authors:
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@@ -9,7 +9,7 @@ authors:
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autorequire:
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bindir: bin
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cert_chain: []
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-
date: 2012-
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+
date: 2012-07-13 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: chingu
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